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SheeityArtist

giant script

Feb 18th, 2017
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  1. wait(4)
  2.  
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game.Lighting
  17. local stanceToggle = "Assertive"
  18. local CanAttack = true
  19. local Daytime = true
  20. local animpose = "Idle"
  21. local lastanimpose = "Idle"
  22. local nosword=false
  23. RootPart=char.HumanoidRootPart
  24. local Effects={}
  25. local attack=false
  26. idle=0
  27. Anim='Idle'
  28. equipped=true
  29. char.Humanoid.WalkSpeed=40
  30. colorscheme=BrickColor.new('Black')
  31. it=Instance.new
  32. attacktype=1
  33. vt=Vector3.new
  34. cf=CFrame.new
  35. euler=CFrame.fromEulerAnglesXYZ
  36. angles=CFrame.Angles
  37. m=Instance.new('Model',char)
  38. stance='god'
  39. --game:service'Lighting'.TimeOfDay=24
  40. z = Instance.new("Sound")
  41. z.SoundId = "http://www.roblox.com/asset/?id=142360845"--..SIDs[math.random(1,#SIDs)]--159496201
  42. --248000653
  43. z.Parent = char
  44. z.Looped = true
  45. z.Pitch = 1
  46. z.Volume = 1
  47. wait(.01)
  48. --z:Play()
  49. Debounces = {
  50. on = false;
  51. ks = false;
  52. CanAttack = true;
  53. CanJoke = true;
  54. NoIdl = false;
  55. Slashing = false;
  56. Slashed = false;
  57. Grabbing =
  58. false;
  59. Grabbed = false;
  60. }
  61. local RbxUtility = LoadLibrary("RbxUtility")
  62. local Create = RbxUtility.Create
  63. wm=Create("Model"){
  64.     Parent=char,
  65.     Name="Weapon",
  66. }
  67. it=Instance.new
  68. vt=Vector3.new
  69. cf=CFrame.new
  70. euler=CFrame.fromEulerAnglesXYZ
  71. angles=CFrame.Angles
  72.  
  73.  
  74. function swait(num)
  75.         if num==0 or num==nil then
  76.                 game:service'RunService'.Stepped:wait(0)
  77.         else
  78.                 for i=0,num do
  79.                         game:service'RunService'.Stepped:wait(0)
  80.                 end
  81.         end
  82. end
  83. --vvvvv WOW HAVEN'T SEEN THIS ONE BEFORE!
  84. function clerp(a,b,t)
  85. local qa = {QuaternionFromCFrame(a)}
  86. local qb = {QuaternionFromCFrame(b)}
  87. local ax, ay, az = a.x, a.y, a.z
  88. local bx, by, bz = b.x, b.y, b.z
  89. local _t = 1-t
  90. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  91. end
  92.  
  93. function QuaternionFromCFrame(cf)
  94. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  95. local trace = m00 + m11 + m22
  96. if trace > 0 then
  97. local s = math.sqrt(1 + trace)
  98. local recip = 0.5/s
  99. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  100. else
  101. local i = 0
  102. if m11 > m00 then
  103. i = 1
  104. end
  105. if m22 > (i == 0 and m00 or m11) then
  106. i = 2
  107. end
  108. if i == 0 then
  109. local s = math.sqrt(m00-m11-m22+1)
  110. local recip = 0.5/s
  111. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  112. elseif i == 1 then
  113. local s = math.sqrt(m11-m22-m00+1)
  114. local recip = 0.5/s
  115. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  116. elseif i == 2 then
  117. local s = math.sqrt(m22-m00-m11+1)
  118. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  119. end
  120. end
  121. end
  122.  
  123. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  124. local xs, ys, zs = x + x, y + y, z + z
  125. local wx, wy, wz = w*xs, w*ys, w*zs
  126. local xx = x*xs
  127. local xy = x*ys
  128. local xz = x*zs
  129. local yy = y*ys
  130. local yz = y*zs
  131. local zz = z*zs
  132. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  133. end
  134.  
  135. function QuaternionSlerp(a, b, t)
  136. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  137. local startInterp, finishInterp;
  138. if cosTheta >= 0.0001 then
  139. if (1 - cosTheta) > 0.0001 then
  140. local theta = math.acos(cosTheta)
  141. local invSinTheta = 1/math.sin(theta)
  142. startInterp = math.sin((1-t)*theta)*invSinTheta
  143. finishInterp = math.sin(t*theta)*invSinTheta  
  144. else
  145. startInterp = 1-t
  146. finishInterp = t
  147. end
  148. else
  149. if (1+cosTheta) > 0.0001 then
  150. local theta = math.acos(-cosTheta)
  151. local invSinTheta = 1/math.sin(theta)
  152. startInterp = math.sin((t-1)*theta)*invSinTheta
  153. finishInterp = math.sin(t*theta)*invSinTheta
  154. else
  155. startInterp = t-1
  156. finishInterp = t
  157. end
  158. end
  159. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  160. end
  161. -----------
  162. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  163.         local wld = Instance.new("Weld", wp1)
  164.         wld.Part0 = wp0
  165.         wld.Part1 = wp1
  166.         wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  167.         return wld
  168. end
  169.  
  170. larm.Size = larm.Size * 2
  171. rarm.Size = rarm.Size * 2
  172. lleg.Size = lleg.Size * 2
  173. rleg.Size = rleg.Size * 2
  174. torso.Size = torso.Size * 2
  175. hed.Size = hed.Size * 2
  176. root.Size = root.Size * 2
  177. ----------------------------------------------------
  178. newWeld(torso, larm, -3, 0.5, 0)
  179. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  180. newWeld(torso, rarm, 3, 0.5, 0)
  181. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  182. newWeld(torso, hed, 0, 1.5, 0)
  183. hed.Weld.C1 = CFrame.new(0, -1.5, 0)
  184. newWeld(torso, lleg, -0.5, -1, 0)
  185. lleg.Weld.C1 = CFrame.new(.5, 3, 0)
  186. newWeld(torso, rleg, 0.5, -1, 0)
  187. rleg.Weld.C1 = CFrame.new(-.5, 3, 0)
  188. newWeld(root, torso, 0, -1, 0)
  189. torso.Weld.C1 = CFrame.new(0, -1, 0)
  190.  
  191. Player=game:GetService('Players').LocalPlayer
  192. Character=Player.Character
  193. Mouse=Player:GetMouse()
  194. m=Instance.new('Model',Character)
  195.  
  196. local function weldBetween(a, b)
  197.     local weldd = Instance.new("ManualWeld")
  198.     weldd.Part0 = a
  199.     weldd.Part1 = b
  200.     weldd.C0 = CFrame.new()
  201.     weldd.C1 = b.CFrame:inverse() * a.CFrame
  202.     weldd.Parent = a
  203.     return weldd
  204. end
  205.  
  206. it=Instance.new
  207.  
  208. function nooutline(part)
  209.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  210. end
  211.  
  212. function paart(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  213.         local fp=it("Part")
  214.         fp.formFactor=formfactor
  215.         fp.Parent=parent
  216.         fp.Reflectance=reflectance
  217.         fp.Transparency=transparency
  218.         fp.CanCollide=false
  219.         fp.Locked=true
  220.         fp.BrickColor=brickcolor
  221.         fp.Name=name
  222.         fp.Size=size
  223.         fp.Position=torso.Position
  224.         nooutline(fp)
  225.         fp.Material="SmoothPlastic"
  226.         fp:BreakJoints()
  227.         return fp
  228. end
  229.  
  230.  
  231. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  232.         local fp=it("Part")
  233.         fp.formFactor=formfactor
  234.         fp.Parent=parent
  235.         fp.Reflectance=reflectance
  236.         fp.Transparency=transparency
  237.         fp.CanCollide=false
  238.         fp.Locked=true
  239.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  240.         fp.Name=name
  241.         fp.Size=size
  242.         fp.Position=Character.Torso.Position
  243.         nooutline(fp)
  244.         fp.Material=material
  245.         fp:BreakJoints()
  246.         return fp
  247. end
  248.  
  249. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  250.         local mesh=it(Mesh)
  251.         mesh.Parent=part
  252.         if Mesh=="SpecialMesh" then
  253.                 mesh.MeshType=meshtype
  254.                 mesh.MeshId=meshid
  255.         end
  256.         mesh.Offset=offset
  257.         mesh.Scale=scale
  258.         return mesh
  259. end
  260.  
  261. function weld(parent,part0,part1,c0,c1)
  262.         local weld=it("Weld")
  263.         weld.Parent=parent
  264.         weld.Part0=part0
  265.         weld.Part1=part1
  266.         weld.C0=c0
  267.         weld.C1=c1
  268.         return weld
  269. end
  270.  
  271. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  272.         return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  273. end
  274.  
  275. so = function(id,par,vol,pit)
  276.         coroutine.resume(coroutine.create(function()
  277.                 local sou = Instance.new("Sound",par or workspace)
  278.                 sou.Volume=vol
  279.                 sou.Pitch=pit or 1
  280.                 sou.SoundId=id
  281.                 swait()
  282.                 sou:play()
  283.                 game:GetService("Debris"):AddItem(sou,6)
  284.         end))
  285. end
  286.  
  287. Face=hed.face
  288.  
  289. function Cloak()
  290. so("http://roblox.com/asset/?id=2767090",torso,1,1.1)
  291. Face.Parent=nil
  292. cloaked=true
  293. for _,v in pairs(torso.Parent:children()) do
  294. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  295. coroutine.resume(coroutine.create(function()
  296. for i=0,1,0.2 do
  297. wait()
  298. v.Transparency=i
  299. end
  300. v.Transparency=1
  301. end))
  302. end
  303. if v.className=="Hat" then
  304. hatp=v.Handle
  305. coroutine.resume(coroutine.create(function(derp)
  306. for i=0,1,0.2 do
  307. wait()
  308. derp.Transparency=i
  309. end
  310. derp.Transparency=1
  311. end),hatp)
  312. end
  313. end
  314. for _,v in pairs(m:children()) do
  315. if v.className=="Part" then
  316. coroutine.resume(coroutine.create(function()
  317. for i=0,1,0.2 do
  318. wait()
  319. v.Transparency=i
  320. end
  321. v.Transparency=1
  322. end))
  323. end
  324. end
  325. end
  326. magix=true
  327. function UnCloak()
  328.         so("http://roblox.com/asset/?id=2767090",torso,1,1.1)
  329.         Face.Parent=hed
  330.         cloaked=false
  331.         for _,v in pairs(torso.Parent:children()) do
  332.                 if v.className=="Part" and v.Name~="HumanoidRootPart" then
  333.                         coroutine.resume(coroutine.create(function()
  334.                                 for i=0,1,0.1 do
  335.                                         wait()
  336.                                         v.Transparency=v.Transparency-0.1
  337.                                 end
  338.                                 v.Transparency=0
  339.                         end))
  340.                 end
  341.                 --[[if v.className~="Hat" then
  342.                         hatp=v.Handle
  343.                         coroutine.resume(coroutine.create(function(derp)
  344.                                 for i=0,1,0.1 do
  345.                                         wait()
  346.                                         derp.Transparency=derp.Transparency-0.1
  347.                                 end
  348.                                 derp.Transparency=0
  349.                         end),hatp)
  350.                 end]]
  351.         end
  352.         if magix==false then
  353.         for _,v in pairs(m:children()) do
  354.                 if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' and v.Name~='hat' then
  355.                         coroutine.resume(coroutine.create(function()
  356.                                 for i=0,1,0.1 do
  357.                                         wait()
  358.                                         v.Transparency=v.Transparency-0.1
  359.                                 end
  360.                                 v.Transparency=0
  361.                         end))
  362.                         v.Transparency=0
  363.                 end
  364.         end
  365. else
  366.                 for _,v in pairs(m:children()) do
  367.                 if v.className=="Part" and v.ClassName~='Weld' and v.Name~="hitbox" and v.Name~='tip' and v.Name~='hat'then
  368.                         coroutine.resume(coroutine.create(function()
  369.                                 for i=0,1,0.1 do
  370.                                         wait()
  371.                                         v.Transparency=v.Transparency-0.1
  372.                                 end
  373.                                 v.Transparency=0
  374.                         end))
  375.                         v.Transparency=0
  376.                 end
  377.         end
  378. end
  379. end
  380.  
  381.  
  382. Damagefuncy=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  383.         if hit.Parent==nil then
  384.                 return
  385.         end
  386.         local h=hit.Parent:FindFirstChild("Humanoid")
  387.         for _,v in pairs(hit.Parent:children()) do
  388.         if v:IsA("Humanoid") then
  389.         h=v
  390.         end
  391.         end
  392.         if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  393.         h=hit.Parent.Parent:FindFirstChild("Humanoid")
  394.         end
  395.         if hit.Parent.className=="Hat" then
  396.         hit=hit.Parent.Parent:findFirstChild("Head")
  397.         end
  398.         if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  399.         if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  400.         --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  401.                         return
  402.                 end]]
  403. --                        hs(hit,1.2)
  404.                         local c=Instance.new("ObjectValue")
  405.                         c.Name="creator"
  406.                         c.Value=game:service("Players").LocalPlayer
  407.                         c.Parent=h
  408.                         game:GetService("Debris"):AddItem(c,.5)
  409.                 local Damage=math.random(minim,maxim)
  410. --                h:TakeDamage(Damage)
  411.                 local  blocked=false
  412.                 local  block=hit.Parent:findFirstChild("Block")
  413.                 if block~=nil then
  414.                 print(block.className)
  415.                 if block.className=="NumberValue" then
  416.                 if block.Value>0 then
  417.                 blocked=true
  418.                 if decreaseblock==nil then
  419.                 block.Value=block.Value-1
  420.                 end
  421.                 end
  422.                 end
  423.                 if block.className=="IntValue" then
  424.                 if block.Value>0 then
  425.                 blocked=true
  426.                 if decreaseblock~=nil then
  427.                 block.Value=block.Value-1
  428.                 end
  429.                 end
  430.                 end
  431.                 end
  432.                 if blocked==false then
  433. --                h:TakeDamage(Damage)
  434.                 h.Health=h.Health-Damage
  435.                 ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  436.                 else
  437.                 h.Health=h.Health-(Damage/2)
  438.                 ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  439.                 end
  440.                 if Type=="Knockdown" then
  441.                 local hum=hit.Parent.Humanoid
  442. hum.PlatformStand=true
  443. coroutine.resume(coroutine.create(function(HHumanoid)
  444. swait(1)
  445. HHumanoid.PlatformStand=false
  446. end),hum)
  447.                 local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  448. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  449. local bodvol=Instance.new("BodyVelocity")
  450. bodvol.velocity=angle*knockback
  451. bodvol.P=5000
  452. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  453. bodvol.Parent=hit
  454. local rl=Instance.new("BodyAngularVelocity")
  455. rl.P=3000
  456. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  457. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  458. rl.Parent=hit
  459. game:GetService("Debris"):AddItem(bodvol,.5)
  460. game:GetService("Debris"):AddItem(rl,.5)
  461.                 elseif Type=="Normal" then
  462.                 local vp=Instance.new("BodyVelocity")
  463.                 vp.P=500
  464.                 vp.maxForce=Vector3.new(math.huge,0,math.huge)
  465. --                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  466.                 if KnockbackType==1 then
  467.                 vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  468.                 elseif KnockbackType==2 then
  469.                 vp.velocity=Property.CFrame.lookVector*knockback
  470.                 end
  471.                 if knockback>0 then
  472.                         vp.Parent=hit.Parent.Torso
  473.                 end
  474.                 game:GetService("Debris"):AddItem(vp,.5)
  475.                 elseif Type=="Up" then
  476.                 local bodyVelocity=Instance.new("BodyVelocity")
  477.                 bodyVelocity.velocity=vt(0,60,0)
  478.                 bodyVelocity.P=5000
  479.                 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  480.                 bodyVelocity.Parent=hit
  481.                 game:GetService("Debris"):AddItem(bodyVelocity,1)
  482.                 local rl=Instance.new("BodyAngularVelocity")
  483.                 rl.P=3000
  484.                 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  485.                 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  486.                 rl.Parent=hit
  487.                 game:GetService("Debris"):AddItem(rl,.5)
  488.                 elseif Type=="Snare" then
  489.                 local bp=Instance.new("BodyPosition")
  490.                 bp.P=2000
  491.                 bp.D=100
  492.                 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  493.                 bp.position=hit.Parent.Torso.Position
  494.                 bp.Parent=hit.Parent.Torso
  495.                 game:GetService("Debris"):AddItem(bp,1)
  496.                 elseif Type=="Target" then
  497.                 local Targetting = false
  498.                 if Targetting==false then
  499.                 ZTarget=hit.Parent.Torso
  500.                 coroutine.resume(coroutine.create(function(Part)
  501.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  502.                 swait(5)
  503.                 so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  504.                 end),ZTarget)
  505.                 local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  506.                 local  targetgui=Instance.new("BillboardGui")
  507.                 targetgui.Parent=ZTarget
  508.                 targetgui.Size=UDim2.new(10,100,10,100)
  509.                 local targ=Instance.new("ImageLabel")
  510.                 targ.Parent=targetgui
  511.                 targ.BackgroundTransparency=1
  512.                 targ.Image="rbxassetid://4834067"
  513.                 targ.Size=UDim2.new(1,0,1,0)
  514.                 cam.CameraType="Scriptable"
  515.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  516.                 local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  517.                 workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  518.                 Targetting=true
  519.                 RocketTarget=ZTarget
  520.                 for i=1,Property do
  521.                 --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  522.                 if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  523.                 swait()
  524.                 end
  525.                 --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  526.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  527.                 dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  528.                 cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  529.                 end
  530.                 Targetting=false
  531.                 RocketTarget=nil
  532.                 targetgui.Parent=nil
  533.                 cam.CameraType="Custom"
  534.                 end
  535.                 end
  536.                         local debounce=Instance.new("BoolValue")
  537.                         debounce.Name="DebounceHit"
  538.                         debounce.Parent=hit.Parent
  539.                         debounce.Value=true
  540.                         game:GetService("Debris"):AddItem(debounce,Delay)
  541.                         c=Instance.new("ObjectValue")
  542.                         c.Name="creator"
  543.                         c.Value=Player
  544.                         c.Parent=h
  545.                         game:GetService("Debris"):AddItem(c,.5)
  546.         end
  547. end
  548.  
  549.  
  550. function ShowDamage(Pos, Text, Time, Color)
  551.     local Rate = (1 / 30)
  552.     local Pos = (Pos or Vector3.new(0, 0, 0))
  553.     local Text = (Text or "")
  554.     local Time = (Time or 2)
  555.     local Color = (Color or Color3.new(1, 0, 0))
  556.     local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  557.     EffectPart.Anchored = true
  558.     local BillboardGui = Instance.new("BillboardGui")
  559.     BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  560.     BillboardGui.Adornee = EffectPart
  561.     local TextLabel = Instance.new("TextLabel")
  562.     TextLabel.BackgroundTransparency = 1
  563.     TextLabel.Size = UDim2.new(1, 0, 1, 0)
  564.     TextLabel.Text = Text
  565.     TextLabel.TextColor3 = Color
  566.     TextLabel.TextScaled = true
  567.     TextLabel.Font = Enum.Font.ArialBold
  568.     TextLabel.Parent = BillboardGui
  569.     BillboardGui.Parent = EffectPart
  570.     game.Debris:AddItem(EffectPart, (Time + 0.1))
  571.     EffectPart.Parent = game:GetService("Workspace")
  572.     Delay(0, function()
  573.         local Frames = (Time / Rate)
  574.         for Frame = 1, Frames do
  575.             wait(Rate)
  576.             local Percent = (Frame / Frames)
  577.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  578.             TextLabel.TextTransparency = Percent
  579.         end
  580.         if EffectPart and EffectPart.Parent then
  581.             EffectPart:Destroy()
  582.         end
  583.     end)
  584. end
  585.  
  586. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Deep orange","Handle",Vector3.new(0.599999905, 4, 0.400000036))
  587. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.01841354, -0.0695610046, 0.049372673, -6.61965621e-012, -0.999999523, -1.12313298e-010, 0.00563658308, 1.10681131e-010, -0.999983788, 0.999983311, -8.65419195e-012, 0.00563658029))
  588. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.799999833, 0.400000036))
  589. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30133295, -4.59958267, 8.10623169e-006, 0.999997258, -4.70680717e-011, -3.91951055e-012, 5.03742811e-011, 1, -1.05605516e-011, 6.73187634e-012, 1.17550084e-011, 0.999997258))
  590. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 4.4000001, 0.200000003))
  591. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30089998, -5.9995594, -1.09672546e-005, 0.999996305, -3.48216178e-011, -1.62637629e-011, 3.83456322e-011, 1, -4.63629656e-012, 1.90928835e-011, 5.8306901e-012, 0.999996305))
  592. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  593. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.19480896e-005, -5.09960365, 1.30145025, 1.05312156e-005, 8.7171511e-006, -0.99998951, 1.7453418e-005, 1.00000608, 8.67240487e-006, 0.999999523, -1.97484223e-005, 1.04995552e-005))
  594. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  595. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 1.20000005, 0.200000003))
  596. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70081615, -7.59955597, -3.81469727e-006, 0.999984145, -2.66020192e-011, -1.43523457e-011, 3.47976994e-011, 0.999999881, -4.03995587e-012, 2.00987699e-011, 6.42852438e-012, 0.999984264))
  597. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  598. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71661377e-005, 3.69953728, 1.5010314, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  599. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  600. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.600000381, 0.200000003))
  601. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30089188, -3.49957085, -2.86102295e-006, 0.999989867, -3.57171584e-011, -1.50535487e-011, 4.31028546e-011, 1, -4.03874503e-012, 2.07377258e-011, 6.42744365e-012, 0.999989867))
  602. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  603. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09908223, -3.49954987, -9.01222229e-005, 0.999987006, -1.91744329e-011, -1.37810397e-011, 3.06906514e-011, 1, -4.03930535e-012, 1.97828975e-011, 6.42799182e-012, 0.999987006))
  604. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1, 0.599999726, 0.400000036))
  605. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70132542, -8.4995842, 5.24520874e-006, 0.999993086, -4.43888051e-011, -2.43437388e-012, 4.98436153e-011, 1, -9.96337388e-012, 6.69102967e-012, 1.1754959e-011, 0.999993086))
  606. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.39999998, 0.399999917, 0.600000024))
  607. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100895882, -2.19955063, 9.53674316e-007, 0.999992609, -3.44739653e-011, -1.49579567e-011, 4.15219734e-011, 1, -4.03871207e-012, 2.06161754e-011, 6.42749222e-012, 0.999992609))
  608. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.599999905, 0.400000036))
  609. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0997242928, -1.50003433, 4.76837158e-007, 0.999986172, 2.41444642e-011, 2.85323978e-012, -1.32283698e-011, 1, -1.71489559e-013, 5.65950715e-012, 3.75693227e-012, 0.999986172))
  610. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  611. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999045372, -1.90000916, 9.53674316e-007, 0.999992609, -1.09000656e-011, -1.43775027e-011, 1.79482471e-011, 1, -1.47436403e-012, 2.00357196e-011, 3.8631251e-012, 0.999992609))
  612. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.799999952))
  613. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-005, 7.89964485, 1.80142498, -8.7530334e-006, -8.68735151e-006, 0.999989688, -5.80388769e-006, -1.00000608, -8.74690795e-006, 0.999999523, -8.09880021e-006, 8.72149394e-006))
  614. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  615. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  616. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04904175e-005, -2.89971924, 1.70256662, 6.8837162e-006, 8.72622059e-006, -0.999989986, -6.28802127e-006, 1.00000644, 8.69458381e-006, 0.999999523, 3.99320834e-006, 6.85229907e-006))
  617. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  618. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  619. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0997610092, -1.10003662, 4.76837158e-007, 0.999986172, 2.3436475e-011, 3.80554746e-012, -1.25203806e-011, 1, -6.22770932e-013, 4.70720034e-012, 4.20822058e-012, 0.999986172))
  620. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  621. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09909248, -3.89955139, -8.39233398e-005, 0.999991059, -2.07311043e-011, -1.39008249e-011, 2.9134084e-011, 1, -4.03928453e-012, 1.96632485e-011, 6.42804039e-012, 0.999991059))
  622. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  623. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43051147e-005, -2.89971542, 1.4974215, -6.88429463e-006, 8.7262697e-006, 0.999989986, 6.28824864e-006, 1.00000644, -8.6946302e-006, -0.999999404, 3.99342571e-006, -6.80979338e-006))
  624. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  625. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  626. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.38690186e-005, -6.49961472, 1.30147791, 1.05312156e-005, 8.7171511e-006, -0.99998951, 1.7453418e-005, 1.00000608, 8.67240487e-006, 0.999999523, -1.97484223e-005, 1.04995552e-005))
  627. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  628. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.400000036, 1.60000002))
  629. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-005, -9.39964676, 0.401554585, 1.08461672e-005, 8.73205954e-006, -0.99998945, 1.98187317e-005, 1.00000608, 8.67240396e-006, 0.999999523, -2.21137525e-005, 1.08144795e-005))
  630. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  631. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.799999833, 0.400000036))
  632. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30132532, -5.99957848, 8.10623169e-006, 0.999991179, -4.51590224e-011, -2.4936303e-012, 5.22830321e-011, 1, -9.96334352e-012, 8.15769154e-012, 1.23521532e-011, 0.999991179))
  633. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.200000003))
  634. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.7179718e-005, 2.89961815, 0.698666811, 8.67242125e-006, 5.76516186e-006, -0.99998945, 4.75738125e-006, -1.00000608, -5.82467419e-006, -0.999999285, -2.46256491e-006, -8.73203044e-006))
  635. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  636. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.400000036, 0.99999994))
  637. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.48498535e-005, -8.99962234, 1.70155716, 1.08461672e-005, 8.73205954e-006, -0.99998945, 1.98187317e-005, 1.00000608, 8.67240396e-006, 0.999999523, -2.21137525e-005, 1.08144795e-005))
  638. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  639. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  640. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.95910645e-005, 6.89964104, 1.30140543, -8.7530334e-006, -8.68735151e-006, 0.999989688, -5.80388769e-006, -1.00000608, -8.74690795e-006, 0.999999523, -8.09880021e-006, 8.72149394e-006))
  641. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  642. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  643. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28746033e-005, 2.29969978, 1.49744749, 4.58953173e-006, -8.76190825e-006, -0.999989688, 3.95497409e-006, -1.00000656, 8.64263984e-006, -0.999999523, -6.24984796e-006, -4.64914001e-006))
  644. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  645. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999964, 0.599999905, 0.600000024))
  646. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101387024, 2.29981613, 9.53674316e-007, 0.999986172, -2.03466965e-011, -3.78346451e-011, 3.12565737e-011, 1, 9.68086201e-012, 4.63478943e-011, -6.09796068e-012, 0.999986172))
  647. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  648. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01292133, 2.36062241, -0.199992657, 0.965919137, -0.258819193, 9.68770486e-009, 0.258817405, 0.965925813, -7.3579848e-008, 9.69177893e-009, 7.35824557e-008, 0.999993086))
  649. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  650. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.86238098e-005, 5.4995842, 1.30153465, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  651. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  652. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  653. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00135803e-005, 2.29969788, 1.70259237, -4.63829838e-006, -8.76185914e-006, 0.999989808, -3.95520055e-006, -1.00000656, -8.64259528e-006, 0.999999523, -6.25006533e-006, 4.60681576e-006))
  654. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  655. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.799999893, 0.400000036))
  656. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0998063087, -0.600069046, 4.76837158e-007, 0.999986172, 2.84053614e-011, 8.71606606e-012, -1.74948181e-011, 1, 8.56011442e-013, -2.0281346e-013, 2.72700959e-012, 0.999986172))
  657. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  658. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100811958, 1.89962769, -9.53674316e-007, 0.999986172, 2.43582932e-013, -2.16690259e-011, 1.06665718e-011, 1, 8.84393427e-012, 3.01822768e-011, -5.26102599e-012, 0.999986172))
  659. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 1.19999981, 0.400000036))
  660. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30133152, -7.59958649, 4.29153442e-006, 0.999991536, -4.51809631e-011, -2.49531992e-012, 5.22611329e-011, 1, -9.96334352e-012, 8.15601059e-012, 1.23521523e-011, 0.999991536))
  661. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.400000006))
  662. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71661377e-005, 2.89961624, 1.00137615, -8.7530334e-006, -8.68735151e-006, 0.999989688, -5.80388769e-006, -1.00000608, -8.74690795e-006, 0.999999523, -8.09880021e-006, 8.72149394e-006))
  663. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  664. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.399999976, 6, 0.400000036))
  665. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00134325, -6.19958878, -6.67572021e-006, 0.999990463, -4.44280446e-011, -2.43740444e-012, 5.16362716e-011, 1, -9.96334352e-012, 8.1079362e-012, 1.23521419e-011, 0.999990463))
  666. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.400000036, 0.400000036))
  667. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0998740196, -6.10351563e-005, 4.76837158e-007, 0.999986172, 3.25150462e-011, 1.47778543e-011, -2.16044196e-011, 1, 1.79467205e-012, -6.26460082e-012, 1.78833684e-012, 0.999986172))
  668. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.599999905, 0.400000036))
  669. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100226402, -1.49966812, -4.76837158e-007, -0.999986172, -5.96395537e-008, -9.93794487e-008, 5.96278227e-008, -1, 3.80804792e-008, -9.93709364e-008, 3.8084579e-008, 0.999986172))
  670. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  671. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.01291943, 2.36062241, -0.200006008, -0.965919256, 0.258818418, 5.95878689e-008, 0.25881663, 0.965926111, -5.57539693e-007, -1.63906265e-007, -5.51367407e-007, -0.999992788))
  672. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  673. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10008812, 1.09988785, 0, 0.999986172, 3.17495474e-011, 2.19618039e-011, -2.08440973e-011, 1, 1.6464434e-012, -1.34490544e-011, 1.93546047e-012, 0.999986172))
  674. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.799999893, 0.400000036))
  675. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0999064445, -0.599903107, 4.76837158e-007, -0.999986172, -5.964894e-008, -9.93747662e-008, 5.96372018e-008, -1, 3.80745568e-008, -9.93662539e-008, 3.80786567e-008, 0.999986172))
  676. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  677. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19833279, 2.3109436, -0.200005054, -0.965918899, -0.258819193, -1.34113861e-007, -0.258817405, 0.965925813, 7.44806314e-008, -5.95990883e-008, 7.35335561e-008, -0.999992788))
  678. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  679. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19833183, 2.3109417, -0.19999361, 0.965919197, 0.258818418, -1.63907302e-007, -0.25881657, 0.965926111, 5.66216784e-007, 1.63906265e-007, -5.51318522e-007, 0.99999249))
  680. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  681. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -3.29951477, 1.50105858, 9.89090768e-006, 8.76185186e-006, -0.999989271, 4.36100818e-005, 1.0000056, 8.61280023e-006, 0.999999523, -4.59052462e-005, 9.8590308e-006))
  682. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  683. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  684. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.9038372, -1.75626755, -0.199999332, 0.866019428, 0.5, 2.20907594e-008, -0.499996543, 0.866025388, 6.89347033e-008, 1.53416728e-008, -7.07429137e-008, 0.999993086))
  685. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
  686. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-005, 6.89955902, 1.70114231, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  687. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  688. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.600000024, 0.400000036))
  689. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.38825989e-005, 7.89956093, 2.00117016, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  690. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  691. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  692. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, 4.09958076, 1.30148745, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  693. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  694. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  695. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.12790108, 1.62690544, 0.20000124, -0.866019249, 0.499999821, -1.69992358e-008, -0.499996364, -0.866025209, -2.86735276e-008, -2.9053e-008, -1.6330004e-008, 0.999993086))
  696. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  697. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09910226, -5.09955788, -8.01086426e-005, 0.999987483, -2.38258649e-011, -1.41388229e-011, 3.50124374e-011, 1, -4.03923769e-012, 2.01153399e-011, 6.42793284e-012, 0.999987483))
  698. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  699. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.04989433, -5.45730114, -0.000123023987, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  700. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  701. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.48420525, -4.89161015, -0.00012254715, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  702. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
  703. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19888306e-005, 5.09964371, -1.49892831, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  704. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  705. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.599999905))
  706. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.87052917e-005, -8.89964485, 1.89849019, -5.72201225e-006, -9.39299207e-006, 0.999992847, 1.73207645e-005, 1, 9.39303209e-006, -0.999992847, 1.73209264e-005, -5.72201634e-006))
  707. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  708. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 2, 0.599999905))
  709. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-005, 6.39963531, 1.89852977, 5.86456508e-006, 9.387707e-006, -0.999992728, -1.7509652e-005, -0.99999994, -9.41744565e-006, -0.999992847, 1.75098194e-005, -5.86456827e-006))
  710. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  711. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 1.79999936, 0.200000003))
  712. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.499084, -6.09956169, -9.48905945e-005, 0.999993086, 1.35347566e-011, -1.1265381e-011, -6.65070082e-012, 1, -4.03978587e-012, 1.69109015e-011, 6.42856775e-012, 0.999993086))
  713. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  714. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.23977661e-005, -10.9995041, -2.09947681, 3.68056726e-006, 3.36381646e-007, -0.999992192, -3.51401286e-005, 0.999999642, 3.36363996e-007, 0.999992669, 3.51403614e-005, 3.30804482e-006))
  715. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  716. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000036, 1.59999931, 0.200000003))
  717. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79906392, -6.19955444, -9.96589661e-005, 0.999991298, 2.46519472e-011, -1.04103436e-011, -1.63584216e-011, 1, -4.03994893e-012, 1.61643164e-011, 6.42870653e-012, 0.999991298))
  718. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000036, 0.400000036))
  719. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00135803e-005, -10.9994926, 2.39945531, -3.53155679e-006, 2.44306165e-007, 0.999992251, -3.32144991e-005, 0.999999642, -2.44311622e-007, -0.999992728, -3.3214721e-005, -3.35274808e-006))
  720. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  721. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  722. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09912157, -4.79956436, -0.000121116638, 0.999993086, 1.26183786e-010, -2.60250935e-012, -1.1929896e-010, 1, -4.04142345e-012, 8.24803073e-012, 6.43021227e-012, 0.999993086))
  723. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.600000024, 0.600000024))
  724. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-006, -10.4996262, -1.6987474, 3.60606191e-006, 2.44256199e-007, -0.99999249, 3.3214732e-005, 0.999999642, 2.44265465e-007, 0.999992967, -3.32149393e-005, 3.47195646e-006))
  725. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  726. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  727. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.96046448e-005, 4.7996521, -1.89894223, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  728. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  729. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  730. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91851616, -4.32592297, -0.00012254715, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  731. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999946, 1.19999993, 0.600000024))
  732. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4025631, -2.59968758, 9.53674316e-007, 0.999993086, -9.9128844e-011, -1.20540383e-012, 1.06011581e-010, 1, -1.68229337e-011, 6.85092521e-012, 1.9211811e-011, 0.999993086))
  733. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  734. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.9038372, -1.75626755, 0.200001717, 0.866019428, 0.5, 2.20907594e-008, -0.499996543, 0.866025388, 6.89347033e-008, 1.53416728e-008, -7.07429137e-008, 0.999993086))
  735. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999946, 1.19999993, 0.600000024))
  736. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1974349, -2.59968758, 4.29153442e-006, 0.999993086, -9.9128844e-011, -1.20540383e-012, 1.06011581e-010, 1, -1.68229337e-011, 6.85092521e-012, 1.9211811e-011, 0.999993086))
  737. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.39999998, 6.80000019, 0.400000036))
  738. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101338387, -5.79958153, 9.53674316e-007, 0.999993086, -4.38584238e-011, -2.39358793e-012, 5.07595632e-011, 1, -9.96334352e-012, 8.04051704e-012, 1.23521731e-011, 0.999993086))
  739. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  740. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.12790108, 1.62690544, -0.199999809, -0.866019249, 0.499999821, -1.69992358e-008, -0.499996364, -0.866025209, -2.86735276e-008, -2.9053e-008, -1.6330004e-008, 0.999993086))
  741. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 0.200000003, 0.200000003))
  742. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29908991, -5.29955864, -9.48905945e-005, 0.999992967, -1.50723739e-011, -1.34655958e-011, 2.20103449e-011, 1, -4.03936953e-012, 1.91153447e-011, 6.42815662e-012, 0.999992967))
  743. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 2.19999957, 0.200000003))
  744. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.69905233, -8.09956741, -0.000144004822, 0.999984145, 7.53328372e-011, -6.51274347e-012, -6.14701554e-011, 1, -4.04064282e-012, 1.26948833e-011, 6.42926684e-012, 0.999984145))
  745. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 0.400000006, 0.200000003))
  746. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.89917946, -5.19956207, -0.000117778778, 0.999993086, 7.67240438e-011, -6.40572491e-012, -6.98395716e-011, 1, -4.0407018e-012, 1.20512472e-011, 6.42949062e-012, 0.999993086))
  747. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  748. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09908175, -4.69955444, -8.48770142e-005, 0.99998343, -2.22875329e-011, -1.40204497e-011, 3.65506583e-011, 1, -4.03926025e-012, 2.02335718e-011, 6.42788253e-012, 0.99998343))
  749. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 5.99999952, 0.400000036))
  750. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.698655128, -6.19958878, 9.53674316e-007, 0.999992967, -4.52522048e-011, -2.50079731e-012, 5.21899399e-011, 1, -9.96334352e-012, 8.15054448e-012, 1.23521748e-011, 0.999992967))
  751. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.800000012, 1.9999994, 0.400000036))
  752. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19864798, -6.39957619, -2.86102295e-006, 0.999991298, -4.45745801e-011, -2.44867581e-012, 5.28674882e-011, 1, -9.96334439e-012, 8.20264776e-012, 1.23521532e-011, 0.999991298))
  753. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.400000036, 1.20000005))
  754. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.96318054e-005, -9.39966965, 0.998550892, -1.08777776e-005, -7.21227707e-006, 0.999989271, 9.29348153e-006, 1.00000608, 7.15253782e-006, -0.999999166, 1.15884122e-005, -1.07585738e-005))
  755. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  756. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999964, 1.19999933, 0.200000003))
  757. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0990684, -7.9995575, -7.05718994e-005, 0.999991298, -2.50895554e-011, -1.42360785e-011, 3.33826369e-011, 1, -4.03921861e-012, 1.99900495e-011, 6.42797447e-012, 0.999991298))
  758. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.800000072))
  759. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.33650208e-005, 5.29961014, 1.19855571, 1.23440404e-005, 2.14574197e-006, -0.999993086, -1.86938523e-005, -1, -2.1457347e-006, -0.999993086, 1.86940015e-005, -1.2344005e-005))
  760. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  761. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000006, 0.400000036))
  762. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09672546e-005, 5.19964027, 2.39893103, 3.17393119e-006, -1.63585497e-007, -0.999993086, -3.0609368e-005, -1, 1.6348109e-007, -0.999993086, 3.06095644e-005, -3.17393528e-006))
  763. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  764. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 0.999999404, 0.200000003))
  765. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.69905472, -9.69956017, -0.000102043152, 0.999984622, 2.09521081e-011, -1.06948044e-011, -7.5663989e-012, 1, -4.03988301e-012, 1.68403312e-011, 6.42852958e-012, 0.999984622))
  766. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.800000012, 0.599999428, 0.400000036))
  767. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19864798, -8.89958382, -6.67572021e-006, 0.999991298, -3.65172059e-011, -1.82889121e-012, 4.48101695e-011, 1, -9.96338515e-012, 7.58286576e-012, 1.23521896e-011, 0.999991298))
  768. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.800000072))
  769. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.38961792e-005, -7.49964714, 1.19857502, -1.08777776e-005, -7.21227707e-006, 0.999989271, 9.29348153e-006, 1.00000608, 7.15253782e-006, -0.999999166, 1.15884122e-005, -1.07585738e-005))
  770. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  771. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 5.39999914, 0.200000003))
  772. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.29888916, -8.09955788, -0.000128746033, 0.999993086, 6.4361072e-011, -7.35652685e-012, -5.74766831e-011, 1, -4.04054221e-012, 1.30020491e-011, 6.42933103e-012, 0.999993086))
  773. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  774. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09908271, -4.29955292, -8.4400177e-005, 0.99998343, -2.23058447e-011, -1.40218583e-011, 3.65323466e-011, 1, -4.03926025e-012, 2.02321632e-011, 6.42788253e-012, 0.99998343))
  775. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 2.19999933, 0.200000003))
  776. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.899097919, -4.29956627, -7.58171082e-005, 0.999991298, -2.52726728e-011, -1.42501609e-011, 3.35657405e-011, 1, -4.03921688e-012, 2.00041355e-011, 6.42797794e-012, 0.999991298))
  777. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  778. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.35282898, -3.76023579, -0.00012254715, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  779. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.39999998, 6.80000019, 0.400000036))
  780. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101338387, -5.79958153, 9.53674316e-007, 0.999993086, -4.38584238e-011, -2.39358793e-012, 5.07595632e-011, 1, -9.96334352e-012, 8.04051704e-012, 1.23521731e-011, 0.999993086))
  781. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,1,0,"Institutional white","Hitbox",Vector3.new(5.4000001, 9.20000076, 0.400000036))
  782. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298654079, -6.99958229, 9.53674316e-007, 0.999993086, -4.38584238e-011, -2.39358793e-012, 5.07595632e-011, 1, -9.96334352e-012, 8.04051704e-012, 1.23521731e-011, 0.999993086))
  783. mesh("SpecialMesh",Hitbox,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=83509558",Vector3.new(0, -2, 0),Vector3.new(2,2,2))
  784.  
  785. HatHandle=part(Enum.FormFactor.Custom,wm,Enum.Material.SmoothPlastic,0,1,"Really black","HatHandle",Vector3.new(0.800000012, 1.39999998, 2.4000001))
  786. HatHandleweld=weld(wm,Character["Head"],HatHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.0999984741, -1.90734863e-005, 0.999991894, 5.70663635e-024, 5.40628298e-006, -5.7065484e-024, 1, 3.31866973e-026, -5.40628298e-006, -3.33613591e-026, 0.999991894))
  787. mesh("SpecialMesh",HatHandle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=44520670",Vector3.new(0, 0, 0),Vector3.new(2.0999999, 2.0999999, 2.0999999))
  788. HatHandle2=part(Enum.FormFactor.Custom,wm,Enum.Material.SmoothPlastic,0,1,"Deep orange","HatHandle2",Vector3.new(0.800000012, 1.39999998, 2.4000001))
  789. HatHandle2weld=weld(wm,HatHandle,HatHandle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 5.7220459e-006, 0, 0.999983788, 1.34285766e-028, -0, 1.34285766e-028, 1, -1.44078049e-028, 0, -1.44078049e-028, 0.999983788))
  790. mesh("SpecialMesh",HatHandle2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=83509558",Vector3.new(0, 0, 0),Vector3.new(2.07999992, 1.8599999, 2.03999996))
  791.  
  792. hitsounds={"154965901","154965973","225698273","225698281","225698315"}
  793.  
  794. function MagniDamage(Part,dis,mind,maxd,force,knock)
  795.     for _,c in pairs(workspace:children()) do
  796.         local hum=c:findFirstChild("Humanoid")
  797.         if hum~=nil then
  798.             local head=c:findFirstChild("Torso")
  799.             if head~=nil then
  800.                 local targ=head.Position-Part.Position
  801.                 local mag=targ.magnitude
  802.                 if mag<=dis and c.Name~=Character.Name then
  803.                     Damagefuncy(Part,hum.Parent.Torso,mind,maxd,force,knock,RootPart,.2,1)
  804.                 end
  805.             end
  806.         end
  807.     end
  808. end
  809. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  810. mouse.KeyDown:connect(function(key)
  811.     if key == "v" then
  812.     attack=true
  813.         char.Humanoid.WalkSpeed = 40
  814.         if Debounces.CanAttack == true then
  815.             Debounces.CanAttack = false
  816.             Debounces.NoIdl = true
  817.      
  818.       Debounces.on = true
  819.             for i = 1,20 do
  820.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  821.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  822.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  823.            
  824. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  825.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  826.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  827. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  828.             if Debounces.on == false then break
  829. end
  830.             wait()
  831.             end
  832.         wait(1)
  833.        local v = Instance.new("Sound")
  834.         v.SoundId = "rbxassetid://181384451"
  835.         v.Parent = char
  836.         v.Looped = false
  837.         v.Pitch = 1.04
  838.         v.Volume = 1
  839.         wait(.01)
  840.         v:Play()
  841.        
  842.         if Daytime == true then
  843.             Daytime = false
  844.          
  845.    l.TimeOfDay = 24
  846.         else
  847.             Daytime = true
  848.             l.TimeOfDay = 12
  849.            
  850. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  851.         end
  852.        
  853.             local Shockwave = function()
  854.                 local rng1 = Instance.new("Part", char)
  855.                 rng1.Anchored = true
  856.          
  857.       rng1.BrickColor = BrickColor.new("Really black")
  858.                 rng1.CanCollide = false
  859.                
  860. rng1.FormFactor = 3
  861.                 rng1.Name = "Ring"
  862.                 rng1.Size = Vector3.new(1, 1, 1)
  863.          
  864.       rng1.Transparency = 0.35
  865.                 rng1.TopSurface = 0
  866.                 rng1.BottomSurface = 0
  867.        
  868.         local rngm1 = Instance.new("SpecialMesh", rng)
  869.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  870.                 rngm1.Scale = Vector3.new(10, 10, 1)
  871.                
  872. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  873.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  874.                 Wave.Name = "Shockwave"
  875.                 Wave.BrickColor = BrickColor.new("Really black")
  876.                 Wave.Size = Vector3.new(1, 1, 1)
  877.                 Wave.Shape = "Ball"
  878.            
  879.     Wave.CanCollide = false
  880.                 Wave.Anchored = true
  881.                 Wave.TopSurface = 0
  882.              
  883.    Wave.BottomSurface = 0
  884.                 Wave.Touched:connect(function(hit)
  885.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  886.                         local Occlude = true
  887.                         local NotOccludes = {
  888.                             char.Name;
  889.                             "Wings";
  890.                             "Scythe";
  891.                             "Thingy";
  892.                             "Thingy2"; -- put all of the names in a table pls
  893.                         }
  894.                        
  895. for i,v in pairs(NotOccludes) do
  896.                             if hit.Parent.Name == v then
  897.                        
  898.          Occlude = false
  899.                             end
  900.                         end
  901.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  902.                         if Occlude then
  903.                        
  904.      hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  905.            
  906.                  hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  907.                         end
  908.                     end
  909.                 end)
  910.        
  911.          
  912.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  913.                
  914.                
  915. coroutine.wrap(function()
  916.                     for i = 1, 20, 0.2 do
  917.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  918.                         rng1.Transparency = i/20
  919.                     wait()
  920.    
  921.                  end
  922.                     wait()
  923.                     rng1:Destroy()
  924.                 end)()
  925.          
  926.        
  927.                 Delay(0, function()
  928.  
  929.                     if Daytime == false then
  930.                        
  931. for i = 1, 50, 1 do
  932.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  933.                    
  934.         Wave.CFrame = char.Torso.CFrame
  935.                             local t = i / 50
  936.                            
  937. Wave.Transparency = t
  938.                             wait()
  939.                         end
  940.                     else
  941.      
  942.                    for i = 1, 50, 1 do
  943.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  944.  
  945.                            Wave.CFrame = char.Torso.CFrame
  946.                             local t = i / 50
  947.          
  948.                    Wave.Transparency = t
  949.                             wait()
  950.                         end
  951.          
  952.           end
  953.                     Wave:Destroy()
  954.                 end)
  955.                 Delay(0, function()
  956.          
  957.            while wait() do
  958.                         if Wave ~= nil then
  959.                             Wave.CFrame = char.Torso.CFrame
  960.                         else
  961.                             break
  962.                         end
  963.      
  964.               end
  965.                 end)
  966.             end
  967.         Shockwave()
  968.         for i = 1, 15 do
  969.            
  970. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  971.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  972.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  973.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  974.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  975.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  976. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  977.             if Debounces.on == false then break end
  978.             wait()
  979.         end
  980.         for i = 1, 15 do
  981.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  982.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  983.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  984.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  985.      handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  986.        lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  987.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  988.             if Debounces.on == false then break end
  989.             wait()
  990.         end
  991.        
  992. for i = 1, 15 do
  993.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  994.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  995.             handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  996. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  997.      
  998.       torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  999.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1000.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1001.             if Debounces.on == false then break end
  1002.          
  1003.   wait()
  1004.         end
  1005.         for i = 1, 15 do
  1006.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  1007.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  1008.        handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1009.      hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1010.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  1011.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1012.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1013.             if Debounces.on == false then break end
  1014.             wait()
  1015.         end
  1016.         for i = 1, 15 do
  1017.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  1018.             handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1019. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  1020.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1021.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  1022.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1023.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1024.             if
  1025. Debounces.on == false then break end
  1026.             wait()
  1027.         end
  1028.         for i = 1, 15 do
  1029.            
  1030. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  1031.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  1032.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1033.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  1034.             handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1035. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1036.  
  1037.            rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1038.             if Debounces.on == false then break end
  1039.             wait()
  1040.         end
  1041.        
  1042. wait(1.4)
  1043.         Debounces.NoIdl = false
  1044.         char.Humanoid.WalkSpeed = 40
  1045.         Debounces.on = false
  1046.         wait()
  1047.    
  1048.     if Debounces.CanAttack == false then
  1049.             Debounces.CanAttack = true
  1050.             v:Destroy()
  1051.          
  1052.   end
  1053. attack=false
  1054.         end
  1055.     end
  1056. end)
  1057. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1058. mod5 = Instance.new("Model",char)
  1059. function Landing()
  1060.     local part=Instance.new('Part',mod5)
  1061.     part.Anchored=true
  1062.    
  1063. part.CanCollide=false
  1064.     part.FormFactor='Custom'
  1065.     part.Size=Vector3.new(.2,.2,.2)
  1066.    
  1067. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1068.     part.Transparency=.7
  1069.     part.BrickColor=BrickColor.new('Really black')
  1070.     local mesh=Instance.new('SpecialMesh',part)
  1071.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1072.    
  1073. mesh.Scale=Vector3.new(10,5,10)
  1074.  
  1075.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1076.         if
  1077. v:FindFirstChild('Humanoid') then
  1078.             v.Humanoid:TakeDamage(math.random(50,70))
  1079.            
  1080. v.Humanoid.PlatformStand = true
  1081.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1082.    
  1083.     end
  1084.     end
  1085.  
  1086.     coroutine.resume(coroutine.create(function()
  1087.         for i=0,3.8,0.05 do
  1088.             wait()
  1089.    
  1090.          part.CFrame=part.CFrame
  1091.             part.Transparency=i
  1092.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1093.             end
  1094.         part.Parent = nil
  1095.     end))
  1096. end
  1097.  
  1098.  
  1099. function newRay(start,face,range,wat)
  1100.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1101.    
  1102. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1103.     return rey,hit,pos
  1104. end
  1105. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1106. mouse.KeyDown:connect(function
  1107. (key)
  1108.     if key == "c" then
  1109.     attack=true
  1110. char.Humanoid.WalkSpeed = 40
  1111.         if Debounces.CanAttack == true then
  1112.        
  1113. Debounces.CanAttack = false
  1114.         Debounces.on = true
  1115.         Debounces.NoIdl = true
  1116.             --[[x =
  1117. Instance.new("Sound",char)
  1118.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  1119.            
  1120. x.Looped = false
  1121.             x.Pitch = 1.1
  1122.             x.Volume = 1
  1123.             x:Play()
  1124.             x2 = Instance.new("Sound",char)
  1125.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  1126.            
  1127. x2.Looped = false
  1128.             x2.Pitch = .7
  1129.             x2.Volume = 1
  1130.             wait(.1)
  1131.             x:Play()
  1132.    
  1133.         x2:Play()
  1134.         for i = 1, 20 do
  1135.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  1136.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  1137.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  1138.        
  1139.     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  1140.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  1141.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  1142.            
  1143. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  1144.             if Debounces.on == false then break end
  1145.                 wait()
  1146.            
  1147. x:Destroy()
  1148.             x2:Destroy()
  1149.             end
  1150.             wait(1)]]--
  1151.         local rng = Instance.new("Part", char)
  1152.         rng.Anchored = true
  1153.         rng.BrickColor = BrickColor.new("Really black")
  1154.        
  1155. rng.CanCollide = false
  1156.         rng.FormFactor = 3
  1157.         rng.Name = "Ring"
  1158.         rng.Size = Vector3.new(1, 1, 1)
  1159.         rng.Transparency = 0.35
  1160.         rng.TopSurface = 0
  1161.         rng.BottomSurface = 0
  1162.         rng.Position = torso.Position - Vector3.new(0,2,0)
  1163.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1164.         local rngm = Instance.new("SpecialMesh", rng)
  1165.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1166.         rngm.Scale = Vector3.new(1, 1, 2)
  1167.             x = Instance.new("Sound",char)
  1168.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1169.             x.Looped = false
  1170.             x.Pitch = .7
  1171.             x.Volume = 1
  1172.             x:Play()
  1173.                
  1174. coroutine.wrap(function()
  1175.                 for i = 1, 60, 2 do
  1176.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1177.                 rng.Transparency = i/60
  1178.                 wait()
  1179.                 end
  1180.                
  1181. wait()
  1182.                 rng:Destroy()
  1183.                 end)()
  1184.             char.Humanoid.WalkSpeed = 40
  1185.         local BV = Instance.new("BodyVelocity", torso)
  1186.         BV.maxForce = Vector3.new(0,100000,0)
  1187.         BV.P = 100000
  1188.        
  1189. BV.velocity = Vector3.new(0,800,0)
  1190.     for i = 1, 20 do
  1191.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  1192.         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  1193.         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  1194.        
  1195. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  1196.         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5,-1,0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  1197.         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5,-1,0) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  1198. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1199.         if Debounces.on == false then break end
  1200.         wait()
  1201.     end
  1202. x:Destroy()
  1203. BV:Destroy()
  1204.     --[[for i = 1, 30 do
  1205.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  1206.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  1207.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  1208.  
  1209.        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  1210.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1211.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  1212.         if Debounces.on == false then break end
  1213.         wait()
  1214.     end]]--
  1215. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  1216.     for i = 1, 30 do
  1217.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1218.        
  1219. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1220.         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(-15), math.rad(-20), math.rad(-40)), 0.3)
  1221.         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(-15), math.rad(-20), math.rad(40)), 0.3)
  1222.         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5,-1,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1223.         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5,-.45,-.5) * CFrame.Angles(math.rad(-13), math.rad(0), math.rad(0)), 0.2)
  1224.         handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1225.         if Debounces.on == false then break end
  1226.         wait()
  1227.     end
  1228. end
  1229. Debounces.on = false
  1230. Debounces.NoIdl = false
  1231. local ry,ht,ps=nil,nil,nil
  1232. while ht==nil do
  1233.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  1234.     wait()
  1235. end
  1236. z = Instance.new("Sound",char)
  1237. z.SoundId = "rbxassetid://142070127"
  1238. z.Volume = 1
  1239. wait(.1)
  1240. z:Play()
  1241. Landing()
  1242. char.Humanoid.WalkSpeed = 40
  1243. if
  1244. Debounces.CanAttack == false then
  1245. Debounces.CanAttack = true
  1246. end
  1247. attack=false
  1248. end
  1249. end
  1250. end)
  1251. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1252. mod4 = Instance.new("Model",char)
  1253. ptez = {0.7, 0.8, 0.9, 1}
  1254. function GroundPound()
  1255.    local  part=Instance.new('Part',mod4)
  1256.     part.Anchored=true
  1257.     part.CanCollide=false
  1258.    
  1259. part.FormFactor='Custom'
  1260.     part.Size=Vector3.new(.2,.2,.2)
  1261.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1262.     part.Transparency=.7
  1263.     part.BrickColor=BrickColor.new('Really black')
  1264.  
  1265.    local mesh=Instance.new('SpecialMesh',part)
  1266.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1267.    
  1268. mesh.Scale=Vector3.new(3,3,3)
  1269.     part2=Instance.new('Part',mod4)
  1270.     part2.Anchored=true
  1271.    
  1272. part2.CanCollide=false
  1273.     part2.FormFactor='Custom'
  1274.     part2.Size=Vector3.new(.2,.2,.2)
  1275.    
  1276. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1277.     part2.Transparency=.7
  1278.     part2.BrickColor=BrickColor.new('Lime green')
  1279.     mesh2=Instance.new('SpecialMesh',part2)
  1280.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1281.     mesh2.Scale=Vector3.new(3,1.5,3)
  1282.     x = Instance.new("Sound",char)
  1283.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1284.     x.Pitch = ptez[math.random(1,#ptez)]
  1285.     x.Volume = 1
  1286.     wait(.1)
  1287.     x:Play()
  1288.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1289.         if v:FindFirstChild('Humanoid') then
  1290.             v.Humanoid:TakeDamage(math.random(50,75))
  1291.         end
  1292.     end
  1293.     coroutine.resume(coroutine.create(function()
  1294.         for i=0,0.62,0.13 do
  1295.             wait()
  1296.             part.CFrame=part.CFrame
  1297.  
  1298.            part.Transparency=i
  1299.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1300.            
  1301. part2.CFrame=part2.CFrame
  1302.             part2.Transparency=i
  1303.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1304.             end
  1305.         part.Parent=nil
  1306.         part2.Parent=nil
  1307.         x:Destroy()
  1308.     end))
  1309. end
  1310. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1311. local acos = math.acos
  1312. local sqrt = math.sqrt
  1313. local Vec3 = Vector3.new
  1314. local fromAxisAngle = CFrame.fromAxisAngle
  1315. local function toAxisAngle(CFr)
  1316.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1317.         local Angle = math.acos((R00+R11+R22-1)/2)
  1318.  
  1319.        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1320.         A = A == 0 and 0.00001 or A
  1321.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1322.         B = B == 0 and 0.00001 or B
  1323.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1324.         C = C == 0 and 0.00001 or C
  1325.         local x = (R21-R12)/sqrt(A)
  1326.         local y = (R02-R20)/sqrt(B)
  1327.         local z = (R10-R01)/sqrt(C)
  1328.         return Vec3(x,y,z),Angle
  1329. end
  1330. function LerpCFrame(CFrame1,CFrame2,Num)
  1331.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1332.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1333. end
  1334. function ApplyTrig
  1335. (Num,Func)
  1336.         local Min,Max = Func(0),Func(1)
  1337.         local i = Func(Num)
  1338.         return (i-Min)/(Max-Min)
  1339.    
  1340.      --[[if Func == "sin" then
  1341.                 return (math.sin((1-Num)*math.pi)+1)/2
  1342.         elseif Func ==
  1343. "cos" then
  1344.                 return (math.cos((1-Num)*math.pi)+1)/2
  1345.         end]]
  1346. end
  1347.  
  1348. function Crater(Torso,Radius)
  1349.         Spawn(function()
  1350.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1351.         local Ignore = {}
  1352.        
  1353. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1354.                 if v.Character ~= nil then
  1355.          
  1356.                Ignore[#Ignore+1] = v.Character
  1357.                 end
  1358.         end
  1359.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1360.         if Hit == nil then return end
  1361.         local Parts = {}
  1362.         for i = 1,360,10 do
  1363.                 local P = Instance.new("Part",game.Workspace)
  1364.             P.Name="Effect"    
  1365. P.Anchored = true
  1366.                 P.FormFactor = "Custom"
  1367.                 P.BrickColor = Hit.BrickColor
  1368.          
  1369.       P.Material = Hit.Material
  1370.                 P.TopSurface = "Smooth"
  1371.                 P.BottomSurface = "Smooth"
  1372.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1373.                 P.CFrame =
  1374. ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1375.                 Parts
  1376. [#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1377.                 if math.random(0,5) == 0 then -- rubble
  1378.                         local P = Instance.new("Part",game.Workspace)
  1379.                         P.Name="Effect"
  1380. P.Anchored = true
  1381.                         P.FormFactor = "Custom"
  1382.                         P.BrickColor = Hit.BrickColor
  1383.                         P.Material = Hit.Material
  1384.                         P.TopSurface = "Smooth"
  1385.  
  1386.                        P.BottomSurface = "Smooth"
  1387.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1388.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1389.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1390.                 end
  1391.         end
  1392.         for i = 0,1,0.05 do
  1393.                 for i2,v in pairs(Parts) do
  1394.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1395.                 end
  1396.  
  1397.                wait(0.02)
  1398.         end
  1399.         for i,v in pairs(Parts) do
  1400.                 if v[1].Size.X > 2.1 then
  1401.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1402.                 end
  1403.                 v[1].Anchored = false
  1404.         end
  1405.         for i = 0,1,0.05 do
  1406.                 for i2,v in pairs(Parts) do
  1407.          
  1408.               v[1].Transparency = i
  1409.                         if i == 1 then
  1410.                                 v[1]:Destroy()
  1411.                         elseif i >= 0.25 then
  1412.                                 v[1].CanCollide = false
  1413.                         end
  1414.                 end
  1415.                 wait(0.02)
  1416.         end
  1417.         Parts = nil
  1418.    
  1419.     end)
  1420. end
  1421. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1422. mouse.KeyDown:connect(function(key)
  1423.    
  1424. if key == "x" then
  1425.     attack=true
  1426.         if Debounces.CanAttack == true then
  1427.             Debounces.CanAttack = false
  1428.            
  1429.  Debounces.NoIdl = true
  1430.             Debounces.on = true
  1431.           local   SIDZ = {"231917744", "231917742"}
  1432.            
  1433. local PTZ = {0.7, 0.8, 0.9, 1}
  1434.                 for i = 1, 20 do
  1435.                     wait()
  1436.                         for i,v in pairs(m:children()) do
  1437.                     if v:IsA("Part") or v:IsA("WedgePart") then
  1438.      
  1439.                    v.Transparency = v.Transparency + 0.05
  1440.                         end
  1441.                     end
  1442.    
  1443.             end
  1444.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  1445.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1446.                        
  1447.  local List = {}
  1448.                         for i,v in pairs(workspace:GetChildren())do
  1449.                            
  1450. if v:IsA("Model")then
  1451.                                 if v:findFirstChild("Torso")then
  1452.                          
  1453.           if v ~= char then
  1454.                                         if(v.Torso.Position -Position).magnitude <=
  1455. Distance then
  1456.                                             table.insert(List,v)
  1457.                                  
  1458.       end
  1459.                                     end
  1460.                                 end
  1461.                          
  1462.    end
  1463.                         end
  1464.                     return List
  1465.                 end
  1466.                
  1467. GroundPound()
  1468.                 for i = 1, 5 do
  1469.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  1470.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1471.              
  1472.        hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  1473.    
  1474.                  torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  1475.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  1476.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1477.    
  1478.                 if Debounces.on == false then break end
  1479.                     wait()
  1480.                 end
  1481.            
  1482.      GroundPound()
  1483.                 for i = 1, 5 do
  1484.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  1485.                    
  1486. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  1487.                     hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  1488.                     torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  1489.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1490.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  1491.              
  1492.                     if Debounces.on == false then break end
  1493.                     wait()
  1494.        
  1495.         end
  1496.                 GroundPound()
  1497.                 for i = 1, 5 do
  1498.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  1499.                
  1500.      larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1501.                     hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  1502.                     torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  1503.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  1504.                  
  1505.    rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1506.                     if Debounces.on == false then break end
  1507.                  
  1508.   wait()
  1509.                 end
  1510.                 GroundPound()
  1511.                 for i = 1, 5 do
  1512.                    
  1513. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  1514.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  1515.                     hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  1516.                     torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  1517.                    
  1518.  lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1519.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  1520.                     if Debounces.on == false
  1521. then break end
  1522.                     wait()
  1523.                 end
  1524.                 GroundPound()
  1525.                 for i = 1, 5 do
  1526.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  1527.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1528.                     hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  1529.                    
  1530. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  1531.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  1532.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1533.                    
  1534. if Debounces.on == false then break end
  1535.                     wait()
  1536.                 end
  1537.                
  1538. GroundPound()
  1539.                 for i = 1, 5 do
  1540.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  1541.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  1542.              
  1543.        hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  1544.  
  1545.                   torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  1546.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1547.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  1548.    
  1549.                 if Debounces.on == false then break end
  1550.                     wait()
  1551.                 end
  1552.            
  1553.      for i = 1, 18 do
  1554.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  1555.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  1556.            
  1557.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1558.    
  1559.                  torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1560.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1561.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1562.          
  1563.                     if Debounces.on == false then break end
  1564.                     wait()
  1565.      
  1566.            end
  1567.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  1568.                     if v:FindFirstChild('Humanoid') then
  1569.                         v.Humanoid:TakeDamage(math.random(50,120))
  1570.              
  1571.            v.Humanoid.PlatformStand = true
  1572.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1573.                     end
  1574.                 end
  1575.                 x = Instance.new("Sound",char)
  1576.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  1577.                 x.Pitch =
  1578. PTZ[math.random(1,#PTZ)]
  1579.                 x.Volume = 1
  1580.                 wait(0.1)
  1581.                 x:Play()
  1582.          
  1583.       Crater(hed,20)
  1584.                 for i = 1, 14 do
  1585.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  1586.                    
  1587. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  1588.                     hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  1589.                     torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  1590.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  1591.                    
  1592. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  1593.                     if Debounces.on == false then break end
  1594.      
  1595.                wait()
  1596.                 end
  1597.             if Debounces.CanAttack == false then
  1598.                
  1599. Debounces.CanAttack = true
  1600.                 Debounces.on = false
  1601.                 Debounces.NoIdl = false
  1602.          
  1603.       for i = 1, 20 do
  1604.                     wait()
  1605.                         for i,v in pairs(m:children()) do
  1606.                     if v:IsA("Part") or v:IsA("WedgePart") then
  1607.                  
  1608.        v.Transparency = v.Transparency - 0.05
  1609.                         end
  1610.                     end
  1611.                
  1612. end
  1613.             end
  1614. attack=false
  1615.         end
  1616.     end
  1617. end)
  1618. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1619. mod=Instance.new('Model',char)
  1620. function charge()
  1621.    
  1622. hed.Velocity=hed.CFrame.lookVector*200
  1623.    local part=Instance.new('Part',mod)
  1624.     part.Anchored=true
  1625.    
  1626. part.CanCollide=false
  1627.     part.FormFactor='Custom'
  1628.     part.Size=Vector3.new(.2,.2,.2)
  1629.    
  1630. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1631.     part.Transparency=.7
  1632.    
  1633. part.BrickColor=BrickColor.new('Black')
  1634.   local  mesh=Instance.new('SpecialMesh',part)
  1635.    
  1636. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1637.     mesh.Scale=Vector3.new(10,5,10)
  1638.     part2=part:clone()
  1639.     part2.Parent=mod
  1640.     part2.BrickColor=BrickColor.new('Lime green')
  1641.     mesh2=mesh:clone()
  1642.    
  1643. mesh2.Parent=part2
  1644.     mesh2.Scale=Vector3.new(20,10,20)
  1645.     part3=part2:clone()
  1646.     part3.Parent = mod
  1647.    
  1648. part3.BrickColor=BrickColor.new('Really black')
  1649.     mesh3=mesh2:clone()
  1650.     mesh2.Parent=part3
  1651.    
  1652. mesh3.Scale=Vector3.new(30,15,30)
  1653.     coroutine.resume(coroutine.create(function()
  1654.         for i=0,1,0.1 do
  1655.      
  1656.        wait()
  1657.             part.CFrame=part.CFrame
  1658.             part.Transparency=i
  1659.            
  1660. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1661.             part2.CFrame=part2.CFrame
  1662.             part2.Transparency=i
  1663.  
  1664.           mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1665.             part3.CFrame=part3.CFrame
  1666.            
  1667. part3.Transparency=i
  1668.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1669.             end
  1670.        
  1671. part.Parent=nil
  1672.         part2.Parent=nil
  1673.         part3.Parent = nil
  1674.     end))
  1675. end
  1676. ------------------------------------------------------------------------------------------------------------------------------------------
  1677. mouse.KeyDown:connect(function(key)
  1678.     if key == "g" then
  1679.  attack=true
  1680.         if
  1681. Debounces.CanAttack == true then
  1682.         Debounces.CanAttack = false
  1683.         Debounces.on = true
  1684.        
  1685. Debounces.NoIdl = true
  1686.       local  chrg = lleg.Touched:connect(function(ht)
  1687.         hit = ht.Parent
  1688.             if ht and hit:IsA("Model") then
  1689.                     if hit:FindFirstChild("Humanoid") then
  1690.                         if hit.Name ~= p.Name then
  1691.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1692.                                     Debounces.Slashed = true]]--
  1693.                                    
  1694. hit:FindFirstChild("Humanoid"):TakeDamage(50)
  1695.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1696.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1697.                                     --Debounces.Slashed = false
  1698.                             --end
  1699.                         end
  1700.                     end
  1701.             elseif ht and hit:IsA("Hat") then
  1702.                 if hit.Parent.Name ~= p.Name then
  1703.                     if hit.Parent:FindFirstChild("Humanoid") then
  1704.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1705.                                     Debounces.Slashed = true]]--
  1706.                
  1707.                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(50)
  1708.                                    
  1709. hit:FindFirstChild("Humanoid").PlatformStand = true
  1710.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1711.                         --
  1712. Debounces.Slashed = false
  1713.                     end
  1714.                 end
  1715.             end    
  1716.         end)
  1717.         for i = 1, 14 do
  1718.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(30)), 0.5)
  1719.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1720.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1721.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1722.      
  1723.       lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1724.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1725.             handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1726.             if Debounces.on == false then
  1727. break end
  1728.             wait()
  1729.         end
  1730.         charge()
  1731.         z = Instance.new("Sound",char)
  1732.         z.SoundId = "rbxassetid://200632875"
  1733.         z.Volume = 1
  1734.         z.Pitch = .8
  1735.         z1 = Instance.new("Sound",char)
  1736.      
  1737.   z1.SoundId = "rbxassetid://200632875"
  1738.         z1.Volume = 1
  1739.         z1.Pitch = .9
  1740.         z:Play()
  1741.        
  1742. z1:Play()
  1743.         wait(1)
  1744.         z:Destroy()
  1745.         z1:Destroy()
  1746.         chrg:disconnect()
  1747.         if Debounces.CanAttack == false then
  1748.             Debounces.CanAttack = true
  1749.             Debounces.on = false
  1750.        
  1751.     Debounces.NoIdl = false
  1752.             end
  1753. attack=false
  1754.         end
  1755.     end
  1756. end)
  1757. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1758. pt = {0.7, 0.8, 0.9}
  1759. mouse.KeyDown:connect(function(key)
  1760.    
  1761. if key == "h" then
  1762.         if Debounces.CanJoke == true then
  1763.             Debounces.CanJoke = false
  1764.             u = Instance.new("Sound")
  1765.             u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1766.             u.Parent = char
  1767.             u.Looped = false
  1768.             u.Pitch = pt[math.random(1,#pt)]
  1769.             u.Volume = 1
  1770.          
  1771.    u2 = Instance.new("Sound")
  1772.             u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1773.            
  1774. u2.Parent = char
  1775.             u2.Looped = false
  1776.             u2.Pitch = u.Pitch
  1777.             u2.Volume = 1
  1778.            
  1779.  wait(.01)
  1780.             u:Play()
  1781.             u2:Play()
  1782.             wait(6)
  1783.             u:Destroy()
  1784.            
  1785. u2:Destroy()
  1786.             if Debounces.CanJoke == false then
  1787.                 Debounces.CanJoke = true
  1788.            
  1789. end
  1790.         end
  1791.     end
  1792. end)
  1793. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1794. mouse.KeyDown:connect(function
  1795. (key)
  1796.     if key == "j" then
  1797.             if Debounces.CanJoke == true then
  1798.                
  1799. Debounces.CanJoke = false
  1800.                 z = Instance.new("Sound",char)
  1801.                 z.SoundId =
  1802. "rbxassetid://135017755"
  1803.                 z.Pitch = .76
  1804.                 z.Volume = 1
  1805.                
  1806. wait()
  1807.                 z:Play()
  1808.                 wait(6)
  1809.                
  1810. z:Destroy()
  1811.             if Debounces.CanJoke == false then
  1812.                
  1813. Debounces.CanJoke = true
  1814.             end
  1815.         end
  1816.     end
  1817. end)
  1818. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1819. mouse.KeyDown:connect(function(key)
  1820.     if key == "k" then
  1821.    
  1822.         if Debounces.CanJoke == true then
  1823.                 Debounces.CanJoke = false
  1824.      
  1825.           z = Instance.new("Sound",char)
  1826.                 z.SoundId = "rbxassetid://135017578"
  1827.                
  1828. z.Pitch = .76
  1829.                 z.Volume = 1
  1830.                 wait()
  1831.                
  1832. z:Play()
  1833.                 wait(4)
  1834.                 z:Destroy()
  1835.             if
  1836. Debounces.CanJoke == false then
  1837.                 Debounces.CanJoke = true
  1838.             end
  1839.    
  1840.     end
  1841.     end
  1842. end)
  1843. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1844. function FindNearestTorso(Position,Distance,SinglePlayer)
  1845.  
  1846.   if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1847.         local
  1848. List = {}
  1849.         for i,v in pairs(workspace:GetChildren())do
  1850.             if v:IsA("Model")then
  1851.                
  1852. if v:findFirstChild("Torso")then
  1853.                     if v ~= char then
  1854.                         if
  1855. (v.Torso.Position -Position).magnitude <= Distance then
  1856.                             table.insert(List,v)
  1857.        
  1858.                 end
  1859.                     end
  1860.                 end
  1861.             end
  1862.         end
  1863.     return List
  1864. end
  1865.  
  1866. mod3 = Instance.new("Model",rleg)
  1867. function Pound()
  1868.     local part=Instance.new('Part',mod3)
  1869.     part.Anchored=true
  1870.    
  1871. part.CanCollide=false
  1872.     part.FormFactor='Custom'
  1873.     part.Size=Vector3.new(.2,.2,.2)
  1874.    
  1875. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1876.     part.Transparency=.7
  1877.    
  1878. part.BrickColor=BrickColor.new('Bright green')
  1879.    local mesh=Instance.new('SpecialMesh',part)
  1880.    
  1881. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1882.     mesh.Scale=Vector3.new(25,25,25)
  1883.     part2=part:clone()
  1884.     part2.Parent=mod3
  1885.     part2.BrickColor=BrickColor.new('Bright green')
  1886.     mesh2=mesh:clone()
  1887.    
  1888. mesh2.Parent=part2
  1889.     mesh2.Scale=Vector3.new(15,15,15)
  1890.     part3=part:clone()
  1891.     part3.Parent=mod3
  1892.    
  1893. part3.TopSurface=0
  1894.     part3.BottomSurface=0
  1895.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1896.    
  1897. mesh3=Instance.new('SpecialMesh',part3)
  1898.     mesh3.MeshType = 3
  1899.     mesh3.Scale=Vector3.new(12,12,12)
  1900.     for i,v
  1901. in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1902.         if v:FindFirstChild('Humanoid') then
  1903.            
  1904. v.Humanoid:TakeDamage(math.random(50,120))
  1905.             v.Humanoid.PlatformStand = true
  1906.            
  1907. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1908.         end
  1909.     end
  1910.     coroutine.resume(coroutine.create(function()
  1911.         for i=0,3.8,0.05 do
  1912.             wait()
  1913.             part.CFrame=part.CFrame
  1914.  
  1915.           part.Transparency=i
  1916.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1917.            
  1918. part2.CFrame=part2.CFrame
  1919.             part2.Transparency=i
  1920.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1921.             part3.CFrame=part3.CFrame
  1922.             part3.Transparency=i
  1923.            
  1924. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1925.         end
  1926.     end))
  1927. end
  1928.  
  1929. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1930. sidz = {"231917888", "231917845", "231917806"}
  1931. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1932. mouse.KeyDown:connect(function(key)
  1933.     if key == "f" then
  1934.     attack=true
  1935.     char.Humanoid.WalkSpeed=40
  1936.         if Debounces.CanAttack == true then
  1937.             Debounces.CanAttack = false
  1938.             Debounces.on = true
  1939.             Debounces.NoIdl = true
  1940.                 for i = 1, 10 do
  1941.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1942.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1943.            
  1944.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1945.    
  1946.                  torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1947.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1948.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1949. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  1950.                     if Debounces.on == false then end
  1951.                     wait()
  1952.            
  1953.      end
  1954.                 z = Instance.new("Sound",char)
  1955.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1956.                 z.Pitch = ptz[math.random(1,#ptz)]
  1957.                 z.Volume = 1
  1958.            
  1959.      z1 = Instance.new("Sound",char)
  1960.                 z1.SoundId = z.SoundId
  1961.                 z1.Pitch = z.Pitch
  1962.    
  1963.              z1.Volume = 1
  1964.                 wait(1)
  1965.                 z:Play()
  1966.                 z1:Play()
  1967.              
  1968.    Pound()
  1969.                 for i = 1, 20 do
  1970.                     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1971.                     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1972.            
  1973.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1974.  
  1975.                    torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1976.                     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1977.                     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1978.      
  1979.               if Debounces.on == false then end
  1980.                     wait()
  1981.                 end
  1982.         if
  1983. Debounces.CanAttack == false then
  1984.             Debounces.CanAttack = true
  1985.             Debounces.on = false
  1986.        
  1987.     Debounces.NoIdl = false
  1988.             end
  1989. char.Humanoid.WalkSpeed=40
  1990. attack=false
  1991.         end
  1992.     end
  1993. end)
  1994. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1995. mouse.KeyDown:connect(function(key)
  1996.  
  1997.    if key == "q" then
  1998.     attack=true
  1999.         if Debounces.CanAttack == true then
  2000.             Debounces.CanAttack = false
  2001.        
  2002.     Debounces.NoIdl = true
  2003.             Debounces.on = true
  2004.             Debounces.ks = true
  2005.         for i = 1, 10 do
  2006.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2007.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2008.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2009.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2010.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2011.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2012.             if Debounces.on == false then break end
  2013.          
  2014.   wait()
  2015.         end
  2016.         z = Instance.new("Sound",hed)
  2017.         z.SoundId = "rbxassetid://169445092"
  2018.        
  2019. z.Volume = 1
  2020.         wait(0.1)
  2021.         z:Play()
  2022.         kik = rleg.Touched:connect(function(ht)
  2023.         hit = ht.Parent
  2024.             if ht and hit:IsA("Model") then
  2025.                     if hit:FindFirstChild("Humanoid") then
  2026.  
  2027.                        if hit.Name ~= p.Name then
  2028.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2029.                                     Debounces.Slashed = true]]--
  2030.            
  2031.                         if Debounces.ks==true then
  2032.                                     z = Instance.new("Sound",hed)
  2033.                                     z.SoundId = "rbxassetid://169380525"
  2034.                          
  2035.           z.Volume = 1
  2036.                                     z:Play()
  2037.                                    
  2038. Debounces.ks=false
  2039.                                     end
  2040.                                    
  2041. hit:FindFirstChild("Humanoid"):TakeDamage(5)
  2042.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2043.                                     hit:FindFirstChild("Torso").Velocity =
  2044. hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2045.                             --Debounces.Slashed = false
  2046.      
  2047.                    --end
  2048.                     end
  2049.                 end
  2050.             elseif ht and hit:IsA("Hat")
  2051. then
  2052.                 if hit.Parent.Name ~= p.Name then
  2053.                     if hit.Parent:FindFirstChild("Humanoid") then
  2054.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2055.                                     Debounces.Slashed = true]]--
  2056.                                    
  2057. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  2058.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2059.                                     hit:FindFirstChild("Torso").Velocity =
  2060. hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2061.                             --Debounces.Slashed = false
  2062.      
  2063.                    --end
  2064.                     end
  2065.                 end
  2066.             end    
  2067.         end)
  2068.         for i = 1, 8 do
  2069.             rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2070.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2071.             hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2072.             torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2073.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2074.             rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2075.             if Debounces.on == false then break end
  2076.          
  2077.   wait()
  2078.         end
  2079.         kik:disconnect()
  2080.         if Debounces.CanAttack == false then
  2081.            
  2082. Debounces.CanAttack = true
  2083.             Debounces.on = false
  2084.             Debounces.NoIdl = false
  2085.             end
  2086.    attack=false
  2087.      end
  2088.     end
  2089. end)
  2090. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  2091. mouse.KeyDown:connect(function(key)
  2092.     if key == "t" then
  2093.     char.Humanoid.WalkSpeed=40
  2094.     attack=true
  2095.         if Debounces.CanAttack == true then
  2096.        
  2097. Debounces.CanAttack = false
  2098.         Debounces.on = true
  2099.         Debounces.NoIdl = true
  2100.         for i = 1, 20 do
  2101.    
  2102.      rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  2103.         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  2104.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2105.         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2106.         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  2107.         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  2108.         handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2109.             if Debounces.on == false then break end
  2110.             wait()
  2111.         end
  2112.        
  2113. Spawn(function()
  2114.             local Parts = {}
  2115.             for Y = -5,5 do
  2116.                 local P = Instance.new("Part",char)
  2117.                 P.Anchored = true
  2118.                 P.FormFactor = "Custom"
  2119.                
  2120. P.CanCollide = false
  2121.                 P.Size = Vector3.new(1,2,1)
  2122.                 P.TopSurface = "SmoothNoOutlines"
  2123.                 P.BottomSurface = "SmoothNoOutlines"
  2124.                 P.BrickColor = BrickColor.new("Really black")
  2125.                 P.Name = tostring(Y)
  2126.                 local i = (Y+5)/(10)
  2127.          
  2128.        i = 1-math.cos(math.pi*i-(math.pi/2))
  2129.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2130.                 --
  2131. P.Touched:connect(function(ht)
  2132.                     local hit = ht.Parent
  2133.                     if hit:FindFirstChild("Humanoid") then
  2134.                         hit.Humanoid:TakeDamage(math.random(50,75))
  2135.          
  2136.            end
  2137.                 end)--
  2138.         s = Instance.new("Sound",P)
  2139.         s.SoundId = "rbxassetid://228343271"
  2140.         s.Volume = .7
  2141.         s.Pitch = 0.9
  2142.         s:Play()
  2143. P.Touched:connect(function
  2144. (ht)
  2145.         hit = ht.Parent
  2146.         if ht and hit:IsA("Model") then
  2147.                 if hit:FindFirstChild("Humanoid") then
  2148.                     if hit.Name ~= p.Name then
  2149.                         --[[if
  2150. Debounces.Slashing == true and Debounces.Slashed == false then
  2151.                                
  2152. Debounces.Slashed = true]]--
  2153.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(50,75))
  2154.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2155.      
  2156.                           wait(1)
  2157.                                 --Debounces.Slashed = false
  2158.                    
  2159.      --end
  2160.                 end
  2161.                 end
  2162.         elseif ht and hit:IsA("Hat") then
  2163.             if hit.Parent.Name ~= p.Name then
  2164.                 if hit.Parent:FindFirstChild("Humanoid") then
  2165.                    
  2166.     --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2167.                                
  2168. Debounces.Slashed = true]]--
  2169.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (50,75))
  2170.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  2171.          
  2172.                        wait(1)
  2173.                     --Debounces.Slashed = false
  2174.                 --end
  2175.            
  2176. end
  2177.         end
  2178.     end
  2179. end)
  2180.                 Parts[#Parts+1] = P
  2181.             end
  2182.             local BREAKIT = false
  2183.    
  2184.          local CParts = {}
  2185.             local Rocks = {}
  2186.             local LastPos = nil
  2187.             for i = 1,70 do
  2188.                 for i2,v in pairs(Parts) do
  2189.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  2190.        
  2191.             local cf = v.CFrame
  2192.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  2193.                    
  2194. v.CFrame = cf
  2195.                     v.Transparency = v.Transparency+0.02
  2196.                     if v.Transparency >= 0.975 then BREAKIT = true end
  2197.                     if v.Name == "0" then
  2198.                         local Ignore = {}
  2199.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2200.                          
  2201.    if v.Character ~= nil then
  2202.                                 Ignore[#Ignore+1] = v.Character
  2203.                    
  2204.          end
  2205.                         end
  2206.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  2207.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2208.                         if Hit ~= nil then
  2209.                    
  2210.         if #Rocks == 0 then
  2211.                                 for i = 1,5 do
  2212.                                    
  2213. local P = Instance.new("Part",char)
  2214.                                     Rocks[#Rocks+1] = P
  2215.                      
  2216.                P.Anchored = true
  2217.                                     P.FormFactor = "Custom"
  2218.                    
  2219.                 P.BrickColor = Hit.BrickColor
  2220.                                     P.Material = Hit.Material
  2221.      
  2222.                                P.TopSurface = "Smooth"
  2223.                                     P.BottomSurface = "Smooth"
  2224.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  2225.              
  2226.                    end
  2227.                             end
  2228.                             for i,P in pairs(Rocks) do
  2229.    
  2230.                             P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2231.                      
  2232.        end
  2233.                             local P = Instance.new("Part",char)
  2234.                             CParts[#CParts+1] = {P,tick()}
  2235.                             P.Anchored = true
  2236.                             P.FormFactor = "Custom"
  2237.                             P.BrickColor = Hit.BrickColor
  2238.                             P.Material = Hit.Material
  2239.                             P.TopSurface = "Smooth"
  2240.                             P.BottomSurface = "Smooth"
  2241.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  2242.                      
  2243.        Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2244.                             Pos = Pos.p
  2245.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2246.                             local P = P:Clone()
  2247.                             CParts[#CParts+1] = {P,tick()}
  2248.                             P.Parent = char
  2249.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2250.                             Pos = Pos.p
  2251.          
  2252.                    P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2253.                             if LastPos ~= nil then
  2254.                                 local P = P:Clone()
  2255.  
  2256.                                CParts[#CParts+1] = {P,tick()}
  2257.                                 P.Parent = char
  2258.    
  2259.                              P.BrickColor = BrickColor.new("Really black")
  2260.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2261.                                 Pos = Pos.p
  2262.  
  2263.                               local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2264.          
  2265.                        P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  2266.                  
  2267.               --P.Velocity = Vector3.new(0,-1000,0)
  2268.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  2269.                             end
  2270.          
  2271.                    LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2272.                      
  2273.   end
  2274.                     end
  2275.                 end
  2276.                 if BREAKIT then break end
  2277.                 wait(0.002)
  2278.             end
  2279.             for i,v in pairs(Rocks) do
  2280.                 CParts[#CParts+1] = {v,tick()}
  2281.      
  2282.        end
  2283.             for i,v in pairs(Parts) do
  2284.                 v:Destroy()
  2285.             end
  2286.             Parts = nil
  2287.             while true do
  2288.                 local t = tick()
  2289.                 local p = nil
  2290.                 for
  2291. i,v in pairs(CParts) do
  2292.                     if t-v[2] > 4 then
  2293.                         v[1].Transparency = v[1].Transparency+0.05
  2294.                         if v[1].Transparency >= 1 then
  2295.                             v[1]:Destroy()
  2296.                             CParts[i] = nil
  2297.                         end
  2298.                     end
  2299.      
  2300.                p = v
  2301.                 end
  2302.                 if p == nil then break end
  2303.                 wait(0.002)
  2304.    
  2305.          end
  2306.             for i,v in pairs(CParts) do
  2307.                 v:Destroy()
  2308.             end
  2309.            
  2310. CParts = {}
  2311.         end)
  2312.         for i = 1, 20 do
  2313.         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  2314.         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  2315.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  2316.        
  2317. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2318.         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2319.         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2320.         handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2321.             if Debounces.on == false then break end
  2322.            
  2323.  wait()
  2324.         end
  2325.     if Debounces.CanAttack == false then
  2326.         Debounces.CanAttack = true
  2327.        
  2328. Debounces.on = false
  2329.         Debounces.NoIdl = false
  2330.             end
  2331. attack=false
  2332. char.Humanoid.WalkSpeed=40
  2333.         end
  2334.     end
  2335. end)
  2336. ---------------------------------------------------------------------------------------------------------------------------------------------------------------
  2337. Grab = false
  2338. mouse.KeyDown:connect(function(key)
  2339.     if key == "z" then
  2340.         attack=true
  2341.         Debounces.on = true
  2342.         Debounces.NoIdl = true
  2343.         if Grab == false then
  2344.             gp = nil
  2345.             con1=larm.Touched:connect(function(hit) -- this is grab
  2346.             ht = hit.Parent
  2347.             local hum1=ht:FindFirstChild('Humanoid')
  2348.             if hum1 ~= nil then
  2349.                 hum1.PlatformStand=true
  2350.                 gp = ht
  2351.                 Grab = true
  2352.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1.7,0),CFrame.new(0,0,0))
  2353.                 asd.Parent = larm
  2354.                 asd.Name = "asd"
  2355.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2356.             elseif hum1 == nil then
  2357.                 con1:disconnect()
  2358.                 wait() return
  2359.             end
  2360.             end)
  2361. for i = 1, 18 do
  2362.     rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2363.     larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2364.     hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2365.     torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2366.     lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)          
  2367.     rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2368. if Debounces.on == false then break end
  2369.     wait()
  2370. end
  2371. con1:disconnect()
  2372. Debounces.on = false
  2373. Debounces.NoIdl = false
  2374. attack=false
  2375.  
  2376. elseif Grab == true then  
  2377.  
  2378. Grab = false
  2379.     for i = 1, 20 do
  2380.         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2381.         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2382.         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2383.         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2384.         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2385.         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2386. if Debounces.on == false then end
  2387.     wait()
  2388. end
  2389.         if gp ~= nil then
  2390.         for i,v in pairs(larm:GetChildren()) do
  2391.             if v.Name == "asd" and v:IsA("Weld") then
  2392.                 v:Remove()
  2393.          
  2394.    end
  2395.         end
  2396.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2397.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2398.         bv.P = 125000
  2399.         bv.velocity = char.Head.CFrame.lookVector * 200
  2400.         for i = 1, 12 do
  2401.             larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2402.             if Debounces.on == false then end
  2403.  
  2404.           wait()
  2405.         end
  2406.         ht=nil
  2407.         Spawn(function()
  2408.             wait(0.5)
  2409.             bv:Destroy()
  2410.        end)
  2411.         Debounces.on = false
  2412.         Debounces.NoIdl = false
  2413.         attack=false
  2414.         elseif ht == nil then wait()
  2415.      
  2416.         Grab = false
  2417.         Debounces.on = false
  2418.         Debounces.NoIdl = false
  2419.         attack=false
  2420.             end
  2421.         end
  2422.     end
  2423. end)
  2424. -----------------------------------------------------------------------------------------------------------------------------------------------------
  2425. function attackone()
  2426. attack = true
  2427. local bounce=false
  2428. local con=Hitbox.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,50,75,math.random(50,75),"Knockdown",RootPart,.2,1) end)
  2429. local fx=Hitbox.Touched:connect(function(part)
  2430.     local human=part.Parent:findFirstChild("Humanoid")
  2431.     if human~=nil and bounce==false then
  2432.         local rndm=math.random(1,#hitsounds)
  2433.         local r=rndm
  2434.         so("http://www.roblox.com/asset/?id="..hitsounds[r],part,1,1.1)
  2435.         bounce=true
  2436.     end
  2437. end)
  2438. for i = 0,1,0.05 do
  2439. swait()
  2440. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  2441. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2)
  2442. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -1)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(-120)), 0.2)
  2443. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.2)
  2444. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2445. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
  2446. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2447. end
  2448. so("http://www.roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  2449. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  2450. for i = 0,1,0.05 do
  2451. swait()
  2452. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-20), math.rad(90), math.rad(0)), 0.2)
  2453. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(-80), math.rad(20)), 0.2)
  2454. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, -0.5)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-70)), 0.2)
  2455. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-40)), 0.2)
  2456. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2457. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -.2, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(0)), 0.2)
  2458. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  2459. torso.Velocity=hed.CFrame.lookVector*50
  2460. end
  2461. bounce = false
  2462. attack = false
  2463. con:disconnect()
  2464. fx:disconnect()
  2465. end
  2466.  
  2467. function attacktwo()
  2468. attack = true
  2469. local bounce=false
  2470. local con=Hitbox.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,40,50,math.random(40,50),"Knockdown",RootPart,.2,1) end)
  2471. local fx=Hitbox.Touched:connect(function(part)
  2472.     local human=part.Parent:findFirstChild("Humanoid")
  2473.     if human~=nil and bounce==false then
  2474.         local rndm=math.random(1,#hitsounds)
  2475.         local r=rndm
  2476.         so("http://www.roblox.com/asset/?id="..hitsounds[r],part,1,1.1)
  2477.         bounce=true
  2478.     end
  2479. end)
  2480. for i = 0,1,0.05 do
  2481. swait()
  2482. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  2483. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  2484. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 2, -0.5)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)
  2485. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), 0.2)
  2486. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-5)), 0.2)
  2487. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2488. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2489. end
  2490. so("http://www.roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  2491. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  2492. for i = 0,1,0.05 do
  2493. swait()
  2494. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2495. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), 0.2)
  2496. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 0, 0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.2)
  2497. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.2)
  2498. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(-5)), 0.2)
  2499. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
  2500. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  2501. end
  2502. bounce = false
  2503. attack = false
  2504. con:disconnect()
  2505. fx:disconnect()
  2506. end
  2507.  
  2508. function attackthree()
  2509. attack = true
  2510. local bounce=false
  2511. local con=Hitbox.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,50,90,math.random(50,90),"Knockdown",RootPart,.2,1) end)
  2512. local fx=Hitbox.Touched:connect(function(part)
  2513.     local human=part.Parent:findFirstChild("Humanoid")
  2514.     if human~=nil and bounce==false then
  2515.         local rndm=math.random(1,#hitsounds)
  2516.         local r=rndm
  2517.         so("http://www.roblox.com/asset/?id="..hitsounds[r],part,1,1.1)
  2518.         bounce=true
  2519.     end
  2520. end)
  2521. for i = 0,1,0.05 do
  2522. swait()
  2523. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.2)
  2524. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.2)
  2525. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .5, 0)*CFrame.Angles(math.rad(0),math.rad(110),math.rad(50)), 0.2)
  2526. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, 0.5, -.5)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(-50)), 0.2)
  2527. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-10)), 0.2)
  2528. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(10)), 0.2)
  2529. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-50),math.rad(0),math.rad(0)),.2)
  2530. end
  2531. so("http://roblox.com/asset/?id=92597369",Hitbox,1,.6)
  2532. so("http://roblox.com/asset/?id=92597296",Hitbox,1,.8)
  2533. for i = 0,1,0.07 do
  2534. swait()
  2535. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  2536. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(0)), 0.2)
  2537. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(120)), 0.2)
  2538. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), 0.2)
  2539. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(-10)), 0.2)
  2540. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(10)), 0.2)
  2541. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-50),math.rad(0),math.rad(0)),.2)
  2542. end
  2543. bounce = false
  2544. attack = false
  2545. con:disconnect()
  2546. fx:disconnect()
  2547. end
  2548.  
  2549. function WaveEffect2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2550. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2551. prt.Anchored=true
  2552. prt.CFrame=cframe
  2553. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://20329976",vt(0,0,0),vt(x1,y1,z1))
  2554. game:GetService("Debris"):AddItem(prt,2)
  2555. coroutine.resume(coroutine.create(function(Part,Mesh)
  2556. for i=0,1,delay do
  2557. swait()
  2558. Part.CFrame=Part.CFrame
  2559. Part.Transparency=i
  2560. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2561. end
  2562. Part.Parent=nil
  2563. end),prt,msh)
  2564. end
  2565. --example: WaveEffect2(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.02)
  2566.  
  2567. function Stomp()
  2568. attack = true
  2569. char.Humanoid.WalkSpeed = 40
  2570. local con=lleg.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,50,90,math.random(50,100),"Normal",RootPart,.2,1) end)
  2571. for i = 0,1,0.02 do
  2572. swait()
  2573. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2574. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2575. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2576. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2577. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, .5, -2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2578. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  2579. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2580. end
  2581. so("http://roblox.com/asset/?id=200632875",lleg,1,.8)
  2582. MagniDamage(lleg,30,30,50,math.random(50,100),"Knockdown")
  2583. WaveEffect2(BrickColor.new("Really black"),lleg.CFrame*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0))*CFrame.new(0,-2,0),.5,.5,.5,2,2,2,0.05)
  2584. for i = 0,1,0.02 do
  2585. swait()
  2586. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2587. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2588. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(30)), 0.2)
  2589. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.8, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  2590. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2591. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  2592. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2593. end
  2594. char.Humanoid.WalkSpeed = 40
  2595. attack = false
  2596. con:disconnect()
  2597. end
  2598.  
  2599. function BlockEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2600. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt())
  2601. prt.Anchored=true
  2602. prt.CFrame=cframe
  2603. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2604. game:GetService("Debris"):AddItem(prt,5)
  2605. table.insert(Effects,{prt,"Block1",delay,x3,y3,z3}) --part, type, delay
  2606. end
  2607.  
  2608. function WaveEffect(Part,cframe1,cframe2,Damage,Size)
  2609. coroutine.resume(coroutine.create(function()
  2610. local wave=part(1,workspace,"SmoothPlastic",0,0,BrickColor.new("Lime green"),"Effect",vt(3,3,10))
  2611. wave.Anchored=true
  2612. wave.CFrame=Part.CFrame*cframe1
  2613. so("http://www.roblox.com/asset/?id=278596476",wave,1,1.3)
  2614. MagniDamage(wave,20,30,50,10,"Knockdown")
  2615. local Msh = Create("SpecialMesh"){
  2616. Parent = wave,
  2617. MeshType = "Sphere"
  2618. }
  2619. BlockEffect(BrickColor.new("Lime green"),wave.CFrame,1,1,1,3,3,3,0.05)
  2620. so("http://roblox.com/asset/?id=200632875",wave,1,1.3)
  2621. for i=0,1,0.2 do
  2622. wait()
  2623. local dir = wave.CFrame.lookVector*-1
  2624. local pos = rayCast(wave.Position,dir,5,Character)
  2625. wave.CFrame=wave.CFrame*cframe2
  2626. Effects[#Effects+1]={wave,"Cylinder",0.01,.03,.03,.03}
  2627. end
  2628. end))
  2629. end
  2630.  
  2631. function Wave()
  2632. attack = true
  2633. char.Humanoid.WalkSpeed = 40
  2634. for i = 0,1,0.02 do
  2635. swait()
  2636. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  2637. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  2638. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2, 2, -2)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-50)), 0.2)
  2639. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, 2, -2)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(50)), 0.2)
  2640. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.2)
  2641. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), 0.2)
  2642. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2643. end
  2644. so("http://roblox.com/asset/?id=234365573",Hitbox,1,.8)
  2645. local inc=-10
  2646. for i=1,5 do
  2647. WaveEffect(torso,CFrame.new(0,-10,inc)*CFrame.fromEulerAnglesXYZ(-2,0,1.57),CFrame.new(0,0,0.8),10,5)
  2648. inc=inc-7
  2649. end
  2650. for i = 0,1,0.02 do
  2651. swait()
  2652. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2653. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  2654. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2, .5, -1)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-50)), 0.4)
  2655. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, .5, -1)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(50)), 0.4)
  2656. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.2)
  2657. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), 0.2)
  2658. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2659. end
  2660. attack = false
  2661. char.Humanoid.WalkSpeed = 40
  2662. end
  2663.  
  2664. function Cloak()
  2665.    
  2666. end
  2667.  
  2668. mouse.Button1Down:connect(function()
  2669.         if attack==false then
  2670.                 if attacktype==1 then
  2671.                 attacktype = 2
  2672.                 attackone()
  2673.                 elseif attacktype==2 then
  2674.                 attacktype = 3
  2675.                 attacktwo()        
  2676.                 elseif attacktype==3 then
  2677.                 attacktype = 1
  2678.                 attackthree()        
  2679.                 end
  2680.         end
  2681. end)
  2682.  
  2683. mouse.KeyDown:connect(function(k)
  2684.     k=k:lower()
  2685.     if k=='e' and attack==false then
  2686.         Stomp()
  2687.     end
  2688.     if k=='r' and attack==false then
  2689.         Wave()
  2690.     end
  2691. end)
  2692.  
  2693. bc=char['Body Colors']
  2694. coloras=BrickColor.new('Institutional white')
  2695. bc.LeftLegColor,bc.LeftArmColor,bc.TorsoColor,bc.HeadColor,bc.RightArmColor,bc.RightLegColor=coloras,coloras,coloras,coloras,coloras,coloras
  2696.  
  2697. pcall(function()
  2698. Character.Shirt:destroy()
  2699. Character.Pants:destroy()
  2700. Character.Sound:remove()
  2701. Character.Head.face.Texture = "http://www.roblox.com/asset/?id=145787037"
  2702. Character.Torso.roblox.Texture = "http://www.roblox.com/asset/?id=145787037"
  2703. char.Humanoid.MaxHealth = 1000000
  2704. char.Humanoid.Health = 1000000
  2705. end)
  2706.  
  2707. --game:service'InsertService':LoadAsset(181238309):children()[1].Parent = Character
  2708. --game:service'InsertService':LoadAsset(181241666):children()[1].Parent = Character
  2709.  
  2710. local prevState = "None"
  2711. local fallSpeed = 0
  2712.  
  2713. local sRunning = Instance.new("Sound",torso) sRunning.SoundId = "http://roblox.com/asset/?id=135062807"
  2714. local sLanding = Instance.new("Sound",torso) sLanding.SoundId = "http://roblox.com/asset/?id=180683823"
  2715.  
  2716. function onRunning(speed)
  2717.         if (prevState == "FreeFall" and fallSpeed > 0.1) then
  2718.                 local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
  2719.                 sLanding.Volume = vol
  2720.                 sLanding:Play()
  2721.                 fallSpeed = 0
  2722.         end
  2723.         if speed>0.5 then
  2724.                 sRunning:Play()
  2725.                 sRunning.Looped = true
  2726.                 sRunning.Pitch = 1
  2727.         else
  2728.                 sRunning:Stop()
  2729.         end
  2730.         prevState = "Run"
  2731. end
  2732.  
  2733. Character.Humanoid.Running:connect(onRunning)
  2734.  
  2735. local sine = 0
  2736. local change = 1
  2737. local val = 0
  2738.  
  2739. while true do
  2740.         swait()
  2741.         sine = sine + change
  2742.         local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2743.         local velderp=RootPart.Velocity.y
  2744.         hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,10,0))).lookVector,10,char)
  2745.         if equipped==true or equipped==false or stanceToggle=="Normal" then
  2746.                 if RootPart.Velocity.y > 1 and hitfloor==nil then
  2747.                         Anim="Jump"
  2748.                         if attack==false then
  2749.                         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2750.                         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  2751.                         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2752.                         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)
  2753.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -.5, -.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2754.                         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  2755.                         handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2756.                         end
  2757.                 elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2758.                         Anim="Fall"
  2759.                         if attack==false then
  2760.                         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2761.                         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2762.                         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(20)), 0.2)
  2763.                         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-50)), 0.2)
  2764.                         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  2765.                         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2766.                         end
  2767.                 elseif torvel<1 and hitfloor~=nil then
  2768.                         Anim="Idle"
  2769.                         if attack==false then
  2770.                         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.2)
  2771.                         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2772.                         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  2773.                         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2774.                         lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-5)), 0.2)
  2775.                         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  2776.                         handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2777.                                 end
  2778.                 elseif torvel>2 and hitfloor~=nil then
  2779.                         Anim="Walk"
  2780.                         if attack==false then
  2781.                         torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2782.                         hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  2783.                         rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  2784.                         larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-30*math.cos(sine/8)),math.rad(0),math.rad(-20)), 0.2)
  2785.             lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(50*math.cos(sine/6)), math.rad(0), math.rad(0)), 0.2)
  2786.                         rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-50*math.cos(sine/6)), math.rad(0), math.rad(0)), 0.2)
  2787.                         handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2788.                         end
  2789.         end
  2790.                 end
  2791.         if #Effects>0 then
  2792. for e=1,#Effects do
  2793. if Effects[e]~=nil then
  2794. local Thing=Effects[e]
  2795. if Thing~=nil then
  2796. local Part=Thing[1]
  2797. local Mode=Thing[2]
  2798. local Delay=Thing[3]
  2799. local IncX=Thing[4]
  2800. local IncY=Thing[5]
  2801. local IncZ=Thing[6]
  2802. if Thing[1].Transparency<=1 then
  2803. if Thing[2]=="Block1" then
  2804. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2805. Mesh=Thing[1].Mesh
  2806. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2807. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2808. elseif Thing[2]=="Cylinder" then
  2809. Mesh=Thing[1].Mesh
  2810. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2811. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2812. elseif Thing[2]=="Blood" then
  2813. Mesh=Thing[7]
  2814. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  2815. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2816. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2817. elseif Thing[2]=="Elec" then
  2818. Mesh=Thing[1].Mesh
  2819. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  2820. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2821. elseif Thing[2]=="Disappear" then
  2822. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2823. end
  2824. else
  2825. Part.Parent=nil
  2826. table.remove(Effects,e)
  2827. end
  2828. end
  2829. end
  2830. end
  2831. end
  2832.         end
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