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- --[[
- Hello, magiccube3 here this is my original 2D script which I made and am the original owner.
- For proof you can go to LuaLearners and the script is posted by TheScripter an alt. account
- of mine on LuaLearners and which is stated in his P.F. Disc.; my alt. account on Roblox is TheScripterxxLuaLrns.
- This script was created in an sync.in by magicube3.
- This script is called "2D" and it makes everyone in the workspace 2D.
- --]]
- -- "2D" made by: magiccube3 and magiccube1
- for _, plr in pairs(game.Players:GetChildren()) do -- Gets the players and sets them to plr
- for _, obj in pairs(plr.Character:GetChildren()) do -- Gets everyone's character and sets anything in their character to obj
- if (obj.Name == "Head") then -- If the name of the thing in the character is = to "Head" then that now only stands for obj
- obj.Mesh.MeshType = "Brick" -- Changes the mesh inside of the Head to a brick mesh
- obj.Mesh.Scale = Vector3.new(1, 1, .01); -- Changes the scale (size) of the mesh to 1, 1, .01
- obj.Mesh:Clone().Parent = plr.Character["Torso"]; -- Clones the mesh to the players torso
- obj.Mesh:Clone().Parent = plr.Character["Left Arm"]; -- Clones the mesh to the players left arm
- obj.Mesh:Clone().Parent = plr.Character["Right Arm"]; -- Clones the mesh to the players right arm
- obj.Mesh:Clone().Parent = plr.Character["Left Leg"]; -- Clones the mesh to the players left leg
- obj.Mesh:Clone().Parent = plr.Character["Right Leg"]; -- Clones the mesh to the players right leg
- obj.Mesh:Clone().Parent = plr.Character["Head"]; -- Clones the mesh to the players head
- for _, plra in pairs(game.Players:GetChildren()) do -- Sets all the players to plra
- for _, obja in pairs(plra.Character:GetChildren()) do -- Gets everyone's character and sets anything in their character to obja
- if (obja:IsA("Hat")) then -- If the name of the thing in the character is a "Hat" then that now only stands for obja
- for _, objas in pairs(obja:GetChildren()) do -- Gets anything in the player(s) hat(s) and sets them to objas
- objas.Mesh.Scale = Vector3.new(1, 1, .01) -- Changes the scale of the mesh in the hat to 1, 1, .01
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- end -- All "end"(s) end the parrelel blue highlighted word such as "for" or "if"
- -- *THANKS FOR USING MY SCRIPT* - Magiccube3
- --[[
- Note: All accounts below belong to me.
- CREDITS
- magiccube3
- TheScripterxxLuaLrns
- BlackOpps2Fan
- te11em0n
- R.I.P. - murdearm4n - my first Roblox account...
- Accounts I own on LuaLearners - magiccube3,TheScripter
- --]]
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