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- plr = game:GetService("Players").plytalent
- part = nil
- bp = nil
- particles = nil
- -----
- local char = plr.Character
- local hum = char:FindFirstChildOfClass'Humanoid'
- local hed = char.Head
- local tors = char.Torso
- local ra = char["Right Arm"]
- local la = char["Left Arm"]
- local rl = char["Right Leg"]
- local ll = char["Left Leg"]
- local neck = tors["Neck"]
- local mouse = plr:GetMouse()
- local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
- local maincolor = BrickColor.new("Institutional white")
- cam = game.Workspace.CurrentCamera
- CF = CFrame.new
- angles = CFrame.Angles
- attack = false
- Euler = CFrame.fromEulerAnglesXYZ
- Rad = math.rad
- IT = Instance.new
- BrickC = BrickColor.new
- Cos = math.cos
- Acos = math.acos
- Sin = math.sin
- Asin = math.asin
- Abs = math.abs
- Mrandom = math.random
- Floor = math.floor
- --script hair
- repeat
- wait(0.5)
- char:FindFirstChildOfClass("Accessory"):Destroy()
- until char:FindFirstChildOfClass("Accessory") == nil
- HSHair = IT("Model")
- HSHair.Parent = char
- HSHair.Name = "HSHair"
- RHe = IT("Part")
- RHe.Parent = HSHair
- RHe.BrickColor = BrickColor.new("Really red")
- RHe.Locked = true
- RHe.CanCollide = false
- RHe.Transparency = 0
- PMesh = IT("SpecialMesh")
- RHe.formFactor = "Symmetric"
- PMesh.MeshType = "FileMesh"
- PMesh.MeshId = "rbxassetid://731023666"
- PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002)
- PMesh.Parent = RHe
- local RWeld = IT("Weld")
- RWeld.Parent = RHe
- RWeld.Part0 = RHe
- RWeld.Part1 = hed
- RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0)
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