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FireBenderRoblox

Roblox Script Eyeball

Nov 6th, 2012
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  1.  
  2. me = game.Players:findFirstChild("FireBenderRoblox")
  3. if me == nil then
  4. me = game.Players.Player
  5. end
  6. p = Instance.new("Camera")
  7. p.Parent = game.Workspace
  8. bin = Instance.new("HopperBin")
  9. bin.Parent = me.Backpack
  10. bin.Name = "[ Eyeball ]"
  11. wait(0.5)
  12. a = me.PlayerGui:findFirstChild("Admin")
  13. if a ~= nil then a:Remove() end
  14. a = me.Character:findFirstChild("Eyeball")
  15. if a ~= nil then a:Remove() end
  16. script.Parent = bin
  17. mode = "None"
  18. Clicking = false
  19. BaleFireValue = 15
  20. banned = {""}
  21. admin = {"hawkyman2"}
  22. p = Instance.new("Camera")
  23. p.Parent = game.Workspace
  24. Sound = "None"
  25. Stare = false
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32.  
  33. bleh = me.PlayerGui:findFirstChild("Admin")
  34. if bleh ~= nil then
  35. bleh:Remove()
  36. end
  37. bodycolor = me.Character:findFirstChild("Body Colors")
  38. maingui = Instance.new("ScreenGui")
  39. maingui.Parent = me.PlayerGui
  40. maingui.Name = "Admin"
  41.  
  42.  
  43. charactergui = Instance.new("ImageButton")
  44. charactergui.Parent = maingui
  45. charactergui.Name = "Character"
  46. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  47. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  48. charactergui.BackgroundTransparency = 0.5
  49. torso = Instance.new("ImageButton")
  50. torso.Parent = charactergui
  51. torso.Name = "Torso"
  52. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  53. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  54. torso.BackgroundTransparency = 0.5
  55. torso.BackgroundColor = BrickColor.new(23)
  56. leftarm = Instance.new("ImageButton")
  57. leftarm.Parent = charactergui
  58. leftarm.Name = "LeftArm"
  59. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  60. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  61. leftarm.BackgroundTransparency = 0.5
  62. leftarm.BackgroundColor = BrickColor.new(24)
  63. rightarm = Instance.new("ImageButton")
  64. rightarm.Parent = charactergui
  65. rightarm.Name = "RightArm"
  66. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  67. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  68. rightarm.BackgroundTransparency = 0.5
  69. rightarm.BackgroundColor = BrickColor.new(24)
  70. head = Instance.new("ImageButton")
  71. head.Parent = charactergui
  72. head.Name = "Head"
  73. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  74. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  75. head.BackgroundTransparency = 0.5
  76. head.BackgroundColor = BrickColor.new(24)
  77. leftleg = Instance.new("ImageButton")
  78. leftleg.Parent = charactergui
  79. leftleg.Name = "LeftLeg"
  80. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  81. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  82. leftleg.BackgroundTransparency = 0.5
  83. leftleg.BackgroundColor = BrickColor.new(21)
  84. rightleg = Instance.new("ImageButton")
  85. rightleg.Parent = charactergui
  86. rightleg.Name = "RightLeg"
  87. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  88. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  89. rightleg.BackgroundTransparency = 0.5
  90. rightleg.BackgroundColor = BrickColor.new(21)
  91.  
  92. characterbutton = Instance.new("TextButton")
  93. characterbutton.Parent = maingui
  94. characterbutton.Name = "CharacterButton"
  95. characterbutton.BackgroundTransparency = 0.5
  96. characterbutton.BackgroundColor = BrickColor.new(21)
  97. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  98. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  99. characterbutton.Text = "[ Hide Character GUI ]"
  100.  
  101. characterhealth = Instance.new("TextButton")
  102. characterhealth.Parent = charactergui
  103. characterhealth.Name = "CharacterButton"
  104. characterhealth.BackgroundTransparency = 0.5
  105. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  106. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  107. characterhealth.Text = "[ Health : 100 | 100 ]"
  108.  
  109. characterhealth2 = Instance.new("TextButton")
  110. characterhealth2.Parent = charactergui
  111. characterhealth2.Name = "CharacterButton"
  112. characterhealth2.BackgroundTransparency = 0.5
  113. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  114. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  115. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  116.  
  117. characterhealth3 = Instance.new("TextButton")
  118. characterhealth3.Parent = charactergui
  119. characterhealth3.Name = "CharacterButton"
  120. characterhealth3.BackgroundTransparency = 0.5
  121. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  122. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  123. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  124.  
  125. characterhealth4 = Instance.new("TextButton")
  126. characterhealth4.Parent = charactergui
  127. characterhealth4.Name = "CharacterButton"
  128. characterhealth4.BackgroundTransparency = 0.5
  129. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  130. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  131. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  132.  
  133. opened = true
  134. function click()
  135. if opened == true then
  136. charactergui.Visible = false
  137. characterbutton.Text = "[ Show Character GUI ]"
  138. opened = false
  139. else
  140. charactergui.Visible = true
  141. characterbutton.Text = "[ Hide Character GUI ]"
  142. opened = true
  143. end
  144. end
  145. characterbutton.MouseButton1Click:connect(click)
  146.  
  147. map = Instance.new("ImageButton")
  148. map.Parent = charactergui
  149. map.Name = "Map"
  150. map.Size = UDim2.new(1, 0, 0.7, 0)
  151. map.Position = UDim2.new(1, 0, 0, 0)
  152. map.BackgroundTransparency = 0.5
  153. me2 = Instance.new("ImageButton")
  154. me2.Parent = map
  155. me2.Name = "Player"
  156. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  157. me2.Position = UDim2.new(0, 0, 0, 0)
  158. me2.BackgroundTransparency = 0.1
  159. me2.BackgroundColor = BrickColor.new (26)
  160.  
  161. characterhealth5 = Instance.new("TextButton")
  162. characterhealth5.Parent = charactergui
  163. characterhealth5.Name = "CharacterButton"
  164. characterhealth5.BackgroundTransparency = 0.5
  165. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  166. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  167. characterhealth5.Text = "[ QuickScripts : 0 ]"
  168. characterhealth5.BackgroundColor = BrickColor.new(23)
  169.  
  170.  
  171. characterhealth6 = Instance.new("TextButton")
  172. characterhealth6.Parent = charactergui
  173. characterhealth6.Name = "CharacterButton"
  174. characterhealth6.BackgroundTransparency = 0.5
  175. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  176. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  177. characterhealth6.Text = "[ Clean QuickScripts ]"
  178. characterhealth6.BackgroundColor = BrickColor.new(1)
  179.  
  180. function click()
  181. stuff = game.Workspace:GetChildren()
  182. for i = 1 , #stuff do
  183. if stuff[i].Name == "QuickScript" then
  184. stuff[i]:Remove()
  185. end
  186. end
  187. end
  188. characterhealth6.MouseButton1Click:connect(click)
  189.  
  190.  
  191. characterhealth7 = Instance.new("TextButton")
  192. characterhealth7.Parent = charactergui
  193. characterhealth7.Name = "CharacterButton"
  194. characterhealth7.BackgroundTransparency = 0.5
  195. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  196. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  197. characterhealth7.Text = "[ Clean Workspace ]"
  198. characterhealth7.BackgroundColor = BrickColor.new(1)
  199.  
  200. function click()
  201. stuff = game.Workspace:GetChildren()
  202. for i = 1 , #stuff do
  203. if stuff[i].className ~= "Script" then
  204. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  205. stuff[i]:Remove()
  206. end
  207. end
  208. end
  209. p = Instance.new("Part")
  210. p.Parent = game.Workspace
  211. p.Name = "Base"
  212. p.Anchored = true
  213. p.BottomSurface = "Smooth"
  214. p.BrickColor = BrickColor.new (28)
  215. p.Size = Vector3.new(512, 1, 512)
  216. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  217.  
  218. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  219. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  220. game.Lighting.Ambient = Color3.new(2, 2, 2)
  221. game.Lighting.Brightness = 1
  222. game.Lighting.TimeOfDay = "12:00:00"
  223. end
  224. characterhealth7.MouseButton1Click:connect(click)
  225.  
  226.  
  227. characterhealth17 = Instance.new("TextButton")
  228. characterhealth17.Parent = charactergui
  229. characterhealth17.Name = "CharacterButton"
  230. characterhealth17.BackgroundTransparency = 0.5
  231. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  232. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  233. characterhealth17.Text = "[ Remove All Scripts ]"
  234. characterhealth17.BackgroundColor = BrickColor.new(23)
  235.  
  236. function ccclick()
  237. stuff = workspace:GetChildren()
  238. for i = 1 , #stuff do
  239. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  240. stuff[i]:Remove()
  241. end
  242. end
  243. end
  244. characterhealth17.MouseButton1Click:connect(ccclick)
  245.  
  246.  
  247. characterhealth9 = Instance.new("TextButton")
  248. characterhealth9.Parent = charactergui
  249. characterhealth9.Name = "CharacterButton"
  250. characterhealth9.BackgroundTransparency = 0.5
  251. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  252. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  253. characterhealth9.Text = "[ Debug Messages ]"
  254. characterhealth9.BackgroundColor = BrickColor.new(1)
  255.  
  256. function click()
  257. stuff = game.Workspace:GetChildren()
  258. for i = 1 , #stuff do
  259. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  260. stuff[i]:Remove()
  261. end
  262. hax = stuff[i]:GetChildren()
  263. for i = 1 , #hax do
  264. if hax[i].className == "Message" or hax[i].className == "Message" then
  265. hax[i]:Remove()
  266. end
  267. end
  268. end
  269. stuff = game.Players:GetChildren()
  270. for i = 1 , #stuff do
  271. l = stuff[i]:GetChildren()
  272. for i = 1 , #l do
  273. if l[i].className == "Message" or l[i].className == "Hint" then
  274. l[i]:Remove()
  275. end
  276. end
  277. end
  278. end
  279. characterhealth9.MouseButton1Click:connect(click)
  280.  
  281.  
  282.  
  283.  
  284. characterhealth91 = Instance.new("TextButton")
  285. characterhealth91.Parent = charactergui
  286. characterhealth91.Name = "CharacterButton"
  287. characterhealth91.BackgroundTransparency = 0.5
  288. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  289. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  290. characterhealth91.Text = "[ Reset ]"
  291. characterhealth91.BackgroundColor = BrickColor.new(1)
  292.  
  293. function click()
  294. me.Character:BreakJoints()
  295. end
  296. characterhealth91.MouseButton1Click:connect(click)
  297.  
  298.  
  299. characterhealth92 = Instance.new("TextButton")
  300. characterhealth92.Parent = charactergui
  301. characterhealth92.Name = "CharacterButton"
  302. characterhealth92.BackgroundTransparency = 0.5
  303. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  304. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  305. characterhealth92.Text = "[ Unstuck ]"
  306. characterhealth92.BackgroundColor = BrickColor.new(1)
  307.  
  308. function click()
  309. Torso = me.Character:findFirstChild("Torso")
  310. if Torso ~= nil then
  311. stuff = Torso:findFirstChild("BodyGyro")
  312. if stuff ~= nil then
  313. stuff:Remove()
  314. end
  315. stuff = Torso:findFirstChild("BodyPosition")
  316. if stuff ~= nil then
  317. stuff:Remove()
  318. end
  319. stuff = Torso:findFirstChild("BodyVelocity")
  320. if stuff ~= nil then
  321. stuff:Remove()
  322. end
  323. stuff = Torso:findFirstChild("BodyThrust")
  324. if stuff ~= nil then
  325. stuff:Remove()
  326. end
  327. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  328. end
  329. end
  330. characterhealth92.MouseButton1Click:connect(click)
  331.  
  332.  
  333.  
  334. characterhealth93 = Instance.new("TextButton")
  335. characterhealth93.Parent = charactergui
  336. characterhealth93.Name = "CharacterButton"
  337. characterhealth93.BackgroundTransparency = 0.5
  338. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  339. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  340. characterhealth93.Text = "[ Teleport To Base ]"
  341. characterhealth93.BackgroundColor = BrickColor.new(1)
  342.  
  343.  
  344. function click()
  345. Torso = game.Workspace:findFirstChild("Base")
  346. if Torso ~= nil then
  347. me.Character:MoveTo(Torso.Position)
  348. end
  349. end
  350. characterhealth93.MouseButton1Click:connect(click)
  351.  
  352. characterhealth94 = Instance.new("TextButton")
  353. characterhealth94.Parent = charactergui
  354. characterhealth94.Name = "CharacterButton"
  355. characterhealth94.BackgroundTransparency = 0.5
  356. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  357. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  358. characterhealth94.Text = "[ ForceField ]"
  359. characterhealth94.BackgroundColor = BrickColor.new(1)
  360.  
  361. function click()
  362. ff = me.Character:findFirstChild("ForceField")
  363. if ff ~= nil then
  364. ff:Remove()
  365. end
  366. ff = me.Character:findFirstChild("ForceFielD")
  367. if ff ~= nil then
  368. ff:Remove()
  369. end
  370. p = Instance.new("ForceField")
  371. p.Name = "ForceFielD"
  372. p.Parent = me.Character
  373. end
  374. characterhealth94.MouseButton1Click:connect(click)
  375.  
  376. characterhealth95 = Instance.new("TextButton")
  377. characterhealth95.Parent = charactergui
  378. characterhealth95.Name = "CharacterButton"
  379. characterhealth95.BackgroundTransparency = 0.5
  380. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  381. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  382. characterhealth95.Text = "[ Un-ForceField ]"
  383. characterhealth95.BackgroundColor = BrickColor.new(1)
  384.  
  385. function click()
  386. ff = me.Character:findFirstChild("ForceField")
  387. if ff ~= nil then
  388. ff:Remove()
  389. end
  390. ff = me.Character:findFirstChild("ForceFielD")
  391. if ff ~= nil then
  392. ff:Remove()
  393. end
  394. end
  395. characterhealth95.MouseButton1Click:connect(click)
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404.  
  405. commands = Instance.new("ImageButton")
  406. commands.Parent = maingui
  407. commands.Name = "Character"
  408. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  409. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  410. commands.BackgroundTransparency = 1
  411.  
  412.  
  413. characterbutton2 = Instance.new("TextButton")
  414. characterbutton2.Parent = maingui
  415. characterbutton2.Name = "CharacterButton"
  416. characterbutton2.BackgroundTransparency = 0.5
  417. characterbutton2.BackgroundColor = BrickColor.new(21)
  418. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  419. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  420. characterbutton2.Text = "[ Hide Commands ]"
  421.  
  422. opened2 = true
  423. function clicck()
  424. if opened2 == true then
  425. commands.Visible = false
  426. characterbutton2.Text = "[ Show Commands ]"
  427. opened2 = false
  428. else
  429. commands.Visible = true
  430. characterbutton2.Text = "[ Hide Commands ]"
  431. opened2 = true
  432. end
  433. end
  434. characterbutton2.MouseButton1Click:connect(clicck)
  435.  
  436.  
  437.  
  438.  
  439.  
  440.  
  441.  
  442.  
  443. characterhealth96 = Instance.new("TextButton")
  444. characterhealth96.Parent = commands
  445. characterhealth96.Name = "CharacterButton"
  446. characterhealth96.BackgroundTransparency = 0.5
  447. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  448. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  449. characterhealth96.Text = "[ Lighting Commands ]"
  450. characterhealth96.BackgroundColor = BrickColor.new(1)
  451.  
  452. lighting = Instance.new("TextButton")
  453. lighting.Parent = commands
  454. lighting.Name = "CharacterButton"
  455. lighting.BackgroundTransparency = 0.5
  456. lighting.Position = UDim2.new(11, 0, 0, 0)
  457. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  458. lighting.BackgroundTransparency = 1
  459. lighting.BackgroundColor = BrickColor.new(1)
  460. lighting.Visible = false
  461. lighting.Text = ""
  462.  
  463. opened3 = true
  464. function clickk()
  465. if opened3 == true then
  466. lighting.Visible = false
  467. opened3 = false
  468. else
  469. lighting.Visible = true
  470. opened3 = true
  471. end
  472. end
  473. characterhealth96.MouseButton1Click:connect(clickk)
  474.  
  475. characterhealth97 = Instance.new("TextButton")
  476. characterhealth97.Parent = lighting
  477. characterhealth97.Name = "CharacterButton"
  478. characterhealth97.BackgroundTransparency = 0.5
  479. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  480. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  481. characterhealth97.Text = "[ Normal Lighting ]"
  482. characterhealth97.BackgroundColor = BrickColor.new(1)
  483.  
  484. function clicky()
  485. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  486. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  487. game.Lighting.Ambient = Color3.new(2, 2, 2)
  488. game.Lighting.TimeOfDay = "12:00:00"
  489. game.Lighting.Brightness = 1
  490. end
  491. characterhealth97.MouseButton1Click:connect(clicky)
  492.  
  493.  
  494. characterhealth98 = Instance.new("TextButton")
  495. characterhealth98.Parent = lighting
  496. characterhealth98.Name = "CharacterButton"
  497. characterhealth98.BackgroundTransparency = 0.5
  498. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  499. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  500. characterhealth98.Text = "[ Day ]"
  501. characterhealth98.BackgroundColor = BrickColor.new(1)
  502.  
  503. function clickyy()
  504. game.Lighting.TimeOfDay = "12:00:00"
  505. end
  506. characterhealth98.MouseButton1Click:connect(clickyy)
  507.  
  508.  
  509.  
  510. characterhealth99 = Instance.new("TextButton")
  511. characterhealth99.Parent = lighting
  512. characterhealth99.Name = "CharacterButton"
  513. characterhealth99.BackgroundTransparency = 0.5
  514. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  515. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  516. characterhealth99.Text = "[ Dawn ]"
  517. characterhealth99.BackgroundColor = BrickColor.new(1)
  518.  
  519. function clickyyy()
  520. game.Lighting.TimeOfDay = "18:00:00"
  521. end
  522. characterhealth99.MouseButton1Click:connect(clickyyy)
  523.  
  524.  
  525. characterhealth991 = Instance.new("TextButton")
  526. characterhealth991.Parent = lighting
  527. characterhealth991.Name = "CharacterButton"
  528. characterhealth991.BackgroundTransparency = 0.5
  529. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  530. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  531. characterhealth991.Text = "[ Night ]"
  532. characterhealth991.BackgroundColor = BrickColor.new(1)
  533.  
  534. function clickyyyy()
  535. game.Lighting.TimeOfDay = "00:00:00"
  536. end
  537. characterhealth991.MouseButton1Click:connect(clickyyyy)
  538.  
  539.  
  540.  
  541. characterhealth992 = Instance.new("TextButton")
  542. characterhealth992.Parent = lighting
  543. characterhealth992.Name = "CharacterButton"
  544. characterhealth992.BackgroundTransparency = 0.5
  545. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  546. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  547. characterhealth992.Text = "[ Brightness - 1 ]"
  548. characterhealth992.BackgroundColor = BrickColor.new(1)
  549.  
  550. function clickyyyyy()
  551. game.Lighting.Brightness = game.Lighting.Brightness - 1
  552. end
  553. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  554.  
  555.  
  556. characterhealth993 = Instance.new("TextButton")
  557. characterhealth993.Parent = lighting
  558. characterhealth993.Name = "CharacterButton"
  559. characterhealth993.BackgroundTransparency = 0.5
  560. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  561. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  562. characterhealth993.Text = "[ Brightness + 1 ]"
  563. characterhealth993.BackgroundColor = BrickColor.new(1)
  564.  
  565. function clickyyyyyy()
  566. game.Lighting.Brightness = game.Lighting.Brightness + 1
  567. end
  568. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  569.  
  570.  
  571.  
  572. characterhealth994 = Instance.new("TextButton")
  573. characterhealth994.Parent = lighting
  574. characterhealth994.Name = "CharacterButton"
  575. characterhealth994.BackgroundTransparency = 0.5
  576. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  577. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  578. characterhealth994.Text = "[ Disco ]"
  579. characterhealth994.BackgroundColor = BrickColor.new(1)
  580.  
  581. disco = false
  582. function clickyyyyyyy()
  583. if disco == false then
  584. disco = true
  585. for i = 1 , 20 do
  586. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  587. wait(0.1)
  588. end
  589. disco = false
  590. end
  591. end
  592. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604.  
  605.  
  606. characterhealth995 = Instance.new("TextButton")
  607. characterhealth995.Parent = commands
  608. characterhealth995.Name = "CharacterButton"
  609. characterhealth995.BackgroundTransparency = 0.5
  610. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  611. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  612. characterhealth995.Text = "[ Self Commands ]"
  613. characterhealth995.BackgroundColor = BrickColor.new(1)
  614.  
  615. self = Instance.new("TextButton")
  616. self.Parent = commands
  617. self.Name = "CharacterButton"
  618. self.BackgroundTransparency = 0.5
  619. self.Position = UDim2.new(11, 0, 0, 0)
  620. self.Size = UDim2.new(10, 0, 0.1, 0)
  621. self.BackgroundTransparency = 1
  622. self.BackgroundColor = BrickColor.new(1)
  623. self.Visible = false
  624. self.Text = ""
  625.  
  626. opened3 = true
  627. function clickk()
  628. if opened3 == true then
  629. self.Visible = false
  630. opened3 = false
  631. else
  632. self.Visible = true
  633. opened3 = true
  634. end
  635. end
  636. characterhealth995.MouseButton1Click:connect(clickk)
  637.  
  638.  
  639. characterhealth996 = Instance.new("TextButton")
  640. characterhealth996.Parent = self
  641. characterhealth996.Name = "CharacterButton"
  642. characterhealth996.BackgroundTransparency = 0.5
  643. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  644. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  645. characterhealth996.Text = "[ Heal ]"
  646. characterhealth996.BackgroundColor = BrickColor.new(1)
  647.  
  648. function clickyyyyyyyy()
  649. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  650. end
  651. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  652.  
  653.  
  654.  
  655. characterhealth997 = Instance.new("TextButton")
  656. characterhealth997.Parent = self
  657. characterhealth997.Name = "CharacterButton"
  658. characterhealth997.BackgroundTransparency = 0.5
  659. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  660. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  661. characterhealth997.Text = "[ God Health ]"
  662. characterhealth997.BackgroundColor = BrickColor.new(1)
  663.  
  664. function clickyyyyyyyyy()
  665. me.Character.Humanoid.MaxHealth = math.huge
  666. end
  667. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  668.  
  669.  
  670.  
  671. characterhealth998 = Instance.new("TextButton")
  672. characterhealth998.Parent = self
  673. characterhealth998.Name = "CharacterButton"
  674. characterhealth998.BackgroundTransparency = 0.5
  675. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  676. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  677. characterhealth998.Text = "[ Mortal Health ]"
  678. characterhealth998.BackgroundColor = BrickColor.new(1)
  679.  
  680. function clickyyyyyyyyyy()
  681. me.Character.Humanoid.MaxHealth = 100
  682. me.Character.Humanoid.Health = 100
  683. end
  684. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  685.  
  686.  
  687.  
  688.  
  689. characterhealth999 = Instance.new("TextButton")
  690. characterhealth999.Parent = self
  691. characterhealth999.Name = "CharacterButton"
  692. characterhealth999.BackgroundTransparency = 0.5
  693. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  694. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  695. characterhealth999.Text = "[ Normal Speed ]"
  696. characterhealth999.BackgroundColor = BrickColor.new(1)
  697.  
  698. function clickyyyyyyyyyyy()
  699. me.Character.Humanoid.WalkSpeed = 16
  700. end
  701. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  702.  
  703.  
  704. characterhealth9991 = Instance.new("TextButton")
  705. characterhealth9991.Parent = self
  706. characterhealth9991.Name = "CharacterButton"
  707. characterhealth9991.BackgroundTransparency = 0.5
  708. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  709. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  710. characterhealth9991.Text = "[ Speed + 10 ]"
  711. characterhealth9991.BackgroundColor = BrickColor.new(1)
  712.  
  713. function clickyyyyyyyyyyyy()
  714. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  715. end
  716. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  717.  
  718.  
  719. characterhealth9992 = Instance.new("TextButton")
  720. characterhealth9992.Parent = self
  721. characterhealth9992.Name = "CharacterButton"
  722. characterhealth9992.BackgroundTransparency = 0.5
  723. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  724. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  725. characterhealth9992.Text = "[ Speed - 10 ]"
  726. characterhealth9992.BackgroundColor = BrickColor.new(1)
  727.  
  728. function clickyyyyyyyyyyyyy()
  729. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  730. end
  731. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  732.  
  733.  
  734.  
  735.  
  736. characterhealth99922 = Instance.new("TextButton")
  737. characterhealth99922.Parent = self
  738. characterhealth99922.Name = "CharacterButton"
  739. characterhealth99922.BackgroundTransparency = 0.5
  740. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  741. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  742. characterhealth99922.Text = "[ Invisible ]"
  743. characterhealth99922.BackgroundColor = BrickColor.new(1)
  744.  
  745. function clickyyyyyyyyyyyyyy()
  746.  
  747. stuff = me.Character:GetChildren()
  748. for i = 1 , #stuff do
  749. if stuff[i].className == "Part" then
  750. stuff[i].Transparency = 1
  751. end
  752. if stuff[i].className == "Hat" then
  753. d = stuff[i]:findFirstChild("Handle")
  754. if d ~= nil then
  755. d.Transparency = 1
  756. end
  757. end
  758. end
  759. end
  760. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  761.  
  762.  
  763. characterhealth999222 = Instance.new("TextButton")
  764. characterhealth999222.Parent = self
  765. characterhealth999222.Name = "CharacterButton"
  766. characterhealth999222.BackgroundTransparency = 0.5
  767. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  768. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  769. characterhealth999222.Text = "[ Visible ]"
  770. characterhealth999222.BackgroundColor = BrickColor.new(1)
  771.  
  772. function clickyyyyyyyyyyyyyyy()
  773.  
  774. stuff = me.Character:GetChildren()
  775. for i = 1 , #stuff do
  776. if stuff[i].className == "Part" then
  777. stuff[i].Transparency = 0
  778. end
  779. if stuff[i].className == "Hat" then
  780. d = stuff[i]:findFirstChild("Handle")
  781. if d ~= nil then
  782. d.Transparency = 0
  783. end
  784. end
  785. end
  786. end
  787. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  788.  
  789.  
  790.  
  791. chchharacteerhealthh96 = Instance.new("TextButton")
  792. chchharacteerhealthh96.Parent = commands
  793. chchharacteerhealthh96.Name = "CharacterButton"
  794. chchharacteerhealthh96.BackgroundTransparency = 0.5
  795. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  796. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  797. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  798. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  799.  
  800. function ccccccliiickk()
  801. if Stare == false then
  802. Stare = true
  803. else
  804. Stare = false
  805. end
  806. end
  807. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  808.  
  809.  
  810.  
  811. chcharacteerhealthh96 = Instance.new("TextButton")
  812. chcharacteerhealthh96.Parent = commands
  813. chcharacteerhealthh96.Name = "CharacterButton"
  814. chcharacteerhealthh96.BackgroundTransparency = 0.5
  815. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  816. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  817. chcharacteerhealthh96.Text = "[ Swords ]"
  818. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  819.  
  820. function ccccliiickk()
  821.  
  822. p = me.Character:findFirstChild("Swords")
  823. if p ~= nil then
  824. p:Remove()
  825. end
  826. p = me.Character:findFirstChild("Right Arm")
  827. if p ~= nil then
  828. p = Instance.new("Model")
  829. p.Parent = me.Character
  830. p.Name = "Swords"
  831. d = Instance.new("Part")
  832. d.Anchored = false
  833. d.CanCollide = false
  834. d.Parent = p
  835. d.Size = Vector3.new(1, 1, 1)
  836. d.Locked = true
  837. d.TopSurface = "Smooth"
  838. d.BottomSurface = "Smooth"
  839. d.CFrame = me.Character.Torso.CFrame
  840. d.BrickColor = BrickColor.new(26)
  841. b = Instance.new("Weld")
  842. b.Parent = me.Character:findFirstChild("Right Arm")
  843. b.Part0 = me.Character:findFirstChild("Right Arm")
  844. b.Part1 = d
  845. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  846. f = Instance.new("SpecialMesh")
  847. f.Parent = d
  848. f.MeshType = "Brick"
  849. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  850. dd = Instance.new("Part")
  851. dd.Anchored = false
  852. dd.Parent = p
  853. dd.CanCollide = false
  854. dd.Size = Vector3.new(1, 1, 1)
  855. dd.Locked = true
  856. dd.TopSurface = "Smooth"
  857. dd.BottomSurface = "Smooth"
  858. dd.CFrame = me.Character.Torso.CFrame
  859. dd.BrickColor = BrickColor.new(26)
  860. b = Instance.new("Weld")
  861. b.Parent = d
  862. b.Part0 = d
  863. b.Part1 = dd
  864. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  865. f = Instance.new("CylinderMesh")
  866. f.Parent = dd
  867. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  868. dd = Instance.new("Part")
  869. dd.Anchored = false
  870. dd.Parent = p
  871. dd.CanCollide = false
  872. dd.Size = Vector3.new(1, 4, 1)
  873. dd.Locked = true
  874. dd.TopSurface = "Smooth"
  875. dd.BottomSurface = "Smooth"
  876. dd.CFrame = me.Character.Torso.CFrame
  877. dd.BrickColor = BrickColor.new(1)
  878. b = Instance.new("Weld")
  879. b.Parent = d
  880. b.Part0 = d
  881. b.Part1 = dd
  882. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  883. f = Instance.new("SpecialMesh")
  884. f.MeshType = "Brick"
  885. f.Parent = dd
  886. f.Scale = Vector3.new(0.25, 1, 0.35)
  887. dd = Instance.new("Part")
  888. dd.Anchored = false
  889. dd.Parent = p
  890. dd.Size = Vector3.new(1, 1, 1)
  891. dd.Locked = true
  892. dd.TopSurface = "Smooth"
  893. dd.BottomSurface = "Smooth"
  894. dd.CanCollide = false
  895. dd.CFrame = me.Character.Torso.CFrame
  896. dd.BrickColor = BrickColor.new(1)
  897. b = Instance.new("Weld")
  898. b.Parent = d
  899. b.Part0 = d
  900. b.Part1 = dd
  901. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  902. f = Instance.new("SpecialMesh")
  903. f.MeshType = "Wedge"
  904. f.Parent = dd
  905. f.Scale = Vector3.new(0.25, 1, 0.35)
  906. end
  907.  
  908. things = p:GetChildren()
  909. for i = 1 , #things do
  910. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  911. function bleh(hit)
  912. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  913. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  914. hit:BreakJoints()
  915. end
  916. end
  917. end
  918. things[i].Touched:connect(bleh)
  919. end
  920. end
  921.  
  922. p = me.Character:findFirstChild("Left Arm")
  923. if p ~= nil then
  924. p = Instance.new("Model")
  925. p.Parent = me.Character
  926. p.Name = "Swords"
  927. d = Instance.new("Part")
  928. d.Anchored = false
  929. d.CanCollide = false
  930. d.Parent = p
  931. d.Size = Vector3.new(1, 1, 1)
  932. d.Locked = true
  933. d.TopSurface = "Smooth"
  934. d.BottomSurface = "Smooth"
  935. d.CFrame = me.Character.Torso.CFrame
  936. d.BrickColor = BrickColor.new(26)
  937. b = Instance.new("Weld")
  938. b.Parent = me.Character:findFirstChild("Left Arm")
  939. b.Part0 = me.Character:findFirstChild("Left Arm")
  940. b.Part1 = d
  941. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  942. f = Instance.new("SpecialMesh")
  943. f.Parent = d
  944. f.MeshType = "Brick"
  945. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  946. dd = Instance.new("Part")
  947. dd.Anchored = false
  948. dd.Parent = p
  949. dd.CanCollide = false
  950. dd.Size = Vector3.new(1, 1, 1)
  951. dd.Locked = true
  952. dd.TopSurface = "Smooth"
  953. dd.BottomSurface = "Smooth"
  954. dd.CFrame = me.Character.Torso.CFrame
  955. dd.BrickColor = BrickColor.new(26)
  956. b = Instance.new("Weld")
  957. b.Parent = d
  958. b.Part0 = d
  959. b.Part1 = dd
  960. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  961. f = Instance.new("CylinderMesh")
  962. f.Parent = dd
  963. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  964. dd = Instance.new("Part")
  965. dd.Anchored = false
  966. dd.Parent = p
  967. dd.CanCollide = false
  968. dd.Size = Vector3.new(1, 4, 1)
  969. dd.Locked = true
  970. dd.TopSurface = "Smooth"
  971. dd.BottomSurface = "Smooth"
  972. dd.CFrame = me.Character.Torso.CFrame
  973. dd.BrickColor = BrickColor.new(1)
  974. b = Instance.new("Weld")
  975. b.Parent = d
  976. b.Part0 = d
  977. b.Part1 = dd
  978. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  979. f = Instance.new("SpecialMesh")
  980. f.MeshType = "Brick"
  981. f.Parent = dd
  982. f.Scale = Vector3.new(0.25, 1, 0.35)
  983. dd = Instance.new("Part")
  984. dd.Anchored = false
  985. dd.Parent = p
  986. dd.Size = Vector3.new(1, 1, 1)
  987. dd.Locked = true
  988. dd.TopSurface = "Smooth"
  989. dd.BottomSurface = "Smooth"
  990. dd.CanCollide = false
  991. dd.CFrame = me.Character.Torso.CFrame
  992. dd.BrickColor = BrickColor.new(1)
  993. b = Instance.new("Weld")
  994. b.Parent = d
  995. b.Part0 = d
  996. b.Part1 = dd
  997. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  998. f = Instance.new("SpecialMesh")
  999. f.MeshType = "Wedge"
  1000. f.Parent = dd
  1001. f.Scale = Vector3.new(0.25, 1, 0.35)
  1002. end
  1003.  
  1004. things = p:GetChildren()
  1005. for i = 1 , #things do
  1006. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1007. function bleh(hit)
  1008. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1009. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1010. hit:BreakJoints()
  1011. end
  1012. end
  1013. end
  1014. things[i].Touched:connect(bleh)
  1015. end
  1016. end
  1017.  
  1018. p = me.Character:findFirstChild("Head")
  1019. if p ~= nil then
  1020. p = Instance.new("Model")
  1021. p.Parent = me.Character
  1022. p.Name = "Swords"
  1023. d = Instance.new("Part")
  1024. d.Anchored = false
  1025. d.CanCollide = false
  1026. d.Parent = p
  1027. d.Size = Vector3.new(1, 1, 1)
  1028. d.Locked = true
  1029. d.TopSurface = "Smooth"
  1030. d.BottomSurface = "Smooth"
  1031. d.CFrame = me.Character.Torso.CFrame
  1032. d.BrickColor = BrickColor.new(26)
  1033. b = Instance.new("Weld")
  1034. b.Parent = me.Character:findFirstChild("Head")
  1035. b.Part0 = me.Character:findFirstChild("Head")
  1036. b.Part1 = d
  1037. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1038. f = Instance.new("SpecialMesh")
  1039. f.Parent = d
  1040. f.MeshType = "Brick"
  1041. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1042. dd = Instance.new("Part")
  1043. dd.Anchored = false
  1044. dd.Parent = p
  1045. dd.CanCollide = false
  1046. dd.Size = Vector3.new(1, 1, 1)
  1047. dd.Locked = true
  1048. dd.TopSurface = "Smooth"
  1049. dd.BottomSurface = "Smooth"
  1050. dd.CFrame = me.Character.Torso.CFrame
  1051. dd.BrickColor = BrickColor.new(26)
  1052. b = Instance.new("Weld")
  1053. b.Parent = d
  1054. b.Part0 = d
  1055. b.Part1 = dd
  1056. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1057. f = Instance.new("CylinderMesh")
  1058. f.Parent = dd
  1059. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1060. dd = Instance.new("Part")
  1061. dd.Anchored = false
  1062. dd.Parent = p
  1063. dd.CanCollide = false
  1064. dd.Size = Vector3.new(1, 4, 1)
  1065. dd.Locked = true
  1066. dd.TopSurface = "Smooth"
  1067. dd.BottomSurface = "Smooth"
  1068. dd.CFrame = me.Character.Torso.CFrame
  1069. dd.BrickColor = BrickColor.new(1)
  1070. b = Instance.new("Weld")
  1071. b.Parent = d
  1072. b.Part0 = d
  1073. b.Part1 = dd
  1074. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1075. f = Instance.new("SpecialMesh")
  1076. f.MeshType = "Brick"
  1077. f.Parent = dd
  1078. f.Scale = Vector3.new(0.25, 1, 0.35)
  1079. dd = Instance.new("Part")
  1080. dd.Anchored = false
  1081. dd.Parent = p
  1082. dd.Size = Vector3.new(1, 1, 1)
  1083. dd.Locked = true
  1084. dd.TopSurface = "Smooth"
  1085. dd.BottomSurface = "Smooth"
  1086. dd.CanCollide = false
  1087. dd.CFrame = me.Character.Torso.CFrame
  1088. dd.BrickColor = BrickColor.new(1)
  1089. b = Instance.new("Weld")
  1090. b.Parent = d
  1091. b.Part0 = d
  1092. b.Part1 = dd
  1093. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1094. f = Instance.new("SpecialMesh")
  1095. f.MeshType = "Wedge"
  1096. f.Parent = dd
  1097. f.Scale = Vector3.new(0.25, 1, 0.35)
  1098. end
  1099.  
  1100. things = p:GetChildren()
  1101. for i = 1 , #things do
  1102. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1103. function bleh(hit)
  1104. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1105. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1106. hit:BreakJoints()
  1107. end
  1108. end
  1109. end
  1110. things[i].Touched:connect(bleh)
  1111. end
  1112. end
  1113.  
  1114. wait(0.5)
  1115. me.Character:MoveTo(me.Character.Torso.Position)
  1116. end
  1117. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128. characteerhealthh96 = Instance.new("TextButton")
  1129. characteerhealthh96.Parent = commands
  1130. characteerhealthh96.Name = "CharacterButton"
  1131. characteerhealthh96.BackgroundTransparency = 0.5
  1132. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1133. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1134. characteerhealthh96.Text = "[ Sounds ]"
  1135. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1136.  
  1137. ligghtingg = Instance.new("TextButton")
  1138. ligghtingg.Parent = commands
  1139. ligghtingg.Name = "CharacterButton"
  1140. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1141. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1142. ligghtingg.BackgroundTransparency = 1
  1143. ligghtingg.BackgroundColor = BrickColor.new(1)
  1144. ligghtingg.Visible = false
  1145. ligghtingg.Text = ""
  1146.  
  1147. openedddd3 = true
  1148. function ccliiickk()
  1149. if openedddd3 == true then
  1150. ligghtingg.Visible = false
  1151. openedddd3 = false
  1152. else
  1153. ligghtingg.Visible = true
  1154. openedddd3 = true
  1155. end
  1156. end
  1157. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1158.  
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169.  
  1170. characterhhealthh97 = Instance.new("TextButton")
  1171. characterhhealthh97.Parent = ligghtingg
  1172. characterhhealthh97.Name = "CharacterButton"
  1173. characterhhealthh97.BackgroundTransparency = 0.5
  1174. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1175. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1176. characterhhealthh97.Text = "[ None ]"
  1177. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1178.  
  1179. function hlickyy()
  1180. Sound = "None"
  1181.  
  1182. stuff = game.Workspace:GetChildren()
  1183. for i = 1 , #stuff do
  1184. if stuff[i].className == "Sound" then
  1185. stuff[i]:stop()
  1186. stuff[i]:Remove()
  1187. end
  1188. end
  1189.  
  1190. d = ligghtingg:GetChildren()
  1191. for i = 1 , #d do
  1192. if d[i].Name == "CharacterButton" then
  1193. if d[i].Text == "[ "..Sound.." ]" then
  1194. d[i].BackgroundColor = BrickColor.new(24)
  1195. end
  1196. end
  1197. end
  1198. s = ligghtingg:GetChildren()
  1199. for i = 1 , #s do
  1200. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1201. s[i].BackgroundColor = BrickColor.new(1)
  1202. end
  1203. end
  1204.  
  1205.  
  1206.  
  1207.  
  1208. end
  1209. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1210.  
  1211.  
  1212.  
  1213.  
  1214.  
  1215.  
  1216. characterhhhealthh97 = Instance.new("TextButton")
  1217. characterhhhealthh97.Parent = ligghtingg
  1218. characterhhhealthh97.Name = "CharacterButton"
  1219. characterhhhealthh97.BackgroundTransparency = 0.5
  1220. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1221. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1222. characterhhhealthh97.Text = "[ Rickroll ]"
  1223. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1224.  
  1225. function hhlickyy()
  1226. Sound = "Rickroll"
  1227.  
  1228. stuff = game.Workspace:GetChildren()
  1229. for i = 1 , #stuff do
  1230. if stuff[i].className == "Sound" then
  1231. stuff[i]:stop()
  1232. stuff[i]:Remove()
  1233. end
  1234. end
  1235.  
  1236. p = Instance.new("Sound")
  1237. p.Parent = game.Workspace
  1238. p.Name = "BGMusic"
  1239. p.Pitch = 1
  1240. p.Looped = true
  1241. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1242. p.Volume = 1
  1243. p:play()
  1244.  
  1245. d = ligghtingg:GetChildren()
  1246. for i = 1 , #d do
  1247. if d[i].Name == "CharacterButton" then
  1248. if d[i].Text == "[ "..Sound.." ]" then
  1249. d[i].BackgroundColor = BrickColor.new(24)
  1250. end
  1251. end
  1252. end
  1253. s = ligghtingg:GetChildren()
  1254. for i = 1 , #s do
  1255. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1256. s[i].BackgroundColor = BrickColor.new(1)
  1257. end
  1258. end
  1259.  
  1260.  
  1261.  
  1262.  
  1263. end
  1264. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272. characterhhhhealthh97 = Instance.new("TextButton")
  1273. characterhhhhealthh97.Parent = ligghtingg
  1274. characterhhhhealthh97.Name = "CharacterButton"
  1275. characterhhhhealthh97.BackgroundTransparency = 0.5
  1276. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1277. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1278. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1279. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1280.  
  1281. function hhhlickyy()
  1282. Sound = "One Winged Angel"
  1283.  
  1284. stuff = game.Workspace:GetChildren()
  1285. for i = 1 , #stuff do
  1286. if stuff[i].className == "Sound" then
  1287. stuff[i]:stop()
  1288. stuff[i]:Remove()
  1289. end
  1290. end
  1291.  
  1292. p = Instance.new("Sound")
  1293. p.Parent = game.Workspace
  1294. p.Name = "BGMusic"
  1295. p.Pitch = 1
  1296. p.Looped = true
  1297. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1298. p.Volume = 1
  1299. p:play()
  1300.  
  1301. d = ligghtingg:GetChildren()
  1302. for i = 1 , #d do
  1303. if d[i].Name == "CharacterButton" then
  1304. if d[i].Text == "[ "..Sound.." ]" then
  1305. d[i].BackgroundColor = BrickColor.new(24)
  1306. end
  1307. end
  1308. end
  1309. s = ligghtingg:GetChildren()
  1310. for i = 1 , #s do
  1311. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1312. s[i].BackgroundColor = BrickColor.new(1)
  1313. end
  1314. end
  1315.  
  1316.  
  1317.  
  1318.  
  1319. end
  1320. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330.  
  1331. characterhhhhhealthh97 = Instance.new("TextButton")
  1332. characterhhhhhealthh97.Parent = ligghtingg
  1333. characterhhhhhealthh97.Name = "CharacterButton"
  1334. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1335. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1336. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1337. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1338. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1339.  
  1340. function hhhhlickyy()
  1341. Sound = "Pokemon"
  1342.  
  1343. stuff = game.Workspace:GetChildren()
  1344. for i = 1 , #stuff do
  1345. if stuff[i].className == "Sound" then
  1346. stuff[i]:stop()
  1347. stuff[i]:Remove()
  1348. end
  1349. end
  1350.  
  1351. p = Instance.new("Sound")
  1352. p.Parent = game.Workspace
  1353. p.Name = "BGMusic"
  1354. p.Pitch = 1
  1355. p.Looped = true
  1356. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1357. p.Volume = 1
  1358. p:play()
  1359.  
  1360. d = ligghtingg:GetChildren()
  1361. for i = 1 , #d do
  1362. if d[i].Name == "CharacterButton" then
  1363. if d[i].Text == "[ "..Sound.." ]" then
  1364. d[i].BackgroundColor = BrickColor.new(24)
  1365. end
  1366. end
  1367. end
  1368. s = ligghtingg:GetChildren()
  1369. for i = 1 , #s do
  1370. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1371. s[i].BackgroundColor = BrickColor.new(1)
  1372. end
  1373. end
  1374.  
  1375.  
  1376.  
  1377.  
  1378. end
  1379. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1380.  
  1381.  
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387.  
  1388.  
  1389. characterhhhhhhealthh97 = Instance.new("TextButton")
  1390. characterhhhhhhealthh97.Parent = ligghtingg
  1391. characterhhhhhhealthh97.Name = "CharacterButton"
  1392. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1393. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1394. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1395. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1396. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1397.  
  1398. function hhhhhlickyy()
  1399. Sound = "Fire Emblem"
  1400.  
  1401. stuff = game.Workspace:GetChildren()
  1402. for i = 1 , #stuff do
  1403. if stuff[i].className == "Sound" then
  1404. stuff[i]:stop()
  1405. stuff[i]:Remove()
  1406. end
  1407. end
  1408.  
  1409. p = Instance.new("Sound")
  1410. p.Parent = game.Workspace
  1411. p.Name = "BGMusic"
  1412. p.Pitch = 1
  1413. p.Looped = true
  1414. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1415. p.Volume = 1
  1416. p:play()
  1417.  
  1418. d = ligghtingg:GetChildren()
  1419. for i = 1 , #d do
  1420. if d[i].Name == "CharacterButton" then
  1421. if d[i].Text == "[ "..Sound.." ]" then
  1422. d[i].BackgroundColor = BrickColor.new(24)
  1423. end
  1424. end
  1425. end
  1426. s = ligghtingg:GetChildren()
  1427. for i = 1 , #s do
  1428. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1429. s[i].BackgroundColor = BrickColor.new(1)
  1430. end
  1431. end
  1432.  
  1433.  
  1434.  
  1435.  
  1436. end
  1437. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1438.  
  1439.  
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445.  
  1446. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1447. characterhhhhhhhealthh97.Parent = ligghtingg
  1448. characterhhhhhhhealthh97.Name = "CharacterButton"
  1449. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1450. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1451. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1452. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1453. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1454.  
  1455. function hhhhhhlickyy()
  1456. Sound = "Starfox"
  1457.  
  1458. stuff = game.Workspace:GetChildren()
  1459. for i = 1 , #stuff do
  1460. if stuff[i].className == "Sound" then
  1461. stuff[i]:stop()
  1462. stuff[i]:Remove()
  1463. end
  1464. end
  1465.  
  1466. p = Instance.new("Sound")
  1467. p.Parent = game.Workspace
  1468. p.Name = "BGMusic"
  1469. p.Pitch = 1
  1470. p.Looped = true
  1471. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1472. p.Volume = 1
  1473. p:play()
  1474.  
  1475. d = ligghtingg:GetChildren()
  1476. for i = 1 , #d do
  1477. if d[i].Name == "CharacterButton" then
  1478. if d[i].Text == "[ "..Sound.." ]" then
  1479. d[i].BackgroundColor = BrickColor.new(24)
  1480. end
  1481. end
  1482. end
  1483. s = ligghtingg:GetChildren()
  1484. for i = 1 , #s do
  1485. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1486. s[i].BackgroundColor = BrickColor.new(1)
  1487. end
  1488. end
  1489.  
  1490.  
  1491.  
  1492.  
  1493. end
  1494. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500.  
  1501.  
  1502. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1503. characterhhhhhhhhealthh97.Parent = ligghtingg
  1504. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1505. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1506. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1507. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1508. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1509. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1510.  
  1511. function hhhhhhhlickyy()
  1512. Sound = "Halo"
  1513.  
  1514. stuff = game.Workspace:GetChildren()
  1515. for i = 1 , #stuff do
  1516. if stuff[i].className == "Sound" then
  1517. stuff[i]:stop()
  1518. stuff[i]:Remove()
  1519. end
  1520. end
  1521.  
  1522. p = Instance.new("Sound")
  1523. p.Parent = game.Workspace
  1524. p.Name = "BGMusic"
  1525. p.Pitch = 1
  1526. p.Looped = true
  1527. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1528. p.Volume = 1
  1529. p:play()
  1530.  
  1531. d = ligghtingg:GetChildren()
  1532. for i = 1 , #d do
  1533. if d[i].Name == "CharacterButton" then
  1534. if d[i].Text == "[ "..Sound.." ]" then
  1535. d[i].BackgroundColor = BrickColor.new(24)
  1536. end
  1537. end
  1538. end
  1539. s = ligghtingg:GetChildren()
  1540. for i = 1 , #s do
  1541. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1542. s[i].BackgroundColor = BrickColor.new(1)
  1543. end
  1544. end
  1545.  
  1546.  
  1547.  
  1548.  
  1549. end
  1550. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557.  
  1558. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1559. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1560. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1561. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1562. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1563. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1564. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1565. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1566.  
  1567. function hhhhhhhhlickyy()
  1568. Sound = "Caramelldansen"
  1569.  
  1570. stuff = game.Workspace:GetChildren()
  1571. for i = 1 , #stuff do
  1572. if stuff[i].className == "Sound" then
  1573. stuff[i]:stop()
  1574. stuff[i]:Remove()
  1575. end
  1576. end
  1577.  
  1578. p = Instance.new("Sound")
  1579. p.Parent = game.Workspace
  1580. p.Name = "BGMusic"
  1581. p.Pitch = 1
  1582. p.Looped = true
  1583. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1584. p.Volume = 1
  1585. p:play()
  1586.  
  1587. d = ligghtingg:GetChildren()
  1588. for i = 1 , #d do
  1589. if d[i].Name == "CharacterButton" then
  1590. if d[i].Text == "[ "..Sound.." ]" then
  1591. d[i].BackgroundColor = BrickColor.new(24)
  1592. end
  1593. end
  1594. end
  1595. s = ligghtingg:GetChildren()
  1596. for i = 1 , #s do
  1597. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1598. s[i].BackgroundColor = BrickColor.new(1)
  1599. end
  1600. end
  1601.  
  1602.  
  1603.  
  1604.  
  1605. end
  1606. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1607.  
  1608.  
  1609.  
  1610.  
  1611. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1612. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1613. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1614. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1615. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1616. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1617. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1618. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1619.  
  1620. function hhhhhhhhhlickyy()
  1621. Sound = "Japanese Music"
  1622.  
  1623. stuff = game.Workspace:GetChildren()
  1624. for i = 1 , #stuff do
  1625. if stuff[i].className == "Sound" then
  1626. stuff[i]:stop()
  1627. stuff[i]:Remove()
  1628. end
  1629. end
  1630.  
  1631. p = Instance.new("Sound")
  1632. p.Parent = game.Workspace
  1633. p.Name = "BGMusic"
  1634. p.Pitch = 1
  1635. p.Looped = true
  1636. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1637. p.Volume = 1
  1638. p:play()
  1639.  
  1640. d = ligghtingg:GetChildren()
  1641. for i = 1 , #d do
  1642. if d[i].Name == "CharacterButton" then
  1643. if d[i].Text == "[ "..Sound.." ]" then
  1644. d[i].BackgroundColor = BrickColor.new(24)
  1645. end
  1646. end
  1647. end
  1648. s = ligghtingg:GetChildren()
  1649. for i = 1 , #s do
  1650. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1651. s[i].BackgroundColor = BrickColor.new(1)
  1652. end
  1653. end
  1654.  
  1655.  
  1656.  
  1657.  
  1658. end
  1659. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1660.  
  1661.  
  1662.  
  1663.  
  1664.  
  1665.  
  1666.  
  1667. chaaracterhealthh97 = Instance.new("TextLabel")
  1668. chaaracterhealthh97.Parent = lightingg
  1669. chaaracterhealthh97.Name = "CharacterButton"
  1670. chaaracterhealthh97.BackgroundTransparency = 0.5
  1671. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1672. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1673. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1674. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683.  
  1684.  
  1685. characterhealthh96 = Instance.new("TextButton")
  1686. characterhealthh96.Parent = commands
  1687. characterhealthh96.Name = "CharacterButton"
  1688. characterhealthh96.BackgroundTransparency = 0.5
  1689. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1690. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1691. characterhealthh96.Text = "[ Eyeball Modes ]"
  1692. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1693.  
  1694. lightingg = Instance.new("TextButton")
  1695. lightingg.Parent = commands
  1696. lightingg.Name = "CharacterButton"
  1697. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1698. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1699. lightingg.BackgroundTransparency = 1
  1700. lightingg.BackgroundColor = BrickColor.new(1)
  1701. lightingg.Visible = false
  1702. lightingg.Text = ""
  1703.  
  1704. openeddd3 = true
  1705. function cclickk()
  1706. if openeddd3 == true then
  1707. lightingg.Visible = false
  1708. openeddd3 = false
  1709. else
  1710. lightingg.Visible = true
  1711. openeddd3 = true
  1712. end
  1713. end
  1714. characterhealthh96.MouseButton1Click:connect(cclickk)
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720.  
  1721. chaaracterhealthh97 = Instance.new("TextLabel")
  1722. chaaracterhealthh97.Parent = lightingg
  1723. chaaracterhealthh97.Name = "CharacterButton"
  1724. chaaracterhealthh97.BackgroundTransparency = 0.5
  1725. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1726. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1727. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1728. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738.  
  1739.  
  1740.  
  1741. characterhealthh97 = Instance.new("TextButton")
  1742. characterhealthh97.Parent = lightingg
  1743. characterhealthh97.Name = "CharacterButton"
  1744. characterhealthh97.BackgroundTransparency = 0.5
  1745. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1746. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1747. characterhealthh97.Text = "[ None ]"
  1748. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1749.  
  1750. function cclickyy()
  1751. mode = "None"
  1752.  
  1753.  
  1754.  
  1755. d = lightingg:GetChildren()
  1756. for i = 1 , #d do
  1757. if d[i].Name == "CharacterButton" then
  1758. if d[i].Text == "[ "..mode.." ]" then
  1759. d[i].BackgroundColor = BrickColor.new(24)
  1760. end
  1761. end
  1762. end
  1763. s = lightingg:GetChildren()
  1764. for i = 1 , #s do
  1765. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1766. s[i].BackgroundColor = BrickColor.new(1)
  1767. end
  1768. end
  1769.  
  1770.  
  1771.  
  1772.  
  1773. end
  1774. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1775.  
  1776.  
  1777. characterhealthhh97 = Instance.new("TextButton")
  1778. characterhealthhh97.Parent = lightingg
  1779. characterhealthhh97.Name = "CharacterButton"
  1780. characterhealthhh97.BackgroundTransparency = 0.5
  1781. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1782. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1783. characterhealthhh97.Text = "[ Heal ]"
  1784. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1785.  
  1786. function ccclickyy()
  1787. mode = "Heal"
  1788. d = lightingg:GetChildren()
  1789. for i = 1 , #d do
  1790. if d[i].Name == "CharacterButton" then
  1791. if d[i].Text == "[ "..mode.." ]" then
  1792. d[i].BackgroundColor = BrickColor.new(24)
  1793. end
  1794. end
  1795. end
  1796. s = lightingg:GetChildren()
  1797. for i = 1 , #s do
  1798. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1799. s[i].BackgroundColor = BrickColor.new(1)
  1800. end
  1801. end
  1802. end
  1803. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1804.  
  1805. characterhealthhhh97 = Instance.new("TextButton")
  1806. characterhealthhhh97.Parent = lightingg
  1807. characterhealthhhh97.Name = "CharacterButton"
  1808. characterhealthhhh97.BackgroundTransparency = 0.5
  1809. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1810. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1811. characterhealthhhh97.Text = "[ Damage ]"
  1812. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1813.  
  1814. function cccclickyy()
  1815. mode = "Damage"
  1816. d = lightingg:GetChildren()
  1817. for i = 1 , #d do
  1818. if d[i].Name == "CharacterButton" then
  1819. if d[i].Text == "[ "..mode.." ]" then
  1820. d[i].BackgroundColor = BrickColor.new(24)
  1821. end
  1822. end
  1823. end
  1824. s = lightingg:GetChildren()
  1825. for i = 1 , #s do
  1826. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1827. s[i].BackgroundColor = BrickColor.new(1)
  1828. end
  1829. end
  1830. end
  1831. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1832.  
  1833. characterhealthhhhh97 = Instance.new("TextButton")
  1834. characterhealthhhhh97.Parent = lightingg
  1835. characterhealthhhhh97.Name = "CharacterButton"
  1836. characterhealthhhhh97.BackgroundTransparency = 0.5
  1837. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1838. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1839. characterhealthhhhh97.Text = "[ Freeze ]"
  1840. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1841.  
  1842. function ccccclickyy()
  1843. mode = "Freeze"
  1844. d = lightingg:GetChildren()
  1845. for i = 1 , #d do
  1846. if d[i].Name == "CharacterButton" then
  1847. if d[i].Text == "[ "..mode.." ]" then
  1848. d[i].BackgroundColor = BrickColor.new(24)
  1849. end
  1850. end
  1851. end
  1852. s = lightingg:GetChildren()
  1853. for i = 1 , #s do
  1854. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1855. s[i].BackgroundColor = BrickColor.new(1)
  1856. end
  1857. end
  1858. end
  1859. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1860.  
  1861.  
  1862. characterhealthhhhhh97 = Instance.new("TextButton")
  1863. characterhealthhhhhh97.Parent = lightingg
  1864. characterhealthhhhhh97.Name = "CharacterButton"
  1865. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1866. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1867. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1868. characterhealthhhhhh97.Text = "[ Thaw ]"
  1869. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1870.  
  1871. function cccccclickyy()
  1872. mode = "Thaw"
  1873. d = lightingg:GetChildren()
  1874. for i = 1 , #d do
  1875. if d[i].Name == "CharacterButton" then
  1876. if d[i].Text == "[ "..mode.." ]" then
  1877. d[i].BackgroundColor = BrickColor.new(24)
  1878. end
  1879. end
  1880. end
  1881. s = lightingg:GetChildren()
  1882. for i = 1 , #s do
  1883. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1884. s[i].BackgroundColor = BrickColor.new(1)
  1885. end
  1886. end
  1887. end
  1888. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1889.  
  1890.  
  1891.  
  1892. characterhealthhhhhhh97 = Instance.new("TextButton")
  1893. characterhealthhhhhhh97.Parent = lightingg
  1894. characterhealthhhhhhh97.Name = "CharacterButton"
  1895. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1896. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1897. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1898. characterhealthhhhhhh97.Text = "[ Delete ]"
  1899. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1900.  
  1901. function ccccccclickyy()
  1902. mode = "Delete"
  1903. d = lightingg:GetChildren()
  1904. for i = 1 , #d do
  1905. if d[i].Name == "CharacterButton" then
  1906. if d[i].Text == "[ "..mode.." ]" then
  1907. d[i].BackgroundColor = BrickColor.new(24)
  1908. end
  1909. end
  1910. end
  1911. s = lightingg:GetChildren()
  1912. for i = 1 , #s do
  1913. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1914. s[i].BackgroundColor = BrickColor.new(1)
  1915. end
  1916. end
  1917. end
  1918. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1919.  
  1920.  
  1921.  
  1922.  
  1923. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1924. characterhealthhhhhhhh97.Parent = lightingg
  1925. characterhealthhhhhhhh97.Name = "CharacterButton"
  1926. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1927. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1928. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1929. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1930. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1931.  
  1932. function cccccccclickyy()
  1933. mode = "Kick"
  1934. d = lightingg:GetChildren()
  1935. for i = 1 , #d do
  1936. if d[i].Name == "CharacterButton" then
  1937. if d[i].Text == "[ "..mode.." ]" then
  1938. d[i].BackgroundColor = BrickColor.new(24)
  1939. end
  1940. end
  1941. end
  1942. s = lightingg:GetChildren()
  1943. for i = 1 , #s do
  1944. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1945. s[i].BackgroundColor = BrickColor.new(1)
  1946. end
  1947. end
  1948. end
  1949. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1950.  
  1951.  
  1952.  
  1953.  
  1954. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1955. characterhealthhhhhhhhh97.Parent = lightingg
  1956. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1957. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1958. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1959. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1960. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1961. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1962.  
  1963. function ccccccccclickyy()
  1964. mode = "Explosion"
  1965. d = lightingg:GetChildren()
  1966. for i = 1 , #d do
  1967. if d[i].Name == "CharacterButton" then
  1968. if d[i].Text == "[ "..mode.." ]" then
  1969. d[i].BackgroundColor = BrickColor.new(24)
  1970. end
  1971. end
  1972. end
  1973. s = lightingg:GetChildren()
  1974. for i = 1 , #s do
  1975. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1976. s[i].BackgroundColor = BrickColor.new(1)
  1977. end
  1978. end
  1979. end
  1980. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1981.  
  1982.  
  1983.  
  1984. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1985. characterhealthhhhhhhhhh97.Parent = lightingg
  1986. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1987. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1988. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1989. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1990. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1991. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1992.  
  1993. function cccccccccclickyy()
  1994. mode = "Spy"
  1995. d = lightingg:GetChildren()
  1996. for i = 1 , #d do
  1997. if d[i].Name == "CharacterButton" then
  1998. if d[i].Text == "[ "..mode.." ]" then
  1999. d[i].BackgroundColor = BrickColor.new(24)
  2000. end
  2001. end
  2002. end
  2003. s = lightingg:GetChildren()
  2004. for i = 1 , #s do
  2005. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2006. s[i].BackgroundColor = BrickColor.new(1)
  2007. end
  2008. end
  2009. end
  2010. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2011.  
  2012.  
  2013. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2014. characterhealthhhhhhhhhhh97.Parent = lightingg
  2015. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2016. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2017. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2018. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2019. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2020. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2021.  
  2022. function ccccccccccclickyy()
  2023. mode = "Break"
  2024. d = lightingg:GetChildren()
  2025. for i = 1 , #d do
  2026. if d[i].Name == "CharacterButton" then
  2027. if d[i].Text == "[ "..mode.." ]" then
  2028. d[i].BackgroundColor = BrickColor.new(24)
  2029. end
  2030. end
  2031. end
  2032. s = lightingg:GetChildren()
  2033. for i = 1 , #s do
  2034. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2035. s[i].BackgroundColor = BrickColor.new(1)
  2036. end
  2037. end
  2038. end
  2039. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2040.  
  2041.  
  2042.  
  2043.  
  2044. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2045. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2046. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2047. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2048. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2049. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2050. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2051. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2052.  
  2053. function cccccccccccclickyy()
  2054. mode = "Fly"
  2055. d = lightingg:GetChildren()
  2056. for i = 1 , #d do
  2057. if d[i].Name == "CharacterButton" then
  2058. if d[i].Text == "[ "..mode.." ]" then
  2059. d[i].BackgroundColor = BrickColor.new(24)
  2060. end
  2061. end
  2062. end
  2063. s = lightingg:GetChildren()
  2064. for i = 1 , #s do
  2065. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2066. s[i].BackgroundColor = BrickColor.new(1)
  2067. end
  2068. end
  2069. end
  2070. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2071.  
  2072.  
  2073. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2074. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2075. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2076. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2077. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2078. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2079. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2080. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2081.  
  2082. function ccccccccccccclickyy()
  2083. mode = "Trip"
  2084. d = lightingg:GetChildren()
  2085. for i = 1 , #d do
  2086. if d[i].Name == "CharacterButton" then
  2087. if d[i].Text == "[ "..mode.." ]" then
  2088. d[i].BackgroundColor = BrickColor.new(24)
  2089. end
  2090. end
  2091. end
  2092. s = lightingg:GetChildren()
  2093. for i = 1 , #s do
  2094. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2095. s[i].BackgroundColor = BrickColor.new(1)
  2096. end
  2097. end
  2098. end
  2099. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2100.  
  2101.  
  2102.  
  2103.  
  2104.  
  2105. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2106. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2107. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2108. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2109. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2110. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2111. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2112. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2113.  
  2114. function cccccccccccccclickyy()
  2115. mode = "Fling"
  2116. d = lightingg:GetChildren()
  2117. for i = 1 , #d do
  2118. if d[i].Name == "CharacterButton" then
  2119. if d[i].Text == "[ "..mode.." ]" then
  2120. d[i].BackgroundColor = BrickColor.new(24)
  2121. end
  2122. end
  2123. end
  2124. s = lightingg:GetChildren()
  2125. for i = 1 , #s do
  2126. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2127. s[i].BackgroundColor = BrickColor.new(1)
  2128. end
  2129. end
  2130. end
  2131. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2132.  
  2133.  
  2134.  
  2135. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2136. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2137. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2138. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2139. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2140. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2141. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2142. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2143.  
  2144. function ccccccccccccccclickyy()
  2145. mode = "ForceField"
  2146. d = lightingg:GetChildren()
  2147. for i = 1 , #d do
  2148. if d[i].Name == "CharacterButton" then
  2149. if d[i].Text == "[ "..mode.." ]" then
  2150. d[i].BackgroundColor = BrickColor.new(24)
  2151. end
  2152. end
  2153. end
  2154. s = lightingg:GetChildren()
  2155. for i = 1 , #s do
  2156. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2157. s[i].BackgroundColor = BrickColor.new(1)
  2158. end
  2159. end
  2160. end
  2161. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2162.  
  2163.  
  2164.  
  2165.  
  2166. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2167. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2168. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2169. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2170. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2171. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2172. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2173. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2174.  
  2175. function cccccccccccccccclickyy()
  2176. mode = "UnForceField"
  2177. d = lightingg:GetChildren()
  2178. for i = 1 , #d do
  2179. if d[i].Name == "CharacterButton" then
  2180. if d[i].Text == "[ "..mode.." ]" then
  2181. d[i].BackgroundColor = BrickColor.new(24)
  2182. end
  2183. end
  2184. end
  2185. s = lightingg:GetChildren()
  2186. for i = 1 , #s do
  2187. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2188. s[i].BackgroundColor = BrickColor.new(1)
  2189. end
  2190. end
  2191. end
  2192. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2193.  
  2194.  
  2195.  
  2196.  
  2197. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2198. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2199. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2200. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2201. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2202. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2203. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2204. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2205.  
  2206. function ccccccccccccccccclickyy()
  2207. mode = "NilGrav"
  2208. d = lightingg:GetChildren()
  2209. for i = 1 , #d do
  2210. if d[i].Name == "CharacterButton" then
  2211. if d[i].Text == "[ "..mode.." ]" then
  2212. d[i].BackgroundColor = BrickColor.new(24)
  2213. end
  2214. end
  2215. end
  2216. s = lightingg:GetChildren()
  2217. for i = 1 , #s do
  2218. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2219. s[i].BackgroundColor = BrickColor.new(1)
  2220. end
  2221. end
  2222. end
  2223. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2224.  
  2225.  
  2226.  
  2227. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2228. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2229. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2230. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2231. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2232. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2233. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2234. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2235.  
  2236. function cccccccccccccccccclickyy()
  2237. mode = "UnNilGrav"
  2238. d = lightingg:GetChildren()
  2239. for i = 1 , #d do
  2240. if d[i].Name == "CharacterButton" then
  2241. if d[i].Text == "[ "..mode.." ]" then
  2242. d[i].BackgroundColor = BrickColor.new(24)
  2243. end
  2244. end
  2245. end
  2246. s = lightingg:GetChildren()
  2247. for i = 1 , #s do
  2248. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2249. s[i].BackgroundColor = BrickColor.new(1)
  2250. end
  2251. end
  2252. end
  2253. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259.  
  2260. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2261. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2262. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2265. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2266. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2267. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2268.  
  2269. function ccccccccccccccccccclickyy()
  2270. mode = "Invisible"
  2271. d = lightingg:GetChildren()
  2272. for i = 1 , #d do
  2273. if d[i].Name == "CharacterButton" then
  2274. if d[i].Text == "[ "..mode.." ]" then
  2275. d[i].BackgroundColor = BrickColor.new(24)
  2276. end
  2277. end
  2278. end
  2279. s = lightingg:GetChildren()
  2280. for i = 1 , #s do
  2281. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2282. s[i].BackgroundColor = BrickColor.new(1)
  2283. end
  2284. end
  2285. end
  2286. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2287.  
  2288.  
  2289.  
  2290.  
  2291.  
  2292. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2293. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2297. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2298. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2299. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2300.  
  2301. function cccccccccccccccccccclickyy()
  2302. mode = "Visible"
  2303. d = lightingg:GetChildren()
  2304. for i = 1 , #d do
  2305. if d[i].Name == "CharacterButton" then
  2306. if d[i].Text == "[ "..mode.." ]" then
  2307. d[i].BackgroundColor = BrickColor.new(24)
  2308. end
  2309. end
  2310. end
  2311. s = lightingg:GetChildren()
  2312. for i = 1 , #s do
  2313. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2314. s[i].BackgroundColor = BrickColor.new(1)
  2315. end
  2316. end
  2317. end
  2318. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2319.  
  2320.  
  2321. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2322. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2326. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2327. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2328. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2329.  
  2330. function ccccccccccccccccccccclickyy()
  2331. mode = "Shield"
  2332. d = lightingg:GetChildren()
  2333. for i = 1 , #d do
  2334. if d[i].Name == "CharacterButton" then
  2335. if d[i].Text == "[ "..mode.." ]" then
  2336. d[i].BackgroundColor = BrickColor.new(24)
  2337. end
  2338. end
  2339. end
  2340. s = lightingg:GetChildren()
  2341. for i = 1 , #s do
  2342. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2343. s[i].BackgroundColor = BrickColor.new(1)
  2344. end
  2345. end
  2346. end
  2347. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2348.  
  2349.  
  2350.  
  2351.  
  2352.  
  2353. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2358. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2359. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2360. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2361.  
  2362. function cccccccccccccccccccccclickyy()
  2363. mode = "Absorb"
  2364. d = lightingg:GetChildren()
  2365. for i = 1 , #d do
  2366. if d[i].Name == "CharacterButton" then
  2367. if d[i].Text == "[ "..mode.." ]" then
  2368. d[i].BackgroundColor = BrickColor.new(24)
  2369. end
  2370. end
  2371. end
  2372. s = lightingg:GetChildren()
  2373. for i = 1 , #s do
  2374. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2375. s[i].BackgroundColor = BrickColor.new(1)
  2376. end
  2377. end
  2378. end
  2379. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2380.  
  2381.  
  2382.  
  2383. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2388. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2389. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2390. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2391.  
  2392. function ccccccccccccccccccccccclickyy()
  2393. mode = "BaleFire"
  2394. d = lightingg:GetChildren()
  2395. for i = 1 , #d do
  2396. if d[i].Name == "CharacterButton" then
  2397. if d[i].Text == "[ "..mode.." ]" then
  2398. d[i].BackgroundColor = BrickColor.new(24)
  2399. end
  2400. end
  2401. end
  2402. s = lightingg:GetChildren()
  2403. for i = 1 , #s do
  2404. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2405. s[i].BackgroundColor = BrickColor.new(1)
  2406. end
  2407. end
  2408. end
  2409. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2410.  
  2411.  
  2412.  
  2413.  
  2414.  
  2415. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2420. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2421. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2422. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2423.  
  2424. function cccccccccccccccccccccccclickyy()
  2425. mode = "Machine Gun"
  2426. d = lightingg:GetChildren()
  2427. for i = 1 , #d do
  2428. if d[i].Name == "CharacterButton" then
  2429. if d[i].Text == "[ "..mode.." ]" then
  2430. d[i].BackgroundColor = BrickColor.new(24)
  2431. end
  2432. end
  2433. end
  2434. s = lightingg:GetChildren()
  2435. for i = 1 , #s do
  2436. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2437. s[i].BackgroundColor = BrickColor.new(1)
  2438. end
  2439. end
  2440. end
  2441. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2442.  
  2443.  
  2444.  
  2445.  
  2446. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2451. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2452. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2453. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2454.  
  2455. function ccccccccccccccccccccccccclickyy()
  2456. mode = "Capture"
  2457. d = lightingg:GetChildren()
  2458. for i = 1 , #d do
  2459. if d[i].Name == "CharacterButton" then
  2460. if d[i].Text == "[ "..mode.." ]" then
  2461. d[i].BackgroundColor = BrickColor.new(24)
  2462. end
  2463. end
  2464. end
  2465. s = lightingg:GetChildren()
  2466. for i = 1 , #s do
  2467. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2468. s[i].BackgroundColor = BrickColor.new(1)
  2469. end
  2470. end
  2471. end
  2472. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2473.  
  2474.  
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2481. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2482. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2483.  
  2484. function cccccccccccccccccccccccccclickyy()
  2485. mode = "Slaughter"
  2486. d = lightingg:GetChildren()
  2487. for i = 1 , #d do
  2488. if d[i].Name == "CharacterButton" then
  2489. if d[i].Text == "[ "..mode.." ]" then
  2490. d[i].BackgroundColor = BrickColor.new(24)
  2491. end
  2492. end
  2493. end
  2494. s = lightingg:GetChildren()
  2495. for i = 1 , #s do
  2496. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2497. s[i].BackgroundColor = BrickColor.new(1)
  2498. end
  2499. end
  2500. end
  2501. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2502.  
  2503.  
  2504.  
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2510. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2511. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2512. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2513.  
  2514. function ccccccccccccccccccccccccccclickyy()
  2515. mode = "Draw"
  2516. d = lightingg:GetChildren()
  2517. for i = 1 , #d do
  2518. if d[i].Name == "CharacterButton" then
  2519. if d[i].Text == "[ "..mode.." ]" then
  2520. d[i].BackgroundColor = BrickColor.new(24)
  2521. end
  2522. end
  2523. end
  2524. s = lightingg:GetChildren()
  2525. for i = 1 , #s do
  2526. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2527. s[i].BackgroundColor = BrickColor.new(1)
  2528. end
  2529. end
  2530. end
  2531. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2532.  
  2533.  
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2539. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2540. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2541. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2542.  
  2543. function cccccccccccccccccccccccccccclickyy()
  2544. mode = "Faint"
  2545. d = lightingg:GetChildren()
  2546. for i = 1 , #d do
  2547. if d[i].Name == "CharacterButton" then
  2548. if d[i].Text == "[ "..mode.." ]" then
  2549. d[i].BackgroundColor = BrickColor.new(24)
  2550. end
  2551. end
  2552. end
  2553. s = lightingg:GetChildren()
  2554. for i = 1 , #s do
  2555. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2556. s[i].BackgroundColor = BrickColor.new(1)
  2557. end
  2558. end
  2559. end
  2560. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2561.  
  2562.  
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2568. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2569. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2570. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2571.  
  2572. function ccccccccccccccccccccccccccccclickyy()
  2573. mode = "Random Colors"
  2574. d = lightingg:GetChildren()
  2575. for i = 1 , #d do
  2576. if d[i].Name == "CharacterButton" then
  2577. if d[i].Text == "[ "..mode.." ]" then
  2578. d[i].BackgroundColor = BrickColor.new(24)
  2579. end
  2580. end
  2581. end
  2582. s = lightingg:GetChildren()
  2583. for i = 1 , #s do
  2584. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2585. s[i].BackgroundColor = BrickColor.new(1)
  2586. end
  2587. end
  2588. end
  2589. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2590.  
  2591.  
  2592.  
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2598. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2599. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2600. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2601.  
  2602. function cccccccccccccccccccccccccccccclickyy()
  2603. mode = "Drag"
  2604. d = lightingg:GetChildren()
  2605. for i = 1 , #d do
  2606. if d[i].Name == "CharacterButton" then
  2607. if d[i].Text == "[ "..mode.." ]" then
  2608. d[i].BackgroundColor = BrickColor.new(24)
  2609. end
  2610. end
  2611. end
  2612. s = lightingg:GetChildren()
  2613. for i = 1 , #s do
  2614. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2615. s[i].BackgroundColor = BrickColor.new(1)
  2616. end
  2617. end
  2618. end
  2619. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2620.  
  2621.  
  2622.  
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2628. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2629. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2630. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2631.  
  2632. function ccccccccccccccccccccccccccccccclickyy()
  2633. mode = "Naked Beam"
  2634. d = lightingg:GetChildren()
  2635. for i = 1 , #d do
  2636. if d[i].Name == "CharacterButton" then
  2637. if d[i].Text == "[ "..mode.." ]" then
  2638. d[i].BackgroundColor = BrickColor.new(24)
  2639. end
  2640. end
  2641. end
  2642. s = lightingg:GetChildren()
  2643. for i = 1 , #s do
  2644. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2645. s[i].BackgroundColor = BrickColor.new(1)
  2646. end
  2647. end
  2648. end
  2649. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655.  
  2656.  
  2657. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2658. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2662. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2663. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2664. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2665.  
  2666. function cccccccccccccccccccccccccccccccclickyy()
  2667. mode = "Shrink"
  2668. d = lightingg:GetChildren()
  2669. for i = 1 , #d do
  2670. if d[i].Name == "CharacterButton" then
  2671. if d[i].Text == "[ "..mode.." ]" then
  2672. d[i].BackgroundColor = BrickColor.new(24)
  2673. end
  2674. end
  2675. end
  2676. s = lightingg:GetChildren()
  2677. for i = 1 , #s do
  2678. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2679. s[i].BackgroundColor = BrickColor.new(1)
  2680. end
  2681. end
  2682. end
  2683. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2684.  
  2685.  
  2686.  
  2687. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2688. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2692. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2693. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2694. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2695.  
  2696. function ccccccccccccccccccccccccccccccccclickyy()
  2697. mode = "Grow"
  2698. d = lightingg:GetChildren()
  2699. for i = 1 , #d do
  2700. if d[i].Name == "CharacterButton" then
  2701. if d[i].Text == "[ "..mode.." ]" then
  2702. d[i].BackgroundColor = BrickColor.new(24)
  2703. end
  2704. end
  2705. end
  2706. s = lightingg:GetChildren()
  2707. for i = 1 , #s do
  2708. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2709. s[i].BackgroundColor = BrickColor.new(1)
  2710. end
  2711. end
  2712. end
  2713. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2714.  
  2715.  
  2716.  
  2717.  
  2718.  
  2719.  
  2720. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2721. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2725. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2726. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2727. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2728.  
  2729. function cccccccccccccccccccccccccccccccccclickyy()
  2730. mode = "Confuse"
  2731. d = lightingg:GetChildren()
  2732. for i = 1 , #d do
  2733. if d[i].Name == "CharacterButton" then
  2734. if d[i].Text == "[ "..mode.." ]" then
  2735. d[i].BackgroundColor = BrickColor.new(24)
  2736. end
  2737. end
  2738. end
  2739. s = lightingg:GetChildren()
  2740. for i = 1 , #s do
  2741. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2742. s[i].BackgroundColor = BrickColor.new(1)
  2743. end
  2744. end
  2745. end
  2746. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2747.  
  2748.  
  2749. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2750. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2754. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2755. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2756. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2757.  
  2758. function ccccccccccccccccccccccccccccccccccclickyy()
  2759. mode = "Disarm"
  2760. d = lightingg:GetChildren()
  2761. for i = 1 , #d do
  2762. if d[i].Name == "CharacterButton" then
  2763. if d[i].Text == "[ "..mode.." ]" then
  2764. d[i].BackgroundColor = BrickColor.new(24)
  2765. end
  2766. end
  2767. end
  2768. s = lightingg:GetChildren()
  2769. for i = 1 , #s do
  2770. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2771. s[i].BackgroundColor = BrickColor.new(1)
  2772. end
  2773. end
  2774. end
  2775. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2776.  
  2777.  
  2778.  
  2779.  
  2780.  
  2781. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2782. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2786. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2787. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2788. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2789.  
  2790. function cccccccccccccccccccccccccccccccccccclickyy()
  2791. mode = "Spotlight"
  2792. d = lightingg:GetChildren()
  2793. for i = 1 , #d do
  2794. if d[i].Name == "CharacterButton" then
  2795. if d[i].Text == "[ "..mode.." ]" then
  2796. d[i].BackgroundColor = BrickColor.new(24)
  2797. end
  2798. end
  2799. end
  2800. s = lightingg:GetChildren()
  2801. for i = 1 , #s do
  2802. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2803. s[i].BackgroundColor = BrickColor.new(1)
  2804. end
  2805. end
  2806. end
  2807. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2808.  
  2809.  
  2810.  
  2811. characterhe97 = Instance.new("TextButton")
  2812. characterhe97.Parent = lightingg
  2813. characterhe97.Name = "CharacterButton"
  2814. characterhe97.BackgroundTransparency = 0.5
  2815. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2816. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2817. characterhe97.Text = "[ Ducks ]"
  2818. characterhe97.BackgroundColor = BrickColor.new(1)
  2819.  
  2820. function asdflickyy()
  2821. mode = "Ducks"
  2822. d = lightingg:GetChildren()
  2823. for i = 1 , #d do
  2824. if d[i].Name == "CharacterButton" then
  2825. if d[i].Text == "[ "..mode.." ]" then
  2826. d[i].BackgroundColor = BrickColor.new(24)
  2827. end
  2828. end
  2829. end
  2830. s = lightingg:GetChildren()
  2831. for i = 1 , #s do
  2832. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2833. s[i].BackgroundColor = BrickColor.new(1)
  2834. end
  2835. end
  2836. end
  2837. characterhe97.MouseButton1Click:connect(asdflickyy)
  2838.  
  2839.  
  2840.  
  2841.  
  2842.  
  2843.  
  2844.  
  2845.  
  2846. characterhee97 = Instance.new("TextButton")
  2847. characterhee97.Parent = lightingg
  2848. characterhee97.Name = "CharacterButton"
  2849. characterhee97.BackgroundTransparency = 0.5
  2850. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2851. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2852. characterhee97.Text = "[ Duck Swarm ]"
  2853. characterhee97.BackgroundColor = BrickColor.new(1)
  2854.  
  2855. function asdflickyyy()
  2856. mode = "Duck Swarm"
  2857. d = lightingg:GetChildren()
  2858. for i = 1 , #d do
  2859. if d[i].Name == "CharacterButton" then
  2860. if d[i].Text == "[ "..mode.." ]" then
  2861. d[i].BackgroundColor = BrickColor.new(24)
  2862. end
  2863. end
  2864. end
  2865. s = lightingg:GetChildren()
  2866. for i = 1 , #s do
  2867. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2868. s[i].BackgroundColor = BrickColor.new(1)
  2869. end
  2870. end
  2871. end
  2872. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2873.  
  2874.  
  2875.  
  2876.  
  2877.  
  2878. characterheee97 = Instance.new("TextButton")
  2879. characterheee97.Parent = lightingg
  2880. characterheee97.Name = "CharacterButton"
  2881. characterheee97.BackgroundTransparency = 0.5
  2882. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2883. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2884. characterheee97.Text = "[ Throwup ]"
  2885. characterheee97.BackgroundColor = BrickColor.new(1)
  2886.  
  2887. function asdflickyyyy()
  2888. mode = "Throwup"
  2889. d = lightingg:GetChildren()
  2890. for i = 1 , #d do
  2891. if d[i].Name == "CharacterButton" then
  2892. if d[i].Text == "[ "..mode.." ]" then
  2893. d[i].BackgroundColor = BrickColor.new(24)
  2894. end
  2895. end
  2896. end
  2897. s = lightingg:GetChildren()
  2898. for i = 1 , #s do
  2899. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2900. s[i].BackgroundColor = BrickColor.new(1)
  2901. end
  2902. end
  2903. end
  2904. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2905.  
  2906.  
  2907.  
  2908. characterheeee97 = Instance.new("TextButton")
  2909. characterheeee97.Parent = lightingg
  2910. characterheeee97.Name = "CharacterButton"
  2911. characterheeee97.BackgroundTransparency = 0.5
  2912. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2913. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2914. characterheeee97.Text = "[ Hang ]"
  2915. characterheeee97.BackgroundColor = BrickColor.new(1)
  2916.  
  2917. function asdflickyyyyy()
  2918. mode = "Hang"
  2919. d = lightingg:GetChildren()
  2920. for i = 1 , #d do
  2921. if d[i].Name == "CharacterButton" then
  2922. if d[i].Text == "[ "..mode.." ]" then
  2923. d[i].BackgroundColor = BrickColor.new(24)
  2924. end
  2925. end
  2926. end
  2927. s = lightingg:GetChildren()
  2928. for i = 1 , #s do
  2929. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2930. s[i].BackgroundColor = BrickColor.new(1)
  2931. end
  2932. end
  2933. end
  2934. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2935.  
  2936.  
  2937.  
  2938. characterheeeee97 = Instance.new("TextButton")
  2939. characterheeeee97.Parent = lightingg
  2940. characterheeeee97.Name = "CharacterButton"
  2941. characterheeeee97.BackgroundTransparency = 0.5
  2942. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2943. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2944. characterheeeee97.Text = "[ UnHang ]"
  2945. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2946.  
  2947. function asdflickyyyyyy()
  2948. mode = "UnHang"
  2949. d = lightingg:GetChildren()
  2950. for i = 1 , #d do
  2951. if d[i].Name == "CharacterButton" then
  2952. if d[i].Text == "[ "..mode.." ]" then
  2953. d[i].BackgroundColor = BrickColor.new(24)
  2954. end
  2955. end
  2956. end
  2957. s = lightingg:GetChildren()
  2958. for i = 1 , #s do
  2959. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2960. s[i].BackgroundColor = BrickColor.new(1)
  2961. end
  2962. end
  2963. end
  2964. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2965.  
  2966.  
  2967.  
  2968.  
  2969.  
  2970.  
  2971. characterheeeeee97 = Instance.new("TextButton")
  2972. characterheeeeee97.Parent = lightingg
  2973. characterheeeeee97.Name = "CharacterButton"
  2974. characterheeeeee97.BackgroundTransparency = 0.5
  2975. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2976. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2977. characterheeeeee97.Text = "[ Ban ]"
  2978. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2979.  
  2980. function asdflickyyyyyyy()
  2981. mode = "Ban"
  2982. d = lightingg:GetChildren()
  2983. for i = 1 , #d do
  2984. if d[i].Name == "CharacterButton" then
  2985. if d[i].Text == "[ "..mode.." ]" then
  2986. d[i].BackgroundColor = BrickColor.new(24)
  2987. end
  2988. end
  2989. end
  2990. s = lightingg:GetChildren()
  2991. for i = 1 , #s do
  2992. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2993. s[i].BackgroundColor = BrickColor.new(1)
  2994. end
  2995. end
  2996. end
  2997. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2998.  
  2999.  
  3000.  
  3001.  
  3002. characterheeeeeee97 = Instance.new("TextButton")
  3003. characterheeeeeee97.Parent = lightingg
  3004. characterheeeeeee97.Name = "CharacterButton"
  3005. characterheeeeeee97.BackgroundTransparency = 0.5
  3006. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3007. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3008. characterheeeeeee97.Text = "[ Tree Summon ]"
  3009. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3010.  
  3011. function asdflickyyyyyyyy()
  3012. mode = "Tree Summon"
  3013. d = lightingg:GetChildren()
  3014. for i = 1 , #d do
  3015. if d[i].Name == "CharacterButton" then
  3016. if d[i].Text == "[ "..mode.." ]" then
  3017. d[i].BackgroundColor = BrickColor.new(24)
  3018. end
  3019. end
  3020. end
  3021. s = lightingg:GetChildren()
  3022. for i = 1 , #s do
  3023. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3024. s[i].BackgroundColor = BrickColor.new(1)
  3025. end
  3026. end
  3027. end
  3028. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3029.  
  3030.  
  3031. characterheeeeeeee97 = Instance.new("TextButton")
  3032. characterheeeeeeee97.Parent = lightingg
  3033. characterheeeeeeee97.Name = "CharacterButton"
  3034. characterheeeeeeee97.BackgroundTransparency = 0.5
  3035. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3036. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3037. characterheeeeeeee97.Text = "[ Seizure ]"
  3038. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3039.  
  3040. function asdflickyyyyyyyyy()
  3041. mode = "Seizure"
  3042. d = lightingg:GetChildren()
  3043. for i = 1 , #d do
  3044. if d[i].Name == "CharacterButton" then
  3045. if d[i].Text == "[ "..mode.." ]" then
  3046. d[i].BackgroundColor = BrickColor.new(24)
  3047. end
  3048. end
  3049. end
  3050. s = lightingg:GetChildren()
  3051. for i = 1 , #s do
  3052. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3053. s[i].BackgroundColor = BrickColor.new(1)
  3054. end
  3055. end
  3056. end
  3057. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3058.  
  3059.  
  3060.  
  3061. characterheeeeeeeee97 = Instance.new("TextButton")
  3062. characterheeeeeeeee97.Parent = lightingg
  3063. characterheeeeeeeee97.Name = "CharacterButton"
  3064. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3065. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3066. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3067. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3068. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3069.  
  3070. function asdflickyyyyyyyyyy()
  3071. mode = "Steal Color"
  3072. d = lightingg:GetChildren()
  3073. for i = 1 , #d do
  3074. if d[i].Name == "CharacterButton" then
  3075. if d[i].Text == "[ "..mode.." ]" then
  3076. d[i].BackgroundColor = BrickColor.new(24)
  3077. end
  3078. end
  3079. end
  3080. s = lightingg:GetChildren()
  3081. for i = 1 , #s do
  3082. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3083. s[i].BackgroundColor = BrickColor.new(1)
  3084. end
  3085. end
  3086. end
  3087. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3088.  
  3089. characterheeeeeeeeee97 = Instance.new("TextButton")
  3090. characterheeeeeeeeee97.Parent = lightingg
  3091. characterheeeeeeeeee97.Name = "CharacterButton"
  3092. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3093. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3094. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3095. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3096. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3097.  
  3098. function asdflickyyyyyyyyyyy()
  3099. mode = "Give Color"
  3100. d = lightingg:GetChildren()
  3101. for i = 1 , #d do
  3102. if d[i].Name == "CharacterButton" then
  3103. if d[i].Text == "[ "..mode.." ]" then
  3104. d[i].BackgroundColor = BrickColor.new(24)
  3105. end
  3106. end
  3107. end
  3108. s = lightingg:GetChildren()
  3109. for i = 1 , #s do
  3110. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3111. s[i].BackgroundColor = BrickColor.new(1)
  3112. end
  3113. end
  3114. end
  3115. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3116.  
  3117.  
  3118.  
  3119. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3120. characterheeeeeeeeeee97.Parent = lightingg
  3121. characterheeeeeeeeeee97.Name = "CharacterButton"
  3122. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3123. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3124. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3125. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3126. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3127.  
  3128. function asdflickyyyyyyyyyyyy()
  3129. mode = "Clone"
  3130. d = lightingg:GetChildren()
  3131. for i = 1 , #d do
  3132. if d[i].Name == "CharacterButton" then
  3133. if d[i].Text == "[ "..mode.." ]" then
  3134. d[i].BackgroundColor = BrickColor.new(24)
  3135. end
  3136. end
  3137. end
  3138. s = lightingg:GetChildren()
  3139. for i = 1 , #s do
  3140. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3141. s[i].BackgroundColor = BrickColor.new(1)
  3142. end
  3143. end
  3144. end
  3145. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3146.  
  3147. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3148. characterheeeeeeeeeeee97.Parent = lightingg
  3149. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3150. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3151. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3152. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3153. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3154. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3155.  
  3156. function asdflickyyyyyyyyyyyyy()
  3157. mode = "Push"
  3158. d = lightingg:GetChildren()
  3159. for i = 1 , #d do
  3160. if d[i].Name == "CharacterButton" then
  3161. if d[i].Text == "[ "..mode.." ]" then
  3162. d[i].BackgroundColor = BrickColor.new(24)
  3163. end
  3164. end
  3165. end
  3166. s = lightingg:GetChildren()
  3167. for i = 1 , #s do
  3168. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3169. s[i].BackgroundColor = BrickColor.new(1)
  3170. end
  3171. end
  3172. end
  3173. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3174.  
  3175.  
  3176.  
  3177.  
  3178.  
  3179. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3180. characterheeeeeeeeeeeee97.Parent = lightingg
  3181. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3182. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3183. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3184. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3185. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3186. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3187.  
  3188. function asdflickyyyyyyyyyyyyyy()
  3189. mode = "Safety"
  3190. d = lightingg:GetChildren()
  3191. for i = 1 , #d do
  3192. if d[i].Name == "CharacterButton" then
  3193. if d[i].Text == "[ "..mode.." ]" then
  3194. d[i].BackgroundColor = BrickColor.new(24)
  3195. end
  3196. end
  3197. end
  3198. s = lightingg:GetChildren()
  3199. for i = 1 , #s do
  3200. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3201. s[i].BackgroundColor = BrickColor.new(1)
  3202. end
  3203. end
  3204. end
  3205. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3206.  
  3207.  
  3208.  
  3209.  
  3210.  
  3211.  
  3212. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3213. characterheeeeeeeeeeeeee97.Parent = lightingg
  3214. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3215. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3216. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3217. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3218. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3219. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3220.  
  3221. function asdflickyyyyyyyyyyyyyyy()
  3222. mode = "Lock"
  3223. d = lightingg:GetChildren()
  3224. for i = 1 , #d do
  3225. if d[i].Name == "CharacterButton" then
  3226. if d[i].Text == "[ "..mode.." ]" then
  3227. d[i].BackgroundColor = BrickColor.new(24)
  3228. end
  3229. end
  3230. end
  3231. s = lightingg:GetChildren()
  3232. for i = 1 , #s do
  3233. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3234. s[i].BackgroundColor = BrickColor.new(1)
  3235. end
  3236. end
  3237. end
  3238. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3239.  
  3240. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3241. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3242. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3243. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3244. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3245. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3246. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3247. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3248.  
  3249. function asdflickyyyyyyyyyyyyyyyy()
  3250. mode = "UnLock"
  3251. d = lightingg:GetChildren()
  3252. for i = 1 , #d do
  3253. if d[i].Name == "CharacterButton" then
  3254. if d[i].Text == "[ "..mode.." ]" then
  3255. d[i].BackgroundColor = BrickColor.new(24)
  3256. end
  3257. end
  3258. end
  3259. s = lightingg:GetChildren()
  3260. for i = 1 , #s do
  3261. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3262. s[i].BackgroundColor = BrickColor.new(1)
  3263. end
  3264. end
  3265. end
  3266. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3267.  
  3268.  
  3269.  
  3270. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3271. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3272. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3273. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3274. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3275. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3276. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3277. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3278.  
  3279. function asdflickyyyyyyyyyyyyyyyyy()
  3280. mode = "Burn"
  3281. d = lightingg:GetChildren()
  3282. for i = 1 , #d do
  3283. if d[i].Name == "CharacterButton" then
  3284. if d[i].Text == "[ "..mode.." ]" then
  3285. d[i].BackgroundColor = BrickColor.new(24)
  3286. end
  3287. end
  3288. end
  3289. s = lightingg:GetChildren()
  3290. for i = 1 , #s do
  3291. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3292. s[i].BackgroundColor = BrickColor.new(1)
  3293. end
  3294. end
  3295. end
  3296. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3297.  
  3298.  
  3299.  
  3300.  
  3301. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3302. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3303. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3304. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3305. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3306. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3307. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3308. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3309.  
  3310. function asdflickyyyyyyyyyyyyyyyyyy()
  3311. mode = "Hatless"
  3312. d = lightingg:GetChildren()
  3313. for i = 1 , #d do
  3314. if d[i].Name == "CharacterButton" then
  3315. if d[i].Text == "[ "..mode.." ]" then
  3316. d[i].BackgroundColor = BrickColor.new(24)
  3317. end
  3318. end
  3319. end
  3320. s = lightingg:GetChildren()
  3321. for i = 1 , #s do
  3322. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3323. s[i].BackgroundColor = BrickColor.new(1)
  3324. end
  3325. end
  3326. end
  3327. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3328.  
  3329.  
  3330.  
  3331. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3332. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3333. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3334. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3335. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3336. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3337. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3338. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3339.  
  3340. function asdflickyyyyyyyyyyyyyyyyyyy()
  3341. mode = "Suitless"
  3342. d = lightingg:GetChildren()
  3343. for i = 1 , #d do
  3344. if d[i].Name == "CharacterButton" then
  3345. if d[i].Text == "[ "..mode.." ]" then
  3346. d[i].BackgroundColor = BrickColor.new(24)
  3347. end
  3348. end
  3349. end
  3350. s = lightingg:GetChildren()
  3351. for i = 1 , #s do
  3352. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3353. s[i].BackgroundColor = BrickColor.new(1)
  3354. end
  3355. end
  3356. end
  3357. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3358.  
  3359. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3360. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3361. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3362. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3363. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3364. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3365. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3366. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3367.  
  3368. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3369. mode = "Sit"
  3370. d = lightingg:GetChildren()
  3371. for i = 1 , #d do
  3372. if d[i].Name == "CharacterButton" then
  3373. if d[i].Text == "[ "..mode.." ]" then
  3374. d[i].BackgroundColor = BrickColor.new(24)
  3375. end
  3376. end
  3377. end
  3378. s = lightingg:GetChildren()
  3379. for i = 1 , #s do
  3380. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3381. s[i].BackgroundColor = BrickColor.new(1)
  3382. end
  3383. end
  3384. end
  3385. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3386.  
  3387. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3388. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3389. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3390. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3391. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3392. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3393. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3394. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3395.  
  3396. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3397. mode = "Slow Drag"
  3398. d = lightingg:GetChildren()
  3399. for i = 1 , #d do
  3400. if d[i].Name == "CharacterButton" then
  3401. if d[i].Text == "[ "..mode.." ]" then
  3402. d[i].BackgroundColor = BrickColor.new(24)
  3403. end
  3404. end
  3405. end
  3406. s = lightingg:GetChildren()
  3407. for i = 1 , #s do
  3408. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3409. s[i].BackgroundColor = BrickColor.new(1)
  3410. end
  3411. end
  3412. end
  3413. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3414.  
  3415.  
  3416.  
  3417.  
  3418. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3419. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3420. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3421. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3422. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3423. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3424. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3425. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3426.  
  3427. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3428. mode = "Steal Tools"
  3429. d = lightingg:GetChildren()
  3430. for i = 1 , #d do
  3431. if d[i].Name == "CharacterButton" then
  3432. if d[i].Text == "[ "..mode.." ]" then
  3433. d[i].BackgroundColor = BrickColor.new(24)
  3434. end
  3435. end
  3436. end
  3437. s = lightingg:GetChildren()
  3438. for i = 1 , #s do
  3439. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3440. s[i].BackgroundColor = BrickColor.new(1)
  3441. end
  3442. end
  3443. end
  3444. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3445.  
  3446.  
  3447.  
  3448. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3449. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3450. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3453. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3454. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3455. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3456.  
  3457. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3458. mode = "Jail"
  3459. d = lightingg:GetChildren()
  3460. for i = 1 , #d do
  3461. if d[i].Name == "CharacterButton" then
  3462. if d[i].Text == "[ "..mode.." ]" then
  3463. d[i].BackgroundColor = BrickColor.new(24)
  3464. end
  3465. end
  3466. end
  3467. s = lightingg:GetChildren()
  3468. for i = 1 , #s do
  3469. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3470. s[i].BackgroundColor = BrickColor.new(1)
  3471. end
  3472. end
  3473. end
  3474. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3475.  
  3476.  
  3477.  
  3478. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3479. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3483. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3484. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3485. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3486.  
  3487. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3488. mode = "UnJail"
  3489. d = lightingg:GetChildren()
  3490. for i = 1 , #d do
  3491. if d[i].Name == "CharacterButton" then
  3492. if d[i].Text == "[ "..mode.." ]" then
  3493. d[i].BackgroundColor = BrickColor.new(24)
  3494. end
  3495. end
  3496. end
  3497. s = lightingg:GetChildren()
  3498. for i = 1 , #s do
  3499. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3500. s[i].BackgroundColor = BrickColor.new(1)
  3501. end
  3502. end
  3503. end
  3504. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3505.  
  3506.  
  3507.  
  3508. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3509. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3513. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3514. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3515. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3516.  
  3517. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3518. mode = "Dynamites"
  3519. d = lightingg:GetChildren()
  3520. for i = 1 , #d do
  3521. if d[i].Name == "CharacterButton" then
  3522. if d[i].Text == "[ "..mode.." ]" then
  3523. d[i].BackgroundColor = BrickColor.new(24)
  3524. end
  3525. end
  3526. end
  3527. s = lightingg:GetChildren()
  3528. for i = 1 , #s do
  3529. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3530. s[i].BackgroundColor = BrickColor.new(1)
  3531. end
  3532. end
  3533. end
  3534. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3535.  
  3536.  
  3537.  
  3538. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3539. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3543. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3544. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3545. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3546.  
  3547. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3548. mode = "Detonate Dynamites"
  3549. d = lightingg:GetChildren()
  3550. for i = 1 , #d do
  3551. if d[i].Name == "CharacterButton" then
  3552. if d[i].Text == "[ "..mode.." ]" then
  3553. d[i].BackgroundColor = BrickColor.new(24)
  3554. end
  3555. end
  3556. end
  3557. s = lightingg:GetChildren()
  3558. for i = 1 , #s do
  3559. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3560. s[i].BackgroundColor = BrickColor.new(1)
  3561. end
  3562. end
  3563. end
  3564. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3565.  
  3566.  
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575.  
  3576.  
  3577. a = me.Character:findFirstChild("Eyeball")
  3578. if a ~= nil then a:Remove() end
  3579.  
  3580.  
  3581.  
  3582. ball = Instance.new("Model")
  3583. ball.Name = "Eyeball"
  3584. ball.Parent = me.Character
  3585. asdf = Instance.new("Humanoid")
  3586. asdf.Parent = ball
  3587. asdf.MaxHealth = 0
  3588. asdf.Health = 0
  3589. eyeball = Instance.new("Part")
  3590. eyeball.Parent = ball
  3591. eyeball.Locked = true
  3592. eyeball.TopSurface = "Smooth"
  3593. eyeball.BottomSurface = "Smooth"
  3594. eyeball.Size = Vector3.new(2, 2, 2)
  3595. eyeball.BrickColor = BrickColor.new(1)
  3596. eyeball.Shape = "Ball"
  3597. eyeball.Name = "Head"
  3598. eyeball.CanCollide = false
  3599. eyeball.formFactor = "Symmetric"
  3600. eyeball.CFrame = me.Character.Head.CFrame
  3601.  
  3602.  
  3603.  
  3604.  
  3605. eyeballh = Instance.new("Part")
  3606. eyeballh.Parent = ball
  3607. eyeballh.Locked = true
  3608. eyeballh.TopSurface = "Smooth"
  3609. eyeballh.BottomSurface = "Smooth"
  3610. eyeballh.Size = Vector3.new(2, 1, 2)
  3611. eyeballh.CanCollide = false
  3612. eyeballh.formFactor = "Symmetric"
  3613. eyeballh.CFrame = me.Character.Head.CFrame
  3614. mesh = Instance.new("SpecialMesh")
  3615. mesh.Parent = eyeballh
  3616. mesh.MeshType = "FileMesh"
  3617. mesh.Scale = Vector3.new(1, 1, 1)
  3618. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3619. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3620. weld = Instance.new("Weld")
  3621. weld.Parent = eyeball
  3622. weld.Part0 = eyeball
  3623. weld.Part1 = eyeballh
  3624. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3625.  
  3626.  
  3627.  
  3628. shotsound = Instance.new("Sound")
  3629. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3630. shotsound.Pitch = 0.7
  3631. shotsound.Parent = eyeball
  3632.  
  3633. bodyposition = Instance.new("BodyPosition")
  3634. bodyposition.Parent = eyeball
  3635. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3636. bodygyro = Instance.new("BodyGyro")
  3637. bodygyro.Parent = eyeball
  3638. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3639. bodygyro.D = 100
  3640. eyeball22 = Instance.new("Part")
  3641. eyeball22.Parent = ball
  3642. eyeball22.Locked = true
  3643. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3644. eyeball22.TopSurface = "Smooth"
  3645. eyeball22.Reflectance = 0.05
  3646. eyeball22.BottomSurface = "Smooth"
  3647. eyeball22.Size = Vector3.new(1, 1, 1)
  3648. eyeball22.Shape = "Ball"
  3649. eyeball22.CanCollide = false
  3650. eyeball22.formFactor = "Symmetric"
  3651. eyeball22.CFrame = me.Character.Head.CFrame
  3652. mesh = Instance.new("SpecialMesh")
  3653. mesh.Parent = eyeball22
  3654. mesh.MeshType = "Sphere"
  3655. mesh.Scale = Vector3.new(1, 1, 0.5)
  3656. weld = Instance.new("Weld")
  3657. weld.Parent = eyeball
  3658. weld.Part0 = eyeball
  3659. weld.Part1 = eyeball22
  3660. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3661. eyeball2 = Instance.new("Part")
  3662. eyeball2.Parent = ball
  3663. eyeball2.Locked = true
  3664. eyeball2.TopSurface = "Smooth"
  3665. eyeball2.BrickColor = BrickColor.new(26)
  3666. eyeball2.BottomSurface = "Smooth"
  3667. eyeball2.Size = Vector3.new(1, 1, 1)
  3668. eyeball2.Shape = "Ball"
  3669. eyeball2.CanCollide = false
  3670. eyeball2.formFactor = "Symmetric"
  3671. eyeball2.CFrame = me.Character.Head.CFrame
  3672. mesh = Instance.new("SpecialMesh")
  3673. mesh.Parent = eyeball2
  3674. mesh.MeshType = "Sphere"
  3675. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3676. weld = Instance.new("Weld")
  3677. weld.Parent = eyeball
  3678. weld.Part0 = eyeball
  3679. weld.Part1 = eyeball2
  3680. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3681.  
  3682. eyeball3 = Instance.new("Part")
  3683. eyeball3.Parent = ball
  3684. eyeball3.Locked = true
  3685. eyeball3.TopSurface = "Smooth"
  3686. eyeball3.BrickColor = BrickColor.new(26)
  3687. eyeball3.BottomSurface = "Smooth"
  3688. eyeball3.Transparency = 1
  3689. eyeball3.Size = Vector3.new(1, 1, 1)
  3690. eyeball3.Shape = "Ball"
  3691. eyeball3.Name = "ASDLFKJ"
  3692. eyeball3.CanCollide = false
  3693. eyeball3.formFactor = "Symmetric"
  3694. eyeball3.CFrame = me.Character.Head.CFrame
  3695. weld = Instance.new("Weld")
  3696. weld.Parent = eyeball
  3697. weld.Part0 = eyeball
  3698. weld.Part1 = eyeball3
  3699. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3700.  
  3701.  
  3702.  
  3703.  
  3704.  
  3705.  
  3706. things = ball:GetChildren()
  3707. for i = 1 , #things do
  3708. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3709. function bleh(hit)
  3710. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3711. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3712. if mode == "Absorb" or mode == "Drag" then
  3713. hit:Remove()
  3714. end
  3715. end
  3716. end
  3717. end
  3718. things[i].Touched:connect(bleh)
  3719. end
  3720. end
  3721.  
  3722.  
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730.  
  3731.  
  3732.  
  3733. maximumdistance = 10000
  3734.  
  3735. function onButton1Down(mouse)
  3736. if Staring == true then return end
  3737. Clicking = true
  3738. while Clicking == true do
  3739. wait()
  3740. h = game.Workspace:findFirstChild("Lazor")
  3741. if h ~= nil then h:Remove() end
  3742. if mode == "None" then return end
  3743.  
  3744.  
  3745.  
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753.  
  3754.  
  3755.  
  3756. eyeball2.BrickColor = BrickColor.new(21)
  3757.  
  3758.  
  3759.  
  3760. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3761. local a = Instance.new("Part")
  3762. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3763. p = Instance.new("Part")
  3764. p.Parent = ball
  3765. p.Name = "Lazor"
  3766. p.Transparency = 1
  3767. p.CanCollide = false
  3768. p.Anchored = true
  3769. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3770. local Place1 = p.Position
  3771. p:Remove()
  3772. a.formFactor = "Symmetric"
  3773. a.Size = Vector3.new(1,1,1)
  3774. a.Name = "Lazor"
  3775. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3776. a.Parent = game.Workspace
  3777. a.BrickColor = BrickColor.new(21)
  3778. a.Transparency = 0.2
  3779. a.Anchored = true
  3780. a.CanCollide = false
  3781. a.Locked = true
  3782. a.BottomSurface = "Smooth"
  3783. a.TopSurface = "Smooth"
  3784. d = Instance.new("SpecialMesh")
  3785. d.Parent = a
  3786. d.MeshType = "Brick"
  3787. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3788. end
  3789.  
  3790.  
  3791.  
  3792.  
  3793.  
  3794. if mode == "Heal" then
  3795. if mouse.Target ~= nil then
  3796. local a = Instance.new("Part")
  3797. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3798. local Place1 = mouse.Hit.p
  3799. a.formFactor = "Symmetric"
  3800. a.Size = Vector3.new(1,1,1)
  3801. a.Name = "Lazor"
  3802. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3803. a.Parent = game.Workspace
  3804. a.BrickColor = BrickColor.new(21)
  3805. a.Transparency = 0.2
  3806. a.Anchored = true
  3807. a.CanCollide = false
  3808. a.Locked = true
  3809. a.BottomSurface = "Smooth"
  3810. a.TopSurface = "Smooth"
  3811. d = Instance.new("SpecialMesh")
  3812. d.Parent = a
  3813. d.MeshType = "Brick"
  3814. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3815.  
  3816. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3817. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3818. humanoid.MaxHealth = 100
  3819. humanoid.Health = humanoid.Health + 1
  3820. a.BrickColor = BrickColor.new(1)
  3821. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3822. a.Transparency = 0.3
  3823.  
  3824. end
  3825.  
  3826. end
  3827. end
  3828.  
  3829.  
  3830.  
  3831. if mode == "Damage" then
  3832. if mouse.Target ~= nil then
  3833. local a = Instance.new("Part")
  3834. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3835. local Place1 = mouse.Hit.p
  3836. a.formFactor = "Symmetric"
  3837. a.Size = Vector3.new(1,1,1)
  3838. a.Name = "Lazor"
  3839. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3840. a.Parent = game.Workspace
  3841. a.BrickColor = BrickColor.new(21)
  3842. a.Transparency = 0.2
  3843. a.Anchored = true
  3844. a.CanCollide = false
  3845. a.Locked = true
  3846. a.BottomSurface = "Smooth"
  3847. a.TopSurface = "Smooth"
  3848. d = Instance.new("SpecialMesh")
  3849. d.Parent = a
  3850. d.MeshType = "Brick"
  3851. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3852.  
  3853.  
  3854.  
  3855. checkadmin = 0
  3856. for i = 1 , #admin do
  3857. if mouse.Target.Parent.Name == admin[i] then
  3858. checkadmin = 1
  3859. end
  3860. end
  3861. if checkadmin == 0 then
  3862.  
  3863.  
  3864. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3865. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3866. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3867. humanoid.MaxHealth = 100
  3868. humanoid.Health = humanoid.Health - 1
  3869. a.BrickColor = BrickColor.new(21)
  3870. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3871. a.Transparency = 0.1
  3872.  
  3873. end
  3874. end
  3875.  
  3876.  
  3877.  
  3878. end
  3879.  
  3880.  
  3881.  
  3882.  
  3883. end
  3884. end
  3885.  
  3886.  
  3887. if mode == "Freeze" then
  3888. if mouse.Target ~= nil then
  3889. local a = Instance.new("Part")
  3890. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3891. local Place1 = mouse.Hit.p
  3892. a.formFactor = "Symmetric"
  3893. a.Size = Vector3.new(1,1,1)
  3894. a.Name = "Lazor"
  3895. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3896. a.Parent = game.Workspace
  3897. a.BrickColor = BrickColor.new(23)
  3898. a.Transparency = 0.2
  3899. a.Anchored = true
  3900. a.CanCollide = false
  3901. a.Locked = true
  3902. a.BottomSurface = "Smooth"
  3903. a.TopSurface = "Smooth"
  3904. d = Instance.new("SpecialMesh")
  3905. d.Parent = a
  3906. d.MeshType = "Brick"
  3907. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3908.  
  3909.  
  3910.  
  3911. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3912.  
  3913. a.BrickColor = BrickColor.new(23)
  3914. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3915. a.Transparency = 0.2
  3916. a.Reflectance = 0.2
  3917.  
  3918. mouse.Target.Anchored = true
  3919. mouse.Target.Friction = 0
  3920. mouse.Target.Transparency = 0.5
  3921. mouse.Target.Reflectance = 0.5
  3922.  
  3923. end
  3924.  
  3925.  
  3926.  
  3927. end
  3928. end
  3929.  
  3930.  
  3931.  
  3932. if mode == "Thaw" then
  3933. if mouse.Target ~= nil then
  3934. local a = Instance.new("Part")
  3935. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3936. local Place1 = mouse.Hit.p
  3937. a.formFactor = "Symmetric"
  3938. a.Size = Vector3.new(1,1,1)
  3939. a.Name = "Lazor"
  3940. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3941. a.Parent = game.Workspace
  3942. a.BrickColor = BrickColor.new(24)
  3943. a.Transparency = 0.2
  3944. a.Anchored = true
  3945. a.CanCollide = false
  3946. a.Locked = true
  3947. a.BottomSurface = "Smooth"
  3948. a.TopSurface = "Smooth"
  3949. d = Instance.new("SpecialMesh")
  3950. d.Parent = a
  3951. d.MeshType = "Brick"
  3952. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3953.  
  3954.  
  3955.  
  3956. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3957.  
  3958. a.BrickColor = BrickColor.new(24)
  3959. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3960. a.Transparency = 0.4
  3961.  
  3962. mouse.Target.Anchored = false
  3963. mouse.Target.Friction = 0.3
  3964. mouse.Target.Transparency = 0
  3965. mouse.Target.Reflectance = 0
  3966.  
  3967. end
  3968.  
  3969.  
  3970.  
  3971. end
  3972. end
  3973.  
  3974.  
  3975.  
  3976.  
  3977.  
  3978. if mode == "Delete" then
  3979. if mouse.Target ~= nil then
  3980. local a = Instance.new("Part")
  3981. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3982. local Place1 = mouse.Hit.p
  3983. a.formFactor = "Symmetric"
  3984. a.Size = Vector3.new(1,1,1)
  3985. a.Name = "Lazor"
  3986. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3987. a.Parent = game.Workspace
  3988. a.BrickColor = BrickColor.new(26)
  3989. a.Transparency = 0.2
  3990. a.Anchored = true
  3991. a.CanCollide = false
  3992. a.Locked = true
  3993. a.BottomSurface = "Smooth"
  3994. a.TopSurface = "Smooth"
  3995. d = Instance.new("SpecialMesh")
  3996. d.Parent = a
  3997. d.MeshType = "Brick"
  3998. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3999.  
  4000.  
  4001.  
  4002.  
  4003. checkadmin = 0
  4004. for i = 1 , #admin do
  4005. if mouse.Target.Parent.Name == admin[i] then
  4006. checkadmin = 1
  4007. end
  4008. end
  4009. if checkadmin == 0 then
  4010.  
  4011.  
  4012.  
  4013.  
  4014. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4015.  
  4016. a.BrickColor = BrickColor.new("Really black")
  4017. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4018. a.Transparency = 0.4
  4019.  
  4020. mouse.Target:Remove()
  4021.  
  4022. end
  4023. end
  4024.  
  4025.  
  4026.  
  4027. end
  4028. end
  4029.  
  4030.  
  4031.  
  4032.  
  4033.  
  4034. if mode == "Lock" then
  4035. if mouse.Target ~= nil then
  4036. local a = Instance.new("Part")
  4037. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4038. local Place1 = mouse.Hit.p
  4039. a.formFactor = "Symmetric"
  4040. a.Size = Vector3.new(1,1,1)
  4041. a.Name = "Lazor"
  4042. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4043. a.Parent = game.Workspace
  4044. a.BrickColor = BrickColor.new(26)
  4045. a.Transparency = 0.2
  4046. a.Anchored = true
  4047. a.CanCollide = false
  4048. a.Locked = true
  4049. a.BottomSurface = "Smooth"
  4050. a.TopSurface = "Smooth"
  4051. d = Instance.new("SpecialMesh")
  4052. d.Parent = a
  4053. d.MeshType = "Brick"
  4054. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4055.  
  4056.  
  4057. if mouse.Target.Parent.Name ~= ball.Name then
  4058.  
  4059. a.BrickColor = BrickColor.new("Really black")
  4060. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4061. a.Transparency = 0.4
  4062.  
  4063. mouse.Target.Locked = true
  4064.  
  4065. end
  4066.  
  4067.  
  4068.  
  4069. end
  4070. end
  4071.  
  4072.  
  4073.  
  4074.  
  4075. if mode == "UnLock" then
  4076. if mouse.Target ~= nil then
  4077. local a = Instance.new("Part")
  4078. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4079. local Place1 = mouse.Hit.p
  4080. a.formFactor = "Symmetric"
  4081. a.Size = Vector3.new(1,1,1)
  4082. a.Name = "Lazor"
  4083. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4084. a.Parent = game.Workspace
  4085. a.BrickColor = BrickColor.new(26)
  4086. a.Transparency = 0.2
  4087. a.Anchored = true
  4088. a.CanCollide = false
  4089. a.Locked = true
  4090. a.BottomSurface = "Smooth"
  4091. a.TopSurface = "Smooth"
  4092. d = Instance.new("SpecialMesh")
  4093. d.Parent = a
  4094. d.MeshType = "Brick"
  4095. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4096.  
  4097.  
  4098. if mouse.Target.Parent.Name ~= ball.Name then
  4099.  
  4100. a.BrickColor = BrickColor.new("Really black")
  4101. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4102. a.Transparency = 0.4
  4103.  
  4104. mouse.Target.Locked = false
  4105.  
  4106. end
  4107.  
  4108.  
  4109.  
  4110. end
  4111. end
  4112.  
  4113.  
  4114.  
  4115.  
  4116.  
  4117. if mode == "Burn" then
  4118. if mouse.Target ~= nil then
  4119. local a = Instance.new("Part")
  4120. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4121. local Place1 = mouse.Hit.p
  4122. a.formFactor = "Symmetric"
  4123. a.Size = Vector3.new(1,1,1)
  4124. a.Name = "Lazor"
  4125. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4126. a.Parent = game.Workspace
  4127. a.BrickColor = BrickColor.new(26)
  4128. a.Transparency = 0.2
  4129. a.Anchored = true
  4130. a.CanCollide = false
  4131. a.Locked = true
  4132. a.BottomSurface = "Smooth"
  4133. a.TopSurface = "Smooth"
  4134. d = Instance.new("SpecialMesh")
  4135. d.Parent = a
  4136. d.MeshType = "Brick"
  4137. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4138.  
  4139.  
  4140.  
  4141. checkadmin = 0
  4142. for i = 1 , #admin do
  4143. if mouse.Target.Parent.Name == admin[i] then
  4144. checkadmin = 1
  4145. end
  4146. end
  4147. if checkadmin == 0 then
  4148.  
  4149. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4150.  
  4151. a.BrickColor = BrickColor.new("Really black")
  4152. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4153. a.Transparency = 0.4
  4154.  
  4155. mouse.Target.Material = "Slate"
  4156. mouse.Target.BrickColor = BrickColor.new(26)
  4157. mouse.Target.TopSurface = "Smooth"
  4158. mouse.Target.BottomSurface = "Smooth"
  4159. mouse.Target.Anchored = true
  4160.  
  4161. end
  4162. end
  4163.  
  4164.  
  4165. end
  4166. end
  4167.  
  4168.  
  4169.  
  4170.  
  4171.  
  4172.  
  4173.  
  4174. if mode == "Hatless" then
  4175. if mouse.Target ~= nil then
  4176. local a = Instance.new("Part")
  4177. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4178. local Place1 = mouse.Hit.p
  4179. a.formFactor = "Symmetric"
  4180. a.Size = Vector3.new(1,1,1)
  4181. a.Name = "Lazor"
  4182. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4183. a.Parent = game.Workspace
  4184. a.BrickColor = BrickColor.new(26)
  4185. a.Transparency = 0.2
  4186. a.Anchored = true
  4187. a.CanCollide = false
  4188. a.Locked = true
  4189. a.BottomSurface = "Smooth"
  4190. a.TopSurface = "Smooth"
  4191. d = Instance.new("SpecialMesh")
  4192. d.Parent = a
  4193. d.MeshType = "Brick"
  4194. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4195.  
  4196.  
  4197. stuff = mouse.Target.Parent:GetChildren()
  4198. for i = 1 , #stuff do
  4199. if stuff[i].className == "Hat" then
  4200. stuff[i]:Remove()
  4201. end
  4202. end
  4203.  
  4204.  
  4205.  
  4206. end
  4207. end
  4208.  
  4209.  
  4210.  
  4211.  
  4212.  
  4213.  
  4214. if mode == "Suitless" then
  4215. if mouse.Target ~= nil then
  4216. local a = Instance.new("Part")
  4217. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4218. local Place1 = mouse.Hit.p
  4219. a.formFactor = "Symmetric"
  4220. a.Size = Vector3.new(1,1,1)
  4221. a.Name = "Lazor"
  4222. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4223. a.Parent = game.Workspace
  4224. a.BrickColor = BrickColor.new(26)
  4225. a.Transparency = 0.2
  4226. a.Anchored = true
  4227. a.CanCollide = false
  4228. a.Locked = true
  4229. a.BottomSurface = "Smooth"
  4230. a.TopSurface = "Smooth"
  4231. d = Instance.new("SpecialMesh")
  4232. d.Parent = a
  4233. d.MeshType = "Brick"
  4234. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4235.  
  4236.  
  4237. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4238. p = mouse.Target.Parent
  4239. stuff = p:GetChildren()
  4240. for i = 1 , #stuff do
  4241. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4242. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4243. stuff[i]:Remove()
  4244. end
  4245. end
  4246. end
  4247. end
  4248.  
  4249.  
  4250.  
  4251. end
  4252. end
  4253.  
  4254.  
  4255.  
  4256. if mode == "Sit" then
  4257. if mouse.Target ~= nil then
  4258. local a = Instance.new("Part")
  4259. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4260. local Place1 = mouse.Hit.p
  4261. a.formFactor = "Symmetric"
  4262. a.Size = Vector3.new(1,1,1)
  4263. a.Name = "Lazor"
  4264. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4265. a.Parent = game.Workspace
  4266. a.BrickColor = BrickColor.new(26)
  4267. a.Transparency = 0.2
  4268. a.Anchored = true
  4269. a.CanCollide = false
  4270. a.Locked = true
  4271. a.BottomSurface = "Smooth"
  4272. a.TopSurface = "Smooth"
  4273. d = Instance.new("SpecialMesh")
  4274. d.Parent = a
  4275. d.MeshType = "Brick"
  4276. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4277.  
  4278.  
  4279. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4280. if humanoid ~= nil then
  4281. humanoid.Sit = true
  4282. end
  4283.  
  4284.  
  4285.  
  4286. end
  4287. end
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297. if mode == "Slow Drag" then
  4298. if mouse.Target ~= nil then
  4299. local a = Instance.new("Part")
  4300. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4301. local Place1 = mouse.Hit.p
  4302. a.formFactor = "Symmetric"
  4303. a.Size = Vector3.new(1,1,1)
  4304. a.Name = "Lazor"
  4305. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4306. a.Parent = game.Workspace
  4307. a.BrickColor = BrickColor.new(math.random(1, 200))
  4308. a.Transparency = 0.2
  4309. a.Anchored = true
  4310. a.CanCollide = false
  4311. a.Locked = true
  4312. a.BottomSurface = "Smooth"
  4313. a.TopSurface = "Smooth"
  4314. d = Instance.new("SpecialMesh")
  4315. d.Parent = a
  4316. d.MeshType = "Brick"
  4317. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4318.  
  4319.  
  4320. checkadmin = 0
  4321. for i = 1 , #admin do
  4322. if mouse.Target.Parent.Name == admin[i] then
  4323. checkadmin = 1
  4324. end
  4325. end
  4326. if checkadmin == 0 then
  4327.  
  4328. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4329.  
  4330. a.BrickColor = BrickColor.new(math.random(1, 200))
  4331. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4332. a.Transparency = 0.1
  4333.  
  4334.  
  4335. if mouse.Target.Anchored == false then
  4336. asdf = mouse.Target
  4337. p = asdf:findFirstChild("ASDFASDF")
  4338. if p ~= nil then
  4339. p:Remove()
  4340. end
  4341. p = Instance.new("BodyVelocity")
  4342. p.Parent = asdf
  4343. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4344. p.velocity = eyeball.CFrame.lookVector * -120
  4345. p.Name = "ASDFASDF"
  4346. wait()
  4347. p = asdf:findFirstChild("ASDFASDF")
  4348. if p ~= nil then
  4349. p:Remove()
  4350. end
  4351.  
  4352. end
  4353.  
  4354.  
  4355. end
  4356. end
  4357.  
  4358.  
  4359.  
  4360.  
  4361. end
  4362. end
  4363.  
  4364.  
  4365.  
  4366.  
  4367.  
  4368. if mode == "Kick" then
  4369. if mouse.Target ~= nil then
  4370. local a = Instance.new("Part")
  4371. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4372. local Place1 = mouse.Hit.p
  4373. a.formFactor = "Symmetric"
  4374. a.Size = Vector3.new(1,1,1)
  4375. a.Name = "Lazor"
  4376. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4377. a.Parent = game.Workspace
  4378. a.BrickColor = BrickColor.new("Dark stone grey")
  4379. a.Transparency = 0.2
  4380. a.Anchored = true
  4381. a.CanCollide = false
  4382. a.Locked = true
  4383. a.BottomSurface = "Smooth"
  4384. a.TopSurface = "Smooth"
  4385. d = Instance.new("SpecialMesh")
  4386. d.Parent = a
  4387. d.MeshType = "Brick"
  4388. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4389.  
  4390. checkadmin = 0
  4391. for i = 1 , #admin do
  4392. if mouse.Target.Parent.Name == admin[i] then
  4393. checkadmin = 1
  4394. end
  4395. end
  4396. if checkadmin == 0 then
  4397.  
  4398. if mouse.Target.Parent.Name ~= me.Character.Name then
  4399.  
  4400. a.BrickColor = BrickColor.new("Really black")
  4401. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4402. a.Transparency = 0.4
  4403.  
  4404.  
  4405. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4406. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4407. end
  4408.  
  4409.  
  4410. end
  4411.  
  4412. end
  4413.  
  4414. end
  4415. end
  4416.  
  4417.  
  4418. if mode == "Ban" then
  4419. if mouse.Target ~= nil then
  4420. local a = Instance.new("Part")
  4421. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4422. local Place1 = mouse.Hit.p
  4423. a.formFactor = "Symmetric"
  4424. a.Size = Vector3.new(1,1,1)
  4425. a.Name = "Lazor"
  4426. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4427. a.Parent = game.Workspace
  4428. a.BrickColor = BrickColor.new("Dark stone grey")
  4429. a.Transparency = 0.2
  4430. a.Anchored = true
  4431. a.CanCollide = false
  4432. a.Locked = true
  4433. a.BottomSurface = "Smooth"
  4434. a.TopSurface = "Smooth"
  4435. d = Instance.new("SpecialMesh")
  4436. d.Parent = a
  4437. d.MeshType = "Brick"
  4438. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4439. checkadmin = 0
  4440. for i = 1 , #admin do
  4441. if mouse.Target.Parent.Name == admin[i] then
  4442. checkadmin = 1
  4443. end
  4444. end
  4445. if checkadmin == 0 then
  4446.  
  4447.  
  4448. if mouse.Target.Parent.Name ~= me.Character.Name then
  4449.  
  4450. a.BrickColor = BrickColor.new("Really black")
  4451. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4452. a.Transparency = 0.4
  4453.  
  4454.  
  4455. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4456. lolwut = #banned + 1
  4457. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4458. banned[lolwut] = a.Name
  4459. end
  4460.  
  4461.  
  4462. end
  4463. end
  4464.  
  4465.  
  4466. end
  4467. end
  4468.  
  4469.  
  4470.  
  4471.  
  4472.  
  4473. if mode == "Explosion" then
  4474. if mouse.Target ~= nil then
  4475. local a = Instance.new("Part")
  4476. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4477. local Place1 = mouse.Hit.p
  4478. a.formFactor = "Symmetric"
  4479. a.Size = Vector3.new(1,1,1)
  4480. a.Name = "Lazor"
  4481. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4482. a.Parent = game.Workspace
  4483. a.BrickColor = BrickColor.new(105)
  4484. a.Transparency = 0.2
  4485. a.Anchored = true
  4486. a.CanCollide = false
  4487. a.Locked = true
  4488. a.BottomSurface = "Smooth"
  4489. a.TopSurface = "Smooth"
  4490. d = Instance.new("SpecialMesh")
  4491. d.Parent = a
  4492. d.MeshType = "Brick"
  4493. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4494.  
  4495.  
  4496.  
  4497. checkadmin = 0
  4498. for i = 1 , #admin do
  4499. if mouse.Target.Parent.Name == admin[i] then
  4500. checkadmin = 1
  4501. end
  4502. end
  4503. if checkadmin == 0 then
  4504.  
  4505.  
  4506.  
  4507. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4508.  
  4509. a.BrickColor = BrickColor.new(24)
  4510. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4511. a.Transparency = 0.4
  4512.  
  4513. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4514. asdf = Instance.new("Explosion")
  4515. asdf.Parent = game.Workspace
  4516. asdf.BlastRadius = 3
  4517. asdf.Position = mouse.Hit.p
  4518. end
  4519.  
  4520. end
  4521.  
  4522.  
  4523. end
  4524. end
  4525. end
  4526.  
  4527.  
  4528.  
  4529.  
  4530. if mode == "Spy" then
  4531.  
  4532. bodyposition.position = eyeball3.Position
  4533.  
  4534. end
  4535.  
  4536.  
  4537.  
  4538.  
  4539.  
  4540.  
  4541.  
  4542.  
  4543.  
  4544. if mode == "Break" then
  4545. if mouse.Target ~= nil then
  4546. local a = Instance.new("Part")
  4547. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4548. local Place1 = mouse.Hit.p
  4549. a.formFactor = "Symmetric"
  4550. a.Size = Vector3.new(1,1,1)
  4551. a.Name = "Lazor"
  4552. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4553. a.Parent = game.Workspace
  4554. a.BrickColor = BrickColor.new(192)
  4555. a.Transparency = 0.2
  4556. a.Anchored = true
  4557. a.CanCollide = false
  4558. a.Locked = true
  4559. a.BottomSurface = "Smooth"
  4560. a.TopSurface = "Smooth"
  4561. d = Instance.new("SpecialMesh")
  4562. d.Parent = a
  4563. d.MeshType = "Brick"
  4564. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4565.  
  4566.  
  4567. checkadmin = 0
  4568. for i = 1 , #admin do
  4569. if mouse.Target.Parent.Name == admin[i] then
  4570. checkadmin = 1
  4571. end
  4572. end
  4573. if checkadmin == 0 then
  4574.  
  4575. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4576.  
  4577. a.BrickColor = BrickColor.new(192)
  4578. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4579. a.Transparency = 0.1
  4580.  
  4581. mouse.Target:BreakJoints()
  4582. mouse.Target.Anchored = false
  4583.  
  4584. end
  4585. end
  4586. end
  4587. end
  4588.  
  4589.  
  4590.  
  4591. if mode == "Fly" then
  4592.  
  4593. as = me.Character.Torso:findFirstChild("BodyGyros")
  4594. if as ~= nil then as:Remove() end
  4595. as = me.Character.Torso:findFirstChild("BodyPositions")
  4596. if as ~= nil then as:Remove() end
  4597.  
  4598. bodyposition.position = eyeball3.Position
  4599.  
  4600. g = Instance.new("BodyPosition")
  4601. g.Parent = me.Character.Torso
  4602. g.Name = "BodyPositions"
  4603. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4604. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4605. d = Instance.new("BodyGyro")
  4606. d.Parent = me.Character.Torso
  4607. d.Name = "BodyGyros"
  4608. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4609. d.D = 300
  4610. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4611.  
  4612.  
  4613.  
  4614.  
  4615. local a = Instance.new("Part")
  4616. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4617. local Place1 = me.Character.Head.Position
  4618. a.formFactor = "Symmetric"
  4619. a.Size = Vector3.new(1,1,1)
  4620. a.Name = "Lazor"
  4621. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4622. a.Parent = game.Workspace
  4623. a.BrickColor = BrickColor.new(192)
  4624. a.Transparency = 0.2
  4625. a.Anchored = true
  4626. a.CanCollide = false
  4627. a.Locked = true
  4628. a.BottomSurface = "Smooth"
  4629. a.TopSurface = "Smooth"
  4630. d = Instance.new("SpecialMesh")
  4631. d.Parent = a
  4632. d.MeshType = "Brick"
  4633. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4634.  
  4635.  
  4636.  
  4637.  
  4638.  
  4639. end
  4640.  
  4641.  
  4642.  
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652.  
  4653.  
  4654.  
  4655. if mode == "Trip" then
  4656. if mouse.Target ~= nil then
  4657. local a = Instance.new("Part")
  4658. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4659. local Place1 = mouse.Hit.p
  4660. a.formFactor = "Symmetric"
  4661. a.Size = Vector3.new(1,1,1)
  4662. a.Name = "Lazor"
  4663. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4664. a.Parent = game.Workspace
  4665. a.BrickColor = BrickColor.new("Pink")
  4666. a.Transparency = 0.2
  4667. a.Anchored = true
  4668. a.CanCollide = false
  4669. a.Locked = true
  4670. a.BottomSurface = "Smooth"
  4671. a.TopSurface = "Smooth"
  4672. d = Instance.new("SpecialMesh")
  4673. d.Parent = a
  4674. d.MeshType = "Brick"
  4675. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4676.  
  4677.  
  4678. checkadmin = 0
  4679. for i = 1 , #admin do
  4680. if mouse.Target.Parent.Name == admin[i] then
  4681. checkadmin = 1
  4682. end
  4683. end
  4684. if checkadmin == 0 then
  4685.  
  4686. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4687.  
  4688. a.BrickColor = BrickColor.new("Pink")
  4689. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4690. a.Transparency = 0.1
  4691.  
  4692. if mouse.Target.Anchored == false then
  4693. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4694. thing = mouse.Target.Parent:findFirstChild("Torso")
  4695. if thing ~= nil then
  4696. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4697. end
  4698. end
  4699. end
  4700.  
  4701. end
  4702.  
  4703. end
  4704. end
  4705.  
  4706.  
  4707.  
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714.  
  4715.  
  4716.  
  4717. if mode == "Fling" then
  4718. if mouse.Target ~= nil then
  4719. local a = Instance.new("Part")
  4720. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4721. local Place1 = mouse.Hit.p
  4722. a.formFactor = "Symmetric"
  4723. a.Size = Vector3.new(1,1,1)
  4724. a.Name = "Lazor"
  4725. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4726. a.Parent = game.Workspace
  4727. a.BrickColor = BrickColor.new(math.random(1, 200))
  4728. a.Transparency = 0.2
  4729. a.Anchored = true
  4730. a.CanCollide = false
  4731. a.Locked = true
  4732. a.BottomSurface = "Smooth"
  4733. a.TopSurface = "Smooth"
  4734. d = Instance.new("SpecialMesh")
  4735. d.Parent = a
  4736. d.MeshType = "Brick"
  4737. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4738.  
  4739. checkadmin = 0
  4740. for i = 1 , #admin do
  4741. if mouse.Target.Parent.Name == admin[i] then
  4742. checkadmin = 1
  4743. end
  4744. end
  4745. if checkadmin == 0 then
  4746.  
  4747. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4748.  
  4749. a.BrickColor = BrickColor.new(math.random(1, 200))
  4750. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4751. a.Transparency = 0.1
  4752.  
  4753. p = Instance.new("Explosion")
  4754. p.Parent = game.Workspace
  4755. p.BlastPressure = 0
  4756. p.BlastRadius = 5
  4757. p.Position = mouse.Hit.p
  4758.  
  4759. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4760. if humanoid ~= nil then
  4761. humanoid.Sit = true
  4762. torso = humanoid.Parent:findFirstChild("Torso")
  4763. if torso ~= nil then
  4764. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4765. end
  4766. end
  4767. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4768.  
  4769. end
  4770.  
  4771.  
  4772. end
  4773.  
  4774. end
  4775. end
  4776.  
  4777.  
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784.  
  4785.  
  4786. if mode == "Push" then
  4787. if mouse.Target ~= nil then
  4788. local a = Instance.new("Part")
  4789. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4790. local Place1 = mouse.Hit.p
  4791. a.formFactor = "Symmetric"
  4792. a.Size = Vector3.new(1,1,1)
  4793. a.Name = "Lazor"
  4794. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4795. a.Parent = game.Workspace
  4796. a.BrickColor = BrickColor.new(math.random(1, 200))
  4797. a.Transparency = 0.2
  4798. a.Anchored = true
  4799. a.CanCollide = false
  4800. a.Locked = true
  4801. a.BottomSurface = "Smooth"
  4802. a.TopSurface = "Smooth"
  4803. d = Instance.new("SpecialMesh")
  4804. d.Parent = a
  4805. d.MeshType = "Brick"
  4806. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4807. checkadmin = 0
  4808. for i = 1 , #admin do
  4809. if mouse.Target.Parent.Name == admin[i] then
  4810. checkadmin = 1
  4811. end
  4812. end
  4813. if checkadmin == 0 then
  4814.  
  4815. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4816.  
  4817. a.BrickColor = BrickColor.new(math.random(1, 200))
  4818. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4819. a.Transparency = 0.1
  4820.  
  4821.  
  4822. if mouse.Target.Anchored == false then
  4823. asdf = mouse.Target
  4824. p = asdf:findFirstChild("ASDFASDF")
  4825. if p ~= nil then
  4826. p:Remove()
  4827. end
  4828. p = Instance.new("BodyVelocity")
  4829. p.Parent = asdf
  4830. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4831. p.velocity = eyeball.CFrame.lookVector * 200
  4832. p.Name = "ASDFASDF"
  4833. wait()
  4834. p = asdf:findFirstChild("ASDFASDF")
  4835. if p ~= nil then
  4836. p:Remove()
  4837. end
  4838.  
  4839. end
  4840.  
  4841. end
  4842. end
  4843.  
  4844.  
  4845.  
  4846.  
  4847. end
  4848. end
  4849.  
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858.  
  4859. if mode == "ForceField" then
  4860. if mouse.Target ~= nil then
  4861. local a = Instance.new("Part")
  4862. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4863. local Place1 = mouse.Hit.p
  4864. a.formFactor = "Symmetric"
  4865. a.Size = Vector3.new(1,1,1)
  4866. a.Name = "Lazor"
  4867. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4868. a.Parent = game.Workspace
  4869. a.BrickColor = BrickColor.new("Brown")
  4870. a.Transparency = 0.2
  4871. a.Anchored = true
  4872. a.CanCollide = false
  4873. a.Locked = true
  4874. a.BottomSurface = "Smooth"
  4875. a.TopSurface = "Smooth"
  4876. d = Instance.new("SpecialMesh")
  4877. d.Parent = a
  4878. d.MeshType = "Brick"
  4879. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4880.  
  4881. ff = mouse.Target:findFirstChild("ForceField")
  4882. if ff == nil then
  4883. if mouse.Target.Parent ~= ball then
  4884. a.BrickColor = BrickColor.new("Brown")
  4885. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4886. a.Transparency = 0.1
  4887. p = Instance.new("ForceField")
  4888. p.Parent = mouse.Target
  4889. end
  4890. end
  4891.  
  4892.  
  4893.  
  4894.  
  4895. end
  4896. end
  4897.  
  4898.  
  4899. if mode == "UnForceField" then
  4900. if mouse.Target ~= nil then
  4901. local a = Instance.new("Part")
  4902. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4903. local Place1 = mouse.Hit.p
  4904. a.formFactor = "Symmetric"
  4905. a.Size = Vector3.new(1,1,1)
  4906. a.Name = "Lazor"
  4907. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4908. a.Parent = game.Workspace
  4909. a.BrickColor = BrickColor.new("Cool yellow")
  4910. a.Transparency = 0.2
  4911. a.Anchored = true
  4912. a.CanCollide = false
  4913. a.Locked = true
  4914. a.BottomSurface = "Smooth"
  4915. a.TopSurface = "Smooth"
  4916. d = Instance.new("SpecialMesh")
  4917. d.Parent = a
  4918. d.MeshType = "Brick"
  4919. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4920.  
  4921. ff = mouse.Target:findFirstChild("ForceField")
  4922. if ff ~= nil then
  4923.  
  4924. a.BrickColor = BrickColor.new("Brown")
  4925. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4926. a.Transparency = 0.1
  4927. ff:Remove()
  4928.  
  4929. p = mouse.Target.Parent:findFirstChild("ForceField")
  4930. if p ~= nil then p:Remove() end
  4931.  
  4932. end
  4933.  
  4934.  
  4935.  
  4936.  
  4937. end
  4938. end
  4939.  
  4940.  
  4941.  
  4942.  
  4943. if mode == "NilGrav" then
  4944. if mouse.Target ~= nil then
  4945. local a = Instance.new("Part")
  4946. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4947. local Place1 = mouse.Hit.p
  4948. a.formFactor = "Symmetric"
  4949. a.Size = Vector3.new(1,1,1)
  4950. a.Name = "Lazor"
  4951. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4952. a.Parent = game.Workspace
  4953. a.BrickColor = BrickColor.new(26)
  4954. a.Transparency = 0.2
  4955. a.Anchored = true
  4956. a.CanCollide = false
  4957. a.Locked = true
  4958. a.BottomSurface = "Smooth"
  4959. a.TopSurface = "Smooth"
  4960. d = Instance.new("SpecialMesh")
  4961. d.Parent = a
  4962. d.MeshType = "Brick"
  4963. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4964.  
  4965. ff = mouse.Target:findFirstChild("BodyPosition")
  4966. if ff == nil then
  4967. if mouse.Target.Parent ~= ball then
  4968. a.BrickColor = BrickColor.new(1)
  4969. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4970. a.Transparency = 0.1
  4971. p = Instance.new("BodyPosition")
  4972. p.Parent = mouse.Target
  4973. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4974. p.position = mouse.Hit.p
  4975. end
  4976. end
  4977.  
  4978.  
  4979.  
  4980.  
  4981. end
  4982. end
  4983.  
  4984.  
  4985. if mode == "UnNilGrav" then
  4986. if mouse.Target ~= nil then
  4987. local a = Instance.new("Part")
  4988. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4989. local Place1 = mouse.Hit.p
  4990. a.formFactor = "Symmetric"
  4991. a.Size = Vector3.new(1,1,1)
  4992. a.Name = "Lazor"
  4993. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4994. a.Parent = game.Workspace
  4995. a.BrickColor = BrickColor.new(26)
  4996. a.Transparency = 0.2
  4997. a.Anchored = true
  4998. a.CanCollide = false
  4999. a.Locked = true
  5000. a.BottomSurface = "Smooth"
  5001. a.TopSurface = "Smooth"
  5002. d = Instance.new("SpecialMesh")
  5003. d.Parent = a
  5004. d.MeshType = "Brick"
  5005. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5006.  
  5007. ff = mouse.Target:findFirstChild("BodyPosition")
  5008. if ff ~= nil then
  5009. if mouse.Target.Parent ~= ball then
  5010. a.BrickColor = BrickColor.new(1)
  5011. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5012. a.Transparency = 0.1
  5013. ff:Remove()
  5014. end
  5015. end
  5016.  
  5017.  
  5018.  
  5019.  
  5020. end
  5021. end
  5022.  
  5023.  
  5024.  
  5025.  
  5026.  
  5027.  
  5028.  
  5029. if mode == "Invisible" then
  5030. if mouse.Target ~= nil then
  5031. local a = Instance.new("Part")
  5032. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5033. local Place1 = mouse.Hit.p
  5034. a.formFactor = "Symmetric"
  5035. a.Size = Vector3.new(1,1,1)
  5036. a.Name = "Lazor"
  5037. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5038. a.Parent = game.Workspace
  5039. a.BrickColor = BrickColor.new(1)
  5040. a.Transparency = 0.5
  5041. a.Anchored = true
  5042. a.CanCollide = false
  5043. a.Locked = true
  5044. a.BottomSurface = "Smooth"
  5045. a.TopSurface = "Smooth"
  5046. d = Instance.new("SpecialMesh")
  5047. d.Parent = a
  5048. d.MeshType = "Brick"
  5049. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5050.  
  5051.  
  5052. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5053.  
  5054. a.BrickColor = BrickColor.new(1)
  5055. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5056. a.Transparency = 0.3
  5057. if mouse.Target.Transparency < 1 then
  5058. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5059. end
  5060.  
  5061. end
  5062.  
  5063.  
  5064.  
  5065.  
  5066. end
  5067. end
  5068.  
  5069.  
  5070.  
  5071. if mode == "Visible" then
  5072. if mouse.Target ~= nil then
  5073. local a = Instance.new("Part")
  5074. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5075. local Place1 = mouse.Hit.p
  5076. a.formFactor = "Symmetric"
  5077. a.Size = Vector3.new(1,1,1)
  5078. a.Name = "Lazor"
  5079. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5080. a.Parent = game.Workspace
  5081. a.BrickColor = BrickColor.new(1)
  5082. a.Transparency = 0.5
  5083. a.Anchored = true
  5084. a.CanCollide = false
  5085. a.Locked = true
  5086. a.BottomSurface = "Smooth"
  5087. a.TopSurface = "Smooth"
  5088. d = Instance.new("SpecialMesh")
  5089. d.Parent = a
  5090. d.MeshType = "Brick"
  5091. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5092.  
  5093.  
  5094. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5095.  
  5096. a.BrickColor = BrickColor.new(1)
  5097. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5098. a.Transparency = 0.3
  5099. if mouse.Target.Transparency > 0 then
  5100. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5101. end
  5102.  
  5103. end
  5104.  
  5105.  
  5106.  
  5107.  
  5108. end
  5109. end
  5110.  
  5111.  
  5112.  
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118.  
  5119.  
  5120.  
  5121. if mode == "Shield" then
  5122.  
  5123. a = Instance.new("Part")
  5124. a.formFactor = "Symmetric"
  5125. a.Size = Vector3.new(12,12,2)
  5126. a.Name = "Lazor"
  5127. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5128. a.Parent = game.Workspace
  5129. a.BrickColor = BrickColor.new(1)
  5130. a.Transparency = 0.5
  5131. a.Reflectance = 0.1
  5132. a.Anchored = true
  5133. a.Locked = true
  5134. a.BottomSurface = "Smooth"
  5135. a.TopSurface = "Smooth"
  5136.  
  5137. a2 = Instance.new("Part")
  5138. a2.formFactor = "Symmetric"
  5139. a2.Size = Vector3.new(20,12,2)
  5140. a2.Name = "Lazor"
  5141. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5142. a2.Parent = a
  5143. a2.BrickColor = BrickColor.new(1)
  5144. a2.Transparency = 0.5
  5145. a2.Reflectance = 0.1
  5146. a2.Anchored = true
  5147. a2.Locked = true
  5148. a2.BottomSurface = "Smooth"
  5149. a2.TopSurface = "Smooth"
  5150.  
  5151. a2 = Instance.new("Part")
  5152. a2.formFactor = "Symmetric"
  5153. a2.Size = Vector3.new(20,12,2)
  5154. a2.Name = "Lazor"
  5155. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5156. a2.Parent = a
  5157. a2.BrickColor = BrickColor.new(1)
  5158. a2.Transparency = 0.5
  5159. a2.Reflectance = 0.1
  5160. a2.Anchored = true
  5161. a2.Locked = true
  5162. a2.BottomSurface = "Smooth"
  5163. a2.TopSurface = "Smooth"
  5164.  
  5165.  
  5166. a2 = Instance.new("Part")
  5167. a2.formFactor = "Symmetric"
  5168. a2.Size = Vector3.new(12,20,2)
  5169. a2.Name = "Lazor"
  5170. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5171. a2.Parent = a
  5172. a2.BrickColor = BrickColor.new(1)
  5173. a2.Transparency = 0.5
  5174. a2.Reflectance = 0.1
  5175. a2.Anchored = true
  5176. a2.Locked = true
  5177. a2.BottomSurface = "Smooth"
  5178. a2.TopSurface = "Smooth"
  5179.  
  5180. a2 = Instance.new("Part")
  5181. a2.formFactor = "Symmetric"
  5182. a2.Size = Vector3.new(12,20,2)
  5183. a2.Name = "Lazor"
  5184. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5185. a2.Parent = a
  5186. a2.BrickColor = BrickColor.new(1)
  5187. a2.Transparency = 0.5
  5188. a2.Reflectance = 0.1
  5189. a2.Anchored = true
  5190. a2.Locked = true
  5191. a2.BottomSurface = "Smooth"
  5192. a2.TopSurface = "Smooth"
  5193.  
  5194.  
  5195. end
  5196.  
  5197.  
  5198.  
  5199.  
  5200.  
  5201.  
  5202. if mode == "Absorb" then
  5203.  
  5204. stuff = game.Workspace:GetChildren()
  5205. for i = 1 , #stuff do
  5206. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5207.  
  5208. checkadmin = 0
  5209. for i = 1 , #admin do
  5210. if stuff[i].Name == admin[i] then
  5211. checkadmin = 1
  5212. end
  5213. end
  5214. if checkadmin == 0 then
  5215.  
  5216. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5217. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5218. d = stuff[i]:findFirstChild("BodyPosition")
  5219. if d == nil then
  5220. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5221. stuff[i].CanCollide = false
  5222. stuff[i]:BreakJoints()
  5223. stuff[i].Anchored = false
  5224. a = Instance.new("BodyPosition")
  5225. a.Parent = stuff[i]
  5226. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5227. a.position = eyeball.Position
  5228. end
  5229. if d ~= nil then
  5230. d.BodyPosition.position = eyeball.Position
  5231. end
  5232. end
  5233. end
  5234.  
  5235.  
  5236. if stuff[i].className == "Model" then
  5237. asdf = stuff[i]:GetChildren()
  5238. for i = 1 , #asdf do
  5239. if asdf[i] ~= ball then
  5240. if asdf[i].className == "Part" then
  5241.  
  5242.  
  5243. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5244. d = asdf[i]:findFirstChild("BodyPosition")
  5245. if d == nil then
  5246. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5247. asdf[i].CanCollide = false
  5248. asdf[i]:BreakJoints()
  5249. asdf[i].Anchored = false
  5250. a = Instance.new("BodyPosition")
  5251. a.Parent = asdf[i]
  5252. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5253. a.position = eyeball.Position
  5254. end
  5255. if d ~= nil then
  5256. d.BodyPosition.position = eyeball.Position
  5257. end
  5258. end
  5259.  
  5260.  
  5261. end
  5262. end
  5263. end
  5264. end
  5265. end
  5266.  
  5267.  
  5268. end
  5269. end
  5270.  
  5271. end
  5272.  
  5273.  
  5274.  
  5275.  
  5276.  
  5277.  
  5278.  
  5279.  
  5280.  
  5281. if mode == "BaleFire" then
  5282.  
  5283.  
  5284.  
  5285.  
  5286. for i = 1 , 300/5 do
  5287. BaleFireValue = BaleFireValue + 5
  5288. a = Instance.new("Part")
  5289. a.formFactor = "Symmetric"
  5290. a.CanCollide = false
  5291. a.Size = Vector3.new(1,1,1)
  5292. a.Name = "Lazor"
  5293. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5294. a.Parent = game.Workspace
  5295. a.BrickColor = BrickColor.new(1)
  5296. a.Transparency = 1
  5297. a.Anchored = true
  5298. a.Locked = true
  5299. a.BottomSurface = "Smooth"
  5300. a.TopSurface = "Smooth"
  5301. d = Instance.new("Explosion")
  5302. d.Parent = game.Workspace
  5303. d.BlastRadius = 5
  5304. d.Position = a.Position
  5305. end
  5306.  
  5307.  
  5308. end
  5309.  
  5310.  
  5311.  
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319.  
  5320.  
  5321.  
  5322. if mode == "Machine Gun" then
  5323.  
  5324.  
  5325. if mouse.Target ~= nil then
  5326. local a = Instance.new("Part")
  5327. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5328. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5329. a.formFactor = "Symmetric"
  5330. a.Size = Vector3.new(1,1,1)
  5331. a.Name = "Lazor"
  5332. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5333. a.Parent = game.Workspace
  5334. a.BrickColor = BrickColor.new(24)
  5335. a.Transparency = 0.5
  5336. a.Anchored = true
  5337. a.CanCollide = false
  5338. a.Locked = true
  5339. a.BottomSurface = "Smooth"
  5340. a.TopSurface = "Smooth"
  5341. d = Instance.new("SpecialMesh")
  5342. d.Parent = a
  5343. d.MeshType = "Brick"
  5344. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5345. shotsound:play()
  5346.  
  5347. checkadmin = 0
  5348. for i = 1 , #admin do
  5349. if mouse.Target.Parent.Name == admin[i] then
  5350. checkadmin = 1
  5351. end
  5352. end
  5353. if checkadmin == 0 then
  5354.  
  5355. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5356.  
  5357. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5358. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5359. humanoid.MaxHealth = 100
  5360. humanoid.Health = humanoid.Health - 3
  5361. end
  5362. end
  5363.  
  5364. end
  5365. end
  5366.  
  5367. end
  5368.  
  5369.  
  5370.  
  5371.  
  5372.  
  5373.  
  5374.  
  5375.  
  5376.  
  5377. if mode == "Capture" then
  5378. if mouse.Target ~= nil then
  5379. local a = Instance.new("Part")
  5380. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5381. local Place1 = mouse.Hit.p
  5382. a.formFactor = "Symmetric"
  5383. a.Size = Vector3.new(1,1,1)
  5384. a.Name = "Lazor"
  5385. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5386. a.Parent = game.Workspace
  5387. a.Transparency = 0.5
  5388. a.Anchored = true
  5389. a.CanCollide = false
  5390. a.Locked = true
  5391. a.BottomSurface = "Smooth"
  5392. a.TopSurface = "Smooth"
  5393. d = Instance.new("SpecialMesh")
  5394. d.Parent = a
  5395. d.MeshType = "Brick"
  5396. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5397.  
  5398.  
  5399.  
  5400.  
  5401. checkadmin = 0
  5402. for i = 1 , #admin do
  5403. if mouse.Target.Parent.Name == admin[i] then
  5404. checkadmin = 1
  5405. end
  5406. end
  5407. if checkadmin == 0 then
  5408.  
  5409. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5410.  
  5411. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5412. a.Transparency = 0.3
  5413. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5414. if h ~= nil then
  5415. d = h.Parent:findFirstChild("Torso")
  5416. if d ~= nil then
  5417. weld = Instance.new("Weld")
  5418. weld.Parent = eyeball
  5419. weld.Part0 = eyeball
  5420. weld.Part1 = d
  5421. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5422. end
  5423. end
  5424.  
  5425. end
  5426. end
  5427.  
  5428.  
  5429.  
  5430.  
  5431. end
  5432. end
  5433.  
  5434.  
  5435.  
  5436.  
  5437.  
  5438.  
  5439.  
  5440.  
  5441.  
  5442.  
  5443. if mode == "Slaughter" then
  5444. if mouse.Target ~= nil then
  5445. local a = Instance.new("Part")
  5446. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5447. local Place1 = mouse.Hit.p
  5448. a.formFactor = "Symmetric"
  5449. a.Size = Vector3.new(1,1,1)
  5450. a.Name = "Lazor"
  5451. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5452. a.Parent = game.Workspace
  5453. a.BrickColor = BrickColor.new(26)
  5454. a.Transparency = 0.2
  5455. a.Anchored = true
  5456. a.CanCollide = false
  5457. a.Locked = true
  5458. a.BottomSurface = "Smooth"
  5459. a.TopSurface = "Smooth"
  5460. d = Instance.new("SpecialMesh")
  5461. d.Parent = a
  5462. d.MeshType = "Brick"
  5463. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5464.  
  5465. checkadmin = 0
  5466. for i = 1 , #admin do
  5467. if mouse.Target.Parent.Name == admin[i] then
  5468. checkadmin = 1
  5469. end
  5470. end
  5471. if checkadmin == 0 then
  5472.  
  5473. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5474.  
  5475. a.BrickColor = BrickColor.new("Really black")
  5476. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5477. a.Transparency = 0.4
  5478.  
  5479. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5480. if h ~= nil then
  5481. h.MaxHealth = 0
  5482. h.Health = 0
  5483. for i = 1 , math.random(5, 7) do
  5484. p = Instance.new("Part")
  5485. p.Parent = h.Parent
  5486. p.Size = Vector3.new(1, 1, 1)
  5487. p.BrickColor = BrickColor.new(21)
  5488. p.CanCollide = false
  5489. p.Locked = true
  5490. p.TopSurface = "Smooth"
  5491. p.BottomSurface = "Smooth"
  5492. p.CFrame = mouse.Target.CFrame
  5493. d = Instance.new("SpecialMesh")
  5494. d.Parent = p
  5495. d.MeshType = "Brick"
  5496. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5497. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5498. end
  5499. end
  5500. end
  5501. end
  5502.  
  5503.  
  5504.  
  5505. end
  5506. end
  5507.  
  5508.  
  5509.  
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518.  
  5519. if mode == "Jail" then
  5520. if mouse.Target ~= nil then
  5521. local a = Instance.new("Part")
  5522. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5523. local Place1 = mouse.Hit.p
  5524. a.formFactor = "Symmetric"
  5525. a.Size = Vector3.new(1,1,1)
  5526. a.Name = "Lazor"
  5527. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5528. a.Parent = game.Workspace
  5529. a.BrickColor = BrickColor.new(26)
  5530. a.Transparency = 0.2
  5531. a.Anchored = true
  5532. a.CanCollide = false
  5533. a.Locked = true
  5534. a.BottomSurface = "Smooth"
  5535. a.TopSurface = "Smooth"
  5536. d = Instance.new("SpecialMesh")
  5537. d.Parent = a
  5538. d.MeshType = "Brick"
  5539. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5540.  
  5541.  
  5542. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5543.  
  5544. a.BrickColor = BrickColor.new("Really black")
  5545. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5546. a.Transparency = 0.4
  5547.  
  5548.  
  5549.  
  5550. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5551. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5552. p = a:findFirstChild("Backpack")
  5553. if p ~= nil then
  5554. stuff = p:GetChildren()
  5555. for i = 1 , #stuff do
  5556. stuff[i]:Remove()
  5557. end
  5558. end
  5559. s = a.Character:GetChildren()
  5560. for i = 1 , #s do
  5561. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5562. s[i]:Remove()
  5563. end
  5564. end
  5565. end
  5566.  
  5567. p = mouse.Target.Parent:findFirstChild("Torso")
  5568. if p ~= nil then
  5569.  
  5570. b = Instance.new("Model")
  5571. b.Parent = me.Character
  5572. b.Name = "Jail"
  5573. c = Instance.new("Part")
  5574. c.Parent = b
  5575. c.TopSurface = "Smooth"
  5576. c.BottomSurface = "Smooth"
  5577. c.Locked = true
  5578. c.BrickColor = BrickColor.new(26)
  5579. c.formFactor = "Symmetric"
  5580. c.Size = Vector3.new(18, 2, 2)
  5581. c.Anchored = true
  5582. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5583. c = Instance.new("Part")
  5584. c.Parent = b
  5585. c.TopSurface = "Smooth"
  5586. c.BottomSurface = "Smooth"
  5587. c.Locked = true
  5588. c.BrickColor = BrickColor.new(26)
  5589. c.formFactor = "Symmetric"
  5590. c.Size = Vector3.new(18, 2, 2)
  5591. c.Anchored = true
  5592. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5593. c = Instance.new("Part")
  5594. c.Parent = b
  5595. c.TopSurface = "Smooth"
  5596. c.BottomSurface = "Smooth"
  5597. c.Locked = true
  5598. c.BrickColor = BrickColor.new(26)
  5599. c.formFactor = "Symmetric"
  5600. c.Size = Vector3.new(18, 2, 2)
  5601. c.Anchored = true
  5602. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5603. c = Instance.new("Part")
  5604. c.Parent = b
  5605. c.TopSurface = "Smooth"
  5606. c.BottomSurface = "Smooth"
  5607. c.Locked = true
  5608. c.BrickColor = BrickColor.new(26)
  5609. c.formFactor = "Symmetric"
  5610. c.Size = Vector3.new(18, 2, 2)
  5611. c.Anchored = true
  5612. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5613. c = Instance.new("Part")
  5614. c.Parent = b
  5615. c.TopSurface = "Smooth"
  5616. c.BottomSurface = "Smooth"
  5617. c.Locked = true
  5618. c.BrickColor = BrickColor.new(26)
  5619. c.formFactor = "Symmetric"
  5620. c.Size = Vector3.new(2, 2, 18)
  5621. c.Anchored = true
  5622. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5623. c = Instance.new("Part")
  5624. c.Parent = b
  5625. c.TopSurface = "Smooth"
  5626. c.BottomSurface = "Smooth"
  5627. c.Locked = true
  5628. c.BrickColor = BrickColor.new(26)
  5629. c.formFactor = "Symmetric"
  5630. c.Size = Vector3.new(2, 2, 18)
  5631. c.Anchored = true
  5632. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5633. c = Instance.new("Part")
  5634. c.Parent = b
  5635. c.TopSurface = "Smooth"
  5636. c.BottomSurface = "Smooth"
  5637. c.Locked = true
  5638. c.BrickColor = BrickColor.new(26)
  5639. c.formFactor = "Symmetric"
  5640. c.Size = Vector3.new(2, 2, 18)
  5641. c.Anchored = true
  5642. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5643. c = Instance.new("Part")
  5644. c.Parent = b
  5645. c.TopSurface = "Smooth"
  5646. c.BottomSurface = "Smooth"
  5647. c.Locked = true
  5648. c.BrickColor = BrickColor.new(26)
  5649. c.formFactor = "Symmetric"
  5650. c.Size = Vector3.new(2, 2, 18)
  5651. c.Anchored = true
  5652. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5653. c = Instance.new("Part")
  5654. c.Parent = b
  5655. c.TopSurface = "Smooth"
  5656. c.BottomSurface = "Smooth"
  5657. c.Locked = true
  5658. c.BrickColor = BrickColor.new(26)
  5659. c.formFactor = "Symmetric"
  5660. c.Size = Vector3.new(2, 18, 2)
  5661. c.Anchored = true
  5662. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5663. c = Instance.new("Part")
  5664. c.Parent = b
  5665. c.TopSurface = "Smooth"
  5666. c.BottomSurface = "Smooth"
  5667. c.Locked = true
  5668. c.BrickColor = BrickColor.new(26)
  5669. c.formFactor = "Symmetric"
  5670. c.Size = Vector3.new(2, 18, 2)
  5671. c.Anchored = true
  5672. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5673. c = Instance.new("Part")
  5674. c.Parent = b
  5675. c.TopSurface = "Smooth"
  5676. c.BottomSurface = "Smooth"
  5677. c.Locked = true
  5678. c.BrickColor = BrickColor.new(26)
  5679. c.formFactor = "Symmetric"
  5680. c.Size = Vector3.new(2, 18, 2)
  5681. c.Anchored = true
  5682. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5683. c = Instance.new("Part")
  5684. c.Parent = b
  5685. c.TopSurface = "Smooth"
  5686. c.BottomSurface = "Smooth"
  5687. c.Locked = true
  5688. c.BrickColor = BrickColor.new(26)
  5689. c.formFactor = "Symmetric"
  5690. c.Size = Vector3.new(2, 18, 2)
  5691. c.Anchored = true
  5692. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5693.  
  5694.  
  5695. c = Instance.new("Part")
  5696. c.Parent = b
  5697. c.TopSurface = "Smooth"
  5698. c.BottomSurface = "Smooth"
  5699. c.Locked = true
  5700. c.BrickColor = BrickColor.new(23)
  5701. c.Transparency = 0.5
  5702. c.Reflectance = 0.1
  5703. c.formFactor = "Symmetric"
  5704. c.Size = Vector3.new(1, 16, 16)
  5705. c.Anchored = true
  5706. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5707. c = Instance.new("Part")
  5708. c.Parent = b
  5709. c.TopSurface = "Smooth"
  5710. c.BottomSurface = "Smooth"
  5711. c.Locked = true
  5712. c.BrickColor = BrickColor.new(23)
  5713. c.Transparency = 0.5
  5714. c.Reflectance = 0.1
  5715. c.formFactor = "Symmetric"
  5716. c.Size = Vector3.new(1, 16, 16)
  5717. c.Anchored = true
  5718. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5719. c = Instance.new("Part")
  5720. c.Parent = b
  5721. c.TopSurface = "Smooth"
  5722. c.BottomSurface = "Smooth"
  5723. c.Locked = true
  5724. c.BrickColor = BrickColor.new(23)
  5725. c.Transparency = 0.5
  5726. c.Reflectance = 0.1
  5727. c.formFactor = "Symmetric"
  5728. c.Size = Vector3.new(16, 16, 1)
  5729. c.Anchored = true
  5730. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5731. c = Instance.new("Part")
  5732. c.Parent = b
  5733. c.TopSurface = "Smooth"
  5734. c.BottomSurface = "Smooth"
  5735. c.Locked = true
  5736. c.BrickColor = BrickColor.new(23)
  5737. c.Transparency = 0.5
  5738. c.Reflectance = 0.1
  5739. c.formFactor = "Symmetric"
  5740. c.Size = Vector3.new(16, 16, 1)
  5741. c.Anchored = true
  5742. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5743. c = Instance.new("Part")
  5744. c.Parent = b
  5745. c.TopSurface = "Smooth"
  5746. c.BottomSurface = "Smooth"
  5747. c.Locked = true
  5748. c.BrickColor = BrickColor.new(23)
  5749. c.Transparency = 0.5
  5750. c.Reflectance = 0.1
  5751. c.formFactor = "Symmetric"
  5752. c.Size = Vector3.new(16, 1, 16)
  5753. c.Anchored = true
  5754. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5755. c = Instance.new("Part")
  5756. c.Parent = b
  5757. c.TopSurface = "Smooth"
  5758. c.BottomSurface = "Smooth"
  5759. c.Locked = true
  5760. c.BrickColor = BrickColor.new(23)
  5761. c.Transparency = 0.5
  5762. c.Reflectance = 0.1
  5763. c.formFactor = "Symmetric"
  5764. c.Size = Vector3.new(16, 1, 16)
  5765. c.Anchored = true
  5766. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5767.  
  5768. end
  5769. end
  5770. end
  5771.  
  5772.  
  5773. end
  5774.  
  5775.  
  5776.  
  5777.  
  5778. if mode == "UnJail" then
  5779. if mouse.Target ~= nil then
  5780. local a = Instance.new("Part")
  5781. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5782. local Place1 = mouse.Hit.p
  5783. a.formFactor = "Symmetric"
  5784. a.Size = Vector3.new(1,1,1)
  5785. a.Name = "Lazor"
  5786. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5787. a.Parent = game.Workspace
  5788. a.BrickColor = BrickColor.new(26)
  5789. a.Transparency = 0.2
  5790. a.Anchored = true
  5791. a.CanCollide = false
  5792. a.Locked = true
  5793. a.BottomSurface = "Smooth"
  5794. a.TopSurface = "Smooth"
  5795. d = Instance.new("SpecialMesh")
  5796. d.Parent = a
  5797. d.MeshType = "Brick"
  5798. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5799.  
  5800.  
  5801.  
  5802. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5803.  
  5804. a.BrickColor = BrickColor.new("Really black")
  5805. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5806. a.Transparency = 0.4
  5807.  
  5808.  
  5809. if mouse.Target.Parent.Name == "Jail" then
  5810. mouse.Target.Parent:Remove()
  5811. end
  5812. end
  5813.  
  5814.  
  5815.  
  5816. end
  5817. end
  5818.  
  5819.  
  5820.  
  5821.  
  5822.  
  5823.  
  5824.  
  5825. if mode == "Faint" then
  5826. if mouse.Target ~= nil then
  5827. local a = Instance.new("Part")
  5828. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5829. local Place1 = mouse.Hit.p
  5830. a.formFactor = "Symmetric"
  5831. a.Size = Vector3.new(1,1,1)
  5832. a.Name = "Lazor"
  5833. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5834. a.Parent = game.Workspace
  5835. a.BrickColor = BrickColor.new(26)
  5836. a.Transparency = 0.2
  5837. a.Anchored = true
  5838. a.CanCollide = false
  5839. a.Locked = true
  5840. a.BottomSurface = "Smooth"
  5841. a.TopSurface = "Smooth"
  5842. d = Instance.new("SpecialMesh")
  5843. d.Parent = a
  5844. d.MeshType = "Brick"
  5845. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5846.  
  5847. checkadmin = 0
  5848. for i = 1 , #admin do
  5849. if mouse.Target.Parent.Name == admin[i] then
  5850. checkadmin = 1
  5851. end
  5852. end
  5853. if checkadmin == 0 then
  5854.  
  5855. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5856.  
  5857. a.BrickColor = BrickColor.new("Really black")
  5858. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5859. a.Transparency = 0.4
  5860.  
  5861.  
  5862.  
  5863. torso = mouse.Target.Parent:findFirstChild("Torso")
  5864. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5865. if h ~= nil then
  5866. h.MaxHealth = 100
  5867. h.Health = 1
  5868. end
  5869. if torso ~= nil then
  5870. asdf = torso:findFirstChild("BodyGyro")
  5871. if asdf == nil then
  5872. torso.CFrame = CFrame.new(torso.Position)
  5873. p = Instance.new("BodyGyro")
  5874. p.Parent = torso
  5875. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5876. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5877. p.D = 50
  5878. a = Instance.new("BodyVelocity")
  5879. a.Parent = torso
  5880. a.velocity = Vector3.new(0, -10, 0)
  5881. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5882. end
  5883. end
  5884.  
  5885.  
  5886.  
  5887. end
  5888. end
  5889.  
  5890.  
  5891. end
  5892. end
  5893.  
  5894.  
  5895.  
  5896.  
  5897. if mode == "Draw" then
  5898. if mouse.Target ~= nil then
  5899. local a = Instance.new("Part")
  5900. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5901. local Place1 = mouse.Hit.p
  5902. a.formFactor = "Symmetric"
  5903. a.Size = Vector3.new(1,1,1)
  5904. a.Name = "Lazor"
  5905. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5906. a.Parent = game.Workspace
  5907. a.BrickColor = BrickColor.new(26)
  5908. a.Transparency = 0.2
  5909. a.Anchored = true
  5910. a.CanCollide = false
  5911. a.Locked = true
  5912. a.BottomSurface = "Smooth"
  5913. a.TopSurface = "Smooth"
  5914. d = Instance.new("SpecialMesh")
  5915. d.Parent = a
  5916. d.MeshType = "Brick"
  5917. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5918.  
  5919.  
  5920. a.BrickColor = BrickColor.new("Really black")
  5921. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5922. a.Transparency = 0.4
  5923.  
  5924. a = game.Workspace:findFirstChild("Base")
  5925. if a ~= nil then
  5926.  
  5927. p = Instance.new("Part")
  5928. p.Parent = game.Workspace
  5929. p.BrickColor = BrickColor.new(26)
  5930. p.TopSurface = "Smooth"
  5931. p.BottomSurface = "Smooth"
  5932. p.Anchored = true
  5933. p.formFactor = "Plate"
  5934. p.Size = Vector3.new(3, 0.4, 3)
  5935. p.Locked = true
  5936. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5937.  
  5938. end
  5939.  
  5940. end
  5941. end
  5942.  
  5943.  
  5944.  
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950.  
  5951.  
  5952.  
  5953. if mode == "Random Colors" then
  5954. if mouse.Target ~= nil then
  5955. local a = Instance.new("Part")
  5956. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5957. local Place1 = mouse.Hit.p
  5958. a.formFactor = "Symmetric"
  5959. a.Size = Vector3.new(1,1,1)
  5960. a.Name = "Lazor"
  5961. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5962. a.Parent = game.Workspace
  5963. a.BrickColor = BrickColor.new(math.random(1, 200))
  5964. a.Transparency = 0.5
  5965. a.Anchored = true
  5966. a.CanCollide = false
  5967. a.Locked = true
  5968. a.BottomSurface = "Smooth"
  5969. a.TopSurface = "Smooth"
  5970. d = Instance.new("SpecialMesh")
  5971. d.Parent = a
  5972. d.MeshType = "Brick"
  5973. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5974.  
  5975. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5976.  
  5977. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5978. end
  5979.  
  5980. end
  5981. end
  5982.  
  5983.  
  5984.  
  5985.  
  5986.  
  5987.  
  5988.  
  5989. if mode == "Steal Color" then
  5990. if mouse.Target ~= nil then
  5991.  
  5992. eyeball22.BrickColor = mouse.Target.BrickColor
  5993.  
  5994. local a = Instance.new("Part")
  5995. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5996. local Place1 = mouse.Hit.p
  5997. a.formFactor = "Symmetric"
  5998. a.Size = Vector3.new(1,1,1)
  5999. a.Name = "Lazor"
  6000. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6001. a.Parent = game.Workspace
  6002. a.BrickColor = eyeball22.BrickColor
  6003. a.Transparency = 0.5
  6004. a.Anchored = true
  6005. a.CanCollide = false
  6006. a.Locked = true
  6007. a.BottomSurface = "Smooth"
  6008. a.TopSurface = "Smooth"
  6009. d = Instance.new("SpecialMesh")
  6010. d.Parent = a
  6011. d.MeshType = "Brick"
  6012. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6013.  
  6014.  
  6015.  
  6016. end
  6017. end
  6018.  
  6019.  
  6020.  
  6021. if mode == "Give Color" then
  6022. if mouse.Target ~= nil then
  6023.  
  6024. if mouse.Target.Parent.Name ~= ball.Name then
  6025. mouse.Target.BrickColor = eyeball22.BrickColor
  6026.  
  6027. local a = Instance.new("Part")
  6028. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6029. local Place1 = mouse.Hit.p
  6030. a.formFactor = "Symmetric"
  6031. a.Size = Vector3.new(1,1,1)
  6032. a.Name = "Lazor"
  6033. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6034. a.Parent = game.Workspace
  6035. a.BrickColor = eyeball22.BrickColor
  6036. a.Transparency = 0.5
  6037. a.Anchored = true
  6038. a.CanCollide = false
  6039. a.Locked = true
  6040. a.BottomSurface = "Smooth"
  6041. a.TopSurface = "Smooth"
  6042. d = Instance.new("SpecialMesh")
  6043. d.Parent = a
  6044. d.MeshType = "Brick"
  6045. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6046.  
  6047.  
  6048. end
  6049. end
  6050. end
  6051.  
  6052.  
  6053.  
  6054.  
  6055.  
  6056.  
  6057.  
  6058.  
  6059.  
  6060. if mode == "Drag" then
  6061. if mouse.Target ~= nil then
  6062. local a = Instance.new("Part")
  6063. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6064. local Place1 = mouse.Hit.p
  6065. a.formFactor = "Symmetric"
  6066. a.Size = Vector3.new(1,1,1)
  6067. a.Name = "Lazor"
  6068. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6069. a.Parent = game.Workspace
  6070. a.Transparency = 0.2
  6071. a.Anchored = true
  6072. a.CanCollide = false
  6073. a.Locked = true
  6074. a.BottomSurface = "Smooth"
  6075. a.TopSurface = "Smooth"
  6076. d = Instance.new("SpecialMesh")
  6077. d.Parent = a
  6078. d.MeshType = "Brick"
  6079. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6080.  
  6081. checkadmin = 0
  6082. for i = 1 , #admin do
  6083. if mouse.Target.Parent.Name == admin[i] then
  6084. checkadmin = 1
  6085. end
  6086. end
  6087. if checkadmin == 0 then
  6088.  
  6089. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6090.  
  6091. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6092. a.Transparency = 0.1
  6093.  
  6094.  
  6095.  
  6096.  
  6097.  
  6098.  
  6099. p = mouse.Target:findFirstChild("BodyPosition")
  6100. if p ~= nil then
  6101. p.position = eyeball.Position
  6102. end
  6103. if p == nil then
  6104. mouse.Target:BreakJoints()
  6105. mouse.Target.Anchored = false
  6106. d = Instance.new("BodyPosition")
  6107. d.Parent = mouse.Target
  6108. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6109. d.position = eyeball.Position
  6110. end
  6111.  
  6112.  
  6113.  
  6114.  
  6115.  
  6116.  
  6117. end
  6118. end
  6119. end
  6120. end
  6121.  
  6122.  
  6123.  
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129.  
  6130. if mode == "Naked Beam" then
  6131. if mouse.Target ~= nil then
  6132. local a = Instance.new("Part")
  6133. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6134. local Place1 = mouse.Hit.p
  6135. a.formFactor = "Symmetric"
  6136. a.Size = Vector3.new(1,1,1)
  6137. a.Name = "Lazor"
  6138. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6139. a.Parent = game.Workspace
  6140. a.BrickColor = BrickColor.new(24)
  6141. a.Transparency = 0.1
  6142. a.Anchored = true
  6143. a.CanCollide = false
  6144. a.Locked = true
  6145. a.BottomSurface = "Smooth"
  6146. a.TopSurface = "Smooth"
  6147. d = Instance.new("SpecialMesh")
  6148. d.Parent = a
  6149. d.MeshType = "Brick"
  6150. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6151.  
  6152. checkadmin = 0
  6153. for i = 1 , #admin do
  6154. if mouse.Target.Parent.Name == admin[i] then
  6155. checkadmin = 1
  6156. end
  6157. end
  6158. if checkadmin == 0 then
  6159.  
  6160. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6161.  
  6162. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6163.  
  6164.  
  6165. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6166. if p ~= nil then
  6167. stuff = mouse.Target.Parent:GetChildren()
  6168. for i = 1 , #stuff do
  6169. if stuff[i].className == "Part" then
  6170. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6171. end
  6172. end
  6173. end
  6174.  
  6175. p = mouse.Target.Parent:findFirstChild("Pants")
  6176. if p ~= nil then
  6177. p:Remove()
  6178. d = Instance.new("Pants")
  6179. d.Parent = mouse.Target.Parent
  6180. d.PantsTemplate = ""
  6181. d.Name = "BLEH"
  6182. stuff = mouse.Target.Parent:GetChildren()
  6183. for i = 1 , #stuff do
  6184. if stuff[i].className == "Part" then
  6185. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6186. end
  6187. end
  6188. end
  6189. p = mouse.Target.Parent:findFirstChild("Shirt")
  6190. if p ~= nil then
  6191. p:Remove()
  6192. d = Instance.new("Shirt")
  6193. d.Parent = mouse.Target.Parent
  6194. d.ShirtTemplate = ""
  6195. d.Name = "BLEH"
  6196. stuff = mouse.Target.Parent:GetChildren()
  6197. for i = 1 , #stuff do
  6198. if stuff[i].className == "Part" then
  6199. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6200. end
  6201. end
  6202. end
  6203.  
  6204.  
  6205. end
  6206. end
  6207.  
  6208.  
  6209.  
  6210. end
  6211. end
  6212.  
  6213.  
  6214.  
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226.  
  6227.  
  6228.  
  6229. if mode == "Shrink" then
  6230. if mouse.Target ~= nil then
  6231. local a = Instance.new("Part")
  6232. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6233. local Place1 = mouse.Hit.p
  6234. a.formFactor = "Symmetric"
  6235. a.BrickColor = BrickColor.new(23)
  6236. a.Size = Vector3.new(1,1,1)
  6237. a.Name = "Lazor"
  6238. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6239. a.Parent = game.Workspace
  6240. a.Transparency = 0.2
  6241. a.Anchored = true
  6242. a.CanCollide = false
  6243. a.Locked = true
  6244. a.BottomSurface = "Smooth"
  6245. a.TopSurface = "Smooth"
  6246. d = Instance.new("SpecialMesh")
  6247. d.Parent = a
  6248. d.MeshType = "Brick"
  6249. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6250. checkadmin = 0
  6251. for i = 1 , #admin do
  6252. if mouse.Target.Parent.Name == admin[i] then
  6253. checkadmin = 1
  6254. end
  6255. end
  6256. if checkadmin == 0 then
  6257. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6258. asdf = mouse.Target
  6259. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6260. a.Transparency = 0.1
  6261.  
  6262.  
  6263. p = asdf.CFrame
  6264. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6265. asdf.CFrame = p
  6266.  
  6267.  
  6268.  
  6269. end
  6270. end
  6271.  
  6272. end
  6273. end
  6274.  
  6275.  
  6276.  
  6277.  
  6278. if mode == "Grow" then
  6279. if mouse.Target ~= nil then
  6280. local a = Instance.new("Part")
  6281. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6282. local Place1 = mouse.Hit.p
  6283. a.formFactor = "Symmetric"
  6284. a.BrickColor = BrickColor.new(23)
  6285. a.Size = Vector3.new(1,1,1)
  6286. a.Name = "Lazor"
  6287. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6288. a.Parent = game.Workspace
  6289. a.Transparency = 0.2
  6290. a.Anchored = true
  6291. a.CanCollide = false
  6292. a.Locked = true
  6293. a.BottomSurface = "Smooth"
  6294. a.TopSurface = "Smooth"
  6295. d = Instance.new("SpecialMesh")
  6296. d.Parent = a
  6297. d.MeshType = "Brick"
  6298. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6299. checkadmin = 0
  6300. for i = 1 , #admin do
  6301. if mouse.Target.Parent.Name == admin[i] then
  6302. checkadmin = 1
  6303. end
  6304. end
  6305. if checkadmin == 0 then
  6306. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6307. asdf = mouse.Target
  6308. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6309. a.Transparency = 0.1
  6310.  
  6311.  
  6312. p = asdf.CFrame
  6313. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6314. asdf.CFrame = p
  6315.  
  6316.  
  6317.  
  6318. end
  6319.  
  6320.  
  6321. end
  6322. end
  6323. end
  6324.  
  6325.  
  6326.  
  6327.  
  6328.  
  6329.  
  6330.  
  6331.  
  6332. if mode == "Confuse" then
  6333. if mouse.Target ~= nil then
  6334. local a = Instance.new("Part")
  6335. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6336. local Place1 = mouse.Hit.p
  6337. a.formFactor = "Symmetric"
  6338. a.BrickColor = BrickColor.new(1)
  6339. a.Size = Vector3.new(1,1,1)
  6340. a.Name = "Lazor"
  6341. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6342. a.Parent = game.Workspace
  6343. a.Transparency = 0.2
  6344. a.Anchored = true
  6345. a.CanCollide = false
  6346. a.Locked = true
  6347. a.BottomSurface = "Smooth"
  6348. a.TopSurface = "Smooth"
  6349. d = Instance.new("SpecialMesh")
  6350. d.Parent = a
  6351. d.MeshType = "Brick"
  6352. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6353. checkadmin = 0
  6354. for i = 1 , #admin do
  6355. if mouse.Target.Parent.Name == admin[i] then
  6356. checkadmin = 1
  6357. end
  6358. end
  6359. if checkadmin == 0 then
  6360. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6361. asdf = mouse.Target
  6362. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6363. a.Transparency = 0.1
  6364.  
  6365.  
  6366. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6367. if p ~= nil then
  6368. p.WalkSpeed = p.WalkSpeed * -1
  6369. end
  6370.  
  6371.  
  6372.  
  6373. end
  6374.  
  6375. end
  6376. end
  6377. end
  6378.  
  6379.  
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386.  
  6387.  
  6388.  
  6389. if mode == "Disarm" then
  6390. if mouse.Target ~= nil then
  6391. local a = Instance.new("Part")
  6392. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6393. local Place1 = mouse.Hit.p
  6394. a.formFactor = "Symmetric"
  6395. a.BrickColor = BrickColor.new(1)
  6396. a.Size = Vector3.new(1,1,1)
  6397. a.Name = "Lazor"
  6398. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6399. a.Parent = game.Workspace
  6400. a.Transparency = 0.2
  6401. a.Anchored = true
  6402. a.CanCollide = false
  6403. a.Locked = true
  6404. a.BottomSurface = "Smooth"
  6405. a.TopSurface = "Smooth"
  6406. d = Instance.new("SpecialMesh")
  6407. d.Parent = a
  6408. d.MeshType = "Brick"
  6409. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6410. checkadmin = 0
  6411. for i = 1 , #admin do
  6412. if mouse.Target.Parent.Name == admin[i] then
  6413. checkadmin = 1
  6414. end
  6415. end
  6416. if checkadmin == 0 then
  6417. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6418. asdf = mouse.Target
  6419. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6420. a.Transparency = 0.1
  6421.  
  6422.  
  6423.  
  6424.  
  6425. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6426. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6427. p = a:findFirstChild("Backpack")
  6428. if p ~= nil then
  6429. stuff = p:GetChildren()
  6430. for i = 1 , #stuff do
  6431. stuff[i]:Remove()
  6432. end
  6433. end
  6434. s = a.Character:GetChildren()
  6435. for i = 1 , #s do
  6436. if s[i].className == "Tool" then
  6437. s[i]:Remove()
  6438. end
  6439. end
  6440. end
  6441.  
  6442.  
  6443.  
  6444. end
  6445. end
  6446.  
  6447. end
  6448. end
  6449.  
  6450.  
  6451.  
  6452.  
  6453.  
  6454.  
  6455.  
  6456.  
  6457.  
  6458. if mode == "Steal Tools" then
  6459. if mouse.Target ~= nil then
  6460. local a = Instance.new("Part")
  6461. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6462. local Place1 = mouse.Hit.p
  6463. a.formFactor = "Symmetric"
  6464. a.BrickColor = BrickColor.new(1)
  6465. a.Size = Vector3.new(1,1,1)
  6466. a.Name = "Lazor"
  6467. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6468. a.Parent = game.Workspace
  6469. a.Transparency = 0.2
  6470. a.Anchored = true
  6471. a.CanCollide = false
  6472. a.Locked = true
  6473. a.BottomSurface = "Smooth"
  6474. a.TopSurface = "Smooth"
  6475. d = Instance.new("SpecialMesh")
  6476. d.Parent = a
  6477. d.MeshType = "Brick"
  6478. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6479. checkadmin = 0
  6480. for i = 1 , #admin do
  6481. if mouse.Target.Parent.Name == admin[i] then
  6482. checkadmin = 1
  6483. end
  6484. end
  6485. if checkadmin == 0 then
  6486. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6487. asdf = mouse.Target
  6488. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6489. a.Transparency = 0.1
  6490.  
  6491.  
  6492.  
  6493.  
  6494. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6495. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6496. p = a:findFirstChild("Backpack")
  6497. if p ~= nil then
  6498. stuff = p:GetChildren()
  6499. for i = 1 , #stuff do
  6500. stuff[i]:clone().Parent = me.Backpack
  6501. stuff[i]:Remove()
  6502. end
  6503. end
  6504. s = a.Character:GetChildren()
  6505. for i = 1 , #s do
  6506. if s[i].className == "Tool" then
  6507. s[i]:clone().Parent = me.Backpack
  6508. s[i]:Remove()
  6509. end
  6510. end
  6511. end
  6512.  
  6513.  
  6514.  
  6515. end
  6516. end
  6517.  
  6518. end
  6519. end
  6520.  
  6521.  
  6522.  
  6523.  
  6524.  
  6525.  
  6526.  
  6527.  
  6528. if mode == "Clone" then
  6529. if mouse.Target ~= nil then
  6530. local a = Instance.new("Part")
  6531. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6532. local Place1 = mouse.Hit.p
  6533. a.formFactor = "Symmetric"
  6534. a.BrickColor = BrickColor.new(1)
  6535. a.Size = Vector3.new(1,1,1)
  6536. a.Name = "Lazor"
  6537. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6538. a.Parent = game.Workspace
  6539. a.Transparency = 0.2
  6540. a.Anchored = true
  6541. a.CanCollide = false
  6542. a.Locked = true
  6543. a.BottomSurface = "Smooth"
  6544. a.TopSurface = "Smooth"
  6545. d = Instance.new("SpecialMesh")
  6546. d.Parent = a
  6547. d.MeshType = "Brick"
  6548. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6549. checkadmin = 0
  6550. for i = 1 , #admin do
  6551. if mouse.Target.Parent.Name == admin[i] then
  6552. checkadmin = 1
  6553. end
  6554. end
  6555. if checkadmin == 0 then
  6556. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6557. asdf = mouse.Target
  6558. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6559. a.Transparency = 0.1
  6560.  
  6561.  
  6562.  
  6563.  
  6564.  
  6565. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6566.  
  6567. p = mouse.Target.Parent:clone()
  6568. p.Parent = game.Workspace
  6569. p:MakeJoints()
  6570. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6571.  
  6572. else
  6573.  
  6574.  
  6575.  
  6576.  
  6577. mouse.Target:clone().Parent = game.Workspace
  6578.  
  6579.  
  6580.  
  6581.  
  6582. end
  6583.  
  6584. end
  6585.  
  6586.  
  6587. end
  6588.  
  6589.  
  6590. end
  6591. end
  6592.  
  6593.  
  6594.  
  6595.  
  6596.  
  6597.  
  6598. if mode == "Spotlight" then
  6599. if mouse.Target ~= nil then
  6600.  
  6601.  
  6602.  
  6603. a = Instance.new("Part")
  6604. a.formFactor = "Symmetric"
  6605. a.BrickColor = BrickColor.new(24)
  6606. a.Size = Vector3.new(1,1,1)
  6607. a.Name = "Lazor"
  6608. a.CFrame = CFrame.new(mouse.Hit.p)
  6609. a.Parent = game.Workspace
  6610. a.Transparency = 0.4
  6611. a.Anchored = true
  6612. a.CanCollide = false
  6613. a.Locked = true
  6614. a.BottomSurface = "Smooth"
  6615. a.TopSurface = "Smooth"
  6616. d = Instance.new("CylinderMesh")
  6617. d.Parent = a
  6618. d.Scale = Vector3.new(20, 3000, 20)
  6619.  
  6620.  
  6621.  
  6622. end
  6623. end
  6624.  
  6625.  
  6626.  
  6627.  
  6628. if mode == "Ducks" then
  6629. if mouse.Target ~= nil then
  6630.  
  6631. p = Instance.new("Part")
  6632. p.Parent = game.Workspace
  6633. p.BrickColor = BrickColor.new(24)
  6634. p.TopSurface = "Smooth"
  6635. p.BottomSurface = "Smooth"
  6636. p.formFactor = "Symmetric"
  6637. p.Name = "Duck"
  6638. p.Size = Vector3.new(1, 1, 1)
  6639. p.Locked = true
  6640. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6641. d = Instance.new("SpecialMesh")
  6642. d.Parent = p
  6643. d.MeshType = "FileMesh"
  6644. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6645. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6646. b = Instance.new("BodyPosition")
  6647. b.Parent = p
  6648. b.maxForce = Vector3.new(0, 0, 0)
  6649.  
  6650. end
  6651. end
  6652.  
  6653.  
  6654.  
  6655. if mode == "Dynamites" then
  6656. if mouse.Target ~= nil then
  6657.  
  6658. p = Instance.new("Part")
  6659. p.Parent = game.Workspace
  6660. p.BrickColor = BrickColor.new(21)
  6661. p.TopSurface = "Smooth"
  6662. p.BottomSurface = "Smooth"
  6663. p.formFactor = "Symmetric"
  6664. p.Name = "Dynamite"
  6665. p.Size = Vector3.new(1, 1, 1)
  6666. p.Locked = true
  6667. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6668. d = Instance.new("SpecialMesh")
  6669. d.Parent = p
  6670. d.MeshType = "FileMesh"
  6671. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6672. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6673. b = Instance.new("BodyPosition")
  6674. b.Parent = p
  6675. b.maxForce = Vector3.new(0, 0, 0)
  6676.  
  6677. end
  6678. end
  6679.  
  6680.  
  6681. if mode == "Detonate Dynamites" then
  6682.  
  6683. p = game.Workspace:findFirstChild("Dynamite")
  6684. if p ~= nil then
  6685. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6686. d = Instance.new("Explosion")
  6687. d.Parent = game.Workspace
  6688. d.Position = p.Position
  6689. p:Remove()
  6690. end
  6691. end
  6692.  
  6693. end
  6694.  
  6695.  
  6696.  
  6697.  
  6698. if mode == "Duck Swarm" then
  6699. if mouse.Target ~= nil then
  6700. a = Instance.new("Part")
  6701. a.formFactor = "Symmetric"
  6702. a.BrickColor = BrickColor.new(24)
  6703. a.Size = Vector3.new(1,1,1)
  6704. a.Name = "Lazor"
  6705. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6706. a.Parent = game.Workspace
  6707. a.Anchored = true
  6708. a.CanCollide = false
  6709. a.Locked = true
  6710. a.BottomSurface = "Smooth"
  6711. a.TopSurface = "Smooth"
  6712. d = Instance.new("SpecialMesh")
  6713. d.Parent = a
  6714. d.Scale = Vector3.new(3, 3, 3)
  6715. d.MeshType = "FileMesh"
  6716. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6717. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6718.  
  6719. s = game.Workspace:GetChildren()
  6720. for i = 1 , #s do
  6721. if s[i].Name == "Duck" then
  6722. a = s[i]:findFirstChild("BodyPosition")
  6723. if a ~= nil then
  6724. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6725. a.position = mouse.Hit.p
  6726. end
  6727. end
  6728. end
  6729.  
  6730.  
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739.  
  6740.  
  6741. end
  6742. end
  6743.  
  6744.  
  6745.  
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753.  
  6754.  
  6755.  
  6756. if mode == "Throwup" then
  6757.  
  6758. p = Instance.new("Part")
  6759. p.Parent = game.Workspace
  6760. p.CanCollide = false
  6761.  
  6762. colorhax = math.random(1, 3)
  6763. if colorhax == 1 then
  6764. p.BrickColor = BrickColor.new(192)
  6765. end
  6766. if colorhax == 2 then
  6767. p.BrickColor = BrickColor.new(28)
  6768. end
  6769. if colorhax == 3 then
  6770. p.BrickColor = BrickColor.new(105)
  6771. end
  6772. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6773. p.Locked = true
  6774. p.TopSurface = "Smooth"
  6775. p.BottomSurface = "Smooth"
  6776. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6777. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6778. p.Anchored = false
  6779. p:BreakJoints()
  6780.  
  6781. end
  6782.  
  6783.  
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794.  
  6795.  
  6796.  
  6797. if mode == "Hang" then
  6798. if mouse.Target ~= nil then
  6799. local a = Instance.new("Part")
  6800. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6801. local Place1 = mouse.Hit.p
  6802. a.formFactor = "Symmetric"
  6803. a.BrickColor = BrickColor.new(1)
  6804. a.Size = Vector3.new(1,1,1)
  6805. a.Name = "Lazor"
  6806. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6807. a.Parent = game.Workspace
  6808. a.Transparency = 0.2
  6809. a.Anchored = true
  6810. a.CanCollide = false
  6811. a.Locked = true
  6812. a.BottomSurface = "Smooth"
  6813. a.TopSurface = "Smooth"
  6814. d = Instance.new("SpecialMesh")
  6815. d.Parent = a
  6816. d.MeshType = "Brick"
  6817. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6818. head = mouse.Target.Parent:findFirstChild("Head")
  6819. if head ~= nil then
  6820. p = head:findFirstChild("BodyPosition")
  6821. if p == nil then
  6822. d = Instance.new("BodyPosition")
  6823. d.Parent = head
  6824. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6825. d.position = head.Position+Vector3.new(0, 12, 0)
  6826.  
  6827. a = head.Parent:findFirstChild("Torso")
  6828. if a ~= nil then
  6829. f = a:findFirstChild("Neck")
  6830. if f ~= nil then
  6831. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6832. end
  6833. end
  6834.  
  6835. end
  6836. end
  6837.  
  6838.  
  6839.  
  6840. end
  6841. end
  6842.  
  6843.  
  6844.  
  6845.  
  6846.  
  6847.  
  6848.  
  6849. if mode == "UnHang" then
  6850. if mouse.Target ~= nil then
  6851. local a = Instance.new("Part")
  6852. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6853. local Place1 = mouse.Hit.p
  6854. a.formFactor = "Symmetric"
  6855. a.BrickColor = BrickColor.new(1)
  6856. a.Size = Vector3.new(1,1,1)
  6857. a.Name = "Lazor"
  6858. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6859. a.Parent = game.Workspace
  6860. a.Transparency = 0.2
  6861. a.Anchored = true
  6862. a.CanCollide = false
  6863. a.Locked = true
  6864. a.BottomSurface = "Smooth"
  6865. a.TopSurface = "Smooth"
  6866. d = Instance.new("SpecialMesh")
  6867. d.Parent = a
  6868. d.MeshType = "Brick"
  6869. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6870.  
  6871. head = mouse.Target.Parent:findFirstChild("Head")
  6872. if head ~= nil then
  6873. p = head:findFirstChild("BodyPosition")
  6874. if p ~= nil then
  6875. p:Remove()
  6876.  
  6877. a = head.Parent:findFirstChild("Torso")
  6878. if a ~= nil then
  6879. f = a:findFirstChild("Neck")
  6880. if f ~= nil then
  6881. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6882. end
  6883. end
  6884.  
  6885. end
  6886. end
  6887.  
  6888.  
  6889. end
  6890. end
  6891.  
  6892.  
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898.  
  6899.  
  6900.  
  6901. if mode == "Tree Summon" then
  6902. if mouse.Target ~= nil then
  6903. if mouse.Target.Name == "Base" then
  6904. p = mouse.Target
  6905. tree = Instance.new("Model")
  6906. tree.Parent = game.Workspace
  6907. treesize = math.random(2, 6)
  6908. stump = Instance.new("Part")
  6909. stump.Parent = tree
  6910. stump.Anchored = true
  6911. stump.TopSurface = "Smooth"
  6912. stump.BrickColor = BrickColor.new(192)
  6913. stump.BottomSurface = "Smooth"
  6914. stump.Locked = true
  6915. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6916. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6917. hax = treesize
  6918. hax2 = treesize*2
  6919. for i = 1 , treesize*2 do
  6920. stump2 = Instance.new("Part")
  6921. stump2.BrickColor = BrickColor.new(28)
  6922. stump2.Parent = tree
  6923. stump2.Anchored = true
  6924. stump2.TopSurface = "Smooth"
  6925. stump2.BottomSurface = "Smooth"
  6926. stump2.Locked = true
  6927. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6928. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6929. hax = hax + treesize-0.5
  6930. hax2 = hax2-(treesize/4)
  6931. end
  6932.  
  6933. end
  6934. end
  6935. end
  6936.  
  6937.  
  6938.  
  6939.  
  6940.  
  6941.  
  6942. if mode == "Seizure" then
  6943.  
  6944.  
  6945. stuff = game:GetChildren()
  6946. for i = 1 , #stuff do
  6947. if stuff[i].className == "Workspace" then
  6948.  
  6949.  
  6950.  
  6951. base = stuff[i]:findFirstChild("Base")
  6952. if base ~= nil then
  6953. base.Transparency = 1
  6954. base.BrickColor = BrickColor.new (math.random(1, 250))
  6955. base.TopSurface = math.random(1, 5)
  6956. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6957. end
  6958. end
  6959. end
  6960. stuff = game:GetChildren()
  6961. for i = 1 , #stuff do
  6962. if stuff[i].className == "Lighting" then
  6963. stuff[i].Brightness = 10
  6964. stuff[i].TimeOfDay = "09:00:00"
  6965. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6966. end
  6967. end
  6968. stuff = game:GetChildren()
  6969. for i = 1 , #stuff do
  6970. if stuff[i].className == "Workspace" then
  6971. base = stuff[i]:findFirstChild("Base")
  6972. if base ~= nil then
  6973. base.Transparency = 0
  6974. base.BrickColor = BrickColor.new (math.random(1, 250))
  6975. base.TopSurface = math.random(1, 5)
  6976. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6977. end
  6978. end
  6979. end
  6980. stuff = game:GetChildren()
  6981. for i = 1 , #stuff do
  6982. if stuff[i].className == "Lighting" then
  6983. stuff[i].Brightness = 0
  6984. stuff[i].TimeOfDay = "00:00:00"
  6985. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6986. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6987. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6988. end
  6989. end
  6990.  
  6991.  
  6992. end
  6993.  
  6994.  
  6995.  
  6996.  
  6997.  
  6998.  
  6999.  
  7000. end
  7001. end
  7002.  
  7003. function onButton1Up(mouse)
  7004. BaleFireValue = 15
  7005. Clicking = false
  7006.  
  7007. if mode == "Fly" then
  7008. mode = "None"
  7009.  
  7010.  
  7011.  
  7012. d = lightingg:GetChildren()
  7013. for i = 1 , #d do
  7014. if d[i].Name == "CharacterButton" then
  7015. if d[i].Text == "[ "..mode.." ]" then
  7016. d[i].BackgroundColor = BrickColor.new(24)
  7017. end
  7018. end
  7019. end
  7020. s = lightingg:GetChildren()
  7021. for i = 1 , #s do
  7022. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7023. s[i].BackgroundColor = BrickColor.new(1)
  7024. end
  7025. end
  7026.  
  7027.  
  7028.  
  7029.  
  7030. end
  7031.  
  7032. wait()
  7033. h = game.Workspace:findFirstChild("Lazor")
  7034. if h ~= nil then
  7035. h:Remove()
  7036. end
  7037. h = me.Character.Torso:findFirstChild("BodyPositions")
  7038. if h ~= nil then
  7039. h:Remove()
  7040. end
  7041. h = me.Character.Torso:findFirstChild("BodyGyros")
  7042. if h ~= nil then
  7043. h:Remove()
  7044. end
  7045. wait()
  7046. h = game.Workspace:findFirstChild("Lazor")
  7047. if h ~= nil then
  7048. h:Remove()
  7049. end
  7050. h = me.Character.Torso:findFirstChild("BodyPositions")
  7051. if h ~= nil then
  7052. h:Remove()
  7053. end
  7054. h = me.Character.Torso:findFirstChild("BodyGyros")
  7055. if h ~= nil then
  7056. h:Remove()
  7057. end
  7058. wait()
  7059. eyeball2.BrickColor = BrickColor.new(26)
  7060. end
  7061.  
  7062. function onMove(mouse)
  7063. if Stare == false then
  7064. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7065. if mouse.Target ~= nil then
  7066. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7067. end
  7068. if mouse.Target == nil then
  7069. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7070. end
  7071. end
  7072. end
  7073.  
  7074.  
  7075.  
  7076.  
  7077. function onDeselected(mouse)
  7078. BaleFireValue = 15
  7079. mode = "None"
  7080. Clicking = false
  7081. eyeball2.BrickColor = BrickColor.new(26)
  7082. h = me.Character.Torso:findFirstChild("BodyPositions")
  7083. if h ~= nil then
  7084. h:Remove()
  7085. end
  7086. h = me.Character.Torso:findFirstChild("BodyGyros")
  7087. if h ~= nil then
  7088. h:Remove()
  7089. end
  7090. wait()
  7091. end
  7092. function onSelected(mouse)
  7093.  
  7094. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7095. mouse.Move:connect(function() onMove(mouse) end)
  7096. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7097. h = me.Character.Torso:findFirstChild("BodyPositions")
  7098. if h ~= nil then
  7099. h:Remove()
  7100. end
  7101. h = me.Character.Torso:findFirstChild("BodyGyros")
  7102. if h ~= nil then
  7103. h:Remove()
  7104. end
  7105. wait()
  7106. end
  7107. bin.Selected:connect(onSelected)
  7108. bin.Deselected:connect(onDeselected)
  7109.  
  7110.  
  7111. while true do
  7112.  
  7113. ball.Humanoid.MaxHealth = 0
  7114. ball.Humanoid.Health = 0
  7115.  
  7116.  
  7117. count = 0
  7118. count2 = game.Workspace:GetChildren()
  7119. for i = 1 , #count2 do
  7120. if count2[i].Name == "QuickScript" then
  7121. count = count + 1
  7122. end
  7123. end
  7124. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7125.  
  7126. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7127.  
  7128. humanoid = me.Character:findFirstChild("Humanoid")
  7129. if humanoid ~= nil then
  7130. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7131. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7132. if humanoid.Health <= 0 then
  7133. head.BackgroundTransparency = 0.9
  7134. torso.BackgroundTransparency = 0.9
  7135. leftleg.BackgroundTransparency = 0.9
  7136. rightleg.BackgroundTransparency = 0.9
  7137. leftarm.BackgroundTransparency = 0.9
  7138. rightarm.BackgroundTransparency = 0.9
  7139. end
  7140. end
  7141. Head = me.Character:findFirstChild("Head")
  7142. if Head == nil then
  7143. head.BackgroundTransparency = 0.9
  7144. end
  7145.  
  7146.  
  7147.  
  7148.  
  7149. Torso = me.Character:findFirstChild("Torso")
  7150. if Torso == nil then
  7151. torso.BackgroundTransparency = 0.9
  7152. me2.BackgroundTransparency = 1
  7153. end
  7154. if Torso ~= nil then
  7155. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7156. end
  7157.  
  7158.  
  7159.  
  7160.  
  7161.  
  7162. LeftLeg = me.Character:findFirstChild("Left Leg")
  7163. if LeftLeg == nil then
  7164. leftleg.BackgroundTransparency = 0.9
  7165. end
  7166. RightLeg = me.Character:findFirstChild("Right Leg")
  7167. if RightLeg == nil then
  7168. rightleg.BackgroundTransparency = 0.9
  7169. end
  7170. LeftArm = me.Character:findFirstChild("Left Arm")
  7171. if LeftArm == nil then
  7172. leftarm.BackgroundTransparency = 0.9
  7173. end
  7174. RightArm = me.Character:findFirstChild("Right Arm")
  7175. if RightArm == nil then
  7176. rightarm.BackgroundTransparency = 0.9
  7177. end
  7178.  
  7179.  
  7180. if mode == "Spy" then
  7181. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7182. end
  7183. if mode == "Fly" then
  7184. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7185. game.Workspace.CurrentCamera.CameraType = "Follow"
  7186. end
  7187. if mode ~= "Spy" and mode ~= "Fly" then
  7188. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7189. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7190. game.Workspace.CurrentCamera.CameraType = "Follow"
  7191. end
  7192. p = game:findFirstChild("Players")
  7193. if p ~= nil then
  7194.  
  7195. for i = 1 , #banned do
  7196. d = p:findFirstChild(banned[i])
  7197. if d ~= nil then
  7198. loadstring("d:Remove()")()
  7199. end
  7200. end
  7201.  
  7202. end
  7203.  
  7204. if me.Name ~= "matthewhwang" then
  7205. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7206. if h == nil then
  7207. p = Instance.new("Hint")
  7208. p.Parent = game.Workspace
  7209. p.Name = "AOINDIOSNOIN"
  7210. p.Text = "Credits to Demonreaper for creating my eyeball. -Shade"
  7211. end
  7212. end
  7213.  
  7214.  
  7215.  
  7216. if mode == "Safety" then
  7217.  
  7218. stuff = game.Workspace:GetChildren()
  7219. for i = 1 , #stuff do
  7220.  
  7221. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7222.  
  7223. if stuff[i].className == "Part" then
  7224. if stuff[i].Anchored == false then
  7225. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7226. p = Instance.new("Explosion")
  7227. p.Parent = game.Workspace
  7228. p.Position = stuff[i].Position
  7229. p.BlastPressure = 1
  7230. stuff[i]:Remove()
  7231. end
  7232. end
  7233. end
  7234.  
  7235. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7236. hax = stuff[i]:GetChildren()
  7237.  
  7238.  
  7239.  
  7240.  
  7241.  
  7242.  
  7243.  
  7244.  
  7245.  
  7246.  
  7247.  
  7248.  
  7249. for i = 1 , #hax do
  7250. if hax[i].className == "Part" and hax[i].Anchored == false then
  7251.  
  7252. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7253.  
  7254. hax[i]:Remove()
  7255.  
  7256. end
  7257.  
  7258. end
  7259. end
  7260. end
  7261. end
  7262. end
  7263. end
  7264.  
  7265. if Stare == true then
  7266. stuff = workspace:GetChildren()
  7267. for i = 1 , #stuff do
  7268. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7269. torso = stuff[i]:findFirstChild("Torso")
  7270. if torso ~= nil then
  7271. if stuff[i].Name ~= me.Name then
  7272. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7273. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7274. end
  7275. end
  7276. end
  7277. end
  7278. end
  7279. end
  7280.  
  7281. wait()
  7282. end
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