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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local BloodRed = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Topframe = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Creds = Instance.new("TextLabel")
- local Border = Instance.new("Frame")
- local QTotoggle = Instance.new("TextLabel")
- local Border_2 = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local Exploit1 = Instance.new("TextButton")
- local Exploit2 = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local MovemetoStarterGUI = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Template = Instance.new("TextLabel")
- local slots = Instance.new("Folder")
- local TextLabel = Instance.new("TextLabel")
- local GodMode = Instance.new("TextButton")
- --Properties:
- BloodRed.Name = "Blood Red"
- BloodRed.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- BloodRed.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = BloodRed
- MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MainFrame.BackgroundTransparency = 1.000
- MainFrame.Size = UDim2.new(0, 100, 0, 100)
- Topframe.Name = "Topframe"
- Topframe.Parent = MainFrame
- Topframe.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Topframe.BorderColor3 = Color3.fromRGB(173, 0, 0)
- Topframe.Position = UDim2.new(1.28000009, -105, 3.84999967, -105)
- Topframe.Size = UDim2.new(0, 348, 0, 294)
- Title.Name = "Title"
- Title.Parent = Topframe
- Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Title.BackgroundTransparency = 1.000
- Title.Position = UDim2.new(-0.0970958844, 0, -0.019025635, 0)
- Title.Size = UDim2.new(0, 141, 0, 29)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "Blood Red"
- Title.TextColor3 = Color3.fromRGB(0, 0, 0)
- Title.TextSize = 20.000
- Title.TextStrokeColor3 = Color3.fromRGB(173, 0, 0)
- Title.TextStrokeTransparency = 0.420
- Title.TextWrapped = true
- Creds.Name = "Creds"
- Creds.Parent = Topframe
- Creds.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Creds.BackgroundTransparency = 1.000
- Creds.Position = UDim2.new(0.63985604, 0, -0.014476751, 0)
- Creds.Size = UDim2.new(0, 99, 0, 25)
- Creds.Font = Enum.Font.SourceSans
- Creds.Text = "Winged Monster#4581"
- Creds.TextColor3 = Color3.fromRGB(0, 0, 0)
- Creds.TextSize = 20.000
- Creds.TextStrokeColor3 = Color3.fromRGB(173, 0, 0)
- Creds.TextStrokeTransparency = 0.420
- Border.Name = "Border"
- Border.Parent = Topframe
- Border.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Border.BorderColor3 = Color3.fromRGB(173, 0, 0)
- Border.Position = UDim2.new(0, 0, 0.0645162389, 0)
- Border.Size = UDim2.new(0, 348, 0, 1)
- QTotoggle.Name = "Q To toggle"
- QTotoggle.Parent = Topframe
- QTotoggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- QTotoggle.BackgroundTransparency = 1.000
- QTotoggle.Position = UDim2.new(0, 0, 0.850340247, 0)
- QTotoggle.Size = UDim2.new(0, 348, 0, 50)
- QTotoggle.Font = Enum.Font.SourceSans
- QTotoggle.Text = "Q to toggle"
- QTotoggle.TextColor3 = Color3.fromRGB(0, 0, 0)
- QTotoggle.TextSize = 40.000
- QTotoggle.TextStrokeColor3 = Color3.fromRGB(173, 0, 0)
- QTotoggle.TextStrokeTransparency = 0.420
- QTotoggle.TextWrapped = true
- Border_2.Name = "Border"
- Border_2.Parent = Topframe
- Border_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Border_2.BorderColor3 = Color3.fromRGB(173, 0, 0)
- Border_2.Position = UDim2.new(-0.00862068962, 0, 0.887645483, 0)
- Border_2.Size = UDim2.new(0, 348, 0, 1)
- ScrollingFrame.Parent = Topframe
- ScrollingFrame.Active = true
- ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ScrollingFrame.BackgroundTransparency = 1.000
- ScrollingFrame.Position = UDim2.new(0.00287356321, 0, 0.0612244904, 0)
- ScrollingFrame.Size = UDim2.new(0, 344, 0, 242)
- Exploit1.Name = "Exploit1"
- Exploit1.Parent = ScrollingFrame
- Exploit1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Exploit1.BackgroundTransparency = 1.000
- Exploit1.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Exploit1.BorderSizePixel = 3
- Exploit1.Position = UDim2.new(-0.0614905134, 0, 0.00850330014, 0)
- Exploit1.Size = UDim2.new(0, 95, 0, 21)
- Exploit1.Font = Enum.Font.SourceSans
- Exploit1.Text = "Speed"
- Exploit1.TextColor3 = Color3.fromRGB(0, 0, 0)
- Exploit1.TextSize = 20.000
- Exploit1.TextStrokeColor3 = Color3.fromRGB(173, 0, 0)
- Exploit1.TextStrokeTransparency = 0.420
- Exploit1.TextWrapped = true
- Exploit2.Name = "Exploit2"
- Exploit2.Parent = ScrollingFrame
- Exploit2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Exploit2.BackgroundTransparency = 1.000
- Exploit2.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Exploit2.BorderSizePixel = 3
- Exploit2.Position = UDim2.new(-0.0590513274, 0, 0.0362672359, 0)
- Exploit2.Size = UDim2.new(0, 171, 0, 21)
- Exploit2.Font = Enum.Font.SourceSans
- Exploit2.Text = "Speed to normal"
- Exploit2.TextColor3 = Color3.fromRGB(0, 0, 0)
- Exploit2.TextSize = 20.000
- Exploit2.TextStrokeColor3 = Color3.fromRGB(173, 0, 0)
- Exploit2.TextStrokeTransparency = 0.420
- Exploit2.TextWrapped = true
- Fly.Name = "Fly"
- Fly.Parent = ScrollingFrame
- Fly.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Fly.BackgroundTransparency = 1.000
- Fly.Position = UDim2.new(0.479651153, 0, 0.00802552328, 0)
- Fly.Size = UDim2.new(0, 165, 0, 21)
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fly press E"
- Fly.TextColor3 = Color3.fromRGB(0, 0, 0)
- Fly.TextSize = 24.000
- Fly.TextStrokeColor3 = Color3.fromRGB(173, 0, 0)
- Fly.TextStrokeTransparency = 0.150
- MovemetoStarterGUI.Name = "Move me to StarterGUI"
- MovemetoStarterGUI.Parent = Topframe
- Frame.Parent = MovemetoStarterGUI
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BackgroundTransparency = 1.000
- Frame.Position = UDim2.new(1, -205, 0, 5)
- Frame.Size = UDim2.new(0, 200, 1, 0)
- Template.Name = "Template"
- Template.Parent = Frame
- Template.BackgroundColor3 = Color3.fromRGB(64, 64, 64)
- Template.BackgroundTransparency = 1.000
- Template.BorderSizePixel = 0
- Template.Position = UDim2.new(0, 400, 0, 30)
- Template.Size = UDim2.new(1, 0, 0, 25)
- Template.Font = Enum.Font.SourceSansLight
- Template.TextColor3 = Color3.fromRGB(255, 255, 255)
- Template.TextSize = 14.000
- Template.TextStrokeTransparency = 0.500
- slots.Name = "slots"
- slots.Parent = Frame
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(1, 0, 0, 25)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "PLAYERS"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextStrokeTransparency = 0.000
- TextLabel.TextWrapped = true
- GodMode.Name = "GodMode"
- GodMode.Parent = BloodRed
- GodMode.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- GodMode.BackgroundTransparency = 1.000
- GodMode.BorderColor3 = Color3.fromRGB(0, 0, 0)
- GodMode.BorderSizePixel = 2
- GodMode.Position = UDim2.new(0, 290, 0, 558)
- GodMode.Size = UDim2.new(0, 90, 0, 16)
- GodMode.Font = Enum.Font.Creepster
- GodMode.Text = "GodMode"
- GodMode.TextColor3 = Color3.fromRGB(117, 0, 0)
- GodMode.TextSize = 20.000
- GodMode.TextWrapped = true
- -- Scripts:
- local function VBLQOW_fake_script() -- Topframe.Draggable
- local script = Instance.new('Script', Topframe)
- script.Parent.Active = true
- script.Parent.Draggable = true
- end
- coroutine.wrap(VBLQOW_fake_script)()
- local function DQOW_fake_script() -- Topframe.Toggle (Working On It)
- local script = Instance.new('Script', Topframe)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Q then
- if Topframe.Visible == false then
- Topframe.Visible = true
- else
- Topframe.Visible = false
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- end
- coroutine.wrap(DQOW_fake_script)()
- local function LVAY_fake_script() -- Exploit1.LocalScript
- local script = Instance.new('LocalScript', Exploit1)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 200
- end)
- end
- coroutine.wrap(LVAY_fake_script)()
- local function AXWSZEA_fake_script() -- Exploit2.LocalScript
- local script = Instance.new('LocalScript', Exploit2)
- script.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- end
- coroutine.wrap(AXWSZEA_fake_script)()
- local function UQXMV_fake_script() -- Fly.FlyScript
- local script = Instance.new('LocalScript', Fly)
- local Key = "e" -- Lowercase Letter
- local Player = script.Parent.Parent
- repeat wait() until Player.Character and Player.Character:FindFirstChild('Humanoid')
- local Mouse = Player:GetMouse()
- local IsFlying = false
- local flyv
- local flyg
- local IsRunning = false
- local f = 0
- local Speed = 50
- local maxspeed = 100
- local wdown = false
- local sdown = false
- Mouse.KeyDown:Connect(function(key)
- if key:lower() == Key then
- if IsFlying then
- IsFlying = false
- flyv:Destroy()
- flyg:Destroy()
- script.Parent.Parent.Character:WaitForChild('Humanoid').PlatformStand = false
- else
- IsFlying = true
- flyv = Instance.new("BodyVelocity")
- flyv.Parent = Player.Character:WaitForChild('Torso')
- flyv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- flyg = Instance.new("BodyGyro")
- flyg.Parent = Player.Character:WaitForChild('Torso')
- flyg.MaxTorque = Vector3.new(9e9,9e9,9e9)
- flyg.P = 1000
- flyg.D = 50
- script.Parent.Parent.Character:WaitForChild('Humanoid').PlatformStand = true
- end
- end
- end)
- Mouse.KeyDown:Connect(function(key)
- if key:lower() == "w" then
- if IsFlying then
- wdown = true
- end
- end
- end)
- Mouse.KeyDown:Connect(function(key)
- if key:lower() == "s" then
- if IsFlying then
- sdown = true
- end
- end
- end)
- Mouse.KeyUp:Connect(function(key)
- if key:lower() == "w" then
- if IsFlying then
- wdown = false
- end
- end
- end)
- Mouse.KeyUp:Connect(function(key)
- if key:lower() == "s" then
- if IsFlying then
- sdown = false
- end
- end
- end)
- spawn(function()
- while true do
- wait()
- if IsFlying then
- flyg.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((f+0)*50*Speed/maxspeed),0,0)
- flyv.Velocity = workspace.CurrentCamera.CoordinateFrame.LookVector * Speed
- wait(0.1)
- if wdown then
- Speed = Speed + 1
- elseif sdown then
- Speed = Speed - 1
- end
- if Speed > maxspeed then
- Speed = maxspeed
- f = 1
- else
- f = 0
- end
- if Speed < 0 then
- Speed = 0
- f = 0
- end
- end
- end
- end)
- script.Died.OnClientEvent:Connect(function()
- if IsFlying then
- IsFlying = false
- flyg:Destroy()
- flyv:Destroy()
- end
- end)
- end
- coroutine.wrap(UQXMV_fake_script)()
- local function ZMCFC_fake_script() -- nil.Script
- local script = Instance.new('Script', nil)
- repeat wait() until script.Parent.Parent.Parent.Character and script.Parent.Parent.Parent.Character:FindFirstChild('Humanoid')
- script.Parent.Parent.Parent.Character.Humanoid.Died:Connect(function()
- script.Parent.Died:FireAllClients()
- end)
- script.Parent.Parent.Parent.CharacterRemoving:Connect(function()
- script.Parent.Died:FireAllClients()
- end)
- end
- coroutine.wrap(ZMCFC_fake_script)()
- local function ELWNRDB_fake_script() -- MovemetoStarterGUI.LocalScript
- local script = Instance.new('LocalScript', MovemetoStarterGUI)
- --< variables
- local players = game:GetService("Players")
- local frame = script.Parent.Frame
- local slots = frame.slots
- local temp = frame.Template
- local players_table = {}
- --< tween info:TweenPosition(endPosition, EasingDirection, EasingStyle, Time, Override)
- local dir = "Out"
- local style = "Quad"
- local dur = 0.5
- --< functions
- local function cleanup(slot)
- -- repeat wait until the slot finishes tweening
- repeat
- wait()
- until slot.Position.X.Offset == 400
- slot:Destroy()
- end
- local function remove(leaving)
- -- check if a player is leaving
- if leaving then
- -- if so, delete dictionary entry
- players_table[leaving] = nil
- -- tween player slot out
- local slot = slots:FindFirstChild(leaving)
- slot:TweenPosition(UDim2.new(0, 400, 0, slot.Position.Y.Offset), dir, style, dur, true)
- -- delete the slot once it finishes (coroutine)
- local cor = coroutine.wrap(cleanup)
- cor(slot)
- end
- end
- local function add()
- -- loop through players
- local chil = players:GetChildren()
- for c = 1, #chil do
- -- check if present in dictionary
- if players_table[chil[c].Name] == nil then
- -- add to dictionary
- players_table[chil[c].Name] = 1
- -- create a slot in the list
- local slot = temp:Clone()
- -- edit that slot
- slot.Name = chil[c].Name
- slot.Text = slot.Name
- slot.Parent = slots
- end
- end
- end
- local function adjust(leaving)
- -- add() and remove()
- add()
- remove(leaving)
- local count = 0
- -- loop through players_table
- for key, value in pairs(players_table) do
- count = count + 1
- -- find corresponding slots
- local slot = slots:FindFirstChild(key)
- -- tween slot positions
- local ypos = 30 + (25+2)*(count-1)
- slot:TweenPosition(UDim2.new(0, 0, 0, ypos), dir, style, dur, true)
- end
- end
- --< events
- -- player added event
- players.PlayerAdded:connect(function()
- adjust(nil)
- end)
- -- player removing event
- players.PlayerRemoving:connect(function(leaving)
- adjust(leaving.Name)
- end)
- --< setup
- adjust()
- --[[ Shiro75 ]]--
- end
- coroutine.wrap(ELWNRDB_fake_script)()
- local function GUFFPFR_fake_script() -- GodMode.Script
- local script = Instance.new('Script', GodMode)
- function onButtonClicked()
- a = script.Parent.Parent.Parent.Parent.Character
- a.Humanoid.MaxHealth = 9000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- a.Humanoid.Health = 9000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
- a.Torso.Transparency = 1
- end
- script.Parent.MouseButton1Down:connect(onButtonClicked)
- end
- coroutine.wrap(GUFFPFR_fake_script)()
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