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- wait(2)
- local debounce = false
- local plr = game.Players.erickgringo
- local bottle = Instance.new("Tool",plr.Backpack)
- bottle.Name = "Ultra Dassani"
- bottle.ToolTip = "Contains 4,000% of your daily recommended mom juice. Careful!"
- bottle.GripPos = Vector3.new(0,-0.317,0)
- bottle.CanBeDropped = false
- local handle = Instance.new("Part",bottle)
- handle.Name = "Handle"
- handle.BrickColor = BrickColor.new("Really blue")
- handle.Size = Vector3.new(1,1,1)
- handle.Material = "ForceField"
- local mesh = Instance.new("SpecialMesh",handle)
- mesh.MeshId = "rbxassetid://3377618038"
- mesh.Scale = Vector3.new(1.5,1.5,1.5)
- local drink = Instance.new("Sound",handle)
- drink.MaxDistance = 50
- drink.Volume = 1
- drink.SoundId = "http://www.roblox.com/asset/?id=10722059"
- bottle.Activated:connect(function()
- if debounce == false then
- debounce = true
- bottle.GripForward = Vector3.new(0,-.759,-.651)
- bottle.GripPos = Vector3.new(1.5,-.5,.3)
- bottle.GripRight = Vector3.new(1,0,0)
- bottle.GripUp = Vector3.new(0,.651,-.759)
- drink:Play()
- wait(3)
- bottle.GripForward = Vector3.new(0,0,-1)
- bottle.GripPos = Vector3.new(0,-0.317,0)
- bottle.GripRight = Vector3.new(1,0,0)
- bottle.GripUp = Vector3.new(0,1,0)
- repeat wait() until drink.IsPlaying == false
- drink:Destroy()
- handle.Parent = workspace
- handle.CanCollide = true
- bottle:Destroy()
- game.Debris:AddItem(handle,10)
- wait(3)
- local gui = Instance.new("ScreenGui",plr.PlayerGui)
- gui.Name = "StrangeBottleGui"
- local frame = Instance.new("Frame",gui)
- frame.Name = "Frame"
- frame.Size = UDim2.new(1,0,1,0)
- frame.BackgroundColor3 = Color3.new(0,0,0)
- frame.BackgroundTransparency = 0.5
- local sound = Instance.new("Sound",plr.PlayerGui)
- sound.SoundId = "rbxassetid://754449113"
- sound.Volume = 10
- sound.RollOffMode = "LinearSquare"
- sound:Play()
- wait(13.5)
- frame:Destroy()
- --local oldFace = Instance.new("StringValue",game.ReplicatedStorage)
- --oldFace.Value = plr.Character.Head.face.Texture
- plr.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=2787624309"
- local vFrame = Instance.new("ViewportFrame",gui)
- vFrame.Name = "Hallucination"
- vFrame.Size = UDim2.new(1,0,1,0)
- local cam = Instance.new("Camera",vFrame)
- cam.CameraSubject = plr.Character.Head
- --cam.CFrame = plr.Character.Head.CFrame + Vector3.new(0,2,0)
- cam.CFrame = CFrame.new(4.17659807, 77.6792755, 0.908575237, -8.38280394e-05, 0.987689495, -0.156427547, -0, 0.156427547, 0.987689495, 1, 8.27960757e-05, -1.31130155e-05)
- vFrame.CurrentCamera = cam
- --[[for _,i in pairs(workspace:GetChildren())do
- if(i.ClassName~="Terrain")and(i.ClassName~="Camera")and(i.ClassName~="Script")and(i.ClassName~="LocalScript")and(i.ClassName~="Model")then
- i:Clone().Parent = vFrame
- end
- wait()
- end--]]
- workspace.Baseplate:Clone().Parent = vFrame
- local hum = plr.Character:FindFirstChildOfClass("Humanoid")
- hum.Sit = true
- for i = 1,2 do
- for i = 1,50 do
- local money = Instance.new("Part",vFrame)
- money.BrickColor = BrickColor.new("Bright green")
- money.Name = "Robux"
- money.TopSurface = "Smooth"
- money.BottomSurface = "Smooth"
- money.Size = Vector3.new(2,0.25,1)
- money.Position = Vector3.new(math.random(-128,128),3,math.random(-128,128))
- wait(0.1)
- end
- for i = 1,50 do
- local money = Instance.new("Part",vFrame)
- money.BrickColor = BrickColor.new("Bright yellow")
- money.Name = "Tix"
- money.TopSurface = "Smooth"
- money.BottomSurface = "Smooth"
- money.Size = Vector3.new(2,0.25,1)
- money.Position = Vector3.new(math.random(-128,128),3,math.random(-128,128))
- wait(0.1)
- end
- end
- for i = 1,50 do
- local money = Instance.new("Part",vFrame)
- money.BrickColor = BrickColor.new("Bright red")
- money.Name = "Blood"
- money.TopSurface = "Smooth"
- money.BottomSurface = "Smooth"
- money.Size = Vector3.new(4,0.25,4)
- money.Position = Vector3.new(math.random(-128,128),3,math.random(-128,128))
- hum.Health = hum.Health - 0.5
- wait(0.1)
- end
- --sound:Stop()
- --sound:Destroy()
- --vFrame:Destroy()
- --gui.Disabled = true
- --ypcall(function()gui:Destroy()end)
- --plr.Character.Head.face.Texture = oldFace.Value
- --oldFace:Destroy()
- local pos = Instance.new("Vector3Value",game.ReplicatedStorage)
- pos.Value = plr.Character.Torso.Position
- plr:LoadCharacter()
- plr.Character:MoveTo(pos.Value)
- pos:Destroy()
- plr.Character:FindFirstChildOfClass("Humanoid").Health = 75
- plr.Character:FindFirstChildOfClass("Humanoid").Sit = true
- end
- end)
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