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ArcDesLHK

Hullwurm

Apr 22nd, 2023
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  1. Hullwurm Fubuki
  2. Level 8 WATER Wyrm/Effect
  3. 1500/1500
  4. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Fubuki" once per turn this way. You can only use each of the following effects of "Hullwurm Fubuki" once per turn. During your Main Phase: You can Special Summon 1 "Hullwurm" monster from your hand, except "Hullwurm Fubuki". If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  5.  
  6. Hullwurm Akatsuki
  7. Level 8 WATER Wyrm/Effect
  8. 2000/1500
  9. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Akatsuki" once per turn this way. You can only use each of the following effects of "Hullwurm Akatsuki" once per turn. If this card is Normal or Special Summoned: You can add 1 "Hullwurm" monster from your Deck to your hand, except "Hullwurm Akatsuki". If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  10.  
  11. Hullwurm Type 212
  12. Level 8 WATER Wyrm/Effect
  13. 2000/2500
  14. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Type 212" once per turn this way. You can only use each of the following effects of "Hullwurm Type 212" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Hullwurm" Trap directly from your Deck. If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  15.  
  16. Hullwurm Izumo
  17. Level 8 WATER Wyrm/Effect
  18. 2600/2000
  19. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Izumo" once per turn this way. You can only use each of the following effects of "Hullwurm Izumo" once per turn. You can target 1 of your "Hullwurm" cards that is banished or in your GY, except "Hullwurm Izumo"; add it to your hand. If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  20.  
  21. Hullwurm Ikazuchi
  22. Level 8 WATER Wyrm/Effect
  23. 2700/1900
  24. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Ikazuchi" once per turn this way. You can only use each of the following effects of "Hullwurm Ikazuchi" once per turn. When your opponent activates a Spell/Trap Card (Quick Effect): You can banish this card from your field; negate the activation. If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  25.  
  26. Hullwurm Inazuma
  27. Level 8 WATER Wyrm/Effect
  28. 1900/2700
  29. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Inazuma" once per turn this way. You can only use each of the following effects of "Hullwurm Inazuma" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish this card from your field; negate the activation. If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  30.  
  31. Hullwurm Verniy
  32. Level 8 WATER Wyrm/Effect
  33. 2300/1800
  34. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Verniy" once per turn this way. You can only use each of the following effects of "Hullwurm Verniy" once per turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  35.  
  36. Hullwurm Yamato
  37. Level 8 WATER Wyrm/Effect
  38. 2400/2000
  39. You can Special Summon this card (from your hand) by Tributing 2 Tokens. You can only Special Summon "Hullwurm Yamato" once per turn this way. You can only use each of the following effects of "Hullwurm Yamato" once per turn. If this card is Normal or Special Summoned: You can target 1 Spell/Trap on the field; destroy it. If this card on the field is banished: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  40.  
  41. Hullwurm Bismarck
  42. Level 7 WATER Wyrm/Spatial/Effect
  43. 3000/3000
  44. 2 Wyrm monsters
  45. Once per turn: You can Tribute any number of Wyrm Tokens; for each Tributed Token, this card gains 1 additional attack during each Battle Phase this turn. Banish any monster destroyed by battle with this card. If this face-up card leaves the field: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  46.  
  47. Hullwurm Bismarck (Altered)
  48. Level 7 WATER Wyrm/Spatial/Altered/Effect
  49. 3000/3000
  50. 2 Wyrm monsters
  51. Once per turn: You can Tribute any number of Wyrm Tokens, then target 1 face-up monster your opponent controls; it loses ATK equal to the number of Tributed Tokens x 1000 (until the end of this turn), then, if you Tributed monsters with the same name by this effect, negate that monster's effects. If this face-up card leaves the field: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  52.  
  53. Hullwurm Enterprise
  54. Level 7 WATER Wyrm/Spatial/Effect
  55. 2800/2000
  56. 2 Wyrm monsters
  57. Once per turn: You can Tribute any number of Wyrm Tokens; this card gains 1000 ATK for each Tributed Token, until the end of this turn, then, if you Tributed monsters with the same name by this effect, you can negate the effects of 1 face-up monster your opponent controls. This card can make a second attack during each Battle Phase. If this face-up card leaves the field: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  58.  
  59. Hullwurm Enterprise (Altered)
  60. Level 7 WATER Wyrm/Spatial/Altered/Effect
  61. 2800/2000
  62. 2 Wyrm monsters
  63. Once per turn: You can Tribute any number of Wyrm Tokens; this card cannot be destroyed by battle or card effects this turn, then, if you Tributed monsters with the same name by this effect, you can destroy all Spells and Traps on the field. If this card attacks a Defense Position monster, inflict piercing battle damage. If this face-up card leaves the field: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  64.  
  65. Hullwurm Prinz Eugen
  66. Level 7 WATER Wyrm/Spatial/Effect
  67. 2900/2400
  68. 2 Wyrm monsters
  69. Once per turn: You can Tribute any number of Wyrm Tokens; inflict 1000 damage to your opponent for each Tributed Token, then, if you Tributed monsters with the same name by this effect, you can destroy 1 monster your opponent controls. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. If this face-up card leaves the field: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  70.  
  71. Hullwurm Prinz Eugen (Altered)
  72. Level 7 WATER Wyrm/Spatial/Altered/Effect
  73. 2900/2400
  74. 2 Wyrm monsters
  75. Once per turn: You can Tribute any number of Wyrm Tokens; gain 1000 LP for each Tributed Token, then, if you Tributed monsters with the same name by this effect, you can destroy 1 Spell/Trap your opponent controls. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. If this face-up card leaves the field: You can Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0).
  76.  
  77. Hullwurm Sailing
  78. Normal Spell
  79. Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0), but they cannot be used as Fusion, Synchro or Link Materials for a Summon. If this card is in your GY, except the turn it was sent there: You can banish this card; Special Summon 1 Level 8 Wyrm monster from your hand or Deck. You can only use each effect of "Hullwurm Sailing" once per turn.
  80.  
  81. Hullwurm River
  82. Normal Spell
  83. Add 1 of your "Hullwurm" monsters that is banished or in your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card; Special Summon 1 Level 8 Wyrm monster from your hand or Deck. You can only use each effect of "Hullwurm River" once per turn.
  84.  
  85. Hullwurm Command
  86. Quick-Play Spell
  87. Activate 1 of the following effects.
  88. ● Special Summon 1 "Hullwurm" monster from your Deck, but it cannot attack, also banish it during the End Phase.
  89. ● Target 1 "Hullwurm" monster you control; banish it, and if you do, draw 2 cards.
  90. You can only activate 1 "Hullwurm Command" per turn.
  91.  
  92. Hullwurm Admiration
  93. Normal Trap
  94. Immediately after this effect resolves, Spatial Summon 1 "Hullwurm" Spatial Monster using monster(s) you control as material. You can only activate 1 "Hullwurm Admiration" per turn.
  95.  
  96. Hullwurm Skirmish
  97. Counter Trap
  98. When a Spell/Trap Card, or monster effect, is activated while you control a "Hullwurm" Spatial Monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, Special Summon 2 "Hullwurm Marine Tokens" (Wyrm/WATER/Level 1/ATK 0/DEF 0). You can only activate 1 "Hullwurm Skirmish" per turn.
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