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- plr = game.Players.julio_7779
- -- SWEEP SWEEP SWEEP by Theamazingnater
- repeat wait() until plr.Character
- char= plr.Character
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Accessory" then
- v.Handle.Transparency = 1
- end
- end
- char.Head.face.Transparency = 1
- -- Customization
- local sweep = Instance.new("Part")
- local sweepdecal1 = Instance.new("Decal",sweep)
- local sweepdecal2 = Instance.new("Decal",sweep)
- local weld = Instance.new("Weld",sweep)
- sweepdecal1.Face = "Back"
- sweepdecal1.Texture = "http://www.roblox.com/asset/?id=1828477921"
- sweepdecal2.Face = "Front"
- sweepdecal2.Texture = "http://www.roblox.com/asset/?id=1828477921"
- sweep.Name = "gotta sweep sweep sweep"
- sweep.Size = Vector3.new(7.69, 8.84, 0.05)
- sweep.Transparency = 1
- sweep.CanCollide = false
- weld.Part0 = char.Torso
- weld.Part1 = sweep
- weld.C0 = CFrame.new(-0.466694832, 1.18746996, -0.594377518, -0.999195099, 0, 0.0401160046, 0, 1, 0, -0.0401160046, 0, -0.999195099)
- sweep.Parent = char
- char.Humanoid.HipHeight = 0.3
- gottasweep = Instance.new("Sound",char)
- gottasweep.SoundId = "rbxassetid://1781430032"
- gottasweep.Volume = 4
- lookslikeitssweepingtime = Instance.new("Sound",char)
- lookslikeitssweepingtime.SoundId = "rbxassetid://1837757450"
- lookslikeitssweepingtime.Volume = 4
- lookslikeitssweepingtime.TimePosition = 1
- using = false
- char.Humanoid.WalkSpeed = 300
- function taunt(key)
- if key == "e" and not using then
- using = true
- lookslikeitssweepingtime:Play()
- repeat wait() until lookslikeitssweepingtime.IsPlaying == false
- gottasweep:Play()
- using = false
- end
- end
- mouse.KeyDown:connect(taunt)
- sweep.Touched:connect(function(part)
- local human = part.Parent:FindFirstChildOfClass("Humanoid")
- if human and human.Parent.Name ~= char.Name then
- if human.Parent.HumanoidRootPart.Anchored then
- human.Parent.HumanoidRootPart.Anchored = false
- end
- local vel = Instance.new("BodyVelocity",human.Parent.Torso)
- vel.Velocity = sweep.CFrame.lookVector * 5000
- repeat wait() until sweep.TouchEnded
- vel:Destroy()
- end
- end)
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