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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Script2 = Instance.new("Script")
- Part3 = Instance.new("Part")
- SurfaceGui4 = Instance.new("SurfaceGui")
- Frame5 = Instance.new("Frame")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Sound11 = Instance.new("Sound")
- Sound12 = Instance.new("Sound")
- Sound13 = Instance.new("Sound")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- SpotLight16 = Instance.new("SpotLight")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Decal19 = Instance.new("Decal")
- Part20 = Instance.new("Part")
- SpotLight21 = Instance.new("SpotLight")
- Part22 = Instance.new("Part")
- SpotLight23 = Instance.new("SpotLight")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- SurfaceGui26 = Instance.new("SurfaceGui")
- Frame27 = Instance.new("Frame")
- Part28 = Instance.new("Part")
- SurfaceGui29 = Instance.new("SurfaceGui")
- Frame30 = Instance.new("Frame")
- SurfaceGui31 = Instance.new("SurfaceGui")
- Frame32 = Instance.new("Frame")
- Part33 = Instance.new("Part")
- SurfaceGui34 = Instance.new("SurfaceGui")
- Frame35 = Instance.new("Frame")
- SurfaceGui36 = Instance.new("SurfaceGui")
- Frame37 = Instance.new("Frame")
- Part38 = Instance.new("Part")
- SpotLight39 = Instance.new("SpotLight")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- CylinderMesh44 = Instance.new("CylinderMesh")
- Decal45 = Instance.new("Decal")
- Part46 = Instance.new("Part")
- BlockMesh47 = Instance.new("BlockMesh")
- Decal48 = Instance.new("Decal")
- VehicleSeat49 = Instance.new("VehicleSeat")
- Script50 = Instance.new("Script")
- BlockMesh51 = Instance.new("BlockMesh")
- Script52 = Instance.new("Script")
- LocalScript53 = Instance.new("LocalScript")
- ObjectValue54 = Instance.new("ObjectValue")
- Part55 = Instance.new("Part")
- Decal56 = Instance.new("Decal")
- CylinderMesh57 = Instance.new("CylinderMesh")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- SpotLight62 = Instance.new("SpotLight")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Configuration67 = Instance.new("Configuration")
- NumberValue68 = Instance.new("NumberValue")
- NumberValue69 = Instance.new("NumberValue")
- BoolValue70 = Instance.new("BoolValue")
- NumberValue71 = Instance.new("NumberValue")
- Part72 = Instance.new("Part")
- SurfaceGui73 = Instance.new("SurfaceGui")
- Frame74 = Instance.new("Frame")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- BlockMesh78 = Instance.new("BlockMesh")
- Part79 = Instance.new("Part")
- CylinderMesh80 = Instance.new("CylinderMesh")
- Decal81 = Instance.new("Decal")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Decal84 = Instance.new("Decal")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- SpotLight87 = Instance.new("SpotLight")
- VehicleSeat88 = Instance.new("VehicleSeat")
- Model89 = Instance.new("Model")
- VehicleSeat90 = Instance.new("VehicleSeat")
- BlockMesh91 = Instance.new("BlockMesh")
- VehicleSeat92 = Instance.new("VehicleSeat")
- BlockMesh93 = Instance.new("BlockMesh")
- VehicleSeat94 = Instance.new("VehicleSeat")
- BlockMesh95 = Instance.new("BlockMesh")
- Script96 = Instance.new("Script")
- UnionOperation97 = Instance.new("UnionOperation")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- SurfaceGui103 = Instance.new("SurfaceGui")
- Frame104 = Instance.new("Frame")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- BlockMesh109 = Instance.new("BlockMesh")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- UnionOperation113 = Instance.new("UnionOperation")
- Weld114 = Instance.new("Weld")
- StringValue115 = Instance.new("StringValue")
- StringValue116 = Instance.new("StringValue")
- UnionOperation117 = Instance.new("UnionOperation")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- WedgePart147 = Instance.new("WedgePart")
- Weld148 = Instance.new("Weld")
- Weld149 = Instance.new("Weld")
- Weld150 = Instance.new("Weld")
- Weld151 = Instance.new("Weld")
- Part152 = Instance.new("Part")
- BlockMesh153 = Instance.new("BlockMesh")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- BlockMesh156 = Instance.new("BlockMesh")
- Part157 = Instance.new("Part")
- BlockMesh158 = Instance.new("BlockMesh")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- UnionOperation161 = Instance.new("UnionOperation")
- Weld162 = Instance.new("Weld")
- StringValue163 = Instance.new("StringValue")
- StringValue164 = Instance.new("StringValue")
- Part165 = Instance.new("Part")
- BlockMesh166 = Instance.new("BlockMesh")
- UnionOperation167 = Instance.new("UnionOperation")
- Weld168 = Instance.new("Weld")
- StringValue169 = Instance.new("StringValue")
- StringValue170 = Instance.new("StringValue")
- Part171 = Instance.new("Part")
- UnionOperation172 = Instance.new("UnionOperation")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- WedgePart176 = Instance.new("WedgePart")
- UnionOperation177 = Instance.new("UnionOperation")
- Weld178 = Instance.new("Weld")
- StringValue179 = Instance.new("StringValue")
- StringValue180 = Instance.new("StringValue")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Model0.Name = "Off-Roader"
- Model0.Parent = mas
- Model0.PrimaryPart = VehicleSeat49
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-68.6999817, 3.50000095, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part1.Orientation = Vector3.new(0, -90, 0)
- Part1.Position = Vector3.new(-68.6999817, 3.50000095, 4.0299511)
- Part1.Rotation = Vector3.new(0, -90, 0)
- Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(1.60000002, 0.800000191, 3.40000296)
- Part1.Anchored = true
- Part1.BackSurface = Enum.SurfaceType.Weld
- Part1.BottomSurface = Enum.SurfaceType.Weld
- Part1.BrickColor = BrickColor.new("Black")
- Part1.CanCollide = false
- Part1.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part1.Elasticity = 0
- Part1.Friction = 0.69999998807907
- Part1.FrontSurface = Enum.SurfaceType.Weld
- Part1.LeftSurface = Enum.SurfaceType.Weld
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.RightSurface = Enum.SurfaceType.Weld
- Part1.TopSurface = Enum.SurfaceType.Weld
- Part1.brickColor = BrickColor.new("Black")
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.formFactor = Enum.FormFactor.Custom
- Script2.Name = "Unanchor"
- Script2.Parent = Model0
- table.insert(cors,sandbox(Script2,function()
- function unanchor (m)
- for _,i in pairs (m:GetChildren()) do
- if i:IsA("BasePart") then
- i:MakeJoints()
- i.Anchored = false
- else
- unanchor(i)
- end
- end
- end
- unanchor(script.Parent)
- end))
- Part3.Name = "ReverseBulb"
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-71.599968, 5.19984293, 6.82996988, 9.28164354e-08, 2.9232968e-08, -1, -1.19838631e-07, 1, 2.79742469e-08, 1, 1.18579948e-07, 9.09285021e-08)
- Part3.Orientation = Vector3.new(0, -90, 0)
- Part3.Position = Vector3.new(-71.599968, 5.19984293, 6.82996988)
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part3.Size = Vector3.new(0.400002658, 1, 0.400000006)
- Part3.Anchored = true
- Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BrickColor = BrickColor.new("Institutional white")
- Part3.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part3.Elasticity = 0
- Part3.Friction = 0.69999998807907
- Part3.FrontSurface = Enum.SurfaceType.Weld
- Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.Reflectance = 0.40000000596046
- Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.brickColor = BrickColor.new("Institutional white")
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.formFactor = Enum.FormFactor.Custom
- SurfaceGui4.Parent = Part3
- SurfaceGui4.Enabled = false
- SurfaceGui4.Face = Enum.NormalId.Back
- SurfaceGui4.CanvasSize = Vector2.new(2, 2)
- Frame5.Parent = SurfaceGui4
- Frame5.Size = UDim2.new(1, 0, 1, 0)
- Frame5.BackgroundColor = BrickColor.new("Institutional white")
- Frame5.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame5.BorderSizePixel = 0
- Part6.Name = "Black Bar"
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-71.6000137, 5.19987106, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part6.Orientation = Vector3.new(0, -90, 0)
- Part6.Position = Vector3.new(-71.6000137, 5.19987106, 4.02998304)
- Part6.Rotation = Vector3.new(0, -90, 0)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Size = Vector3.new(5.20000029, 1, 0.400000006)
- Part6.Anchored = true
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BrickColor = BrickColor.new("Black")
- Part6.CanCollide = false
- Part6.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part6.Elasticity = 0
- Part6.Friction = 0.69999998807907
- Part6.FrontSurface = Enum.SurfaceType.Weld
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.brickColor = BrickColor.new("Black")
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.formFactor = Enum.FormFactor.Custom
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-70.7000122, 3.49999905, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part7.Orientation = Vector3.new(0, -90, 0)
- Part7.Position = Vector3.new(-70.7000122, 3.49999905, 4.0299511)
- Part7.Rotation = Vector3.new(0, -90, 0)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Size = Vector3.new(7.99999905, 0.800000012, 0.60000211)
- Part7.Anchored = true
- Part7.BackSurface = Enum.SurfaceType.Weld
- Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.BrickColor = BrickColor.new("Black")
- Part7.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part7.Elasticity = 0
- Part7.Friction = 0.69999998807907
- Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.LeftSurface = Enum.SurfaceType.Weld
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Weld
- Part7.brickColor = BrickColor.new("Black")
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- Part8.Name = "Bumper"
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-52.8000221, 3.69999695, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part8.Orientation = Vector3.new(0, -90, 0)
- Part8.Position = Vector3.new(-52.8000221, 3.69999695, 4.02998304)
- Part8.Rotation = Vector3.new(0, -90, 0)
- Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part8.Size = Vector3.new(9.20000076, 0.799999595, 1.99999666)
- Part8.Anchored = true
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BrickColor = BrickColor.new("Black")
- Part8.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part8.Elasticity = 0
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.brickColor = BrickColor.new("Black")
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- Part9.Name = "Grille"
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-52.5000038, 5.29985523, 4.02998304, 1.35898532e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284766e-08, 1, 1.1920929e-07, 1.3526919e-07)
- Part9.Orientation = Vector3.new(0, -90, 0)
- Part9.Position = Vector3.new(-52.5000038, 5.29985523, 4.02998304)
- Part9.Rotation = Vector3.new(0, -90, 0)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part9.Size = Vector3.new(5.59999943, 1.60000002, 0.200000048)
- Part9.Anchored = true
- Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BottomSurface = Enum.SurfaceType.Weld
- Part9.BrickColor = BrickColor.new("Black")
- Part9.CustomPhysicalProperties = 7.8499999, 0.699999988, 0, 1, 1
- Part9.Elasticity = 0
- Part9.Friction = 0.69999998807907
- Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Material = Enum.Material.DiamondPlate
- Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.TopSurface = Enum.SurfaceType.Weld
- Part9.brickColor = BrickColor.new("Black")
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- Part10.Name = "EngineBlock"
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-55.4999962, 4.39994192, 4.0299511, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(-55.4999962, 4.39994192, 4.0299511)
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part10.Size = Vector3.new(2.79999995, 4.19999981, 3.40000057)
- Part10.Anchored = true
- Part10.BackSurface = Enum.SurfaceType.Weld
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BrickColor = BrickColor.new("Black")
- Part10.CanCollide = false
- Part10.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part10.Elasticity = 0
- Part10.Friction = 0.69999998807907
- Part10.FrontSurface = Enum.SurfaceType.Weld
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.Weld
- Part10.brickColor = BrickColor.new("Black")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- Sound11.Name = "Running"
- Sound11.Parent = Part10
- Sound11.Looped = true
- Sound11.EmitterSize = 0
- Sound11.MinDistance = 0
- Sound11.SoundId = "http://www.roblox.com/asset/?id=174967895"
- Sound12.Name = "Starting"
- Sound12.Parent = Part10
- Sound12.EmitterSize = 0
- Sound12.MinDistance = 0
- Sound12.SoundId = "http://www.roblox.com/asset/?id=174967904"
- Sound13.Name = "Stopping"
- Sound13.Parent = Part10
- Sound13.EmitterSize = 0
- Sound13.MinDistance = 0
- Sound13.SoundId = "http://www.roblox.com/asset/?id=174967918"
- BlockMesh14.Parent = Part10
- BlockMesh14.Offset = Vector3.new(0, -0.5, 0)
- BlockMesh14.Scale = Vector3.new(1, 1.24000001, 1)
- Part15.Name = "FrontLight"
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(-52.200016, 5.49982595, 0.529981971, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part15.Orientation = Vector3.new(0, -90, 0)
- Part15.Position = Vector3.new(-52.200016, 5.49982595, 0.529981971)
- Part15.Rotation = Vector3.new(0, -90, 0)
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part15.Transparency = 1
- Part15.Size = Vector3.new(1.0000006, 0.800000191, 0.400001228)
- Part15.Anchored = true
- Part15.BackSurface = Enum.SurfaceType.Weld
- Part15.BottomSurface = Enum.SurfaceType.Weld
- Part15.BrickColor = BrickColor.new("Black")
- Part15.CanCollide = false
- Part15.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part15.Elasticity = 0
- Part15.Friction = 0.69999998807907
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.RightSurface = Enum.SurfaceType.Weld
- Part15.TopSurface = Enum.SurfaceType.Weld
- Part15.brickColor = BrickColor.new("Black")
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.formFactor = Enum.FormFactor.Custom
- SpotLight16.Parent = Part15
- SpotLight16.Enabled = false
- SpotLight16.Range = 40
- SpotLight16.Angle = 60
- Part17.Name = "Powered wheel"
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-68.6999817, 1.90000296, 6.92996979, -1, 9.19772987e-08, 4.05284979e-08, 4.05284482e-08, -7.54978373e-08, 1, 9.17676033e-08, 1, 7.54979013e-08)
- Part17.Orientation = Vector3.new(-90, -180, 0)
- Part17.Position = Vector3.new(-68.6999817, 1.90000296, 6.92996979)
- Part17.Rotation = Vector3.new(-90, 0, -180)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
- Part17.Anchored = true
- Part17.BackParamA = 0
- Part17.BackParamB = 0
- Part17.BottomParamA = 0
- Part17.BottomParamB = -0
- Part17.BottomSurface = Enum.SurfaceType.Hinge
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
- Part17.Elasticity = 0
- Part17.Friction = 1.7000000476837
- Part17.FrontParamA = 0
- Part17.FrontParamB = 0
- Part17.LeftParamA = 0
- Part17.LeftParamB = 0
- Part17.RightParamA = 0
- Part17.RightParamB = 0
- Part17.TopParamA = 0
- Part17.TopParamB = 0
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Really black")
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- Part17.Shape = Enum.PartType.Ball
- CylinderMesh18.Parent = Part17
- CylinderMesh18.Offset = Vector3.new(0, 0.75, 0)
- CylinderMesh18.Scale = Vector3.new(1, 0.5, 1)
- Decal19.Parent = Part17
- Decal19.Texture = "http://www.roblox.com/asset/?id=119364419"
- Decal19.Face = Enum.NormalId.Top
- Part20.Name = "FrontLight"
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-52.200016, 5.49982595, 7.52994919, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part20.Orientation = Vector3.new(0, -90, 0)
- Part20.Position = Vector3.new(-52.200016, 5.49982595, 7.52994919)
- Part20.Rotation = Vector3.new(0, -90, 0)
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part20.Transparency = 1
- Part20.Size = Vector3.new(1.0000006, 0.800000191, 0.400001228)
- Part20.Anchored = true
- Part20.BackSurface = Enum.SurfaceType.Weld
- Part20.BottomSurface = Enum.SurfaceType.Weld
- Part20.BrickColor = BrickColor.new("Black")
- Part20.CanCollide = false
- Part20.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part20.Elasticity = 0
- Part20.Friction = 0.69999998807907
- Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.RightSurface = Enum.SurfaceType.Weld
- Part20.TopSurface = Enum.SurfaceType.Weld
- Part20.brickColor = BrickColor.new("Black")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- SpotLight21.Parent = Part20
- SpotLight21.Enabled = false
- SpotLight21.Range = 40
- SpotLight21.Angle = 60
- Part22.Name = "RearLight"
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-71.899971, 5.19984293, 0.330000013, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Position = Vector3.new(-71.899971, 5.19984293, 0.330000013)
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part22.Transparency = 1
- Part22.Size = Vector3.new(1.39999986, 1, 0.200000003)
- Part22.Anchored = true
- Part22.BackSurface = Enum.SurfaceType.Weld
- Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BrickColor = BrickColor.new("Dark stone grey")
- Part22.CanCollide = false
- Part22.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part22.Elasticity = 0
- Part22.Friction = 0.69999998807907
- Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.TopSurface = Enum.SurfaceType.Weld
- Part22.brickColor = BrickColor.new("Dark stone grey")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- SpotLight23.Parent = Part22
- SpotLight23.Color = Color3.new(1, 0, 0)
- SpotLight23.Enabled = false
- SpotLight23.Range = 15
- SpotLight23.Angle = 120
- Part24.Name = "Seat Back"
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-62.1000061, 4.79987907, 2.12995601, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part24.Orientation = Vector3.new(0, -90, 0)
- Part24.Position = Vector3.new(-62.1000061, 4.79987907, 2.12995601)
- Part24.Rotation = Vector3.new(0, -90, 0)
- Part24.Size = Vector3.new(2.99999905, 3, 1)
- Part24.Anchored = true
- Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BottomSurface = Enum.SurfaceType.Weld
- Part24.CanCollide = false
- Part24.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part24.Elasticity = 0
- Part24.Friction = 0.69999998807907
- Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- Part25.Name = "ReverseBulb"
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-71.599968, 5.19984293, 1.22996199, 9.28164354e-08, 2.9232968e-08, -1, -1.19838631e-07, 1, 2.79742469e-08, 1, 1.18579948e-07, 9.09285021e-08)
- Part25.Orientation = Vector3.new(0, -90, 0)
- Part25.Position = Vector3.new(-71.599968, 5.19984293, 1.22996199)
- Part25.Rotation = Vector3.new(0, -90, 0)
- Part25.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part25.Size = Vector3.new(0.400002658, 1, 0.400000006)
- Part25.Anchored = true
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BrickColor = BrickColor.new("Institutional white")
- Part25.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part25.Elasticity = 0
- Part25.Friction = 0.69999998807907
- Part25.FrontSurface = Enum.SurfaceType.Weld
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.Reflectance = 0.40000000596046
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.brickColor = BrickColor.new("Institutional white")
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.formFactor = Enum.FormFactor.Custom
- SurfaceGui26.Parent = Part25
- SurfaceGui26.Enabled = false
- SurfaceGui26.Face = Enum.NormalId.Back
- SurfaceGui26.CanvasSize = Vector2.new(2, 2)
- Frame27.Parent = SurfaceGui26
- Frame27.Size = UDim2.new(1, 0, 1, 0)
- Frame27.BackgroundColor = BrickColor.new("Institutional white")
- Frame27.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame27.BorderSizePixel = 0
- Part28.Name = "RearBulb"
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-71.599968, 5.19984293, 0.330000013, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part28.Orientation = Vector3.new(0, -90, 0)
- Part28.Position = Vector3.new(-71.599968, 5.19984293, 0.330000013)
- Part28.Rotation = Vector3.new(0, -90, 0)
- Part28.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part28.Size = Vector3.new(1.3999989, 1, 0.400000006)
- Part28.Anchored = true
- Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.BrickColor = BrickColor.new("Bright red")
- Part28.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part28.Elasticity = 0
- Part28.Friction = 0.69999998807907
- Part28.FrontSurface = Enum.SurfaceType.Weld
- Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.Reflectance = 0.40000000596046
- Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part28.brickColor = BrickColor.new("Bright red")
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.formFactor = Enum.FormFactor.Custom
- SurfaceGui29.Parent = Part28
- SurfaceGui29.Enabled = false
- SurfaceGui29.Face = Enum.NormalId.Back
- SurfaceGui29.CanvasSize = Vector2.new(10, 10)
- Frame30.Parent = SurfaceGui29
- Frame30.Size = UDim2.new(1, 0, 1, 0)
- Frame30.BackgroundColor = BrickColor.new("Really red")
- Frame30.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame30.BorderSizePixel = 0
- SurfaceGui31.Parent = Part28
- SurfaceGui31.Enabled = false
- SurfaceGui31.Face = Enum.NormalId.Left
- SurfaceGui31.CanvasSize = Vector2.new(10, 10)
- Frame32.Parent = SurfaceGui31
- Frame32.Size = UDim2.new(1, 0, 1, 0)
- Frame32.BackgroundColor = BrickColor.new("Really red")
- Frame32.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame32.BorderSizePixel = 0
- Part33.Name = "RearBulb"
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-71.599968, 5.19984293, 7.72996092, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part33.Orientation = Vector3.new(0, -90, 0)
- Part33.Position = Vector3.new(-71.599968, 5.19984293, 7.72996092)
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Size = Vector3.new(1.39999914, 1, 0.400000006)
- Part33.Anchored = true
- Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.BrickColor = BrickColor.new("Bright red")
- Part33.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part33.Elasticity = 0
- Part33.Friction = 0.69999998807907
- Part33.FrontSurface = Enum.SurfaceType.Weld
- Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.Reflectance = 0.40000000596046
- Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part33.brickColor = BrickColor.new("Bright red")
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.formFactor = Enum.FormFactor.Custom
- SurfaceGui34.Parent = Part33
- SurfaceGui34.Enabled = false
- SurfaceGui34.Face = Enum.NormalId.Back
- SurfaceGui34.CanvasSize = Vector2.new(10, 10)
- Frame35.Parent = SurfaceGui34
- Frame35.Size = UDim2.new(1, 0, 1, 0)
- Frame35.BackgroundColor = BrickColor.new("Really red")
- Frame35.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame35.BorderSizePixel = 0
- SurfaceGui36.Parent = Part33
- SurfaceGui36.Enabled = false
- SurfaceGui36.Face = Enum.NormalId.Right
- SurfaceGui36.CanvasSize = Vector2.new(10, 10)
- Frame37.Parent = SurfaceGui36
- Frame37.Size = UDim2.new(1, 0, 1, 0)
- Frame37.BackgroundColor = BrickColor.new("Really red")
- Frame37.BackgroundColor3 = Color3.new(1, 0, 0)
- Frame37.BorderSizePixel = 0
- Part38.Name = "ReverseLight"
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(-71.9000015, 5.19984293, 6.82999897, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(-71.9000015, 5.19984293, 6.82999897)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part38.Transparency = 1
- Part38.Size = Vector3.new(0.399999797, 0.99999994, 0.200000003)
- Part38.Anchored = true
- Part38.BackSurface = Enum.SurfaceType.Weld
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BrickColor = BrickColor.new("Black")
- Part38.CanCollide = false
- Part38.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part38.Elasticity = 0
- Part38.Friction = 0.69999998807907
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.RightSurface = Enum.SurfaceType.Weld
- Part38.TopSurface = Enum.SurfaceType.Weld
- Part38.brickColor = BrickColor.new("Black")
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.formFactor = Enum.FormFactor.Custom
- SpotLight39.Parent = Part38
- SpotLight39.Enabled = false
- SpotLight39.Range = 25
- SpotLight39.Brightness = 0.5
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(-68.6999817, 2.59999895, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Position = Vector3.new(-68.6999817, 2.59999895, 4.0299511)
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part40.Size = Vector3.new(1.99999988, 2.60000038, 3.40000248)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.Weld
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BrickColor = BrickColor.new("Black")
- Part40.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part40.Elasticity = 0
- Part40.Friction = 0
- Part40.FrontSurface = Enum.SurfaceType.Weld
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.Weld
- Part40.brickColor = BrickColor.new("Black")
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.formFactor = Enum.FormFactor.Custom
- BlockMesh41.Parent = Part40
- BlockMesh41.Scale = Vector3.new(1.79999995, 1, 1)
- Part42.Name = "Bumper"
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(-53.200016, 3.09999895, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part42.Orientation = Vector3.new(0, -90, 0)
- Part42.Position = Vector3.new(-53.200016, 3.09999895, 4.02998304)
- Part42.Rotation = Vector3.new(0, -90, 0)
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part42.Size = Vector3.new(7.5999999, 0.400000006, 1.19999671)
- Part42.Anchored = true
- Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BrickColor = BrickColor.new("Black")
- Part42.CanCollide = false
- Part42.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part42.Elasticity = 0
- Part42.Friction = 0
- Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.TopSurface = Enum.SurfaceType.Weld
- Part42.brickColor = BrickColor.new("Black")
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.formFactor = Enum.FormFactor.Custom
- Part43.Name = "Powered wheel"
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(-55.4999962, 1.90000296, 6.92996979, -1, -8.28682687e-08, 4.05284979e-08, 4.05284979e-08, -7.54978942e-08, 1, -8.30779356e-08, 1, 7.54979013e-08)
- Part43.Orientation = Vector3.new(-90, 180, 0)
- Part43.Position = Vector3.new(-55.4999962, 1.90000296, 6.92996979)
- Part43.Rotation = Vector3.new(-90, 0, 180)
- Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part43.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
- Part43.Anchored = true
- Part43.BackParamA = 0
- Part43.BackParamB = 0
- Part43.BottomParamA = 0
- Part43.BottomParamB = 0
- Part43.BottomSurface = Enum.SurfaceType.Hinge
- Part43.BrickColor = BrickColor.new("Really black")
- Part43.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
- Part43.Elasticity = 0
- Part43.Friction = 1.7000000476837
- Part43.FrontParamA = 0
- Part43.FrontParamB = 0
- Part43.LeftParamA = 0
- Part43.LeftParamB = 0
- Part43.RightParamA = 0
- Part43.RightParamB = 0
- Part43.TopParamA = 0
- Part43.TopParamB = 0
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.brickColor = BrickColor.new("Really black")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- Part43.Shape = Enum.PartType.Ball
- CylinderMesh44.Parent = Part43
- CylinderMesh44.Offset = Vector3.new(0, 0.75, 0)
- CylinderMesh44.Scale = Vector3.new(1, 0.5, 1)
- Decal45.Parent = Part43
- Decal45.Texture = "http://www.roblox.com/asset/?id=119364419"
- Decal45.Face = Enum.NormalId.Top
- Part46.Name = "Logo Holder"
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(-52.3000221, 5.39985323, 4.02998304, 1.38415899e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284766e-08, 1, 1.19209282e-07, 1.32751822e-07)
- Part46.Orientation = Vector3.new(0, -90, 0)
- Part46.Position = Vector3.new(-52.3000221, 5.39985323, 4.02998304)
- Part46.Rotation = Vector3.new(0, -90, 0)
- Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part46.Transparency = 1
- Part46.Size = Vector3.new(0.600000083, 0.599999964, 0.200000003)
- Part46.Anchored = true
- Part46.BackSurface = Enum.SurfaceType.Weld
- Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BrickColor = BrickColor.new("Black")
- Part46.CanCollide = false
- Part46.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part46.Elasticity = 0
- Part46.Friction = 0.69999998807907
- Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.brickColor = BrickColor.new("Black")
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.formFactor = Enum.FormFactor.Custom
- BlockMesh47.Parent = Part46
- BlockMesh47.Offset = Vector3.new(0, 0, 0.189999998)
- Decal48.Parent = Part46
- Decal48.Texture = "http://www.roblox.com/asset/?id=146872602"
- VehicleSeat49.Name = "Drive"
- VehicleSeat49.Parent = Model0
- VehicleSeat49.CFrame = CFrame.new(-61.1000061, 3.79998207, 2.12995601, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- VehicleSeat49.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat49.Position = Vector3.new(-61.1000061, 3.79998207, 2.12995601)
- VehicleSeat49.Rotation = Vector3.new(0, -90, 0)
- VehicleSeat49.MaxSpeed = 0
- VehicleSeat49.Size = Vector3.new(2, 1, 1)
- VehicleSeat49.Torque = 0
- VehicleSeat49.Anchored = true
- VehicleSeat49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat49.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat49.CanCollide = false
- VehicleSeat49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat49.HeadsUpDisplay = false
- VehicleSeat49.TurnSpeed = 0
- Script50.Name = "Create Motors And Doors 2"
- Script50.Parent = VehicleSeat49
- table.insert(cors,sandbox(Script50,function()
- --MADE BY NWSPACEK
- WheelSize = 3.8--diameter of the wheel
- --When you are editing the car, make sure that the Left, Right, and Base parts are in a
- --straight line, and in the orientation the models comes with, or they won't be where you expect
- --them to be at all!
- motorSpeed = 0.05 -- a typical number is 0.1 but lower is better if you get weird behavior
- --don't touch below, very delicate
- car = script.Parent.Parent
- Base = car:FindFirstChild("Base")
- Left = car:FindFirstChild("Left")
- Right = car:FindFirstChild("Right")
- function MakeDoor(hinge,door,hingeOffset,doorOffset)
- local doorMotor = Instance.new("Motor",car)
- doorMotor.Name = hinge.Name.."Motor"
- doorMotor.Part0 = door
- doorMotor.Part1 = hinge
- doorMotor.C0 = doorOffset
- doorMotor.C1 = hingeOffset
- doorMotor.MaxVelocity = 0.05
- door.CanCollide = true
- local doorDebounce = false
- door.Touched:connect(function(it)
- if not doorDebounce and it.Parent and it.Name == "HumanoidRootPart" and game:GetService("Players"):GetPlayerFromCharacter(it.Parent) then
- doorDebounce = true
- door.CanCollide = false
- doorMotor.DesiredAngle = math.pi/3
- wait(1.5)
- doorMotor.DesiredAngle = 0
- wait(0.5)
- door.CanCollide = true
- doorDebounce = false
- end
- end)
- end
- function MakeWeldDoor(hinge,door)
- local doorMotor = Instance.new("Motor6D",car)
- doorMotor.Name = hinge.Name.."Motor"
- doorMotor.Part0 = door
- doorMotor.Part1 = hinge
- doorMotor.C1 = hinge.CFrame:inverse()*door.CFrame
- door.CanCollide = false
- end
- function GetCFrame(object)--we'll get a CFrame value out of a CFrameValue or a StringValue formatted like a CFrame
- if object:IsA("CFrameValue") then--if someone is using a CFrame value then we'll just pull the value directly
- return object.Value
- elseif object:IsA("StringValue") then--added functionality for this because I dislike interfacing with CFrame values
- local cframe = nil
- pcall(function()--using pcall because i'm lazy
- cframe = CFrame.new(object.Value:match("(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+),(.+)"))
- --if you print your CFrame and paste it into the string value, this will find that out and use it properly
- end)
- return cframe
- end
- end
- for _,h in pairs (car:GetChildren()) do
- if h:IsA("Motor6D") then--make sure we start with a blank slate
- h:Destroy()
- end
- end
- for _,i in pairs (car:GetChildren()) do
- if i:IsA("BasePart") and i.Name:find("DoorHinge") then-- found a door with regex!
- local DoorID = i.Name:match("DoorHinge(.*)")--haha regex is fun
- local MatchingDoor = car:FindFirstChild("Door"..DoorID)--can we use our regex powers to find a matching door?
- if MatchingDoor then-- yay we found one!
- local DoorCFrameValue = MatchingDoor:FindFirstChild("DoorCFrame")
- local HingeCFrameValue = MatchingDoor:FindFirstChild("HingeCFrame")
- if DoorCFrameValue and HingeCFrameValue then
- local doorCFrame = GetCFrame(DoorCFrameValue)
- local hingeCFrame = GetCFrame(HingeCFrameValue)
- if doorCFrame and hingeCFrame then
- MakeDoor(i,MatchingDoor,hingeCFrame,doorCFrame)
- else
- MakeWeldDoor(i,MatchingDoor)
- end
- else
- MakeWeldDoor(i,MatchingDoor)
- end
- end
- end
- end
- if Base then
- if Left then
- leftMotor = Instance.new("Motor6D", car)
- leftMotor.Name = "LeftMotor"
- leftMotor.Part0 = Left
- leftMotor.Part1 = Base
- leftMotor.C0 = CFrame.new(-WheelSize/2-Left.Size.x/2,0,0)*CFrame.Angles(math.pi/2,0,-math.pi/2)
- leftMotor.C1 = CFrame.new(Base.Size.x/2+Left.Size.x+WheelSize/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
- leftMotor.MaxVelocity = motorSpeed
- end
- if Right then
- rightMotor = Instance.new("Motor6D", car)
- rightMotor.Name = "RightMotor"
- rightMotor.Part0 = Right
- rightMotor.Part1 = Base
- rightMotor.C0 = CFrame.new(-WheelSize/2-Right.Size.x/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
- rightMotor.C1 = CFrame.new(-Base.Size.x/2-Right.Size.x-WheelSize/2,0,0)*CFrame.Angles(math.pi/2,0,math.pi/2)
- rightMotor.MaxVelocity = motorSpeed
- end
- end
- end))
- BlockMesh51.Name = "Part"
- BlockMesh51.Parent = VehicleSeat49
- BlockMesh51.Offset = Vector3.new(0, 0, -0.5)
- BlockMesh51.Scale = Vector3.new(1.5, 1, 2)
- Script52.Name = "FE Script"
- Script52.Parent = VehicleSeat49
- table.insert(cors,sandbox(Script52,function()
- --MADE BY NWSPACEK
- wait(0.1)
- Players = game:GetService("Players")
- seat = script.Parent-- the driving seat
- car = seat.Parent
- Player = nil
- forwardsSpeed = 40--if you removed the Configuration folder, it defaults to this speed forwards
- reverseSpeed = 20--if you removed the Configuration folder, it defaults to this speed backwards
- allowFlipping = true--if you removed the Configuration folder, it defaults to automatically flipping
- StartTime = 1.2--how long (in seconds) the car should wait before starting up. This is dependant on the starting sfx
- engineBlock = car:FindFirstChild("EngineBlock")--maybe someone doesn't like sound?
- lightsOn = false-- whether or not the lights turn on
- carRunning = false--whether or not the car is running
- RemoteControlled = car:FindFirstChild("ControlByRemote")--this is so the car turns properly
- function CalculatePitch()--this returns the pitch that the engine should be at when its travelling
- return 1+RemoteControlled.Velocity.magnitude/100
- end
- Configuration = car:FindFirstChild("Configuration")-- so you can change the stats of the car
- if Configuration then-- if we found an object named Configuration in the car then do this stuff:
- local ReverseSpeedValue = Configuration:FindFirstChild("Reverse Speed")-- do we have a reverse speed?
- if ReverseSpeedValue ~= nil then
- if type(ReverseSpeedValue.Value) == "number" then
- reverseSpeed = ReverseSpeedValue.Value
- end
- ReverseSpeedValue.Changed:connect(function()-- level 1 scripting: go
- if ReverseSpeedValue.Parent ~= nil then-- this script works, but there are some things
- if type(ReverseSpeedValue.Value) == "number" then-- to make it look a little better
- reverseSpeed = ReverseSpeedValue.Value
- UpdateVehicle()
- end
- end
- end)
- end
- local ForwardsSpeedValue = Configuration:FindFirstChild("Forwards Speed")
- if ForwardsSpeedValue then
- if type(ForwardsSpeedValue.Value) == "number" then
- forwardsSpeed = ForwardsSpeedValue.Value
- end
- ForwardsSpeedValue.Changed:connect(function()-- level 2 scripting: go
- if ForwardsSpeedValue.Parent then -- asking if something 'is' is the same as
- if ForwardsSpeedValue.Value then-- asking if it is "~= nil"
- forwardsSpeed = ForwardsSpeedValue.Value
- UpdateVehicle()
- end
- end
- end)
- end
- local AllowFlippingValue = Configuration:FindFirstChild("Allow Flipping")
- if AllowFlippingValue then
- if type(AllowFlippingValue.Value)=="boolean" then
- allowFlipping = AllowFlippingValue.Value
- end -- level 3 scripting: go
- AllowFlippingValue.Changed:connect(function()-- the script executes a chain of
- if AllowFlippingValue.Parent and type(AllowFlippingValue.Value) == "boolean" then-- "and" statements in the order they
- allowFlipping = AllowFlippingValue.Value-- come in so if the first one isn't "true" then
- -- it will skip the rest
- end
- end)
- end
- local TorqueValue = Configuration:FindFirstChild("Torque")
- if TorqueValue then
- if type(TorqueValue.Value)=="number" and RemoteControlled then
- RemoteControlled.Torque = TorqueValue.Value
- end
- TorqueValue.Changed:connect(function()
- if TorqueValue.Parent and type(TorqueValue.Value) == "number" and RemoteControlled then
- RemoteControlled.Torque = TorqueValue.Value
- end
- end)
- end
- end
- script.CarSteering.Seat.Value = seat
- if not RemoteControlled:IsA("VehicleSeat") then-- how dare you try to disturb this ancient harmony
- RemoteControlled = nil-- no food 4 u!
- end
- seat.ChildAdded:connect(function(it)-- something was added to our seat!
- if it:IsA("Weld") and it.Name == "SeatWeld" then-- is it the kind of thing players use to sit with?
- Player = Players:GetPlayerFromCharacter(it.Part1.Parent)-- is there a player attached to it?
- if Player then-- hooray! a player WAS attached to the seat weld. It's time to start the car!
- script.CarSteering:Clone().Parent = Player.Backpack-- for better driving
- RemoteControlled.MaxSpeed = 0-- not yet little child
- if engineBlock and engineBlock:FindFirstChild("Starting") and engineBlock.Starting:IsA("Sound") then
- engineBlock.Starting:Play()
- end
- if engineBlock and engineBlock:FindFirstChild("Stopping") and engineBlock.Stopping:IsA("Sound") then
- engineBlock.Stopping:Stop()
- end
- wait(StartTime)-- just in case you use different starting sound effects
- if it.Parent ~= seat then-- DID OUR LOVELY PLAYER LEAVE WHILE WE WEREN'T LOOKING???????
- byebye()--maybe they did, so it's time to shut down the car
- else-- they didn't leave!
- lightsOn = true-- turn on the lights
- carRunning = true-- turn on the car
- updatelights()-- make sure we turn on the lights
- UpdateVehicle()-- maybe they're in a hurry, so we better check if they have their foot on the gas
- if engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
- engineBlock.Running:Play()
- engineBlock.Running.Pitch = CalculatePitch()
- end
- end
- end
- end
- end)
- seat.ChildRemoved:connect(function(it)--did an object get removed?
- if it:isA("Weld") and it.Name == "SeatWeld" then-- if it's a weld and named like a seat weld
- byebye()-- time to shut down the car
- end
- end)
- function byebye()
- if engineBlock and carRunning then-- remember scripting level 3? that applies to below:
- if engineBlock and engineBlock:FindFirstChild("Stopping") and engineBlock.Stopping:IsA("Sound") then
- engineBlock.Stopping:Play()-- where if it didn't do it like that, the above would error!
- wait(0.1) -- because engineBlock.Stopping would not exist, so :IsA() is
- end -- "not a valid member"
- if engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
- engineBlock.Running:Stop()-- WE MUST NOT STOP
- end
- if engineBlock and engineBlock:FindFirstChild("Starting") and engineBlock.Starting:IsA("Sound") then
- engineBlock.Starting:Stop()-- THIS SCRIPT IS BREAK-PROOF >:U
- end
- end
- RemoteControlled.MaxSpeed = 0--make sure that the car doesn't drive off without us
- carRunning = false
- lightsOn = false
- updatelights()--turn the lights off
- UpdateVehicle()--make sure the car stops now that it's off
- end
- RearLight = {}--all the brake lights. These contain one SpotLight that gets manipulated
- RearBulb = {}--the brake lights that use a Surface GUI to light up
- FrontLight = {}--same as the RearLight but for the front
- FrontBulb = {}--same as the RearBulb but for the front
- ReverseLight = {}--These light up when you reverse
- ReverseBulb = {}--these also light up when you reverse: SurfaceGui style
- for _, i in pairs (car:GetChildren()) do--populate the tables for ease of modularity.
- if i.Name == "RearBulb" then-- you can have any number of these items you want
- table.insert(RearBulb,i)-- and you don't have to change the script one bit!
- elseif i.Name == "RearLight" then
- table.insert(RearLight,i.SpotLight)
- elseif i.Name == "FrontLight" then
- table.insert(FrontLight,i.SpotLight)
- elseif i.Name == "ReverseLight" then
- table.insert(ReverseLight,i.SpotLight)
- elseif i.Name == "FrontBulb" then
- table.insert(FrontBulb,i)
- elseif i.Name == "ReverseBulb" then
- table.insert(ReverseBulb,i)
- end
- end
- function updatelights()-- this turns the lights on and off based on the lightsOn value
- for _,i in pairs (RearLight) do
- i.Enabled = lightsOn
- end
- for _,i in pairs (FrontLight) do
- i.Enabled = lightsOn
- end
- for _,i in pairs (FrontBulb) do
- SurfaceGuiStandard(i,lightsOn)
- end
- for _,g in pairs (RearBulb) do
- SurfaceGuiBrightness(g,lightsOn,seat.Throttle == 0)
- end
- end
- flippingDebounce = false-- a debounce is a simple way of preventing a function from
- -- being called multiple times while it's still running
- function Flip()
- if not flippingDebounce then-- here's how it works: the function checks if the debounce is off
- flippingDebounce = true-- if it's on, then the function stops, but if it's off, set it to true
- local bodypos = Instance.new("BodyPosition",seat)-- so we get uninterupted function fun
- bodypos.maxForce = Vector3.new(100000,10000000,100000)
- bodypos.position = seat.Position + Vector3.new(0,2,0)
- local bodygyro = Instance.new("BodyGyro",seat)
- game:GetService("Debris"):AddItem(bodypos, 3)-- this makes sure that the flippy bit
- game:GetService("Debris"):AddItem(bodygyro, 3)-- deletes itself automatically
- wait(3)
- flippingDebounce = false-- when we are done with our fun, allow the function to work again
- end
- end
- function SurfaceGuiStandard(part,on)-- this makes it so the lights turn on or off
- for _,i in pairs (part:GetChildren()) do
- if i:IsA("SurfaceGui") then
- i.Enabled = on
- end
- end
- end
- function SurfaceGuiBrightness(part,on,bright)-- this is so the brake lights dim when we drive
- for _,i in pairs (part:GetChildren()) do
- if i:IsA("SurfaceGui") then
- i.Enabled = on
- if i:FindFirstChild("Frame") and i.Frame:IsA("Frame") then
- i.Frame.Transparency = bright and 0 or 0.5-- scripting level 4: go
- end-- for simple statements, you can have a boolean value decide between 2 values
- -- which is the same as writing
- -- "if bright then
- -- i.Frame.Transparency = 0
- -- else
- -- i.Frame.Transparency = 0.5
- -- end"
- --but instead of "then" and "else", you use "and" and "or"
- end
- end
- end
- hornDebounce = false
- function Honk()-- if you are reading this then congratulations! you win a prize!
- if hornDebounce then return end-- unfortunately, I could not think of a way
- if engineBlock and engineBlock:FindFirstChild("Horn") and engineBlock.Horn:IsA("Sound") then
- hornDebounce = true-- to allow people to be able to honk the horn for both PC and mobile
- engineBlock.horn:Play() -- in an unobtrusive way. Sorry! :(
- print("beep beep") -- UristMcSparks, the guy in charge of the toolbox, doesn't want print statements
- wait(0.5)-- but since this is a secret, lets keep it between you and me, OK?
- engineBlock.horn:Stop()
- hornDebounce = false
- end
- end
- function UpdateVehicle()-- this is for the brake lights and speed and stuff like that
- if seat.Torque ~= 0 and type(seat.Torque) == "number" and RemoteControlled then
- RemoteControlled.Torque = math.abs(seat.Torque)
- seat.Torque = 0
- else
- seat.Torque = 0
- end
- if seat.Throttle == 1 and carRunning then-- if we're going forwards
- RemoteControlled.MaxSpeed = forwardsSpeed-- give it forwards speed
- elseif seat.Throttle == -1 and carRunning then-- if we're going backwards
- RemoteControlled.MaxSpeed = reverseSpeed-- give it backwards speed
- else
- RemoteControlled.MaxSpeed = 0 -- otherwise, give it 0 speed
- end
- if workspace.FilteringEnabled and RemoteControlled and RemoteControlled.Parent then--the idea from scripting level 2 applies to false as well
- RemoteControlled.Throttle = seat.Throttle-- that is, it also works for "~= false"
- end-- the reason this line exists is to prevent the server from doing something the client
- -- is already doing.
- for _,h in pairs (ReverseLight) do-- all these loops below are just updating the lights
- h.Enabled = lightsOn and seat.Throttle == -1
- end
- for _,i in pairs (ReverseBulb) do
- SurfaceGuiStandard(i,lightsOn and seat.Throttle == -1)
- end
- for _,j in pairs (RearLight) do
- j.Brightness = 4-math.abs(seat.Throttle)*3
- end
- for _,k in pairs (RearBulb) do
- SurfaceGuiBrightness(k,lightsOn,seat.Throttle == 0)
- end
- end
- seat.Changed:connect(UpdateVehicle)-- this is so that when someone drives the car
- -- the brake and reverse lights change
- -- and the speed of the car changes
- while true do
- for i = 1, 60 do--60/30 == 2, 2 seconds between deciding if it's upside down
- wait()-- we want the steering and sfx to update as many times a second as we can
- if workspace.FilteringEnabled then
- if car:FindFirstChild("LeftMotor") then
- car.LeftMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- if car:FindFirstChild("RightMotor") then
- car.RightMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- end
- -- below: make sure there's a sound to play
- if RemoteControlled and carRunning and engineBlock and engineBlock:FindFirstChild("Running") and engineBlock.Running:IsA("Sound") then
- engineBlock.Running.Pitch = CalculatePitch()-- and make sure that the car is on before trying
- -- to make sure the engine sounds good
- end
- end
- -- V this allows people to say if they want the car to flip over or not
- if allowFlipping and (seat.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector.Y < 0.2 then--am I upside down?
- Flip()--flip the car right side up
- -- as a fun experiment, see what happens if you replace "Flip()" with "Spawn(Flip)"
- -- and see what the difference is when you drive the car off the baseplate
- -- if you did it right, you'll notice that the engine sound changes differently!
- end
- end
- -- scripting level 1000000: go
- -- if you type 2 dashes like this "--" you can create a comment
- -- comments aren't executed, so you can type stuff like this!
- --[==[
- if you want to make longer comments
- you can surround them with the double dashes and double square brackets "--[[" and "--]]"
- and you can surround those by ones with equals signs in them too
- so you don't have to type the "--" every single line
- --]==]
- --Thanks for watching!
- --NWSpacek
- end))
- LocalScript53.Name = "CarSteering"
- LocalScript53.Parent = Script52
- table.insert(cors,sandbox(LocalScript53,function()
- --MADE BY NWSPACEK
- wait(1)-- give it time to adjust to the scary and new environment of Backpack
- SeatValue = script:WaitForChild("Seat")-- orient ourselves to the car we are sitting in
- if SeatValue:IsA("ObjectValue") and SeatValue.Value and SeatValue.Value:IsA("VehicleSeat") then
- seat = SeatValue.Value
- car = seat.Parent
- if seat:FindFirstChild("RocketPropulsion") then
- seat.RocketPropulsion:Fire()--THIS DOESNT WORK MEGA QQ
- end
- local RemoteControlled = car:FindFirstChild("ControlByRemote")
- while seat:FindFirstChild("SeatWeld") and RemoteControlled do--what this loop does is continue running until the
- wait()--statement between the "while" and "do" is not true.
- if not RemoteControlled:IsA("VehicleSeat") then --think you can make ControlByRemote a different part and make it break?
- break-- NOPE!!!!! Still won't break!
- end-- (well, I suppose so because it says break over there)
- RemoteControlled.Throttle = seat.Throttle-- but the important bit is no red text
- if car:FindFirstChild("LeftMotor") then
- car.LeftMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- if car:FindFirstChild("RightMotor") then
- car.RightMotor.DesiredAngle = seat.Steer*math.rad(40-RemoteControlled.Velocity.magnitude/4)
- end
- if car:FindFirstChild("Configuration") then
- if seat.Throttle == 1 and car.Configuration:FindFirstChild("Forwards Speed") then
- RemoteControlled.MaxSpeed = car.Configuration["Forwards Speed"].Value
- elseif seat.Throttle == 0 then
- RemoteControlled.MaxSpeed = 0
- elseif seat.Throttle == -1 and car.Configuration:FindFirstChild("Reverse Speed") then
- RemoteControlled.MaxSpeed = car.Configuration["Reverse Speed"].Value
- end
- end
- end
- -- the interesting thing about loops is they stop everything below them from running
- -- until the loop stops. When the loop stops because the player is no longer sitting
- -- the below code will run:
- if seat:FindFirstChild("RocketPropulsion") then
- seat.RocketPropulsion:Abort()--I'LL JUST LEAVE IT IN IN CASE IT EVER DOES
- end
- end
- script:Destroy()-- momma always said to clean up after yourself
- end))
- ObjectValue54.Name = "Seat"
- ObjectValue54.Parent = LocalScript53
- Part55.Name = "Powered wheel"
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-68.6999817, 1.90000296, 1.12998903, -3.18285998e-09, -4.55458604e-09, -1, 1, 7.54979013e-08, -3.1828975e-09, 7.54979013e-08, -1, 4.34480185e-09)
- Part55.Orientation = Vector3.new(0, -90, 90)
- Part55.Position = Vector3.new(-68.6999817, 1.90000296, 1.12998903)
- Part55.Rotation = Vector3.new(-90, -90, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
- Part55.Anchored = true
- Part55.BackParamA = 0
- Part55.BackParamB = 0
- Part55.BottomParamA = 0
- Part55.BottomParamB = 0
- Part55.BottomSurface = Enum.SurfaceType.Hinge
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
- Part55.Elasticity = 0
- Part55.Friction = 1.7000000476837
- Part55.FrontParamA = 0
- Part55.FrontParamB = 0
- Part55.LeftParamA = 0
- Part55.LeftParamB = 0
- Part55.RightParamA = 0
- Part55.RightParamB = 0
- Part55.TopParamA = 0
- Part55.TopParamB = 0
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Really black")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- Part55.Shape = Enum.PartType.Ball
- Decal56.Parent = Part55
- Decal56.Texture = "http://www.roblox.com/asset/?id=119364419"
- Decal56.Face = Enum.NormalId.Top
- CylinderMesh57.Parent = Part55
- CylinderMesh57.Offset = Vector3.new(0, 0.75, 0)
- CylinderMesh57.Scale = Vector3.new(1, 0.5, 1)
- Part58.Name = "Color"
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(-52.4000168, 4.79990578, 7.42996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part58.Orientation = Vector3.new(0, -90, 0)
- Part58.Position = Vector3.new(-52.4000168, 4.79990578, 7.42996979)
- Part58.Rotation = Vector3.new(0, -90, 0)
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part58.Size = Vector3.new(1.20000005, 0.600000024, 0.399999976)
- Part58.Anchored = true
- Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.BottomSurface = Enum.SurfaceType.Weld
- Part58.BrickColor = BrickColor.new("Black")
- Part58.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part58.Elasticity = 0
- Part58.Friction = 0.69999998807907
- Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.LeftSurface = Enum.SurfaceType.Weld
- Part58.Material = Enum.Material.SmoothPlastic
- Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part58.brickColor = BrickColor.new("Black")
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.formFactor = Enum.FormFactor.Custom
- Part59.Name = "Seat Back"
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(-62.1000061, 4.79987907, 5.92997122, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Position = Vector3.new(-62.1000061, 4.79987907, 5.92997122)
- Part59.Rotation = Vector3.new(0, -90, 0)
- Part59.Size = Vector3.new(2.99999905, 3, 1)
- Part59.Anchored = true
- Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.BottomSurface = Enum.SurfaceType.Weld
- Part59.CanCollide = false
- Part59.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part59.Elasticity = 0
- Part59.Friction = 0.69999998807907
- Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.formFactor = Enum.FormFactor.Custom
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(-62.1000061, 3.19999695, 4.0299511, -3.89470216e-08, 4.05285334e-08, -1, -1.1920929e-07, 1, 4.05284197e-08, 1, 1.1920929e-07, -3.95763635e-08)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part60.Position = Vector3.new(-62.1000061, 3.19999695, 4.0299511)
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part60.Size = Vector3.new(7.99999857, 0.200000003, 9.80000114)
- Part60.Anchored = true
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BrickColor = BrickColor.new("Black")
- Part60.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part60.Elasticity = 0
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.Weld
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.RightSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Weld
- Part60.brickColor = BrickColor.new("Black")
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.formFactor = Enum.FormFactor.Custom
- Part61.Name = "RearLight"
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(-71.899971, 5.19984293, 7.72996092, -4.84757621e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.78464059e-08)
- Part61.Orientation = Vector3.new(0, 90, 0)
- Part61.Position = Vector3.new(-71.899971, 5.19984293, 7.72996092)
- Part61.Rotation = Vector3.new(0, 90, 0)
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Transparency = 1
- Part61.Size = Vector3.new(1.39999998, 1.00000012, 0.200000003)
- Part61.Anchored = true
- Part61.BackSurface = Enum.SurfaceType.Weld
- Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.BrickColor = BrickColor.new("Dark stone grey")
- Part61.CanCollide = false
- Part61.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part61.Elasticity = 0
- Part61.Friction = 0.69999998807907
- Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part61.TopSurface = Enum.SurfaceType.Weld
- Part61.brickColor = BrickColor.new("Dark stone grey")
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.formFactor = Enum.FormFactor.Custom
- SpotLight62.Parent = Part61
- SpotLight62.Color = Color3.new(1, 0, 0)
- SpotLight62.Enabled = false
- SpotLight62.Range = 15
- SpotLight62.Angle = 120
- Part63.Name = "Bumper"
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-71.7000122, 3.40000105, 4.02998304, -3.89470216e-08, 4.05285334e-08, -1, -1.1920929e-07, 1, 4.05284197e-08, 1, 1.1920929e-07, -3.95763635e-08)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part63.Position = Vector3.new(-71.7000122, 3.40000105, 4.02998304)
- Part63.Rotation = Vector3.new(0, -90, 0)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Size = Vector3.new(9.20000076, 0.999999583, 1.39999664)
- Part63.Anchored = true
- Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.BrickColor = BrickColor.new("Black")
- Part63.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part63.Elasticity = 0
- Part63.Friction = 0.69999998807907
- Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part63.brickColor = BrickColor.new("Black")
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.formFactor = Enum.FormFactor.Custom
- Part64.Name = "HelperPart"
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(-68.7000122, 4.1499939, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Position = Vector3.new(-68.7000122, 4.1499939, 4.02998304)
- Part64.Rotation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part64.Transparency = 1
- Part64.Size = Vector3.new(9.20000076, 0.69999963, 4.19999743)
- Part64.Anchored = true
- Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.BrickColor = BrickColor.new("Bright violet")
- Part64.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part64.Elasticity = 0
- Part64.Friction = 0
- Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.Material = Enum.Material.SmoothPlastic
- Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part64.TopSurface = Enum.SurfaceType.Weld
- Part64.brickColor = BrickColor.new("Bright violet")
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.formFactor = Enum.FormFactor.Custom
- Part65.Name = "Base"
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-55.4999962, 1.90000296, 4.0299511, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
- Part65.Orientation = Vector3.new(0, 90, 0)
- Part65.Position = Vector3.new(-55.4999962, 1.90000296, 4.0299511)
- Part65.Rotation = Vector3.new(0, 90, 0)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Transparency = 1
- Part65.Size = Vector3.new(0.800000012, 0.800000012, 3.40000057)
- Part65.Anchored = true
- Part65.BackSurface = Enum.SurfaceType.Weld
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BrickColor = BrickColor.new("Black")
- Part65.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part65.Elasticity = 0
- Part65.Friction = 0.69999998807907
- Part65.FrontSurface = Enum.SurfaceType.Weld
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.Weld
- Part65.brickColor = BrickColor.new("Black")
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.formFactor = Enum.FormFactor.Custom
- Part66.Name = "Color"
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(-54.8999977, 5.4998498, 8.32996178, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Position = Vector3.new(-54.8999977, 5.4998498, 8.32996178)
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part66.Size = Vector3.new(0.200000003, 2, 4.5999999)
- Part66.Anchored = true
- Part66.BackSurface = Enum.SurfaceType.Weld
- Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BrickColor = BrickColor.new("Black")
- Part66.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part66.Elasticity = 0
- Part66.Friction = 0.69999998807907
- Part66.FrontSurface = Enum.SurfaceType.Weld
- Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.Material = Enum.Material.SmoothPlastic
- Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.TopSurface = Enum.SurfaceType.Weld
- Part66.brickColor = BrickColor.new("Black")
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.formFactor = Enum.FormFactor.Custom
- Configuration67.Parent = Model0
- NumberValue68.Name = "Reverse Speed"
- NumberValue68.Parent = Configuration67
- NumberValue68.Value = 20
- NumberValue69.Name = "Forwards Speed"
- NumberValue69.Parent = Configuration67
- NumberValue69.Value = 40
- BoolValue70.Name = "Allow Flipping"
- BoolValue70.Parent = Configuration67
- BoolValue70.Value = true
- NumberValue71.Name = "Torque"
- NumberValue71.Parent = Configuration67
- NumberValue71.Value = 40
- Part72.Name = "FrontBulb"
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(-52.5000038, 5.4998498, 7.52998018, -3.89470145e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284979e-08, 1, 1.1920929e-07, -3.95763706e-08)
- Part72.Orientation = Vector3.new(0, -90, 0)
- Part72.Position = Vector3.new(-52.5000038, 5.4998498, 7.52998018)
- Part72.Rotation = Vector3.new(0, -90, 0)
- Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part72.Size = Vector3.new(1.00000155, 0.799999237, 0.200000048)
- Part72.Anchored = true
- Part72.BackSurface = Enum.SurfaceType.Weld
- Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BrickColor = BrickColor.new("Institutional white")
- Part72.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part72.Elasticity = 0
- Part72.Friction = 0.69999998807907
- Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.Reflectance = 0.40000000596046
- Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.brickColor = BrickColor.new("Institutional white")
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.formFactor = Enum.FormFactor.Custom
- SurfaceGui73.Parent = Part72
- SurfaceGui73.Enabled = false
- SurfaceGui73.CanvasSize = Vector2.new(2, 2)
- Frame74.Parent = SurfaceGui73
- Frame74.Size = UDim2.new(1, 0, 1, 0)
- Frame74.BackgroundColor = BrickColor.new("Institutional white")
- Frame74.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame74.BorderSizePixel = 0
- Part75.Name = "Right"
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-55.4999962, 1.90000296, 4.72996283, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
- Part75.Orientation = Vector3.new(0, 90, 0)
- Part75.Position = Vector3.new(-55.4999962, 1.90000296, 4.72996283)
- Part75.Rotation = Vector3.new(0, 90, 0)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Transparency = 1
- Part75.Velocity = Vector3.new(0.0149893714, -0.0475157201, -0.0262569152)
- Part75.Size = Vector3.new(0.600000024, 1.60000002, 2)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Black")
- Part75.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part75.Elasticity = 0
- Part75.Friction = 0
- Part75.LeftSurface = Enum.SurfaceType.Studs
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Black")
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.formFactor = Enum.FormFactor.Custom
- BlockMesh76.Parent = Part75
- BlockMesh76.Scale = Vector3.new(1, 0.5, 0.5)
- Part77.Name = "Left"
- Part77.Parent = Model0
- Part77.CFrame = CFrame.new(-55.4999962, 1.90000296, 3.32996988, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part77.Orientation = Vector3.new(0, -90, 0)
- Part77.Position = Vector3.new(-55.4999962, 1.90000296, 3.32996988)
- Part77.Rotation = Vector3.new(0, -90, 0)
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part77.Transparency = 1
- Part77.Size = Vector3.new(0.600000024, 1.5999999, 2)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Black")
- Part77.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part77.Elasticity = 0
- Part77.Friction = 0
- Part77.LeftSurface = Enum.SurfaceType.Studs
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.RightSurface = Enum.SurfaceType.Studs
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Black")
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.formFactor = Enum.FormFactor.Custom
- BlockMesh78.Parent = Part77
- BlockMesh78.Scale = Vector3.new(1, 0.5, 0.5)
- Part79.Name = "Powered wheel"
- Part79.Parent = Model0
- Part79.CFrame = CFrame.new(-55.4999962, 1.90000296, 1.12998903, -3.18285998e-09, -4.55458604e-09, -1, 1, 7.54979013e-08, -3.1828975e-09, 7.54979013e-08, -1, 4.34480185e-09)
- Part79.Orientation = Vector3.new(0, -90, 90)
- Part79.Position = Vector3.new(-55.4999962, 1.90000296, 1.12998903)
- Part79.Rotation = Vector3.new(-90, -90, 0)
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part79.Size = Vector3.new(3.79999995, 3.79999995, 3.79999995)
- Part79.Anchored = true
- Part79.BackParamA = 0
- Part79.BackParamB = 0
- Part79.BottomParamA = 0
- Part79.BottomParamB = 0
- Part79.BottomSurface = Enum.SurfaceType.Hinge
- Part79.BrickColor = BrickColor.new("Really black")
- Part79.CustomPhysicalProperties = 0.699999988, 1.70000005, 0, 1, 1
- Part79.Elasticity = 0
- Part79.Friction = 1.7000000476837
- Part79.FrontParamA = 0
- Part79.FrontParamB = 0
- Part79.LeftParamA = 0
- Part79.LeftParamB = 0
- Part79.RightParamA = 0
- Part79.RightParamB = 0
- Part79.TopParamA = 0
- Part79.TopParamB = 0
- Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part79.brickColor = BrickColor.new("Really black")
- Part79.FormFactor = Enum.FormFactor.Symmetric
- Part79.formFactor = Enum.FormFactor.Symmetric
- Part79.Shape = Enum.PartType.Ball
- CylinderMesh80.Parent = Part79
- CylinderMesh80.Offset = Vector3.new(0, 0.75, 0)
- CylinderMesh80.Scale = Vector3.new(1, 0.5, 1)
- Decal81.Parent = Part79
- Decal81.Texture = "http://www.roblox.com/asset/?id=119364419"
- Decal81.Face = Enum.NormalId.Top
- Part82.Name = "Logo Holder"
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(-71.9000168, 5.19987106, 4.02998304, -2.2395065e-07, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284659e-08, -1, 1.19209282e-07, -2.22062624e-07)
- Part82.Orientation = Vector3.new(0, 90, 0)
- Part82.Position = Vector3.new(-71.9000168, 5.19987106, 4.02998304)
- Part82.Rotation = Vector3.new(0, 90, 0)
- Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part82.Transparency = 1
- Part82.Size = Vector3.new(0.600000083, 0.599999964, 0.200000003)
- Part82.Anchored = true
- Part82.BackSurface = Enum.SurfaceType.Weld
- Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.BrickColor = BrickColor.new("Black")
- Part82.CanCollide = false
- Part82.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part82.Elasticity = 0
- Part82.Friction = 0.69999998807907
- Part82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.Material = Enum.Material.SmoothPlastic
- Part82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part82.brickColor = BrickColor.new("Black")
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.formFactor = Enum.FormFactor.Custom
- BlockMesh83.Parent = Part82
- BlockMesh83.Offset = Vector3.new(0, 0, 0.189999998)
- Decal84.Parent = Part82
- Decal84.Texture = "http://www.roblox.com/asset/?id=146872602"
- Part85.Name = "Seat Back"
- Part85.Parent = Model0
- Part85.CFrame = CFrame.new(-66.1000137, 4.79987192, 4.0299511, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part85.Orientation = Vector3.new(0, -90, 0)
- Part85.Position = Vector3.new(-66.1000137, 4.79987192, 4.0299511)
- Part85.Rotation = Vector3.new(0, -90, 0)
- Part85.Size = Vector3.new(7.99999905, 3, 1)
- Part85.Anchored = true
- Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.BottomSurface = Enum.SurfaceType.Weld
- Part85.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part85.Elasticity = 0
- Part85.Friction = 0.69999998807907
- Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.formFactor = Enum.FormFactor.Custom
- Part86.Name = "ReverseLight"
- Part86.Parent = Model0
- Part86.CFrame = CFrame.new(-71.9000015, 5.19984293, 1.22999406, -4.82659743e-08, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284872e-08, -1, 1.1920929e-07, -4.80561937e-08)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(-71.9000015, 5.19984293, 1.22999406)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part86.Transparency = 1
- Part86.Size = Vector3.new(0.399999797, 0.99999994, 0.200000003)
- Part86.Anchored = true
- Part86.BackSurface = Enum.SurfaceType.Weld
- Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.BrickColor = BrickColor.new("Black")
- Part86.CanCollide = false
- Part86.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part86.Elasticity = 0
- Part86.Friction = 0.69999998807907
- Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part86.Material = Enum.Material.SmoothPlastic
- Part86.RightSurface = Enum.SurfaceType.Weld
- Part86.TopSurface = Enum.SurfaceType.Weld
- Part86.brickColor = BrickColor.new("Black")
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.formFactor = Enum.FormFactor.Custom
- SpotLight87.Parent = Part86
- SpotLight87.Enabled = false
- SpotLight87.Range = 25
- SpotLight87.Brightness = 0.5
- VehicleSeat88.Name = "ControlByRemote"
- VehicleSeat88.Parent = Model0
- VehicleSeat88.CFrame = CFrame.new(-68.599968, 2.90000296, 4.03001308, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- VehicleSeat88.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat88.Position = Vector3.new(-68.599968, 2.90000296, 4.03001308)
- VehicleSeat88.Rotation = Vector3.new(0, -90, 0)
- VehicleSeat88.MaxSpeed = 0
- VehicleSeat88.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
- VehicleSeat88.Torque = 57
- VehicleSeat88.Anchored = true
- VehicleSeat88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat88.CanCollide = false
- VehicleSeat88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat88.TopSurface = Enum.SurfaceType.Weld
- VehicleSeat88.HeadsUpDisplay = false
- VehicleSeat88.TurnSpeed = 0
- Model89.Name = "Passenger Seats"
- Model89.Parent = Model0
- VehicleSeat90.Name = "Seat"
- VehicleSeat90.Parent = Model89
- VehicleSeat90.CFrame = CFrame.new(-65.1000137, 3.79998207, 5.92997122, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- VehicleSeat90.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat90.Position = Vector3.new(-65.1000137, 3.79998207, 5.92997122)
- VehicleSeat90.Rotation = Vector3.new(0, -90, 0)
- VehicleSeat90.MaxSpeed = 0
- VehicleSeat90.Size = Vector3.new(2, 1, 1)
- VehicleSeat90.Torque = 0
- VehicleSeat90.Anchored = true
- VehicleSeat90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat90.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat90.CanCollide = false
- VehicleSeat90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat90.HeadsUpDisplay = false
- VehicleSeat90.TurnSpeed = 0
- BlockMesh91.Name = "Part"
- BlockMesh91.Parent = VehicleSeat90
- BlockMesh91.Offset = Vector3.new(0.100000001, 0, -0.5)
- BlockMesh91.Scale = Vector3.new(2, 1, 2)
- VehicleSeat92.Name = "Seat"
- VehicleSeat92.Parent = Model89
- VehicleSeat92.CFrame = CFrame.new(-61.1000061, 3.79998207, 5.92997122, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- VehicleSeat92.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat92.Position = Vector3.new(-61.1000061, 3.79998207, 5.92997122)
- VehicleSeat92.Rotation = Vector3.new(0, -90, 0)
- VehicleSeat92.MaxSpeed = 0
- VehicleSeat92.Size = Vector3.new(2, 1, 1)
- VehicleSeat92.Torque = 0
- VehicleSeat92.Anchored = true
- VehicleSeat92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat92.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat92.CanCollide = false
- VehicleSeat92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat92.HeadsUpDisplay = false
- VehicleSeat92.TurnSpeed = 0
- BlockMesh93.Name = "Part"
- BlockMesh93.Parent = VehicleSeat92
- BlockMesh93.Offset = Vector3.new(0, 0, -0.5)
- BlockMesh93.Scale = Vector3.new(1.5, 1, 2)
- VehicleSeat94.Name = "Seat"
- VehicleSeat94.Parent = Model89
- VehicleSeat94.CFrame = CFrame.new(-65.1000137, 3.79998207, 2.12995601, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- VehicleSeat94.Orientation = Vector3.new(0, -90, 0)
- VehicleSeat94.Position = Vector3.new(-65.1000137, 3.79998207, 2.12995601)
- VehicleSeat94.Rotation = Vector3.new(0, -90, 0)
- VehicleSeat94.MaxSpeed = 0
- VehicleSeat94.Size = Vector3.new(2, 1, 1)
- VehicleSeat94.Torque = 0
- VehicleSeat94.Anchored = true
- VehicleSeat94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat94.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat94.CanCollide = false
- VehicleSeat94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat94.HeadsUpDisplay = false
- VehicleSeat94.TurnSpeed = 0
- BlockMesh95.Name = "Part"
- BlockMesh95.Parent = VehicleSeat94
- BlockMesh95.Offset = Vector3.new(-0.100000001, 0, -0.5)
- BlockMesh95.Scale = Vector3.new(2, 1, 2)
- Script96.Name = "NoTorque"
- Script96.Parent = Model89
- table.insert(cors,sandbox(Script96,function()
- for _,i in pairs (script:GetChildren()) do
- if i:IsA("VehicleSeat") then
- i.Torque = 0
- i.MaxSpeed = 0
- i.Changed:connect(function()
- i.Torque = 0
- i.MaxSpeed = 0
- end)
- end
- end
- end))
- UnionOperation97.Parent = Model0
- UnionOperation97.CFrame = CFrame.new(-52.2999916, 5.29985523, 4.02998304, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation97.Position = Vector3.new(-52.2999916, 5.29985523, 4.02998304)
- UnionOperation97.Color = Color3.new(0.803922, 0.803922, 0.803922)
- UnionOperation97.Size = Vector3.new(0.200004578, 1.60000134, 5.6000061)
- UnionOperation97.Anchored = true
- UnionOperation97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation97.BottomSurface = Enum.SurfaceType.Weld
- UnionOperation97.BrickColor = BrickColor.new("Mid gray")
- UnionOperation97.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation97.Elasticity = 0
- UnionOperation97.Friction = 0.69999998807907
- UnionOperation97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation97.Material = Enum.Material.SmoothPlastic
- UnionOperation97.Reflectance = 0.20000000298023
- UnionOperation97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation97.brickColor = BrickColor.new("Mid gray")
- UnionOperation97.UsePartColor = true
- Part98.Name = "Color"
- Part98.Parent = Model0
- Part98.CFrame = CFrame.new(-52.4000168, 5.4998498, 6.92996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part98.Orientation = Vector3.new(0, -90, 0)
- Part98.Position = Vector3.new(-52.4000168, 5.4998498, 6.92996979)
- Part98.Rotation = Vector3.new(0, -90, 0)
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part98.Size = Vector3.new(0.200000003, 0.800000012, 0.399999976)
- Part98.Anchored = true
- Part98.BackSurface = Enum.SurfaceType.Weld
- Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.BrickColor = BrickColor.new("Black")
- Part98.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part98.Elasticity = 0
- Part98.Friction = 0.69999998807907
- Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.LeftSurface = Enum.SurfaceType.Weld
- Part98.Material = Enum.Material.SmoothPlastic
- Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part98.brickColor = BrickColor.new("Black")
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.formFactor = Enum.FormFactor.Custom
- Part99.Name = "Color"
- Part99.Parent = Model0
- Part99.CFrame = CFrame.new(-52.4000168, 5.29985523, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part99.Orientation = Vector3.new(0, -90, 0)
- Part99.Position = Vector3.new(-52.4000168, 5.29985523, 8.2299614)
- Part99.Rotation = Vector3.new(0, -90, 0)
- Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part99.Size = Vector3.new(0.400000006, 1.60000014, 0.400000036)
- Part99.Anchored = true
- Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.BrickColor = BrickColor.new("Black")
- Part99.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part99.Elasticity = 0
- Part99.Friction = 0.69999998807907
- Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.Material = Enum.Material.SmoothPlastic
- Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part99.TopSurface = Enum.SurfaceType.Weld
- Part99.brickColor = BrickColor.new("Black")
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.formFactor = Enum.FormFactor.Custom
- Part100.Name = "Color"
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-52.4000168, 5.99984503, 7.42996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part100.Orientation = Vector3.new(0, -90, 0)
- Part100.Position = Vector3.new(-52.4000168, 5.99984503, 7.42996979)
- Part100.Rotation = Vector3.new(0, -90, 0)
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part100.Size = Vector3.new(1.20000005, 0.200000003, 0.400000036)
- Part100.Anchored = true
- Part100.BackSurface = Enum.SurfaceType.Weld
- Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.BrickColor = BrickColor.new("Black")
- Part100.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part100.Elasticity = 0
- Part100.Friction = 0.69999998807907
- Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.Material = Enum.Material.SmoothPlastic
- Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.TopSurface = Enum.SurfaceType.Weld
- Part100.brickColor = BrickColor.new("Black")
- Part100.FormFactor = Enum.FormFactor.Custom
- Part100.formFactor = Enum.FormFactor.Custom
- Part101.Name = "Color"
- Part101.Parent = Model0
- Part101.CFrame = CFrame.new(-52.4000168, 4.79990578, 0.629989028, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part101.Orientation = Vector3.new(0, -90, 0)
- Part101.Position = Vector3.new(-52.4000168, 4.79990578, 0.629989028)
- Part101.Rotation = Vector3.new(0, -90, 0)
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part101.Size = Vector3.new(1.20000005, 0.600000024, 0.399999976)
- Part101.Anchored = true
- Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.BottomSurface = Enum.SurfaceType.Weld
- Part101.BrickColor = BrickColor.new("Black")
- Part101.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part101.Elasticity = 0
- Part101.Friction = 0.69999998807907
- Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.Material = Enum.Material.SmoothPlastic
- Part101.RightSurface = Enum.SurfaceType.Weld
- Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.brickColor = BrickColor.new("Black")
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.formFactor = Enum.FormFactor.Custom
- Part102.Name = "FrontBulb"
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(-52.5000038, 5.4998498, 0.529981971, -3.89470145e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284979e-08, 1, 1.1920929e-07, -3.95763706e-08)
- Part102.Orientation = Vector3.new(0, -90, 0)
- Part102.Position = Vector3.new(-52.5000038, 5.4998498, 0.529981971)
- Part102.Rotation = Vector3.new(0, -90, 0)
- Part102.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part102.Size = Vector3.new(1.00000155, 0.799999237, 0.200000048)
- Part102.Anchored = true
- Part102.BackSurface = Enum.SurfaceType.Weld
- Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.BrickColor = BrickColor.new("Institutional white")
- Part102.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part102.Elasticity = 0
- Part102.Friction = 0.69999998807907
- Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.Material = Enum.Material.SmoothPlastic
- Part102.Reflectance = 0.40000000596046
- Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.brickColor = BrickColor.new("Institutional white")
- Part102.FormFactor = Enum.FormFactor.Custom
- Part102.formFactor = Enum.FormFactor.Custom
- SurfaceGui103.Parent = Part102
- SurfaceGui103.Enabled = false
- SurfaceGui103.CanvasSize = Vector2.new(2, 2)
- Frame104.Parent = SurfaceGui103
- Frame104.Size = UDim2.new(1, 0, 1, 0)
- Frame104.BackgroundColor = BrickColor.new("Institutional white")
- Frame104.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame104.BorderSizePixel = 0
- Part105.Name = "Color"
- Part105.Parent = Model0
- Part105.CFrame = CFrame.new(-52.4000168, 5.4998498, 1.12998903, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part105.Orientation = Vector3.new(0, -90, 0)
- Part105.Position = Vector3.new(-52.4000168, 5.4998498, 1.12998903)
- Part105.Rotation = Vector3.new(0, -90, 0)
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Size = Vector3.new(0.200000003, 0.800000012, 0.399999976)
- Part105.Anchored = true
- Part105.BackSurface = Enum.SurfaceType.Weld
- Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.BrickColor = BrickColor.new("Black")
- Part105.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part105.Elasticity = 0
- Part105.Friction = 0.69999998807907
- Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.brickColor = BrickColor.new("Black")
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.formFactor = Enum.FormFactor.Custom
- Part106.Name = "Color"
- Part106.Parent = Model0
- Part106.CFrame = CFrame.new(-52.4000168, 5.99984503, 0.629989028, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part106.Orientation = Vector3.new(0, -90, 0)
- Part106.Position = Vector3.new(-52.4000168, 5.99984503, 0.629989028)
- Part106.Rotation = Vector3.new(0, -90, 0)
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part106.Size = Vector3.new(1.20000005, 0.200000003, 0.399999976)
- Part106.Anchored = true
- Part106.BackSurface = Enum.SurfaceType.Weld
- Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BrickColor = BrickColor.new("Black")
- Part106.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part106.Elasticity = 0
- Part106.Friction = 0.69999998807907
- Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.TopSurface = Enum.SurfaceType.Weld
- Part106.brickColor = BrickColor.new("Black")
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.formFactor = Enum.FormFactor.Custom
- Part107.Name = "Color"
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(-52.4000168, 5.29985523, -0.170000002, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part107.Orientation = Vector3.new(0, -90, 0)
- Part107.Position = Vector3.new(-52.4000168, 5.29985523, -0.170000002)
- Part107.Rotation = Vector3.new(0, -90, 0)
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part107.Size = Vector3.new(0.400000006, 1.60000014, 0.399999976)
- Part107.Anchored = true
- Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.BrickColor = BrickColor.new("Black")
- Part107.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part107.Elasticity = 0
- Part107.Friction = 0.69999998807907
- Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.Material = Enum.Material.SmoothPlastic
- Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.TopSurface = Enum.SurfaceType.Weld
- Part107.brickColor = BrickColor.new("Black")
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.formFactor = Enum.FormFactor.Custom
- Part108.Name = "Window"
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-58.2739906, 7.73257923, 4.02998304, 3.17071539e-07, 0.739940107, -0.672672689, -1.23400355e-07, 0.672672689, 0.739940107, 1, -1.47414823e-07, 2.89456011e-07)
- Part108.Orientation = Vector3.new(-47.7299995, -90, 0)
- Part108.Position = Vector3.new(-58.2739906, 7.73257923, 4.02998304)
- Part108.Rotation = Vector3.new(-90, -42.2700005, -90)
- Part108.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part108.Transparency = 0.60000002384186
- Part108.Size = Vector3.new(7.60000038, 0.200000048, 2.97321367)
- Part108.Anchored = true
- Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.BrickColor = BrickColor.new("Institutional white")
- Part108.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part108.Elasticity = 0
- Part108.Friction = 0.69999998807907
- Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.Reflectance = 1
- Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part108.brickColor = BrickColor.new("Institutional white")
- Part108.FormFactor = Enum.FormFactor.Custom
- Part108.formFactor = Enum.FormFactor.Custom
- BlockMesh109.Parent = Part108
- BlockMesh109.Scale = Vector3.new(1, 0.899999976, 1)
- Part110.Name = "Color"
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-57.6000023, 5.29985523, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part110.Orientation = Vector3.new(0, -90, 0)
- Part110.Position = Vector3.new(-57.6000023, 5.29985523, 4.02998304)
- Part110.Rotation = Vector3.new(0, -90, 0)
- Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part110.Size = Vector3.new(7.99999952, 2.79999995, 0.800000012)
- Part110.Anchored = true
- Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.BrickColor = BrickColor.new("Black")
- Part110.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part110.Elasticity = 0
- Part110.Friction = 0.69999998807907
- Part110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.Material = Enum.Material.SmoothPlastic
- Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part110.brickColor = BrickColor.new("Black")
- Part110.FormFactor = Enum.FormFactor.Custom
- Part110.formFactor = Enum.FormFactor.Custom
- Part111.Name = "Color"
- Part111.Parent = Model0
- Part111.CFrame = CFrame.new(-54.8999977, 5.4998498, -0.270036995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part111.Orientation = Vector3.new(0, -90, 0)
- Part111.Position = Vector3.new(-54.8999977, 5.4998498, -0.270036995)
- Part111.Rotation = Vector3.new(0, -90, 0)
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part111.Size = Vector3.new(0.200000003, 2, 4.5999999)
- Part111.Anchored = true
- Part111.BackSurface = Enum.SurfaceType.Weld
- Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.BrickColor = BrickColor.new("Black")
- Part111.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part111.Elasticity = 0
- Part111.Friction = 0.69999998807907
- Part111.FrontSurface = Enum.SurfaceType.Weld
- Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.Material = Enum.Material.SmoothPlastic
- Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part111.TopSurface = Enum.SurfaceType.Weld
- Part111.brickColor = BrickColor.new("Black")
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.formFactor = Enum.FormFactor.Custom
- Part112.Name = "Color"
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(-54.7000084, 6.5998559, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part112.Orientation = Vector3.new(0, -90, 0)
- Part112.Position = Vector3.new(-54.7000084, 6.5998559, 4.02998304)
- Part112.Rotation = Vector3.new(0, -90, 0)
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part112.Size = Vector3.new(8.80000019, 0.200000003, 5)
- Part112.Anchored = true
- Part112.BackSurface = Enum.SurfaceType.Weld
- Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.BrickColor = BrickColor.new("Black")
- Part112.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part112.Elasticity = 0
- Part112.Friction = 0.69999998807907
- Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.Material = Enum.Material.SmoothPlastic
- Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.brickColor = BrickColor.new("Black")
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.formFactor = Enum.FormFactor.Custom
- UnionOperation113.Name = "Door1"
- UnionOperation113.Parent = Model0
- UnionOperation113.CFrame = CFrame.new(-59.5000114, 6.39985323, -0.170031995, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation113.Position = Vector3.new(-59.5000114, 6.39985323, -0.170031995)
- UnionOperation113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation113.Size = Vector3.new(4.20000267, 5.00000191, 0.400016785)
- UnionOperation113.Anchored = true
- UnionOperation113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation113.BrickColor = BrickColor.new("Black")
- UnionOperation113.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation113.Elasticity = 0
- UnionOperation113.Friction = 0.69999998807907
- UnionOperation113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation113.Material = Enum.Material.SmoothPlastic
- UnionOperation113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation113.brickColor = BrickColor.new("Black")
- UnionOperation113.UsePartColor = true
- Weld114.Name = "Window"
- Weld114.Parent = UnionOperation113
- Weld114.C1 = CFrame.new(0.0702924728, -1.29999828, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld114.Part0 = UnionOperation113
- Weld114.Part1 = UnionOperation117
- Weld114.part1 = UnionOperation117
- StringValue115.Name = "DoorCFrame"
- StringValue115.Parent = UnionOperation113
- StringValue115.Value = "2.0999999, 0, 0, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
- StringValue116.Name = "HingeCFrame"
- StringValue116.Parent = UnionOperation113
- StringValue116.Value = "6.8289125465526e-007, 1.0999995470047, 0.099997997283936, 3.2518633474865e-007, 1, 7.5497901264043e-008, 4.0528494338332e-008, 7.5497894158616e-008, -1, -1, 3.1952225754139e-007, -4.0528469469336e-008"
- UnionOperation117.Name = "Window"
- UnionOperation117.Parent = Model0
- UnionOperation117.CFrame = CFrame.new(-59.5702782, 7.69984102, -0.270006001, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation117.Position = Vector3.new(-59.5702782, 7.69984102, -0.270006001)
- UnionOperation117.Color = Color3.new(0.854902, 0.521569, 0.254902)
- UnionOperation117.Transparency = 0.60000002384186
- UnionOperation117.Size = Vector3.new(3.65941715, 2.00000286, 0.180007935)
- UnionOperation117.Anchored = true
- UnionOperation117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation117.BrickColor = BrickColor.new("Bright orange")
- UnionOperation117.CanCollide = false
- UnionOperation117.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation117.Elasticity = 0
- UnionOperation117.Friction = 0.69999998807907
- UnionOperation117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation117.Material = Enum.Material.SmoothPlastic
- UnionOperation117.Reflectance = 1
- UnionOperation117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation117.brickColor = BrickColor.new("Bright orange")
- Part118.Name = "DoorHinge2"
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(-57.299984, 5.29985523, 8.2299614, 3.18925544e-07, 4.05284943e-08, -1, -1.19209282e-07, 1, 4.05284553e-08, 1, 1.1920929e-07, 3.01933312e-07)
- Part118.Orientation = Vector3.new(0, -90, 0)
- Part118.Position = Vector3.new(-57.299984, 5.29985523, 8.2299614)
- Part118.Rotation = Vector3.new(0, -90, 0)
- Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part118.Size = Vector3.new(0.399999619, 2.79999995, 0.200000003)
- Part118.Anchored = true
- Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BrickColor = BrickColor.new("Black")
- Part118.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part118.Elasticity = 0
- Part118.Friction = 0.69999998807907
- Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.LeftSurface = Enum.SurfaceType.Weld
- Part118.Material = Enum.Material.SmoothPlastic
- Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.brickColor = BrickColor.new("Black")
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.formFactor = Enum.FormFactor.Custom
- Part119.Name = "Color"
- Part119.Parent = Model0
- Part119.CFrame = CFrame.new(-62.1000061, 3.40000105, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part119.Orientation = Vector3.new(0, -90, 0)
- Part119.Position = Vector3.new(-62.1000061, 3.40000105, 8.2299614)
- Part119.Rotation = Vector3.new(0, -90, 0)
- Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part119.Size = Vector3.new(0.400000572, 1, 9.80000019)
- Part119.Anchored = true
- Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.BrickColor = BrickColor.new("Black")
- Part119.CanCollide = false
- Part119.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part119.Elasticity = 0
- Part119.Friction = 0.69999998807907
- Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.brickColor = BrickColor.new("Black")
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.formFactor = Enum.FormFactor.Custom
- Part120.Name = "Color"
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-62.1000061, 3.40000105, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part120.Orientation = Vector3.new(0, -90, 0)
- Part120.Position = Vector3.new(-62.1000061, 3.40000105, -0.170031995)
- Part120.Rotation = Vector3.new(0, -90, 0)
- Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part120.Size = Vector3.new(0.400000572, 1, 9.80000019)
- Part120.Anchored = true
- Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.BrickColor = BrickColor.new("Black")
- Part120.CanCollide = false
- Part120.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part120.Elasticity = 0
- Part120.Friction = 0.69999998807907
- Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.Material = Enum.Material.SmoothPlastic
- Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.brickColor = BrickColor.new("Black")
- Part120.FormFactor = Enum.FormFactor.Custom
- Part120.formFactor = Enum.FormFactor.Custom
- Part121.Name = "Color"
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-71.6000137, 6.1998539, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part121.Orientation = Vector3.new(0, -90, 0)
- Part121.Position = Vector3.new(-71.6000137, 6.1998539, 4.02998304)
- Part121.Rotation = Vector3.new(0, -90, 0)
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part121.Size = Vector3.new(8.80000019, 1, 0.400000006)
- Part121.Anchored = true
- Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.BottomSurface = Enum.SurfaceType.Weld
- Part121.BrickColor = BrickColor.new("Black")
- Part121.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part121.Elasticity = 0
- Part121.Friction = 0.69999998807907
- Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.brickColor = BrickColor.new("Black")
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.formFactor = Enum.FormFactor.Custom
- Part122.Name = "Color"
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(-68.7000122, 4.39994192, 2.42997599, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part122.Orientation = Vector3.new(0, -90, 0)
- Part122.Position = Vector3.new(-68.7000122, 4.39994192, 2.42997599)
- Part122.Rotation = Vector3.new(0, -90, 0)
- Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part122.Size = Vector3.new(0.400000334, 1, 4.19999981)
- Part122.Anchored = true
- Part122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.BrickColor = BrickColor.new("Black")
- Part122.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part122.Elasticity = 0
- Part122.Friction = 0
- Part122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.Material = Enum.Material.SmoothPlastic
- Part122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part122.brickColor = BrickColor.new("Black")
- Part122.FormFactor = Enum.FormFactor.Custom
- Part122.formFactor = Enum.FormFactor.Custom
- Part123.Name = "Color"
- Part123.Parent = Model0
- Part123.CFrame = CFrame.new(-66.7999954, 4.39994192, 1.02998197, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part123.Orientation = Vector3.new(0, -90, 0)
- Part123.Position = Vector3.new(-66.7999954, 4.39994192, 1.02998197)
- Part123.Rotation = Vector3.new(0, -90, 0)
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part123.Size = Vector3.new(2.40000033, 1, 0.400000006)
- Part123.Anchored = true
- Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.BrickColor = BrickColor.new("Black")
- Part123.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part123.Elasticity = 0
- Part123.Friction = 0.69999998807907
- Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.LeftSurface = Enum.SurfaceType.Weld
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part123.brickColor = BrickColor.new("Black")
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.formFactor = Enum.FormFactor.Custom
- Part124.Name = "Color"
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-68.7000122, 4.69990778, 1.12998903, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part124.Orientation = Vector3.new(0, -90, 0)
- Part124.Position = Vector3.new(-68.7000122, 4.69990778, 1.12998903)
- Part124.Rotation = Vector3.new(0, -90, 0)
- Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part124.Size = Vector3.new(2.20000029, 0.399999976, 3.39999986)
- Part124.Anchored = true
- Part124.BackSurface = Enum.SurfaceType.Weld
- Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.BrickColor = BrickColor.new("Black")
- Part124.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part124.Elasticity = 0
- Part124.Friction = 0.69999998807907
- Part124.FrontSurface = Enum.SurfaceType.Weld
- Part124.LeftSurface = Enum.SurfaceType.Weld
- Part124.Material = Enum.Material.SmoothPlastic
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part124.brickColor = BrickColor.new("Black")
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.formFactor = Enum.FormFactor.Custom
- Part125.Name = "Color"
- Part125.Parent = Model0
- Part125.CFrame = CFrame.new(-70.6000137, 4.39994192, 1.12998903, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part125.Orientation = Vector3.new(0, -90, 0)
- Part125.Position = Vector3.new(-70.6000137, 4.39994192, 1.12998903)
- Part125.Rotation = Vector3.new(0, -90, 0)
- Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part125.Size = Vector3.new(2.20000029, 1, 0.400000006)
- Part125.Anchored = true
- Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.BrickColor = BrickColor.new("Black")
- Part125.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part125.Elasticity = 0
- Part125.Friction = 0.69999998807907
- Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part125.brickColor = BrickColor.new("Black")
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.formFactor = Enum.FormFactor.Custom
- Part126.Name = "Color"
- Part126.Parent = Model0
- Part126.CFrame = CFrame.new(-68.7000122, 4.39994192, 5.62998676, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part126.Orientation = Vector3.new(0, -90, 0)
- Part126.Position = Vector3.new(-68.7000122, 4.39994192, 5.62998676)
- Part126.Rotation = Vector3.new(0, -90, 0)
- Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part126.Size = Vector3.new(0.400000334, 1, 4.19999981)
- Part126.Anchored = true
- Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.BrickColor = BrickColor.new("Black")
- Part126.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part126.Elasticity = 0
- Part126.Friction = 0
- Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.Material = Enum.Material.SmoothPlastic
- Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part126.brickColor = BrickColor.new("Black")
- Part126.FormFactor = Enum.FormFactor.Custom
- Part126.formFactor = Enum.FormFactor.Custom
- Part127.Name = "Color"
- Part127.Parent = Model0
- Part127.CFrame = CFrame.new(-68.7000122, 4.69990778, 6.92996979, -2.31502739e-07, 4.05284943e-08, 1, 1.1920929e-07, 1, -4.05284659e-08, -1, 1.19209275e-07, -2.14510521e-07)
- Part127.Orientation = Vector3.new(0, 90, 0)
- Part127.Position = Vector3.new(-68.7000122, 4.69990778, 6.92996979)
- Part127.Rotation = Vector3.new(0, 90, 0)
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part127.Size = Vector3.new(2.20000029, 0.399999976, 3.39999986)
- Part127.Anchored = true
- Part127.BackSurface = Enum.SurfaceType.Weld
- Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.BrickColor = BrickColor.new("Black")
- Part127.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part127.Elasticity = 0
- Part127.Friction = 0.69999998807907
- Part127.FrontSurface = Enum.SurfaceType.Weld
- Part127.LeftSurface = Enum.SurfaceType.Weld
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.RightSurface = Enum.SurfaceType.Weld
- Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part127.brickColor = BrickColor.new("Black")
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.formFactor = Enum.FormFactor.Custom
- Part128.Name = "Color"
- Part128.Parent = Model0
- Part128.CFrame = CFrame.new(-70.6000137, 4.39994192, 6.92996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part128.Orientation = Vector3.new(0, -90, 0)
- Part128.Position = Vector3.new(-70.6000137, 4.39994192, 6.92996979)
- Part128.Rotation = Vector3.new(0, -90, 0)
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part128.Size = Vector3.new(2.20000029, 1, 0.400000006)
- Part128.Anchored = true
- Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.BrickColor = BrickColor.new("Black")
- Part128.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part128.Elasticity = 0
- Part128.Friction = 0.69999998807907
- Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.Material = Enum.Material.SmoothPlastic
- Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.brickColor = BrickColor.new("Black")
- Part128.FormFactor = Enum.FormFactor.Custom
- Part128.formFactor = Enum.FormFactor.Custom
- Part129.Name = "Color"
- Part129.Parent = Model0
- Part129.CFrame = CFrame.new(-66.7999954, 4.39994192, 6.92996979, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part129.Orientation = Vector3.new(0, -90, 0)
- Part129.Position = Vector3.new(-66.7999954, 4.39994192, 6.92996979)
- Part129.Rotation = Vector3.new(0, -90, 0)
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part129.Size = Vector3.new(2.20000029, 1, 0.400000006)
- Part129.Anchored = true
- Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.BrickColor = BrickColor.new("Black")
- Part129.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part129.Elasticity = 0
- Part129.Friction = 0.69999998807907
- Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.Material = Enum.Material.SmoothPlastic
- Part129.RightSurface = Enum.SurfaceType.Weld
- Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part129.brickColor = BrickColor.new("Black")
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.formFactor = Enum.FormFactor.Custom
- Part130.Name = "Color"
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(-71.6000137, 4.29995489, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part130.Orientation = Vector3.new(0, -90, 0)
- Part130.Position = Vector3.new(-71.6000137, 4.29995489, 4.02998304)
- Part130.Rotation = Vector3.new(0, -90, 0)
- Part130.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part130.Size = Vector3.new(8.80000019, 0.800000012, 0.400000006)
- Part130.Anchored = true
- Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.BottomSurface = Enum.SurfaceType.Weld
- Part130.BrickColor = BrickColor.new("Black")
- Part130.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part130.Elasticity = 0
- Part130.Friction = 0.69999998807907
- Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.Material = Enum.Material.SmoothPlastic
- Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part130.TopSurface = Enum.SurfaceType.Weld
- Part130.brickColor = BrickColor.new("Black")
- Part130.FormFactor = Enum.FormFactor.Custom
- Part130.formFactor = Enum.FormFactor.Custom
- Part131.Name = "Color"
- Part131.Parent = Model0
- Part131.CFrame = CFrame.new(-70.9000168, 3.80000305, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part131.Orientation = Vector3.new(0, -90, 0)
- Part131.Position = Vector3.new(-70.9000168, 3.80000305, -0.170031995)
- Part131.Rotation = Vector3.new(0, -90, 0)
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part131.Size = Vector3.new(0.400000572, 1.39999998, 1.00000048)
- Part131.Anchored = true
- Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.BrickColor = BrickColor.new("Black")
- Part131.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part131.Elasticity = 0
- Part131.Friction = 0.69999998807907
- Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part131.TopSurface = Enum.SurfaceType.Weld
- Part131.brickColor = BrickColor.new("Black")
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.formFactor = Enum.FormFactor.Custom
- Part132.Name = "Color"
- Part132.Parent = Model0
- Part132.CFrame = CFrame.new(-70.9000168, 3.80000305, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part132.Orientation = Vector3.new(0, -90, 0)
- Part132.Position = Vector3.new(-70.9000168, 3.80000305, 8.2299614)
- Part132.Rotation = Vector3.new(0, -90, 0)
- Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part132.Size = Vector3.new(0.400000572, 1.39999998, 1.00000048)
- Part132.Anchored = true
- Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.BrickColor = BrickColor.new("Black")
- Part132.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part132.Elasticity = 0
- Part132.Friction = 0.69999998807907
- Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.Material = Enum.Material.SmoothPlastic
- Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part132.TopSurface = Enum.SurfaceType.Weld
- Part132.brickColor = BrickColor.new("Black")
- Part132.FormFactor = Enum.FormFactor.Custom
- Part132.formFactor = Enum.FormFactor.Custom
- Part133.Name = "Color"
- Part133.Parent = Model0
- Part133.CFrame = CFrame.new(-53.0000038, 4.29995489, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part133.Orientation = Vector3.new(0, -90, 0)
- Part133.Position = Vector3.new(-53.0000038, 4.29995489, 4.02998304)
- Part133.Rotation = Vector3.new(0, -90, 0)
- Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part133.Size = Vector3.new(8.80000019, 0.400000036, 1.60000002)
- Part133.Anchored = true
- Part133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.BottomSurface = Enum.SurfaceType.Weld
- Part133.BrickColor = BrickColor.new("Black")
- Part133.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part133.Elasticity = 0
- Part133.Friction = 0.69999998807907
- Part133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.Material = Enum.Material.SmoothPlastic
- Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part133.brickColor = BrickColor.new("Black")
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- Part134.Parent = Model0
- Part134.CFrame = CFrame.new(-62.1000061, 3.59999895, 4.0299511, -3.89470216e-08, 4.05285334e-08, -1, -1.1920929e-07, 1, 4.05284197e-08, 1, 1.1920929e-07, -3.95763635e-08)
- Part134.Orientation = Vector3.new(0, -90, 0)
- Part134.Position = Vector3.new(-62.1000061, 3.59999895, 4.0299511)
- Part134.Rotation = Vector3.new(0, -90, 0)
- Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part134.Size = Vector3.new(7.99999857, 0.600000024, 9.8000021)
- Part134.Anchored = true
- Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.BrickColor = BrickColor.new("Black")
- Part134.CanCollide = false
- Part134.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- Part134.Elasticity = 0
- Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part134.LeftSurface = Enum.SurfaceType.Weld
- Part134.Material = Enum.Material.SmoothPlastic
- Part134.RightSurface = Enum.SurfaceType.Weld
- Part134.TopSurface = Enum.SurfaceType.Weld
- Part134.brickColor = BrickColor.new("Black")
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.formFactor = Enum.FormFactor.Custom
- Part135.Name = "Color"
- Part135.Parent = Model0
- Part135.CFrame = CFrame.new(-69.2000122, 5.59984779, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part135.Orientation = Vector3.new(0, -90, 0)
- Part135.Position = Vector3.new(-69.2000122, 5.59984779, -0.170031995)
- Part135.Rotation = Vector3.new(0, -90, 0)
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part135.Size = Vector3.new(0.400000572, 2.20000029, 4.40000057)
- Part135.Anchored = true
- Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.BrickColor = BrickColor.new("Black")
- Part135.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part135.Elasticity = 0
- Part135.Friction = 0.69999998807907
- Part135.FrontSurface = Enum.SurfaceType.Weld
- Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.Material = Enum.Material.SmoothPlastic
- Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part135.brickColor = BrickColor.new("Black")
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.formFactor = Enum.FormFactor.Custom
- Part136.Name = "Color"
- Part136.Parent = Model0
- Part136.CFrame = CFrame.new(-69.2000122, 5.59984779, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part136.Orientation = Vector3.new(0, -90, 0)
- Part136.Position = Vector3.new(-69.2000122, 5.59984779, 8.2299614)
- Part136.Rotation = Vector3.new(0, -90, 0)
- Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part136.Size = Vector3.new(0.400000572, 2.20000029, 4.4000001)
- Part136.Anchored = true
- Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.BrickColor = BrickColor.new("Black")
- Part136.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part136.Elasticity = 0
- Part136.Friction = 0.69999998807907
- Part136.FrontSurface = Enum.SurfaceType.Weld
- Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.Material = Enum.Material.SmoothPlastic
- Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part136.brickColor = BrickColor.new("Black")
- Part136.FormFactor = Enum.FormFactor.Custom
- Part136.formFactor = Enum.FormFactor.Custom
- Part137.Name = "Color"
- Part137.Parent = Model0
- Part137.CFrame = CFrame.new(-71.2999954, 5.29985523, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part137.Orientation = Vector3.new(0, -90, 0)
- Part137.Position = Vector3.new(-71.2999954, 5.29985523, 4.02998304)
- Part137.Rotation = Vector3.new(0, -90, 0)
- Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part137.Size = Vector3.new(8.00000095, 2.79999995, 0.200000003)
- Part137.Anchored = true
- Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.BottomSurface = Enum.SurfaceType.Weld
- Part137.BrickColor = BrickColor.new("Black")
- Part137.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part137.Elasticity = 0
- Part137.Friction = 0.69999998807907
- Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.LeftSurface = Enum.SurfaceType.Weld
- Part137.Material = Enum.Material.SmoothPlastic
- Part137.RightSurface = Enum.SurfaceType.Weld
- Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part137.brickColor = BrickColor.new("Black")
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.formFactor = Enum.FormFactor.Custom
- Part138.Name = "Color"
- Part138.Parent = Model0
- Part138.CFrame = CFrame.new(-66.4999771, 6.39985323, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part138.Orientation = Vector3.new(0, -90, 0)
- Part138.Position = Vector3.new(-66.4999771, 6.39985323, 8.2299614)
- Part138.Rotation = Vector3.new(0, -90, 0)
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part138.Size = Vector3.new(0.400000572, 5, 1.00000036)
- Part138.Anchored = true
- Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.BottomSurface = Enum.SurfaceType.Weld
- Part138.BrickColor = BrickColor.new("Black")
- Part138.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part138.Elasticity = 0
- Part138.Friction = 0.69999998807907
- Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.Material = Enum.Material.SmoothPlastic
- Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part138.TopSurface = Enum.SurfaceType.Weld
- Part138.brickColor = BrickColor.new("Black")
- Part138.FormFactor = Enum.FormFactor.Custom
- Part138.formFactor = Enum.FormFactor.Custom
- Part139.Name = "Color"
- Part139.Parent = Model0
- Part139.CFrame = CFrame.new(-66.4999771, 6.39985323, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part139.Orientation = Vector3.new(0, -90, 0)
- Part139.Position = Vector3.new(-66.4999771, 6.39985323, -0.170031995)
- Part139.Rotation = Vector3.new(0, -90, 0)
- Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part139.Size = Vector3.new(0.400000572, 5, 1.00000036)
- Part139.Anchored = true
- Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.BottomSurface = Enum.SurfaceType.Weld
- Part139.BrickColor = BrickColor.new("Black")
- Part139.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part139.Elasticity = 0
- Part139.Friction = 0.69999998807907
- Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.Material = Enum.Material.SmoothPlastic
- Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part139.TopSurface = Enum.SurfaceType.Weld
- Part139.brickColor = BrickColor.new("Black")
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.formFactor = Enum.FormFactor.Custom
- Part140.Name = "DoorHinge3"
- Part140.Parent = Model0
- Part140.CFrame = CFrame.new(-61.9999733, 6.39985323, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part140.Orientation = Vector3.new(0, -90, 0)
- Part140.Position = Vector3.new(-61.9999733, 6.39985323, -0.170031995)
- Part140.Rotation = Vector3.new(0, -90, 0)
- Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part140.Size = Vector3.new(0.400000572, 5, 0.80000037)
- Part140.Anchored = true
- Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.BottomSurface = Enum.SurfaceType.Weld
- Part140.BrickColor = BrickColor.new("Black")
- Part140.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part140.Elasticity = 0
- Part140.Friction = 0.69999998807907
- Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.Material = Enum.Material.SmoothPlastic
- Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part140.TopSurface = Enum.SurfaceType.Weld
- Part140.brickColor = BrickColor.new("Black")
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.formFactor = Enum.FormFactor.Custom
- Part141.Name = "DoorHinge4"
- Part141.Parent = Model0
- Part141.CFrame = CFrame.new(-61.9999733, 6.39985323, 8.2299614, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part141.Orientation = Vector3.new(0, -90, 0)
- Part141.Position = Vector3.new(-61.9999733, 6.39985323, 8.2299614)
- Part141.Rotation = Vector3.new(0, -90, 0)
- Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part141.Size = Vector3.new(0.400000572, 5, 0.80000037)
- Part141.Anchored = true
- Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.BottomSurface = Enum.SurfaceType.Weld
- Part141.BrickColor = BrickColor.new("Black")
- Part141.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part141.Elasticity = 0
- Part141.Friction = 0.69999998807907
- Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.Material = Enum.Material.SmoothPlastic
- Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part141.TopSurface = Enum.SurfaceType.Weld
- Part141.brickColor = BrickColor.new("Black")
- Part141.FormFactor = Enum.FormFactor.Custom
- Part141.formFactor = Enum.FormFactor.Custom
- Part142.Name = "Color"
- Part142.Parent = Model0
- Part142.CFrame = CFrame.new(-71.2999954, 7.79985189, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part142.Orientation = Vector3.new(0, -90, 0)
- Part142.Position = Vector3.new(-71.2999954, 7.79985189, -0.170031995)
- Part142.Rotation = Vector3.new(0, -90, 0)
- Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part142.Size = Vector3.new(0.400000572, 2.20000005, 1.00000036)
- Part142.Anchored = true
- Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.BottomSurface = Enum.SurfaceType.Weld
- Part142.BrickColor = BrickColor.new("Black")
- Part142.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part142.Elasticity = 0
- Part142.Friction = 0.69999998807907
- Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.Material = Enum.Material.SmoothPlastic
- Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part142.TopSurface = Enum.SurfaceType.Weld
- Part142.brickColor = BrickColor.new("Black")
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.formFactor = Enum.FormFactor.Custom
- Part143.Name = "Color"
- Part143.Parent = Model0
- Part143.CFrame = CFrame.new(-71.2999954, 7.79984379, 8.2299614, 3.18925544e-07, 4.05284943e-08, -1, -1.19209282e-07, 1, 4.05284553e-08, 1, 1.1920929e-07, 3.01933312e-07)
- Part143.Orientation = Vector3.new(0, -90, 0)
- Part143.Position = Vector3.new(-71.2999954, 7.79984379, 8.2299614)
- Part143.Rotation = Vector3.new(0, -90, 0)
- Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part143.Size = Vector3.new(0.400000572, 2.20000005, 1.00000036)
- Part143.Anchored = true
- Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.BottomSurface = Enum.SurfaceType.Weld
- Part143.BrickColor = BrickColor.new("Black")
- Part143.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part143.Elasticity = 0
- Part143.Friction = 0.69999998807907
- Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.Material = Enum.Material.SmoothPlastic
- Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part143.TopSurface = Enum.SurfaceType.Weld
- Part143.brickColor = BrickColor.new("Black")
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.formFactor = Enum.FormFactor.Custom
- Part144.Name = "Color"
- Part144.Parent = Model0
- Part144.CFrame = CFrame.new(-71.4999771, 7.79985189, 0.229966, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part144.Orientation = Vector3.new(0, -90, 0)
- Part144.Position = Vector3.new(-71.4999771, 7.79985189, 0.229966)
- Part144.Rotation = Vector3.new(0, -90, 0)
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part144.Size = Vector3.new(0.400000572, 2.20000005, 0.600000322)
- Part144.Anchored = true
- Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.BottomSurface = Enum.SurfaceType.Weld
- Part144.BrickColor = BrickColor.new("Black")
- Part144.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part144.Elasticity = 0
- Part144.Friction = 0.69999998807907
- Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.Material = Enum.Material.SmoothPlastic
- Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part144.TopSurface = Enum.SurfaceType.Weld
- Part144.brickColor = BrickColor.new("Black")
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.formFactor = Enum.FormFactor.Custom
- Part145.Name = "Color"
- Part145.Parent = Model0
- Part145.CFrame = CFrame.new(-71.4999771, 7.79985189, 7.82996893, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part145.Orientation = Vector3.new(0, -90, 0)
- Part145.Position = Vector3.new(-71.4999771, 7.79985189, 7.82996893)
- Part145.Rotation = Vector3.new(0, -90, 0)
- Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part145.Size = Vector3.new(0.400000572, 2.20000005, 0.600000322)
- Part145.Anchored = true
- Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.BottomSurface = Enum.SurfaceType.Weld
- Part145.BrickColor = BrickColor.new("Black")
- Part145.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part145.Elasticity = 0
- Part145.Friction = 0.69999998807907
- Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.Material = Enum.Material.SmoothPlastic
- Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part145.TopSurface = Enum.SurfaceType.Weld
- Part145.brickColor = BrickColor.new("Black")
- Part145.FormFactor = Enum.FormFactor.Custom
- Part145.formFactor = Enum.FormFactor.Custom
- Part146.Name = "Color"
- Part146.Parent = Model0
- Part146.CFrame = CFrame.new(-65.7000122, 9.09985638, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part146.Orientation = Vector3.new(0, -90, 0)
- Part146.Position = Vector3.new(-65.7000122, 9.09985638, 4.02998304)
- Part146.Rotation = Vector3.new(0, -90, 0)
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part146.Size = Vector3.new(8.80000019, 0.400000095, 12.2000008)
- Part146.Anchored = true
- Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BrickColor = BrickColor.new("Black")
- Part146.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part146.Elasticity = 0
- Part146.Friction = 0.69999998807907
- Part146.FrontSurface = Enum.SurfaceType.Weld
- Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.Material = Enum.Material.SmoothPlastic
- Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.brickColor = BrickColor.new("Black")
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.formFactor = Enum.FormFactor.Custom
- WedgePart147.Name = "Color"
- WedgePart147.Parent = Model0
- WedgePart147.CFrame = CFrame.new(-59.3999977, 9.09985638, 4.02998304, 3.72041953e-08, 4.05300611e-08, -1, -1.1920929e-07, 1, 4.05268992e-08, 1, 1.1920929e-07, -1.1572758e-07)
- WedgePart147.Orientation = Vector3.new(0, -90, 0)
- WedgePart147.Position = Vector3.new(-59.3999977, 9.09985638, 4.02998304)
- WedgePart147.Rotation = Vector3.new(0, -90, 0)
- WedgePart147.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart147.Size = Vector3.new(8.80000114, 0.400000006, 0.400000095)
- WedgePart147.Anchored = true
- WedgePart147.BackSurface = Enum.SurfaceType.Weld
- WedgePart147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart147.BrickColor = BrickColor.new("Black")
- WedgePart147.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1
- WedgePart147.Elasticity = 0
- WedgePart147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart147.Material = Enum.Material.SmoothPlastic
- WedgePart147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart147.brickColor = BrickColor.new("Black")
- WedgePart147.FormFactor = Enum.FormFactor.Custom
- WedgePart147.formFactor = Enum.FormFactor.Custom
- Weld148.Name = "Window"
- Weld148.Parent = WedgePart147
- Weld148.C1 = CFrame.new(7.62939453e-06, 0.0865502357, 1.76913166, 1, -4.19105106e-09, -4.32799112e-07, -2.00074766e-07, 0.672672749, -0.739940107, 1.76222031e-07, 0.739940107, 0.672672749)
- Weld148.Part0 = WedgePart147
- Weld148.Part1 = Part108
- Weld148.part1 = Part108
- Weld149.Name = "Color"
- Weld149.Parent = WedgePart147
- Weld149.C1 = CFrame.new(-4.09999847, 0.0865502357, 1.76913166, 1, -4.19105106e-09, -4.32799112e-07, -2.00074766e-07, 0.672672749, -0.739940107, 1.76222031e-07, 0.739940107, 0.672672749)
- Weld149.Part0 = WedgePart147
- Weld149.Part1 = Part174
- Weld149.part1 = Part174
- Weld150.Name = "Color"
- Weld150.Parent = WedgePart147
- Weld150.C1 = CFrame.new(4.09999847, 0.0865488052, 1.76913452, 1, -4.19105106e-09, -4.32799112e-07, -2.00074766e-07, 0.672672749, -0.739940107, 1.76222031e-07, 0.739940107, 0.672672749)
- Weld150.Part0 = WedgePart147
- Weld150.Part1 = Part175
- Weld150.part1 = Part175
- Weld151.Name = "Color"
- Weld151.Parent = WedgePart147
- Weld151.C1 = CFrame.new(0, 0.182524681, -0.0865497589, 1, 2.17543999e-07, -7.0818794e-07, 1.5504547e-07, 0.739937544, 0.672670305, -1.52852266e-07, -0.672670305, 0.739937544)
- Weld151.Part0 = WedgePart147
- Weld151.Part1 = WedgePart176
- Weld151.part1 = WedgePart176
- Part152.Name = "Window"
- Part152.Parent = Model0
- Part152.CFrame = CFrame.new(-71.7000122, 7.79985189, 4.02998304, 0.99999994, 4.05285157e-08, 1.9669136e-07, -4.05284446e-08, 1, -1.19209275e-07, -1.9669136e-07, 1.19209275e-07, 0.99999994)
- Part152.Position = Vector3.new(-71.7000122, 7.79985189, 4.02998304)
- Part152.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part152.Transparency = 0.60000002384186
- Part152.Size = Vector3.new(0.200000003, 2.20000005, 7.19999981)
- Part152.Anchored = true
- Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.BottomSurface = Enum.SurfaceType.Weld
- Part152.BrickColor = BrickColor.new("Bright orange")
- Part152.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part152.Elasticity = 0
- Part152.Friction = 0.69999998807907
- Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.Material = Enum.Material.SmoothPlastic
- Part152.Reflectance = 1
- Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part152.TopSurface = Enum.SurfaceType.Weld
- Part152.brickColor = BrickColor.new("Bright orange")
- Part152.FormFactor = Enum.FormFactor.Custom
- Part152.formFactor = Enum.FormFactor.Custom
- BlockMesh153.Parent = Part152
- BlockMesh153.Scale = Vector3.new(0.899999976, 1, 1)
- Part154.Name = "HelperPart"
- Part154.Parent = Model0
- Part154.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part154.Orientation = Vector3.new(0, -90, 0)
- Part154.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
- Part154.Rotation = Vector3.new(0, -90, 0)
- Part154.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part154.Transparency = 1
- Part154.Size = Vector3.new(8.00000095, 1, 8.39999962)
- Part154.Anchored = true
- Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.BottomSurface = Enum.SurfaceType.Weld
- Part154.BrickColor = BrickColor.new("Bright violet")
- Part154.CanCollide = false
- Part154.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part154.Elasticity = 0
- Part154.Friction = 0.69999998807907
- Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.Material = Enum.Material.SmoothPlastic
- Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.TopSurface = Enum.SurfaceType.Weld
- Part154.brickColor = BrickColor.new("Bright violet")
- Part154.FormFactor = Enum.FormFactor.Custom
- Part154.formFactor = Enum.FormFactor.Custom
- Part155.Name = "Window"
- Part155.Parent = Model0
- Part155.CFrame = CFrame.new(-68.9000015, 7.79985189, 8.32999992, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part155.Orientation = Vector3.new(0, -90, 0)
- Part155.Position = Vector3.new(-68.9000015, 7.79985189, 8.32999992)
- Part155.Rotation = Vector3.new(0, -90, 0)
- Part155.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part155.Transparency = 0.60000002384186
- Part155.Size = Vector3.new(0.200000003, 2.20000005, 3.79999995)
- Part155.Anchored = true
- Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.BottomSurface = Enum.SurfaceType.Weld
- Part155.BrickColor = BrickColor.new("Bright orange")
- Part155.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part155.Elasticity = 0
- Part155.Friction = 0.69999998807907
- Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.Material = Enum.Material.SmoothPlastic
- Part155.Reflectance = 1
- Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.TopSurface = Enum.SurfaceType.Weld
- Part155.brickColor = BrickColor.new("Bright orange")
- Part155.FormFactor = Enum.FormFactor.Custom
- Part155.formFactor = Enum.FormFactor.Custom
- BlockMesh156.Parent = Part155
- BlockMesh156.Scale = Vector3.new(0.899999976, 1, 1)
- Part157.Name = "Window"
- Part157.Parent = Model0
- Part157.CFrame = CFrame.new(-68.9000015, 7.79985189, -0.270006001, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part157.Orientation = Vector3.new(0, -90, 0)
- Part157.Position = Vector3.new(-68.9000015, 7.79985189, -0.270006001)
- Part157.Rotation = Vector3.new(0, -90, 0)
- Part157.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part157.Transparency = 0.60000002384186
- Part157.Size = Vector3.new(0.200000003, 2.20000005, 3.79999995)
- Part157.Anchored = true
- Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.BottomSurface = Enum.SurfaceType.Weld
- Part157.BrickColor = BrickColor.new("Bright orange")
- Part157.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part157.Elasticity = 0
- Part157.Friction = 0.69999998807907
- Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.Material = Enum.Material.SmoothPlastic
- Part157.Reflectance = 1
- Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part157.TopSurface = Enum.SurfaceType.Weld
- Part157.brickColor = BrickColor.new("Bright orange")
- Part157.FormFactor = Enum.FormFactor.Custom
- Part157.formFactor = Enum.FormFactor.Custom
- BlockMesh158.Parent = Part157
- BlockMesh158.Scale = Vector3.new(0.899999976, 1, 1)
- Part159.Name = "Window"
- Part159.Parent = Model0
- Part159.CFrame = CFrame.new(-64.2000122, 7.69984102, -0.270036995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part159.Orientation = Vector3.new(0, -90, 0)
- Part159.Position = Vector3.new(-64.2000122, 7.69984102, -0.270036995)
- Part159.Rotation = Vector3.new(0, -90, 0)
- Part159.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part159.Transparency = 0.60000002384186
- Part159.Size = Vector3.new(0.200000003, 2, 3.20000005)
- Part159.Anchored = true
- Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.BottomSurface = Enum.SurfaceType.Weld
- Part159.BrickColor = BrickColor.new("Bright orange")
- Part159.CanCollide = false
- Part159.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part159.Elasticity = 0
- Part159.Friction = 0.69999998807907
- Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.Material = Enum.Material.SmoothPlastic
- Part159.Reflectance = 1
- Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part159.TopSurface = Enum.SurfaceType.Weld
- Part159.brickColor = BrickColor.new("Bright orange")
- Part159.FormFactor = Enum.FormFactor.Custom
- Part159.formFactor = Enum.FormFactor.Custom
- BlockMesh160.Parent = Part159
- BlockMesh160.Scale = Vector3.new(0.899999976, 1, 1)
- UnionOperation161.Name = "Door3"
- UnionOperation161.Parent = Model0
- UnionOperation161.CFrame = CFrame.new(-64.2000122, 6.39985323, -0.170000002, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation161.Position = Vector3.new(-64.2000122, 6.39985323, -0.170000002)
- UnionOperation161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation161.Size = Vector3.new(3.59992599, 4.99988937, 0.399993896)
- UnionOperation161.Anchored = true
- UnionOperation161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation161.BrickColor = BrickColor.new("Black")
- UnionOperation161.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation161.Elasticity = 0
- UnionOperation161.Friction = 0.69999998807907
- UnionOperation161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation161.Material = Enum.Material.SmoothPlastic
- UnionOperation161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation161.brickColor = BrickColor.new("Black")
- UnionOperation161.UsePartColor = true
- Weld162.Name = "Window"
- Weld162.Parent = UnionOperation161
- Weld162.C1 = CFrame.new(0.100006104, -1.29999876, 0, 3.25186335e-07, -1.1920929e-07, 1, 4.05284943e-08, 1, 1.19209282e-07, -1, 4.05284553e-08, 3.19522258e-07)
- Weld162.Part0 = UnionOperation161
- Weld162.Part1 = Part159
- Weld162.part1 = Part159
- StringValue163.Name = "DoorCFrame"
- StringValue163.Parent = UnionOperation161
- StringValue163.Value = "1.8, 0, 0, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008"
- StringValue164.Name = "HingeCFrame"
- StringValue164.Parent = UnionOperation161
- StringValue164.Value = "8.2147298599011e-006, 1.0266255685565e-006, 0.39999890327454, 3.2518633474865e-007, 1, 7.5497901264043e-008, 4.0528494338332e-008, 7.5497894158616e-008, -1, -1, 3.1952225754139e-007, -4.0528469469336e-008"
- Part165.Name = "Window"
- Part165.Parent = Model0
- Part165.CFrame = CFrame.new(-64.2000122, 7.69984102, 8.32996178, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part165.Orientation = Vector3.new(0, -90, 0)
- Part165.Position = Vector3.new(-64.2000122, 7.69984102, 8.32996178)
- Part165.Rotation = Vector3.new(0, -90, 0)
- Part165.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part165.Transparency = 0.60000002384186
- Part165.Size = Vector3.new(0.200000003, 2, 3.20000005)
- Part165.Anchored = true
- Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.BottomSurface = Enum.SurfaceType.Weld
- Part165.BrickColor = BrickColor.new("Bright orange")
- Part165.CanCollide = false
- Part165.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part165.Elasticity = 0
- Part165.Friction = 0.69999998807907
- Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.Material = Enum.Material.SmoothPlastic
- Part165.Reflectance = 1
- Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part165.TopSurface = Enum.SurfaceType.Weld
- Part165.brickColor = BrickColor.new("Bright orange")
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.formFactor = Enum.FormFactor.Custom
- BlockMesh166.Parent = Part165
- BlockMesh166.Scale = Vector3.new(0.899999976, 1, 1)
- UnionOperation167.Name = "Door4"
- UnionOperation167.Parent = Model0
- UnionOperation167.CFrame = CFrame.new(-64.2000122, 6.39985323, 8.2299881, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation167.Position = Vector3.new(-64.2000122, 6.39985323, 8.2299881)
- UnionOperation167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation167.Size = Vector3.new(3.59992599, 4.99988937, 0.399993896)
- UnionOperation167.Anchored = true
- UnionOperation167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation167.BrickColor = BrickColor.new("Black")
- UnionOperation167.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation167.Elasticity = 0
- UnionOperation167.Friction = 0.69999998807907
- UnionOperation167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation167.Material = Enum.Material.SmoothPlastic
- UnionOperation167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation167.brickColor = BrickColor.new("Black")
- UnionOperation167.UsePartColor = true
- Weld168.Name = "Window"
- Weld168.Parent = UnionOperation167
- Weld168.C1 = CFrame.new(-0.0999946594, -1.29999876, 0, 3.25186335e-07, -1.1920929e-07, 1, 4.05284943e-08, 1, 1.19209282e-07, -1, 4.05284553e-08, 3.19522258e-07)
- Weld168.Part0 = UnionOperation167
- Weld168.Part1 = Part165
- Weld168.part1 = Part165
- StringValue169.Name = "DoorCFrame"
- StringValue169.Parent = UnionOperation167
- StringValue169.Value = "1.8, 0, 0, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
- StringValue170.Name = "HingeCFrame"
- StringValue170.Parent = UnionOperation167
- StringValue170.Value = "8.2147298599011e-006, 1.0266255685565e-006, 0.39999890327454, 3.2518633474865e-007, -1, -1.6292068494295e-007, 4.0528494338332e-008, -1.6292067073209e-007, 1, -1, -3.1952225754139e-007, 4.0528441047627e-008"
- Part171.Name = "DoorHinge1"
- Part171.Parent = Model0
- Part171.CFrame = CFrame.new(-57.3000145, 5.29985523, -0.170031995, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part171.Orientation = Vector3.new(0, -90, 0)
- Part171.Position = Vector3.new(-57.3000145, 5.29985523, -0.170031995)
- Part171.Rotation = Vector3.new(0, -90, 0)
- Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part171.Size = Vector3.new(0.399999619, 2.79999995, 0.200000003)
- Part171.Anchored = true
- Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.BrickColor = BrickColor.new("Black")
- Part171.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part171.Elasticity = 0
- Part171.Friction = 0.69999998807907
- Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.Material = Enum.Material.SmoothPlastic
- Part171.RightSurface = Enum.SurfaceType.Weld
- Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part171.brickColor = BrickColor.new("Black")
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.formFactor = Enum.FormFactor.Custom
- UnionOperation172.Name = "Window"
- UnionOperation172.Parent = Model0
- UnionOperation172.CFrame = CFrame.new(-59.5702782, 7.69984102, 8.32999992, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation172.Position = Vector3.new(-59.5702782, 7.69984102, 8.32999992)
- UnionOperation172.Color = Color3.new(0.854902, 0.521569, 0.254902)
- UnionOperation172.Transparency = 0.60000002384186
- UnionOperation172.Size = Vector3.new(3.65941715, 2.00000286, 0.180007935)
- UnionOperation172.Anchored = true
- UnionOperation172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation172.BrickColor = BrickColor.new("Bright orange")
- UnionOperation172.CanCollide = false
- UnionOperation172.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation172.Elasticity = 0
- UnionOperation172.Friction = 0.69999998807907
- UnionOperation172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation172.Material = Enum.Material.SmoothPlastic
- UnionOperation172.Reflectance = 1
- UnionOperation172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation172.brickColor = BrickColor.new("Bright orange")
- Part173.Name = "HelperPart"
- Part173.Parent = Model0
- Part173.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part173.Orientation = Vector3.new(0, -90, 0)
- Part173.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
- Part173.Rotation = Vector3.new(0, -90, 0)
- Part173.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part173.Transparency = 1
- Part173.Size = Vector3.new(8.00000095, 1, 8.39999962)
- Part173.Anchored = true
- Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.BottomSurface = Enum.SurfaceType.Weld
- Part173.BrickColor = BrickColor.new("Bright violet")
- Part173.CanCollide = false
- Part173.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part173.Elasticity = 0
- Part173.Friction = 0.69999998807907
- Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.Material = Enum.Material.SmoothPlastic
- Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part173.TopSurface = Enum.SurfaceType.Weld
- Part173.brickColor = BrickColor.new("Bright violet")
- Part173.FormFactor = Enum.FormFactor.Custom
- Part173.formFactor = Enum.FormFactor.Custom
- Part174.Name = "Color"
- Part174.Parent = Model0
- Part174.CFrame = CFrame.new(-58.2739906, 7.73257923, 8.12998581, 3.17071539e-07, 0.739940107, -0.672672689, -1.23400355e-07, 0.672672689, 0.739940107, 1, -1.47414823e-07, 2.89456011e-07)
- Part174.Orientation = Vector3.new(-47.7299995, -90, 0)
- Part174.Position = Vector3.new(-58.2739906, 7.73257923, 8.12998581)
- Part174.Rotation = Vector3.new(-90, -42.2700005, -90)
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part174.Size = Vector3.new(0.600000381, 0.200000048, 2.97321367)
- Part174.Anchored = true
- Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.BrickColor = BrickColor.new("Black")
- Part174.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part174.Elasticity = 0
- Part174.Friction = 0.69999998807907
- Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.Material = Enum.Material.SmoothPlastic
- Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part174.brickColor = BrickColor.new("Black")
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.formFactor = Enum.FormFactor.Custom
- Part175.Name = "Color"
- Part175.Parent = Model0
- Part175.CFrame = CFrame.new(-58.2739906, 7.73257923, -0.0700239986, 3.17071539e-07, 0.739940107, -0.672672689, -1.23400355e-07, 0.672672689, 0.739940107, 1, -1.47414823e-07, 2.89456011e-07)
- Part175.Orientation = Vector3.new(-47.7299995, -90, 0)
- Part175.Position = Vector3.new(-58.2739906, 7.73257923, -0.0700239986)
- Part175.Rotation = Vector3.new(-90, -42.2700005, -90)
- Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part175.Size = Vector3.new(0.600000381, 0.200000048, 2.97321367)
- Part175.Anchored = true
- Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part175.BrickColor = BrickColor.new("Black")
- Part175.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part175.Elasticity = 0
- Part175.Friction = 0.69999998807907
- Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part175.Material = Enum.Material.SmoothPlastic
- Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part175.brickColor = BrickColor.new("Black")
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.formFactor = Enum.FormFactor.Custom
- WedgePart176.Name = "Color"
- WedgePart176.Parent = Model0
- WedgePart176.CFrame = CFrame.new(-59.3412819, 8.90659428, 4.02998304, 5.92460367e-07, -0.672670245, -0.739937544, 9.83346879e-08, 0.739937544, -0.672670245, 1, 2.68279052e-07, -2.05512023e-07)
- WedgePart176.Orientation = Vector3.new(42.2700005, -90, 0)
- WedgePart176.Position = Vector3.new(-59.3412819, 8.90659428, 4.02998304)
- WedgePart176.Rotation = Vector3.new(90, -47.7299995, 90)
- WedgePart176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart176.Size = Vector3.new(8.80000019, 0.200000048, 0.200000048)
- WedgePart176.Anchored = true
- WedgePart176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart176.BrickColor = BrickColor.new("Black")
- WedgePart176.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- WedgePart176.Elasticity = 0
- WedgePart176.Friction = 0.69999998807907
- WedgePart176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart176.Material = Enum.Material.SmoothPlastic
- WedgePart176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart176.brickColor = BrickColor.new("Black")
- WedgePart176.FormFactor = Enum.FormFactor.Custom
- WedgePart176.formFactor = Enum.FormFactor.Custom
- UnionOperation177.Name = "Door2"
- UnionOperation177.Parent = Model0
- UnionOperation177.CFrame = CFrame.new(-59.5000114, 6.39985323, 8.2299614, 1, 0, -1.19248806e-08, 0, 1, 0, 1.19248806e-08, 0, 1)
- UnionOperation177.Position = Vector3.new(-59.5000114, 6.39985323, 8.2299614)
- UnionOperation177.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation177.Size = Vector3.new(4.20000267, 5.00000191, 0.400016785)
- UnionOperation177.Anchored = true
- UnionOperation177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation177.BrickColor = BrickColor.new("Black")
- UnionOperation177.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- UnionOperation177.Elasticity = 0
- UnionOperation177.Friction = 0.69999998807907
- UnionOperation177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation177.Material = Enum.Material.SmoothPlastic
- UnionOperation177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation177.brickColor = BrickColor.new("Black")
- UnionOperation177.UsePartColor = true
- Weld178.Name = "Window"
- Weld178.Parent = UnionOperation177
- Weld178.C1 = CFrame.new(0.0702924728, -1.29999828, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld178.Part0 = UnionOperation177
- Weld178.Part1 = UnionOperation172
- Weld178.part1 = UnionOperation172
- StringValue179.Name = "DoorCFrame"
- StringValue179.Parent = UnionOperation177
- StringValue179.Value = "2.0999999, 0, 0, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008"
- StringValue180.Name = "HingeCFrame"
- StringValue180.Parent = UnionOperation177
- StringValue180.Value = "6.9478585373872e-007, 1.100000500679, 0.10000085830688, 3.3085041195591e-007, -1, -1.6292067073209e-007, 4.0528494338332e-008, -1.6292068494295e-007, 1, -1, -3.1385818033414e-007, 4.0528441047627e-008"
- Part181.Name = "HelperPart"
- Part181.Parent = Model0
- Part181.CFrame = CFrame.new(-55.4999962, 4.19996023, 4.02998304, -3.91568022e-08, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284588e-08, 1, 1.1920929e-07, -3.93665829e-08)
- Part181.Orientation = Vector3.new(0, -90, 0)
- Part181.Position = Vector3.new(-55.4999962, 4.19996023, 4.02998304)
- Part181.Rotation = Vector3.new(0, -90, 0)
- Part181.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part181.Transparency = 1
- Part181.Size = Vector3.new(9.20000076, 0.599999547, 4.19999743)
- Part181.Anchored = true
- Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.BrickColor = BrickColor.new("Bright violet")
- Part181.CustomPhysicalProperties = 0.699999988, 0, 0, 1, 1
- Part181.Elasticity = 0
- Part181.Friction = 0
- Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.Material = Enum.Material.SmoothPlastic
- Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part181.TopSurface = Enum.SurfaceType.Weld
- Part181.brickColor = BrickColor.new("Bright violet")
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.formFactor = Enum.FormFactor.Custom
- Part182.Name = "Color"
- Part182.Parent = Model0
- Part182.CFrame = CFrame.new(-52.4000168, 6.29985523, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part182.Orientation = Vector3.new(0, -90, 0)
- Part182.Position = Vector3.new(-52.4000168, 6.29985523, 4.02998304)
- Part182.Rotation = Vector3.new(0, -90, 0)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Size = Vector3.new(8.80000019, 0.400000006, 0.400000036)
- Part182.Anchored = true
- Part182.BackSurface = Enum.SurfaceType.Weld
- Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.BrickColor = BrickColor.new("Black")
- Part182.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part182.Elasticity = 0
- Part182.Friction = 0.69999998807907
- Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.Material = Enum.Material.SmoothPlastic
- Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part182.TopSurface = Enum.SurfaceType.Weld
- Part182.brickColor = BrickColor.new("Black")
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.formFactor = Enum.FormFactor.Custom
- Part183.Name = "Color"
- Part183.Parent = Model0
- Part183.CFrame = CFrame.new(-52.700016, 5.49985504, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part183.Orientation = Vector3.new(0, -90, 0)
- Part183.Position = Vector3.new(-52.700016, 5.49985504, 4.02998304)
- Part183.Rotation = Vector3.new(0, -90, 0)
- Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part183.Size = Vector3.new(8.40000057, 2, 0.200000003)
- Part183.Anchored = true
- Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part183.BottomSurface = Enum.SurfaceType.Weld
- Part183.BrickColor = BrickColor.new("Black")
- Part183.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part183.Elasticity = 0
- Part183.Friction = 0.69999998807907
- Part183.FrontSurface = Enum.SurfaceType.Weld
- Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part183.Material = Enum.Material.SmoothPlastic
- Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part183.TopSurface = Enum.SurfaceType.Weld
- Part183.brickColor = BrickColor.new("Black")
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.formFactor = Enum.FormFactor.Custom
- Part184.Name = "HelperPart"
- Part184.Parent = Model0
- Part184.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part184.Orientation = Vector3.new(0, -90, 0)
- Part184.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
- Part184.Rotation = Vector3.new(0, -90, 0)
- Part184.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part184.Transparency = 1
- Part184.Size = Vector3.new(8.00000095, 1, 8.39999962)
- Part184.Anchored = true
- Part184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.BottomSurface = Enum.SurfaceType.Weld
- Part184.BrickColor = BrickColor.new("Bright violet")
- Part184.CanCollide = false
- Part184.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part184.Elasticity = 0
- Part184.Friction = 0.69999998807907
- Part184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.Material = Enum.Material.SmoothPlastic
- Part184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part184.TopSurface = Enum.SurfaceType.Weld
- Part184.brickColor = BrickColor.new("Bright violet")
- Part184.FormFactor = Enum.FormFactor.Custom
- Part184.formFactor = Enum.FormFactor.Custom
- Part185.Name = "HelperPart"
- Part185.Parent = Model0
- Part185.CFrame = CFrame.new(-61.7999916, 2.00000095, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part185.Orientation = Vector3.new(0, -90, 0)
- Part185.Position = Vector3.new(-61.7999916, 2.00000095, 4.02998304)
- Part185.Rotation = Vector3.new(0, -90, 0)
- Part185.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part185.Transparency = 1
- Part185.Size = Vector3.new(9.60000038, 0.200000003, 8.39999962)
- Part185.Anchored = true
- Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part185.BrickColor = BrickColor.new("Bright violet")
- Part185.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part185.Elasticity = 0
- Part185.Friction = 0.69999998807907
- Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part185.Material = Enum.Material.SmoothPlastic
- Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part185.brickColor = BrickColor.new("Bright violet")
- Part185.FormFactor = Enum.FormFactor.Custom
- Part185.formFactor = Enum.FormFactor.Custom
- Part186.Name = "HelperPart"
- Part186.Parent = Model0
- Part186.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part186.Orientation = Vector3.new(0, -90, 0)
- Part186.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
- Part186.Rotation = Vector3.new(0, -90, 0)
- Part186.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part186.Transparency = 1
- Part186.Size = Vector3.new(8.00000095, 1, 8.39999962)
- Part186.Anchored = true
- Part186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.BottomSurface = Enum.SurfaceType.Weld
- Part186.BrickColor = BrickColor.new("Bright violet")
- Part186.CanCollide = false
- Part186.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part186.Elasticity = 0
- Part186.Friction = 0.69999998807907
- Part186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.Material = Enum.Material.SmoothPlastic
- Part186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part186.TopSurface = Enum.SurfaceType.Weld
- Part186.brickColor = BrickColor.new("Bright violet")
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.formFactor = Enum.FormFactor.Custom
- Part187.Name = "HelperPart"
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part187.Orientation = Vector3.new(0, -90, 0)
- Part187.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
- Part187.Rotation = Vector3.new(0, -90, 0)
- Part187.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part187.Transparency = 1
- Part187.Size = Vector3.new(8.00000095, 1, 8.39999962)
- Part187.Anchored = true
- Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.BottomSurface = Enum.SurfaceType.Weld
- Part187.BrickColor = BrickColor.new("Bright violet")
- Part187.CanCollide = false
- Part187.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part187.Elasticity = 0
- Part187.Friction = 0.69999998807907
- Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.Material = Enum.Material.SmoothPlastic
- Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part187.TopSurface = Enum.SurfaceType.Weld
- Part187.brickColor = BrickColor.new("Bright violet")
- Part187.FormFactor = Enum.FormFactor.Custom
- Part187.formFactor = Enum.FormFactor.Custom
- Part188.Name = "HelperPart"
- Part188.Parent = Model0
- Part188.CFrame = CFrame.new(-61.8000221, 2.59999895, 4.02998304, 3.13261467e-07, 4.05284943e-08, -1, -1.1920929e-07, 1, 4.05284553e-08, 1, 1.19209282e-07, 3.07597389e-07)
- Part188.Orientation = Vector3.new(0, -90, 0)
- Part188.Position = Vector3.new(-61.8000221, 2.59999895, 4.02998304)
- Part188.Rotation = Vector3.new(0, -90, 0)
- Part188.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part188.Transparency = 1
- Part188.Size = Vector3.new(8.00000095, 1, 8.39999962)
- Part188.Anchored = true
- Part188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.BottomSurface = Enum.SurfaceType.Weld
- Part188.BrickColor = BrickColor.new("Bright violet")
- Part188.CanCollide = false
- Part188.CustomPhysicalProperties = 0.699999988, 0.699999988, 0, 1, 1
- Part188.Elasticity = 0
- Part188.Friction = 0.69999998807907
- Part188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.Material = Enum.Material.SmoothPlastic
- Part188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.TopSurface = Enum.SurfaceType.Weld
- Part188.brickColor = BrickColor.new("Bright violet")
- Part188.FormFactor = Enum.FormFactor.Custom
- Part188.formFactor = Enum.FormFactor.Custom
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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