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Sheckles

test

Mar 1st, 2018
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  1. --[[Psychopath's waifu
  2. I think ck is going to send me in hell...
  3. Genocider by grgrgry21.
  4. Credit to CKbackup's and idk..
  5.              B
  6.           U     R
  7.          N  I N  H
  8.           E     L
  9.              L
  10. ]]--
  11. wait(1 / 60)
  12. Effects = { }
  13. local Player = game.Players.localPlayer
  14. local Character = Player.Character
  15. local Humanoid = Character.Humanoid
  16. local Mouse = Player:GetMouse()
  17. local LeftArm = Character["Left Arm"]
  18. local RightArm = Character["Right Arm"]
  19. local LeftLeg = Character["Left Leg"]
  20. local RightLeg = Character["Right Leg"]
  21. local Head = Character.Head
  22. local Torso = Character.Torso
  23. local Camera = game.Workspace.CurrentCamera
  24. local RootPart = Character.HumanoidRootPart
  25. local RootJoint = RootPart.RootJoint
  26. local attack = false
  27. local Anim = 'Idle'
  28. local attacktype = 1
  29. local delays = false
  30. local play = true
  31. local targetted = nil
  32. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  33. local velocity = RootPart.Velocity.y
  34. local sine = 0
  35. local change = 1
  36. local doe = 0
  37. local Create = LoadLibrary("RbxUtility").Create
  38. Humanoid.WalkSpeed = 8
  39. local m = Create("Model"){
  40.     Parent = Character,
  41.     Name = "WeaponModel",
  42. }
  43.  
  44. Humanoid.Animator.Parent = nil
  45. Character.Animate.Parent = nil
  46.  
  47. local newMotor = function(part0, part1, c0, c1)
  48.     local w = Create('Motor'){
  49.         Parent = part0,
  50.         Part0 = part0,
  51.         Part1 = part1,
  52.         C0 = c0,
  53.         C1 = c1,
  54.     }
  55.     return w
  56. end
  57.  
  58. function clerp(a, b, t)
  59.     return a:lerp(b, t)
  60. end
  61.  
  62. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  63. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  64.  
  65. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  66. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  67. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  68. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  69. RootJoint.C1 = CFrame.new(0, 0, 0)
  70. RootJoint.C0 = CFrame.new(0, 0, 0)
  71. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  72. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  73.  
  74. local rarmc1 = RW.C1
  75. local larmc1 = LW.C1
  76. local rlegc1 = RH.C1
  77. local llegc1 = LH.C1
  78.  
  79. local resetc1 = false
  80.  
  81. function PlayAnimationFromTable(table, speed, bool)
  82.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  83.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  84.     RW.C0 = clerp(RW.C0, table[3], speed)
  85.     LW.C0 = clerp(LW.C0, table[4], speed)
  86.     RH.C0 = clerp(RH.C0, table[5], speed)
  87.     LH.C0 = clerp(LH.C0, table[6], speed)
  88.     if bool == true then
  89.         if resetc1 == false then
  90.             resetc1 = true
  91.             RootJoint.C1 = RootJoint.C1
  92.             Torso.Neck.C1 = Torso.Neck.C1
  93.             RW.C1 = rarmc1
  94.             LW.C1 = larmc1
  95.             RH.C1 = rlegc1
  96.             LH.C1 = llegc1
  97.         end
  98.     end
  99. end
  100.  
  101. ArtificialHB = Create("BindableEvent", script){
  102.     Parent = script,
  103.     Name = "Heartbeat",
  104. }
  105.  
  106. script:WaitForChild("Heartbeat")
  107.  
  108. frame = 1 / 30
  109. tf = 0
  110. allowframeloss = false
  111. tossremainder = false
  112. lastframe = tick()
  113. script.Heartbeat:Fire()
  114.  
  115. game:GetService("RunService").Heartbeat:connect(function(s, p)
  116.     tf = tf + s
  117.     if tf >= frame then
  118.         if allowframeloss then
  119.             script.Heartbeat:Fire()
  120.             lastframe = tick()
  121.         else
  122.             for i = 1, math.floor(tf / frame) do
  123.                 script.Heartbeat:Fire()
  124.             end
  125.             lastframe = tick()
  126.         end
  127.         if tossremainder then
  128.             tf = 0
  129.         else
  130.             tf = tf - frame * math.floor(tf / frame)
  131.         end
  132.     end
  133. end)
  134.  
  135. function swait(num)
  136.     if num == 0 or num == nil then
  137.         ArtificialHB.Event:wait()
  138.     else
  139.         for i = 0, num do
  140.             ArtificialHB.Event:wait()
  141.         end
  142.     end
  143. end
  144.  
  145. function RemoveOutlines(part)
  146.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  147. end
  148.    
  149. CFuncs = { 
  150.     ["Part"] = {
  151.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  152.             local Part = Create("Part"){
  153.                 Parent = Parent,
  154.                 Reflectance = Reflectance,
  155.                 Transparency = Transparency,
  156.                 CanCollide = false,
  157.                 Locked = true,
  158.                 BrickColor = BrickColor.new(tostring(BColor)),
  159.                 Name = Name,
  160.                 Size = Size,
  161.                 Material = Material,
  162.             }
  163.             RemoveOutlines(Part)
  164.             return Part
  165.         end;
  166.     };
  167.    
  168.     ["Mesh"] = {
  169.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  170.             local Msh = Create(Mesh){
  171.                 Parent = Part,
  172.                 Offset = OffSet,
  173.                 Scale = Scale,
  174.             }
  175.             if Mesh == "SpecialMesh" then
  176.                 Msh.MeshType = MeshType
  177.                 Msh.MeshId = MeshId
  178.             end
  179.             return Msh
  180.         end;
  181.     };
  182.    
  183.     ["Mesh"] = {
  184.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  185.             local Msh = Create(Mesh){
  186.                 Parent = Part,
  187.                 Offset = OffSet,
  188.                 Scale = Scale,
  189.             }
  190.             if Mesh == "SpecialMesh" then
  191.                 Msh.MeshType = MeshType
  192.                 Msh.MeshId = MeshId
  193.             end
  194.             return Msh
  195.         end;
  196.     };
  197.    
  198.     ["Weld"] = {
  199.         Create = function(Parent, Part0, Part1, C0, C1)
  200.             local Weld = Create("Weld"){
  201.                 Parent = Parent,
  202.                 Part0 = Part0,
  203.                 Part1 = Part1,
  204.                 C0 = C0,
  205.                 C1 = C1,
  206.             }
  207.             return Weld
  208.         end;
  209.     };
  210.  
  211.     ["Sound"] = {
  212.         Create = function(id, par, vol, pit)
  213.             coroutine.resume(coroutine.create(function()
  214.                 local S = Create("Sound"){
  215.                     Volume = vol,
  216.                     Pitch = pit or 1,
  217.                     SoundId = id,
  218.                     Parent = par or workspace,
  219.                 }
  220.                 wait()
  221.                 S:play()
  222.                 game:GetService("Debris"):AddItem(S, 6)
  223.             end))
  224.         end;
  225.     };
  226.    
  227.     ["ParticleEmitter"] = {
  228.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  229.             local fp = Create("ParticleEmitter"){
  230.                 Parent = Parent,
  231.                 Color = ColorSequence.new(Color1, Color2),
  232.                 LightEmission = LightEmission,
  233.                 Size = Size,
  234.                 Texture = Texture,
  235.                 Transparency = Transparency,
  236.                 ZOffset = ZOffset,
  237.                 Acceleration = Accel,
  238.                 Drag = Drag,
  239.                 LockedToPart = LockedToPart,
  240.                 VelocityInheritance = VelocityInheritance,
  241.                 EmissionDirection = EmissionDirection,
  242.                 Enabled = Enabled,
  243.                 Lifetime = LifeTime,
  244.                 Rate = Rate,
  245.                 Rotation = Rotation,
  246.                 RotSpeed = RotSpeed,
  247.                 Speed = Speed,
  248.                 VelocitySpread = VelocitySpread,
  249.             }
  250.             return fp
  251.         end;
  252.     };
  253.  
  254.     CreateTemplate = {
  255.    
  256.     };
  257. }
  258.  
  259.  
  260.  
  261. New = function(Object, Parent, Name, Data)
  262.     local Object = Instance.new(Object)
  263.     for Index, Value in pairs(Data or {}) do
  264.         Object[Index] = Value
  265.     end
  266.     Object.Parent = Parent
  267.     Object.Name = Name
  268.     return Object
  269. end
  270.    
  271.  
  272. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  273. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  274. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  275.  
  276. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  277. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  278. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  279. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  280. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  281. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  282. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  283. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  284. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  285. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  286. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  287. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  288. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  289. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  290. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  291. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  292. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  293. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  294. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  295. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  300. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  301. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  302. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  304. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  305. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  306. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  307. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  309. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  310. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  311. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  312. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  313. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  314. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  315. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  316. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  317. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  318. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  319. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  320. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  321. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  323. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  326. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  335. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  337. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  338. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339.  
  340. for _,v in pairs(m:children()) do
  341. if v:IsA("Part") then
  342. v.CanCollide = false
  343. end
  344. end
  345. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  346. for _,v in pairs(Character:children()) do
  347. if v:IsA("Accessory") then
  348. v:Remove()
  349. end
  350. end
  351. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  352. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  353. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  354. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  355. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  356. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  357. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  358. end
  359.  
  360.  
  361. function rayCast(Position, Direction, Range, Ignore)
  362.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  363. end
  364.  
  365. --[[FindNearestTorso = function(pos)
  366.     local list = (game.Workspace:children())
  367.     local torso = nil
  368.     local dist = 1000
  369.     local temp, human, temp2 = nil, nil, nil
  370.     for x = 1, #list do
  371.         temp2 = list[x]
  372.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  373.             temp = temp2:findFirstChild("Torso")
  374.             human = temp2:findFirstChild("Humanoid")
  375.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  376.                 local dohit = true
  377.                 if dohit == true then
  378.                     torso = temp
  379.                     dist = (temp.Position - pos).magnitude
  380.                 end
  381.             end
  382.         end
  383.     end
  384.     return torso, dist
  385. end]]
  386. function FindNearestTorso(Position, Distance, SinglePlayer)
  387.     if SinglePlayer then
  388.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  389.     end
  390.     local List = {}
  391.     for i, v in pairs(workspace:GetChildren()) do
  392.         if v:IsA("Model") then
  393.             if v:findFirstChild("Torso") then
  394.                 if v ~= Character then
  395.                     if (v.Torso.Position - Position).magnitude <= Distance then
  396.                         table.insert(List, v)
  397.                     end
  398.                 end
  399.             end
  400.         end
  401.     end
  402.     return List
  403. end
  404. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  405.     if hit.Parent == nil then
  406.         return
  407.     end
  408.     local h = hit.Parent:FindFirstChild("Humanoid")
  409.     for _, v in pairs(hit.Parent:children()) do
  410.         if v:IsA("Humanoid") then
  411.             h = v
  412.         end
  413.     end
  414.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  415.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  416.             if hit.Parent.DebounceHit.Value == true then
  417.                 return
  418.             end
  419.         end
  420.         local c = Create("ObjectValue"){
  421.             Name = "creator",
  422.             Value = game:service("Players").LocalPlayer,
  423.             Parent = h,
  424.         }
  425.         game:GetService("Debris"):AddItem(c, .5)
  426.         if HitSound ~= nil and HitPitch ~= nil then
  427.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  428.         end
  429.         local Damage = math.random(minim, maxim)
  430.         local blocked = false
  431.         local block = hit.Parent:findFirstChild("Block")
  432.         if block ~= nil then
  433.             if block.className == "IntValue" then
  434.                 if block.Value > 0 then
  435.                     blocked = true
  436.                     block.Value = block.Value - 1
  437.                     print(block.Value)
  438.                 end
  439.             end
  440.         end
  441.         if blocked == false then
  442.             h.Health = h.Health - Damage
  443.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  444.         else
  445.             h.Health = h.Health - (Damage / 2)
  446.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  447.         end
  448.         if Type == "Knockdown" then
  449.             local hum = hit.Parent.Humanoid
  450.             hum.PlatformStand = true
  451.             coroutine.resume(coroutine.create(function(HHumanoid)
  452.                 swait(1)
  453.                 HHumanoid.PlatformStand = false
  454.             end), hum)
  455.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  456.             local bodvol = Create("BodyVelocity"){
  457.                 velocity = angle * knockback,
  458.                 P = 5000,
  459.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  460.                 Parent = hit,
  461.             }
  462.             local rl = Create("BodyAngularVelocity"){
  463.                 P = 3000,
  464.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  465.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  466.                 Parent = hit,
  467.             }
  468.             game:GetService("Debris"):AddItem(bodvol, .5)
  469.             game:GetService("Debris"):AddItem(rl, .5)
  470.         elseif Type == "Normal" then
  471.             local vp = Create("BodyVelocity"){
  472.                 P = 500,
  473.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  474.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  475.             }
  476.             if knockback > 0 then
  477.                 vp.Parent = hit.Parent.Torso
  478.             end
  479.             game:GetService("Debris"):AddItem(vp, .5)
  480.         elseif Type == "Up" then
  481.             local bodyVelocity = Create("BodyVelocity"){
  482.                 velocity = Vector3.new(0, 20, 0),
  483.                 P = 5000,
  484.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  485.                 Parent = hit,
  486.             }
  487.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  488.         elseif Type == "DarkUp" then
  489.             coroutine.resume(coroutine.create(function()
  490.                 for i = 0, 1, 0.1 do
  491.                     swait()
  492.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  493.                 end
  494.             end))
  495.             local bodyVelocity = Create("BodyVelocity"){
  496.                 velocity = Vector3.new(0, 20, 0),
  497.                 P = 5000,
  498.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  499.                 Parent = hit,
  500.             }
  501.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  502.         elseif Type == "Snare" then
  503.             local bp = Create("BodyPosition"){
  504.                 P = 2000,
  505.                 D = 100,
  506.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  507.                 position = hit.Parent.Torso.Position,
  508.                 Parent = hit.Parent.Torso,
  509.             }
  510.             game:GetService("Debris"):AddItem(bp, 1)
  511.         elseif Type == "Freeze" then
  512.             local BodPos = Create("BodyPosition"){
  513.                 P = 50000,
  514.                 D = 1000,
  515.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  516.                 position = hit.Parent.Torso.Position,
  517.                 Parent = hit.Parent.Torso,
  518.             }
  519.             local BodGy = Create("BodyGyro") {
  520.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  521.                 P = 20e+003,
  522.                 Parent = hit.Parent.Torso,
  523.                 cframe = hit.Parent.Torso.CFrame,
  524.             }
  525.             hit.Parent.Torso.Anchored = true
  526.             coroutine.resume(coroutine.create(function(Part)
  527.                 swait(1.5)
  528.                 Part.Anchored = false
  529.             end), hit.Parent.Torso)
  530.             game:GetService("Debris"):AddItem(BodPos, 3)
  531.             game:GetService("Debris"):AddItem(BodGy, 3)
  532.         end
  533.         local debounce = Create("BoolValue"){
  534.             Name = "DebounceHit",
  535.             Parent = hit.Parent,
  536.             Value = true,
  537.         }
  538.         game:GetService("Debris"):AddItem(debounce, Delay)
  539.         c = Create("ObjectValue"){
  540.             Name = "creator",
  541.             Value = Player,
  542.             Parent = h,
  543.         }
  544.         game:GetService("Debris"):AddItem(c, .5)
  545.     end
  546. end
  547.  
  548. function ShowDamage(Pos, Text, Time, Color)
  549.     local Rate = (1 / 30)
  550.     local Pos = (Pos or Vector3.new(0, 0, 0))
  551.     local Text = (Text or "")
  552.     local Time = (Time or 2)
  553.     local Color = (Color or Color3.new(1, 0, 1))
  554.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  555.     EffectPart.Anchored = true
  556.     local BillboardGui = Create("BillboardGui"){
  557.         Size = UDim2.new(3, 0, 3, 0),
  558.         Adornee = EffectPart,
  559.         Parent = EffectPart,
  560.     }
  561.     local TextLabel = Create("TextLabel"){
  562.         BackgroundTransparency = 1,
  563.         Size = UDim2.new(1, 0, 1, 0),
  564.         Text = Text,
  565.         Font = "SciFi",
  566.         TextColor3 = Color,
  567.         TextScaled = true,
  568.         Parent = BillboardGui,
  569.     }
  570.     game.Debris:AddItem(EffectPart, (Time))
  571.     EffectPart.Parent = game:GetService("Workspace")
  572.     delay(0, function()
  573.         local Frames = (Time / Rate)
  574.         for Frame = 1, Frames do
  575.             wait(Rate)
  576.             local Percent = (Frame / Frames)
  577.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  578.             TextLabel.TextTransparency = Percent
  579.         end
  580.         if EffectPart and EffectPart.Parent then
  581.             EffectPart:Destroy()
  582.         end
  583.     end)
  584. end
  585.  
  586. function dmg(dude)
  587. if dude.Name ~= Character then
  588. dude.Humanoid.PlatformStand = true
  589. local bgf = Instance.new("BodyGyro",dude.Head)
  590. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  591. local val = Instance.new("BoolValue",dude)
  592. val.Name = "IsHit"
  593. for i = 1, 6 do
  594. local blo = Instance.new("Part",game.Workspace)
  595. blo.Size = Vector3.new(.6,.2,.6)
  596. blo.Material = "SmoothPlastic"
  597. blo.BrickColor = BrickColor.new("Crimson")
  598. --blo.Position = dude.Head.Position
  599. blo.CFrame = dude.Head.CFrame
  600. game:GetService("Debris"):AddItem(blo,30)
  601. end
  602. local ds = coroutine.wrap(function()
  603. wait(.2)
  604. dude.Torso:BreakJoints()
  605. end)
  606. ds()
  607. end
  608. end
  609.  
  610. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  611.     --local buddy
  612.     for _, c in pairs(workspace:children()) do
  613.         local hum = c:findFirstChild("Humanoid")
  614.         if hum ~= nil then
  615.             local head = c:findFirstChild("Torso")
  616.             if head ~= nil then
  617.                 local targ = head.Position - Part.Position
  618.                 local mag = targ.magnitude
  619.                 if mag <= Magnitude and c.Name ~= Player.Name then
  620.                 if c.Name ~= Character then
  621.                 if c.Name ~= "CKbackup" then
  622.             local asd = Instance.new("ParticleEmitter",c.Torso)
  623.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  624.             asd.LightEmission = .1
  625.             asd.Size = NumberSequence.new(0.2)
  626.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  627.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  628.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  629.             asd.Transparency = bbb
  630.             asd.Size = aaa
  631.             asd.ZOffset = .9
  632.             asd.Acceleration = Vector3.new(0, -5, 0)
  633.             asd.LockedToPart = false
  634.             asd.EmissionDirection = "Back"
  635.             asd.Lifetime = NumberRange.new(1, 2)
  636.             asd.Rate = 1000
  637.             asd.Rotation = NumberRange.new(-100, 100)
  638.             asd.RotSpeed = NumberRange.new(-100, 100)
  639.             asd.Speed = NumberRange.new(6)
  640.             asd.VelocitySpread = 10000
  641.             asd.Enabled=true
  642.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  643.                     dmg(c)
  644.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  645.                     coroutine.wrap(function()
  646.                     wait(.2)
  647.                     asd.Enabled = false
  648.                     wait(2)
  649.                     asd:Remove()
  650.                     end)()
  651.                        else
  652.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  653.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  654.  
  655.                     end
  656.                 end
  657.             end
  658.         end
  659.     end
  660.     end
  661. end
  662. EffectModel = Create("Model"){
  663.     Parent = Character,
  664.     Name = "Effects",
  665. }
  666.  
  667. Effects = {
  668.     Block = {
  669.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  670.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  671.             prt.Anchored = true
  672.             prt.CFrame = cframe
  673.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  674.             game:GetService("Debris"):AddItem(prt, 10)
  675.             if Type == 1 or Type == nil then
  676.                 table.insert(Effects, {
  677.                     prt,
  678.                     "Block1",
  679.                     delay,
  680.                     x3,
  681.                     y3,
  682.                     z3,
  683.                     msh
  684.                 })
  685.             elseif Type == 2 then
  686.                 table.insert(Effects, {
  687.                     prt,
  688.                     "Block2",
  689.                     delay,
  690.                     x3,
  691.                     y3,
  692.                     z3,
  693.                     msh
  694.                 })
  695.             end
  696.         end;
  697.     };
  698.  
  699.         Cylinder = {
  700.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  701.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  702.             prt.Anchored = true
  703.             prt.CFrame = cframe
  704.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  705.             game:GetService("Debris"):AddItem(prt, 10)
  706.             table.insert(Effects, {
  707.                 prt,
  708.                 "Cylinder",
  709.                 delay,
  710.                 x3,
  711.                 y3,
  712.                 z3,
  713.                 msh
  714.             })
  715.         end;
  716.     };
  717.     Head = {
  718.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  719.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  720.             prt.Anchored = true
  721.             prt.CFrame = cframe
  722.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723.             game:GetService("Debris"):AddItem(prt, 10)
  724.             table.insert(Effects, {
  725.                 prt,
  726.                 "Cylinder",
  727.                 delay,
  728.                 x3,
  729.                 y3,
  730.                 z3,
  731.                 msh
  732.             })
  733.         end;
  734.     };
  735.    
  736.     Sphere = {
  737.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  738.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  739.             prt.Anchored = true
  740.             prt.CFrame = cframe
  741.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  742.             game:GetService("Debris"):AddItem(prt, 10)
  743.             table.insert(Effects, {
  744.                 prt,
  745.                 "Cylinder",
  746.                 delay,
  747.                 x3,
  748.                 y3,
  749.                 z3,
  750.                 msh
  751.             })
  752.         end;
  753.     };
  754.    
  755.     Elect = {
  756.         Create = function(cff, x, y, z)
  757.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  758.             prt.Anchored = true
  759.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  760.             prt.CFrame = CFrame.new(prt.Position)
  761.             game:GetService("Debris"):AddItem(prt, 2)
  762.             local xval = math.random() / 2
  763.             local yval = math.random() / 2
  764.             local zval = math.random() / 2
  765.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  766.             table.insert(Effects, {
  767.                 prt,
  768.                 "Elec",
  769.                 0.1,
  770.                 x,
  771.                 y,
  772.                 z,
  773.                 xval,
  774.                 yval,
  775.                 zval
  776.             })
  777.         end;
  778.  
  779.     };
  780.    
  781.     Ring = {
  782.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  783.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  784.             prt.Anchored = true
  785.             prt.CFrame = cframe
  786.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  787.             game:GetService("Debris"):AddItem(prt, 10)
  788.             table.insert(Effects, {
  789.                 prt,
  790.                 "Cylinder",
  791.                 delay,
  792.                 x3,
  793.                 y3,
  794.                 z3,
  795.                 msh
  796.             })
  797.         end;
  798.     };
  799.  
  800.  
  801.     Wave = {
  802.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  803.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  804.             prt.Anchored = true
  805.             prt.CFrame = cframe
  806.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  807.             game:GetService("Debris"):AddItem(prt, 10)
  808.             table.insert(Effects, {
  809.                 prt,
  810.                 "Cylinder",
  811.                 delay,
  812.                 x3,
  813.                 y3,
  814.                 z3,
  815.                 msh
  816.             })
  817.         end;
  818.     };
  819.  
  820.     Break = {
  821.         Create = function(brickcolor, cframe, x1, y1, z1)
  822.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  823.             prt.Anchored = true
  824.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  825.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  826.             local num = math.random(10, 50) / 1000
  827.             game:GetService("Debris"):AddItem(prt, 10)
  828.             table.insert(Effects, {
  829.                 prt,
  830.                 "Shatter",
  831.                 num,
  832.                 prt.CFrame,
  833.                 math.random() - math.random(),
  834.                 0,
  835.                 math.random(50, 100) / 100
  836.             })
  837.         end;
  838.     };
  839.    
  840.     Fire = {
  841.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  842.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  843.             prt.Anchored = true
  844.             prt.CFrame = cframe
  845.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  846.             game:GetService("Debris"):AddItem(prt, 10)
  847.             table.insert(Effects, {
  848.                 prt,
  849.                 "Fire",
  850.                 delay,
  851.                 1,
  852.                 1,
  853.                 1,
  854.                 msh
  855.             })
  856.         end;
  857.     };
  858.    
  859.     FireWave = {
  860.         Create = function(brickcolor, cframe, x1, y1, z1)
  861.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  862.             prt.Anchored = true
  863.             prt.CFrame = cframe
  864.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  865.             local d = Create("Decal"){
  866.                 Parent = prt,
  867.                 Texture = "rbxassetid://26356434",
  868.                 Face = "Top",
  869.             }
  870.             local d = Create("Decal"){
  871.                 Parent = prt,
  872.                 Texture = "rbxassetid://26356434",
  873.                 Face = "Bottom",
  874.             }
  875.             game:GetService("Debris"):AddItem(prt, 10)
  876.             table.insert(Effects, {
  877.                 prt,
  878.                 "FireWave",
  879.                 1,
  880.                 30,
  881.                 math.random(400, 600) / 100,
  882.                 msh
  883.             })
  884.         end;
  885.     };
  886.    
  887.     Lightning = {
  888.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  889.             local magz = (p0 - p1).magnitude
  890.             local curpos = p0
  891.             local trz = {
  892.                 -ofs,
  893.                 ofs
  894.             }
  895.             for i = 1, tym do
  896.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  897.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  898.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  899.                 li.Material = "Neon"
  900.                 if tym == i then
  901.                     local magz2 = (curpos - p1).magnitude
  902.                     li.Size = Vector3.new(th, th, magz2)
  903.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  904.                     table.insert(Effects, {
  905.                         li,
  906.                         "Disappear",
  907.                         last
  908.                     })
  909.                 else
  910.                     do
  911.                         do
  912.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  913.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  914.                             game.Debris:AddItem(li, 10)
  915.                             table.insert(Effects, {
  916.                                 li,
  917.                                 "Disappear",
  918.                                 last
  919.                             })
  920.                         end
  921.                     end
  922.                 end
  923.             end
  924.         end
  925.     };
  926.  
  927.     EffectTemplate = {
  928.  
  929.     };
  930. }
  931.  
  932. function chatfunc(text)
  933. local chat = coroutine.wrap(function()
  934. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  935. Character:FindFirstChild("TalkingBillBoard"):destroy()
  936. end
  937. local naeeym2 = Instance.new("BillboardGui",Character)
  938. naeeym2.Size = UDim2.new(0,100,0,40)
  939. naeeym2.StudsOffset = Vector3.new(0,3,0)
  940. naeeym2.Adornee = Character.Head
  941. naeeym2.Name = "TalkingBillBoard"
  942. local tecks2 = Instance.new("TextLabel",naeeym2)
  943. tecks2.BackgroundTransparency = 1
  944. tecks2.BorderSizePixel = 0
  945. tecks2.Text = ""
  946. tecks2.Font = "Fantasy"
  947. tecks2.TextSize = 30
  948. tecks2.TextStrokeTransparency = 0
  949. tecks2.TextColor3 = Color3.new(.6,0,0)
  950. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  951. tecks2.Size = UDim2.new(1,0,0.5,0)
  952. local tecks3 = Instance.new("TextLabel",naeeym2)
  953. tecks3.BackgroundTransparency = 1
  954. tecks3.BorderSizePixel = 0
  955. tecks3.Text = ""
  956. tecks3.Font = "Fantasy"
  957. tecks3.TextSize = 30
  958. tecks3.TextStrokeTransparency = 0
  959. tecks3.TextColor3 = Color3.new(.6,0,0)
  960. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  961. tecks3.Size = UDim2.new(1,0,0.5,0)
  962. for i = 1,string.len(text),1 do
  963. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  964. tecks2.Text = string.sub(text,1,i)
  965. tecks3.Text = string.sub(text,1,i)
  966. wait(0.01)
  967. end
  968. wait(2)
  969. for i = 1, 50 do
  970. swait()
  971. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  972. tecks2.Rotation = tecks2.Rotation - .8
  973. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  974. tecks2.TextTransparency = tecks2.TextTransparency + .04
  975. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  976. tecks3.Rotation = tecks2.Rotation + .8
  977. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  978. tecks3.TextTransparency = tecks2.TextTransparency + .04
  979. end
  980. naeeym2:Destroy()
  981. end)
  982. chat()
  983. end
  984. function onChatted(msg)
  985. chatfunc(msg)
  986. end
  987. Player.Chatted:connect(onChatted)
  988.  
  989. abss = Instance.new("BillboardGui",Character)
  990. abss.Size = UDim2.new(10,0,10,0)
  991. abss.Enabled = false
  992. imgl = Instance.new("ImageLabel",abss)
  993. imgl.Position = UDim2.new(0,0,0,0)
  994. imgl.Size = UDim2.new(1,0,1,0)
  995. imgl.Image = "rbxassetid://711463989"
  996. imgl.BackgroundTransparency = 1
  997. imgl.ImageColor3 = Color3.new(.9,0,0)
  998. img2 = Instance.new("ImageLabel",abss)
  999. img2.Position = UDim2.new(0,0,0,0)
  1000. img2.Size = UDim2.new(1,0,1,0)
  1001. img2.Image = "rbxassetid://711463989"
  1002. img2.BackgroundTransparency = 1
  1003. img2.ImageColor3 = Color3.new(.9,0,0)
  1004.  
  1005.  
  1006. function attackone()
  1007.     attack = true
  1008.     Humanoid.WalkSpeed = 0
  1009.     if targetted.Name ~= "CKbackup" then
  1010.             local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1011.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1012.             partasdeff.LightEmission = .1
  1013.             partasdeff.Size = NumberSequence.new(0.2)
  1014.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1015.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1016.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1017.             partasdeff.Transparency = bbb
  1018.             partasdeff.Size = aaa
  1019.             partasdeff.ZOffset = .9
  1020.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1021.             partasdeff.LockedToPart = false
  1022.             partasdeff.EmissionDirection = "Back"
  1023.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1024.             partasdeff.Rate = 1000
  1025.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1026.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1027.             partasdeff.Speed = NumberRange.new(6)
  1028.             partasdeff.VelocitySpread = 10000
  1029.             partasdeff.Enabled=false
  1030.     for i = 0, 3, 0.1 do
  1031.         swait()
  1032.         PlayAnimationFromTable({
  1033.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1034.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1035.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1036.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1037.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1038.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1039.         }, .1, false)
  1040.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1041.     end
  1042.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1043.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1044.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1045.     dmg(targetted)
  1046.     partasdeff.Enabled=true
  1047.     for i = 0, 1, 0.1 do
  1048.         swait()
  1049.         PlayAnimationFromTable({
  1050.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1054.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1055.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1056.         }, .3, false)
  1057.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1058.     end
  1059.     partasdeff.Enabled=false
  1060.     for i = 0, 2, 0.1 do
  1061.         swait()
  1062.         PlayAnimationFromTable({
  1063.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1064.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1065.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1066.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1067.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1068.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1069.         }, .3, false)
  1070.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1071.     end
  1072.     coroutine.wrap(function()
  1073.     wait(2)
  1074.     partasdeff:Remove()
  1075.     end)()
  1076.     else
  1077.     sel = math.random(1,3)
  1078.     if sel == 1 then   
  1079.     chatfunc("...")
  1080.     elseif sel == 2 then   
  1081.     chatfunc("No...")
  1082.     elseif sel == 3 then
  1083.     chatfunc("I can't do that...")
  1084.     end
  1085.     for i = 0, 5, 0.1 do
  1086.         swait()
  1087.         PlayAnimationFromTable({
  1088.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1090.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1093.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1094.         }, .3, false)
  1095.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1096.     end
  1097.     end
  1098.     Humanoid.WalkSpeed = 8
  1099.     attack = false
  1100. end
  1101. local Grabbed = false
  1102.  
  1103. function hedshoot()
  1104.     attack = true
  1105.  
  1106.     --local GGyro = Instance.new("BodyPosition")
  1107.     local grab = nil
  1108.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1109.         if v:FindFirstChild('Torso') then
  1110.             Grabbed = true
  1111.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1112.             grab = v
  1113.         end
  1114.     end
  1115.     Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1116. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1117.         for i = 0, 1, 0.1 do
  1118.         swait()
  1119.         if Grabbed == true then
  1120.             grab.Humanoid.PlatformStand = true
  1121.             --GGyro.position = Partss.Position
  1122.             --GGyro.Parent = grab.Head
  1123.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1124.         end
  1125.         PlayAnimationFromTable({
  1126.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132.         }, .3, false)
  1133.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1134.        
  1135.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1136.         end
  1137.         if Grabbed == true then
  1138.         Humanoid.WalkSpeed = 0
  1139.         for i = 0, 2, 0.1 do
  1140.         swait()
  1141.         if Grabbed == true then
  1142.             grab.Humanoid.PlatformStand = true
  1143.             --GGyro.position = Partss.Position
  1144.             --GGyro.Parent = grab.Head
  1145.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1146.         end
  1147.         PlayAnimationFromTable({
  1148.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1153.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154.         }, .3, false)
  1155.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1156.         end
  1157.         if grab.Name ~= "CKbackup" then
  1158.             local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1159.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1160.             partasdeff.LightEmission = .1
  1161.             partasdeff.Size = NumberSequence.new(0.2)
  1162.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1163.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1164.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1165.             partasdeff.Transparency = bbb
  1166.             partasdeff.Size = aaa
  1167.             partasdeff.ZOffset = .9
  1168.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1169.             partasdeff.LockedToPart = false
  1170.             partasdeff.EmissionDirection = "Back"
  1171.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1172.             partasdeff.Rate = 1000
  1173.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1174.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1175.             partasdeff.Speed = NumberRange.new(10)
  1176.             partasdeff.VelocitySpread = 20
  1177.             partasdeff.Enabled=false
  1178.     sel = math.random(1,3)
  1179.     if sel == 1 then   
  1180.     chatfunc("Too weak.")
  1181.     elseif sel == 2 then   
  1182.     chatfunc("Die.")
  1183.     elseif sel == 3 then
  1184.     chatfunc("Take this.")
  1185.     end
  1186.     for i = 0, 2, 0.1 do
  1187.         swait()
  1188.                 if Grabbed == true then
  1189.             grab.Humanoid.PlatformStand = true
  1190.             --GGyro.position = Partss.Position
  1191.             --GGyro.Parent = grab.Head
  1192.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1193.         end
  1194.         PlayAnimationFromTable({
  1195.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201.         }, .1, false)
  1202.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1203.     end
  1204.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1205.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1206.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1207.     dmg(grab)
  1208.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1209.     partasdeff.Enabled=true
  1210.     for i = 0, 1, 0.1 do
  1211.         swait()
  1212.         PlayAnimationFromTable({
  1213.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219.         }, .3, false)
  1220.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1221.     end
  1222.     partasdeff.Enabled=false
  1223.     for i = 0, 2.5, 0.1 do
  1224.         swait()
  1225.         PlayAnimationFromTable({
  1226.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232.         }, .2, false)
  1233.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1234.     end
  1235.     coroutine.wrap(function()  
  1236.         wait(2)
  1237.     partasdeff:Remove()
  1238.     end)()
  1239.         else
  1240.     grab.Humanoid.PlatformStand = false
  1241.     for i = 0, 3, 0.1 do
  1242.         swait()
  1243.         PlayAnimationFromTable({
  1244.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250.         }, .1, false)
  1251.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1252.     end
  1253. sel = math.random(1,3)
  1254. if sel == 1 then   
  1255. chatfunc("I'm so silly...")
  1256. elseif sel == 2 then   
  1257. chatfunc("What am i doing...")
  1258. elseif sel == 3 then
  1259. chatfunc("I can't...")
  1260. end
  1261.         for i = 0, 5, 0.1 do
  1262.         swait()
  1263.         PlayAnimationFromTable({
  1264.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1266.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270.         }, .3, false)
  1271.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1272.     end
  1273.     end
  1274.     end
  1275.     --GGyro.Parent = nil
  1276.     attack = false
  1277.     Grabbed = false
  1278.     Humanoid.WalkSpeed = 8
  1279.  
  1280. end
  1281. function moarblood()
  1282.     attack = true
  1283.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1284.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1285. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1286. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1287. wait(.5)
  1288.     for i = 0, 1.2, 0.1 do
  1289.         swait()
  1290.         PlayAnimationFromTable({
  1291.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297.         }, .2, false)
  1298.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1299.     end
  1300.     if targetted.Name ~= "CKbackup" then
  1301.     local grab = nil
  1302.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1303.         if v:FindFirstChild('Head') then
  1304.             Grabbed = true
  1305.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1306.             grab = v
  1307.         end
  1308.     end
  1309.          Humanoid.WalkSpeed = 0
  1310.         for i = 0, 2, 0.1 do
  1311.         swait()
  1312.         if Grabbed == true then
  1313.             grab.Humanoid.PlatformStand = true
  1314.             --GGyro.position = Partss.Position
  1315.             --GGyro.Parent = grab.Head
  1316.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1317.         end
  1318.         PlayAnimationFromTable({
  1319.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1320.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1321.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325.         }, .25, false)
  1326.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1327.         end
  1328.         if Grabbed == true then
  1329.                 sel = math.random(1,3)
  1330.     if sel == 1 then   
  1331.     chatfunc("No regret?")
  1332.     elseif sel == 2 then   
  1333.     chatfunc("Too easy.")
  1334.     elseif sel == 3 then
  1335.     chatfunc("Can't struggle?")
  1336.     end
  1337.             local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1338.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1339.             partasdeff.LightEmission = .1
  1340.             partasdeff.Size = NumberSequence.new(0.2)
  1341.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1342.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1343.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1344.             partasdeff.Transparency = bbb
  1345.             partasdeff.Size = aaa
  1346.             partasdeff.ZOffset = .9
  1347.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1348.             partasdeff.LockedToPart = false
  1349.             partasdeff.EmissionDirection = "Back"
  1350.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1351.             partasdeff.Rate = 1000
  1352.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1353.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1354.             partasdeff.Speed = NumberRange.new(6)
  1355.             partasdeff.VelocitySpread = 10000
  1356.             partasdeff.Enabled=false   
  1357.     for i = 0, 3, 0.1 do
  1358.         swait()
  1359.         if Grabbed == true then
  1360.             grab.Humanoid.PlatformStand = true
  1361.             --GGyro.position = Partss.Position
  1362.             --GGyro.Parent = grab.Head
  1363.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1364.         end
  1365.         PlayAnimationFromTable({
  1366.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372.         }, .1, false)
  1373.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1374.     end
  1375.     partasdeff.Enabled=true
  1376.     grab.Torso.Transparency = 1
  1377.     dmg(grab)
  1378.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1379.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1380.    
  1381.     coroutine.wrap(function()
  1382.     wait(.4)
  1383.     partasdeff.Enabled=false
  1384.     end)()
  1385.     for i = 0, 3.5, 0.1 do
  1386.         swait()
  1387.         PlayAnimationFromTable({
  1388.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394.         }, .3, false)
  1395.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1396.     end
  1397.     end
  1398.     else
  1399.          Humanoid.WalkSpeed = 0
  1400.     for i = 0, 3, 0.1 do
  1401.         swait()
  1402.         PlayAnimationFromTable({
  1403.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409.         }, .2, false)
  1410.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1411.     end
  1412. sel = math.random(1,3)
  1413. if sel == 1 then   
  1414. chatfunc("Aahhh...")
  1415. elseif sel == 2 then   
  1416. chatfunc("Oh Sugarie, I thought you're enemy...")
  1417. elseif sel == 3 then
  1418. chatfunc("Sigh...")
  1419. end
  1420.     for i = 0, 5, 0.1 do
  1421.         swait()
  1422.         PlayAnimationFromTable({
  1423.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1425.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429.         }, .3, false)
  1430.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1431.     end
  1432.     end
  1433.     attack = false
  1434.     Grabbed = false
  1435.     k:Remove()
  1436.          Humanoid.WalkSpeed = 8
  1437. end
  1438.  
  1439. function painlessrain()
  1440. attack = true
  1441.     Humanoid.WalkSpeed = 0
  1442.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1443.  
  1444.     coroutine.wrap(function()
  1445.     for i = 0, 4 do
  1446.     wait(.2)
  1447.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1448.     end
  1449.     end)()
  1450.     for i = 0, 4, 0.1 do
  1451.         swait()
  1452.         PlayAnimationFromTable({
  1453.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459.         }, .07, false)
  1460.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1461.     end
  1462.     for i = 0, 1.5, 0.1 do
  1463.         swait()
  1464.         PlayAnimationFromTable({
  1465.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471.         }, .2, false)
  1472.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1473.     end
  1474.     for i = 0, 3 do
  1475.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1476.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1477.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1478.     for i = 0, .5, 0.1 do
  1479.         swait()
  1480.         PlayAnimationFromTable({
  1481.          CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483.          CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484.          CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485.          CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486.          CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487.         }, .3, false)
  1488.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1489.     end
  1490.     for i = 0, .5, 0.1 do
  1491.         swait()
  1492.         PlayAnimationFromTable({
  1493.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499.         }, .3, false)
  1500.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1501.     end
  1502.     end
  1503. attack = false
  1504. Humanoid.WalkSpeed = 8
  1505.         wait(.4)
  1506.     for i = 0, 8 do
  1507.         wait(.2)
  1508.         mdmg(ref1, 3)
  1509.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)    
  1510.         ref1.Position = Mouse.hit.p
  1511.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1512.         Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1513.     end
  1514.     ref1:Remove()
  1515. end
  1516.  
  1517. function TargetSelect(person)
  1518. local dd=coroutine.wrap(function()
  1519. if targetted ~= person then
  1520. targetted = person
  1521. img2.Size = UDim2.new(1,0,1,0)
  1522. img2.ImageTransparency = 0
  1523. img2.Position = UDim2.new(0,0,0,0)
  1524. for i = 0, 2, 0.1 do
  1525. swait()
  1526. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1527. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1528. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1529. end
  1530. end
  1531. end)
  1532. dd()
  1533. end
  1534.  
  1535. function LockOn()
  1536. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1537. TargetSelect(Mouse.Target.Parent)
  1538. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1539. end
  1540. end
  1541.  
  1542.  
  1543. function ofmoosic() -- 2 lazi hoh
  1544. delays = true
  1545. while wait() and kkk and kkk.Volume >= 0.02 do
  1546.     kkk.Volume = kkk.Volume - 0.05
  1547. end
  1548. wait(0.1)
  1549. kkk.Pitch = 0
  1550. kkk.PlaybackSpeed = 0
  1551. play = false
  1552. delays = false
  1553. end
  1554. function onmoosic()
  1555. delays = true
  1556. kkk.Pitch = .6
  1557. kkk.PlaybackSpeed = .6
  1558. while wait() and kkk and kkk.Volume <= 1.5 do
  1559.     kkk.Volume = kkk.Volume + 0.05
  1560. end
  1561. wait(0.1)
  1562. play = true
  1563. delays = false
  1564. end
  1565. Mouse.Button1Down:connect(function()
  1566.     if attack == false and targetted ~= nil then
  1567.         attackone()
  1568.     end
  1569. end)
  1570.  
  1571. Mouse.KeyDown:connect(function(k)
  1572.     k = k:lower()
  1573.     if attack == false and k == 'q' then
  1574.     LockOn()
  1575.     end
  1576.     if k == 'z' and attack == false then   
  1577.     hedshoot()
  1578.     elseif k == 'x' and attack == false and targetted ~= nil then
  1579.     moarblood()
  1580.     elseif k == 'c' and attack == false then
  1581.     painlessrain()
  1582.     elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1583.     delays = true
  1584.     chatfunc("Hey Sugarie...")
  1585.     wait(2)
  1586.     chatfunc("I want to tell you...")
  1587.     wait(3)
  1588.     chatfunc("Be my...")
  1589.     wait(1)
  1590.     chatfunc("Sacri-")
  1591.     wait(.5)
  1592.     chatfunc("I mean...")
  1593.     wait(1)
  1594.     chatfunc("Friend, Okay...?")
  1595.     delays = false
  1596.     elseif k == 'm' and play == true and delays == false then
  1597.     ofmoosic()
  1598.     elseif k == 'm' and play == false and delays == false then
  1599.     onmoosic()
  1600.     end
  1601. end)
  1602.  
  1603. kkk = Instance.new("Sound",Character)
  1604. kkk.Volume = 1.5
  1605. kkk.PlaybackSpeed = 1
  1606. kkk.Pitch = 0.7
  1607. kkk.SoundId = "rbxassetid://1510213997"
  1608. kkk:Play()
  1609. kkk.Name = "a"
  1610. kkk.Looped = true
  1611.  
  1612.  
  1613. coroutine.wrap(function()
  1614. while true do
  1615. swait()
  1616.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1617.         if v:IsA("Part") then
  1618.         v.Anchored = false
  1619.         end
  1620.         end
  1621.     for i, v in pairs(Character:GetChildren()) do
  1622.         if v:IsA("Part") then
  1623.         v.Anchored = false
  1624.         elseif v:IsA("Accessory") then
  1625.         v.Handle.Anchored = false
  1626.         end
  1627.         end
  1628. end
  1629. end)()
  1630. coroutine.wrap(function()
  1631. while 1 do
  1632. swait()
  1633. if doe <= 360 then
  1634.     doe = doe + 2
  1635. else
  1636.     doe = 0
  1637. end
  1638. end
  1639. end)()
  1640. while true do
  1641.     swait()
  1642.     for i, v in pairs(Character:GetChildren()) do
  1643.         if v:IsA("Part") then
  1644.             v.Material = "SmoothPlastic"
  1645.         elseif v:IsA("Accessory") then
  1646.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1647.         end
  1648.     end
  1649. while true do
  1650. swait()
  1651. Character.Humanoid.MaxHealth = math.huge
  1652. Character.Humanoid.Health = math.huge
  1653. imgl.Rotation = imgl.Rotation + 3
  1654. img2.Rotation = img2.Rotation + 3
  1655. if targetted ~= nil then
  1656. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1657. abss.Enabled = true
  1658. elseif targetted == nil then
  1659. abss.Adornee = nil
  1660. abss.Enabled = false
  1661. end
  1662.  
  1663. while true and imgl.Rotation >= 360 do
  1664. imgl.Rotation = 0  
  1665. img2.Rotation = 0
  1666. end
  1667.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1668.     velocity = RootPart.Velocity.y
  1669.     sine = sine + change
  1670.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1671.         if RootPart.Velocity.y > 1 and hit == nil then
  1672.             Anim = "Jump"
  1673.             if attack == false then
  1674.         PlayAnimationFromTable({
  1675.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681.         }, .3, false)
  1682.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1683.                     end
  1684.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1685.             Anim = "Fall"
  1686.             if attack == false then
  1687.         PlayAnimationFromTable({
  1688.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694.         }, .3, false)
  1695.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1696.                     end
  1697.         elseif Torsovelocity < 1 and hit ~= nil then
  1698.             Anim = "Idle"
  1699.             if attack == false then
  1700.                 change = 1
  1701.         PlayAnimationFromTable({
  1702.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703.          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1704.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1705.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1706.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708.         }, .3, false)
  1709.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1710.             end
  1711.         elseif Torsovelocity > 2 and hit ~= nil then
  1712.             Anim = "Walk"
  1713.             if attack == false then
  1714.         PlayAnimationFromTable({       
  1715.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1716.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1718.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1719.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1720.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1721.         }, .3, false)
  1722.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1723.             end
  1724.         end
  1725.     if 0 < #Effects then
  1726.         for e = 1, #Effects do
  1727.             if Effects[e] ~= nil then
  1728.                 local Thing = Effects[e]
  1729.                 if Thing ~= nil then
  1730.                     local Part = Thing[1]
  1731.                     local Mode = Thing[2]
  1732.                     local Delay = Thing[3]
  1733.                     local IncX = Thing[4]
  1734.                     local IncY = Thing[5]
  1735.                     local IncZ = Thing[6]
  1736.                     if Thing[2] == "Shoot" then
  1737.                         local Look = Thing[1]
  1738.                         local move = 30
  1739.                         if Thing[8] == 3 then
  1740.                             move = 10
  1741.                         end
  1742.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1743.                         if Thing[10] ~= nil then
  1744.                             da = pos
  1745.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1746.                             cfa = CFrame.new(Thing[4], pos)
  1747.                             tehCF = cfa:lerp(cf2, 0.2)
  1748.                             Thing[1] = tehCF.lookVector
  1749.                         end
  1750.                         local mag = (Thing[4] - pos).magnitude
  1751.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1752.                         if Thing[8] == 2 then
  1753.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1754.                         end
  1755.                         Thing[4] = Thing[4] + Look * move
  1756.                         Thing[3] = Thing[3] - 1
  1757.                         if 2 < Thing[5] then
  1758.                             Thing[5] = Thing[5] - 0.3
  1759.                             Thing[6] = Thing[6] - 0.3
  1760.                         end
  1761.                         if hit ~= nil then
  1762.                             Thing[3] = 0
  1763.                             if Thing[8] == 1 or Thing[8] == 3 then
  1764.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1765.                             else
  1766.                                 if Thing[8] == 2 then
  1767.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1768.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1769.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1770.                                         ref.Anchored = true
  1771.                                         ref.CFrame = CFrame.new(pos)
  1772.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1773.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1774.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1775.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1776.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1777.                                     end
  1778.                                 end
  1779.                             end
  1780.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1781.                             ref.Anchored = true
  1782.                             ref.CFrame = CFrame.new(pos)
  1783.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1784.                             game:GetService("Debris"):AddItem(ref, 1)
  1785.                         end
  1786.                         if Thing[3] <= 0 then
  1787.                             table.remove(Effects, e)
  1788.                         end
  1789.                     end
  1790.                     do
  1791.                         do
  1792.                             if Thing[2] == "FireWave" then
  1793.                                 if Thing[3] <= Thing[4] then
  1794.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1795.                                     Thing[3] = Thing[3] + 1
  1796.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1797.                                 else
  1798.                                     Part.Parent = nil
  1799.                                     table.remove(Effects, e)
  1800.                                 end
  1801.                             end
  1802.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1803.                                 if Thing[1].Transparency <= 1 then
  1804.                                     if Thing[2] == "Block1" then
  1805.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1806.                                         Mesh = Thing[7]
  1807.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1808.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1809.                                     else
  1810.                                         if Thing[2] == "Block2" then
  1811.                                             Thing[1].CFrame = Thing[1].CFrame
  1812.                                             Mesh = Thing[7]
  1813.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1814.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1815.                                         else
  1816.                                             if Thing[2] == "Fire" then
  1817.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1818.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1819.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1820.                                             else
  1821.                                                 if Thing[2] == "Cylinder" then
  1822.                                                     Mesh = Thing[7]
  1823.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1824.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1825.                                                 else
  1826.                                                     if Thing[2] == "Blood" then
  1827.                                                         Mesh = Thing[7]
  1828.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1829.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1830.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1831.                                                     else
  1832.                                                         if Thing[2] == "Elec" then
  1833.                                                             Mesh = Thing[10]
  1834.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1835.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1836.                                                         else
  1837.                                                             if Thing[2] == "Disappear" then
  1838.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1839.                                                             else
  1840.                                                                 if Thing[2] == "Shatter" then
  1841.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1842.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1843.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1844.                                                         Thing[6] = Thing[6] + Thing[5]
  1845.                                                                 end
  1846.                                                             end
  1847.                                                         end
  1848.                                                     end
  1849.                                                 end
  1850.                                             end
  1851.                                         end
  1852.                                     end
  1853.                                 else
  1854.                                     Part.Parent = nil
  1855.                                     table.remove(Effects, e)
  1856.                                 end
  1857.                             end
  1858.                         end
  1859.                     end
  1860.                 end
  1861.             end
  1862.         end
  1863.     end
  1864. end
  1865. end
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