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Mar 9th, 2018
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  1. -- Insane Genocidal Maniac, Long ass name lmao
  2. -- A script By makhail07
  3. -- Discord Creterisk#2958
  4. -- Credit to Salvos sadist for the uzi idea, and also salvo's genocider :thonk:
  5.  
  6.  
  7.  
  8. --[[ If you wish to change the color of the gun simply just replace "Dark stone grey" for the mag,
  9. "Black" and "Really black" for the gun, with any color you wish.
  10. --]]
  11.  
  12.  
  13.  
  14. local IDs = {340106355,927529620,876981900,398987889}
  15.  
  16.  
  17. ------------------------------------------------------------
  18. ---------------------------------------------
  19. --Start of Functions--
  20. ------------------------------------------------------------
  21. ---------------------------------------------
  22. function swait(num)
  23. if num==0 or num==nil then
  24. game:service'RunService'.Stepped:wait(0)
  25. else
  26. for i=0,num do
  27. game:service'RunService'.Stepped:wait(0)
  28. end
  29. end
  30. end
  31. function thread(f)
  32. coroutine.resume(coroutine.create(f))
  33. end
  34. function clerp(a, b, t)
  35. local qa = {
  36. QuaternionFromCFrame(a)
  37. }
  38. local qb = {
  39. QuaternionFromCFrame(b)
  40. }
  41. local ax, ay, az = a.x, a.y, a.z
  42. local bx, by, bz = b.x, b.y, b.z
  43. local _t = 1 - t
  44. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  45. end
  46. function QuaternionFromCFrame(cf)
  47. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  48. local trace = m00 + m11 + m22
  49. if trace > 0 then
  50. local s = math.sqrt(1 + trace)
  51. local recip = 0.5 / s
  52. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  53. else
  54. local i = 0
  55. if m00 < m11 then
  56. i = 1
  57. end
  58. if m22 > (i == 0 and m00 or m11) then
  59. i = 2
  60. end
  61. if i == 0 then
  62. local s = math.sqrt(m00 - m11 - m22 + 1)
  63. local recip = 0.5 / s
  64. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  65. elseif i == 1 then
  66. local s = math.sqrt(m11 - m22 - m00 + 1)
  67. local recip = 0.5 / s
  68. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  69. elseif i == 2 then
  70. local s = math.sqrt(m22 - m00 - m11 + 1)
  71. local recip = 0.5 / s
  72. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  73. end
  74. end
  75. end
  76. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  77. local xs, ys, zs = x + x, y + y, z + z
  78. local wx, wy, wz = w * xs, w * ys, w * zs
  79. local xx = x * xs
  80. local xy = x * ys
  81. local xz = x * zs
  82. local yy = y * ys
  83. local yz = y * zs
  84. local zz = z * zs
  85. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  86. end
  87. function QuaternionSlerp(a, b, t)
  88. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  89. local startInterp, finishInterp
  90. if cosTheta >= 1.0E-4 then
  91. if 1 - cosTheta > 1.0E-4 then
  92. local theta = math.acos(cosTheta)
  93. local invSinTheta = 1 / math.sin(theta)
  94. startInterp = math.sin((1 - t) * theta) * invSinTheta
  95. finishInterp = math.sin(t * theta) * invSinTheta
  96. else
  97. startInterp = 1 - t
  98. finishInterp = t
  99. end
  100. elseif 1 + cosTheta > 1.0E-4 then
  101. local theta = math.acos(-cosTheta)
  102. local invSinTheta = 1 / math.sin(theta)
  103. startInterp = math.sin((t - 1) * theta) * invSinTheta
  104. finishInterp = math.sin(t * theta) * invSinTheta
  105. else
  106. startInterp = t - 1
  107. finishInterp = t
  108. end
  109. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  110. end
  111. function rayCast(Position, Direction, Range, Ignore)
  112. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  113. end
  114. --Wait what okay
  115. wait()
  116. local plr = game:service'Players'.LocalPlayer
  117. local char = plr.Character
  118. local hum = char.Humanoid
  119. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  120. ff.Visible = false
  121. hum.MaxHealth = 1.0E298
  122. hum.Health = 1.0E298
  123. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  124. if hum.Health > 0.1 and hum.Health < 1.0E298 then
  125. hum.MaxHealth = 1.0E298
  126. hum.Health = 1.0E298
  127. end
  128. end)
  129. local ra = char["Right Arm"]
  130. local la= char["Left Arm"]
  131. local rl= char["Right Leg"]
  132. local ll = char["Left Leg"]
  133. local hed = char.Head
  134. local root = char.HumanoidRootPart
  135. local rootj = root.RootJoint
  136. local tors = char.Torso
  137. local mouse = plr:GetMouse()
  138. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  139. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  140. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  141. local maincolor = BrickColor.new("Toothpaste")
  142. cf = CFrame.new
  143. angles = CFrame.Angles
  144. attack = false
  145. euler=CFrame.fromEulerAnglesXYZ
  146. equipped = false
  147. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  148. RSH, LSH = nil, nil
  149. RW = Instance.new("Weld")
  150. LW = Instance.new("Weld")
  151. RH = tors["Right Hip"]
  152. LH = tors["Left Hip"]
  153. RSH = tors["Right Shoulder"]
  154. LSH = tors["Left Shoulder"]
  155. RSH.Parent = nil
  156. LSH.Parent = nil
  157. RW.Name = "RW"
  158. RW.Part0 = tors
  159. RW.C0 = CFrame.new(1.5, 0.5, 0)
  160. RW.C1 = CFrame.new(0, 0.5, 0)
  161. RW.Part1 = ra
  162. RW.Parent = tors
  163. LW.Name = "LW"
  164. LW.Part0 = tors
  165. LW.C0 = CFrame.new(-1.5, 0.5, 0)
  166. LW.C1 = CFrame.new(0, 0.5, 0)
  167. LW.Part1 = la
  168. LW.Parent = tors
  169. print('User is '..plr.Name)
  170. Effects = {}
  171.  
  172. ArtificialHB = Instance.new("BindableEvent", script)
  173. ArtificialHB.Name = "Heartbeat"
  174.  
  175. script:WaitForChild("Heartbeat")
  176.  
  177.  
  178. frame = 1 / 60
  179. tf = 0
  180. allowframeloss = false
  181. tossremainder = false
  182. lastframe = tick()
  183. script.Heartbeat:Fire()
  184.  
  185. game:GetService("RunService").Heartbeat:connect(function(s, p)
  186. tf = tf + s
  187. if tf >= frame then
  188. if allowframeloss then
  189. script.Heartbeat:Fire()
  190. lastframe = tick()
  191. else
  192. for i = 1, math.floor(tf / frame) do
  193. script.Heartbeat:Fire()
  194. end
  195. lastframe = tick()
  196. end
  197. if tossremainder then
  198. tf = 0
  199. else
  200. tf = tf - frame * math.floor(tf / frame)
  201. end
  202. end
  203. end)
  204. local RbxUtility = LoadLibrary("RbxUtility")
  205. local Create = RbxUtility.Create
  206.  
  207.  
  208. function ShowDamage(Pos, Text, Time, Color)
  209. local Rate = (1 / 30)
  210. local Pos = (Pos or Vector3.new(0, 0, 0))
  211. local Text = (Text or "")
  212. local Time = (Time or 2)
  213. local Color = (Color or Color3.new(1, 0, 1))
  214. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  215. EffectPart.Anchored = true
  216. local BillboardGui = Create("BillboardGui"){
  217. Size = UDim2.new(3, 0, 3, 0),
  218. Adornee = EffectPart,
  219. Parent = EffectPart,
  220. }
  221. local TextLabel = Create("TextLabel"){
  222. BackgroundTransparency = 1,
  223. Size = UDim2.new(1, 0, 1, 0),
  224. Text = Text,
  225. Font = "Highway",
  226. TextColor3 = Color,
  227. TextScaled = true,
  228. Parent = BillboardGui,
  229. }
  230. game.Debris:AddItem(EffectPart, (Time))
  231. EffectPart.Parent = game:GetService("Workspace")
  232. delay(0, function()
  233. local Frames = (Time / Rate)
  234. for Frame = 1, Frames do
  235. wait(Rate)
  236. local Percent = (Frame / Frames)
  237. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  238. TextLabel.TextTransparency = Percent
  239. end
  240. if EffectPart and EffectPart.Parent then
  241. EffectPart:Destroy()
  242. end
  243. end)
  244. end
  245. CFuncs = {
  246. Part = {
  247. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  248. local Part = Create("Part")({
  249. Parent = Parent,
  250. Reflectance = Reflectance,
  251. Transparency = Transparency,
  252. CanCollide = false,
  253. Locked = true,
  254. BrickColor = BrickColor.new(tostring(BColor)),
  255. Name = Name,
  256. Size = Size,
  257. Material = Material
  258. })
  259. RemoveOutlines(Part)
  260. return Part
  261. end
  262. },
  263. Mesh = {
  264. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  265. local Msh = Create(Mesh)({
  266. Parent = Part,
  267. Offset = OffSet,
  268. Scale = Scale
  269. })
  270. if Mesh == "SpecialMesh" then
  271. Msh.MeshType = MeshType
  272. Msh.MeshId = MeshId
  273. end
  274. return Msh
  275. end
  276. },
  277. Mesh = {
  278. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  279. local Msh = Create(Mesh)({
  280. Parent = Part,
  281. Offset = OffSet,
  282. Scale = Scale
  283. })
  284. if Mesh == "SpecialMesh" then
  285. Msh.MeshType = MeshType
  286. Msh.MeshId = MeshId
  287. end
  288. return Msh
  289. end
  290. },
  291. Weld = {
  292. Create = function(Parent, Part0, Part1, C0, C1)
  293. local Weld = Create("Weld")({
  294. Parent = Parent,
  295. Part0 = Part0,
  296. Part1 = Part1,
  297. C0 = C0,
  298. C1 = C1
  299. })
  300. return Weld
  301. end
  302. },
  303. Sound = {
  304. Create = function(id, par, vol, pit)
  305. coroutine.resume(coroutine.create(function()
  306. local S = Create("Sound")({
  307. Volume = vol,
  308. Pitch = pit or 1,
  309. SoundId = 1062586671,
  310. Parent = par or workspace
  311. })
  312. wait()
  313. S:play()
  314. game:GetService("Debris"):AddItem(S, 6)
  315. end))
  316. end
  317. },
  318. ParticleEmitter = {
  319. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  320. local fp = Create("ParticleEmitter")({
  321. Parent = Parent,
  322. Color = ColorSequence.new(Color1, Color2),
  323. LightEmission = LightEmission,
  324. Size = Size,
  325. Texture = Texture,
  326. Transparency = Transparency,
  327. ZOffset = ZOffset,
  328. Acceleration = Accel,
  329. Drag = Drag,
  330. LockedToPart = LockedToPart,
  331. VelocityInheritance = VelocityInheritance,
  332. EmissionDirection = EmissionDirection,
  333. Enabled = Enabled,
  334. Lifetime = LifeTime,
  335. Rate = Rate,
  336. Rotation = Rotation,
  337. RotSpeed = RotSpeed,
  338. Speed = Speed,
  339. VelocitySpread = VelocitySpread
  340. })
  341. return fp
  342. end
  343. }
  344. }
  345. function RemoveOutlines(part)
  346. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  347. end
  348. function CreateSound(ID, PARENT, VOLUME, PITCH)
  349. local NEWSOUND = nil
  350. coroutine.resume(coroutine.create(function()
  351. NEWSOUND = Instance.new("Sound", PARENT)
  352. NEWSOUND.Volume = VOLUME
  353. NEWSOUND.Pitch = PITCH
  354. NEWSOUND.SoundId = "http://www.roblox.com/asset/1062586671="..ID
  355. swait()
  356. NEWSOUND:play()
  357. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  358. end))
  359. return NEWSOUND
  360. end
  361. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  362. local Part = Create("Part")({
  363. formFactor = FormFactor,
  364. Parent = Parent,
  365. Reflectance = Reflectance,
  366. Transparency = Transparency,
  367. CanCollide = false,
  368. Locked = true,
  369. BrickColor = BrickColor.new(tostring(BColor)),
  370. Name = Name,
  371. Size = Size,
  372. Material = Material
  373. })
  374. RemoveOutlines(Part)
  375. return Part
  376. end
  377. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  378. local Msh = Create(Mesh)({
  379. Parent = Part,
  380. Offset = OffSet,
  381. Scale = Scale
  382. })
  383. if Mesh == "SpecialMesh" then
  384. Msh.MeshType = MeshType
  385. Msh.MeshId = MeshId
  386. end
  387. return Msh
  388. end
  389. function CreateWeld(Parent, Part0, Part1, C0, C1)
  390. local Weld = Create("Weld")({
  391. Parent = Parent,
  392. Part0 = Part0,
  393. Part1 = Part1,
  394. C0 = C0,
  395. C1 = C1
  396. })
  397. return Weld
  398. end
  399.  
  400.  
  401. EffectModel = Instance.new("Model", char)
  402. Effects = {
  403. Block = {
  404. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  405. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  406. prt.Anchored = true
  407. prt.CFrame = cframe
  408. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  409. game:GetService("Debris"):AddItem(prt, 10)
  410. if Type == 1 or Type == nil then
  411. table.insert(Effects, {
  412. prt,
  413. "Block1",
  414. delay,
  415. x3,
  416. y3,
  417. z3,
  418. msh
  419. })
  420. elseif Type == 2 then
  421. table.insert(Effects, {
  422. prt,
  423. "Block2",
  424. delay,
  425. x3,
  426. y3,
  427. z3,
  428. msh
  429. })
  430. else
  431. table.insert(Effects, {
  432. prt,
  433. "Block3",
  434. delay,
  435. x3,
  436. y3,
  437. z3,
  438. msh
  439. })
  440. end
  441. end
  442. },
  443. Sphere = {
  444. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  445. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  446. prt.Anchored = true
  447. prt.CFrame = cframe
  448. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  449. game:GetService("Debris"):AddItem(prt, 10)
  450. table.insert(Effects, {
  451. prt,
  452. "Cylinder",
  453. delay,
  454. x3,
  455. y3,
  456. z3,
  457. msh
  458. })
  459. end
  460. },
  461. Cylinder = {
  462. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  463. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  464. prt.Anchored = true
  465. prt.CFrame = cframe
  466. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  467. game:GetService("Debris"):AddItem(prt, 10)
  468. table.insert(Effects, {
  469. prt,
  470. "Cylinder",
  471. delay,
  472. x3,
  473. y3,
  474. z3,
  475. msh
  476. })
  477. end
  478. },
  479. Wave = {
  480. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  481. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  482. prt.Anchored = true
  483. prt.CFrame = cframe
  484. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  485. game:GetService("Debris"):AddItem(prt, 10)
  486. table.insert(Effects, {
  487. prt,
  488. "Cylinder",
  489. delay,
  490. x3 / 60,
  491. y3 / 60,
  492. z3 / 60,
  493. msh
  494. })
  495. end
  496. },
  497. Ring = {
  498. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  499. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  500. prt.Anchored = true
  501. prt.CFrame = cframe
  502. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  503. game:GetService("Debris"):AddItem(prt, 10)
  504. table.insert(Effects, {
  505. prt,
  506. "Cylinder",
  507. delay,
  508. x3,
  509. y3,
  510. z3,
  511. msh
  512. })
  513. end
  514. },
  515. Break = {
  516. Create = function(brickcolor, cframe, x1, y1, z1)
  517. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  518. prt.Anchored = true
  519. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  520. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  521. local num = math.random(10, 50) / 1000
  522. game:GetService("Debris"):AddItem(prt, 10)
  523. table.insert(Effects, {
  524. prt,
  525. "Shatter",
  526. num,
  527. prt.CFrame,
  528. math.random() - math.random(),
  529. 0,
  530. math.random(50, 100) / 100
  531. })
  532. end
  533. }
  534. }
  535. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  536. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  537. prt.Anchored = true
  538. prt.CFrame = cframe
  539. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  540. game:GetService("Debris"):AddItem(prt, 10)
  541. if Type == 1 or Type == nil then
  542. table.insert(Effects, {
  543. prt,
  544. "Block1",
  545. delay,
  546. x3,
  547. y3,
  548. z3,
  549. msh
  550. })
  551. elseif Type == 2 then
  552. table.insert(Effects, {
  553. prt,
  554. "Block2",
  555. delay,
  556. x3,
  557. y3,
  558. z3,
  559. msh
  560. })
  561. elseif Type == 3 then
  562. table.insert(Effects, {
  563. prt,
  564. "Block3",
  565. delay,
  566. x3,
  567. y3,
  568. z3,
  569. msh
  570. })
  571. end
  572. end
  573. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  574. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  575. prt.Anchored = true
  576. prt.CFrame = cframe
  577. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  578. game:GetService("Debris"):AddItem(prt, 10)
  579. table.insert(Effects, {
  580. prt,
  581. "Cylinder",
  582. delay,
  583. x3,
  584. y3,
  585. z3,
  586. msh
  587. })
  588. end
  589. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  590. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  591. prt.Anchored = true
  592. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  593. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  594. game:GetService("Debris"):AddItem(prt, 10)
  595. table.insert(Effects, {
  596. prt,
  597. "Cylinder",
  598. delay,
  599. x3,
  600. y3,
  601. z3,
  602. msh
  603. })
  604. end
  605. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  606. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  607. prt.Anchored = true
  608. prt.CFrame = cframe
  609. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  610. game:GetService("Debris"):AddItem(prt, 10)
  611. table.insert(Effects, {
  612. prt,
  613. "Cylinder",
  614. delay,
  615. x3,
  616. y3,
  617. z3,
  618. msh
  619. })
  620. end
  621. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  622. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  623. prt.Anchored = true
  624. prt.CFrame = cframe
  625. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  626. game:GetService("Debris"):AddItem(prt, 10)
  627. table.insert(Effects, {
  628. prt,
  629. "Cylinder",
  630. delay,
  631. x3,
  632. y3,
  633. z3,
  634. msh
  635. })
  636. end
  637. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  638. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  639. prt.Anchored = true
  640. prt.CFrame = cframe
  641. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  642. game:GetService("Debris"):AddItem(prt, 10)
  643. table.insert(Effects, {
  644. prt,
  645. "Cylinder",
  646. delay,
  647. x3,
  648. y3,
  649. z3,
  650. msh
  651. })
  652. end
  653. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  654. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  655. prt.Anchored = true
  656. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  657. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  658. local num = math.random(10, 50) / 1000
  659. game:GetService("Debris"):AddItem(prt, 10)
  660. table.insert(Effects, {
  661. prt,
  662. "Shatter",
  663. num,
  664. prt.CFrame,
  665. math.random() - math.random(),
  666. 0,
  667. math.random(50, 100) / 100
  668. })
  669. end
  670.  
  671.  
  672.  
  673.  
  674.  
  675. local lrs = game:service'RunService'.RenderStepped
  676. function bleed(char,timeforbleed)
  677. local Rate = (1/30)
  678. local clr = BrickColor.new"Toothpaste"
  679. if char.Name == "Quil_Cyndaquil" or char.Name == "Nebula_Zorua" or char.Parent.Name == "Quil_Cyndaquil" or char.Parent.Name == "Nebula_Zorua" then
  680. clr = BrickColor.new"Teal"
  681. elseif char.Name == "Salvo_Starly" or char.Parent.Name == "Salvo_Starly" then
  682. clr = BrickColor.new"Institutional white"
  683. elseif char.Name == "visabledude" or char.Parent.Name == "visabledude" then
  684. clr = BrickColor.new"Really blue"
  685. elseif char.Name == "makhail07" or char.Parent.Name == "makhail07" then
  686. clr = BrickColor.new"Lime green"
  687. elseif char.Name == "KillerDarkness0105" or char.Parent.Name == "KillerDarkness0105" then
  688. clr = BrickColor.new"Toothpaste"
  689. end
  690. local Frames = timeforbleed / Rate
  691. wait(.25)
  692.  
  693. for Frame = 1, Frames do
  694. coroutine.wrap(function()
  695. local p = Instance.new("Part",workspace)
  696. p.BrickColor = clr
  697. p.Size = Vector3.new(.25,.25,.25)
  698. p.Material = Enum.Material.Neon
  699. local prt
  700. if char:IsA"Model" then
  701. prt = char:FindFirstChild"Torso" or char:FindFirstChild"UpperTorso"
  702. else
  703. prt = char;
  704. end
  705. p.CFrame = prt.CFrame;
  706. p.Name = "Blood"
  707. p.CanCollide = false
  708. p.Velocity = prt.CFrame.lookVector * -math.random(25,30) + Vector3.new(math.random(-10,10),0,0)
  709. p.Touched:connect(function(tou)
  710. if tou.Name ~= "Blood" and tou.Parent and tou.Parent ~= char and (not tou.Parent.Parent or tou.Parent.Parent ~= char.Parent) and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:IsA"Tool" == false and tou.Name ~= "Handle" then
  711. local pos = Vector3.new(p.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,p.Position.Z)
  712. p:destroy()
  713. if tou.Name == "BloodPuddle" then
  714. local reee = tou.CFrame
  715. if tou.Transparency > .2 then
  716. tou.Transparency = tou.Transparency - .1
  717. end
  718. if tou.Size.X < 15 then
  719. tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  720. tou.CFrame = reee
  721. end
  722. else
  723. local bloodlol = Instance.new('Part',workspace)
  724. bloodlol.Size=Vector3.new(1,0.2,1)
  725. bloodlol.Name = "BloodPuddle"
  726. bloodlol.Anchored = true
  727. bloodlol.CanCollide = false
  728. bloodlol.Material = Enum.Material.Neon
  729. bloodlol.BrickColor = clr
  730. local cyl = Instance.new('CylinderMesh',bloodlol)
  731. cyl.Scale = Vector3.new(1,0.1,1)
  732. bloodlol.CFrame = CFrame.new(pos)
  733. coroutine.wrap(function()
  734. wait(1)
  735. while bloodlol.Parent ~= nil do
  736. if bloodlol.Transparency < 1 then
  737. bloodlol.Transparency = bloodlol.Transparency+0.01
  738. else
  739. bloodlol:Destroy()
  740. end
  741. wait()
  742. end
  743. end)()
  744. end
  745. end
  746. end)
  747. end)()
  748. wait((1/30))
  749. end
  750. end
  751.  
  752.  
  753.  
  754. function dmg(dude)
  755. if dude.Name ~= char then
  756. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  757. local bgf = Instance.new("BodyGyro",dude.Head)
  758. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  759. local val = Instance.new("BoolValue",dude)
  760. val.Name = "IsHit"
  761. coroutine.wrap(function()
  762. targetted = nil
  763. swait(30)
  764. local asd = Instance.new("ParticleEmitter",dude.Head)
  765. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  766. asd.LightEmission = .1
  767. asd.Size = NumberSequence.new(0.2)
  768. asd.Texture = "rbxassetid://771221224"
  769. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  770. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  771. asd.Transparency = bbb
  772. asd.Size = aaa
  773. asd.ZOffset = .9
  774. asd.Acceleration = Vector3.new(0, -5, 0)
  775. asd.LockedToPart = false
  776. asd.EmissionDirection = "Back"
  777. asd.Lifetime = NumberRange.new(1, 2)
  778. asd.Rate = 1000
  779. asd.Rotation = NumberRange.new(-100, 100)
  780. asd.RotSpeed = NumberRange.new(-100, 100)
  781. asd.Speed = NumberRange.new(6)
  782. asd.VelocitySpread = 10000
  783. asd.Enabled=true
  784. dude:BreakJoints()
  785. swait(5)
  786. for i,v in pairs(dude:GetChildren()) do
  787. if v:IsA("BasePart") then
  788. local bodpos = Instance.new("BodyPosition",v)
  789. bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  790. end
  791. end
  792. for i=0,1,.05 do
  793. for a,v in pairs(dude:GetChildren()) do
  794. if v:IsA("BasePart") then
  795. v.Transparency = i
  796. end
  797. end
  798. swait()
  799. end
  800. for a,v in pairs(dude:GetChildren()) do
  801. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  802. v.ParticleEmitter.Enabled = false
  803. end
  804. game:service'Debris':AddItem(v,2)
  805. asd.Enabled = false
  806. end
  807. end)()
  808. end
  809. end
  810.  
  811.  
  812.  
  813.  
  814.  
  815. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  816. --local buddy
  817. for _, c in pairs(workspace:GetDescendants()) do
  818. local hum = c:FindFirstChildOfClass("Humanoid")
  819. if hum ~= nil then
  820. local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  821. if head ~= nil then
  822. local targ = head.Position - Part.Position
  823. local mag = targ.magnitude
  824. if mag <= Magnitude and c.Name ~= plr.Name and c:FindFirstChild("MagDmgd")==nil then
  825. if c.Name ~= char then
  826. if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" or c.Name ~= "Makhail07" then
  827. local val = Instance.new("BoolValue",c)
  828. val.Name = "MagDmgd"
  829. local asd = Instance.new("ParticleEmitter",head)
  830. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  831. asd.LightEmission = .1
  832. asd.Size = NumberSequence.new(0.2)
  833. asd.Texture = "rbxassetid://771221224"
  834. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  835. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  836. asd.Transparency = bbb
  837. asd.Size = aaa
  838. asd.ZOffset = .9
  839. asd.Acceleration = Vector3.new(0, -5, 0)
  840. asd.LockedToPart = false
  841. asd.EmissionDirection = "Back"
  842. asd.Lifetime = NumberRange.new(1, 2)
  843. asd.Rate = 1000
  844. asd.Rotation = NumberRange.new(-100, 100)
  845. asd.RotSpeed = NumberRange.new(-100, 100)
  846. asd.Speed = NumberRange.new(6)
  847. asd.VelocitySpread = 10000
  848. asd.Enabled=true
  849. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  850. dmg(c)
  851. CFuncs["Sound"].Create("rbxassetid://206082273", c.Head, 1.2, .8)
  852. coroutine.wrap(function()
  853. swait(.2)
  854. asd.Enabled = false
  855. wait(2)
  856. asd:Remove()
  857. end)()
  858. else
  859.  
  860. Effects.Sphere.Create(BrickColor.new("Bright red"), head.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  861.  
  862. end
  863. end
  864. end
  865. end
  866. end
  867. end
  868. end
  869.  
  870. targetted = nil
  871.  
  872.  
  873.  
  874.  
  875. ------------------------------------------------------------
  876. ---------------------------------------------
  877. --End of Important Functions--
  878. ------------------------------------------------------------
  879. ---------------------------------------------
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889.  
  890. --[[
  891. Thanks for using Build-To-Lua by jarredbcv.
  892. ]]--
  893.  
  894. New = function(Object, Parent, Name, Data)
  895. local Object = Instance.new(Object)
  896. for Index, Value in pairs(Data or {}) do
  897. Object[Index] = Value
  898. end
  899. Object.Parent = Parent
  900. Object.Name = Name
  901. return Object
  902. end
  903.  
  904. Uzi = New("Model",char,"Uzi",{})
  905. Handle = New("Part",Uzi,"Handle",{BrickColor = BrickColor.new("Toothpaste"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.9497833, 3.39759564, 8.0905323, -0.999997377, -1.38907907e-09, 5.60066837e-09, -4.67619166e-10, 0.999989152, 5.95959136e-07, -1.86810212e-09, 1.98648195e-07, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  906. Port = New("Part",Uzi,"Port",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.514359295),CFrame = CFrame.new(-64.0102158, 4.07008171, 7.94762278, -0.258818001, 0.965921998, 7.03767e-09, -0.965913594, -0.258815765, -8.10978804e-07, -2.25573785e-07, -4.02978912e-08, 0.999983191),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  907. Mesh = New("BlockMesh",Port,"Mesh",{Scale = Vector3.new(0.0769230723, 0.538461506, 1),})
  908. mot = New("Motor",Port,"mot",{Part0 = Port,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819044, -0.965925932, -5.89169019e-07, 0.965925872, -0.258819073, -1.6708546e-07, 8.90398955e-09, -6.12338397e-07, 1),C1 = CFrame.new(0.0604324341, 0.672489882, 0.142884254, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  909. Mag2 = New("Part",Uzi,"Mag2",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.969711781, 0.303939581),CFrame = CFrame.new(-63.8785477, 2.57360268, 8.01299381, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  910. Mesh = New("BlockMesh",Mag2,"Mesh",{Scale = Vector3.new(0.809523821, 1, 0.714285731),})
  911. mot = New("Motor",Mag2,"mot",{Part0 = Mag2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0712356567, -0.824002028, 0.077539444, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  912. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.47921586, 7.06472969, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  913. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.0476190485, 0.380952388, 0.190476194),})
  914. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, 0.0816204548, 1.02581644, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  915. AimPart = New("Part",Uzi,"AimPart",{BrickColor = BrickColor.new("Toothpaste"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8798447, 4.32250595, 5.97696972, -0.999997377, -1.38856626e-09, 5.60066127e-09, -4.67106354e-10, 0.999989152, 5.95963002e-07, -1.86809501e-09, 1.9865206e-07, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  916. mot = New("Motor",AimPart,"mot",{Part0 = AimPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -9.25960919e-10, -3.73438835e-09, -9.25962418e-10, 1, 3.97315489e-07, 3.73438791e-09, 3.97315489e-07, -1),C1 = CFrame.new(-0.0699386597, 0.92491889, 2.11359167, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  917. Hole = New("Part",Uzi,"Hole",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.607879162, 0.607879221, 1.51969779),CFrame = CFrame.new(-64.0106277, 4.09136534, 7.99518442, 3.04593304e-05, -6.80373148e-07, 0.999997377, -0.999989152, -1.32646619e-05, 3.04581481e-05, 1.36619119e-05, -0.999986291, -6.84514248e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  918. Mesh = New("BlockMesh",Hole,"Mesh",{Scale = Vector3.new(0.238095239, 1.19047618, 0.0476190485),})
  919. mot = New("Motor",Hole,"mot",{Part0 = Hole,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.04589466e-05, -1, 1.34634383e-05, -6.8224125e-07, -1.34634593e-05, -1, 1, 3.04589375e-05, -6.82651319e-07),C1 = CFrame.new(0.0608444214, 0.693777323, 0.0953493118, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  920. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.9215851, 4.32565308, 8.6785574, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  921. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333343, 0.142857149, 0.095238097),MeshType = Enum.MeshType.Wedge,})
  922. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0281982422, 0.928067923, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  923. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.27408314, 8.6785574, -0.999997377, 0.00037727732, 4.80012168e-05, -0.000377270597, -0.999989152, 5.5595694e-05, 4.8025533e-05, 5.59747241e-05, 0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  924. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.380952358, 0.190476194, 0.333333343),MeshType = Enum.MeshType.Torso,})
  925. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -0.000377275166, 4.80242488e-05, 0.000377277844, -1, 5.57768326e-05, 4.80032068e-05, 5.57949534e-05, 1),C1 = CFrame.new(-0.0704956055, 0.876497507, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  926. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("White"),Transparency = 1,Transparency = 1,Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.33158779, 9.11930084, 0.999997377, -0.000377276359, -1.73402132e-05, 0.000377273274, 0.999989152, 5.57149033e-05, 1.73151166e-05, -5.61185843e-05, 0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.94902, 0.952941, 0.952941),})
  927. lenspart = New("IntValue",NoSight,"lenspart",{})
  928. Mesh = New("BlockMesh",NoSight,"Mesh",{Scale = Vector3.new(0.095238097, 0.0476190485, 0.0476190485),})
  929. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0.000377277844, 1.73172939e-05, -0.000377276883, 1, -5.59206928e-05, -1.73383924e-05, 5.59141627e-05, 1),C1 = CFrame.new(-0.0704956055, 0.934002638, -1.02878189, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  930. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.29654217, 9.19813633, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  931. Mesh = New("BlockMesh",NoSight,"Mesh",{Scale = Vector3.new(0.285714269, 0.476190478, 0.095238097),})
  932. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.898957014, -1.10761929, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  933. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8355064, 4.32565308, 8.6785574, 1.51598751e-05, -0.000407793617, 0.999997377, -4.30490618e-05, 0.999989152, 0.000407790008, -0.999986291, -4.34524227e-05, 1.51382555e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  934. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333343, 0.142857149, 0.095238097),MeshType = Enum.MeshType.Wedge,})
  935. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.51580489e-05, -4.32481829e-05, -1, -0.000407794229, 1, -4.32543566e-05, 1, 0.000407794898, 1.51404101e-05),C1 = CFrame.new(-0.114276886, 0.928067923, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  936. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.33177757, 7.20867538, 0.999997318, 0.000420433673, 1.73239296e-05, 0.00042042954, -0.999989152, -1.25467186e-05, 1.73145636e-05, 1.29512719e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  937. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.0868398845, 0.0868398845, 0.0868398845),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  938. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.99999994, 0.000420434575, 1.731675e-05, 0.000420434313, -1, 1.27527892e-05, 1.73221088e-05, -1.27455087e-05, -1),C1 = CFrame.new(-0.0704956055, 0.934191465, 0.881869316, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  939. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.9950485, 4.25275517, 7.24577427, 0.000316243502, -0.999997318, -1.53725232e-05, -0.999989152, -0.000316239311, -4.30490618e-05, 4.34413814e-05, 1.53898236e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  940. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  941. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316243852, -1, 4.32433153e-05, -0.99999994, -0.000316243211, 1.53881065e-05, -1.53744295e-05, -4.32481829e-05, -1),C1 = CFrame.new(0.0452651978, 0.855168581, 0.844769955, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  942. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.9950485, 4.25256538, 9.19813633, 0.000316243502, -0.999997318, -1.53725232e-05, -0.999989152, -0.000316239311, -4.30490618e-05, 4.34413814e-05, 1.53898236e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  943. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  944. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316243852, -1, 4.32433153e-05, -0.99999994, -0.000316243211, 1.53881065e-05, -1.53744295e-05, -4.32481829e-05, -1),C1 = CFrame.new(0.0452651978, 0.854979753, -1.10761929, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  945. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.84094381, 7.38972139, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  946. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.571428597, 0.095238097, 0.190476194),})
  947. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, 0.443352461, 0.700820446, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  948. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.4792161, 6.99127293, -0.999997377, 0.00037727732, 4.80012168e-05, -0.000377270597, -0.999989152, 5.5595694e-05, 4.8025533e-05, 5.59747241e-05, 0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  949. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.380952388, 0.0476190485),MeshType = Enum.MeshType.Wedge,})
  950. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -0.000377275166, 4.80242488e-05, 0.000377277844, -1, 5.57768326e-05, 4.80032068e-05, 5.57949534e-05, 1),C1 = CFrame.new(-0.0704956055, 0.0816206932, 1.09927416, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  951. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.10843039, 9.70547295, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  952. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.095238097, 0.285714298, 0.095238097),})
  953. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.710843325, -1.61496258, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  954. A1 = New("Part",Uzi,"A1",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.623076081, 0.729454994, 1.51969779),CFrame = CFrame.new(-64.0106277, 4.09897423, 7.99518442, 3.04593304e-05, -6.80373148e-07, 0.999997377, -0.999989152, -1.32646619e-05, 3.04581481e-05, 1.36619119e-05, -0.999986291, -6.84514248e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  955. Mesh = New("BlockMesh",A1,"Mesh",{Scale = Vector3.new(0.238000005, 1, 0.0480000004),})
  956. mot = New("Motor",A1,"mot",{Part0 = A1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.04589466e-05, -1, 1.34634383e-05, -6.8224125e-07, -1.34634593e-05, -1, 1, 3.04589375e-05, -6.82651319e-07),C1 = CFrame.new(0.0608444214, 0.701386213, 0.0953493118, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  957. Cylinder1 = New("Part",Uzi,"Cylinder",{BrickColor = BrickColor.new("Really black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.10842991, 9.93623352, 0.000334118115, 1.53568108e-05, -0.999997318, -0.999989092, 4.51352062e-05, -0.000334113749, 4.5527253e-05, 0.999986291, 1.53755864e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  958. Mesh = New("CylinderMesh",Cylinder1,"Mesh",{Offset = Vector3.new(0, -0.0185714271, 0),Scale = Vector3.new(0.0666666627, 0.0476190485, 0.0666666627),})
  959. mot = New("Motor",Cylinder1,"mot",{Part0 = Cylinder1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000334118522, -0.99999994, 4.53292159e-05, 1.53587171e-05, 4.53343491e-05, 1, -0.99999994, -0.000334117853, 1.53738638e-05),C1 = CFrame.new(-0.0704956055, 0.710842848, -1.84572601, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  960. Mag1 = New("Part",Uzi,"Mag1",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.723665655, 0.303939581),CFrame = CFrame.new(-63.8785477, 2.8062222, 8.01299381, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  961. Mesh = New("BlockMesh",Mag1,"Mesh",{Scale = Vector3.new(0.809523821, 1, 0.714285731),})
  962. mot = New("Motor",Mag1,"mot",{Part0 = Mag1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0712356567, -0.591379881, 0.077539444, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  963. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792839, 3.96399546, 8.94571686, 0.000420436263, -1.53869969e-05, 0.999994516, -0.999985397, -4.49496983e-05, 0.000420421362, 4.57110073e-05, -0.999980092, -1.53492692e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  964. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.095238097, 0.523809552, 0.238095239),})
  965. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Port,C0 = CFrame.new(-0.759848893, 0.759848893, 0.759848893, -1, 0, 0, 0, 0, 1, 0, 1, -0),C1 = CFrame.new(-0.862224281, 0.690827668, 0.238218009, -0.965815187, -0.259224743, 4.81826173e-05, -0.259224653, 0.965815544, -3.01207638e-06, -4.59400871e-05, -1.53690817e-05, -0.999996901),})
  966. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420408818, -0.99999994, 4.51425221e-05, -1.53889487e-05, -4.51489977e-05, -1, 1, 0.000420408091, -1.5407928e-05),C1 = CFrame.new(-0.0704994202, 0.566405296, -0.855195999, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  967. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.07189083, 8.22297764, 0.000334118115, 1.53568108e-05, -0.999997318, -0.999989092, 4.51352062e-05, -0.000334113749, 4.5527253e-05, 0.999986291, 1.53755864e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  968. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.238095239, 1.47619045, 0.190476194),})
  969. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000334118522, -0.99999994, 4.53292159e-05, 1.53587171e-05, 4.53343491e-05, 1, -0.99999994, -0.000334117853, 1.53738638e-05),C1 = CFrame.new(-0.0704956055, 0.674302816, -0.132447243, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  970. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.89102483, 8.94586086, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  971. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.285714298, 0.523809552, 0.238095239),})
  972. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Port,C0 = CFrame.new(-0.759848893, 0.759848893, 0.759848893, -1, 0, 0, 0, 0, 1, 0, 1, -0),C1 = CFrame.new(-0.791742086, 0.70971489, 0.238357142, -0.965815187, -0.259224743, 4.81826173e-05, -0.259224653, 0.965815544, -3.01207638e-06, -4.59400871e-05, -1.53690817e-05, -0.999996901),})
  973. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.493435144, -0.855340004, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  974. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.38516831, 8.00556946, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  975. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.238095239, 0.476190478, 0.190476194),})
  976. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, -0.0124275684, 0.0849637985, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  977. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.13159156, 7.78817034, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  978. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.0476190485, 0.142857149, 0.190476194),})
  979. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0704956055, -0.266007185, 0.302366257, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  980. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.81812668, 8.18587875, 0.000334118115, 1.53568108e-05, -0.999997318, -0.999989092, 4.51352062e-05, -0.000334113749, 4.5527253e-05, 0.999986291, 1.53755864e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  981. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.095238097, 0.476190478, 0.190476194),})
  982. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000334118522, -0.99999994, 4.53292159e-05, 1.53587171e-05, 4.53343491e-05, 1, -0.99999994, -0.000334117853, 1.53738638e-05),C1 = CFrame.new(-0.0704956055, 0.420535564, -0.0953474045, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  983. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.57790494, 7.28955317, 0.000237775297, -0.000239374975, -0.999997377, -0.707075596, 0.707122624, -0.000337392528, 0.707120895, 0.707073271, -1.11602742e-06),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  984. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.0476190485, 0.428571433, 0.095238097),})
  985. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000237776927, -0.707083166, 0.707130432, -0.000239373941, 0.707130432, 0.707083166, -1, -0.000337396661, -1.1179759e-06),C1 = CFrame.new(-0.0704956055, 0.180310726, 0.800990105, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  986. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.91217613, 7.10108757, 1.53677556e-05, 0.999997318, -0.000344614644, 5.5595694e-05, 0.000344610075, 0.999989152, 0.999986291, -1.53906112e-05, -5.59875407e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  987. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.190476194, 0.190476194),})
  988. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.53696619e-05, 5.57949534e-05, 1, 0.99999994, 0.000344614265, -1.53888886e-05, -0.00034461508, 1, -5.57896492e-05),C1 = CFrame.new(-0.0704956055, 0.514585495, 0.989458561, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  989. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.49313116, 7.78817034, -0.999997318, -4.58751165e-05, 0.000407794083, -0.000407787855, -4.30788677e-05, -0.999989152, 4.58960603e-05, -0.999986291, 4.3457334e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  990. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.0476190485, 0.333333343),MeshType = Enum.MeshType.Wedge,})
  991. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.99999994, -0.000407792744, 4.58947434e-05, -4.58770992e-05, -4.32779889e-05, -1, 0.000407794694, -1, 4.32592715e-05),C1 = CFrame.new(-0.0704956055, 0.0955364704, 0.302366257, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  992. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.81812716, 7.78816938, 0.999997377, 7.62029813e-05, -0.000407784712, 0.00040778832, -0.000104068669, 0.999989092, 7.61557822e-05, -0.999986291, -0.00010449675),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  993. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.190476194, 0.0476190485, 0.095238097),MeshType = Enum.MeshType.Wedge,})
  994. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0.000407793239, 7.61587726e-05, 7.62013078e-05, -0.000104268453, -1, -0.000407785323, 0.99999994, -0.000104299521),C1 = CFrame.new(-0.0704956055, 0.420535803, 0.30236721, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  995. Part = New("Part",Uzi,"Part",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 4.10843039, 9.41535473, 0.000420435099, -1.53568108e-05, 0.999997318, -0.999989092, -4.51352062e-05, 0.000420430006, 4.55259251e-05, -0.999986291, -1.53795154e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  996. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.142857149, 0.095238097, 0.142857149),})
  997. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000420435739, -0.99999994, 4.53278881e-05, -1.53587171e-05, -4.53343491e-05, -1, 0.99999994, 0.000420435041, -1.53777764e-05),C1 = CFrame.new(-0.0704956055, 0.710843325, -1.32484055, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  998. Block = New("Part",Uzi,"Block",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.673805, 8.25339222, -0.000323260669, 0.000216992383, -0.999997377, 0.866039515, -0.499953777, -0.000388442742, -0.499952704, -0.866036952, -2.63046823e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  999. Mesh = New("BlockMesh",Block,"Mesh",{Scale = Vector3.new(0.142857149, 0.0952381045, 0.0476190485),})
  1000. mot = New("Motor",Block,"mot",{Part0 = Block,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.000323262066, 0.866048813, -0.499959379, 0.000216991102, -0.49995935, -0.866048872, -1, -0.000388447457, -2.63069869e-05),C1 = CFrame.new(-0.0704956055, 0.276212454, -0.162861824, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1001. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.7637138, 4.25275517, 7.24577427, 0.000316243502, -0.999997318, -1.53725232e-05, -0.999989152, -0.000316239311, -4.30490618e-05, 4.34413814e-05, 1.53898236e-05, -0.999986291),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1002. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  1003. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316243852, -1, 4.32433153e-05, -0.99999994, -0.000316243211, 1.53881065e-05, -1.53744295e-05, -4.32481829e-05, -1),C1 = CFrame.new(-0.186069489, 0.855168581, 0.844769955, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1004. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.857769, 4.31044102, 8.6785574, 1.51598751e-05, -0.000407793617, 0.999997377, -4.30490618e-05, 0.999989152, 0.000407790008, -0.999986291, -4.34524227e-05, 1.51382555e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1005. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333224, 0.0476190485, 0.142857105),MeshType = Enum.MeshType.Wedge,})
  1006. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.51580489e-05, -4.32481829e-05, -1, -0.000407794229, 1, -4.32543566e-05, 1, 0.000407794898, 1.51404101e-05),C1 = CFrame.new(-0.0920143127, 0.912855864, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1007. Ring = New("Part",Uzi,"Ring",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.51969779, 1.51969779, 1.51969779),CFrame = CFrame.new(-63.8792877, 3.71034932, 8.25933456, 4.58751165e-05, 0.00040779452, 0.999997318, 4.30788677e-05, -0.999989152, 0.000407788291, 0.999986291, 4.34573376e-05, -4.58960603e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1008. Mesh = New("SpecialMesh",Ring,"Mesh",{Scale = Vector3.new(0.434199393, 0.361832827, 0.361832827),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  1009. mot = New("Motor",Ring,"mot",{Part0 = Ring,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.58770992e-05, 4.32779889e-05, 1, 0.000407795131, -1, 4.32592751e-05, 0.99999994, 0.000407793181, -4.58947434e-05),C1 = CFrame.new(-0.0704956055, 0.312757254, -0.168804169, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1010. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.9008064, 4.31044102, 8.6785574, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490618e-05, 0.999989152, -0.000346755522, 0.999986291, -4.34514986e-05, -1.51409104e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1011. Mesh = New("SpecialMesh",NoSight,"Mesh",{Scale = Vector3.new(0.333333224, 0.0476190485, 0.142857105),MeshType = Enum.MeshType.Wedge,})
  1012. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.51580507e-05, 4.32481829e-05, 1, -0.000346759072, 1, -4.32534325e-05, -1, -0.000346759742, -1.51430522e-05),C1 = CFrame.new(-0.0489768982, 0.912855864, -0.588032722, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1013. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.51969779, 0.607879162, 1.51969779),CFrame = CFrame.new(-63.7637138, 4.25256538, 9.19813633, 0.000316242484, -0.999998629, -1.53781439e-05, -0.999994516, -0.000316240039, -4.36452538e-05, 4.38389834e-05, 1.53937908e-05, -0.999993145),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1014. Mesh = New("CylinderMesh",NoSight,"Mesh",{Scale = Vector3.new(0.190476194, 0.095238097, 0.190476194),})
  1015. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.000316242484, -0.999994516, 4.38389834e-05, -0.999998629, -0.000316240039, 1.53937908e-05, -1.53781439e-05, -4.36452538e-05, -0.999993145),C1 = CFrame.new(-0.186069489, 0.854979753, -1.10761929, -1, -9.26473731e-10, -3.73439546e-09, -9.2647523e-10, 1, 3.97311624e-07, 3.73439502e-09, 3.97311624e-07, -1),})
  1016. NoSight = New("Part",Uzi,"NoSight",{BrickColor = BrickColor.new("Black"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 0.303939581),CFrame = CFrame.new(-63.8792877, 4.27389956, 7.20867825, -1.5159877e-05, -0.000346758636, -0.999997377, 4.30490654e-05, 0.999989152, -0.000346755493, 0.999986291, -4.34515023e-05, -1.51409085e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1017. Mesh = New("BlockMesh",NoSight,"Mesh",{Scale = Vector3.new(0.0476190522, 0.190476194, 0.19047603),})
  1018. mot = New("Motor",NoSight,"mot",{Part0 = NoSight,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.5159917e-05, 4.30495311e-05, 1, -0.000346759538, 1, -4.30547843e-05, -1, -0.000346760178, -1.51449858e-05),C1 = CFrame.new(-0.0704956055, 0.876312971, 0.881866455, -1, -1.38907941e-09, -5.60068347e-09, -1.38908274e-09, 1, 5.95965616e-07, 5.60068303e-09, 5.95965616e-07, -1),})
  1019. A2 = New("Part",Uzi,"A2",{BrickColor = BrickColor.new("Toothpaste"),Elasticity = 0,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.303939581, 0.303939581, 1.8236376),CFrame = CFrame.new(-64.1623764, 4.10658884, 8.22297573, 3.04593304e-05, -6.80373148e-07, 0.999997377, -0.999989152, -1.32646619e-05, 3.04581481e-05, 1.36619119e-05, -0.999986291, -6.84514305e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1020. Mesh = New("BlockMesh",A2,"Mesh",{Offset = Vector3.new(0, 0, 0.0599999987),Scale = Vector3.new(0.200000003, 0.200000003, 0.0480000004),})
  1021. mot = New("Motor",A2,"mot",{Part0 = A2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 3.04594105e-05, -1, 1.32647847e-05, -6.80374967e-07, -1.32648056e-05, -1, 1, 3.04594014e-05, -6.8077901e-07),C1 = CFrame.new(0.212593079, 0.709000826, -0.132445335, -1, -1.38907941e-09, -5.60068347e-09, -1.38908274e-09, 1, 5.95965616e-07, 5.60068303e-09, 5.95965616e-07, -1),})
  1022.  
  1023.  
  1024.  
  1025.  
  1026.  
  1027. for _, v in pairs(Uzi:GetChildren()) do
  1028. if v:IsA'BasePart' then
  1029. v.CanCollide = false
  1030. end
  1031. end
  1032.  
  1033.  
  1034.  
  1035.  
  1036. local NewInstance = function(instance,parent,properties)
  1037. local inst = Instance.new(instance,parent)
  1038. if(properties)then
  1039. for i,v in next, properties do
  1040. pcall(function() inst[i] = v end)
  1041. end
  1042. end
  1043. return inst;
  1044. end
  1045. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-1.1,-0.2)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))})
  1046.  
  1047. hed.face.Texture = "http://www.roblox.com/asset/?id=1351502773"
  1048.  
  1049. local naeeym2 = Instance.new("BillboardGui",char)
  1050. naeeym2.AlwaysOnTop = true
  1051. naeeym2.Size = UDim2.new(2, 0, 1, 0)
  1052. naeeym2.StudsOffset = Vector3.new(-4, 4, 0)
  1053. naeeym2.Adornee = hed
  1054. naeeym2.Name = "Name"
  1055. --naeeym2.PlayerToHideFrom = plr
  1056. local tecks2 = Instance.new("TextLabel",naeeym2)
  1057. tecks2.BackgroundTransparency = 1
  1058. tecks2.TextScaled = true
  1059. tecks2.BorderSizePixel = 0
  1060. tecks2.Text = "Verrückt Völkermörder"
  1061. tecks2.Font = 15
  1062. tecks2.TextSize = 24
  1063. tecks2.TextStrokeTransparency = 0
  1064. tecks2.TextColor3 = Color3.new(180/255,0,0)
  1065. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1066. tecks2.Size = UDim2.new(5, 0, 2.5, 0)
  1067. tecks2.Parent = naeeym2
  1068. VALUE1 = false
  1069.  
  1070.  
  1071. coroutine.wrap(function()
  1072. while true do
  1073. swait(15)
  1074. hum.Health = hum.Health + 55
  1075. local chance = 200
  1076. local name = math.random(1,45)
  1077. if(name == 1)then
  1078. tecks2.Text = "c:"
  1079. wait(.3)
  1080. tecks2.Text = "Text Me!"
  1081. elseif(name == 2)then
  1082. tecks2.Text = "Y Hit My Phone!"
  1083. wait(.3)
  1084. tecks2.Text = "..."
  1085. elseif(name == 3)then
  1086. tecks2.Text = "Hit Em Folks!"
  1087. wait(.3)
  1088. tecks2.Text = "BOIIIIII"
  1089. elseif(name == 4) then
  1090. tecks2.Text = "Gimem Ur Numbah"
  1091. wait(.3)
  1092. tecks2.Text = "Watch Me Hit Your Line!"
  1093. elseif(math.random(1,chance) == math.ceil(chance/2))then
  1094. tecks2.Text = "Flowing With Em Boi!"
  1095. else
  1096. tecks2.Text = "Yvng Swag"
  1097. end
  1098. if(VALUE1)then
  1099. tecks2.Text = tecks2.Text:gsub("",string.char(math.random(1,127)))
  1100. end
  1101. end
  1102. end)()
  1103.  
  1104. ------------------------------------------------------------
  1105. ---------------------------------------------
  1106. --Start of attacks--
  1107. ------------------------------------------------------------
  1108. ---------------------------------------------
  1109.  
  1110. local BBG = Instance.new("BillboardGui",char)
  1111. BBG.Size = UDim2.new(10,0,10,0)
  1112. BBG.Enabled = false
  1113. local TargetCircle = Instance.new("ImageLabel",BBG)
  1114. TargetCircle.Position = UDim2.new(0,0,0,0)
  1115. TargetCircle.Size = UDim2.new(1,0,1,0)
  1116. TargetCircle.Image = "rbxassetid://845483336"
  1117. TargetCircle.BackgroundTransparency = 1
  1118. TargetCircle.ImageColor3 = Color3.new(1,0,0)
  1119. local TargetCircle2 = TargetCircle:Clone()
  1120. TargetCircle2.Parent = BBG
  1121. TargetCircle2.ImageTransparency = 1;
  1122.  
  1123.  
  1124.  
  1125. targgeted = nil
  1126. function TargetSelect(ch)
  1127. local dd=coroutine.wrap(function()
  1128. if targgeted ~= ch then
  1129. targgeted = ch
  1130. TargetCircle2.Size = UDim2.new(1,0,1,0)
  1131. TargetCircle2.ImageTransparency = 0
  1132. TargetCircle2.Position = UDim2.new(0,0,0,0)
  1133. for i = 0, 2, 0.1 do
  1134. wait()
  1135. TargetCircle2.Size = TargetCircle2.Size + UDim2.new(.05,0,.05,0)
  1136. TargetCircle2.Position = TargetCircle2.Position + UDim2.new(-.025,0,-.025,0)
  1137. TargetCircle2.ImageTransparency = TargetCircle2.ImageTransparency + 0.05
  1138. end
  1139. end
  1140. end)()
  1141. end
  1142.  
  1143. function LockOn()
  1144. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1145. TargetSelect(mouse.Target.Parent)
  1146.  
  1147. end
  1148. end
  1149.  
  1150. function TargetSelect(person)
  1151. local dd=coroutine.wrap(function()
  1152. if targetted ~= person then
  1153. targetted = person
  1154. TargetCircle2.Size = UDim2.new(1,0,1,0)
  1155. TargetCircle2.ImageTransparency = 0
  1156. TargetCircle2.Position = UDim2.new(0,0,0,0)
  1157. for i = 0, 2, 0.1 do
  1158. swait()
  1159. TargetCircle2.Size = TargetCircle2.Size + UDim2.new(.05,0,.05,0)
  1160. TargetCircle2.Position = TargetCircle2.Position + UDim2.new(-.025,0,-.025,0)
  1161. TargetCircle2.ImageTransparency = TargetCircle2.ImageTransparency + 0.05
  1162. end
  1163. end
  1164. end)
  1165. dd()
  1166. end
  1167.  
  1168.  
  1169.  
  1170. local sine = 0
  1171. function Laugh()
  1172. attack = true
  1173. hum.WalkSpeed = 36
  1174. CreateSound("221057812", tors, 3, 1)
  1175. for i = 0,4.5,0.1/ 3 do
  1176. swait()
  1177. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1 + 0.1 * math.cos(sine/1.5))* angles(math.rad(0),math.rad(0),math.rad(0)),.15)
  1178. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  1179. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1180. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1181. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/1.5),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1182. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/1.5),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1183. end
  1184. attack = false
  1185. hum.WalkSpeed = 36
  1186. end
  1187.  
  1188. function smileforme()
  1189. attack = true
  1190. hum.WalkSpeed = 36
  1191. for i = 1,55 do
  1192. for i = 0,0.1,0.1 do
  1193. swait()
  1194. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1195. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1196. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1197. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-75),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1198. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1199. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1200.  
  1201. end
  1202. Effects.Block.Create(BrickColor.new("Toothpaste"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1203. Effects.Block.Create(BrickColor.new("Toothpaste"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1204. CreateSound("249050335", char, 1, .5)
  1205.  
  1206. for i = 0,0.1,0.1 do
  1207. swait()
  1208. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1209. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1210. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1211. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-75),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1212. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1213. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.2, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1214. end
  1215. end
  1216. local ref1 = New("Part",char,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1217. wait(.4)
  1218. attack = false
  1219. hum.WalkSpeed = 36
  1220. for i = 1, 65 do
  1221. wait(.1)
  1222. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", char, 1.5, .7)
  1223. ref1.Position = mouse.hit.p
  1224. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1225. mdmg(ref1, 10)
  1226. Effects.Cylinder.Create(BrickColor.new("Dark orange"), ref1.CFrame, .5, 9999, .5, .7, 0, .7, 0.05)
  1227. Effects.Sphere.Create(BrickColor.new("Dark orange"), ref1.CFrame, 1, 1, 1, .7, .7, .7, 0.05)
  1228. --Effects.Break.Create(BrickColor.new("Dark orange"), ref1.CFrame, .5, 9999, .5, 3.7, 3.7, 3.7, 0.07)
  1229. end
  1230. ref1:Remove()
  1231.  
  1232. end
  1233. function targetkill()
  1234. attack = true
  1235. hum.WalkSpeed = 36
  1236. for i = 1,15 do
  1237. for i = 0,0.1,0.1 do
  1238. swait()
  1239. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(15),math.rad(0),math.rad(0)),0.15)
  1240. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1241. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(15)),0.15)
  1242. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-5)),0.15)
  1243. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1244. end
  1245. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1246. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1247. CreateSound("249050335", char, 1, .5)
  1248. for i = 0,0.1,0.1 do
  1249. swait()
  1250. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(15),math.rad(0),math.rad(0)),0.15)
  1251. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1252. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(15)),0.15)
  1253. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-5)),0.15)
  1254. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0.2) * angles(math.rad(95), math.rad(0), math.rad(0)), 0.3)
  1255. end
  1256. end
  1257. coroutine.wrap(function() if targetted then
  1258. dmg(targetted)
  1259. end end)()
  1260. attack = false
  1261. hum.WalkSpeed = 36
  1262. end
  1263.  
  1264. function frombelow()
  1265. local humR = targetted:FindFirstChild"Torso" or targetted:FindFirstChild"UpperTorso";
  1266. local tHum = targetted:FindFirstChildOfClass'Humanoid'
  1267. humR.Anchored = true
  1268. attack = true
  1269. hum.WalkSpeed = 36
  1270. nothinpersonal(targetted.Head.CFrame * CFrame.new(0,-1.5,2))
  1271. for i = 0,3.5,0.1 do
  1272. swait()
  1273. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1274. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1275. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1276. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1277. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.15)
  1278. end
  1279. for i = 0,3.5,0.1 do
  1280. swait()
  1281. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1282. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1283. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1284. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1285. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,-0.5)*angles(math.rad(0),math.rad(-135),math.rad(-90)),0.15)
  1286. end
  1287. humR.Anchored = false
  1288. local grabWeld = NewInstance("Weld",targgeted,{Part0=BBG.Adornee,Part1=la,C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(-90),0)})
  1289. for i = 0,35 do
  1290. for i = 0,0.1,0.1 do
  1291. swait()
  1292. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1293. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1294. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.2, -0.35) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1295. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1296. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1297. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1298. end
  1299. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1300. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1301. CreateSound("249050335", char, 1, .5)
  1302. for i = 0,0.21,0.1 do
  1303. swait()
  1304. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1305. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1306. RW.C0 = clerp(RW.C0, CFrame.new(1, 1.2, -0.35) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1307. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1308. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1309. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1310. end
  1311. end
  1312.  
  1313. attack = false
  1314. hum.WalkSpeed = 36
  1315. end
  1316.  
  1317.  
  1318. function shootyboi()
  1319. attack = true
  1320. hum.WalkSpeed = 36
  1321. for i = 0,65 do
  1322. for i = 0,0.1,0.1 do
  1323. swait()
  1324. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1325. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1326. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1327. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1328. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  1329. end
  1330. Effects.Block.Create(BrickColor.new("Dark orange"), Cylinder1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1331. Effects.Block.Create(BrickColor.new("Really red"), Cylinder1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1332. CreateSound("249050335", char, 1, .5)
  1333. local ref1 = New("Part",char,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1334. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1335. ref1.Position = mouse.hit.p
  1336. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1337. coroutine.wrap(function()
  1338. for i,v in next, workspace:children() do
  1339. local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
  1340. if v ~= char and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
  1341. local hum = v:FindFirstChildOfClass"Humanoid"
  1342. if hum and hum.Health > 0 then
  1343. coroutine.wrap(function() dmg(v) end)()
  1344. end
  1345. end
  1346. end
  1347. end)()
  1348. local dist = (Cylinder1.CFrame.p - ref1.CFrame.p).magnitude
  1349. local ray1 = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"Dark orange",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Cylinder1.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
  1350. delay(0, function()
  1351. ray1.Anchored = true;
  1352. for i = 0.25, 1, .1 do
  1353. ray1.Transparency = i
  1354. wait()
  1355. end
  1356. ray1:destroy()
  1357. end)
  1358. for i = 0,0.1,0.1 do
  1359. swait()
  1360. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1361. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1362. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1,0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(0)),0.15)
  1363. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1,0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-0),math.rad(-0)),0.15)
  1364. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(115), math.rad(0), math.rad(0)), 0.3)
  1365. end
  1366. end
  1367. attack = false
  1368. hum.WalkSpeed = 36
  1369. end
  1370.  
  1371. function nothinpersonal(pos)
  1372. CFuncs["Sound"].Create("rbxassetid://1062586671", char, 1, .8)
  1373. for _, v in pairs(char:children()) do
  1374. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1375. do
  1376. local p = v:clone()
  1377. p.Name = "trail"
  1378. p.Parent = EffectModel
  1379. p.Transparency = 0.5
  1380. p.Anchored = true
  1381. p.BrickColor = BrickColor.new("Really black")
  1382. p.Material = "Neon"
  1383. p:BreakJoints()
  1384. p.CanCollide = false
  1385. if v == hed then
  1386. for a, b in pairs(p:children()) do
  1387. if b:IsA("Sound") then
  1388. b:Destroy()
  1389. end
  1390. end
  1391. end
  1392. coroutine.resume(coroutine.create(function()
  1393. for i = 1, 50 do
  1394. swait()
  1395. p.Transparency = i / 50
  1396. end
  1397. p:Destroy()
  1398. end))
  1399. end
  1400. end
  1401. if v.className == "Accessory" then
  1402. end
  1403. end
  1404. root.CFrame = pos
  1405. end
  1406. local music = Instance.new("Sound", tors)
  1407. music.SoundId = "rbxassetid://1062586671"
  1408. music.Looped = true
  1409. music.Volume = 100
  1410. music:Play()
  1411. angery = false
  1412. function ohshitimangry()
  1413. attack = true
  1414. ShadowHead = New("Part",char,"ShadowHeadss",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1415. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  1416. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1417. angery = true
  1418. music.SoundId = "rbxassetid://849713469"
  1419. music:Play()
  1420. local BodyColors = char:FindFirstChildOfClass"BodyColors"
  1421. if BodyColors then
  1422. BodyColors.TorsoColor = BrickColor.new"Really black"
  1423. BodyColors.LeftArmColor = BrickColor.new"Really black"
  1424. BodyColors.RightArmColor = BrickColor.new"Really black"
  1425. BodyColors.LeftLegColor = BrickColor.new"Really black"
  1426. BodyColors.RightLegColor = BrickColor.new"Really black"
  1427. end
  1428. attack = false
  1429. end
  1430.  
  1431.  
  1432.  
  1433.  
  1434. ------------------------------------------------------------
  1435. ---------------------------------------------
  1436. --End of attacks--
  1437. ------------------------------------------------------------
  1438. ---------------------------------------------
  1439. mouse.Button1Down:connect(function()
  1440. if attack == false and targetted ~= nil and targetted.Parent ~= nil then
  1441. targetkill()
  1442. end
  1443. end)
  1444.  
  1445. mouse.KeyDown:connect(function(key)
  1446. if attack == false then
  1447. if key == 't' then
  1448. Laugh()
  1449. elseif key == 'v' then
  1450. smileforme()
  1451. elseif key == 'q' then
  1452. LockOn()
  1453. elseif key == 'f' and targetted ~= nil then
  1454. frombelow()
  1455. elseif key == 'x' then
  1456. shootyboi()
  1457. elseif key == 'e' and targetted ~= nil then
  1458. nothinpersonal(targetted.Head.CFrame * CFrame.new(0,-1.5,3))
  1459. --[[elseif key == 'z' then
  1460. waitwathowdididashwithjustmyhumanoidokaynvm()]]--
  1461. elseif key == 'b' and angery == false then
  1462. ohshitimangry()
  1463. --[[elseif key == 'p' then
  1464. suicide()]]--
  1465. end
  1466. end
  1467. end)
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473. ------------------------------------------------------------
  1474. ---------------------------------------------
  1475. --Start of Animations--
  1476. ------------------------------------------------------------
  1477. ---------------------------------------------
  1478. local PlayerSize = 1
  1479. local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh")
  1480. FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1481. RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1482. LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1483. RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1484. LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize)
  1485.  
  1486.  
  1487. local idle=0
  1488. local change = 1
  1489. local val = 0
  1490. toim = 0
  1491. hum.Animator.Parent = nil
  1492. idleanim=.4
  1493. while true do
  1494. swait()
  1495. naeeym2.StudsOffset = Vector3.new(-4, 4, 0) + Vector3.new(math.random(-10, 10) / 100, math.random(-10, 10) / 100, 0)
  1496. TargetCircle.Rotation = TargetCircle.Rotation + 3
  1497. TargetCircle2.Rotation = TargetCircle2.Rotation + 3
  1498. if targetted ~= nil then
  1499. BBG.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1500. BBG.Enabled = true
  1501. elseif targetted == nil then
  1502. BBG.Adornee = nil
  1503. BBG.Enabled = false
  1504. end
  1505. while true and TargetCircle.Rotation >= 360 do
  1506. TargetCircle.Rotation = 0
  1507. TargetCircle.Rotation = 0
  1508. end
  1509. sine = sine + change
  1510. local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
  1511. local velderp=root.Velocity.y
  1512. hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char)
  1513. if equipped==true or equipped==false then
  1514. if attack==false then
  1515. idle=idle+1
  1516. else
  1517. idle=0
  1518. end
  1519. if root.Velocity.y > 1 and hitfloor==nil then
  1520. Anim="Jump"
  1521. if attack==false then
  1522. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1523. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1524. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1525. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1526. LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1527. RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1528. end
  1529. elseif root.Velocity.y < -1 and hitfloor==nil then
  1530. Anim="Fall"
  1531. if attack==false then
  1532. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1533. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1534. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1535. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1536. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1537. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-0), math.rad(0), math.rad(-90)), 0.3)
  1538. end
  1539. elseif torvel<1 and hitfloor~=nil then
  1540. Anim="Idle"
  1541. change = .5
  1542. if attack==false then
  1543. if angery == false then
  1544. VALUE1 = false
  1545. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(0),math.rad(0)),0.15)
  1546. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(15*math.sin(sine/25)/2),math.rad(0),math.rad(10*math.sin(sine/25))),.3)
  1547. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(15)),0.15)
  1548. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-4*math.sin(sine/25)),math.rad(-5)),0.15)
  1549. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(20 ), math.rad(-7*math.sin(sine/25)), math.rad(5)), 0.1)
  1550. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(20 ), math.rad(7*math.sin(sine/25)), math.rad(-5)), 0.1)
  1551. if VALUE1 == false and math.random(1,200) == 1 then
  1552. coroutine.resume(coroutine.create(function()
  1553. VALUE1 = true
  1554. for i = 1, 25 do
  1555. swait()
  1556. music.Pitch = .5+math.random(.5,.2)/.5
  1557. hed.face.Texture = "http://www.roblox.com/asset/?id=124907882"
  1558. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(30)),.3)
  1559. end
  1560. music.Pitch = 1
  1561. hed.face.Texture = "http://www.roblox.com/asset/?id=120463437"
  1562. VALUE1 = false
  1563.  
  1564. end))
  1565. end
  1566. elseif angery == true then
  1567. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15)
  1568. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-15*math.sin(sine/25)/2),math.rad(0),math.rad(10*math.sin(sine/25))),.3)
  1569. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-10),math.rad(-0),math.rad(-25)),0.15)
  1570. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-3),math.rad(-4*math.sin(sine/25)),math.rad(15)),0.15)
  1571. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04*math.sin(sine/25), 0) * angles(math.rad(-35 ), math.rad(-7*math.sin(sine/25)), math.rad(5)), 0.1)
  1572. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.04*math.sin(sine/25),0) * angles(math.rad(-35 ), math.rad(7*math.sin(sine/25)), math.rad(-5)), 0.1)
  1573. if VALUE1 == false and math.random(1,200) == 1 then
  1574. coroutine.resume(coroutine.create(function()
  1575. VALUE1 = true
  1576. for i = 1, 25 do
  1577. swait()
  1578. music.Pitch = .5+math.random(.5,.2)/.5
  1579. FT.Parent = tors
  1580. RA.Parent = ra
  1581. LA.Parent = la
  1582. RL.Parent = rl
  1583. LL.Parent = ll
  1584. for _,v in next, char:GetDescendants() do
  1585. if(v:IsA'DataModelMesh')then
  1586. v.Offset = Vector3.new(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100)
  1587. end
  1588. end
  1589. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(0)),.3)
  1590. end
  1591. music.Pitch = 0.66
  1592. VALUE1 = false
  1593. FT.Parent = nil
  1594. RA.Parent = nil
  1595. LA.Parent = nil
  1596. RL.Parent = nil
  1597. LL.Parent = nil
  1598. for _,v in next, char:GetDescendants() do
  1599. if(v:IsA'DataModelMesh')then
  1600. v.Offset = Vector3.new(0,0,0)
  1601. end
  1602. end
  1603.  
  1604. end))
  1605. end
  1606. end
  1607. end
  1608. elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then
  1609. Anim="Walk"
  1610. change = .6
  1611. char.Humanoid.WalkSpeed = 8
  1612. if attack==false then
  1613. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0)+root.RotVelocity.Y/30,math.rad(0)+root.RotVelocity.Y/30),0.15)
  1614. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1615. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/15), 0) * angles(math.rad(20) * math.cos(sine / 7), math.rad(0), math.rad(5)), 0.3)
  1616. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/15), 0) * angles(math.rad(-20) * math.cos(sine / 7) , math.rad(0), math.rad(-5)), 0.1)
  1617. RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.025*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1.5,math.rad(90-0.1*math.cos(sine/7)),math.rad(0)),0.15)
  1618. LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.025*math.cos(sine/7)/2)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/1.5,math.rad(-90-0.1*math.cos(sine/7)),math.rad(0)),0.15)
  1619. end
  1620. end
  1621. end
  1622. if 0 < #Effects then
  1623. for e = 1, #Effects do
  1624. if Effects[e] ~= nil then
  1625. local Thing = Effects[e]
  1626. if Thing ~= nil then
  1627. local Part = Thing[1]
  1628. local Mode = Thing[2]
  1629. local Delay = Thing[3]
  1630. local IncX = Thing[4]
  1631. local IncY = Thing[5]
  1632. local IncZ = Thing[6]
  1633. if 1 >= Thing[1].Transparency then
  1634. if Thing[2] == "Block1" then
  1635. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1636. local Mesh = Thing[1].Mesh
  1637. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1638. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1639. elseif Thing[2] == "Block2" then
  1640. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1641. local Mesh = Thing[7]
  1642. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1643. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1644. elseif Thing[2] == "Block3" then
  1645. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1646. local Mesh = Thing[7]
  1647. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1648. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1649. elseif Thing[2] == "Cylinder" then
  1650. local Mesh = Thing[1].Mesh
  1651. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1652. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1653. elseif Thing[2] == "Blood" then
  1654. local Mesh = Thing[7]
  1655. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1656. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1657. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1658. elseif Thing[2] == "Elec" then
  1659. local Mesh = Thing[1].Mesh
  1660. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1661. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1662. elseif Thing[2] == "Disappear" then
  1663. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1664. elseif Thing[2] == "Shatter" then
  1665. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1666. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1667. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1668. Thing[6] = Thing[6] + Thing[5]
  1669. end
  1670. else
  1671. Part.Parent = nil
  1672. table.remove(Effects, e)
  1673. end
  1674. end
  1675. end
  1676. end
  1677. end
  1678. end
  1679. ------------------------------------------------------------
  1680. ---------------------------------------------
  1681. --End of Script--
  1682. ------------------------------------------------------------
  1683. ---------------------------------------------
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