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- var last_shot_tick = 0
- var in_recharge = false
- var shot = false
- var was_not_dt = false
- UI.AddSliderInt("Shift amount", 8, 14)
- UI.AddSliderInt("Tolerance", 1, 8)
- UI.AddCheckbox("Fast recharge")
- UI.AddSliderInt("Recharge time", 0, 64)
- function weapon_fire() {
- if (Entity.GetEntityFromUserID(Event.GetInt("userid")) == Entity.GetLocalPlayer()) {
- last_shot_tick = Globals.Tickcount()
- shot = true
- }
- }
- function cm() {
- Exploit.OverrideShift(UI.GetValue("Script items", "Shift amount"))
- Exploit.OverrideTolerance(UI.GetValue("Script items", "Tolerance"))
- var dt = UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap") && UI.GetValue("Rage", "GENERAL", "Exploits", "Doubletap")
- var hs = UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Hide shots") && UI.GetValue("Rage", "GENERAL", "Exploits", "Hide shots")
- if(!UI.GetValue("Script items", "Fast recharge") || (hs && !dt)) {
- Exploit.EnableRecharge()
- return
- }
- Exploit.DisableRecharge()
- var charge = Exploit.GetCharge()
- if (charge != 1) {
- if (UI.GetValue("Anti-Aim", "Extra", "Fake duck") ||
- !dt)
- {
- was_not_dt = true
- return
- }
- if (Globals.Tickcount() - last_shot_tick > UI.GetValue("Script items", "Recharge time") && shot) {
- in_recharge = true
- shot = false
- }
- if(was_not_dt)
- {
- was_not_dt = false
- in_recharge = true
- }
- }
- if (in_recharge) {
- Exploit.Recharge()
- if (charge == 1) {
- in_recharge = false
- }
- }
- }
- function unload() {
- Exploit.EnableRecharge()
- Exploit.OverrideShift(12)
- Exploit.OverrideTolerance(2)
- }
- function round_start() {
- last_shot_tick = 0
- in_recharge = true
- }
- Cheat.RegisterCallback("round_start", "round_start")
- Cheat.RegisterCallback("Unload", "unload")
- Cheat.RegisterCallback("CreateMove", "cm")
- Cheat.RegisterCallback("weapon_fire", "weapon_fire")
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