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- //sewing by hand bot demo by snowy;
- //start of variables;
- var needle = 1;
- var thread = 1;
- var needlethreader = 1;
- var metalthimble = 1;
- var rubberthimble = 1;
- var sewingthreaded = false;
- var one = 1;
- //end of variables;
- // start of function;
- function sewing() {
- if (rubberthimble>=1) {
- console.clear();
- console.log("rubber omfg fuck that's funny thimble for sewing ahahahaha must remove them cause need metal");
- console.log("rubber thimbles not applicable making them zero");
- rubberthimble = 0;
- }
- setTimeout(function(){
- if ((metalthimble==1)&&(needle==1)&&(thread==1)&&(needlethreader==1)&&(sewingthreaded==false)&&(rubberthimble==0)) {
- sewingthreaded = true;
- thread = 0;
- console.clear();
- console.log("put needle threader wire through eye of needle and thread thread though hole in threader then pull threader back through eye of needle");
- console.log("in doing this now your ready to sew");
- }
- }, 8000);
- setTimeout(function(){
- if (sewingthreaded==true) {
- console.clear();
- console.log("sewing is easy your so darn good but now need more thread");
- console.log("sewing thread need threading again");
- sewingthreaded = false;
- thread = 1;
- }
- }, 15000);
- }
- //end of function;
- // time to repeat;
- function go() {
- setTimeout(function(){
- sewing();
- }, 20000);
- }
- //next;
- function blast(){
- if (one==1) {
- one = 2;
- setTimeout(function(){
- return go();
- }, 20000);
- setTimeout(function(){
- one = 1;
- }, 20000);
- }}
- setInterval(() => blast(), 5);
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