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VooDoo Child [FE Version]

Jan 14th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5. -----------------------
  6. --Voodoo Child--
  7. -------------------------------------------------------
  8. --A script By makhail07
  9.  
  10. --Discord Creterisk#2958
  11. -------------------------------------------------------
  12.  
  13. local FavIDs = {
  14. 340106355, --Nefl Crystals
  15. 927529620, --Dimension
  16. 876981900, --Fantasy
  17. 398987889, --Ordinary Days
  18. 1117396305, --Oh wait, it's you.
  19. 885996042, --Action Winter Journey
  20. 919231299, --Sprawling Idiot Effigy
  21. 743466274, --Good Day Sunshine
  22. 727411183, --Knife Fight
  23. 1402748531, --The Earth Is Counting On You!
  24. 595230126 --Robot Language
  25. }
  26.  
  27.  
  28.  
  29. --The reality of my life isn't real but a Universe -makhail07
  30. wait()
  31. local plr = game:service'Players'.LocalPlayer
  32. print('Local User is '..plr.Name)
  33. local char = plr.Character
  34. local hum = char.Humanoid
  35. local ra = char["Right Arm"]
  36. local la= char["Left Arm"]
  37. local rl= char["Right Leg"]
  38. local ll = char["Left Leg"]
  39. local hed = char.Head
  40. local root = char.HumanoidRootPart
  41. local rootj = root.RootJoint
  42. local tors = char.Torso
  43. local mouse = plr:GetMouse()
  44. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  45. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  46. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  47.  
  48.  
  49. -------------------------------------------------------
  50. --Start Good Stuff--
  51. -------------------------------------------------------
  52. CF = CFrame.new
  53. angles = CFrame.Angles
  54. attack = false
  55. Euler = CFrame.fromEulerAnglesXYZ
  56. Rad = math.rad
  57. IT = Instance.new
  58. BrickC = BrickColor.new
  59. Cos = math.cos
  60. Acos = math.acos
  61. Sin = math.sin
  62. Asin = math.asin
  63. Abs = math.abs
  64. Mrandom = math.random
  65. Floor = math.floor
  66. -------------------------------------------------------
  67. --End Good Stuff--
  68. -------------------------------------------------------
  69. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  70. RSH, LSH = nil, nil
  71. RW = Instance.new("Weld")
  72. LW = Instance.new("Weld")
  73. RH = tors["Right Hip"]
  74. LH = tors["Left Hip"]
  75. RSH = tors["Right Shoulder"]
  76. LSH = tors["Left Shoulder"]
  77. RSH.Parent = nil
  78. LSH.Parent = nil
  79. RW.Name = "RW"
  80. RW.Part0 = tors
  81. RW.C0 = CF(1.5, 0.5, 0)
  82. RW.C1 = CF(0, 0.5, 0)
  83. RW.Part1 = ra
  84. RW.Parent = tors
  85. LW.Name = "LW"
  86. LW.Part0 = tors
  87. LW.C0 = CF(-1.5, 0.5, 0)
  88. LW.C1 = CF(0, 0.5, 0)
  89. LW.Part1 = la
  90. LW.Parent = tors
  91. Effects = {}
  92.  
  93. -------------------------------------------------------
  94. --Start HeartBeat--
  95. -------------------------------------------------------
  96. ArtificialHB = Instance.new("BindableEvent", script)
  97. ArtificialHB.Name = "Heartbeat"
  98. script:WaitForChild("Heartbeat")
  99.  
  100. frame = 1 / 60
  101. tf = 0
  102. allowframeloss = false
  103. tossremainder = false
  104.  
  105.  
  106. lastframe = tick()
  107. script.Heartbeat:Fire()
  108.  
  109.  
  110. game:GetService("RunService").Heartbeat:connect(function(s, p)
  111. tf = tf + s
  112. if tf >= frame then
  113. if allowframeloss then
  114. script.Heartbeat:Fire()
  115. lastframe = tick()
  116. else
  117. for i = 1, math.floor(tf / frame) do
  118. script.Heartbeat:Fire()
  119. end
  120. lastframe = tick()
  121. end
  122. if tossremainder then
  123. tf = 0
  124. else
  125. tf = tf - frame * math.floor(tf / frame)
  126. end
  127. end
  128. end)
  129. -------------------------------------------------------
  130. --End HeartBeat--
  131. -------------------------------------------------------
  132.  
  133. -------------------------------------------------------
  134. --Start Important Functions--
  135. -------------------------------------------------------
  136. function swait(num)
  137. if num == 0 or num == nil then
  138. game:service("RunService").Stepped:wait(0)
  139. else
  140. for i = 0, num do
  141. game:service("RunService").Stepped:wait(0)
  142. end
  143. end
  144. end
  145. function thread(f)
  146. coroutine.resume(coroutine.create(f))
  147. end
  148. function clerp(a, b, t)
  149. local qa = {
  150. QuaternionFromCFrame(a)
  151. }
  152. local qb = {
  153. QuaternionFromCFrame(b)
  154. }
  155. local ax, ay, az = a.x, a.y, a.z
  156. local bx, by, bz = b.x, b.y, b.z
  157. local _t = 1 - t
  158. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  159. end
  160. function QuaternionFromCFrame(cf)
  161. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  162. local trace = m00 + m11 + m22
  163. if trace > 0 then
  164. local s = math.sqrt(1 + trace)
  165. local recip = 0.5 / s
  166. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  167. else
  168. local i = 0
  169. if m00 < m11 then
  170. i = 1
  171. end
  172. if m22 > (i == 0 and m00 or m11) then
  173. i = 2
  174. end
  175. if i == 0 then
  176. local s = math.sqrt(m00 - m11 - m22 + 1)
  177. local recip = 0.5 / s
  178. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  179. elseif i == 1 then
  180. local s = math.sqrt(m11 - m22 - m00 + 1)
  181. local recip = 0.5 / s
  182. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  183. elseif i == 2 then
  184. local s = math.sqrt(m22 - m00 - m11 + 1)
  185. local recip = 0.5 / s
  186. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  187. end
  188. end
  189. end
  190. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  191. local xs, ys, zs = x + x, y + y, z + z
  192. local wx, wy, wz = w * xs, w * ys, w * zs
  193. local xx = x * xs
  194. local xy = x * ys
  195. local xz = x * zs
  196. local yy = y * ys
  197. local yz = y * zs
  198. local zz = z * zs
  199. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  200. end
  201. function QuaternionSlerp(a, b, t)
  202. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  203. local startInterp, finishInterp
  204. if cosTheta >= 1.0E-4 then
  205. if 1 - cosTheta > 1.0E-4 then
  206. local theta = math.acos(cosTheta)
  207. local invSinTheta = 1 / Sin(theta)
  208. startInterp = Sin((1 - t) * theta) * invSinTheta
  209. finishInterp = Sin(t * theta) * invSinTheta
  210. else
  211. startInterp = 1 - t
  212. finishInterp = t
  213. end
  214. elseif 1 + cosTheta > 1.0E-4 then
  215. local theta = math.acos(-cosTheta)
  216. local invSinTheta = 1 / Sin(theta)
  217. startInterp = Sin((t - 1) * theta) * invSinTheta
  218. finishInterp = Sin(t * theta) * invSinTheta
  219. else
  220. startInterp = t - 1
  221. finishInterp = t
  222. end
  223. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  224. end
  225. function rayCast(Position, Direction, Range, Ignore)
  226. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  227. end
  228. local RbxUtility = LoadLibrary("RbxUtility")
  229. local Create = RbxUtility.Create
  230.  
  231. -------------------------------------------------------
  232. --Start Damage Function--
  233. -------------------------------------------------------
  234. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  235. if hit.Parent == nil then
  236. return
  237. end
  238. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  239. for _, v in pairs(hit.Parent:children()) do
  240. if v:IsA("Humanoid") then
  241. h = v
  242. end
  243. end
  244. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  245.  
  246. hit.Parent:FindFirstChild("Head"):BreakJoints()
  247. end
  248.  
  249. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  250. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  251. if hit.Parent.DebounceHit.Value == true then
  252. return
  253. end
  254. end
  255. if insta == true then
  256. hit.Parent:FindFirstChild("Head"):BreakJoints()
  257. end
  258. local c = Create("ObjectValue"){
  259. Name = "creator",
  260. Value = game:service("Players").LocalPlayer,
  261. Parent = h,
  262. }
  263. game:GetService("Debris"):AddItem(c, .5)
  264. if HitSound ~= nil and HitPitch ~= nil then
  265. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  266. end
  267. local Damage = math.random(minim, maxim)
  268. local blocked = false
  269. local block = hit.Parent:findFirstChild("Block")
  270. if block ~= nil then
  271. if block.className == "IntValue" then
  272. if block.Value > 0 then
  273. blocked = true
  274. block.Value = block.Value - 1
  275. print(block.Value)
  276. end
  277. end
  278. end
  279. if blocked == false then
  280. h.Health = h.Health - Damage
  281. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  282. else
  283. h.Health = h.Health - (Damage / 2)
  284. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  285. end
  286. if Type == "Knockdown" then
  287. local hum = hit.Parent.Humanoid
  288. hum.PlatformStand = true
  289. coroutine.resume(coroutine.create(function(HHumanoid)
  290. swait(1)
  291. HHumanoid.PlatformStand = false
  292. end), hum)
  293. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  294. local bodvol = Create("BodyVelocity"){
  295. velocity = angle * knockback,
  296. P = 5000,
  297. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  298. Parent = hit,
  299. }
  300. local rl = Create("BodyAngularVelocity"){
  301. P = 3000,
  302. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  303. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  304. Parent = hit,
  305. }
  306. game:GetService("Debris"):AddItem(bodvol, .5)
  307. game:GetService("Debris"):AddItem(rl, .5)
  308. elseif Type == "Normal" then
  309. local vp = Create("BodyVelocity"){
  310. P = 500,
  311. maxForce = Vector3.new(math.huge, 0, math.huge),
  312. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  313. }
  314. if knockback > 0 then
  315. vp.Parent = hit.Parent.Torso
  316. end
  317. game:GetService("Debris"):AddItem(vp, .5)
  318. elseif Type == "Up" then
  319. local bodyVelocity = Create("BodyVelocity"){
  320. velocity = Vector3.new(0, 20, 0),
  321. P = 5000,
  322. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  323. Parent = hit,
  324. }
  325. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  326. elseif Type == "DarkUp" then
  327. coroutine.resume(coroutine.create(function()
  328. for i = 0, 1, 0.1 do
  329. swait()
  330. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  331. end
  332. end))
  333. local bodyVelocity = Create("BodyVelocity"){
  334. velocity = Vector3.new(0, 20, 0),
  335. P = 5000,
  336. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  337. Parent = hit,
  338. }
  339. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  340. elseif Type == "Snare" then
  341. local bp = Create("BodyPosition"){
  342. P = 2000,
  343. D = 100,
  344. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  345. position = hit.Parent.Torso.Position,
  346. Parent = hit.Parent.Torso,
  347. }
  348. game:GetService("Debris"):AddItem(bp, 1)
  349. elseif Type == "Freeze" then
  350. local BodPos = Create("BodyPosition"){
  351. P = 50000,
  352. D = 1000,
  353. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  354. position = hit.Parent.Torso.Position,
  355. Parent = hit.Parent.Torso,
  356. }
  357. local BodGy = Create("BodyGyro") {
  358. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  359. P = 20e+003,
  360. Parent = hit.Parent.Torso,
  361. cframe = hit.Parent.Torso.CFrame,
  362. }
  363. hit.Parent.Torso.Anchored = true
  364. coroutine.resume(coroutine.create(function(Part)
  365. swait(1.5)
  366. Part.Anchored = false
  367. end), hit.Parent.Torso)
  368. game:GetService("Debris"):AddItem(BodPos, 3)
  369. game:GetService("Debris"):AddItem(BodGy, 3)
  370. end
  371. local debounce = Create("BoolValue"){
  372. Name = "DebounceHit",
  373. Parent = hit.Parent,
  374. Value = true,
  375. }
  376. game:GetService("Debris"):AddItem(debounce, Delay)
  377. c = Create("ObjectValue"){
  378. Name = "creator",
  379. Value = Player,
  380. Parent = h,
  381. }
  382. game:GetService("Debris"):AddItem(c, .5)
  383. end
  384. end
  385. -------------------------------------------------------
  386. --End Damage Function--
  387. -------------------------------------------------------
  388.  
  389. -------------------------------------------------------
  390. --Start Damage Function Customization--
  391. -------------------------------------------------------
  392. function ShowDamage(Pos, Text, Time, Color)
  393. local Rate = (1 / 30)
  394. local Pos = (Pos or Vector3.new(0, 0, 0))
  395. local Text = (Text or "")
  396. local Time = (Time or 2)
  397. local Color = (Color or Color3.new(1, 0, 1))
  398. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  399. EffectPart.Anchored = true
  400. local BillboardGui = Create("BillboardGui"){
  401. Size = UDim2.new(3, 0, 3, 0),
  402. Adornee = EffectPart,
  403. Parent = EffectPart,
  404. }
  405. local TextLabel = Create("TextLabel"){
  406. BackgroundTransparency = 1,
  407. Size = UDim2.new(1, 0, 1, 0),
  408. Text = Text,
  409. Font = "Bodoni",
  410. TextColor3 = Color,
  411. TextScaled = true,
  412. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  413. Parent = BillboardGui,
  414. }
  415. game.Debris:AddItem(EffectPart, (Time))
  416. EffectPart.Parent = game:GetService("Workspace")
  417. delay(0, function()
  418. local Frames = (Time / Rate)
  419. for Frame = 1, Frames do
  420. wait(Rate)
  421. local Percent = (Frame / Frames)
  422. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  423. TextLabel.TextTransparency = Percent
  424. end
  425. if EffectPart and EffectPart.Parent then
  426. EffectPart:Destroy()
  427. end
  428. end)
  429. end
  430. -------------------------------------------------------
  431. --End Damage Function Customization--
  432. -------------------------------------------------------
  433.  
  434. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  435. for _, c in pairs(workspace:children()) do
  436. local hum = c:findFirstChild("Humanoid")
  437. if hum ~= nil then
  438. local head = c:findFirstChild("Head")
  439. if head ~= nil then
  440. local targ = head.Position - Part.Position
  441. local mag = targ.magnitude
  442. if magni >= mag and c.Name ~= plr.Name then
  443. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  444. end
  445. end
  446. end
  447. end
  448. end
  449.  
  450.  
  451. CFuncs = {
  452. Part = {
  453. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  454. local Part = Create("Part")({
  455. Parent = Parent,
  456. Reflectance = Reflectance,
  457. Transparency = Transparency,
  458. CanCollide = false,
  459. Locked = true,
  460. BrickColor = BrickColor.new(tostring(BColor)),
  461. Name = Name,
  462. Size = Size,
  463. Material = Material
  464. })
  465. RemoveOutlines(Part)
  466. return Part
  467. end
  468. },
  469. Mesh = {
  470. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  471. local Msh = Create(Mesh)({
  472. Parent = Part,
  473. Offset = OffSet,
  474. Scale = Scale
  475. })
  476. if Mesh == "SpecialMesh" then
  477. Msh.MeshType = MeshType
  478. Msh.MeshId = MeshId
  479. end
  480. return Msh
  481. end
  482. },
  483. Mesh = {
  484. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  485. local Msh = Create(Mesh)({
  486. Parent = Part,
  487. Offset = OffSet,
  488. Scale = Scale
  489. })
  490. if Mesh == "SpecialMesh" then
  491. Msh.MeshType = MeshType
  492. Msh.MeshId = MeshId
  493. end
  494. return Msh
  495. end
  496. },
  497. Weld = {
  498. Create = function(Parent, Part0, Part1, C0, C1)
  499. local Weld = Create("Weld")({
  500. Parent = Parent,
  501. Part0 = Part0,
  502. Part1 = Part1,
  503. C0 = C0,
  504. C1 = C1
  505. })
  506. return Weld
  507. end
  508. },
  509. Sound = {
  510. Create = function(id, par, vol, pit)
  511. coroutine.resume(coroutine.create(function()
  512. local S = Create("Sound")({
  513. Volume = vol,
  514. Pitch = pit or 1,
  515. SoundId = id,
  516. Parent = par or workspace
  517. })
  518. wait()
  519. S:play()
  520. game:GetService("Debris"):AddItem(S, 6)
  521. end))
  522. end
  523. },
  524. ParticleEmitter = {
  525. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  526. local fp = Create("ParticleEmitter")({
  527. Parent = Parent,
  528. Color = ColorSequence.new(Color1, Color2),
  529. LightEmission = LightEmission,
  530. Size = Size,
  531. Texture = Texture,
  532. Transparency = Transparency,
  533. ZOffset = ZOffset,
  534. Acceleration = Accel,
  535. Drag = Drag,
  536. LockedToPart = LockedToPart,
  537. VelocityInheritance = VelocityInheritance,
  538. EmissionDirection = EmissionDirection,
  539. Enabled = Enabled,
  540. Lifetime = LifeTime,
  541. Rate = Rate,
  542. Rotation = Rotation,
  543. RotSpeed = RotSpeed,
  544. Speed = Speed,
  545. VelocitySpread = VelocitySpread
  546. })
  547. return fp
  548. end
  549. }
  550. }
  551. function RemoveOutlines(part)
  552. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  553. end
  554. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  555. local Part = Create("Part")({
  556. formFactor = FormFactor,
  557. Parent = Parent,
  558. Reflectance = Reflectance,
  559. Transparency = Transparency,
  560. CanCollide = false,
  561. Locked = true,
  562. BrickColor = BrickColor.new(tostring(BColor)),
  563. Name = Name,
  564. Size = Size,
  565. Material = Material
  566. })
  567. RemoveOutlines(Part)
  568. return Part
  569. end
  570. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  571. local Msh = Create(Mesh)({
  572. Parent = Part,
  573. Offset = OffSet,
  574. Scale = Scale
  575. })
  576. if Mesh == "SpecialMesh" then
  577. Msh.MeshType = MeshType
  578. Msh.MeshId = MeshId
  579. end
  580. return Msh
  581. end
  582. function CreateWeld(Parent, Part0, Part1, C0, C1)
  583. local Weld = Create("Weld")({
  584. Parent = Parent,
  585. Part0 = Part0,
  586. Part1 = Part1,
  587. C0 = C0,
  588. C1 = C1
  589. })
  590. return Weld
  591. end
  592.  
  593.  
  594. -------------------------------------------------------
  595. --Start Effect Function--
  596. -------------------------------------------------------
  597. EffectModel = Instance.new("Model", char)
  598. Effects = {
  599. Block = {
  600. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  601. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  602. prt.Anchored = true
  603. prt.CFrame = cframe
  604. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  605. game:GetService("Debris"):AddItem(prt, 10)
  606. if Type == 1 or Type == nil then
  607. table.insert(Effects, {
  608. prt,
  609. "Block1",
  610. delay,
  611. x3,
  612. y3,
  613. z3,
  614. msh
  615. })
  616. elseif Type == 2 then
  617. table.insert(Effects, {
  618. prt,
  619. "Block2",
  620. delay,
  621. x3,
  622. y3,
  623. z3,
  624. msh
  625. })
  626. else
  627. table.insert(Effects, {
  628. prt,
  629. "Block3",
  630. delay,
  631. x3,
  632. y3,
  633. z3,
  634. msh
  635. })
  636. end
  637. end
  638. },
  639. Sphere = {
  640. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  641. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  642. prt.Anchored = true
  643. prt.CFrame = cframe
  644. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  645. game:GetService("Debris"):AddItem(prt, 10)
  646. table.insert(Effects, {
  647. prt,
  648. "Cylinder",
  649. delay,
  650. x3,
  651. y3,
  652. z3,
  653. msh
  654. })
  655. end
  656. },
  657. Cylinder = {
  658. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  659. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  660. prt.Anchored = true
  661. prt.CFrame = cframe
  662. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  663. game:GetService("Debris"):AddItem(prt, 10)
  664. table.insert(Effects, {
  665. prt,
  666. "Cylinder",
  667. delay,
  668. x3,
  669. y3,
  670. z3,
  671. msh
  672. })
  673. end
  674. },
  675. Wave = {
  676. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  677. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  678. prt.Anchored = true
  679. prt.CFrame = cframe
  680. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  681. game:GetService("Debris"):AddItem(prt, 10)
  682. table.insert(Effects, {
  683. prt,
  684. "Cylinder",
  685. delay,
  686. x3 / 60,
  687. y3 / 60,
  688. z3 / 60,
  689. msh
  690. })
  691. end
  692. },
  693. Ring = {
  694. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  695. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  696. prt.Anchored = true
  697. prt.CFrame = cframe
  698. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  699. game:GetService("Debris"):AddItem(prt, 10)
  700. table.insert(Effects, {
  701. prt,
  702. "Cylinder",
  703. delay,
  704. x3,
  705. y3,
  706. z3,
  707. msh
  708. })
  709. end
  710. },
  711. Break = {
  712. Create = function(brickcolor, cframe, x1, y1, z1)
  713. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  714. prt.Anchored = true
  715. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  716. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  717. local num = math.random(10, 50) / 1000
  718. game:GetService("Debris"):AddItem(prt, 10)
  719. table.insert(Effects, {
  720. prt,
  721. "Shatter",
  722. num,
  723. prt.CFrame,
  724. math.random() - math.random(),
  725. 0,
  726. math.random(50, 100) / 100
  727. })
  728. end
  729. },
  730. Spiral = {
  731. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  732. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  733. prt.Anchored = true
  734. prt.CFrame = cframe
  735. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  736. game:GetService("Debris"):AddItem(prt, 10)
  737. table.insert(Effects, {
  738. prt,
  739. "Cylinder",
  740. delay,
  741. x3,
  742. y3,
  743. z3,
  744. msh
  745. })
  746. end
  747. },
  748. Push = {
  749. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  750. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  751. prt.Anchored = true
  752. prt.CFrame = cframe
  753. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  754. game:GetService("Debris"):AddItem(prt, 10)
  755. table.insert(Effects, {
  756. prt,
  757. "Cylinder",
  758. delay,
  759. x3,
  760. y3,
  761. z3,
  762. msh
  763. })
  764. end
  765. }
  766. }
  767. -------------------------------------------------------
  768. --End Effect Function--
  769. -------------------------------------------------------
  770.  
  771. function CreateSound(ID, PARENT, VOLUME, PITCH)
  772. local NSound = nil
  773. coroutine.resume(coroutine.create(function()
  774. NSound = Instance.new("Sound", PARENT)
  775. NSound.Volume = VOLUME
  776. NSound.Pitch = PITCH
  777. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  778. swait()
  779. NSound:play()
  780. game:GetService("Debris"):AddItem(NSound, 10)
  781. end))
  782. return NSound
  783. end
  784.  
  785. --Very lazi from here to below except the animations but who cares /shrug
  786. function chatfunc(text)
  787. local chat = coroutine.wrap(function()
  788. if char:FindFirstChild("TalkingBillBoard")~= nil then
  789. char:FindFirstChild("TalkingBillBoard"):destroy()
  790. end
  791. local naeeym2 = Instance.new("BillboardGui",char)
  792. naeeym2.Size = UDim2.new(0,100,0,40)
  793. naeeym2.StudsOffset = Vector3.new(0,3,0)
  794. naeeym2.Adornee = char.Head
  795. naeeym2.Name = "TalkingBillBoard"
  796. local tecks2 = Instance.new("TextLabel",naeeym2)
  797. tecks2.BackgroundTransparency = 1
  798. tecks2.BorderSizePixel = 0
  799. tecks2.Text = ""
  800. tecks2.Font = "Bodoni"
  801. tecks2.TextSize = 30
  802. tecks2.TextStrokeTransparency = 0
  803. tecks2.TextColor3 = Color3.new(255,0,0)
  804. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  805. tecks2.Size = UDim2.new(1,0,0.5,0)
  806. local tecks3 = Instance.new("TextLabel",naeeym2)
  807. tecks3.BackgroundTransparency = 1
  808. tecks3.BorderSizePixel = 0
  809. tecks3.Text = ""
  810. tecks3.Font = "Bodoni"
  811. tecks3.TextSize = 30
  812. tecks3.TextStrokeTransparency = 0
  813. tecks3.TextColor3 = Color3.new(255,0,0)
  814. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  815. tecks3.Size = UDim2.new(1,0,0.5,0)
  816. coroutine.resume(coroutine.create(function()
  817. while tecks3 ~= nil do
  818. swait()
  819. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  820. tecks3.Rotation = math.random(-3,3)
  821. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  822. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  823. end
  824. end))
  825. for i = 1,string.len(text),1 do
  826. tecks2.Text = string.sub(text,1,i)
  827. tecks3.Text = string.sub(text,1,i)
  828. wait(0.01)
  829. end
  830. wait(2)
  831. for i = 1, 50 do
  832. swait()
  833. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  834. tecks2.Rotation = tecks2.Rotation - .8
  835. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  836. tecks2.TextTransparency = tecks2.TextTransparency + .04
  837. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  838. tecks3.Rotation = tecks2.Rotation + .8
  839. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  840. tecks3.TextTransparency = tecks2.TextTransparency + .04
  841. end
  842. naeeym2:Destroy()
  843. end)
  844. chat()
  845. end
  846. function onChatted(msg)
  847. chatfunc(msg)
  848. end
  849. --plr.Chatted:connect(onChatted)
  850.  
  851. abss = Instance.new("BillboardGui",char)
  852. abss.Size = UDim2.new(10,0,10,0)
  853. abss.Enabled = false
  854. imgl = Instance.new("ImageLabel",abss)
  855. imgl.Position = UDim2.new(0,0,0,0)
  856. imgl.Size = UDim2.new(1,0,1,0)
  857. imgl.Image = "rbxassetid://153485522"
  858. imgl.BackgroundTransparency = 1
  859. imgl.ImageColor3 = Color3.new(.9,0,0)
  860. img2 = Instance.new("ImageLabel",abss)
  861. img2.Position = UDim2.new(0,0,0,0)
  862. img2.Size = UDim2.new(1,0,1,0)
  863. img2.Image = "rbxassetid://153485522"
  864. img2.BackgroundTransparency = 1
  865. img2.ImageColor3 = Color3.new(.9,0,0)
  866.  
  867. function TargetSelect(person)
  868. local dd=coroutine.wrap(function()
  869. if targetted ~= person then
  870. targetted = person
  871. img2.Size = UDim2.new(1,0,1,0)
  872. img2.ImageTransparency = 0
  873. img2.Position = UDim2.new(0,0,0,0)
  874. for i = 0, 2, 0.1 do
  875. swait()
  876. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  877. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  878. img2.ImageTransparency = img2.ImageTransparency + 0.05
  879. end
  880. end
  881. end)
  882. dd()
  883. end
  884.  
  885. function dmg(dude)
  886. if dude.Name ~= char then
  887. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  888. local bgf = Instance.new("BodyGyro",dude.Head)
  889. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  890. local val = Instance.new("BoolValue",dude)
  891. val.Name = "IsHit"
  892. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  893. local partasdeff = Instance.new("ParticleEmitter",torsy)
  894. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  895. partasdeff.LightEmission = .1
  896. partasdeff.Size = NumberSequence.new(0.2)
  897. partasdeff.Texture = "rbxassetid://771221224"
  898. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  899. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  900. partasdeff.Transparency = bbb
  901. partasdeff.Size = aaa
  902. partasdeff.ZOffset = .9
  903. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  904. partasdeff.LockedToPart = false
  905. partasdeff.EmissionDirection = "Back"
  906. partasdeff.Lifetime = NumberRange.new(1, 2)
  907. partasdeff.Rate = 1000
  908. partasdeff.Rotation = NumberRange.new(-100, 100)
  909. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  910. partasdeff.Speed = NumberRange.new(6)
  911. partasdeff.VelocitySpread = 10000
  912. partasdeff.Enabled=false
  913. partasdeff:Emit(30)
  914. coroutine.wrap(function()
  915. targetted = nil
  916. swait(30)
  917. dude:BreakJoints()
  918. swait(5)
  919. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  920. for i=0,1,.05 do
  921. for a,v in pairs(dude:GetChildren()) do
  922. if v:IsA("BasePart") then
  923. v.Transparency = i
  924. end
  925. end
  926. swait()
  927. end
  928. for a,v in pairs(dude:GetChildren()) do
  929. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  930. v.ParticleEmitter.Enabled = false
  931. end
  932. game:service'Debris':AddItem(v,2)
  933. end
  934. end)()
  935. end
  936. end
  937.  
  938. --lazi
  939. function kdown(dd)
  940. if dd.Name ~= char then
  941. dd.Humanoid.PlatformStand = true
  942. local bgf = Instance.new("BodyGyro",dd.Head)
  943. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  944. local val = Instance.new("BoolValue",dd)
  945. val.Name = "IsHit"
  946. end
  947. end
  948.  
  949. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  950. --local buddy
  951. for _, c in pairs(workspace:children()) do
  952. local hum = c:findFirstChild("Humanoid")
  953. if hum ~= nil then
  954. local head = c:findFirstChild("Torso")
  955. if head ~= nil then
  956. local targ = head.Position - Part.Position
  957. local mag = targ.magnitude
  958. if mag <= Magnitude and c.Name ~= plr.Name then
  959. if c.Name ~= char then
  960. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  961. local asd = Instance.new("ParticleEmitter",c.Torso)
  962. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  963. asd.LightEmission = .1
  964. asd.Size = NumberSequence.new(0.2)
  965. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  966. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  967. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  968. asd.Transparency = bbb
  969. asd.Size = aaa
  970. asd.ZOffset = .9
  971. asd.Acceleration = Vector3.new(0, -5, 0)
  972. asd.LockedToPart = false
  973. asd.EmissionDirection = "Back"
  974. asd.Lifetime = NumberRange.new(1, 2)
  975. asd.Rate = 1000
  976. asd.Rotation = NumberRange.new(-100, 100)
  977. asd.RotSpeed = NumberRange.new(-100, 100)
  978. asd.Speed = NumberRange.new(6)
  979. asd.VelocitySpread = 10000
  980. asd.Enabled=true
  981. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  982. dmg(c)
  983. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  984. coroutine.wrap(function()
  985. wait(.2)
  986. asd.Enabled = false
  987. wait(2)
  988. asd:Remove()
  989. end)()
  990. else
  991. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  992. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  993.  
  994. end
  995. end
  996. end
  997. end
  998. end
  999. end
  1000. end
  1001.  
  1002. -------------------------------------------------------
  1003. --End Important Functions--
  1004. -------------------------------------------------------
  1005.  
  1006. --[[
  1007. Thanks for using Build-To-Lua by jarredbcv.
  1008. ]]--
  1009.  
  1010. New = function(Object, Parent, Name, Data)
  1011. local Object = Instance.new(Object)
  1012. for Index, Value in pairs(Data or {}) do
  1013. Object[Index] = Value
  1014. end
  1015. Object.Parent = Parent
  1016. Object.Name = Name
  1017. return Object
  1018. end
  1019.  
  1020. Doll = New("Model",char,"Doll",{})
  1021. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1022. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1023. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1026. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1027. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1029. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1030. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1031. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1034. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1035. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1037. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1038. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1039. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1044. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1046. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1047. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1052. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1053. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1055. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1056. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1060. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1061. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1062. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1063. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1064. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1069. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1070. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1072. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1073. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1077. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1078. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1081. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1082. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1086. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1088. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1089. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1090. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1096. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1097. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1098. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1105. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1106. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1107. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1108. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1109. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1110. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1111. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1112. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1113. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1114. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1115. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1116. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1117. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1118. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1119. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1120.  
  1121. --lazi xd
  1122. Needle = New("Model",char,"Needle",{})
  1123. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1124. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1125.  
  1126.  
  1127. for _, v in pairs(Doll:GetChildren()) do
  1128. if v:IsA'BasePart' then
  1129. v.CanCollide = false
  1130. end
  1131. end
  1132.  
  1133. for _, v in pairs(Needle:GetChildren()) do
  1134. if v:IsA'BasePart' then
  1135. v.CanCollide = false
  1136. end
  1137. end
  1138.  
  1139.  
  1140. local NewInstance = function(instance,parent,properties)
  1141. local inst = Instance.new(instance,parent)
  1142. if(properties)then
  1143. for i,v in next, properties do
  1144. pcall(function() inst[i] = v end)
  1145. end
  1146. end
  1147. return inst;
  1148. end
  1149. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1150.  
  1151. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1152.  
  1153.  
  1154.  
  1155. -------------------------------------------------------
  1156. --Start Music Option--
  1157. -------------------------------------------------------
  1158. local Music = Instance.new("Sound",tors)
  1159. Music.Volume = 2.5
  1160. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1161. Music.Looped = true
  1162. Music.Pitch = .9 --Pitcher
  1163. Music:Play()
  1164. -------------------------------------------------------
  1165. --End Music Option--
  1166. -------------------------------------------------------
  1167.  
  1168.  
  1169. -------------------------------------------------------
  1170. --Start Attacks N Stuff--
  1171. -------------------------------------------------------
  1172. local sine=0
  1173. function LockOn()
  1174. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1175. TargetSelect(mouse.Target.Parent)
  1176. CreateSound("743521450", char, 1, .8)
  1177. end
  1178. end
  1179.  
  1180.  
  1181.  
  1182. function Stab_Them_For_FUN()
  1183. attack = true
  1184. hum.WalkSpeed = 0
  1185. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1186. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1187. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1188. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1189. partasdeff.LightEmission = .1
  1190. partasdeff.Size = NumberSequence.new(0.2)
  1191. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1192. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1193. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1194. partasdeff.Transparency = bbb
  1195. partasdeff.Size = aaa
  1196. partasdeff.ZOffset = .9
  1197. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1198. partasdeff.LockedToPart = false
  1199. partasdeff.EmissionDirection = "Back"
  1200. partasdeff.Lifetime = NumberRange.new(1, 2)
  1201. partasdeff.Rate = 1000
  1202. partasdeff.Rotation = NumberRange.new(-100, 100)
  1203. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1204. partasdeff.Speed = NumberRange.new(6)
  1205. partasdeff.VelocitySpread = 10000
  1206. partasdeff.Enabled=false
  1207. for i = 0, 1.4, 0.1 do
  1208. swait()
  1209. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1210. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1211. if Mrandom(1,15) == 1 then
  1212. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1213. end
  1214. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1215. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1216. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1217. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1218. end
  1219. dmg(targetted)
  1220. partasdeff.Enabled=true
  1221. CreateSound("429400881", torsy, 10, .8)
  1222. for i = 0, 1.4, 0.1 do
  1223. swait()
  1224. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1225. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1226. if Mrandom(1,15) == 1 then
  1227. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1228. end
  1229. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1230. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1231. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1232. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1233. end
  1234. partasdeff.Enabled=false
  1235. for i = 0, 1.4, 0.1 do
  1236. swait()
  1237. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1238. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1239. if Mrandom(1,15) == 1 then
  1240. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1241. end
  1242. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1243. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1244. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1245. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1246. end
  1247. attack = false
  1248. hum.WalkSpeed = 8
  1249. elseif targetted.Name == "makhail07" then
  1250. for i = 0, 2.4, 0.1 do
  1251. swait()
  1252. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1253. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1254. if Mrandom(1,15) == 1 then
  1255. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1256. end
  1257. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1258. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1259. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1260. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1261. end
  1262. for i = 0, 2.4, 0.1 do
  1263. swait()
  1264. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1265. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1266. if Mrandom(1,15) == 1 then
  1267. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1268. end
  1269. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1270. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1271. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1272. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1273. end
  1274. coroutine.wrap(function()
  1275. wait(2)
  1276. --partasdeff:Remove()
  1277. end)()
  1278. local sel = Mrandom(1,3)
  1279. if sel == 1 then
  1280. chatfunc("Hmhmhm, Why try?")
  1281. elseif sel == 2 then
  1282. chatfunc("Stop it that's my creator.")
  1283. elseif sel == 3 then
  1284. chatfunc("I can't do that...")
  1285. end
  1286. wait(2)
  1287. hum.WalkSpeed = 8
  1288. attack = false
  1289. elseif targetted.Name == "Salvo_Starly" then
  1290. for i = 0, 2.4, 0.1 do
  1291. swait()
  1292. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1293. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1294. if Mrandom(1,15) == 1 then
  1295. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1296. end
  1297. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1298. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1299. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1300. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1301. end
  1302. for i = 0, 2.4, 0.1 do
  1303. swait()
  1304. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1305. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1306. if Mrandom(1,15) == 1 then
  1307. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1308. end
  1309. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1310. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1311. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1312. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1313. end
  1314. coroutine.wrap(function()
  1315. wait(2)
  1316. --partasdeff:Remove()
  1317. end)()
  1318. local sel = Mrandom(1,3)
  1319. if sel == 1 then
  1320. chatfunc("Sorry about that.")
  1321. elseif sel == 2 then
  1322. chatfunc("H-Hello. I almost killed you.")
  1323. elseif sel == 3 then
  1324. chatfunc("OwO?")
  1325. end
  1326. wait(2)
  1327. hum.WalkSpeed = 8
  1328. attack = false
  1329. elseif targetted.Name == "Nebula_Zorua" then
  1330. for i = 0, 2.4, 0.1 do
  1331. swait()
  1332. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1333. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1334. if Mrandom(1,15) == 1 then
  1335. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1336. end
  1337. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1338. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1339. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1340. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1341. end
  1342. for i = 0, 2.4, 0.1 do
  1343. swait()
  1344. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1345. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1346. if Mrandom(1,15) == 1 then
  1347. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1348. end
  1349. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1350. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1351. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1352. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1353. end
  1354. coroutine.wrap(function()
  1355. wait(2)
  1356. --partasdeff:Remove()
  1357. end)()
  1358. local sel = Mrandom(1,3)
  1359. if sel == 1 then
  1360. chatfunc("Sorry, Nebula.")
  1361. elseif sel == 2 then
  1362. chatfunc("Theres no need to harm you. Yet...")
  1363. elseif sel == 3 then
  1364. chatfunc("My mistake.")
  1365. end
  1366. wait(2)
  1367. hum.WalkSpeed = 8
  1368. attack = false
  1369. elseif targetted.Name == "KillerDarkness0105" then
  1370. for i = 0, 2.4, 0.1 do
  1371. swait()
  1372. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1373. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1374. if Mrandom(1,15) == 1 then
  1375. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1376. end
  1377. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1378. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1379. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1380. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1381. end
  1382. for i = 0, 2.4, 0.1 do
  1383. swait()
  1384. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1385. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1386. if Mrandom(1,15) == 1 then
  1387. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1388. end
  1389. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1390. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1391. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1392. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1393. end
  1394. coroutine.wrap(function()
  1395. wait(2)
  1396. --partasdeff:Remove()
  1397. end)()
  1398. local sel = Mrandom(1,3)
  1399. if sel == 1 then
  1400. chatfunc("Hm, Killer it's been a while.")
  1401. elseif sel == 2 then
  1402. chatfunc("No need for this.")
  1403. elseif sel == 3 then
  1404. chatfunc("Hello, sorry.")
  1405. end
  1406. wait(2)
  1407. hum.WalkSpeed = 8
  1408. attack = false
  1409. end
  1410. end
  1411.  
  1412. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1413. attack = true
  1414. hum.WalkSpeed = 0
  1415. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1416. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1417. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1418. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1419. partasdeff.LightEmission = .1
  1420. partasdeff.Size = NumberSequence.new(0.2)
  1421. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1422. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1423. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1424. partasdeff.Transparency = bbb
  1425. partasdeff.Size = aaa
  1426. partasdeff.ZOffset = .9
  1427. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1428. partasdeff.LockedToPart = false
  1429. partasdeff.EmissionDirection = "Back"
  1430. partasdeff.Lifetime = NumberRange.new(1, 2)
  1431. partasdeff.Rate = 1000
  1432. partasdeff.Rotation = NumberRange.new(-100, 100)
  1433. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1434. partasdeff.Speed = NumberRange.new(6)
  1435. partasdeff.VelocitySpread = 10000
  1436. partasdeff.Enabled=false
  1437. for i = 0, 1.2, 0.1 do
  1438. swait()
  1439. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1440. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1441. if Mrandom(1,15) == 1 then
  1442. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1443. end
  1444. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1445. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1446. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1447. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1448. end
  1449. HW.Part0 = root
  1450. for i = 0, 1.8, 0.1 do
  1451. swait()
  1452. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1453. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1454. if Mrandom(1,15) == 1 then
  1455. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1456. end
  1457. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1458. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1459. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1460. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1461. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1462. end
  1463. kdown(targetted)
  1464. for i = 0, 1.6, 0.1 do
  1465. swait()
  1466. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1467. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1468. if Mrandom(1,15) == 1 then
  1469. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1470. end
  1471. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1472. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1473. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1474. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1475. end
  1476. for i = 1,7 do
  1477. partasdeff.Enabled = false
  1478. for i = 0, 1.6, 0.1 do
  1479. swait()
  1480. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1481. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1482. if Mrandom(1,15) == 1 then
  1483. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1484. end
  1485. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1486. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1487. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1488. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1489. end
  1490. CreateSound("429400881", torsy, 10, 1)
  1491. partasdeff.Enabled = true
  1492. for i = 0, 1.6, 0.1 do
  1493. swait()
  1494. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1495. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1496. if Mrandom(1,15) == 1 then
  1497. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1498. end
  1499. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1500. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1501. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1502. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1503. end
  1504. end
  1505. partasdeff.Enabled = false
  1506. dmg(targetted)
  1507. attack = false
  1508. HW.Part0 = ra
  1509. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1510. hum.WalkSpeed = 8
  1511. elseif targetted.Name == "makhail07" then
  1512. for i = 0, 3.2, 0.1 do
  1513. swait()
  1514. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1515. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1516. if Mrandom(1,15) == 1 then
  1517. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1518. end
  1519. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1520. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1521. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1522. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1523. end
  1524. for i = 0, 1.8, 0.1 do
  1525. swait()
  1526. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1527. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1528. if Mrandom(1,15) == 1 then
  1529. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1530. end
  1531. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1532. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1533. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1534. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1535. end
  1536. coroutine.wrap(function()
  1537. wait(2)
  1538. --partasdeff:Remove()
  1539. end)()
  1540. local sel = Mrandom(1,3)
  1541. if sel == 1 then
  1542. chatfunc("Hah you tried.")
  1543. elseif sel == 2 then
  1544. chatfunc("No,no that's wrong.")
  1545. elseif sel == 3 then
  1546. chatfunc("Oops, I almost smashed myself to pieces.")
  1547. end
  1548. wait(2)
  1549. hum.WalkSpeed = 8
  1550. attack = false
  1551. elseif targetted.Name == "Salvo_Starly" then
  1552. for i = 0, 3.2, 0.1 do
  1553. swait()
  1554. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1555. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1556. if Mrandom(1,15) == 1 then
  1557. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1558. end
  1559. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1560. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1561. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1562. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1563. end
  1564. for i = 0, 1.8, 0.1 do
  1565. swait()
  1566. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1567. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1568. if Mrandom(1,15) == 1 then
  1569. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1570. end
  1571. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1572. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1573. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1574. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1575. end
  1576. coroutine.wrap(function()
  1577. wait(2)
  1578. --partasdeff:Remove()
  1579. end)()
  1580. local sel = Mrandom(1,3)
  1581. if sel == 1 then
  1582. chatfunc("Ooooopsy.")
  1583. elseif sel == 2 then
  1584. chatfunc("OOF I almost smashed you.")
  1585. elseif sel == 3 then
  1586. chatfunc("Give me, wait...Salvo?")
  1587. end
  1588. wait(2)
  1589. hum.WalkSpeed = 8
  1590. attack = false
  1591. elseif targetted.Name == "Nebula_Zorua" then
  1592. for i = 0, 3.2, 0.1 do
  1593. swait()
  1594. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1595. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1596. if Mrandom(1,15) == 1 then
  1597. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1598. end
  1599. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1600. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1601. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1602. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1603. end
  1604. for i = 0, 1.8, 0.1 do
  1605. swait()
  1606. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1607. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1608. if Mrandom(1,15) == 1 then
  1609. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1610. end
  1611. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1612. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1613. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1614. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1615. end
  1616. coroutine.wrap(function()
  1617. wait(2)
  1618. --partasdeff:Remove()
  1619. end)()
  1620. local sel = Mrandom(1,3)
  1621. if sel == 1 then
  1622. chatfunc("Lucky I know you...")
  1623. elseif sel == 2 then
  1624. chatfunc("Nebu?")
  1625. elseif sel == 3 then
  1626. chatfunc("VSB = Bad, GSB = Good")
  1627. end
  1628. wait(2)
  1629. hum.WalkSpeed = 8
  1630. attack = false
  1631. elseif targetted.Name == "KillerDarkness0105" then
  1632. for i = 0, 3.2, 0.1 do
  1633. swait()
  1634. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1635. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1636. if Mrandom(1,15) == 1 then
  1637. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1638. end
  1639. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1640. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1641. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1642. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1643. end
  1644. for i = 0, 1.8, 0.1 do
  1645. swait()
  1646. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1647. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1648. if Mrandom(1,15) == 1 then
  1649. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1650. end
  1651. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1652. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1653. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1654. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1655. end
  1656. coroutine.wrap(function()
  1657. wait(2)
  1658. --partasdeff:Remove()
  1659. end)()
  1660. local sel = Mrandom(1,3)
  1661. if sel == 1 then
  1662. chatfunc("AaaaAA Killer, what are you doing?")
  1663. elseif sel == 2 then
  1664. chatfunc("Are you finished with those touhou scripts?")
  1665. elseif sel == 3 then
  1666. chatfunc("Oh hi, sorry for that.")
  1667. end
  1668. wait(2)
  1669. hum.WalkSpeed = 8
  1670. attack = false
  1671. end
  1672. end
  1673.  
  1674. function Get_Over_Here_And_PERISH()
  1675. attack = true
  1676. hum.WalkSpeed = 0
  1677. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1678. for i = 0, 2, 0.1 do
  1679. swait()
  1680. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1681. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1682. if Mrandom(1,15) == 1 then
  1683. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1684. end
  1685. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1686. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1687. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1688. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1689. end
  1690. coroutine.resume(coroutine.create(function()
  1691. for i = 1,10 do
  1692. swait()
  1693. local Pully = Create("BodyPosition")({
  1694. P = 9000,
  1695. D = 1000,
  1696. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1697. position = ra.Position - ra.CFrame.lookVector * 6,
  1698. Parent = torsy
  1699. })
  1700. game:GetService("Debris"):AddItem(Pully, 0.2)
  1701. wait()
  1702. end
  1703. end))
  1704. CreateSound("541909814", torsy, 10, 1)
  1705. CreateSound("131228548", hed, 10, 1)
  1706. for i = 0, 2.2, 0.1 do
  1707. swait()
  1708. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1709. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1710. if Mrandom(1,15) == 1 then
  1711. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1712. end
  1713. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1714. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1715. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1716. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1717. end
  1718. attack = false
  1719. hum.WalkSpeed = 8
  1720. end
  1721.  
  1722. function The_End_offfff()
  1723. attack = true
  1724. hum.WalkSpeed = 0
  1725. Music:Stop()
  1726. for _, v in pairs(Doll:GetChildren()) do
  1727. if v:IsA'BasePart' then
  1728. v:Remove()
  1729. end
  1730. end
  1731. for _, v in pairs(Needle:GetChildren()) do
  1732. if v:IsA'BasePart' then
  1733. v:Remove()
  1734. end
  1735. end
  1736. for i = 0,6,0.1 do
  1737. swait()
  1738. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1739. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1740. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1741. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1742. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1743. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1744. end
  1745. CreateSound("1093102664", hed, 10, 1)
  1746. for i = 0,4,0.1 do
  1747. swait()
  1748. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1749. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1750. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1751. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1752. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1753. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1754. end
  1755. for i = 0,6,0.1 do
  1756. swait()
  1757. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1758. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1759. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1760. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1761. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1762. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1763. end
  1764. wait(2)
  1765. dmg(char)
  1766. end
  1767.  
  1768. -------------------------------------------------------
  1769. --End Attacks N Stuff--
  1770. -------------------------------------------------------
  1771. mouse.Button1Down:connect(function()
  1772. if attack == false and targetted ~= nil then
  1773. Stab_Them_For_FUN()
  1774. end
  1775. end)
  1776.  
  1777.  
  1778. mouse.KeyDown:connect(function(key)
  1779. if attack == false then
  1780. if key == 'q' then
  1781. LockOn()
  1782. elseif key == 'f' then
  1783. chatfunc("Come on now child everythings okay...")
  1784. elseif key == 'e' and targetted ~= nil then
  1785. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1786. elseif key == 'x' and targetted ~= nil then
  1787. Get_Over_Here_And_PERISH()
  1788. elseif key == 'r' and targetted ~= nil then
  1789. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1790. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1791. elseif key == 'p' then
  1792. The_End_offfff()
  1793. end
  1794. end
  1795. end)
  1796.  
  1797.  
  1798.  
  1799.  
  1800.  
  1801.  
  1802. -------------------------------------------------------
  1803. --Start Animations--
  1804. -------------------------------------------------------
  1805. local equipped = false
  1806. hum.WalkSpeed = 8
  1807. hed.face.Texture = "rbxassetid://1471407701"
  1808. local idle = 0
  1809. local change = 1
  1810. local val = 0
  1811. local toim = 0
  1812. local idleanim = 0.4
  1813. hum.Animator.Parent = nil
  1814. while true do
  1815. swait()
  1816. game.Lighting.TimeOfDay = "00:00:00"
  1817. --game.Lighting.FogEnd = 50
  1818. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1819. Music.Parent = tors
  1820.  
  1821. imgl.Rotation = imgl.Rotation + 3
  1822. img2.Rotation = img2.Rotation + 3
  1823. if targetted ~= nil then
  1824. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1825. abss.Enabled = true
  1826. elseif targetted == nil then
  1827. abss.Adornee = nil
  1828. abss.Enabled = false
  1829. end
  1830.  
  1831. while true and imgl.Rotation >= 360 do
  1832. imgl.Rotation = 0
  1833. img2.Rotation = 0
  1834. end
  1835.  
  1836. sine = sine + change
  1837. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1838. local velderp = root.Velocity.y
  1839. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1840. if equipped == true or equipped == false then
  1841. if attack == false then
  1842. idle = idle + 1
  1843. else
  1844. idle = 0
  1845. end
  1846. if 1 < root.Velocity.y and hitfloor == nil then
  1847. Anim = "Jump"
  1848. if attack == false then
  1849. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1850. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1851. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1852. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1853. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1854. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1855. end
  1856. elseif -1 > root.Velocity.y and hitfloor == nil then
  1857. Anim = "Fall"
  1858. if attack == false then
  1859. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1860. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1861. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1862. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1863. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1864. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1865. end
  1866. elseif torvel < 1 and hitfloor ~= nil then
  1867. Anim = "Idle"
  1868. change = .6
  1869. if attack == false then
  1870. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1871. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1872. if Mrandom(1,15) == 1 then
  1873. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1874. end
  1875. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1876. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1877. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1878. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1879. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1880. end
  1881. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1882. Anim = "Walk"
  1883. change = .4
  1884. if attack == false then
  1885. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1886. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1887. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1888. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1889. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1890. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1891. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1892. end
  1893. end
  1894. end
  1895. if 0 < #Effects then
  1896. for e = 1, #Effects do
  1897. if Effects[e] ~= nil then
  1898. local Thing = Effects[e]
  1899. if Thing ~= nil then
  1900. local Part = Thing[1]
  1901. local Mode = Thing[2]
  1902. local Delay = Thing[3]
  1903. local IncX = Thing[4]
  1904. local IncY = Thing[5]
  1905. local IncZ = Thing[6]
  1906. if 1 >= Thing[1].Transparency then
  1907. if Thing[2] == "Block1" then
  1908. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1909. local Mesh = Thing[1].Mesh
  1910. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1911. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1912. elseif Thing[2] == "Block2" then
  1913. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1914. local Mesh = Thing[7]
  1915. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1916. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1917. elseif Thing[2] == "Block3" then
  1918. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1919. local Mesh = Thing[7]
  1920. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1921. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1922. elseif Thing[2] == "Cylinder" then
  1923. local Mesh = Thing[1].Mesh
  1924. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1925. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1926. elseif Thing[2] == "Blood" then
  1927. local Mesh = Thing[7]
  1928. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1929. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1930. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1931. elseif Thing[2] == "Elec" then
  1932. local Mesh = Thing[1].Mesh
  1933. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1934. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1935. elseif Thing[2] == "Disappear" then
  1936. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1937. elseif Thing[2] == "Shatter" then
  1938. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1939. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1940. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1941. Thing[6] = Thing[6] + Thing[5]
  1942. end
  1943. else
  1944. Part.Parent = nil
  1945. table.remove(Effects, e)
  1946. end
  1947. end
  1948. end
  1949. end
  1950. end
  1951. end
  1952. -------------------------------------------------------
  1953. --End Animations And Script--
  1954. -------------------------------------------------------
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