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- print("hu")
- game.Players.PlayerAdded:connect(function(p)
- p.CharacterAdded:connect(function(c)
- local hum = p.Character:WaitForChild("Humanoid") -- U forgot that variable
- if hum then
- print("hum")
- end
- local bHeight = hum:WaitForChild('BodyHeightScale')
- -- local bDepth = hum:WaitForChild('BodyDepthScale')
- -- local bWidth = hum:WaitForChild('BodyWidthScale')
- -- local bHead = hum:WaitForChild('HeadScale')
- bHeight.Value = 10
- -- bDepth.Value = 1
- -- bWidth.Value = 1
- -- bHead.Value = 5
- print("kdk")
- end)
- end)
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