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Orangeplayer1431

TF2 Soldier rare

Aug 17th, 2017
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. local p = game.Players.LocalPlayer
  154. local char = p.Character
  155. local hed = char.Head
  156. local LocalPlayer = p
  157.  
  158. local naeeym = Instance.new("BillboardGui",char)
  159. naeeym.Size = UDim2.new(0,100,0,40)
  160. naeeym.StudsOffset = Vector3.new(0,5,0)
  161. naeeym.Adornee = char.Head
  162. local tecks = Instance.new("TextLabel",naeeym)
  163. tecks.BackgroundTransparency = 1
  164. tecks.BorderSizePixel = 0
  165. tecks.Text = "Solider"
  166. tecks.Font = "ArialBold"
  167. tecks.FontSize = "Size36"
  168. tecks.TextStrokeTransparency = 0
  169. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  170. tecks.TextColor3 = Color3.new(255,0,0)
  171. tecks.Size = UDim2.new(1,0,0.5,0)
  172.  
  173. p = game.Players.LocalPlayer
  174. char = p.Character
  175. torso = char.Torso
  176. hed = char.Head
  177. neck = char.Torso.Neck
  178. hum = char.Humanoid
  179. hum.MaxHealth = math.huge
  180. local msg = game:GetService("Chat")
  181. torso.BrickColor = BrickColor.new("Pastel brown")
  182. hed.BrickColor = BrickColor.new("Pastel brown")
  183. char["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
  184. char["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
  185. char["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
  186. char["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
  187. ypcall(function()
  188. shirt = Instance.new("Shirt", char)
  189. shirt.Name = "Shirt"
  190. pants = Instance.new("Pants", char)
  191. pants.Name = "Pants"
  192. char.Shirt.ShirtTemplate = "rbxassetid://755945609"
  193. char.Pants.PantsTemplate = "rbxassetid://173108635"
  194. end)
  195. wait(1)
  196. Player = game:GetService("Players").LocalPlayer-------by raulib fellas, made in less of 24 hours and the first rpg in a script of --entire roblox.--
  197. Character = Player.Character
  198. PlayerGui = Player.PlayerGui
  199. Backpack = Player.Backpack
  200. Torso = Character.Torso
  201. Head = Character.Head
  202. Humanoid = Character.Humanoid
  203. RootPart = Character.HumanoidRootPart
  204. RootJoint = RootPart.RootJoint
  205. LeftArm = Character["Left Arm"]
  206. LeftLeg = Character["Left Leg"]
  207. RightArm = Character["Right Arm"]
  208. RightLeg = Character["Right Leg"]
  209. LS = Torso["Left Shoulder"]
  210. LH = Torso["Left Hip"]
  211. RS = Torso["Right Shoulder"]
  212. RH = Torso["Right Hip"]
  213.  
  214. local DANSE = coroutine.create(function()
  215. sound = Instance.new("Sound", Character)
  216. sound.SoundId = "rbxassetid://756404718"
  217. sound.Volume = 100000000
  218. sound.EmitterSize = 25
  219. sound:Play()
  220. sound.Looped = true
  221. Face = Head.face
  222. Neck = Torso.Neck
  223. it = Instance.new
  224. vt = Vector3.new
  225. cf = CFrame.new
  226. rad = math.rad
  227. euler = CFrame.fromEulerAnglesXYZ
  228. angles = CFrame.Angles
  229. Mouse = Player:GetMouse()
  230. coroutine.resume(coroutine.create(function()
  231. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  232. Text = "Fixed by PixelFir3 / Cortana#8155";
  233. Color = Color3.new(0, 1, 1);
  234. Font = Enum.Font.Code;
  235. FontSize = Enum.FontSize.Size24;
  236. })
  237. end))
  238. ArtificialHB = Instance.new("BindableEvent", script)
  239. ArtificialHB.Name = "ArtificialHB"
  240. script:WaitForChild("ArtificialHB")
  241. frame = 0.016666666666667
  242. tf = 0
  243. allowframeloss = false
  244. tossremainder = false
  245. lastframe = tick()
  246. script.ArtificialHB:Fire()
  247. game:GetService("RunService").Heartbeat:connect(function(s, p)
  248.  
  249. tf = tf + s
  250. if frame <= tf then
  251. if allowframeloss then
  252. script.ArtificialHB:Fire()
  253. lastframe = tick()
  254. else
  255. for i = 1, math.floor(tf / frame) do
  256. script.ArtificialHB:Fire()
  257. end
  258. lastframe = tick()
  259. end
  260. if tossremainder then
  261. tf = 0
  262. else
  263. tf = tf - frame * math.floor(tf / frame)
  264. end
  265. end
  266. end
  267. )
  268. local animationspeed = 2
  269. hbwait = function(number)
  270.  
  271. if number == 0 or number == nil then
  272. ArtificialHB.Event:wait()
  273. else
  274. for i = 0, number do
  275. ArtificialHB.Event:wait()
  276. end
  277. end
  278. end
  279.  
  280. local Stats = Instance.new("Folder", Character)
  281. Stats.Name = "Stats"
  282. local Defense = Instance.new("NumberValue", Stats)
  283. Defense.Name = "Defense"
  284. Defense.Value = 0.1
  285. local Movement = Instance.new("NumberValue", Stats)
  286. Movement.Name = "Movement"
  287. Movement.Value = 0.35
  288. local Damage = Instance.new("NumberValue", Stats)
  289. Damage.Name = "Damage"
  290. Damage.Value = 0
  291. local Mana = Instance.new("NumberValue", Stats)
  292. Mana.Name = "Mana"
  293. Mana.Value = 0
  294. local Rooted = Instance.new("BoolValue", Stats)
  295. Rooted.Name = "Rooted"
  296. Rooted.Value = false
  297. local BlockValue = Instance.new("BoolValue", Stats)
  298. BlockValue.Name = "BlockValue"
  299. BlockValue.Value = false
  300. local StaggerHitAnim = Instance.new("BoolValue", Stats)
  301. StaggerHitAnim.Name = "StaggerHitAnim"
  302. StaggerHitAnim.Value = false
  303. local StaggerAnim = Instance.new("BoolValue", Stats)
  304. StaggerAnim.Name = "StaggerAnim"
  305. StaggerAnim.Value = false
  306. local StunAnim = Instance.new("BoolValue", Stats)
  307. StunAnim.Name = "StunAnim"
  308. StunAnim.Value = false
  309. local StunValue = Instance.new("NumberValue", Stats)
  310. StunValue.Name = "StunValue"
  311. StunValue.Value = 0
  312. local CanCrit = Instance.new("BoolValue", Stats)
  313. CanCrit.Name = "CanCrit"
  314. CanCrit.Value = false
  315. local CritChance = Instance.new("NumberValue", Stats)
  316. CritChance.Name = "CritChance"
  317. CritChance.Value = 20
  318. local CanPenetrateArmor = Instance.new("BoolValue", Stats)
  319. CanPenetrateArmor.Name = "CanPenetrateArmor"
  320. CanPenetrateArmor.Value = false
  321. local AntiTeamKill = Instance.new("BoolValue", Stats)
  322. AntiTeamKill.Name = "AntiTeamKill"
  323. AntiTeamKill.Value = false
  324. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  325. RootCF = angles(rad(-90), 0, rad(180))
  326. local idle = 0
  327. local Anim = "Idle"
  328. local animtype = math.floor(math.random(1, 3))
  329. local attacktype = 1
  330. local attack = false
  331. local equipped = false
  332. local LastPoint = nil
  333. local staggerhitanim = false
  334. local staggeranim = false
  335. local stunanim = false
  336. local CritChanceNumber = 0
  337. local idlen = 0
  338. local donum = 0
  339. local sine = 0
  340. local change = 2 / animationspeed
  341. local walkinganim = false
  342. local handidle = false
  343. local walk = 0
  344. local stundelay = 0
  345. local manadelay = 0
  346. local robloxidleanimation = Instance.new("Animation", Torso)
  347. robloxidleanimation.Name = "robloxidleanimation"
  348. robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  349. local Animator = Humanoid:FindFirstChild("Animator")
  350. local Animate = Character:FindFirstChild("Animate")
  351. local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297}
  352. local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452}
  353. local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119}
  354. local HitBlockSounds = {199148933, 199148947}
  355. local cooldown1 = 0
  356. local cooldown2 = 0
  357. local cooldown3 = 0
  358. local cooldown4 = 0
  359. local scrn = Instance.new("ScreenGui", PlayerGui)
  360. local ud = UDim2.new
  361. local c3 = Color3.new
  362. local skillcolorscheme = c3(1, 1, 1)
  363. subtractmana = function(k)
  364.  
  365. if k <= Mana.Value then
  366. Mana.Value = Mana.Value - k
  367. end
  368. end
  369.  
  370. local co1 = 0
  371. local co2 = 0
  372. local co3 = 0
  373. local co4 = 0
  374. local maxmana = 0
  375. local maxstun = 1
  376. local recovermana = 0
  377. local losestun = 0
  378. local stunwait = 0
  379. local manawait = 0
  380. local skill1mana = 0
  381. local skill2mana = 0
  382. local skill3mana = 0
  383. local skill4mana = 0
  384. local menuupdatespeed = 0
  385. local constantupdate = false
  386. local showstats = false
  387. local allowstunbar = false
  388. local CustomColor = Torso.BrickColor
  389. local Colorpart1 = CustomColor.r
  390. local Colorpart2 = CustomColor.g
  391. local Colorpart3 = CustomColor.b
  392. local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3))
  393. makeframe = function(par, trans, pos, size, color, name)
  394.  
  395. local frame = Instance.new("Frame")
  396. frame.Parent = par
  397. frame.BackgroundTransparency = trans
  398. frame.BorderSizePixel = 2
  399. frame.Position = pos
  400. frame.Size = size
  401. frame.BackgroundColor3 = color
  402. frame.Name = name
  403. return frame
  404. end
  405.  
  406. makelabel = function(par, text, trans, stroketrans, name)
  407.  
  408. local label = Instance.new("TextLabel")
  409. label.Parent = par
  410. label.BackgroundTransparency = 1
  411. label.Size = ud(1, 0, 1, 0)
  412. label.Position = ud(0, 0, 0, 0)
  413. label.TextColor3 = c3(255, 255, 255)
  414. label.TextStrokeTransparency = stroketrans
  415. label.TextTransparency = trans
  416. label.FontSize = Enum.FontSize.Size32
  417. label.Font = Enum.Font.Legacy
  418. label.BorderSizePixel = 0
  419. label.TextScaled = true
  420. label.Text = text
  421. label.Name = name
  422. return label
  423. end
  424.  
  425. framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1")
  426. framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2")
  427. framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3")
  428. framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4")
  429. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1")
  430. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2")
  431. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3")
  432. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4")
  433. text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1")
  434. text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2")
  435. text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3")
  436. text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4")
  437. manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar")
  438. manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover")
  439. manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text")
  440. healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar")
  441. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover")
  442. healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text")
  443. if allowstunbar == true then
  444. stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame")
  445. stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar")
  446. stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text")
  447. end
  448. if showstats == true then
  449. defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame")
  450. damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame")
  451. movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame")
  452. defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text")
  453. damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text")
  454. movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text")
  455. end
  456. NoOutline = function(Part)
  457.  
  458. Part.TopSurface = 10
  459. end
  460.  
  461. local weldBetween = function(a, b)
  462.  
  463. local weldd = Instance.new("ManualWeld")
  464. weldd.Part0 = a
  465. weldd.Part1 = b
  466. weldd.C0 = CFrame.new()
  467. weldd.C1 = b.CFrame:inverse() * a.CFrame
  468. weldd.Parent = a
  469. return weldd
  470. end
  471.  
  472. nooutline = function(part)
  473.  
  474. part.TopSurface = 10
  475. end
  476.  
  477. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  478.  
  479. local fp = it("Part")
  480. fp.formFactor = formfactor
  481. fp.Parent = parent
  482. fp.Reflectance = reflectance
  483. fp.Transparency = transparency
  484. fp.CanCollide = false
  485. fp.Locked = true
  486. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  487. fp.Name = name
  488. fp.Size = size
  489. fp.Position = Character.Torso.Position
  490. nooutline(fp)
  491. fp.Material = material
  492. fp:BreakJoints()
  493. return fp
  494. end
  495.  
  496. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  497.  
  498. local mesh = it(Mesh)
  499. mesh.Parent = part
  500. if Mesh == "SpecialMesh" then
  501. mesh.MeshType = meshtype
  502. mesh.MeshId = meshid
  503. end
  504. mesh.Offset = offset
  505. mesh.Scale = scale
  506. return mesh
  507. end
  508.  
  509. weld = function(parent, part0, part1, c0, c1)
  510.  
  511. local weld = it("Motor")
  512. weld.Parent = parent
  513. weld.Part0 = part0
  514. weld.Part1 = part1
  515. weld.C0 = c0
  516. weld.C1 = c1
  517. return weld
  518. end
  519.  
  520. local WeaponName = "Russian Kick"
  521. local ClassName = "Russian Kick"
  522. local PlayerSize = 1
  523. local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
  524. local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
  525. if PlayerSize ~= 1 then
  526. RootPart.Size = RootPart.Size * PlayerSize
  527. Torso.Size = Torso.Size * PlayerSize
  528. Head.Size = Head.Size * PlayerSize
  529. RightArm.Size = RightArm.Size * PlayerSize
  530. LeftArm.Size = LeftArm.Size * PlayerSize
  531. RightLeg.Size = RightLeg.Size * PlayerSize
  532. LeftLeg.Size = LeftLeg.Size * PlayerSize
  533. RootJoint.Parent = RootPart
  534. Neck.Parent = Torso
  535. LS.Parent = Torso
  536. RS.Parent = Torso
  537. LH.Parent = Torso
  538. RH.Parent = Torso
  539. RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
  540. Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
  541. Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
  542. RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
  543. LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
  544. RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  545. LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  546. RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
  547. LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
  548. RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  549. LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  550. for _,v in pairs(Character:GetChildren()) do
  551. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  552. v.Parent = nil
  553. v.Parent = Character
  554. v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize
  555. for _,b in pairs(v.Handle:GetChildren()) do
  556. if b.ClassName == "Weld" or b.ClassName == "Motor" then
  557. local p1 = b.Part1
  558. b.Part1 = nil
  559. local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components()
  560. local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components()
  561. b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012)
  562. b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112)
  563. b.Part1 = p1
  564. end
  565. end
  566. end
  567. end
  568. end
  569. m = Instance.new("Model", Character)
  570. m.Name = WeaponName
  571. Effects = Instance.new("Folder", m)
  572. Effects.Name = "Effects"
  573. Humanoid.Died:connect(function()
  574.  
  575. attack = true
  576. for _,v in pairs(Character:GetChildren()) do
  577. if v.ClassName == "Model" then
  578. v:Destroy()
  579. end
  580. end
  581. end
  582. )
  583. for i,v in pairs(Character:GetChildren()) do
  584. if v.ClassName == "Model" then
  585. for _,c in pairs(v:GetChildren()) do
  586. if c.ClassName == "Part" then
  587. c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  588. end
  589. end
  590. end
  591. end
  592. print(ClassName .. " loaded.")
  593. clerp = function(a, b, t)
  594. return a:lerp(b, t)
  595. end
  596.  
  597. positiveangle = function(number)
  598.  
  599. if number > 0 then
  600. number = 0
  601. end
  602. return number
  603. end
  604.  
  605. negativeangle = function(number)
  606.  
  607. if number < 0 then
  608. number = 0
  609. end
  610. return number
  611. end
  612.  
  613. so = function(id, par, vol, pit)
  614.  
  615. coroutine.resume(coroutine.create(function()
  616.  
  617. local sou = Instance.new("Sound", par or workspace)
  618. sou.Volume = vol
  619. sou.Pitch = pit or 1
  620. sou.SoundId = "http://roblox.com/asset/?id=" .. id
  621. hbwait()
  622. sou:play()
  623. game:GetService("Debris"):AddItem(sou, 10)
  624. end
  625. ))
  626. end
  627.  
  628. GetDistance = function(Part1, Part2, magnitude)
  629.  
  630. local target = Part1.Position - Part2.Position
  631. local mag = target.magnitude
  632. if mag <= magnitude then
  633. return true
  634. else
  635. return false
  636. end
  637. end
  638.  
  639. rayCast = function(Pos, Dir, Max, Ignore)
  640.  
  641. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  642. end
  643.  
  644. DamageStatLabel = function(labeltype, cframe, text, color)
  645.  
  646. local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0))
  647. c.CFrame = cf(cframe.p + vt(0, 1.5, 0))
  648. game:GetService("Debris"):AddItem(c, 5)
  649. Instance.new("BodyGyro", c)
  650. local f = Instance.new("BodyPosition", c)
  651. f.P = 2000
  652. f.D = 100
  653. f.maxForce = vt(math.huge, math.huge, math.huge)
  654. if labeltype == "Normal" then
  655. f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2))
  656. else
  657. if labeltype == "Debuff" then
  658. f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
  659. else
  660. if labeltype == "Interruption" then
  661. f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
  662. end
  663. end
  664. end
  665. game:GetService("Debris"):AddItem(c, 5)
  666. local bg = Instance.new("BillboardGui", c)
  667. bg.Adornee = c
  668. bg.Size = UDim2.new(2.5, 0, 2.5, 0)
  669. bg.StudsOffset = vt(-2, 2, 0)
  670. bg.AlwaysOnTop = false
  671. local tl = Instance.new("TextLabel", bg)
  672. tl.BackgroundTransparency = 1
  673. tl.Size = UDim2.new(2.5, 0, 2.5, 0)
  674. tl.Text = text
  675. tl.Font = Enum.Font.SourceSans
  676. tl.FontSize = Enum.FontSize.Size42
  677. tl.TextColor3 = color
  678. tl.TextScaled = false
  679. tl.TextStrokeTransparency = 0
  680. tl.TextScaled = true
  681. tl.TextWrapped = true
  682. f.Parent = c
  683. coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel)
  684.  
  685. wait(0.25)
  686. for i = 1, 5 do
  687. wait()
  688. BodyPosition.position = Part.Position - vt(0, 0.5, 0)
  689. end
  690. wait(1.25)
  691. for i = 1, 5 do
  692. wait()
  693. TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2
  694. TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2
  695. BodyPosition.position = Part.Position + vt(0, 0.5, 0)
  696. end
  697. Part.Parent = nil
  698. end
  699. ), c, f, tl)
  700. end
  701.  
  702. IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
  703.  
  704. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  705.  
  706. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  707.  
  708. if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
  709. Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount
  710. if ShowTheStat == true then
  711. if Stat == "Defense" then
  712. DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1))
  713. else
  714. if Stat == "Damage" then
  715. DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1))
  716. else
  717. if Stat == "Movement" then
  718. DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1))
  719. end
  720. end
  721. end
  722. end
  723. coroutine.resume(coroutine.create(function(CurrentDecrease)
  724.  
  725. wait(Duration)
  726. CurrentDecrease.Value = CurrentDecrease.Value - Amount
  727. end
  728. ), Location.Stats[Stat])
  729. end
  730. DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  731. end
  732.  
  733. DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
  734.  
  735. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  736.  
  737. -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
  738.  
  739. if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
  740. Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount
  741. if ShowTheStat == true then
  742. if Stat == "Defense" then
  743. DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1))
  744. else
  745. if Stat == "Damage" then
  746. DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1))
  747. else
  748. if Stat == "Movement" then
  749. DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1))
  750. end
  751. end
  752. end
  753. end
  754. coroutine.resume(coroutine.create(function(CurrentDecrease)
  755.  
  756. wait(Duration)
  757. CurrentDecrease.Value = CurrentDecrease.Value + Amount
  758. end
  759. ), Location.Stats[Stat])
  760. end
  761. DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  762. end
  763.  
  764. Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  765.  
  766. if hit.Parent == nil then
  767. return
  768. end
  769. h = hit.Parent:FindFirstChild("Humanoid")
  770. for _,v in pairs(hit.Parent:GetChildren()) do
  771. if v:IsA("Humanoid") then
  772. h = v
  773. end
  774. end
  775. if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then
  776. StaggerHitAnim.Value = true
  777. so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1)
  778. return
  779. end
  780. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  781. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  782. end
  783. if hit.Parent.className == "Hat" then
  784. hit = hit.Parent.Parent:FindFirstChild("Head")
  785. end
  786. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  787. if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  788. return
  789. end
  790. if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then
  791. return
  792. end
  793. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then
  794. return
  795. end
  796. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then
  797. hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun
  798. end
  799. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then
  800. hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true
  801. end
  802. if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then
  803. if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then
  804. DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
  805. local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats)
  806. BlockDebounce.Name = "BlockDebounce"
  807. BlockDebounce.Value = true
  808. game:GetService("Debris"):AddItem(BlockDebounce, 0.1)
  809. end
  810. do
  811. if ranged ~= true then
  812. do
  813. if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then
  814. local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats)
  815. BlockDebounce2.Name = "BlockDebounce2"
  816. BlockDebounce2.Value = true
  817. game:GetService("Debris"):AddItem(BlockDebounce2, 0.1)
  818. so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1)
  819. end
  820. hit.Parent.Stats:FindFirstChild("BlockValue").Value = false
  821. StaggerAnim.Value = true
  822. do return end
  823. if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then
  824. if DecreaseTheStat == "Defense" then
  825. DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  826. else
  827. if DecreaseTheStat == "Damage" then
  828. DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  829. else
  830. if DecreaseTheStat == "Movement" then
  831. DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
  832. end
  833. end
  834. end
  835. end
  836. local D = math.random(minim, maxim) * Damage.Value
  837. if hit.Parent:FindFirstChild("Stats") ~= nil then
  838. if hit.Parent.Stats:FindFirstChild("Defense") then
  839. if CanPenetrateArmor.Value == true then
  840. D = D / hit.Parent.Stats:FindFirstChild("Defense").Value
  841. -- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1
  842.  
  843. if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then
  844. CritChanceNumber = math.random(1, CritChance.Value)
  845. if CritChanceNumber == CritChance.Value then
  846. D = D * 2
  847. end
  848. end
  849. D = math.floor(D)
  850. h.Health = h.Health - D
  851. if D <= 3 and staggerhit == true then
  852. if ranged ~= true then
  853. StaggerHitAnim.Value = true
  854. end
  855. if ranged ~= true then
  856. so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1)
  857. end
  858. else
  859. if D > 3 and ranged ~= true then
  860. so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1)
  861. end
  862. end
  863. if D > 3 and D < 20 then
  864. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  865. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  866. so("296102734", hit, 1, 1)
  867. else
  868. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0))
  869. end
  870. else
  871. if D >= 20 then
  872. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  873. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  874. so("296102734", hit, 1, 1)
  875. else
  876. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0))
  877. end
  878. else
  879. if D <= 3 then
  880. if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
  881. DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
  882. so("296102734", hit, 1, 1)
  883. else
  884. DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647))
  885. end
  886. end
  887. end
  888. end
  889. do
  890. if Type == "Normal" then
  891. local vp = Instance.new("BodyVelocity")
  892. vp.P = 500
  893. vp.maxForce = vt(math.huge, 0, math.huge)
  894. if KnockbackType == 1 then
  895. vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  896. else
  897. if KnockbackType == 2 then
  898. vp.Velocity = Property.CFrame.lookVector * knockback
  899. end
  900. end
  901. if knockback > 0 then
  902. vp.Parent = hit.Parent.Torso
  903. end
  904. game:GetService("Debris"):AddItem(vp, 0.5)
  905. end
  906. local DebounceHit = Instance.new("BoolValue", hit.Parent)
  907. DebounceHit.Name = "DebounceHit"
  908. DebounceHit.Value = true
  909. game:GetService("Debris"):AddItem(DebounceHit, Delay)
  910. end
  911. end
  912. end
  913. end
  914. end
  915. end
  916. end
  917. end
  918. end
  919. end
  920.  
  921. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
  922.  
  923. for _,c in pairs(workspace:GetChildren()) do
  924. local hum = (c:FindFirstChild("Humanoid"))
  925. local head = nil
  926. if hum ~= nil then
  927. head = c:FindFirstChild("Torso")
  928. if head ~= nil then
  929. local targ = head.Position - Part.Position
  930. local mag = targ.magnitude
  931. if mag <= magni and c.Name ~= Player.Name then
  932. Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
  933. end
  934. end
  935. do
  936. for _,d in pairs(c:GetChildren()) do
  937. if d.ClassName == "Model" and ranged ~= true then
  938. head = d:FindFirstChild("Hitbox")
  939. if head ~= nil then
  940. local targ = head.Position - Part.Position
  941. local mag = targ.magnitude
  942. if mag <= magni and c.Name ~= Player.Name then
  943. local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt())
  944. hitrefpart.Anchored = true
  945. hitrefpart.CFrame = cf(head.Position)
  946. so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1)
  947. StaggerHitAnim.Value = true
  948. end
  949. end
  950. end
  951. end
  952. do
  953. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT
  954.  
  955. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT
  956.  
  957. -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT
  958.  
  959. end
  960. end
  961. end
  962. end
  963. end
  964.  
  965. MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead)
  966.  
  967. if Player.Neutral == true then
  968. if Type == "Buff" then
  969. IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
  970. else
  971. if Type == "Debuff" then
  972. DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
  973. end
  974. end
  975. end
  976. for _,c in pairs(workspace:GetChildren()) do
  977. local hum = (c:FindFirstChild("Humanoid"))
  978. local head = nil
  979. if hum ~= nil then
  980. head = c:FindFirstChild("Torso")
  981. if head ~= nil then
  982. local targ = head.Position - Part.Position
  983. local mag = targ.magnitude
  984. -- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1
  985.  
  986. if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
  987. if Type == "Buff" then
  988. IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  989. else
  990. if Type == "Debuff" then
  991. DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  992. end
  993. end
  994. end
  995. end
  996. end
  997. if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
  998. if Type == "Buff" then
  999. IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  1000. else
  1001. if Type == "Debuff" then
  1002. DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
  1003. end
  1004. end
  1005. end
  1006. end
  1007. end
  1008.  
  1009. Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last)
  1010.  
  1011. local magz = p0 - p1.magnitude
  1012. local curpos = p0
  1013. local trz = {-ofs, ofs}
  1014. for i = 1, tym do
  1015. local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym))
  1016. do
  1017. li.Anchored = true
  1018. local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1019. local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz
  1020. if tym == i then
  1021. local magz2 = curpos - p1.magnitude
  1022. li.Size = vt(th, th, magz2)
  1023. li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2)
  1024. else
  1025. do
  1026. do
  1027. li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2)
  1028. curpos = li.CFrame * cf(0, 0, magz / tym / 2).p
  1029. game.Debris:AddItem(li, last)
  1030. coroutine.resume(coroutine.create(function()
  1031.  
  1032. while li.Transparency ~= 1 do
  1033. for i = 0, 1, last do
  1034. hbwait()
  1035. li.Transparency = li.Transparency + 0.1 / last
  1036. end
  1037. end
  1038. end
  1039. ))
  1040. end
  1041. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  1042.  
  1043. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT
  1044.  
  1045. -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT
  1046.  
  1047. end
  1048. end
  1049. end
  1050. end
  1051. end
  1052.  
  1053. MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1054.  
  1055. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1056. prt.Anchored = true
  1057. prt.CFrame = cframe
  1058. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  1059. game:GetService("Debris"):AddItem(prt, 10)
  1060. coroutine.resume(coroutine.create(function(Part, Mesh)
  1061.  
  1062. for i = 0, 1, delay do
  1063. hbwait()
  1064. Part.CFrame = Part.CFrame
  1065. Part.Transparency = i
  1066. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1067. end
  1068. Part.Parent = nil
  1069. end
  1070. ), prt, msh)
  1071. end
  1072.  
  1073. MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1074.  
  1075. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1076. prt.Anchored = true
  1077. prt.CFrame = cframe
  1078. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1))
  1079. game:GetService("Debris"):AddItem(prt, 10)
  1080. coroutine.resume(coroutine.create(function(Part, Mesh)
  1081.  
  1082. for i = 0, 1, delay do
  1083. hbwait()
  1084. Part.CFrame = Part.CFrame
  1085. Part.Transparency = i
  1086. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1087. end
  1088. Part.Parent = nil
  1089. end
  1090. ), prt, msh)
  1091. end
  1092.  
  1093. MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
  1094.  
  1095. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1096. prt.Anchored = true
  1097. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1098. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1099. game:GetService("Debris"):AddItem(prt, 10)
  1100. coroutine.resume(coroutine.create(function(Part, Mesh)
  1101.  
  1102. for i = 0, 1, delay do
  1103. hbwait()
  1104. if rotate == true then
  1105. Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1106. end
  1107. Part.Transparency = i
  1108. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1109. end
  1110. Part.Parent = nil
  1111. end
  1112. ), prt, msh)
  1113. end
  1114.  
  1115. MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
  1116.  
  1117. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1118. prt.Anchored = true
  1119. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1120. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1121. game:GetService("Debris"):AddItem(prt, 10)
  1122. CF = prt.CFrame
  1123. num = math.random(5, 20)
  1124. coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num)
  1125.  
  1126. for i = 0, 1, delay do
  1127. hbwait()
  1128. if rotate == true then
  1129. Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1130. else
  1131. Part.CFrame = CF2 * cf(0, i * Num, 0)
  1132. end
  1133. Part.Transparency = i
  1134. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1135. end
  1136. Part.Parent = nil
  1137. end
  1138. ), prt, msh, CF, num)
  1139. end
  1140.  
  1141. MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1142.  
  1143. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1144. prt.Anchored = true
  1145. prt.CFrame = cframe
  1146. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1147. game:GetService("Debris"):AddItem(prt, 10)
  1148. coroutine.resume(coroutine.create(function(Part, Mesh)
  1149.  
  1150. for i = 0, 1, delay do
  1151. hbwait()
  1152. Part.Transparency = i
  1153. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1154. end
  1155. Part.Parent = nil
  1156. end
  1157. ), prt, msh)
  1158. end
  1159.  
  1160. MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1161.  
  1162. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1163. prt.Anchored = true
  1164. prt.CFrame = cframe
  1165. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1166. game:GetService("Debris"):AddItem(prt, 10)
  1167. coroutine.resume(coroutine.create(function(Part, Mesh)
  1168.  
  1169. for i = 0, 1, delay do
  1170. hbwait()
  1171. Part.Transparency = i
  1172. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1173. end
  1174. Part.Parent = nil
  1175. end
  1176. ), prt, msh)
  1177. end
  1178.  
  1179. MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1180.  
  1181. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1182. prt.Anchored = true
  1183. prt.CFrame = cframe
  1184. local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
  1185. game:GetService("Debris"):AddItem(prt, 10)
  1186. coroutine.resume(coroutine.create(function(Part, Mesh)
  1187.  
  1188. for i = 0, 1, delay do
  1189. hbwait()
  1190. Part.Transparency = i
  1191. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1192. end
  1193. Part.Parent = nil
  1194. end
  1195. ), prt, msh)
  1196. end
  1197.  
  1198. BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay)
  1199.  
  1200. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1201. prt.Anchored = true
  1202. prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1203. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1204. game:GetService("Debris"):AddItem(prt, 10)
  1205. coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb)
  1206.  
  1207. CF = Part.CFrame
  1208. Numbb = 0
  1209. randnumb = math.random() - math.random()
  1210. for i = 0, 1, delay do
  1211. hbwait()
  1212. CF = CF * cf(0, 1, 0)
  1213. if rotate == true then
  1214. Part.CFrame = CF * angles(Numbb, 0, 0)
  1215. else
  1216. if rotate == false then
  1217. Part.CFrame = CF
  1218. end
  1219. end
  1220. Part.Transparency = i
  1221. Numbb = Numbb + (randnumb)
  1222. end
  1223. Part.Parent = nil
  1224. end
  1225. ), prt, CF, Numbb, randnumb)
  1226. end
  1227.  
  1228. ElecEffect = function(brickcolor, material, cf, x, y, z, delay)
  1229.  
  1230. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1231. prt.Anchored = true
  1232. prt.CFrame = cf
  1233. xval = math.random()
  1234. yval = math.random()
  1235. zval = math.random()
  1236. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z))
  1237. game:GetService("Debris"):AddItem(prt, 10)
  1238. coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal)
  1239.  
  1240. for i = 0, 1, delay do
  1241. hbwait()
  1242. Part.CFrame = Part.CFrame
  1243. xvaal = xvaal - 0.1 * (delay * 10)
  1244. yvaal = yvaal - 0.1 * (delay * 10)
  1245. zvaal = zvaal - 0.1 * (delay * 10)
  1246. Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal)
  1247. Part.Transparency = i
  1248. end
  1249. Part.Parent = nil
  1250. end
  1251. ), prt, msh, xval, yval, zval)
  1252. end
  1253.  
  1254. TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay)
  1255.  
  1256. local magnitudecframe = currentcf.p - oldcf.p.magnitude
  1257. if magnitudecframe > 0.01 then
  1258. local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1))
  1259. prt.Anchored = true
  1260. prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0)
  1261. local TheMeshType = "BlockMesh"
  1262. if meshtype == "Cylinder" then
  1263. TheMeshType = "CylinderMesh"
  1264. end
  1265. local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size))
  1266. game:GetService("Debris"):AddItem(prt, 10)
  1267. coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame)
  1268.  
  1269. for i = 0, 1, delay do
  1270. hbwait()
  1271. Part.Transparency = i
  1272. Mesh.Scale = Mesh.Scale + vt(x, y, z)
  1273. end
  1274. Part.Parent = nil
  1275. end
  1276. ), prt, msh, currentcf, oldcf)
  1277. end
  1278. end
  1279.  
  1280. ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay)
  1281.  
  1282. local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt())
  1283. prt.Anchored = true
  1284. prt.CFrame = cframe
  1285. local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0))
  1286. game:GetService("Debris"):AddItem(prt, 10)
  1287. local TheLastPoint = cframe
  1288. coroutine.resume(coroutine.create(function(Part)
  1289.  
  1290. for i = 1, duration do
  1291. hbwait()
  1292. Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0)
  1293. TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay)
  1294. TheLastPoint = Part.CFrame
  1295. end
  1296. Part.Parent = nil
  1297. end
  1298. ), prt)
  1299. end
  1300.  
  1301. MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1302.  
  1303. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1304. prt.Anchored = true
  1305. prt.CFrame = cframe
  1306. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1))
  1307. game:GetService("Debris"):AddItem(prt, 10)
  1308. coroutine.resume(coroutine.create(function(Part, Mesh)
  1309.  
  1310. for i = 0, 1, delay do
  1311. hbwait()
  1312. Part.Transparency = i
  1313. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1314. end
  1315. Part.Parent = nil
  1316. end
  1317. ), prt, msh)
  1318. end
  1319.  
  1320. MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1321.  
  1322. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1323. prt.Anchored = true
  1324. prt.CFrame = cframe
  1325. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1))
  1326. game:GetService("Debris"):AddItem(prt, 10)
  1327. coroutine.resume(coroutine.create(function(Part, Mesh)
  1328.  
  1329. for i = 0, 1, delay do
  1330. hbwait()
  1331. Part.Transparency = i
  1332. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1333. end
  1334. Part.Parent = nil
  1335. end
  1336. ), prt, msh)
  1337. end
  1338.  
  1339. MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1340.  
  1341. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1342. prt.Anchored = true
  1343. prt.CFrame = cframe
  1344. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1))
  1345. game:GetService("Debris"):AddItem(prt, 10)
  1346. coroutine.resume(coroutine.create(function(Part, Mesh)
  1347.  
  1348. for i = 0, 1, delay do
  1349. hbwait()
  1350. Part.Transparency = i
  1351. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1352. end
  1353. Part.Parent = nil
  1354. end
  1355. ), prt, msh)
  1356. end
  1357.  
  1358. MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1359.  
  1360. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1361. prt.Anchored = true
  1362. prt.CFrame = cframe
  1363. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1))
  1364. game:GetService("Debris"):AddItem(prt, 10)
  1365. coroutine.resume(coroutine.create(function(Part, Mesh)
  1366.  
  1367. for i = 0, 1, delay do
  1368. hbwait()
  1369. Part.Transparency = i
  1370. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1371. end
  1372. Part.Parent = nil
  1373. end
  1374. ), prt, msh)
  1375. end
  1376.  
  1377. MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
  1378.  
  1379. local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
  1380. prt.Anchored = true
  1381. prt.CFrame = cframe
  1382. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
  1383. game:GetService("Debris"):AddItem(prt, 10)
  1384. coroutine.resume(coroutine.create(function(Part, Mesh)
  1385.  
  1386. for i = 0, 1, delay do
  1387. hbwait()
  1388. Part.Transparency = i
  1389. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1390. end
  1391. Part.Parent = nil
  1392. end
  1393. ), prt, msh)
  1394. end
  1395.  
  1396. local startequipped = true
  1397. local startequippedwithequipanimation = false
  1398. local disableanimator = true
  1399. local disableanimate = true
  1400. local alternatewalk = false
  1401. local hidemenu = false
  1402. local allowmenutofunction = false
  1403. local allowabilitiestofunction = false
  1404. local canunequiporequip = false
  1405. local allowwalking = false
  1406. local disablemovingarms = false
  1407. local usemotorsinsteadofwelds = false
  1408. local leftarm = false
  1409. local rightarm = false
  1410. local allowhopperbin = false
  1411. local showstunbar = false
  1412. local walkspeeddependsonmovementvalue = true
  1413. local alternatemanaregensystem = false
  1414. local showhealthmanaandstunnumbers = false
  1415. local changebarcolorsifnotenoughmana = false
  1416. local disablejump = false
  1417. if hidemenu == true or allowmenutofunction == false then
  1418. for _,v in pairs(scrn:GetChildren()) do
  1419. if v.ClassName == "Frame" or v.ClassName == "TextLabel" then
  1420. v.Visible = false
  1421. v.BorderSizePixel = 0
  1422. end
  1423. end
  1424. end
  1425. do
  1426. Humanoid.Changed:connect(function(Jump)
  1427.  
  1428. if Jump == "Jump" and disablejump == true then
  1429. Humanoid.Jump = false
  1430. end
  1431. end
  1432. )
  1433. if allowmenutofunction == true then
  1434. for _,v in pairs(scrn:GetChildren()) do
  1435. if v.ClassName == "Frame" then
  1436. for _,b in pairs(v:GetChildren()) do
  1437. if b.ClassName == "TextLabel" then
  1438. coroutine.resume(coroutine.create(function(TheTextLabel)
  1439.  
  1440. wait(menuupdatespeed)
  1441. for i = 1, 0, -0.1 do
  1442. hbwait()
  1443. TheTextLabel.TextTransparency = i
  1444. TheTextLabel.TextStrokeTransparency = i
  1445. end
  1446. TheTextLabel.TextTransparency = 0
  1447. TheTextLabel.TextStrokeTransparency = 0
  1448. end
  1449. ), b)
  1450. if showstats == true then
  1451. coroutine.resume(coroutine.create(function(TheTextLabel)
  1452.  
  1453. wait(menuupdatespeed)
  1454. for i = 1, 0, -0.1 do
  1455. hbwait()
  1456. TheTextLabel.TextTransparency = i
  1457. TheTextLabel.TextStrokeTransparency = i
  1458. end
  1459. TheTextLabel.TextTransparency = 0
  1460. TheTextLabel.TextStrokeTransparency = 0
  1461. end
  1462. ), b)
  1463. end
  1464. if showstunbar == true then
  1465. coroutine.resume(coroutine.create(function(TheTextLabel)
  1466.  
  1467. wait(menuupdatespeed)
  1468. for i = 1, 0, -0.1 do
  1469. hbwait()
  1470. TheTextLabel.TextTransparency = i
  1471. TheTextLabel.TextStrokeTransparency = i
  1472. end
  1473. TheTextLabel.TextTransparency = 0
  1474. TheTextLabel.TextStrokeTransparency = 0
  1475. end
  1476. ), b)
  1477. end
  1478. if allowabilitiestofunction == true then
  1479. coroutine.resume(coroutine.create(function(TheTextLabel)
  1480.  
  1481. wait(menuupdatespeed)
  1482. for i = 1, 0, -0.1 do
  1483. hbwait()
  1484. TheTextLabel.TextTransparency = i
  1485. TheTextLabel.TextStrokeTransparency = i
  1486. end
  1487. TheTextLabel.TextTransparency = 0
  1488. TheTextLabel.TextStrokeTransparency = 0
  1489. end
  1490. ), b)
  1491. end
  1492. end
  1493. end
  1494. end
  1495. end
  1496. end
  1497. do
  1498. if allowhopperbin == true then
  1499. if script.Parent.className ~= "HopperBin" then
  1500. Tool = Instance.new("HopperBin")
  1501. Tool.Parent = Backpack
  1502. Tool.Name = WeaponName
  1503. script.Parent = Tool
  1504. end
  1505. Bin = script.Parent
  1506. end
  1507. if disablemovingarms == true then
  1508. RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
  1509. LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
  1510. RSH = nil
  1511. if usemotorsinsteadofwelds == true then
  1512. RW = Instance.new("Motor")
  1513. LW = Instance.new("Motor")
  1514. else
  1515. RW = Instance.new("Weld")
  1516. LW = Instance.new("Weld")
  1517. end
  1518. RW.Name = "Right Shoulder"
  1519. LW.Name = "Left Shoulder"
  1520. RSH = Torso["Right Shoulder"]
  1521. LSH = Torso["Left Shoulder"]
  1522. RSH.Parent = Torso
  1523. LSH.Parent = Torso
  1524. RW.Name = "Right Shoulder"
  1525. RW.Part0 = Torso
  1526. RW.C0 = cf(1.5, 0.5, 0)
  1527. RW.C1 = cf(0, 0.5, 0)
  1528. RW.Part1 = Character["Right Arm"]
  1529. RW.Parent = nil
  1530. LW.Name = "Left Shoulder"
  1531. LW.Part0 = Torso
  1532. LW.C0 = cf(-1.5, 0.5, 0)
  1533. LW.C1 = cf(0, 0.5, 0)
  1534. LW.Part1 = Character["Left Arm"]
  1535. LW.Parent = nil
  1536. else
  1537. RW = Torso["Right Shoulder"]
  1538. LW = Torso["Left Shoulder"]
  1539. RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
  1540. LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
  1541. end
  1542. equipanim = function()
  1543.  
  1544. attack = true
  1545. Movement.Value = Movement.Value - 0.1
  1546. Defense.Value = Defense.Value + 0.4
  1547. for i = 0, 1, 0.08 / animationspeed do
  1548. hbwait()
  1549. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1550. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1551. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
  1552. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
  1553. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1554. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1555. end
  1556. attack = false
  1557. end
  1558.  
  1559. unequipanim = function()
  1560.  
  1561. attack = true
  1562. for i = 0, 1, 0.08 / animationspeed do
  1563. hbwait()
  1564. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1565. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed)
  1566. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
  1567. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
  1568. if disablemovingarms == false then
  1569. RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
  1570. LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
  1571. end
  1572. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1573. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1574. RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
  1575. LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
  1576. end
  1577. RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
  1578. Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
  1579. Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
  1580. RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
  1581. LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
  1582. if disablemovingarms == false then
  1583. RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  1584. LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
  1585. end
  1586. RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
  1587. LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
  1588. RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  1589. LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
  1590. Movement.Value = Movement.Value + 0.1
  1591. Defense.Value = Defense.Value - 0.4
  1592. attack = false
  1593. end
  1594.  
  1595. if startequipped == true then
  1596. equipped = true
  1597. if disableanimate == true then
  1598. Animate.Disabled = true
  1599. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1600. idleanimation:Play()
  1601. end
  1602. if disableanimator == true then
  1603. Animator.Parent = nil
  1604. end
  1605. if disablemovingarms == true then
  1606. RW.Parent = Torso
  1607. LW.Parent = Torso
  1608. RSH.Parent = nil
  1609. LSH.Parent = nil
  1610. end
  1611. Movement.Value = Movement.Value - 0.1
  1612. Defense.Value = Defense.Value + 0.4
  1613. end
  1614. if startequippedwithequipanimation == true then
  1615. equipped = true
  1616. if disableanimate == true then
  1617. Animate.Disabled = true
  1618. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1619. idleanimation:Play()
  1620. end
  1621. if disableanimator == true then
  1622. Animator.Parent = nil
  1623. end
  1624. if disablemovingarms == true then
  1625. RW.Parent = Torso
  1626. LW.Parent = Torso
  1627. RSH.Parent = nil
  1628. LSH.Parent = nil
  1629. end
  1630. coroutine.resume(coroutine.create(function()
  1631.  
  1632. hbwait()
  1633. equipanim()
  1634. end
  1635. ))
  1636. end
  1637.  
  1638. StaggerHit = function()
  1639.  
  1640. attack = true
  1641. if Hitbox ~= nil then
  1642. for i = 1, math.random(2, 4) do
  1643. ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
  1644. end
  1645. end
  1646. do
  1647. for i = 0, 1, 0.1 / animationspeed do
  1648. hbwait()
  1649. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed)
  1650. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed)
  1651. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed)
  1652. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
  1653. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed)
  1654. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
  1655. if StaggerAnim.Value ~= true then
  1656. do
  1657. if StunAnim.Value == true then
  1658. break
  1659. end
  1660. -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1661.  
  1662. -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT
  1663.  
  1664. end
  1665. end
  1666. end
  1667. attack = false
  1668. end
  1669. end
  1670.  
  1671. Stagger = function()
  1672.  
  1673. attack = true
  1674. disablejump = true
  1675. if Hitbox ~= nil then
  1676. for i = 1, math.random(2, 4) do
  1677. ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
  1678. end
  1679. end
  1680. do
  1681. attacktype = 1
  1682. DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0))
  1683. local staggervelocity = Instance.new("BodyVelocity", Torso)
  1684. staggervelocity.P = 500
  1685. staggervelocity.maxForce = vt(math.huge, 0, math.huge)
  1686. if Rooted.Value == false then
  1687. staggervelocity.Velocity = RootPart.CFrame.lookVector * -25
  1688. end
  1689. for i = 0, 1, 0.35 / animationspeed do
  1690. hbwait()
  1691. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed)
  1692. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1693. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
  1694. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
  1695. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
  1696. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
  1697. end
  1698. for i = 0, 1, 0.2 / animationspeed do
  1699. hbwait()
  1700. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed)
  1701. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1702. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
  1703. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
  1704. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
  1705. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed)
  1706. end
  1707. staggervelocity:Destroy()
  1708. for i = 0, 1, 0.015 / animationspeed do
  1709. hbwait()
  1710. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed)
  1711. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed)
  1712. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed)
  1713. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
  1714. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed)
  1715. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed)
  1716. if StunAnim.Value == true then
  1717. break
  1718. end
  1719. end
  1720. do
  1721. attacktype = 1
  1722. disablejump = false
  1723. attack = false
  1724. end
  1725. end
  1726. end
  1727.  
  1728. Stun = function()
  1729.  
  1730. attack = true
  1731. disablejump = true
  1732. attacktype = 1
  1733. DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0))
  1734. for i = 0, 1, 0.4 / animationspeed do
  1735. hbwait()
  1736. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed)
  1737. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1738. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed)
  1739. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed)
  1740. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1741. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1742. end
  1743. for i = 0, 1, 0.4 / animationspeed do
  1744. hbwait()
  1745. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed)
  1746. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1747. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed)
  1748. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed)
  1749. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
  1750. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
  1751. end
  1752. for i = 0, 1, 0.4 / animationspeed do
  1753. hbwait()
  1754. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed)
  1755. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1756. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed)
  1757. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed)
  1758. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
  1759. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed)
  1760. end
  1761. Humanoid.AutoRotate = false
  1762. for i = 1, 70 * animationspeed do
  1763. hbwait()
  1764. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed)
  1765. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1766. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed)
  1767. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed)
  1768. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
  1769. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
  1770. end
  1771. for i = 0, 1, 0.15 / animationspeed do
  1772. hbwait()
  1773. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed)
  1774. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
  1775. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed)
  1776. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed)
  1777. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed)
  1778. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed)
  1779. end
  1780. Humanoid.AutoRotate = true
  1781. attacktype = 1
  1782. disablejump = false
  1783. attack = false
  1784. end
  1785.  
  1786. EAbility = function()
  1787.  
  1788. attack = true
  1789. attack = false
  1790. end
  1791.  
  1792. Attack1 = function()
  1793.  
  1794. attack = true
  1795. attack = false
  1796. end
  1797.  
  1798. Attack2 = function()
  1799.  
  1800. attack = true
  1801. attack = false
  1802. end
  1803.  
  1804. Attack3 = function()
  1805.  
  1806. attack = true
  1807. attack = false
  1808. end
  1809.  
  1810. Attack4 = function()
  1811.  
  1812. attack = true
  1813. attack = false
  1814. end
  1815.  
  1816. Move1 = function()
  1817.  
  1818. attack = true
  1819. attack = false
  1820. end
  1821.  
  1822. Move2 = function()
  1823.  
  1824. attack = true
  1825. attack = false
  1826. end
  1827.  
  1828. Move3 = function()
  1829.  
  1830. attack = true
  1831. attack = false
  1832. end
  1833.  
  1834. Move4 = function()
  1835.  
  1836. attack = true
  1837. attack = false
  1838. end
  1839.  
  1840. hold = false
  1841. Mouse.Button1Down:connect(function()
  1842.  
  1843. if attack == true or equipped == false then
  1844. return
  1845. end
  1846. hold = true
  1847. if attacktype == 1 then
  1848. attacktype = 2
  1849. Attack1()
  1850. else
  1851. if attacktype == 2 then
  1852. attacktype = 3
  1853. Attack2()
  1854. else
  1855. if attacktype == 3 then
  1856. attacktype = 4
  1857. Attack3()
  1858. else
  1859. if attacktype == 4 then
  1860. attacktype = 1
  1861. Attack4()
  1862. end
  1863. end
  1864. end
  1865. end
  1866. coroutine.resume(coroutine.create(function()
  1867.  
  1868. for i = 1, 50 do
  1869. if attack == false then
  1870. hbwait()
  1871. end
  1872. end
  1873. if attack == false then
  1874. attacktype = 1
  1875. end
  1876. end
  1877. ))
  1878. end
  1879. )
  1880. if allowhopperbin == true then
  1881. ob1u = function(Mouse)
  1882.  
  1883. hold = false
  1884. end
  1885.  
  1886. end
  1887. Mouse.KeyDown:connect(function(key)
  1888.  
  1889. if key == "f" and canunequiporequip == true and attack == false then
  1890. if equipped == false then
  1891. equipped = true
  1892. if disableanimate == true then
  1893. Animate.Disabled = true
  1894. local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
  1895. idleanimation:Play()
  1896. end
  1897. if disableanimator == true then
  1898. Animator.Parent = nil
  1899. end
  1900. if disablemovingarms == true then
  1901. RW.Parent = Torso
  1902. LW.Parent = Torso
  1903. RSH.Parent = nil
  1904. LSH.Parent = nil
  1905. end
  1906. equipanim()
  1907. elseif equipped == true then
  1908. equipped = false
  1909. unequipanim()
  1910. hbwait()
  1911. if disablemovingarms == true then
  1912. RW.Parent = nil
  1913. LW.Parent = nil
  1914. RSH.Parent = Torso
  1915. LSH.Parent = Torso
  1916. end
  1917. if disableanimator == true then
  1918. Animator.Parent = Humanoid
  1919. end
  1920. if disableanimate == true then
  1921. Animate.Disabled = false
  1922. end
  1923. end
  1924. end
  1925. if key == "e" and attack == false and equipped == true then
  1926. if animtype < 3 then
  1927. animtype = animtype + 1
  1928. elseif animtype >= 3 then
  1929. animtype = 1
  1930. end
  1931. end
  1932. if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then
  1933. subtractmana(skill1mana)
  1934. cooldown1 = 0
  1935. Move1()
  1936. end
  1937. if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then
  1938. subtractmana(skill2mana)
  1939. cooldown2 = 0
  1940. Move2()
  1941. end
  1942. if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then
  1943. subtractmana(skill3mana)
  1944. cooldown3 = 0
  1945. Move3()
  1946. end
  1947. if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then
  1948. subtractmana(skill4mana)
  1949. cooldown4 = 0
  1950. Move4()
  1951. end
  1952. if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then
  1953. if key == "q" then
  1954. Mana.Value = 100
  1955. cooldown1 = co1
  1956. cooldown2 = co2
  1957. cooldown3 = co3
  1958. cooldown4 = co4
  1959. end
  1960. if key == "p" then
  1961. StaggerHitAnim.Value = true
  1962. end
  1963. if key == "[" then
  1964. StaggerAnim.Value = true
  1965. end
  1966. if key == "]" then
  1967. StunAnim.Value = true
  1968. end
  1969. end
  1970. end
  1971. )
  1972. Mouse.KeyUp:connect(function(key2)
  1973.  
  1974. end
  1975. )
  1976. if allowhopperbin == true then
  1977. s = function(Mouse)
  1978.  
  1979. Mouse.Button1Down:connect(function()
  1980.  
  1981. ob1d(Mouse)
  1982. end
  1983. )
  1984. Mouse.Button1Up:connect(function()
  1985.  
  1986. ob1u(Mouse)
  1987. end
  1988. )
  1989. Mouse.KeyDown:connect(key)
  1990. Mouse.KeyUp:connect(key2)
  1991. end
  1992.  
  1993. end
  1994. if allowhopperbin == true then
  1995. ds = function(Mouse)
  1996.  
  1997. end
  1998.  
  1999. end
  2000. if allowhopperbin == true then
  2001. Bin.Selected:connect(s)
  2002. Bin.Deselected:connect(ds)
  2003. end
  2004. updateskills = function()
  2005.  
  2006. if allowabilitiestofunction == true then
  2007. if cooldown1 <= co1 then
  2008. cooldown1 = cooldown1 + 0.033333333333333
  2009. if co1 <= cooldown1 then
  2010. cooldown1 = co1
  2011. end
  2012. end
  2013. if cooldown2 <= co2 then
  2014. cooldown2 = cooldown2 + 0.033333333333333
  2015. if co2 <= cooldown2 then
  2016. cooldown2 = co2
  2017. end
  2018. end
  2019. if cooldown3 <= co3 then
  2020. cooldown3 = cooldown3 + 0.033333333333333
  2021. if co3 <= cooldown3 then
  2022. cooldown3 = co3
  2023. end
  2024. end
  2025. if cooldown4 <= co4 then
  2026. cooldown4 = cooldown4 + 0.033333333333333
  2027. if co4 <= cooldown4 then
  2028. cooldown4 = co4
  2029. end
  2030. end
  2031. if changebarcolorsifnotenoughmana == true then
  2032. if Mana.Value <= skill1mana then
  2033. bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2034. else
  2035. bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2036. end
  2037. if Mana.Value <= skill2mana then
  2038. bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2039. else
  2040. bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2041. end
  2042. if Mana.Value <= skill3mana then
  2043. bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2044. else
  2045. bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2046. end
  2047. if Mana.Value <= skill4mana then
  2048. bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2049. else
  2050. bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2051. end
  2052. else
  2053. if changebarcolorsifnotenoughmana == false then
  2054. bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2055. bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2056. bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2057. bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3)
  2058. end
  2059. end
  2060. end
  2061. if alternatemanaregensystem == false then
  2062. if Mana.Value <= maxmana then
  2063. Mana.Value = Mana.Value + recovermana / 30
  2064. else
  2065. if maxmana <= Mana.Value then
  2066. Mana.Value = maxmana
  2067. end
  2068. end
  2069. else
  2070. if alternatemanaregensystem == true then
  2071. if maxmana <= Mana.Value then
  2072. Mana.Value = maxmana
  2073. else
  2074. if manadelay <= manawait then
  2075. manadelay = manadelay + 1
  2076. else
  2077. manadelay = 0
  2078. Mana.Value = Mana.Value + 1
  2079. end
  2080. end
  2081. end
  2082. end
  2083. if allowstunbar == true then
  2084. if StunValue.Value <= 0 then
  2085. StunValue.Value = 0
  2086. else
  2087. if stundelay <= stunwait then
  2088. stundelay = stundelay + 1
  2089. else
  2090. stundelay = 0
  2091. StunValue.Value = StunValue.Value - 1
  2092. end
  2093. end
  2094. else
  2095. if allowstunbar == false then
  2096. StunValue.Value = 0
  2097. end
  2098. end
  2099. end
  2100.  
  2101. if allowmenutofunction == true then
  2102. ArtificialHB.Event:connect(function()
  2103.  
  2104. updateskills()
  2105. if allowabilitiestofunction == true then
  2106. framesk1:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2107. framesk2:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2108. framesk3:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2109. framesk4:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2110. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2111. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2112. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2113. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2114. end
  2115. manabar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2116. manacover:TweenSize(ud(1 * (Mana.Value / maxmana), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2117. healthbar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2118. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2119. if allowstunbar == true and showstunbar == true and stunframe ~= nil then
  2120. stunframe:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2121. stunbar:TweenSize(ud(1 * (StunValue.Value / maxstun), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2122. end
  2123. if showhealthmanaandstunnumbers == true then
  2124. manatext.Text = "Mana [" .. math.floor(Mana.Value) .. "]"
  2125. healthtext.Text = "Health [" .. math.floor(Humanoid.Health) .. "]"
  2126. if allowstunbar == true and showstunbar == true then
  2127. stuntext.Text = "Stun [" .. math.floor(StunValue.Value) .. "]"
  2128. end
  2129. end
  2130. if showstats == true then
  2131. defenseframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2132. damageframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2133. movementframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate)
  2134. defensetext.Text = "Defense: " .. Defense.Value * 100 .. "%"
  2135. damagetext.Text = "Damage: " .. Damage.Value * 100 .. "%"
  2136. if Rooted.Value == false then
  2137. movementtext.Text = "Movement: " .. Movement.Value * 100 .. "%"
  2138. else
  2139. if Rooted.Value == true or Movement.Value <= 0 then
  2140. movementtext.Text = "Movement: 0%"
  2141. end
  2142. end
  2143. end
  2144. end
  2145. )
  2146. end
  2147. while 1 do
  2148. hbwait()
  2149. if Hitbox ~= nil then
  2150. if attack == true then
  2151. Hitbox.Name = "Hitbox"
  2152. else
  2153. if attack == false then
  2154. Hitbox.Name = "NilHitbox"
  2155. end
  2156. end
  2157. end
  2158. if 0 < Humanoid.Health then
  2159. if walkspeeddependsonmovementvalue == true then
  2160. if Movement.Value < 0 or StaggerAnim.Value == true or StunAnim.Value == true or StaggerHitAnim.Value == true or Rooted.Value == true then
  2161. Humanoid.WalkSpeed = 0
  2162. else
  2163. Humanoid.WalkSpeed = 16 * Movement.Value
  2164. end
  2165. end
  2166. if maxstun <= StunValue.Value then
  2167. StunValue.Value = 0
  2168. StunAnim.Value = true
  2169. end
  2170. if StaggerAnim.Value == true and staggeranim == false then
  2171. coroutine.resume(coroutine.create(function()
  2172.  
  2173. staggeranim = true
  2174. while attack == true do
  2175. hbwait()
  2176. end
  2177. Stagger()
  2178. StaggerAnim.Value = false
  2179. staggeranim = false
  2180. end
  2181. ))
  2182. end
  2183. if StaggerHitAnim.Value == true and staggerhitanim == false then
  2184. coroutine.resume(coroutine.create(function()
  2185.  
  2186. staggerhitanim = true
  2187. while attack == true do
  2188. hbwait()
  2189. end
  2190. StaggerHit()
  2191. StaggerHitAnim.Value = false
  2192. staggerhitanim = false
  2193. end
  2194. ))
  2195. end
  2196. if (StunAnim.Value == true and stunanim == false) or 100 <= StunValue.Value then
  2197. coroutine.resume(coroutine.create(function()
  2198.  
  2199. StunValue.Value = 0
  2200. stunanim = true
  2201. while attack == true do
  2202. hbwait()
  2203. end
  2204. Stun()
  2205. StunAnim.Value = false
  2206. stunanim = false
  2207. end
  2208. ))
  2209. end
  2210. sine = sine + change
  2211. local torvel = (RootPart.Velocity * vt(1, 0, 1)).magnitude
  2212. local velderp = RootPart.Velocity.y
  2213. local lv = Torso.CFrame:pointToObjectSpace(Torso.Velocity + Torso.Position)
  2214. hitfloor = rayCast(RootPart.Position, cf(RootPart.Position, RootPart.Position + vt(0, -1, 0)).lookVector, 4 * PlayerSize, Character)
  2215. if 0.5 <= donum then
  2216. handidle = true
  2217. else
  2218. if donum <= 0 then
  2219. handidle = false
  2220. end
  2221. end
  2222. if handidle == false then
  2223. donum = donum + 0.003 / animationspeed
  2224. else
  2225. donum = donum - 0.003 / animationspeed
  2226. end
  2227. if equipped == true or equipped == false then
  2228. if attack == false then
  2229. idle = idle + 1
  2230. else
  2231. idle = 0
  2232. end
  2233. if leftarm == true then
  2234. if Anim == "Walk" and equipped == true and attack == false then
  2235. if alternatewalk == false then
  2236. if walkinganim == true then
  2237. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2238. else
  2239. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2240. end
  2241. else
  2242. if walkinganim == true then
  2243. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2244. else
  2245. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2246. end
  2247. end
  2248. else
  2249. -- DECOMPILER ERROR at PC2457: Unhandled construct in 'MakeBoolean' P3
  2250.  
  2251. if (Anim ~= "Walk" and equipped == true) or leftarm == false then
  2252. LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2253. end
  2254. end
  2255. end
  2256. if rightarm == true then
  2257. if Anim == "Walk" and equipped == true and attack == false then
  2258. if alternatewalk == false then
  2259. if walkinganim == true then
  2260. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2261. else
  2262. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2263. end
  2264. else
  2265. if walkinganim == true then
  2266. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2267. else
  2268. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2269. end
  2270. end
  2271. else
  2272. -- DECOMPILER ERROR at PC2648: Unhandled construct in 'MakeBoolean' P3
  2273.  
  2274. if (Anim ~= "Walk" and equipped == true) or rightarm == false then
  2275. RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2276. end
  2277. end
  2278. end
  2279. if allowwalking == true then
  2280. if Anim == "Walk" and equipped == true then
  2281. if alternatewalk == false then
  2282. if walkinganim == true then
  2283. RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2284. LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2285. else
  2286. RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2287. LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2288. end
  2289. else
  2290. if walkinganim == true then
  2291. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2292. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2293. else
  2294. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2295. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed)
  2296. end
  2297. end
  2298. else
  2299. if Anim ~= "Walk" and equipped == true then
  2300. RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2301. LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed)
  2302. end
  2303. end
  2304. end
  2305. Anim = "Idle"
  2306. if attack == false then
  2307. if equipped == true then
  2308. if animtype == 1 then
  2309. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed)
  2310. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed)
  2311. RW.C0 = clerp(RW.C0, cf(1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / animationspeed)
  2312. LW.C0 = clerp(LW.C0, cf(-1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / animationspeed)
  2313. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2314. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2315. end
  2316. if animtype == 2 then
  2317. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(2.5 + 2.5 * math.cos((sine) / 4)), rad(0), rad(0)), 1 / animationspeed)
  2318. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(2.5 * math.sin((sine) / 4)), rad(0), rad(0)), 1 / animationspeed)
  2319. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(5), rad(10)) * angles(rad(60 * math.cos((sine) / 8)), rad(5), rad(0)) * (RWC0), 1 / animationspeed)
  2320. LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-5), rad(-10)) * angles(rad(-60 * math.cos((sine) / 8)), rad(-5), rad(0)) * (LWC0), 1 / animationspeed)
  2321. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 5 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2322. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 5 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2323. end
  2324. end
  2325. if animtype == 3 then
  2326. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed)
  2327. Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed)
  2328. RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(0), rad(-20)) * angles(rad(0), rad(10), rad(0)) * (RWC0), 1 / animationspeed)
  2329. LW.C0 = clerp(LW.C0, cf(-1.25 + 0.25 * math.sin((sine) / 8) * PlayerSize, 0.5 * PlayerSize, -0.25 - 0.25 * math.sin((sine) / 8) * PlayerSize) * angles(rad(80 - 30 * math.cos((sine) / 4)), rad(0), rad(60 * math.sin((sine) / 8))) * (LWC0), 1 / animationspeed)
  2330. RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2331. LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed)
  2332. end
  2333. end
  2334. end
  2335. end
  2336. end
  2337. end
  2338. end
  2339. end)
  2340.  
  2341. Player = game.Players.LocalPlayer
  2342. Jihad = Player.Character
  2343. Mouse = Player:GetMouse()
  2344. ----------------------------------------By raulib Fellas---------------------------------------------------- Thank you TurboFusion for your RPG Body thing
  2345. -----------------------------------------Fake RPG-----------------------------------------------------------
  2346. o1 = Instance.new("Model")
  2347. o2 = Instance.new("Part")
  2348. o3 = Instance.new("SpecialMesh")
  2349. o4 = Instance.new("Part")
  2350. o5 = Instance.new("SpecialMesh")
  2351. o6 = Instance.new("Weld")
  2352. o7 = Instance.new("CFrameValue")
  2353. o8 = Instance.new("Part")
  2354. o9 = Instance.new("SpecialMesh")
  2355. o10 = Instance.new("Weld")
  2356. o11 = Instance.new("CFrameValue")
  2357. o12 = Instance.new("Part")
  2358. o13 = Instance.new("SpecialMesh")
  2359. o14 = Instance.new("Weld")
  2360. o15 = Instance.new("CFrameValue")
  2361. o16 = Instance.new("Part")
  2362. o17 = Instance.new("SpecialMesh")
  2363. o18 = Instance.new("Weld")
  2364. o19 = Instance.new("CFrameValue")
  2365. o20 = Instance.new("Part")
  2366. o21 = Instance.new("SpecialMesh")
  2367. o22 = Instance.new("Weld")
  2368. o23 = Instance.new("CFrameValue")
  2369. o24 = Instance.new("Part")
  2370. o25 = Instance.new("SpecialMesh")
  2371. o26 = Instance.new("Weld")
  2372. o27 = Instance.new("CFrameValue")
  2373. o28 = Instance.new("Part")
  2374. o29 = Instance.new("SpecialMesh")
  2375. o30 = Instance.new("Weld")
  2376. o31 = Instance.new("CFrameValue")
  2377. o32 = Instance.new("Part")
  2378. o33 = Instance.new("SpecialMesh")
  2379. o34 = Instance.new("Weld")
  2380. o35 = Instance.new("CFrameValue")
  2381. o36 = Instance.new("Part")
  2382. o37 = Instance.new("SpecialMesh")
  2383. o38 = Instance.new("Weld")
  2384. o39 = Instance.new("CFrameValue")
  2385. o40 = Instance.new("Part")
  2386. o41 = Instance.new("SpecialMesh")
  2387. o42 = Instance.new("Weld")
  2388. o43 = Instance.new("CFrameValue")
  2389. o44 = Instance.new("Part")
  2390. o45 = Instance.new("SpecialMesh")
  2391. o46 = Instance.new("Weld")
  2392. o47 = Instance.new("CFrameValue")
  2393. o48 = Instance.new("Part")
  2394. o49 = Instance.new("SpecialMesh")
  2395. o50 = Instance.new("Weld")
  2396. o51 = Instance.new("CFrameValue")
  2397. o52 = Instance.new("Part")
  2398. o53 = Instance.new("SpecialMesh")
  2399. o54 = Instance.new("Weld")
  2400. o55 = Instance.new("CFrameValue")
  2401. o56 = Instance.new("Part")
  2402. o57 = Instance.new("Weld")
  2403. o58 = Instance.new("CFrameValue")
  2404. o1.Name = "FakeRPG"
  2405. o1.Parent = Jihad
  2406. o2.Name = "Metal1"
  2407. o2.Parent = o1
  2408. o2.Material = Enum.Material.Metal
  2409. o2.BrickColor = BrickColor.new("Fossil")
  2410. o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509)
  2411. o2.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2412. o2.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988)
  2413. o2.CFrame = CFrame.new(-41.2860374, 2.1168952, -15.5143509, 0.918073952, 0.39601633, -0.017805526, -0.39593938, 0.918247759, 0.0079295421, 0.0194900092, -0.000229949132, 0.999814689)
  2414. o2.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2415. o2.Position = Vector3.new(-41.2860374, 2.1168952, -15.5143509)
  2416. o2.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2417. o2.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2418. o3.Parent = o2
  2419. o3.MeshId = "rbxassetid://895844710"
  2420. o3.MeshType = Enum.MeshType.FileMesh
  2421. o4.Name = "Metal2"
  2422. o4.Parent = o1
  2423. o4.Material = Enum.Material.Metal
  2424. o4.BrickColor = BrickColor.new("Fossil")
  2425. o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012)
  2426. o4.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2427. o4.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002)
  2428. o4.CFrame = CFrame.new(-42.4355278, 2.60990143, -15.5402012, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2429. o4.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2430. o4.Position = Vector3.new(-42.4355278, 2.60990143, -15.5402012)
  2431. o4.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2432. o4.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2433. o5.Parent = o4
  2434. o5.MeshId = "rbxassetid://895839083"
  2435. o5.MeshType = Enum.MeshType.FileMesh
  2436. o6.Name = "qCFrameWeldThingy"
  2437. o6.Parent = o4
  2438. o6.C1 = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2439. o6.Part0 = o2
  2440. o6.Part1 = o4
  2441. o7.Name = "qRelativeCFrameWeldValue"
  2442. o7.Parent = o4
  2443. o7.Value = CFrame.new(1.25101089, 0.00251197815, 0.00146865845, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2444. o8.Name = "Metal3"
  2445. o8.Parent = o1
  2446. o8.Material = Enum.Material.Metal
  2447. o8.BrickColor = BrickColor.new("Fossil")
  2448. o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371)
  2449. o8.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2450. o8.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995)
  2451. o8.CFrame = CFrame.new(-41.7581062, 2.13098216, -15.5168371, -0.918074071, 0.396016359, 0.017805526, 0.395939469, 0.918247879, -0.0079295449, -0.019490011, -0.000229947793, -0.999814808)
  2452. o8.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2453. o8.Position = Vector3.new(-41.7581062, 2.13098216, -15.5168371)
  2454. o8.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2455. o8.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2456. o9.Parent = o8
  2457. o9.MeshId = "rbxassetid://895859769"
  2458. o9.MeshType = Enum.MeshType.FileMesh
  2459. o10.Name = "qCFrameWeldThingy"
  2460. o10.Parent = o8
  2461. o10.C1 = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012)
  2462. o10.Part0 = o2
  2463. o10.Part1 = o8
  2464. o11.Name = "qRelativeCFrameWeldValue"
  2465. o11.Parent = o8
  2466. o11.Value = CFrame.new(-0.43901825, 0.17401123, 0.00603103638, -1.00000012, 2.53421604e-08, -4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, -4.65661287e-10, -1.86264515e-09, -1.00000012)
  2467. o12.Name = "Metal4"
  2468. o12.Parent = o1
  2469. o12.Material = Enum.Material.Metal
  2470. o12.BrickColor = BrickColor.new("Fossil")
  2471. o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386)
  2472. o12.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2473. o12.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982)
  2474. o12.CFrame = CFrame.new(-40.8392029, 1.91714776, -15.3002386, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2475. o12.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2476. o12.Position = Vector3.new(-40.8392029, 1.91714776, -15.3002386)
  2477. o12.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2478. o12.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2479. o13.Parent = o12
  2480. o13.MeshId = "rbxassetid://895840568"
  2481. o13.MeshType = Enum.MeshType.FileMesh
  2482. o14.Name = "qCFrameWeldThingy"
  2483. o14.Parent = o12
  2484. o14.C1 = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2485. o14.Part0 = o2
  2486. o14.Part1 = o12
  2487. o15.Name = "qRelativeCFrameWeldValue"
  2488. o15.Parent = o12
  2489. o15.Value = CFrame.new(-0.493484497, 0.00651168823, -0.204530716, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2490. o16.Name = "Metal5"
  2491. o16.Parent = o1
  2492. o16.Material = Enum.Material.Metal
  2493. o16.BrickColor = BrickColor.new("Fossil")
  2494. o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546)
  2495. o16.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2496. o16.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993)
  2497. o16.CFrame = CFrame.new(-40.7302208, 2.21318436, -15.3436546, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2498. o16.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2499. o16.Position = Vector3.new(-40.7302208, 2.21318436, -15.3436546)
  2500. o16.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2501. o16.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2502. o17.Parent = o16
  2503. o17.MeshId = "rbxassetid://895854002"
  2504. o17.MeshType = Enum.MeshType.FileMesh
  2505. o18.Name = "qCFrameWeldThingy"
  2506. o18.Parent = o16
  2507. o18.C1 = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2508. o18.Part0 = o2
  2509. o18.Part1 = o16
  2510. o19.Name = "qRelativeCFrameWeldValue"
  2511. o19.Parent = o16
  2512. o19.Value = CFrame.new(-0.475479126, -0.308488846, -0.161530495, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2513. o20.Name = "Metal6"
  2514. o20.Parent = o1
  2515. o20.Material = Enum.Material.Metal
  2516. o20.BrickColor = BrickColor.new("Fossil")
  2517. o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499)
  2518. o20.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2519. o20.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002)
  2520. o20.CFrame = CFrame.new(-42.3173676, 2.84703016, -15.3914499, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2521. o20.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2522. o20.Position = Vector3.new(-42.3173676, 2.84703016, -15.3914499)
  2523. o20.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2524. o20.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2525. o21.Parent = o20
  2526. o21.MeshId = "rbxassetid://895857014"
  2527. o21.MeshType = Enum.MeshType.FileMesh
  2528. o22.Name = "qCFrameWeldThingy"
  2529. o22.Parent = o20
  2530. o22.C1 = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2531. o22.Part0 = o2
  2532. o22.Part1 = o20
  2533. o23.Name = "qRelativeCFrameWeldValue"
  2534. o23.Parent = o20
  2535. o23.Value = CFrame.new(1.23352051, -0.261987686, -0.147029877, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2536. o24.Name = "Metal7"
  2537. o24.Parent = o1
  2538. o24.Material = Enum.Material.Metal
  2539. o24.BrickColor = BrickColor.new("Fossil")
  2540. o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408)
  2541. o24.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2542. o24.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999)
  2543. o24.CFrame = CFrame.new(-41.8051186, 1.96285367, -15.5118408, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2544. o24.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2545. o24.Position = Vector3.new(-41.8051186, 1.96285367, -15.5118408)
  2546. o24.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2547. o24.Color = Color3.new(0.619608, 0.631373, 0.67451)
  2548. o25.Parent = o24
  2549. o25.MeshId = "rbxassetid://895861020"
  2550. o25.MeshType = Enum.MeshType.FileMesh
  2551. o26.Name = "qCFrameWeldThingy"
  2552. o26.Parent = o24
  2553. o26.C1 = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2554. o26.Part0 = o2
  2555. o26.Part1 = o24
  2556. o27.Name = "qRelativeCFrameWeldValue"
  2557. o27.Parent = o24
  2558. o27.Value = CFrame.new(0.415512085, 0.347011566, -0.0105304718, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2559. o28.Name = "Rocket1"
  2560. o28.Parent = o1
  2561. o28.Material = Enum.Material.Metal
  2562. o28.BrickColor = BrickColor.new("Sand green")
  2563. o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627)
  2564. o28.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2565. o28.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991)
  2566. o28.CFrame = CFrame.new(-43.0272102, 2.86127996, -15.5532627, 0.918074071, 0.396016359, -0.017805526, -0.395939469, 0.918247879, 0.0079295449, 0.019490011, -0.000229947793, 0.999814808)
  2567. o28.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2568. o28.Position = Vector3.new(-43.0272102, 2.86127996, -15.5532627)
  2569. o28.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2570. o28.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2571. o29.Parent = o28
  2572. o29.MeshId = "rbxassetid://895848972"
  2573. o29.MeshType = Enum.MeshType.FileMesh
  2574. o30.Name = "qCFrameWeldThingy"
  2575. o30.Parent = o28
  2576. o30.C1 = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2577. o30.Part0 = o2
  2578. o30.Part1 = o28
  2579. o31.Name = "qRelativeCFrameWeldValue"
  2580. o31.Parent = o28
  2581. o31.Value = CFrame.new(1.89400101, 0.00599956512, 0.00199985504, 1.00000012, -2.53421604e-08, 4.65661287e-10, -2.53421604e-08, 1.00000012, 1.86264515e-09, 4.65661287e-10, 1.86264515e-09, 1.00000012)
  2582. o32.Name = "Rocket2"
  2583. o32.Parent = o1
  2584. o32.Material = Enum.Material.Metal
  2585. o32.BrickColor = BrickColor.new("Sand green")
  2586. o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248)
  2587. o32.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2588. o32.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994)
  2589. o32.CFrame = CFrame.new(-43.3324127, 2.99072981, -15.5562248, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2590. o32.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2591. o32.Position = Vector3.new(-43.3324127, 2.99072981, -15.5562248)
  2592. o32.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2593. o32.Color = Color3.new(0.466667, 0.564706, 0.509804)
  2594. o33.Parent = o32
  2595. o33.MeshId = "rbxassetid://895849928"
  2596. o33.MeshType = Enum.MeshType.FileMesh
  2597. o34.Name = "qCFrameWeldThingy"
  2598. o34.Parent = o32
  2599. o34.C1 = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2600. o34.Part0 = o2
  2601. o34.Part1 = o32
  2602. o35.Name = "qRelativeCFrameWeldValue"
  2603. o35.Parent = o32
  2604. o35.Value = CFrame.new(2.22550964, 0.00799846649, -0.0015001297, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2605. o36.Name = "Tail1"
  2606. o36.Parent = o1
  2607. o36.Material = Enum.Material.Metal
  2608. o36.BrickColor = BrickColor.new("Smoky grey")
  2609. o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383)
  2610. o36.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2611. o36.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016)
  2612. o36.CFrame = CFrame.new(-37.6536446, 0.541621327, -15.4376383, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2613. o36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2614. o36.Position = Vector3.new(-37.6536446, 0.541621327, -15.4376383)
  2615. o36.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2616. o36.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2617. o37.Parent = o36
  2618. o37.MeshId = "rbxassetid://895836915"
  2619. o37.MeshType = Enum.MeshType.FileMesh
  2620. o38.Name = "qCFrameWeldThingy"
  2621. o38.Parent = o36
  2622. o38.C1 = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2623. o38.Part0 = o2
  2624. o38.Part1 = o36
  2625. o39.Name = "qRelativeCFrameWeldValue"
  2626. o39.Parent = o36
  2627. o39.Value = CFrame.new(-3.95998383, 0.00801086426, 0.000469207764, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2628. o40.Name = "Tail2"
  2629. o40.Parent = o1
  2630. o40.Material = Enum.Material.Metal
  2631. o40.BrickColor = BrickColor.new("Smoky grey")
  2632. o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843)
  2633. o40.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2634. o40.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988)
  2635. o40.CFrame = CFrame.new(-38.1827202, 0.771430492, -15.4518843, 0.918074131, 0.396016389, -0.0178040713, -0.395939559, 0.918247998, 0.00792891718, 0.0194884259, -0.000229945959, 0.999814987)
  2636. o40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2637. o40.Position = Vector3.new(-38.1827202, 0.771430492, -15.4518843)
  2638. o40.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2639. o40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2640. o41.Parent = o40
  2641. o41.MeshId = "rbxassetid://895843622"
  2642. o41.MeshType = Enum.MeshType.FileMesh
  2643. o42.Name = "qCFrameWeldThingy"
  2644. o42.Parent = o40
  2645. o42.C1 = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024)
  2646. o42.Part0 = o2
  2647. o42.Part1 = o40
  2648. o43.Name = "qRelativeCFrameWeldValue"
  2649. o43.Parent = o40
  2650. o43.Value = CFrame.new(-3.38298798, 0.00651073456, 0.00346469879, 1.00000024, -8.7711669e-08, -1.58650801e-06, -2.53494363e-08, 1.00000024, 3.7252903e-09, 1.58837065e-06, 1.86264515e-09, 1.00000024)
  2651. o44.Name = "Wood"
  2652. o44.Parent = o1
  2653. o44.Material = Enum.Material.Wood
  2654. o44.BrickColor = BrickColor.new("Reddish brown")
  2655. o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419)
  2656. o44.Rotation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2657. o44.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013)
  2658. o44.CFrame = CFrame.new(-39.2893181, 1.25412059, -15.475419, 0.918074131, 0.396016389, -0.0178055279, -0.395939559, 0.918247998, 0.0079295449, 0.0194900129, -0.000229945959, 0.999814928)
  2659. o44.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2660. o44.Position = Vector3.new(-39.2893181, 1.25412059, -15.475419)
  2661. o44.Orientation = Vector3.new(-0.449999988, -1.01999998, -23.3299999)
  2662. o44.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2663. o45.Parent = o44
  2664. o45.MeshId = "rbxassetid://895842255"
  2665. o45.MeshType = Enum.MeshType.FileMesh
  2666. o46.Name = "qCFrameWeldThingy"
  2667. o46.Parent = o44
  2668. o46.C1 = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2669. o46.Part0 = o2
  2670. o46.Part1 = o44
  2671. o47.Name = "qRelativeCFrameWeldValue"
  2672. o47.Parent = o44
  2673. o47.Value = CFrame.new(-2.1754837, 0.00151062012, 0.00346946716, 1.00000024, -8.49468051e-08, 4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, 9.31322575e-10, 1.86264515e-09, 1.00000024)
  2674. o48.Name = "Wood2"
  2675. o48.Parent = o1
  2676. o48.Material = Enum.Material.WoodPlanks
  2677. o48.BrickColor = BrickColor.new("Reddish brown")
  2678. o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364)
  2679. o48.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2680. o48.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002)
  2681. o48.CFrame = CFrame.new(-41.0325165, 1.46520686, -15.5036364, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928)
  2682. o48.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2683. o48.Position = Vector3.new(-41.0325165, 1.46520686, -15.5036364)
  2684. o48.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2685. o48.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2686. o49.Parent = o48
  2687. o49.MeshId = "rbxassetid://895846898"
  2688. o49.MeshType = Enum.MeshType.FileMesh
  2689. o50.Name = "qCFrameWeldThingy"
  2690. o50.Parent = o48
  2691. o50.C1 = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2692. o50.Part0 = o2
  2693. o50.Part1 = o48
  2694. o51.Name = "qRelativeCFrameWeldValue"
  2695. o51.Parent = o48
  2696. o51.Value = CFrame.new(0.490982056, 0.498010635, 0.00103092194, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2697. o52.Name = "Wood3"
  2698. o52.Parent = o1
  2699. o52.Material = Enum.Material.Wood
  2700. o52.BrickColor = BrickColor.new("Reddish brown")
  2701. o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411)
  2702. o52.Rotation = Vector3.new(179.550003, 1.01999998, -156.669998)
  2703. o52.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002)
  2704. o52.CFrame = CFrame.new(-41.8984833, 1.54351878, -15.5099411, -0.918074131, 0.396016389, 0.0178055279, 0.395939559, 0.918247998, -0.0079295449, -0.0194900129, -0.000229945959, -0.999814928)
  2705. o52.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2706. o52.Position = Vector3.new(-41.8984833, 1.54351878, -15.5099411)
  2707. o52.Orientation = Vector3.new(0.449999988, 178.979996, 23.3299999)
  2708. o52.Color = Color3.new(0.411765, 0.247059, 0.156863)
  2709. o53.Parent = o52
  2710. o53.MeshId = "rbxassetid://895861866"
  2711. o53.MeshType = Enum.MeshType.FileMesh
  2712. o54.Name = "qCFrameWeldThingy"
  2713. o54.Parent = o52
  2714. o54.C1 = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2715. o54.Part0 = o2
  2716. o54.Part1 = o52
  2717. o55.Name = "qRelativeCFrameWeldValue"
  2718. o55.Parent = o52
  2719. o55.Value = CFrame.new(-0.335163116, 0.769036293, 0.010766983, -1.00000024, 8.49468051e-08, -4.65661287e-10, -2.53494363e-08, 1.00000024, 3.7252903e-09, -9.31322575e-10, -1.86264515e-09, -1.00000024)
  2720. o56.Name = "Fake Torso"
  2721. o56.Parent = o1
  2722. o56.Transparency = 1
  2723. o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173)
  2724. o56.Rotation = Vector3.new(0.319999993, -1.67999995, -2.99000001)
  2725. o56.CanCollide = false
  2726. o56.Size = Vector3.new(2, 2, 1)
  2727. o56.CFrame = CFrame.new(-40.9501038, 1.95513773, -16.2185173, 0.998210609, 0.052119676, -0.0294037778, -0.0523085073, 0.998619795, -0.00562939048, 0.0290696826, 0.00715741981, 0.999556243)
  2728. o56.BottomSurface = Enum.SurfaceType.Smooth
  2729. o56.TopSurface = Enum.SurfaceType.Smooth
  2730. o56.Position = Vector3.new(-40.9501038, 1.95513773, -16.2185173)
  2731. o56.Orientation = Vector3.new(0.319999993, -1.67999995, -3)
  2732. o57.Name = "qCFrameWeldThingy"
  2733. o57.Parent = o56
  2734. o57.C1 = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975)
  2735. o57.Part0 = o2
  2736. o57.Part1 = o56
  2737. o58.Name = "qRelativeCFrameWeldValue"
  2738. o58.Parent = o56
  2739. o58.Value = CFrame.new(-0.323322296, 0.149063349, 0.712814331, 0.937702775, 0.347268641, 0.0108757289, -0.347398788, 0.937610984, 0.0141464556, -0.00528457901, -0.0170433763, 0.999840975)
  2740. WELD = Instance.new("Weld")
  2741. WELD.Part0 = o56
  2742. WELD.Part1 = Jihad.Torso
  2743. WELD.Parent = o56
  2744. ------------------------------------------------------------------------------------------------------------
  2745. -------------------------------------------Declaration------------------------------------------------------
  2746. Shot = false
  2747. EQUIP = false
  2748. Run = false
  2749. Recharging = false
  2750. DANS = false
  2751. TUANT = false
  2752. JUTPAC = false
  2753. -------------------------------------------Rpg Make---------------------------------------------------------
  2754. o1 = Instance.new("Tool")
  2755. o2 = Instance.new("Part")
  2756. o3 = Instance.new("Weld")
  2757. o4 = Instance.new("CFrameValue")
  2758. o5 = Instance.new("Part")
  2759. o6 = Instance.new("SpecialMesh")
  2760. o7 = Instance.new("Weld")
  2761. o8 = Instance.new("CFrameValue")
  2762. o9 = Instance.new("Part")
  2763. o10 = Instance.new("SpecialMesh")
  2764. o11 = Instance.new("Weld")
  2765. o12 = Instance.new("CFrameValue")
  2766. o13 = Instance.new("Part")
  2767. o14 = Instance.new("SpecialMesh")
  2768. o15 = Instance.new("Part")
  2769. o16 = Instance.new("SpecialMesh")
  2770. o17 = Instance.new("Weld")
  2771. o18 = Instance.new("CFrameValue")
  2772. o19 = Instance.new("Part")
  2773. o20 = Instance.new("SpecialMesh")
  2774. o21 = Instance.new("Weld")
  2775. o22 = Instance.new("CFrameValue")
  2776. o23 = Instance.new("Part")
  2777. o24 = Instance.new("SpecialMesh")
  2778. o25 = Instance.new("Weld")
  2779. o26 = Instance.new("CFrameValue")
  2780. o27 = Instance.new("Part")
  2781. o28 = Instance.new("SpecialMesh")
  2782. o29 = Instance.new("Weld")
  2783. o30 = Instance.new("CFrameValue")
  2784. o31 = Instance.new("Part")
  2785. o32 = Instance.new("SpecialMesh")
  2786. o33 = Instance.new("Weld")
  2787. o34 = Instance.new("CFrameValue")
  2788. o35 = Instance.new("Part")
  2789. o36 = Instance.new("SpecialMesh")
  2790. o37 = Instance.new("Weld")
  2791. o38 = Instance.new("CFrameValue")
  2792. o39 = Instance.new("Part")
  2793. o40 = Instance.new("SpecialMesh")
  2794. o41 = Instance.new("Weld")
  2795. o42 = Instance.new("CFrameValue")
  2796. o43 = Instance.new("Part")
  2797. o44 = Instance.new("SpecialMesh")
  2798. o45 = Instance.new("Weld")
  2799. o46 = Instance.new("CFrameValue")
  2800. o47 = Instance.new("Part")
  2801. o48 = Instance.new("SpecialMesh")
  2802. o49 = Instance.new("Weld")
  2803. o50 = Instance.new("CFrameValue")
  2804. o51 = Instance.new("Part")
  2805. o52 = Instance.new("SpecialMesh")
  2806. o53 = Instance.new("Weld")
  2807. o54 = Instance.new("CFrameValue")
  2808. o55 = Instance.new("Part")
  2809. o56 = Instance.new("SpecialMesh")
  2810. o57 = Instance.new("Weld")
  2811. o58 = Instance.new("CFrameValue")
  2812. o1.Name = "RPG-7"
  2813. o1.Parent = Player.Backpack
  2814. o1.GripForward = Vector3.new(0.0267404374, -0, 0.999642491)
  2815. o1.GripRight = Vector3.new(-0.999642372, 0, 0.0267404336)
  2816. o1.ToolTip = "A Great rocket launcher by raulib"
  2817. o1.CanBeDropped = false
  2818. o2.Name = "Handle"
  2819. o2.Parent = o1
  2820. o2.Transparency = 1
  2821. TRGT = Instance.new("ObjectValue")
  2822. TRGT.Name = "Target"
  2823. TRGT.Parent = o2
  2824. o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502)
  2825. o2.Rotation = Vector3.new(-71.7399979, 82.0400009, 71.6600037)
  2826. o2.Size = Vector3.new(0.570000172, 0.600000024, 0.530000091)
  2827. o2.CFrame = CFrame.new(-24.1333675, 2.76798773, -0.940837502, 0.0435764529, -0.131428212, 0.990367472, 0.00133668713, 0.991315901, 0.131495267, -0.999049187, -0.00440628594, 0.0433737114)
  2828. o2.Position = Vector3.new(-24.1333675, 2.76798773, -0.940837502)
  2829. o2.Orientation = Vector3.new(-7.55999994, 87.4899979, 0.0799999982)
  2830. o3.Name = "qCFrameWeldThingy"
  2831. o3.Parent = o2
  2832. o3.C1 = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2833. o3.Part0 = o13
  2834. o3.Part1 = o2
  2835. o4.Name = "qRelativeCFrameWeldValue"
  2836. o4.Parent = o2
  2837. o4.Value = CFrame.new(0.0180302858, 0.33298707, 0.881513596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2838. o5.Name = "Metal1"
  2839. o5.Parent = o1
  2840. o5.Material = Enum.Material.Metal
  2841. o5.BrickColor = BrickColor.new("Fossil")
  2842. o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488)
  2843. o5.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2844. o5.Size = Vector3.new(2.03500009, 0.493999988, 0.493999988)
  2845. o5.CFrame = CFrame.new(-23.7612419, 3.32878733, -0.935867488, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2846. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2847. o5.Position = Vector3.new(-23.7612419, 3.32878733, -0.935867488)
  2848. o5.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2849. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2850. o6.Parent = o5
  2851. o6.MeshId = "rbxassetid://895844710"
  2852. o6.MeshType = Enum.MeshType.FileMesh
  2853. o7.Name = "qCFrameWeldThingy"
  2854. o7.Parent = o5
  2855. o7.C1 = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2856. o7.Part0 = o13
  2857. o7.Part1 = o5
  2858. o8.Name = "qRelativeCFrameWeldValue"
  2859. o8.Parent = o5
  2860. o8.Value = CFrame.new(-0.439014435, -0.17401278, 0.0060300827, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2861. o9.Name = "Metal2"
  2862. o9.Parent = o1
  2863. o9.Material = Enum.Material.Metal
  2864. o9.BrickColor = BrickColor.new("Fossil")
  2865. o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894)
  2866. o9.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2867. o9.Size = Vector3.new(0.474999994, 0.273000002, 0.273000002)
  2868. o9.CFrame = CFrame.new(-22.5220146, 3.49079704, -0.880126894, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2869. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2870. o9.Position = Vector3.new(-22.5220146, 3.49079704, -0.880126894)
  2871. o9.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2872. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2873. o10.Parent = o9
  2874. o10.MeshId = "rbxassetid://895839083"
  2875. o10.MeshType = Enum.MeshType.FileMesh
  2876. o11.Name = "qCFrameWeldThingy"
  2877. o11.Parent = o9
  2878. o11.C1 = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2879. o11.Part0 = o13
  2880. o11.Part1 = o9
  2881. o12.Name = "qRelativeCFrameWeldValue"
  2882. o12.Parent = o9
  2883. o12.Value = CFrame.new(0.811998367, -0.171500206, 0.00749993324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2884. o13.Name = "Metal3"
  2885. o13.Parent = o1
  2886. o13.Material = Enum.Material.Metal
  2887. o13.BrickColor = BrickColor.new("Fossil")
  2888. o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378)
  2889. o13.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2890. o13.Size = Vector3.new(0.740999997, 0.109999999, 0.173999995)
  2891. o13.CFrame = CFrame.new(-23.3033237, 3.21402216, -0.922083378, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  2892. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2893. o13.Position = Vector3.new(-23.3033237, 3.21402216, -0.922083378)
  2894. o13.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  2895. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2896. o14.Parent = o13
  2897. o14.MeshId = "rbxassetid://895859769"
  2898. o14.MeshType = Enum.MeshType.FileMesh
  2899. o15.Name = "Metal4"
  2900. o15.Parent = o1
  2901. o15.Material = Enum.Material.Metal
  2902. o15.BrickColor = BrickColor.new("Fossil")
  2903. o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889)
  2904. o15.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2905. o15.Size = Vector3.new(0.546000004, 0.0850000009, 0.0909999982)
  2906. o15.CFrame = CFrame.new(-24.2402058, 3.25771356, -1.16157889, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2907. o15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2908. o15.Position = Vector3.new(-24.2402058, 3.25771356, -1.16157889)
  2909. o15.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2910. o15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2911. o16.Parent = o15
  2912. o16.MeshId = "rbxassetid://895840568"
  2913. o16.MeshType = Enum.MeshType.FileMesh
  2914. o17.Name = "qCFrameWeldThingy"
  2915. o17.Parent = o15
  2916. o17.C1 = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2917. o17.Part0 = o13
  2918. o17.Part1 = o15
  2919. o18.Name = "qRelativeCFrameWeldValue"
  2920. o18.Parent = o15
  2921. o18.Value = CFrame.new(-0.932500839, -0.167500138, -0.198500156, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2922. o19.Name = "Metal5"
  2923. o19.Parent = o1
  2924. o19.Material = Enum.Material.Metal
  2925. o19.BrickColor = BrickColor.new("Fossil")
  2926. o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657)
  2927. o19.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2928. o19.Size = Vector3.new(0.442000002, 0.386999995, 0.194999993)
  2929. o19.CFrame = CFrame.new(-24.2656479, 3.57228851, -1.11922657, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2930. o19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2931. o19.Position = Vector3.new(-24.2656479, 3.57228851, -1.11922657)
  2932. o19.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2933. o19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2934. o20.Parent = o19
  2935. o20.MeshId = "rbxassetid://895854002"
  2936. o20.MeshType = Enum.MeshType.FileMesh
  2937. o21.Name = "qCFrameWeldThingy"
  2938. o21.Parent = o19
  2939. o21.C1 = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2940. o21.Part0 = o13
  2941. o21.Part1 = o19
  2942. o22.Name = "qRelativeCFrameWeldValue"
  2943. o22.Parent = o19
  2944. o22.Value = CFrame.new(-0.914495468, -0.482500315, -0.155499935, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2945. o23.Name = "Metal6"
  2946. o23.Parent = o1
  2947. o23.Material = Enum.Material.Metal
  2948. o23.BrickColor = BrickColor.new("Fossil")
  2949. o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005)
  2950. o23.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2951. o23.Size = Vector3.new(0.400000006, 0.474000007, 0.104000002)
  2952. o23.CFrame = CFrame.new(-22.5676346, 3.75089788, -1.03041005, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2953. o23.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2954. o23.Position = Vector3.new(-22.5676346, 3.75089788, -1.03041005)
  2955. o23.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2956. o23.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2957. o24.Parent = o23
  2958. o24.MeshId = "rbxassetid://895857014"
  2959. o24.MeshType = Enum.MeshType.FileMesh
  2960. o25.Name = "qCFrameWeldThingy"
  2961. o25.Parent = o23
  2962. o25.C1 = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2963. o25.Part0 = o13
  2964. o25.Part1 = o23
  2965. o26.Name = "qRelativeCFrameWeldValue"
  2966. o26.Parent = o23
  2967. o26.Value = CFrame.new(0.794500351, -0.436000347, -0.141000032, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2968. o27.Name = "Metal7"
  2969. o27.Parent = o1
  2970. o27.Material = Enum.Material.Metal
  2971. o27.BrickColor = BrickColor.new("Fossil")
  2972. o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014)
  2973. o27.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2974. o27.Size = Vector3.new(0.727999985, 0.43599999, 0.116999999)
  2975. o27.CFrame = CFrame.new(-23.3036652, 3.03944039, -0.926836014, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2976. o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2977. o27.Position = Vector3.new(-23.3036652, 3.03944039, -0.926836014)
  2978. o27.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  2979. o27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2980. o28.Parent = o27
  2981. o28.MeshId = "rbxassetid://895861020"
  2982. o28.MeshType = Enum.MeshType.FileMesh
  2983. o29.Name = "qCFrameWeldThingy"
  2984. o29.Parent = o27
  2985. o29.C1 = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2986. o29.Part0 = o13
  2987. o29.Part1 = o27
  2988. o30.Name = "qRelativeCFrameWeldValue"
  2989. o30.Parent = o27
  2990. o30.Value = CFrame.new(-0.0235004425, 0.172999978, -0.00449991226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2991. o31.Name = "Rocket1"
  2992. o31.Parent = o1
  2993. o31.Material = Enum.Material.Metal
  2994. o31.BrickColor = BrickColor.new("Sand green")
  2995. o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975)
  2996. o31.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  2997. o31.Size = Vector3.new(3.79299998, 0.421999991, 0.421999991)
  2998. o31.CFrame = CFrame.new(-21.8847847, 3.57188892, -0.851692975, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  2999. o31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  3000. o31.Position = Vector3.new(-21.8847847, 3.57188892, -0.851692975)
  3001. o31.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  3002. o31.Color = Color3.new(0.470588, 0.564706, 0.509804)
  3003. o32.Parent = o31
  3004. o32.MeshId = "rbxassetid://895848972"
  3005. o32.MeshType = Enum.MeshType.FileMesh
  3006. o33.Name = "qCFrameWeldThingy"
  3007. o33.Parent = o31
  3008. o33.C1 = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3009. o33.Part0 = o13
  3010. o33.Part1 = o31
  3011. o34.Name = "qRelativeCFrameWeldValue"
  3012. o34.Parent = o31
  3013. o34.Value = CFrame.new(1.45498657, -0.168012619, 0.00803017616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3014. o35.Name = "Rocket2"
  3015. o35.Parent = o1
  3016. o35.Material = Enum.Material.Metal
  3017. o35.BrickColor = BrickColor.new("Sand green")
  3018. o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312)
  3019. o35.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  3020. o35.Size = Vector3.new(1.45000005, 0.474000007, 0.474999994)
  3021. o35.CFrame = CFrame.new(-21.5560589, 3.61350226, -0.840802312, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  3022. o35.Color = Color3.new(0.470588, 0.564706, 0.509804)
  3023. o35.Position = Vector3.new(-21.5560589, 3.61350226, -0.840802312)
  3024. o35.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  3025. o35.Color = Color3.new(0.470588, 0.564706, 0.509804)
  3026. o36.Parent = o35
  3027. o36.MeshId = "rbxassetid://895849928"
  3028. o36.MeshType = Enum.MeshType.FileMesh
  3029. o37.Name = "qCFrameWeldThingy"
  3030. o37.Parent = o35
  3031. o37.C1 = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3032. o37.Part0 = o13
  3033. o37.Part1 = o35
  3034. o38.Name = "qRelativeCFrameWeldValue"
  3035. o38.Parent = o35
  3036. o38.Value = CFrame.new(1.78648949, -0.166012883, 0.00453019142, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3037. o39.Name = "Tail1"
  3038. o39.Parent = o1
  3039. o39.Material = Enum.Material.Metal
  3040. o39.BrickColor = BrickColor.new("Smoky grey")
  3041. o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194)
  3042. o39.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  3043. o39.Size = Vector3.new(1.04700005, 0.722000003, 0.721000016)
  3044. o39.CFrame = CFrame.new(-27.6820507, 2.80012441, -1.10712194, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  3045. o39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3046. o39.Position = Vector3.new(-27.6820507, 2.80012441, -1.10712194)
  3047. o39.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  3048. o39.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3049. o40.Parent = o39
  3050. o40.MeshId = "rbxassetid://895836915"
  3051. o40.MeshType = Enum.MeshType.FileMesh
  3052. o41.Name = "qCFrameWeldThingy"
  3053. o41.Parent = o39
  3054. o41.C1 = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3055. o41.Part0 = o13
  3056. o41.Part1 = o39
  3057. o42.Name = "qRelativeCFrameWeldValue"
  3058. o42.Parent = o39
  3059. o42.Value = CFrame.new(-4.39900017, -0.166000128, 0.00650000572, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3060. o43.Name = "Tail2"
  3061. o43.Parent = o1
  3062. o43.Material = Enum.Material.Metal
  3063. o43.BrickColor = BrickColor.new("Smoky grey")
  3064. o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049)
  3065. o43.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  3066. o43.Size = Vector3.new(0.107000001, 0.324999988, 0.324999988)
  3067. o43.CFrame = CFrame.new(-27.1109352, 2.87748051, -1.0791049, -0.990367532, -0.131428212, 0.0435748808, -0.131495267, 0.991315901, 0.00133647851, -0.0433721244, -0.00440628594, -0.999049246)
  3068. o43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3069. o43.Position = Vector3.new(-27.1109352, 2.87748051, -1.0791049)
  3070. o43.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  3071. o43.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3072. o44.Parent = o43
  3073. o44.MeshId = "rbxassetid://895843622"
  3074. o44.MeshType = Enum.MeshType.FileMesh
  3075. o45.Name = "qCFrameWeldThingy"
  3076. o45.Parent = o43
  3077. o45.C1 = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1)
  3078. o45.Part0 = o13
  3079. o45.Part1 = o43
  3080. o46.Name = "qRelativeCFrameWeldValue"
  3081. o46.Parent = o43
  3082. o46.Value = CFrame.new(-3.8219986, -0.167500257, 0.00949370861, -1, 0, 1.58692865e-06, 0, 1, 0, -1.58692865e-06, 0, -1)
  3083. o47.Name = "Wood"
  3084. o47.Parent = o1
  3085. o47.Material = Enum.Material.Wood
  3086. o47.BrickColor = BrickColor.new("Reddish brown")
  3087. o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307)
  3088. o47.Rotation = Vector3.new(-179.919998, 2.5, 172.440002)
  3089. o47.Size = Vector3.new(2.30800009, 0.455000013, 0.455000013)
  3090. o47.CFrame = CFrame.new(-25.9157257, 3.04121733, -1.02675307, -0.990367472, -0.131428212, 0.0435764529, -0.131495267, 0.991315901, 0.00133668713, -0.0433737114, -0.00440628594, -0.999049187)
  3091. o47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3092. o47.Position = Vector3.new(-25.9157257, 3.04121733, -1.02675307)
  3093. o47.Orientation = Vector3.new(-0.0799999982, 177.5, -7.55999994)
  3094. o47.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3095. o48.Parent = o47
  3096. o48.MeshId = "rbxassetid://895842255"
  3097. o48.MeshType = Enum.MeshType.FileMesh
  3098. o49.Name = "qCFrameWeldThingy"
  3099. o49.Parent = o47
  3100. o49.C1 = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3101. o49.Part0 = o13
  3102. o49.Part1 = o47
  3103. o50.Name = "qRelativeCFrameWeldValue"
  3104. o50.Parent = o47
  3105. o50.Value = CFrame.new(-2.61450005, -0.172500253, 0.0095000267, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3106. o51.Name = "Wood2"
  3107. o51.Parent = o1
  3108. o51.Material = Enum.Material.WoodPlanks
  3109. o51.BrickColor = BrickColor.new("Reddish brown")
  3110. o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944)
  3111. o51.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  3112. o51.Size = Vector3.new(0.361000001, 0.59799999, 0.104000002)
  3113. o51.CFrame = CFrame.new(-24.1820011, 2.77053857, -0.955997944, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  3114. o51.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3115. o51.Position = Vector3.new(-24.1820011, 2.77053857, -0.955997944)
  3116. o51.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  3117. o51.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3118. o52.Parent = o51
  3119. o52.MeshId = "rbxassetid://895846898"
  3120. o52.MeshType = Enum.MeshType.FileMesh
  3121. o53.Name = "qCFrameWeldThingy"
  3122. o53.Parent = o51
  3123. o53.C1 = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3124. o53.Part0 = o13
  3125. o53.Part1 = o51
  3126. o54.Name = "qRelativeCFrameWeldValue"
  3127. o54.Parent = o51
  3128. o54.Value = CFrame.new(0.930000305, 0.323999882, -0.00500011444, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3129. o55.Name = "Wood3"
  3130. o55.Parent = o1
  3131. o55.Material = Enum.Material.Wood
  3132. o55.BrickColor = BrickColor.new("Reddish brown")
  3133. o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599)
  3134. o55.Rotation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  3135. o55.Size = Vector3.new(0.279000014, 0.439999998, 0.104000002)
  3136. o55.CFrame = CFrame.new(-23.3277702, 2.61051416, -0.928698599, 0.990367472, -0.131428212, -0.0435764529, 0.131495267, 0.991315901, -0.00133668713, 0.0433737114, -0.00440628594, 0.999049187)
  3137. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3138. o55.Position = Vector3.new(-23.3277702, 2.61051416, -0.928698599)
  3139. o55.Orientation = Vector3.new(0.0799999982, -2.5, 7.55999994)
  3140. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3141. o56.Parent = o55
  3142. o56.MeshId = "rbxassetid://895861866"
  3143. o56.MeshType = Enum.MeshType.FileMesh
  3144. o57.Name = "qCFrameWeldThingy"
  3145. o57.Parent = o55
  3146. o57.C1 = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3147. o57.Part0 = o13
  3148. o57.Part1 = o55
  3149. o58.Name = "qRelativeCFrameWeldValue"
  3150. o58.Parent = o55
  3151. o58.Value = CFrame.new(0.10385704, 0.595024824, 0.00473690033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3152.  
  3153. script.Parent = o1
  3154. script.Name = "RPGSCRIPT"
  3155. Tool = script.Parent
  3156. -------------------------------------------Rpg Make End-----------------------------------------------------
  3157. -------------------------------------------Sounds-----------------------------------------------------------
  3158. SoundFolder = Instance.new("Backpack")
  3159. SoundFolder.Name = "MLGRPGSOUNDSJIHADALLAHUAKBAR"
  3160. SoundFolder.Parent = Player
  3161.  
  3162. SoundPlayer = Instance.new("Sound")
  3163. SoundPlayer.Parent = o2
  3164. SoundPlayer.Name ="Sound Player for your boi Rpg-7 by my dad raulib"
  3165. SoundPlayer.Volume = 2.5
  3166.  
  3167. DRAW = Instance.new("Sound")
  3168. DRAW.Name = "Draw"
  3169. DRAW.SoundId = "rbxassetid://169799883"
  3170. DRAW.Parent = o2
  3171.  
  3172. Sound1 = Instance.new("Sound")
  3173. Sound1.Parent = SoundFolder
  3174. Sound1.Name = "RUUUCKET LUUUNCH"
  3175. Sound1.SoundId = "rbxassetid://153230666"
  3176. -------------------------------------------------------------------------------------------------------------
  3177. function equip()
  3178. Jihad.Humanoid.WalkSpeed = 8
  3179. for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do
  3180. if veee:IsA("Part") then
  3181. veee.Transparency = 1
  3182. end
  3183. end
  3184. LWe = Instance.new("Weld")
  3185. LCFRAME = Instance.new("CFrameValue")
  3186. LWe.Name = "qCFrameWeldThingy"
  3187. LWe.Parent = Jihad["Left Arm"]
  3188. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3189. LWe.Part0 = Jihad.Torso
  3190. LWe.Part1 = Jihad["Left Arm"]
  3191. LCFRAME.Name = "qRelativeCFrameWeldValue"
  3192. LCFRAME.Parent = Jihad["Left Arm"]
  3193. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3194. EQUIP = true
  3195. DRAW:Play()
  3196.  
  3197. RWe = Instance.new("Weld")
  3198. RCFRAME = Instance.new("CFrameValue")
  3199. RWe.Name = "qCFrameWeldThingy"
  3200. RWe.Parent = Jihad["Right Arm"]
  3201. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3202. RWe.Part0 = Jihad.Torso
  3203. RWe.Part1 = Jihad["Right Arm"]
  3204. RCFRAME.Name = "qRelativeCFrameWeldValue"
  3205. RCFRAME.Parent = Jihad["Right Arm"]
  3206. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3207.  
  3208. local VIWMODL = Instance.new("Model")
  3209. VIWMODL.Parent = workspace.CurrentCamera
  3210. VIWMODL.Name = "ViewModel"
  3211. local FRARM = Instance.new("Part")
  3212. local FLARM = Instance.new("Part")
  3213. FRARM.Name = "Right Arm"
  3214. FLARM.Name = "Left Arm"
  3215. FRARM.Parent = VIWMODL
  3216. FLARM.Parent = VIWMODL
  3217. FRARM.Size = Jihad["Right Arm"].Size
  3218. FLARM.Size = Jihad["Left Arm"].Size
  3219. FLARM:BreakJoints()
  3220. FRARM:BreakJoints()
  3221. local FakeHumanoid = Instance.new("Humanoid")
  3222. FakeHumanoid.Parent = VIWMODL
  3223. local LW = Instance.new("Weld")
  3224. local RW = Instance.new("Weld")
  3225. RW.Parent = FRARM
  3226. LW.Parent = FLARM
  3227. RW.Part0 = FRARM
  3228. RW.Part1 = Jihad["Right Arm"]
  3229. LW.Part0 = FLARM
  3230. LW.Part1 = Jihad["Left Arm"]
  3231. local BDYCULURS = Jihad["Body Colors"]:Clone()
  3232. BDYCULURS.Parent = VIWMODL
  3233. local SHERT = Jihad.Shirt:Clone()
  3234. SHERT.Parent = VIWMODL
  3235. FLARM.CanCollide = false
  3236. FRARM.CanCollide = false
  3237.  
  3238. local cam = game.Workspace.CurrentCamera
  3239. local rs = game:GetService('RunService')
  3240.  
  3241. rs.RenderStepped:connect(function()
  3242. if (cam.Focus.p-cam.CoordinateFrame.p).magnitude <= 1 then -- 0.5 is the as far as it can zoom in)
  3243. FLARM.Transparency = 0
  3244. FRARM.Transparency = 0
  3245. else
  3246. FLARM.Transparency = 1
  3247. FRARM.Transparency = 1
  3248.  
  3249. end
  3250. end)
  3251.  
  3252. end
  3253.  
  3254. function unequip()
  3255. for i, veee in pairs(Jihad.FakeRPG:GetChildren()) do
  3256. if veee:IsA("Part") then
  3257. veee.Transparency = 0
  3258. Jihad.FakeRPG["Fake Torso"].Transparency = 1
  3259. end
  3260. end
  3261. for i, v in pairs(Jihad["Right Arm"]:GetChildren()) do
  3262. if v:IsA("CFrameValue") then
  3263. v:Destroy()
  3264. end
  3265. end
  3266. for i, ev in pairs(Jihad["Right Arm"]:GetChildren()) do
  3267. if ev:IsA("Weld") then
  3268. ev:Destroy()
  3269. end
  3270. end
  3271. for i, eev in pairs(Jihad["Left Arm"]:GetChildren()) do
  3272. if eev:IsA("CFrameValue") then
  3273. eev:Destroy()
  3274. end
  3275. end
  3276. for i, eeev in pairs(Jihad["Left Arm"]:GetChildren()) do
  3277. if eeev:IsA("Weld") then
  3278. eeev:Destroy()
  3279. end
  3280. end
  3281. for i, eeeve in pairs(Jihad.Torso:GetChildren()) do
  3282. if eeeve:IsA("BodyThrust") then
  3283. eeeve:Destroy()
  3284. end
  3285. end
  3286. Tool.GripForward = Vector3.new(0.027, 0, 1)
  3287. Tool.GripPos = Vector3.new(0, 0, 0)
  3288. Tool.GripRight = Vector3.new(-1, 0, 0.027)
  3289. Tool.GripUp = Vector3.new(0, 1, 0)
  3290. DRAW:Play()
  3291. workspace.CurrentCamera.ViewModel:Destroy()
  3292. local LEFTARM = Instance.new("Motor6D")
  3293. local RIGHTARM = Instance.new("Motor6D")
  3294. LEFTARM.Parent = Jihad.Torso
  3295. RIGHTARM.Parent = Jihad.Torso
  3296.  
  3297. LEFTARM.Name = "Left Shoulder"
  3298. RIGHTARM.Name = "Right Shoulder"
  3299. EQUIP = false
  3300. LEFTARM.Part0 = Jihad.Torso
  3301. LEFTARM.Part1 = Jihad["Left Arm"]
  3302. LEFTARM.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3303. LEFTARM.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3304.  
  3305. RIGHTARM.Part0 = Jihad.Torso
  3306. RIGHTARM.Part1 = Jihad["Right Arm"]
  3307. RIGHTARM.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3308. RIGHTARM.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3309. Jihad.Humanoid.WalkSpeed = 16
  3310. TUANT = false
  3311. Recharging = false
  3312. JUTPAC = false
  3313. o4:Stop()
  3314. o9.Enabled = false
  3315. o13.Enabled = false
  3316.  
  3317. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3318. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  3319. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3320. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3321. Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3322. Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3323. if Shot == true
  3324. then
  3325. Jihad.FakeRPG.Rocket1.Transparency = 1
  3326. Jihad.FakeRPG.Rocket2.Transparency = 1
  3327. end
  3328. end
  3329.  
  3330.  
  3331.  
  3332.  
  3333.  
  3334.  
  3335.  
  3336.  
  3337.  
  3338.  
  3339.  
  3340.  
  3341.  
  3342.  
  3343.  
  3344.  
  3345.  
  3346.  
  3347. Mouse.Button1Down:connect(function()
  3348. for i, v in pairs(Mouse.Target.Parent:GetChildren()) do
  3349. if v:IsA("Humanoid") then
  3350. if EQUIP == true and Shot == false and Run == false and TUANT == false
  3351. then
  3352. if
  3353. Mouse.Target.Parent == Jihad or Mouse.Target.Parent.Name == "RPG-7" == false
  3354. then
  3355. TRGT.Value = Mouse.Target
  3356. Shot = true
  3357. print("Click")
  3358. SoundPlayer.SoundId = Sound1.SoundId
  3359. SoundPlayer:Play()
  3360. o31.Transparency = 1
  3361. o35.Transparency = 1
  3362. Calculate = (TRGT.Value.Position - o2.Position).magnitude------------------------Calculate Distance from RPG to target------------------
  3363. wait(Calculate/1000 +.1)
  3364. KABUM = Instance.new("Explosion")
  3365. KABUM.Parent = Mouse.Target
  3366. KABUM.Name = "KABOOOOOM"
  3367. KABUM.BlastRadius = 2.5
  3368. KABUM.BlastPressure = 5000
  3369. KABUM.Position = TRGT.Value.Position
  3370. local Effact = Instance.new("Sound")
  3371. Effact.Parent = TRGT.Value
  3372. Effact.SoundId = "rbxassetid://163064102"
  3373. Effact.Name = "Ded not big soup rice"
  3374. Effact:Play()
  3375. Effact.Volume = 100
  3376. wait(.1)
  3377. for i, v in pairs(TRGT.Value.Parent:GetChildren()) do
  3378. if v:IsA("Part") then
  3379. v.Position = v.Position + Vector3.new(0,50,0)
  3380. end
  3381. end
  3382.  
  3383.  
  3384. local Victimm = TRGT.Value.Parent
  3385. Victimm.Humanoid.PlatformStand = true
  3386. guigroup=Instance.new("BillboardGui")
  3387. guigroup.Parent=Victimm.Head
  3388. guigroup.Adornee=Victimm.Head
  3389. guigroup.Size = UDim2.new(1,0,1,0)
  3390. guigroup.StudsOffset=Vector3.new(0.5, 2, 0)
  3391. owooo1 = Instance.new("ImageLabel")
  3392. owooo1.Size = UDim2.new(0,100,0,100)
  3393. owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  3394. owooo1.BackgroundTransparency = 1
  3395. owooo1.Image = "rbxassetid://20016320"
  3396. owooo1.Parent = guigroup
  3397. owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
  3398. owooo1.Size = UDim2.new(1.5,0,1.5,0)
  3399. local player = Victimm
  3400. local char = Victimm
  3401. local OMGCREEPYw = Instance.new("Sound")
  3402. OMGCREEPYw.Volume = 5
  3403. OMGCREEPYw.SoundId = "rbxassetid://605536910"
  3404. char.Archivable = true
  3405. local rg = char:Clone()
  3406. rg.HumanoidRootPart:Destroy()
  3407. rg.Name = ""
  3408. rg.Humanoid.MaxHealth = 0
  3409. rg.Humanoid.PlatformStand = true
  3410. for i, v in pairs(rg.Torso:GetChildren()) do
  3411. if v:IsA("Motor6D") then
  3412. v:Destroy()
  3413. end
  3414. end
  3415. for i, v in pairs(rg:GetChildren()) do
  3416. if v:IsA("BodyColors") then
  3417. v:Destroy()
  3418. end
  3419. end
  3420. for i, v in pairs(rg:GetChildren()) do
  3421. if v:IsA("Shirt") then
  3422. v:Destroy()
  3423. end
  3424. end
  3425. for i, v in pairs(rg:GetChildren()) do
  3426. if v:IsA("Pants") then
  3427. v:Destroy()
  3428. end
  3429. end
  3430. for i, v in pairs(rg:GetChildren()) do
  3431. if v:IsA("ShirtGraphic") then
  3432. v:Destroy()
  3433. end
  3434. end
  3435. for i, v in pairs(rg:GetChildren()) do
  3436. if v:IsA("Part") then
  3437. v.BrickColor = BrickColor.new("Really black")
  3438. v.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3439. end
  3440. end
  3441. local TorsoPointNeckAttachment = Instance.new("Attachment")
  3442. TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
  3443. TorsoPointNeckAttachment.Parent = rg.Torso
  3444. TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
  3445. TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
  3446. TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3447. local HeadPointNeckAttachment= Instance.new("Attachment")
  3448. HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
  3449. HeadPointNeckAttachment.Parent = rg.Head
  3450. HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
  3451. HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
  3452. HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3453. local LeftArmPointAttachment = Instance.new("Attachment")
  3454. LeftArmPointAttachment.Name = "LeftArmPointAttachment"
  3455. LeftArmPointAttachment.Parent = rg["Left Arm"]
  3456. LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
  3457. LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
  3458. LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3459. local RightArmPointAttachment = Instance.new("Attachment")
  3460. RightArmPointAttachment.Name = "RightArmPointAttachment"
  3461. RightArmPointAttachment.Parent = rg["Right Arm"]
  3462. RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
  3463. RightArmPointAttachment.Axis = Vector3.new(1,0,0)
  3464. RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3465. local LeftLegPointAttachment = Instance.new("Attachment")
  3466. LeftLegPointAttachment.Name = "LeftLegPointAttachment"
  3467. LeftLegPointAttachment.Parent = rg["Left Leg"]
  3468. LeftLegPointAttachment.Position = Vector3.new(0,1,0)
  3469. LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
  3470. LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3471. local RightLegPointAttachment = Instance.new("Attachment")
  3472. RightLegPointAttachment.Name = "RightLegPointAttachment"
  3473. RightLegPointAttachment.Parent = rg["Right Leg"]
  3474. RightLegPointAttachment.Position = Vector3.new(0,1,0)
  3475. RightLegPointAttachment.Axis = Vector3.new(1,0,0)
  3476. RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3477. local LeftHipPointAttachment = Instance.new("Attachment")
  3478. LeftHipPointAttachment.Name = "LeftHipPointAttachment"
  3479. LeftHipPointAttachment.Parent = rg.Torso
  3480. LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
  3481. LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
  3482. LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3483. local RightHipPointAttachment = Instance.new("Attachment")
  3484. RightHipPointAttachment.Name = "RightHipPointAttachment"
  3485. RightHipPointAttachment.Parent = rg.Torso
  3486. RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
  3487. RightHipPointAttachment.Axis = Vector3.new(1,0,0)
  3488. RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3489. local LeftShoulderPointAttachment = Instance.new("Attachment")
  3490. LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
  3491. LeftShoulderPointAttachment.Parent = rg.Torso
  3492. LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
  3493. LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
  3494. LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3495. local RightShoulderPointAttachment = Instance.new("Attachment")
  3496. RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
  3497. RightShoulderPointAttachment.Parent = rg.Torso
  3498. RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
  3499. RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
  3500. RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
  3501.  
  3502.  
  3503.  
  3504.  
  3505.  
  3506.  
  3507. local n = Instance.new("BallSocketConstraint", rg.Torso)
  3508. n.Name = "BallSocketNeck"
  3509. n.Attachment0 = TorsoPointNeckAttachment
  3510. n.Attachment1 = HeadPointNeckAttachment
  3511. n.Restitution = 0
  3512. n.UpperAngle = 90
  3513. n.Enabled = true
  3514. n.LimitsEnabled = true
  3515.  
  3516. local rs = Instance.new("BallSocketConstraint", rg.Torso)
  3517. rs.Name = "BallSocketRightShoulder"
  3518. rs.Attachment0 = RightShoulderPointAttachment
  3519. rs.Attachment1 = RightArmPointAttachment
  3520. rs.Restitution = 0
  3521. rs.UpperAngle = 90
  3522. rs.Enabled = true
  3523. rs.LimitsEnabled = true
  3524. local ls = Instance.new("BallSocketConstraint", rg.Torso)
  3525. ls.Name = "BallSocketLeftShoulder"
  3526. ls.Attachment0 = LeftShoulderPointAttachment
  3527. ls.Attachment1 = LeftArmPointAttachment
  3528. ls.Restitution = 0
  3529. ls.UpperAngle = 90
  3530. ls.Enabled = true
  3531. ls.LimitsEnabled = true
  3532.  
  3533. local rh = Instance.new("BallSocketConstraint", rg.Torso)
  3534. rh.Name = "BallSocketRightHip"
  3535. rh.Attachment0 = RightHipPointAttachment
  3536. rh.Attachment1 = RightLegPointAttachment
  3537. rh.Restitution = 0
  3538. rh.UpperAngle = 90
  3539. rh.Enabled = true
  3540. rh.LimitsEnabled = true
  3541. local lh = Instance.new("BallSocketConstraint", rg.Torso)
  3542. lh.Name = "BallSocketLeftHip"
  3543. lh.Attachment0 = LeftHipPointAttachment
  3544. lh.Attachment1 = LeftLegPointAttachment
  3545. lh.Restitution = 0
  3546. lh.UpperAngle = 90
  3547. lh.Enabled = true
  3548. lh.LimitsEnabled = true
  3549.  
  3550.  
  3551. char.Torso:Destroy()
  3552. char.Head:Destroy()
  3553. char["Left Leg"]:Destroy()
  3554. char["Left Arm"]:Destroy()
  3555. char["Right Leg"]:Destroy()
  3556. char["Right Arm"]:Destroy()
  3557. char["HumanoidRootPart"]:Destroy()
  3558. char.Humanoid.PlatformStand = true
  3559. rg.Parent = game.Workspace
  3560. rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
  3561. Victimm.Humanoid.Name = "Humanoid2"
  3562. local runDummyScript = function(f,scri)
  3563. local oldenv = getfenv(f)
  3564. local newenv = setmetatable({}, {
  3565. __index = function(_, k)
  3566. if k:lower() == 'script' then
  3567. return scri
  3568. else
  3569. return oldenv[k]
  3570. end
  3571. end
  3572. })
  3573. setfenv(f, newenv)
  3574. ypcall(function() f() end)
  3575. end
  3576. local cors = {}
  3577. local mas = Instance.new("Model",game:GetService("Lighting"))
  3578. mas.Name = "Collidable Limbs"
  3579. local oo1 = Instance.new("Part")
  3580. local oo2 = Instance.new("Part")
  3581. local oo3 = Instance.new("Part")
  3582. local oo4 = Instance.new("Part")
  3583. local oo5 = Instance.new("Part")
  3584. local oo6 = Instance.new("Part")
  3585. local w1 = Instance.new("Weld")
  3586. local w2 = Instance.new("Weld")
  3587. local w3 = Instance.new("Weld")
  3588. local w4 = Instance.new("Weld")
  3589. local w5 = Instance.new("Weld")
  3590. local w6 = Instance.new("Weld")
  3591. oo1.Name = "CHead"
  3592. w1.Parent = oo1
  3593. w1.Part0 = w1.Parent
  3594. w1.Part1 = rg["Head"]
  3595. oo1.Parent = mas
  3596. oo1.Material = Enum.Material.SmoothPlastic
  3597. oo1.BrickColor = BrickColor.new("Institutional white")
  3598. oo1.Transparency = 1
  3599. oo1.Position = rg.Head.Position
  3600. oo1.Velocity = Vector3.new(0, -9.19685173, 0)
  3601. oo1.Locked = true
  3602. oo1.FormFactor = Enum.FormFactor.Symmetric
  3603. oo1.Size = Vector3.new(2, 1, 1)
  3604. oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3605. oo1.BottomSurface = Enum.SurfaceType.Smooth
  3606. oo1.TopSurface = Enum.SurfaceType.Smooth
  3607. oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3608. oo1.Position = Vector3.new(0, 4.50001812, 0)
  3609. oo1.CanCollide = false
  3610.  
  3611. oo2.Name = "CT"
  3612. w2.Parent = oo2
  3613. w2.Part0 = w2.Parent
  3614. w2.Part1 = rg["Torso"]
  3615. oo2.Parent = mas
  3616. oo2.CanCollide = true
  3617. oo2.Material = Enum.Material.SmoothPlastic
  3618. oo2.BrickColor = BrickColor.new("Institutional white")
  3619. oo2.Transparency = 1
  3620. oo2.Position = rg.Torso.Position
  3621. oo2.Velocity = Vector3.new(0, -9.19685173, 0)
  3622. oo2.Locked = true
  3623. oo2.Anchored = false
  3624. oo2.FormFactor = Enum.FormFactor.Symmetric
  3625. oo2.Size = Vector3.new(2, 2, 1)
  3626. oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3627. oo2.BottomSurface = Enum.SurfaceType.Smooth
  3628. oo2.TopSurface = Enum.SurfaceType.Smooth
  3629. oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3630. oo2.Position = Vector3.new(0, 3.00001788, 0)
  3631. oo3.Name = "CLA"
  3632. oo3.CanCollide = true
  3633. w3.Parent = oo3
  3634. w3.Part0 = w3.Parent
  3635. w3.Part1 = rg["Left Arm"]
  3636. w3.C0 = CFrame.new(0, 0, 0)
  3637. w3.C1 = CFrame.new(0, -0.2, 0)
  3638. oo3.Parent = mas
  3639. oo3.Material = Enum.Material.SmoothPlastic
  3640. oo3.BrickColor = BrickColor.new("Institutional white")
  3641. oo3.Transparency = 1
  3642. oo3.Position = rg["Left Arm"].Position
  3643. oo3.Velocity = Vector3.new(0, -9.19685173, 0)
  3644. oo3.CanCollide = true
  3645. oo3.Locked = true
  3646. oo3.FormFactor = Enum.FormFactor.Symmetric
  3647. oo3.Size = Vector3.new(1, 1.40, 1)
  3648. oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3649. oo3.BottomSurface = Enum.SurfaceType.Smooth
  3650. oo3.TopSurface = Enum.SurfaceType.Smooth
  3651. oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3652. oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
  3653. oo4.Name = "CRA"
  3654. w4.Parent = oo4
  3655. w4.Part0 = w4.Parent
  3656. w4.Part1 = rg["Right Arm"]
  3657. w4.C0 = CFrame.new(0, 0, 0)
  3658. w4.C1 = CFrame.new(0, -0.2, 0)
  3659. oo4.Parent = mas
  3660. oo4.CanCollide = true
  3661. oo4.Material = Enum.Material.SmoothPlastic
  3662. oo4.BrickColor = BrickColor.new("Institutional white")
  3663. oo4.Transparency = 1
  3664. oo4.Position = Vector3.new(1.5, 3.00001788, 0)
  3665. oo4.Velocity = Vector3.new(0, -9.19685173, 0)
  3666. oo4.CanCollide = true
  3667. oo4.Locked = true
  3668. oo4.FormFactor = Enum.FormFactor.Symmetric
  3669. oo4.Size = Vector3.new(1, 1.40, 1)
  3670. oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3671. oo4.BottomSurface = Enum.SurfaceType.Smooth
  3672. oo4.TopSurface = Enum.SurfaceType.Smooth
  3673. oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3674. oo4.Position = rg["Right Arm"].Position
  3675. oo5.Name = "CLL"
  3676. oo5.Parent = mas
  3677. w5.Parent = oo5
  3678. w5.Part0 = w5.Parent
  3679. w5.Part1 = rg["Left Leg"]
  3680. w5.C0 = CFrame.new(0, 0, 0)
  3681. w5.C1 = CFrame.new(0, -0.2, 0)
  3682. oo5.Material = Enum.Material.SmoothPlastic
  3683. oo5.BrickColor = BrickColor.new("Institutional white")
  3684. oo5.Transparency = 1
  3685. oo5.CanCollide = true
  3686. oo5.Position = rg["Left Leg"].Position
  3687. oo5.Velocity = Vector3.new(0, -9.19685173, 0)
  3688. oo5.CanCollide = true
  3689. oo5.Locked = true
  3690. oo5.FormFactor = Enum.FormFactor.Symmetric
  3691. oo5.Size = Vector3.new(1, 1.65, 1)
  3692. oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3693. oo5.BottomSurface = Enum.SurfaceType.Smooth
  3694. oo5.TopSurface = Enum.SurfaceType.Smooth
  3695. oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3696. oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
  3697. oo6.Name = "CRL"
  3698. oo6.Parent = mas
  3699. oo6.Material = Enum.Material.SmoothPlastic
  3700. oo6.BrickColor = BrickColor.new("Institutional white")
  3701. oo6.Transparency = 1
  3702. oo6.Position = rg["Right Leg"].Position
  3703. oo6.Velocity = Vector3.new(0, -9.19685173, 0)
  3704. oo6.CanCollide = true
  3705. oo6.Locked = true
  3706. oo6.FormFactor = Enum.FormFactor.Symmetric
  3707. oo6.Size = Vector3.new(1, 1.65, 1)
  3708. oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3709. oo6.BottomSurface = Enum.SurfaceType.Smooth
  3710. oo6.TopSurface = Enum.SurfaceType.Smooth
  3711. oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3712. oo6.Position = Vector3.new(0.5, 1.00001788, 0)
  3713. oo6.CanCollide = true
  3714. w6.Parent = oo6
  3715. w6.Part0 = w6.Parent
  3716. w6.Part1 = rg["Right Leg"]
  3717. w6.C0 = CFrame.new(0, 0, 0)
  3718. w6.C1 = CFrame.new(0, -0.2, 0)
  3719. mas.Parent = rg
  3720. mas:MakeJoints()
  3721. local NAEM = rg.Name
  3722. local raggeeh = rg:Clone()
  3723. raggeeh.Head.Anchored = true
  3724. raggeeh.Name = Victimm.Name
  3725. raggeeh.Humanoid.PlatformStand = true
  3726. local FORS = Instance.new("BodyThrust")
  3727. FORS.Force = Vector3.new(0,100,0)
  3728. FORS.Location = Vector3.new(0,1,0)
  3729. FORS.Parent = raggeeh.Head
  3730. local TUURS = raggeeh.Torso
  3731. local CPU = Instance.new("Model")
  3732. CPU.Parent = raggeeh
  3733. raggeeh.Parent = game:GetService("Workspace")
  3734. CPU.Name = NAEM.."'s generated CameraPart"
  3735.  
  3736. local FORCEo1 = Instance.new("BodyThrust")
  3737. FORCEo1.Parent = raggeeh.Torso
  3738. FORCEo1.force = Vector3.new(0, 1000, 0)
  3739. FORCEo1.location = Vector3.new(0, 0, 1)
  3740.  
  3741. raggeeh.Parent = game:GetService("Workspace")
  3742. rg:destroy()
  3743. raggeeh.Head.Anchored = false
  3744.  
  3745. raggeeh.Parent = game:GetService("Workspace")
  3746. wait()
  3747. local FOLDARR = Instance.new("Model")
  3748. FOLDARR.Parent = raggeeh
  3749. FOLDARR.Name = "BLUDDDDDDDDDDD"
  3750. local FLUIDS = Instance.new("Model")
  3751. FLUIDS.Name = NAEM.."'s fluids"
  3752. FLUIDS.Parent = FOLDARR
  3753. raggeeh.Head.Anchored = false
  3754. OMGCREEPYw.Parent = raggeeh
  3755. OMGCREEPYw:Play()
  3756. local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","I hate bannannaaaaaassssssssssssssss lik u","Why","Fuck you","AFWR·$%H"}
  3757. game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
  3758. game:GetService("RunService").Stepped:wait()
  3759. FORCEo1:Destroy()
  3760. raggeeh.Humanoid.Name = "Humanoid2"
  3761. for i, veee in pairs(raggeeh:GetChildren()) do
  3762. if veee:IsA("Part") then
  3763. local firo1 = Instance.new("ParticleEmitter")
  3764. firo2 = Instance.new("Sound")
  3765. firo1.Name = "Fire"
  3766. firo1.Parent = veee
  3767. firo1.Transparency = NumberSequence.new(0,0.54374998807907,0.73749995231628,0,0.72500002384186,0.45625001192093,0.63749998807907,0,0.52499997615814,0)
  3768. firo1.Rotation = NumberRange.new(4,9)
  3769. firo1.Size = NumberSequence.new(1)
  3770. firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0))
  3771. firo1.LightEmission = 0.86000001430511
  3772. firo1.Texture = "http://www.roblox.com/asset/?id=248625108"
  3773. firo1.Lifetime = NumberRange.new(0,1)
  3774. firo1.Rate = 2.222222306653e+16
  3775. firo1.RotSpeed = NumberRange.new(5,9)
  3776. firo1.Acceleration = Vector3.new(0, 20, 0)
  3777. firo1.Speed = NumberRange.new(0)
  3778. firo1.VelocitySpread = 28
  3779. firo1.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(0.364706, 0, 0))
  3780.  
  3781. lio1 = Instance.new("PointLight")
  3782. lio1.Name = "FireLight"
  3783. lio1.Parent = veee
  3784. lio1.Color = Color3.new(1, 0.333333, 0)
  3785. lio1.Range = 14
  3786. lio1.Shadows = true
  3787. lio1.Color = Color3.new(1, 0.333333, 0)
  3788.  
  3789. end
  3790. end
  3791. firo2.Name = "FireSound"
  3792. firo2.Parent = raggeeh.Head
  3793. firo2.Pitch = 1.0800000429153
  3794. firo2.SoundId = "rbxassetid://172154904"
  3795. firo2.Volume = 5
  3796. firo2.Looped = true
  3797. firo2:Play()
  3798. print(raggeeh.Name.." lived a good life.")
  3799. end
  3800. end
  3801. end
  3802. end
  3803. end)
  3804.  
  3805. Mouse.KeyDown:connect(function(key)
  3806. if (key == "r") and Run == false and Shot == true and EQUIP == true and Recharging == false and TUANT == false and JUTPAC == false
  3807. then
  3808. Recharging = true
  3809. local Effact = Instance.new("Sound")
  3810. Effact.Parent = o2
  3811. Effact.SoundId = "rbxassetid://896792661"
  3812. Effact.Name = "recharge"
  3813. Effact.Volume = 5
  3814. Effact.TimePosition = 0
  3815. Effact:Play()
  3816. wait(3)
  3817. print("Recharg")
  3818. LWe.C1 = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279)
  3819. LCFRAME.Value = CFrame.new(1.51284409, 1.68632507, 0.666482449, 0.995883048, 0.0236997847, 0.0875277296, -0.086501509, -0.0413281731, 0.995397031, 0.0272082742, -0.998857856, -0.0391082279)
  3820. RWe.C1 = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553)
  3821. RCFRAME.Value = CFrame.new(-1.28239441, -0.122968674, 0.49977541, 0.772962093, 0.0188593157, -0.634176493, 0.634456873, -0.0229764227, 0.772620499, 1.78502813e-08, -0.999551415, -0.0297255553)
  3822. o31.Transparency = 0
  3823. o35.Transparency = 0
  3824. wait(1)
  3825. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3826. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3827. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3828. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3829. Shot = false
  3830. Recharging = false
  3831. end
  3832. end)
  3833.  
  3834. Mouse.KeyDown:connect(function(key)
  3835. if string.byte(key) == 50 and EQUIP == true and Run == false and TUANT == false and Recharging == false and JUTPAC == false
  3836. then
  3837. Run = true
  3838. Jihad.Humanoid.WalkSpeed = 20
  3839. o13.Name = "qCFrameWeldThingy"
  3840. LWe.C1 = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086)
  3841. LCFRAME.Value = CFrame.new(1.56352997, 1.00769043, 0.324429512, 0.966723204, -0.193613932, -0.167212114, 0.20047234, 0.16728963, 0.965310931, -0.158924729, -0.966709673, 0.200537086)
  3842.  
  3843. RWe.C1 = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799)
  3844. RCFRAME.Value = CFrame.new(-0.930030823, -0.41362381, 0.479974508, 0.547277331, -0.234496832, -0.803429365, 0.836951315, 0.153336033, 0.525357544, 0, -0.959947467, 0.280179799)
  3845. end
  3846. end)
  3847.  
  3848. Mouse.KeyUp:connect(function(key)
  3849. if string.byte(key) == 50 and EQUIP == true and Run == true and JUTPAC == false
  3850. then
  3851. Run = false
  3852. Jihad.Humanoid.WalkSpeed = 8
  3853. o13.Name = "qCFrameWeldThingy"
  3854. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3855. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3856.  
  3857. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3858. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3859. end
  3860. end)
  3861.  
  3862. Mouse.KeyDown:connect(function(key)
  3863. if (key == "p") and TUANT == false and Run == false and Recharging == false and JUTPAC == false
  3864. then
  3865. RWe.C1 = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048)
  3866. RCFRAME.Value = CFrame.new(-1.40336227, 0.929044724, 0.499858379, 0.908341825, -0.00996082462, 0.418109894, -0.418228537, -0.021633707, 0.908084154, 0, -0.999716282, -0.0238167048)
  3867. LWe.C1 = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
  3868. LCFRAME.Value = CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1)
  3869. Tool.GripForward = Vector3.new(0, 1, 0.005)
  3870. Tool.GripPos = Vector3.new(0, 0.5, -0.5)
  3871. Tool.GripRight = Vector3.new(1, -0, -0)
  3872. Tool.GripUp = Vector3.new(0, -0.005, 1)
  3873. TUANT = true
  3874. Jihad.Humanoid.WalkSpeed = 0
  3875. Jihad.Humanoid.JumpPower = 0
  3876. TUANT = true
  3877. end
  3878. end)
  3879.  
  3880. Mouse.KeyDown:connect(function(key)
  3881. if (key == "l") and TUANT == true and Run == false and JUTPAC == false
  3882. then
  3883.  
  3884. LWe.C1 = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3885. LCFRAME.Value = CFrame.new(0.263601303, 2.09693909, 0.499567032, 0.902910948, -0.0178833418, 0.429455459, -0.42982769, -0.0375663675, 0.902129173, 0, -0.999134064, -0.0416058451)
  3886. RWe.C1 = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3887. RCFRAME.Value = CFrame.new(-1.5, 0.878674746, 0.578754187, 1, 0, 0, 0, 0.0395403057, 0.999217987, 0, -0.999217927, 0.0395403095)
  3888. Tool.GripForward = Vector3.new(0.027, 0, 1)
  3889. Tool.GripPos = Vector3.new(0, 0, 0)
  3890. Tool.GripRight = Vector3.new(-1, 0, 0.027)
  3891. Tool.GripUp = Vector3.new(0, 1, 0)
  3892. Jihad.Humanoid.WalkSpeed = 8
  3893. Jihad.Humanoid.JumpPower = 50
  3894. TUANT = false
  3895. end
  3896. end)
  3897.  
  3898. o1 = Instance.new("Model")
  3899. o2 = Instance.new("Part")
  3900. o3 = Instance.new("SpecialMesh")
  3901. o4 = Instance.new("Sound")
  3902. o8 = Instance.new("Part")
  3903. o9 = Instance.new("ParticleEmitter")
  3904. o10 = Instance.new("Weld")
  3905. o11 = Instance.new("CFrameValue")
  3906. o12 = Instance.new("Part")
  3907. o13 = Instance.new("ParticleEmitter")
  3908. o14 = Instance.new("Weld")
  3909. o15 = Instance.new("CFrameValue")
  3910. o16 = Instance.new("Part")
  3911. o17 = Instance.new("Weld")
  3912. o18 = Instance.new("CFrameValue")
  3913. o1.Name = "Jet pac"
  3914. o1.Parent = Jihad
  3915. o2.Name = "Handle"
  3916. o2.Parent = o1
  3917. o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397)
  3918. o2.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3919. o2.FormFactor = Enum.FormFactor.Symmetric
  3920. o2.Size = Vector3.new(5, 3, 1)
  3921. o2.CFrame = CFrame.new(-10.3698969, 7.79880476, -31.5854397, 0.999986887, 0.000177491413, -0.00512228627, -0.000123886552, 0.999945283, 0.0104634464, 0.005123863, -0.0104626743, 0.99993217)
  3922. o2.BottomSurface = Enum.SurfaceType.Weld
  3923. o2.Position = Vector3.new(-10.3698969, 7.79880476, -31.5854397)
  3924. o2.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  3925. o3.Parent = o2
  3926. o3.MeshId = "http://www.roblox.com/asset/?id=30643517"
  3927. o3.TextureId = "http://www.roblox.com/asset/?id=31322728"
  3928. o3.MeshType = Enum.MeshType.FileMesh
  3929. o4.Parent = o2
  3930. o4.Pitch = 0.5
  3931. o4.SoundId = "rbxassetid://558246436"
  3932. o8.Name = "1"
  3933. o8.Parent = o1
  3934. o8.Transparency = 1
  3935. o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248)
  3936. o8.Rotation = Vector3.new(179.399994, 0.289999992, 0)
  3937. o8.FormFactor = Enum.FormFactor.Symmetric
  3938. o8.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  3939. o8.CFrame = CFrame.new(-10.8659163, 6.27540779, -31.4270248, 0.999987304, 7.41409749e-05, 0.00505591277, 0.000127067455, -0.999945283, -0.0104687158, 0.00505485991, 0.0104692252, -0.999932468)
  3940. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3941. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3942. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3943. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3944. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3945. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3946. o8.Position = Vector3.new(-10.8659163, 6.27540779, -31.4270248)
  3947. o8.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005)
  3948. o9.Parent = o8
  3949. o9.Size = NumberSequence.new(0.5,0.5)
  3950. o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3951. o9.Enabled = false
  3952. o9.LightEmission = 1
  3953. o9.Texture = "http://www.roblox.com/asset/?id=189845859"
  3954. o9.Lifetime = NumberRange.new(0.5,0.5)
  3955. o9.Rate = 3.3333331781222e+14
  3956. o9.RotSpeed = NumberRange.new(20,20)
  3957. o9.Speed = NumberRange.new(7,7)
  3958. o9.VelocitySpread = 15
  3959. o9.LockedToPart = true
  3960. o9.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3961. o10.Name = "qCFrameWeldThingy"
  3962. o10.Parent = o8
  3963. o10.C1 = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1)
  3964. o10.Part0 = o2
  3965. o10.Part1 = o8
  3966. o11.Name = "qRelativeCFrameWeldValue"
  3967. o11.Parent = o8
  3968. o11.Value = CFrame.new(0.495406151, -1.52493501, 0.144964218, 1, 0.000251662277, -6.63749597e-05, 0.000251662626, -1, 5.26165923e-06, -6.63736355e-05, -5.27836346e-06, -1)
  3969. o12.Name = "2"
  3970. o12.Parent = o1
  3971. o12.Transparency = 1
  3972. o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502)
  3973. o12.Rotation = Vector3.new(179.399994, 0.289999992, 0)
  3974. o12.FormFactor = Enum.FormFactor.Symmetric
  3975. o12.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  3976. o12.CFrame = CFrame.new(-9.85590458, 6.27527666, -31.4218502, 0.999987304, 7.41420226e-05, 0.00505588297, 0.000127068182, -0.999945283, -0.0104687167, 0.00505483011, 0.0104692252, -0.999932468)
  3977. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3978. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3981. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3983. o12.Position = Vector3.new(-9.85590458, 6.27527666, -31.4218502)
  3984. o12.Orientation = Vector3.new(0.600000024, 179.710007, 179.990005)
  3985. o13.Parent = o12
  3986. o13.Size = NumberSequence.new(0.5,0.5)
  3987. o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3988. o13.Enabled = false
  3989. o13.LightEmission = 1
  3990. o13.Texture = "http://www.roblox.com/asset/?id=189845859"
  3991. o13.Lifetime = NumberRange.new(0.5,0.5)
  3992. o13.Rate = 3.3333331781222e+14
  3993. o13.RotSpeed = NumberRange.new(20,20)
  3994. o13.Speed = NumberRange.new(7,7)
  3995. o13.VelocitySpread = 15
  3996. o13.LockedToPart = true
  3997. o13.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0, 0))
  3998. o14.Name = "qCFrameWeldThingy"
  3999. o14.Parent = o12
  4000. o14.C1 = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1)
  4001. o14.Part0 = o2
  4002. o14.Part1 = o12
  4003. o15.Name = "qRelativeCFrameWeldValue"
  4004. o15.Parent = o12
  4005. o15.Value = CFrame.new(-0.514618874, -1.52519536, 0.145030975, 1, 0.000251663325, -6.64046675e-05, 0.000251663674, -1, 5.26184976e-06, -6.64033432e-05, -5.27856128e-06, -1)
  4006. o16.Name = "FAik torso"
  4007. o16.Parent = o1
  4008. o16.BrickColor = BrickColor.new("Bright red")
  4009. o16.Transparency = 1
  4010. o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723)
  4011. o16.Rotation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  4012. o16.FormFactor = Enum.FormFactor.Symmetric
  4013. o16.Size = Vector3.new(2, 2, 1)
  4014. o16.CFrame = CFrame.new(-10.3353624, 7.66948891, -32.4739723, 0.999989867, 0.000177492228, -0.0051222844, -0.00012388725, 0.999949574, 0.0104634725, 0.00512384856, -0.010462719, 0.999934673)
  4015. o16.BottomSurface = Enum.SurfaceType.Smooth
  4016. o16.TopSurface = Enum.SurfaceType.Smooth
  4017. o16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4018. o16.Position = Vector3.new(-10.3353624, 7.66948891, -32.4739723)
  4019. o16.Orientation = Vector3.new(-0.600000024, -0.289999992, -0.00999999978)
  4020. o16.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4021. o17.Name = "qCFrameWeldThingy"
  4022. o17.Parent = o16
  4023. o17.C1 = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025)
  4024. o17.Part0 = o2
  4025. o17.Part1 = o16
  4026. o18.Name = "qRelativeCFrameWeldValue"
  4027. o18.Parent = o16
  4028. o18.Value = CFrame.new(-0.0299968719, 0.120005608, 0.890001297, 1.00000298, -2.95604236e-11, -2.98024077e-08, 5.851164e-11, 1.00000429, -8.8817842e-16, 1.49011914e-08, -1.12757227e-10, 1.0000025)
  4029. WUELD = Instance.new("Weld")
  4030. WUELD.Part0 = o16
  4031. WUELD.Part1 = Jihad.Torso
  4032. WUELD.Parent = o16
  4033.  
  4034. Mouse.KeyDown:connect(function(key)
  4035. if (key == "j") and Recharging == false and JUTPAC == false and Run == false and DANS == false and TUANT == false and EQUIP == true
  4036. then
  4037. JUTPAC = true
  4038. local DEPLOI = Instance.new("Sound")
  4039. DEPLOI.Parent = game.Players.LocalPlayer.Character.Head
  4040. DEPLOI.SoundId = "rbxassetid://417575434"
  4041. DEPLOI.Volume = 1
  4042. DEPLOI:Play()
  4043. wait(1)
  4044. Jihad.Humanoid.Jump = true
  4045. FUORS = Instance.new("BodyThrust")
  4046. FUORS.Force = Vector3.new(0, 20000, 0)
  4047. FUORS.Parent = Jihad.Torso
  4048. o4:Play()
  4049. o9.Enabled = true
  4050. o13.Enabled = true
  4051. o4.Looped = true
  4052. DEPLOI:Destroy()
  4053. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  4054. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, -0.0439841747, 0.228667736, -4.37113883e-08, 0, -1, -0.732189834, 0.681100607, 3.20050333e-08, 0.681100607, 0.732189834, -2.97718525e-08)
  4055. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4056. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, -0.0041782856, 0.479911029, -4.37113883e-08, 0, 1, 0.669510365, 0.742802739, 2.92652267e-08, -0.742802739, 0.669510365, -3.24689395e-08)
  4057. Jihad.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4058. Jihad.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.179892376, 0.983686328, 0, 0.983686328, -0.179892376)
  4059. JUTPAC = true
  4060. end
  4061. end)
  4062.  
  4063. Mouse.KeyUp:connect(function(key)
  4064. if (key == "j") and Recharging == false and JUTPAC == true and Run == false and DANS == false and TUANT == false and EQUIP == true
  4065. then
  4066. JUTPAC = false
  4067. FUORS:Destroy()
  4068. o4:Stop()
  4069. o9.Enabled = false
  4070. o13.Enabled = false
  4071. Jihad.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  4072. Jihad.Torso["Left Hip"].C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  4073. Jihad.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4074. Jihad.Torso["Right Hip"].C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4075. Jihad.Torso["Neck"].C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4076. Jihad.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4077. end
  4078. end)
  4079.  
  4080.  
  4081.  
  4082.  
  4083.  
  4084. Tool.Equipped:connect(equip)
  4085. Tool.Unequipped:connect(unequip)
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