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- for i,v in pairs(workspace:GetChildren()) do
- pcall(function()
- if not game.Players:GetPlayerFromCharacter(v) or game.Workspace.CurrentCamera(v) then
- v:Destroy()
- end
- end)
- end
- wait(1)
- s = Instance.new("Sound", game.Workspace)
- s.SoundId = "rbxassetid://138095887"
- s.Playing = true
- s.Looped = true
- Model = game:GetObjects('rbxassetid://01313210747')[1]
- Model.Parent = game.Workspace
- Model:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- Model:MakeJoints()
- game.Lighting.TimeOfDay = 1
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