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ArcDesLHK

Kitsune Clan

May 16th, 2023
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  1. Dragon of the Kitsune Clan
  2. Level 9 LIGHT Beast/Synchro/Effect
  3. 3000/2500
  4. 1 Tuner + 1+ non-Tuner monsters
  5. Monsters your opponent controls lose 500 ATK for each counter on this card. You can only use each of the following effects of "Dragon of the Kitsune Clan" once per turn. When your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you do, Special Summon 1 "Kitsune Token" (Beast/LIGHT/Level 4/ATK 1500/DEF 1500) to your opponent's field. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can place 1 counter on this card.
  6.  
  7. Tamamo-no-Mae of the Kitsune Clan
  8. Level 4 LIGHT Beast/Tuner/Effect
  9. 1800/1200
  10. You can reveal this card and 1 other "Kitsune Clan" monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Special Summon monsters for the rest of this turn, except Beast monsters. You can banish this card from your GY, then target 1 "Kitsune Clan" Synchro Monster you control; place 1 counter on it. You can only use each effect of "Tamamo-no-Mae of the Kitsune Clan" once per turn.
  11.  
  12. Kuzunoha of the Kitsune Clan
  13. Level 3 LIGHT Beast/Effect
  14. 1200/800
  15. During the Damage Step, when your "Kitsune Clan" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1200 ATK until the end of this turn. You can banish this card from your GY, then target 1 "Kitsune Clan" Synchro Monster you control; it gains 300 ATK for each counter on it, until the end of this turn. You can only use each effect of "Kuzunoha of the Kitsune Clan" once per turn.
  16.  
  17. Hakuzosu of the Kitsune Clan
  18. Level 2 LIGHT Beast/Effect
  19. 800/1400
  20. If you control a "Kitsune Clan" monster, you can Special Summon this card (from your hand). You can only Special Summon "Hakuzosu of the Kitsune Clan" once per turn this way. You can banish this card from your GY, then target 1 "Kitsune Clan" Synchro Monster you control; remove as many counters from it as possible, and if you do, inflict 300 damage to your opponent for each counter removed. You can only use this effect of "Hakuzosu of the Kitsune Clan" once per turn.
  21.  
  22. Kuda-gisune of the Kitsune Clan
  23. Level 1 LIGHT Beast/Effect
  24. 0/1400
  25. If this card is used for the Synchro Summon of a Beast Synchro Monster, it can be treated as a Level 2 or 3 monster. If all monsters you control are Beast (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Kuda-gisune of the Kitsune Clan" once per turn. If this card is sent to the GY as Synchro Material for the Synchro Summon of a "Kitsune Clan" monster: You can activate this effect; the Synchro Monster that used this card as material gains 1000 ATK until the end of this turn.
  26.  
  27. Kitsunebi of the Kitsune Clan
  28. Level 7 LIGHT Beast/Synchro/Effect
  29. 2500/2100
  30. 1 Tuner + 1+ non-Tuner monsters
  31. Gains 300 ATK for each counter on this card. You can only use each of the following effects of "Kitsunebi of the Kitsune Clan" once per turn. When your opponent activates a Spell/Trap Card (Quick Effect): You can target 1 card your opponent controls; destroy it, and if you do, place 1 counter on this card. You can remove 2 counters from this card, then target 1 "Kitsune Clan" monster in your GY, except "Kitsunebi of the Kitsune Clan"; Special Summon that target, and if you do, treat it as a Tuner.
  32.  
  33. Osaki of the Kitsune Clan
  34. Level 3 LIGHT Beast/Tuner/Effect
  35. 1600/1200
  36. You can reveal this card and 1 other "Kitsune Clan" monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Special Summon monsters for the rest of this turn, except Beast monsters. You can banish this card from your GY, then target 1 "Kitsune Clan" Synchro Monster in your GY; Special Summon that target. You can only use each effect of "Osaki of the Kitsune Clan" once per turn.
  37.  
  38. Kitsune Clan Commander Skyfox
  39. Link-2 LIGHT Beast/Link/Effect
  40. 2000/BL BR
  41. 2 monsters, including a "Kitsune Clan" monster
  42. If a "Kitsune Clan" monster(s) you control would be destroyed by battle or card effect, you can remove 1 counter from this card instead. You can only use each of the following effects of "Kitsune Clan Commander Skyfox" once per turn. If this card is Link Summoned: You can add 1 "Kitsune Clan" monster from your Deck or GY to your hand. If a monster(s) is Special Summoned to your zone(s) this card points to: Place 1 counter on this card.
  43.  
  44. Yako of the Kitsune Clan
  45. Level 6 LIGHT Beast/Synchro/Effect
  46. 2500/1800
  47. 1 Tuner + 1+ non-Tuner monsters
  48. This card can attack a number of times each Battle Phase, up to the number of counters on it. You can only use each of the following effects of "Yako of the Kitsune Clan" once per turn. When an opponent's monster declares an attack: You can negate the attack, then place 2 counters on this card. You can remove 3 counters from this card, then target 1 card your opponent controls; destroy it.
  49.  
  50. Stealth of the Kitsune Clan
  51. Quick-Play Spell
  52. Immediately after this effect resolves, Synchro Summon 1 "Kitsune Clan" Synchro Monster using monsters you control as material, and if you do, place counters on that monster equal to the number of monsters used for its Synchro Summon. You can only activate 1 "Stealth of the Kitsune Clan" per turn.
  53.  
  54. Trick of the Kitsune Clan
  55. Quick-Play Spell
  56. Special Summon 1 "Kitsune Clan" monster from your hand or GY. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 "Kitsune Clan" Synchro or Link Monster you control; place 1 counter on it. You can only use each effect of "Trick of the Kitsune Clan" once per turn.
  57.  
  58. Deception of the Kitsune Clan
  59. Equip Spell
  60. Equip only to a "Kitsune Clan" Synchro or Link Monster you control. It gains 300 ATK for each counter on it. If the equipped monster destroys a monster by battle: Place 1 counter on the equipped monster. When the 9th counter is placed on the equipped monster by this effect, you win the Duel.
  61.  
  62. Sneak of the Kitsune Clan
  63. Normal Trap
  64. Activate 1 of the following effects.
  65. ● Target 1 "Kitsune Clan" monster you control and 2 cards your opponent controls; destroy them.
  66. ● When your opponent activates a card or effect in response to your "Kitsune Clan" Synchro or Link Monster's effect activation: Negate that opponent's effect.
  67. You can only activate 1 "Sneak of the Kitsune Clan" per turn.
  68.  
  69. Strike of the Kitsune Clan
  70. Counter Trap
  71. When your opponent Normal or Special Summons a monster(s): Remove 3 counters from "Kitsune Clan" Synchro or Link Monsters you control; negate the Summon, and if you do, shuffle that monster into the Deck. You can only activate 1 "Strike of the Kitsune Clan" per turn.
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