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Theskyler900

The Streets Anti-Cheat Bypass

Aug 23rd, 2019
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  1. --The streets anti-cheat bypass
  2. --This shit was obfuscated but it was so easy to crack LOL
  3. --cracked by ! NecessaryPaint#0001
  4.  
  5. wait(3)
  6.  
  7. while true do
  8.  
  9. wait(2)
  10. local ST = game:GetService("Players").LocalPlayer.Backpack.ServerTraits.Stann
  11. local RS = game:GetService("ReplicatedStorage")
  12.  
  13. make_writeable(getrawmetatable(game), false)
  14. local backup = getrawmetatable(game).__index
  15. local nbackup = getrawmetatable(game).__newindex
  16. local cbackup = getrawmetatable(game).__namecall
  17. getrawmetatable(game).__index = function(t,k)
  18. if t == RS then
  19. if place == game.Players.LocalPlayer and tableremove(dict) == "Kick" then
  20. return
  21. end
  22. end
  23. if t == ST then
  24. return 100
  25. end
  26. if k == "WalkSpeed" then
  27. if not is_protosmasher_caller() then
  28. return 16
  29. end
  30. end
  31. if k == "HipHeight" then
  32. if not is_protosmasher_caller() then
  33. return 0
  34. end
  35. end
  36. if k == "JumpPower" then
  37. if not is_protosmasher_caller() then
  38. return 38
  39. end
  40. end
  41. if k == "Gravity" then
  42. if not is_protosmasher_caller() then
  43. return 196.1
  44. end
  45. end
  46. return backup(t,k)
  47. end
  48. getrawmetatable(game).__newindex = function(t,k,v)
  49. if k == "CFrame" then
  50. if t == game.Players.LocalPlayer.Character.HumanoidRootPart then
  51. if not is_protosmasher_caller() then
  52. return
  53. end
  54. end
  55. end
  56. if k == "Gravity" or k == "Health" then
  57. if not is_protosmasher_caller() then
  58. return
  59. end
  60. end
  61. if k == "WalkSpeed" then
  62. if not is_protosmasher_caller() then
  63. if game:service("UserInputService"):IsKeyDown(Enum.KeyCode.LeftShift) then
  64. return nbackup(t, k, 130)
  65. end
  66. if game:service("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
  67. return nbackup(t, k, 27)
  68. end
  69. return nbackup(t, k, 16)
  70. end
  71. end
  72. return nbackup(t,k,v)
  73. end
  74. getrawmetatable(game).__namecall = function(t, ...)
  75. local oof = {...}
  76. if oof[#oof] == "SetStateEnabled" or oof[#oof] == "BreakJoints" then
  77. if not is_protosmasher_caller() then
  78. return
  79. end
  80. end
  81. if oof[#oof] == "Destroy" then
  82. if t:IsA("HopperBin") then
  83. if not is_protosmasher_caller() then
  84. return
  85. end
  86. end
  87. end
  88. return cbackup(t, ...)
  89. end
  90. wait(1.5)
  91. repeat
  92. break
  93. until game.Players.LocalPlayer.Character.Humaniod.Heath == 0
  94.  
  95. if game.Players.LocalPlayer.Character.Humaniod.Heath == 0 then
  96. return
  97. end
  98.  
  99. end
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