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- set(
- EXEC_SOURCES
- "Main.cpp"
- "Mesh.cpp"
- "Shader.cpp"
- "Window.cpp"
- "Camera.cpp"
- "GUI.cpp"
- )
- # Adding the main file as an executable to our project
- add_executable(
- ${EXECUTABLE_NAME}
- ${EXEC_SOURCES}
- )
- # We have inheritance modes - PUBLIC, PRIVATE, INTERFACE
- target_link_libraries(
- ${EXECUTABLE_NAME} PUBLIC
- ${LIBRARY_NAME}
- ${EXTERN_LIBRARY_NAME}
- )
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