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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Part7 = Instance.new("Part")
- BlockMesh8 = Instance.new("BlockMesh")
- Part9 = Instance.new("Part")
- BlockMesh10 = Instance.new("BlockMesh")
- Part11 = Instance.new("Part")
- BlockMesh12 = Instance.new("BlockMesh")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Model19 = Instance.new("Model")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- WedgePart23 = Instance.new("WedgePart")
- WedgePart24 = Instance.new("WedgePart")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- CylinderMesh29 = Instance.new("CylinderMesh")
- Part30 = Instance.new("Part")
- CylinderMesh31 = Instance.new("CylinderMesh")
- Part32 = Instance.new("Part")
- CylinderMesh33 = Instance.new("CylinderMesh")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- CylinderMesh40 = Instance.new("CylinderMesh")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Model60 = Instance.new("Model")
- Part61 = Instance.new("Part")
- Model62 = Instance.new("Model")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- Script72 = Instance.new("Script")
- Model0.Name = "QArmor"
- Model0.Parent = mas
- Model1.Name = "RightLeg"
- Model1.Parent = Model0
- Part2.Name = "Right Leg"
- Part2.Parent = Model1
- Part2.BrickColor = BrickColor.new("Pastel yellow")
- Part2.Transparency = 1
- Part2.Rotation = Vector3.new(-0.980000019, -90, 0)
- Part2.Anchored = true
- Part2.CanCollide = false
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.Size = Vector3.new(1, 2, 1)
- Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(1, 1, 0.8)
- Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989)
- Part2.Orientation = Vector3.new(0, -90, 0.980000019)
- Part2.Color = Color3.new(1, 1, 0.8)
- Model3.Name = "RightArm"
- Model3.Parent = Model0
- Part4.Name = "Right Arm"
- Part4.Parent = Model3
- Part4.BrickColor = BrickColor.new("Pastel yellow")
- Part4.Transparency = 1
- Part4.Rotation = Vector3.new(0, -90, 0)
- Part4.Anchored = true
- Part4.CanCollide = false
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Size = Vector3.new(1, 2, 1)
- Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08)
- Part4.Color = Color3.new(1, 1, 0.8)
- Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713)
- Part4.Orientation = Vector3.new(0, -90, 0)
- Part4.Color = Color3.new(1, 1, 0.8)
- Part5.Parent = Model3
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.Rotation = Vector3.new(-180, 90, 0)
- Part5.Anchored = true
- Part5.CanCollide = false
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.Size = Vector3.new(0.99000001, 1.46000004, 1)
- Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046)
- Part5.Orientation = Vector3.new(0, 90, -180)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh6.Parent = Part5
- BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- Part7.Parent = Model3
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.BrickColor = BrickColor.new("Bright yellow")
- Part7.Rotation = Vector3.new(180, 90, 0)
- Part7.Anchored = true
- Part7.CanCollide = false
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(1, 0.660000145, 1)
- Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675)
- Part7.Orientation = Vector3.new(0, 90, 180)
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh8.Parent = Part7
- BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
- BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
- Part9.Parent = Model3
- Part9.Material = Enum.Material.Neon
- Part9.BrickColor = BrickColor.new("Bright yellow")
- Part9.Rotation = Vector3.new(180, 90, 0)
- Part9.Anchored = true
- Part9.CanCollide = false
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Size = Vector3.new(1.02999997, 0.200000003, 1)
- Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873)
- Part9.Orientation = Vector3.new(0, 90, 180)
- Part9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh10.Parent = Part9
- BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
- BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
- Part11.Parent = Model3
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Bright yellow")
- Part11.Rotation = Vector3.new(-90, 45, 0)
- Part11.Anchored = true
- Part11.CanCollide = false
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
- Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083)
- Part11.Orientation = Vector3.new(-45, 90, -90)
- Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh12.Parent = Part11
- BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- Part13.Parent = Model3
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.BrickColor = BrickColor.new("Bright yellow")
- Part13.Rotation = Vector3.new(-169, 90, 0)
- Part13.Anchored = true
- Part13.CanCollide = false
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996)
- Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049)
- Part13.Orientation = Vector3.new(0, 90, -169)
- Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- Part15.Parent = Model3
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.BrickColor = BrickColor.new("Bright yellow")
- Part15.Rotation = Vector3.new(-165, 90, 0)
- Part15.Anchored = true
- Part15.CanCollide = false
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994)
- Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239)
- Part15.Orientation = Vector3.new(0, 90, -165)
- Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh16.Parent = Part15
- BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- Part17.Parent = Model3
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Bright yellow")
- Part17.Rotation = Vector3.new(-180, 90, 0)
- Part17.Anchored = true
- Part17.CanCollide = false
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993)
- Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056)
- Part17.Orientation = Vector3.new(0, 90, -180)
- Part17.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh18.Parent = Part17
- BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- Model19.Name = "Torso"
- Model19.Parent = Model0
- Part20.Name = "CoatPart"
- Part20.Parent = Model19
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.BrickColor = BrickColor.new("Bright yellow")
- Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004)
- Part20.Anchored = true
- Part20.CanCollide = false
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003)
- Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678)
- Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019)
- Part20.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part21.Name = "CoatPart"
- Part21.Parent = Model19
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.BrickColor = BrickColor.new("Bright yellow")
- Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027)
- Part21.Anchored = true
- Part21.CanCollide = false
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003)
- Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116)
- Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989)
- Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part22.Name = "CoatPart"
- Part22.Parent = Model19
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.BrickColor = BrickColor.new("Bright yellow")
- Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997)
- Part22.Anchored = true
- Part22.CanCollide = false
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003)
- Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674)
- Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006)
- Part22.Color = Color3.new(0.960784, 0.803922, 0.188235)
- WedgePart23.Parent = Model19
- WedgePart23.Material = Enum.Material.SmoothPlastic
- WedgePart23.BrickColor = BrickColor.new("Really black")
- WedgePart23.Rotation = Vector3.new(142.779999, 0, 0)
- WedgePart23.Anchored = true
- WedgePart23.CanCollide = false
- WedgePart23.FormFactor = Enum.FormFactor.Symmetric
- WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
- WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386)
- WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273)
- WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180)
- WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart24.Parent = Model19
- WedgePart24.Material = Enum.Material.SmoothPlastic
- WedgePart24.BrickColor = BrickColor.new("Really black")
- WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180)
- WedgePart24.Anchored = true
- WedgePart24.CanCollide = false
- WedgePart24.FormFactor = Enum.FormFactor.Symmetric
- WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
- WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492)
- WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168)
- WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180)
- WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Name = "CoatPart"
- Part25.Parent = Model19
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Rotation = Vector3.new(-44.9500008, 90, 0)
- Part25.Anchored = true
- Part25.CanCollide = false
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003)
- Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894)
- Part25.Orientation = Vector3.new(0, 90, -44.9500008)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Name = "CoatPart"
- Part26.Parent = Model19
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.BrickColor = BrickColor.new("Bright yellow")
- Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998)
- Part26.Anchored = true
- Part26.CanCollide = false
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003)
- Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991)
- Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997)
- Part26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part27.Name = "CoatPart"
- Part27.Parent = Model19
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.Rotation = Vector3.new(0, 0, 0.74000001)
- Part27.Anchored = true
- Part27.CanCollide = false
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998)
- Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912)
- Part27.Orientation = Vector3.new(0, 0, 0.74000001)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Name = "CoatPart"
- Part28.Parent = Model19
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.BrickColor = BrickColor.new("Bright yellow")
- Part28.Rotation = Vector3.new(4, -15, 0)
- Part28.Anchored = true
- Part28.CanCollide = false
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
- Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752)
- Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996)
- Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh29.Parent = Part28
- Part30.Name = "CoatPart"
- Part30.Parent = Model19
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.BrickColor = BrickColor.new("Bright yellow")
- Part30.Rotation = Vector3.new(-5, 15, 0)
- Part30.Anchored = true
- Part30.CanCollide = false
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
- Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518)
- Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995)
- Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh31.Parent = Part30
- Part32.Name = "CoatPart"
- Part32.Parent = Model19
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.BrickColor = BrickColor.new("Bright yellow")
- Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997)
- Part32.Anchored = true
- Part32.CanCollide = false
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003)
- Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525)
- Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987)
- Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh33.Parent = Part32
- Part34.Name = "CoatPart"
- Part34.Parent = Model19
- Part34.Material = Enum.Material.SmoothPlastic
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Anchored = true
- Part34.CanCollide = false
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
- Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part35.Parent = Model19
- Part35.Material = Enum.Material.Neon
- Part35.BrickColor = BrickColor.new("New Yeller")
- Part35.Rotation = Vector3.new(-11.1599998, 0, 0)
- Part35.Anchored = true
- Part35.CanCollide = false
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998)
- Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(1, 1, 0)
- Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246)
- Part35.Orientation = Vector3.new(-11.1599998, 0, 0)
- Part35.Color = Color3.new(1, 1, 0)
- Part36.Parent = Model19
- Part36.Material = Enum.Material.Neon
- Part36.BrickColor = BrickColor.new("New Yeller")
- Part36.Rotation = Vector3.new(-93.4899979, 0, -180)
- Part36.Anchored = true
- Part36.CanCollide = false
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006)
- Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(1, 1, 0)
- Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272)
- Part36.Orientation = Vector3.new(-86.5100021, 180, 0)
- Part36.Color = Color3.new(1, 1, 0)
- Part37.Parent = Model19
- Part37.Material = Enum.Material.Neon
- Part37.BrickColor = BrickColor.new("New Yeller")
- Part37.Rotation = Vector3.new(-86.5100021, 0, 0)
- Part37.Anchored = true
- Part37.CanCollide = false
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001)
- Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(1, 1, 0)
- Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631)
- Part37.Orientation = Vector3.new(-86.5100021, 0, 0)
- Part37.Color = Color3.new(1, 1, 0)
- Part38.Parent = Model19
- Part38.Material = Enum.Material.Neon
- Part38.BrickColor = BrickColor.new("New Yeller")
- Part38.Rotation = Vector3.new(-140.779999, 0, 0)
- Part38.Anchored = true
- Part38.CanCollide = false
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038)
- Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(1, 1, 0)
- Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192)
- Part38.Orientation = Vector3.new(-39.2200012, 180, 180)
- Part38.Color = Color3.new(1, 1, 0)
- Part39.Name = "CoatPart"
- Part39.Parent = Model19
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Bright yellow")
- Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004)
- Part39.Anchored = true
- Part39.CanCollide = false
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003)
- Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458)
- Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017)
- Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- CylinderMesh40.Parent = Part39
- Part41.Name = "CoatPart"
- Part41.Parent = Model19
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.Rotation = Vector3.new(0, 0, 0.810000002)
- Part41.Anchored = true
- Part41.CanCollide = false
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995)
- Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029)
- Part41.Orientation = Vector3.new(0, 0, 0.810000002)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Parent = Model19
- Part42.Material = Enum.Material.Neon
- Part42.BrickColor = BrickColor.new("New Yeller")
- Part42.Rotation = Vector3.new(-39.2200012, 0, -180)
- Part42.Anchored = true
- Part42.CanCollide = false
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021)
- Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(1, 1, 0)
- Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203)
- Part42.Orientation = Vector3.new(-39.2200012, 0, 180)
- Part42.Color = Color3.new(1, 1, 0)
- Part43.Parent = Model19
- Part43.Material = Enum.Material.Neon
- Part43.BrickColor = BrickColor.new("New Yeller")
- Part43.Rotation = Vector3.new(-133.990005, 0, -180)
- Part43.Anchored = true
- Part43.CanCollide = false
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002)
- Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(1, 1, 0)
- Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367)
- Part43.Orientation = Vector3.new(-46.0099983, 180, 0)
- Part43.Color = Color3.new(1, 1, 0)
- Part44.Parent = Model19
- Part44.Material = Enum.Material.Neon
- Part44.BrickColor = BrickColor.new("New Yeller")
- Part44.Rotation = Vector3.new(-46.0099983, 0, 0)
- Part44.Anchored = true
- Part44.CanCollide = false
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998)
- Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(1, 1, 0)
- Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927)
- Part44.Orientation = Vector3.new(-46.0099983, 0, 0)
- Part44.Color = Color3.new(1, 1, 0)
- Part45.Parent = Model19
- Part45.Material = Enum.Material.Neon
- Part45.BrickColor = BrickColor.new("New Yeller")
- Part45.Rotation = Vector3.new(-64.6100006, 0, -180)
- Part45.Anchored = true
- Part45.CanCollide = false
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006)
- Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(1, 1, 0)
- Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715)
- Part45.Orientation = Vector3.new(-64.6100006, 0, 180)
- Part45.Color = Color3.new(1, 1, 0)
- Part46.Parent = Model19
- Part46.Material = Enum.Material.Neon
- Part46.BrickColor = BrickColor.new("New Yeller")
- Part46.Rotation = Vector3.new(-168.839996, 0, -180)
- Part46.Anchored = true
- Part46.CanCollide = false
- Part46.FormFactor = Enum.FormFactor.Custom
- Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002)
- Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(1, 1, 0)
- Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462)
- Part46.Orientation = Vector3.new(-11.1599998, 180, 0)
- Part46.Color = Color3.new(1, 1, 0)
- Part47.Name = "CoatPart"
- Part47.Parent = Model19
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.BrickColor = BrickColor.new("Really black")
- Part47.Rotation = Vector3.new(0, 0, 0.74000001)
- Part47.Anchored = true
- Part47.CanCollide = false
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012)
- Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956)
- Part47.Orientation = Vector3.new(0, 0, 0.74000001)
- Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Name = "Torso"
- Part48.Parent = Model19
- Part48.BrickColor = BrickColor.new("Pastel yellow")
- Part48.Transparency = 1
- Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
- Part48.Anchored = true
- Part48.CanCollide = false
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.Size = Vector3.new(2, 2, 1)
- Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
- Part48.LeftSurface = Enum.SurfaceType.Weld
- Part48.RightSurface = Enum.SurfaceType.Weld
- Part48.Color = Color3.new(1, 1, 0.8)
- Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951)
- Part48.Orientation = Vector3.new(0.980000019, -90, 180)
- Part48.Color = Color3.new(1, 1, 0.8)
- Part49.Parent = Model19
- Part49.Material = Enum.Material.Neon
- Part49.BrickColor = BrickColor.new("New Yeller")
- Part49.Rotation = Vector3.new(-115.389999, 0, 0)
- Part49.Anchored = true
- Part49.CanCollide = false
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001)
- Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(1, 1, 0)
- Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596)
- Part49.Orientation = Vector3.new(-64.6100006, 180, 180)
- Part49.Color = Color3.new(1, 1, 0)
- Part50.Parent = Model19
- Part50.Material = Enum.Material.Neon
- Part50.BrickColor = BrickColor.new("New Yeller")
- Part50.Rotation = Vector3.new(-39.2200012, 0, 180)
- Part50.Anchored = true
- Part50.CanCollide = false
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005)
- Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(1, 1, 0)
- Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983)
- Part50.Orientation = Vector3.new(-39.2200012, 0, 180)
- Part50.Color = Color3.new(1, 1, 0)
- Part51.Parent = Model19
- Part51.Material = Enum.Material.Neon
- Part51.BrickColor = BrickColor.new("New Yeller")
- Part51.Rotation = Vector3.new(-93.4899979, 0, 180)
- Part51.Anchored = true
- Part51.CanCollide = false
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029)
- Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(1, 1, 0)
- Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205)
- Part51.Orientation = Vector3.new(-86.5100021, 180, 0)
- Part51.Color = Color3.new(1, 1, 0)
- Part52.Parent = Model19
- Part52.Material = Enum.Material.Neon
- Part52.BrickColor = BrickColor.new("New Yeller")
- Part52.Rotation = Vector3.new(-133.990005, 0, 180)
- Part52.Anchored = true
- Part52.CanCollide = false
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072)
- Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(1, 1, 0)
- Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069)
- Part52.Orientation = Vector3.new(-46.0099983, 180, 0)
- Part52.Color = Color3.new(1, 1, 0)
- Part53.Parent = Model19
- Part53.Material = Enum.Material.Neon
- Part53.BrickColor = BrickColor.new("New Yeller")
- Part53.Rotation = Vector3.new(-168.839996, 0, 180)
- Part53.Anchored = true
- Part53.CanCollide = false
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072)
- Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(1, 1, 0)
- Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117)
- Part53.Orientation = Vector3.new(-11.1599998, 180, 0)
- Part53.Color = Color3.new(1, 1, 0)
- Part54.Parent = Model19
- Part54.Material = Enum.Material.Neon
- Part54.BrickColor = BrickColor.new("New Yeller")
- Part54.Rotation = Vector3.new(-64.6100006, 0, 180)
- Part54.Anchored = true
- Part54.CanCollide = false
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029)
- Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(1, 1, 0)
- Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343)
- Part54.Orientation = Vector3.new(-64.6100006, 0, 180)
- Part54.Color = Color3.new(1, 1, 0)
- Part55.Parent = Model19
- Part55.Material = Enum.Material.Neon
- Part55.BrickColor = BrickColor.new("New Yeller")
- Part55.Rotation = Vector3.new(-140.779999, 0, 0)
- Part55.Anchored = true
- Part55.CanCollide = false
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044)
- Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(1, 1, 0)
- Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175)
- Part55.Orientation = Vector3.new(-39.2200012, 180, 180)
- Part55.Color = Color3.new(1, 1, 0)
- Part56.Parent = Model19
- Part56.Material = Enum.Material.Neon
- Part56.BrickColor = BrickColor.new("New Yeller")
- Part56.Rotation = Vector3.new(-11.1599998, 0, 0)
- Part56.Anchored = true
- Part56.CanCollide = false
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029)
- Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.Color = Color3.new(1, 1, 0)
- Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591)
- Part56.Orientation = Vector3.new(-11.1599998, 0, 0)
- Part56.Color = Color3.new(1, 1, 0)
- Part57.Parent = Model19
- Part57.Material = Enum.Material.Neon
- Part57.BrickColor = BrickColor.new("New Yeller")
- Part57.Rotation = Vector3.new(-115.389999, 0, 0)
- Part57.Anchored = true
- Part57.CanCollide = false
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019)
- Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(1, 1, 0)
- Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316)
- Part57.Orientation = Vector3.new(-64.6100006, 180, 180)
- Part57.Color = Color3.new(1, 1, 0)
- Part58.Parent = Model19
- Part58.Material = Enum.Material.Neon
- Part58.BrickColor = BrickColor.new("New Yeller")
- Part58.Rotation = Vector3.new(-46.0099983, 0, 0)
- Part58.Anchored = true
- Part58.CanCollide = false
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029)
- Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(1, 1, 0)
- Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225)
- Part58.Orientation = Vector3.new(-46.0099983, 0, 0)
- Part58.Color = Color3.new(1, 1, 0)
- Part59.Parent = Model19
- Part59.Material = Enum.Material.Neon
- Part59.BrickColor = BrickColor.new("New Yeller")
- Part59.Rotation = Vector3.new(-86.5100021, 0, 0)
- Part59.Anchored = true
- Part59.CanCollide = false
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019)
- Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(1, 1, 0)
- Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952)
- Part59.Orientation = Vector3.new(-86.5100021, 0, 0)
- Part59.Color = Color3.new(1, 1, 0)
- Model60.Name = "LeftLeg"
- Model60.Parent = Model0
- Part61.Name = "Left Leg"
- Part61.Parent = Model60
- Part61.BrickColor = BrickColor.new("Pastel yellow")
- Part61.Transparency = 1
- Part61.Rotation = Vector3.new(0, -90, 0)
- Part61.Anchored = true
- Part61.CanCollide = false
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.Size = Vector3.new(1, 2, 1)
- Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(1, 1, 0.8)
- Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965)
- Part61.Orientation = Vector3.new(0, -90, 0)
- Part61.Color = Color3.new(1, 1, 0.8)
- Model62.Name = "LeftArm"
- Model62.Parent = Model0
- Part63.Parent = Model62
- Part63.Material = Enum.Material.Neon
- Part63.BrickColor = BrickColor.new("Bright yellow")
- Part63.Rotation = Vector3.new(-180, -90, 0)
- Part63.Anchored = true
- Part63.CanCollide = false
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(1.05000007, 0.200000003, 1)
- Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978)
- Part63.Orientation = Vector3.new(0, -90, 180)
- Part63.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh64.Parent = Part63
- BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
- BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
- Part65.Parent = Model62
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.Rotation = Vector3.new(-180, -90, 0)
- Part65.Anchored = true
- Part65.CanCollide = false
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(1.03999996, 1.25, 1)
- Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973)
- Part65.Orientation = Vector3.new(0, -90, 180)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh66.Parent = Part65
- BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
- BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
- Part67.Parent = Model62
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.BrickColor = BrickColor.new("Bright yellow")
- Part67.Rotation = Vector3.new(-180, -90, 0)
- Part67.Anchored = true
- Part67.CanCollide = false
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(1.03000009, 0.650000095, 1)
- Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651)
- Part67.Orientation = Vector3.new(0, -90, 180)
- Part67.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh68.Parent = Part67
- BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
- BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
- Part69.Parent = Model62
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Bright yellow")
- Part69.Rotation = Vector3.new(-90, 45, 0)
- Part69.Anchored = true
- Part69.CanCollide = false
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
- Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983)
- Part69.Orientation = Vector3.new(-45, 90, -90)
- Part69.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
- Part71.Name = "Left Arm"
- Part71.Parent = Model62
- Part71.BrickColor = BrickColor.new("Pastel yellow")
- Part71.Transparency = 1
- Part71.Rotation = Vector3.new(-180, -90, 0)
- Part71.Anchored = true
- Part71.CanCollide = false
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Size = Vector3.new(1, 2, 1)
- Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
- Part71.Color = Color3.new(1, 1, 0.8)
- Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696)
- Part71.Orientation = Vector3.new(0, -90, 180)
- Part71.Color = Color3.new(1, 1, 0.8)
- Script72.Name = "Welds"
- Script72.Parent = Model0
- Script72.Disabled = true
- table.insert(cors,sandbox(Script72,function()
- --Saz
- --A new system which is a combination of fast-welds and hard-welds.
- --Should be far, far better.
- --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
- --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
- --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
- --The fact that you're reading this means you should likely kill yourself. Immediately.
- wait(.33)
- Tool=script.Parent
- Nib=Tool.Parent
- weldparts=function()
- print("Welding")
- lel={}
- function jarate(p)
- for i=1, #p do
- table.insert(lel,p[i])
- k=p[i]:children()
- if #k>0 then
- jarate(k)
- end
- end
- end
- for _,v in pairs(script.Parent:children()) do
- if v.Name~="Cloak" and v.className~="Script" then
- v:BreakJoints()
- jarate(v:children())
- end
- end
- for _,v in pairs(lel) do
- if v.className=="Weld" or v.className=="Motor6D" then
- v:Remove()
- end
- end
- for _,v in pairs(script.Parent["RightLeg"]:children()) do
- if v.Name~="Right Leg" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["RightLeg"]["Right Leg"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Right Leg"]
- w.Part1=script.Parent["RightLeg"]["Right Leg"]
- w.Parent=w.Part0
- w.C0=CFrame.new(0,-.1,0)
- for _,v in pairs(script.Parent["LeftLeg"]:children()) do
- if v.Name~="Left Leg" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["LeftLeg"]["Left Leg"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Left Leg"]
- w.Part1=script.Parent["LeftLeg"]["Left Leg"]
- w.Parent=w.Part0
- w.C0=CFrame.new(0,-.1,0)
- for _,v in pairs(script.Parent["RightArm"]:children()) do
- if v.Name~="Right Arm" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["RightArm"]["Right Arm"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part1
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Right Arm"]
- w.Part1=script.Parent["RightArm"]["Right Arm"]
- w.Parent=w.Part0
- w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
- for _,v in pairs(script.Parent["LeftArm"]:children()) do
- if v.Name~="Left Arm" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["LeftArm"]["Left Arm"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=w.Part0
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Left Arm"]
- w.Part1=script.Parent["LeftArm"]["Left Arm"]
- w.Parent=w.Part0
- for _,v in pairs(script.Parent["Torso"]:children()) do
- if v.Name~="Torso" then
- w=Instance.new("Weld")
- w.Part0=script.Parent["Torso"]["Torso"]
- w.Part1=v
- w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
- w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position)
- w.Parent=script.Parent["Torso"]["Torso"]
- end
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Torso"]
- w.Part1=script.Parent["Torso"]["Torso"]
- w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
- w.Parent=w.Part0
- for _,v in pairs(lel) do
- if v:IsA("BasePart") then v.Anchored=false end
- end
- wait(1)
- w=Instance.new("Weld")
- w.Part0=Nib.Torso
- w.Part1=Tool.Torso.Torso
- w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- wait(.06)
- while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
- wait(.03)
- w=Instance.new("Weld")
- w.Part0=Nib.Torso
- w.Part1=Tool.Torso.Torso
- w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- end
- w=Instance.new("Weld")
- w.Part0=Nib["Right Leg"]
- w.Part1=Tool.RightLeg["Right Leg"]
- w.C0=CFrame.new(0,0,0)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- w=Instance.new("Weld")
- w.Part0=Nib["Left Leg"]
- w.Part1=Tool.LeftLeg["Left Leg"]
- w.C0=CFrame.new(0,0,0)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- w=Instance.new("Weld")
- w.Part0=Nib["Right Arm"]
- w.Part1=Tool.RightArm["Right Arm"]
- w.C0=CFrame.new(0,0,0)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- w=Instance.new("Weld")
- w.Part0=Nib["Left Arm"]
- w.Part1=Tool.LeftArm["Left Arm"]
- w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
- w.C1=CFrame.new(0,0,0)
- w.Parent=w.Part1
- w.Name="ClothingWeld"
- wait()
- end
- weldparts()
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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