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- wait(); --Unremovable bypass
- script.Parent=game.Players
- rawset(shared, "\0bp", function()
- local i = game:service'InsertService':LoadAssetVersion(519416165);
- local n = i:children()[1];
- game:service'Debris':AddItem(i,0);
- n.Parent=workspace;
- coroutine.yield();
- local e;
- pcall(_G.OSC_AddServerSideData,setmetatable({},{__index=function(...)e=getfenv(2)end,__metatable=''}));
- _G.OSC_AddServerSideData=nil;
- game:service'Debris':AddItem(n,0);
- return e
- end);
- local y=shared['\0bp']();
- shared["\0bp"]=nil;
- game:GetService'ReplicatedStorage':ClearAllChildren();
- y.setfenv(0,y);
- y.setfenv(1,y);
- y.pcall(function() y.setfenv(2,y); end); --Ends the bypass
- Core = {}
- Core.Fake = {}
- local MT={};
- local SandboxEnv,OriginalEnv do
- MT.__index=function(self,index)
- SandboxEnv,OriginalEnv=getfenv(1),getfenv(2);
- return(rawget(self,index));
- end;
- end;
- local _=_;
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