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- plr = owner
- char = plr.Character
- hum = char.Humanoid
- torso = char.Torso
- root = Instance.new("Weld")
- root.Parent = char["HumanoidRootPart"]
- root.Part0 = char["HumanoidRootPart"]
- root.Part1 = torso
- root.C1 = CFrame.Angles(0, 0, 0)
- leftarm = Instance.new("Weld")
- leftarm.Parent = char["Left Arm"]
- leftarm.Part0 = char["Left Arm"]
- leftarm.Part1 = torso
- leftarm.C1 = CFrame.Angles(1, 0, 0.25)
- leftarm.C0 = CFrame.new(-1.5, 0.5, 0)
- rightarm = Instance.new("Weld")
- rightarm.Parent = char["Right Arm"]
- rightarm.Part0 = char["Right Arm"]
- rightarm.Part1 = torso
- rightarm.C1 = CFrame.Angles(1, 0, -0.25)
- rightarm.C0 = CFrame.new(1.5, 0.5, 0)
- model = Instance.new("Model")
- model.Name = "tx_stand"
- model.Parent = char
- bottom = Instance.new("Part")
- bottom.Parent = model
- bottom.Locked = true
- bottom.Anchored = false
- bottom.CanCollide = true
- bottom.Size = Vector3.new(12, 2.5, 2.5)
- bottom.Material = "WoodPlanks"
- bottom.BrickColor = BrickColor.new("Dark orange")
- wbottom = Instance.new("Weld")
- wbottom.Parent = bottom
- wbottom.Part0 = bottom
- wbottom.Part1 = torso
- wbottom.C0 = CFrame.new(0, 1.75, 1.75)
- left = Instance.new("Part")
- left.Parent = model
- left.Locked = true
- left.Anchored = false
- left.CanCollide = false
- left.Size = Vector3.new(1, 8.5, 1)
- left.Material = "WoodPlanks"
- left.BrickColor = BrickColor.new("Dark orange")
- wleft = Instance.new("Weld")
- wleft.Parent = left
- wleft.Part0 = left
- wleft.Part1 = torso
- wleft.C0 = CFrame.new(5.25, -2.75, 1.75)
- right = Instance.new("Part")
- right.Parent = model
- right.Locked = true
- right.Anchored = false
- right.CanCollide = false
- right.Size = Vector3.new(1, 8.5, 1)
- right.Material = "WoodPlanks"
- right.BrickColor = BrickColor.new("Dark orange")
- wright = Instance.new("Weld")
- wright.Parent = right
- wright.Part0 = right
- wright.Part1 = torso
- wright.C0 = CFrame.new(-5.25, -2.75, 1.75)
- top = Instance.new("Part")
- top.Parent = model
- top.Locked = true
- top.Anchored = false
- top.CanCollide = true
- top.Size = Vector3.new(12, 2.5, 2)
- top.Material = "WoodPlanks"
- top.BrickColor = BrickColor.new("Dark orange")
- wtop = Instance.new("Weld")
- wtop.Parent = top
- wtop.Part0 = top
- wtop.Part1 = torso
- wtop.C0 = CFrame.new(0, -7.25, 1.75)
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