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- --By Rufus14
- --Converted with ttyyuu12345's model to script plugin v4
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- Sound2 = Instance.new("Sound")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Model9 = Instance.new("Model")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- SpecialMesh17 = Instance.new("SpecialMesh")
- Part18 = Instance.new("Part")
- SpecialMesh19 = Instance.new("SpecialMesh")
- Part20 = Instance.new("Part")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Weld26 = Instance.new("Weld")
- Weld27 = Instance.new("Weld")
- Weld28 = Instance.new("Weld")
- Weld29 = Instance.new("Weld")
- Weld30 = Instance.new("Weld")
- Weld31 = Instance.new("Weld")
- Weld32 = Instance.new("Weld")
- Weld33 = Instance.new("Weld")
- Weld34 = Instance.new("Weld")
- Camera36 = Instance.new("Camera")
- Tool0.Name = "32k sword"
- Tool0.TextureId = "rbxasset://Textures/Sword128.png"
- Tool0.Grip = CFrame.new(0, 0, -1.5, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Tool0.GripForward = Vector3.new(-1, -0, -0)
- Tool0.GripPos = Vector3.new(0, 0, -1.5)
- Tool0.GripRight = Vector3.new(0, 1, 0)
- Tool0.GripUp = Vector3.new(0, 0, 1)
- Tool0.ToolTip = "rufus14's 32k sword of ebin"
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.CFrame = CFrame.new(14.5377007, 1.88733983, -1.07900429, 0.0910445154, -0.881097555, 0.464083791, 0.537013471, 0.435893863, 0.722228169, -0.838649571, 0.183463126, 0.512843907)
- Part1.Orientation = Vector3.new(-46.2400017, 42.1399994, 50.9300003)
- Part1.Position = Vector3.new(14.5377007, 1.88733983, -1.07900429)
- Part1.Rotation = Vector3.new(-54.6199989, 27.6499996, 84.0999985)
- Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
- Part1.Size = Vector3.new(1, 0.800000012, 4)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Cyan")
- Part1.Locked = true
- Part1.Material = Enum.Material.Brick
- Part1.Reflectance = 0.5
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Cyan")
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.formFactor = Enum.FormFactor.Plate
- Sound2.Name = "slash"
- Sound2.Parent = Part1
- Sound2.SoundId = "http://www.roblox.com/asset/?id=12222216"
- Sound2.Volume = 5
- Sound3.Name = "unsteath"
- Sound3.Parent = Part1
- Sound3.SoundId = "http://www.roblox.com/asset/?id=12222225"
- Sound3.Volume = 1
- Sound4.Name = "hurt1"
- Sound4.Parent = Part1
- Sound4.SoundId = "rbxassetid://3362337129"
- Sound4.Volume = 5
- Sound5.Name = "uuhh"
- Sound5.Parent = Part1
- Sound5.SoundId = "rbxassetid://535690488"
- Sound5.Volume = 3
- SpecialMesh6.Parent = Part1
- SpecialMesh6.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh6.MeshType = Enum.MeshType.FileMesh
- Part7.Name = "outline"
- Part7.Parent = Part1
- Part7.CFrame = CFrame.new(14.5377007, 1.88733971, -1.07900321, 0.0910460055, 0.8810969, -0.464081705, 0.537009597, -0.435893714, -0.722232282, -0.838655353, -0.183457658, -0.512838125)
- Part7.Orientation = Vector3.new(46.2400017, -137.860001, 129.070007)
- Part7.Position = Vector3.new(14.5377007, 1.88733971, -1.07900321)
- Part7.Rotation = Vector3.new(125.379997, -27.6499996, -84.0999985)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Size = Vector3.new(1, 0.800000012, 4)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.CanCollide = false
- Part7.Locked = true
- Part7.Material = Enum.Material.Brick
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Really black")
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.formFactor = Enum.FormFactor.Plate
- SpecialMesh8.Parent = Part7
- SpecialMesh8.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh8.Scale = Vector3.new(-1.04999995, -1.04999995, -1.01999998)
- SpecialMesh8.MeshType = Enum.MeshType.FileMesh
- Model9.Name = "enchants"
- Model9.Parent = Part1
- Part10.Name = "enchant"
- Part10.Parent = Model9
- Part10.CFrame = CFrame.new(14.5376997, 1.887339, -1.07900262, -0.091044724, 0.88109833, 0.464081377, -0.537009239, -0.43589285, 0.722232342, 0.838653326, -0.183458939, 0.512839794)
- Part10.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part10.Position = Vector3.new(14.5376997, 1.887339, -1.07900262)
- Part10.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part10.Color = Color3.new(0.666667, 0, 0.666667)
- Part10.Size = Vector3.new(1, 0.800000012, 4)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Magenta")
- Part10.CanCollide = false
- Part10.Locked = true
- Part10.Material = Enum.Material.ForceField
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Magenta")
- Part10.FormFactor = Enum.FormFactor.Plate
- Part10.formFactor = Enum.FormFactor.Plate
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh11.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh11.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh11.TextureId = "rbxassetid://0"
- SpecialMesh11.MeshType = Enum.MeshType.FileMesh
- Part12.Name = "enchant"
- Part12.Parent = Model9
- Part12.CFrame = CFrame.new(14.5377007, 1.88733912, -1.0790025, -0.0910447016, 0.881098449, 0.464081407, -0.537009239, -0.43589291, 0.722232342, 0.838653386, -0.183458984, 0.512839794)
- Part12.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part12.Position = Vector3.new(14.5377007, 1.88733912, -1.0790025)
- Part12.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part12.Color = Color3.new(0.666667, 0, 0.666667)
- Part12.Size = Vector3.new(1, 0.800000012, 4)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Magenta")
- Part12.CanCollide = false
- Part12.Locked = true
- Part12.Material = Enum.Material.ForceField
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Magenta")
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.formFactor = Enum.FormFactor.Plate
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh13.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh13.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh13.TextureId = "rbxassetid://0"
- SpecialMesh13.MeshType = Enum.MeshType.FileMesh
- Part14.Name = "enchant"
- Part14.Parent = Model9
- Part14.CFrame = CFrame.new(14.5376997, 1.88733995, -1.07900202, -0.0910447612, 0.881098092, 0.464081198, -0.537009299, -0.435892671, 0.722231984, 0.838653326, -0.18345888, 0.512839437)
- Part14.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part14.Position = Vector3.new(14.5376997, 1.88733995, -1.07900202)
- Part14.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part14.Color = Color3.new(0.666667, 0, 0.666667)
- Part14.Size = Vector3.new(1, 0.800000012, 4)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Magenta")
- Part14.CanCollide = false
- Part14.Locked = true
- Part14.Material = Enum.Material.ForceField
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Magenta")
- Part14.FormFactor = Enum.FormFactor.Plate
- Part14.formFactor = Enum.FormFactor.Plate
- SpecialMesh15.Parent = Part14
- SpecialMesh15.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh15.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh15.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh15.TextureId = "rbxassetid://0"
- SpecialMesh15.MeshType = Enum.MeshType.FileMesh
- Part16.Name = "enchant"
- Part16.Parent = Model9
- Part16.CFrame = CFrame.new(14.5376997, 1.88733995, -1.07900202, -0.0910447612, 0.881098092, 0.464081198, -0.537009299, -0.435892671, 0.722231984, 0.838653326, -0.18345888, 0.512839437)
- Part16.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part16.Position = Vector3.new(14.5376997, 1.88733995, -1.07900202)
- Part16.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part16.Color = Color3.new(0.666667, 0, 0.666667)
- Part16.Size = Vector3.new(1, 0.800000012, 4)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Magenta")
- Part16.CanCollide = false
- Part16.Locked = true
- Part16.Material = Enum.Material.ForceField
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Magenta")
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.formFactor = Enum.FormFactor.Plate
- SpecialMesh17.Parent = Part16
- SpecialMesh17.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh17.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh17.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh17.TextureId = "rbxassetid://0"
- SpecialMesh17.MeshType = Enum.MeshType.FileMesh
- Part18.Name = "enchant"
- Part18.Parent = Model9
- Part18.CFrame = CFrame.new(14.5376997, 1.88733995, -1.07900202, -0.0910447612, 0.881098092, 0.464081198, -0.537009299, -0.435892671, 0.722231984, 0.838653326, -0.18345888, 0.512839437)
- Part18.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part18.Position = Vector3.new(14.5376997, 1.88733995, -1.07900202)
- Part18.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part18.Color = Color3.new(0.666667, 0, 0.666667)
- Part18.Size = Vector3.new(1, 0.800000012, 4)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Magenta")
- Part18.CanCollide = false
- Part18.Locked = true
- Part18.Material = Enum.Material.ForceField
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Magenta")
- Part18.FormFactor = Enum.FormFactor.Plate
- Part18.formFactor = Enum.FormFactor.Plate
- SpecialMesh19.Parent = Part18
- SpecialMesh19.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh19.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh19.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh19.TextureId = "rbxassetid://0"
- SpecialMesh19.MeshType = Enum.MeshType.FileMesh
- Part20.Name = "enchant"
- Part20.Parent = Model9
- Part20.CFrame = CFrame.new(14.5376997, 1.88733959, -1.07900226, -0.0910447314, 0.881098211, 0.464081317, -0.537009299, -0.435892761, 0.722232223, 0.838653326, -0.183458924, 0.512839675)
- Part20.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part20.Position = Vector3.new(14.5376997, 1.88733959, -1.07900226)
- Part20.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part20.Color = Color3.new(0.666667, 0, 0.666667)
- Part20.Size = Vector3.new(1, 0.800000012, 4)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Magenta")
- Part20.CanCollide = false
- Part20.Locked = true
- Part20.Material = Enum.Material.ForceField
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Magenta")
- Part20.FormFactor = Enum.FormFactor.Plate
- Part20.formFactor = Enum.FormFactor.Plate
- SpecialMesh21.Parent = Part20
- SpecialMesh21.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh21.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh21.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh21.TextureId = "rbxassetid://0"
- SpecialMesh21.MeshType = Enum.MeshType.FileMesh
- Part22.Name = "enchant"
- Part22.Parent = Model9
- Part22.CFrame = CFrame.new(14.5376997, 1.88733995, -1.07900202, -0.0910447612, 0.881098092, 0.464081198, -0.537009299, -0.435892671, 0.722231984, 0.838653326, -0.18345888, 0.512839437)
- Part22.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part22.Position = Vector3.new(14.5376997, 1.88733995, -1.07900202)
- Part22.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part22.Color = Color3.new(0.666667, 0, 0.666667)
- Part22.Size = Vector3.new(1, 0.800000012, 4)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Magenta")
- Part22.CanCollide = false
- Part22.Locked = true
- Part22.Material = Enum.Material.ForceField
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Magenta")
- Part22.FormFactor = Enum.FormFactor.Plate
- Part22.formFactor = Enum.FormFactor.Plate
- SpecialMesh23.Parent = Part22
- SpecialMesh23.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh23.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh23.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh23.TextureId = "rbxassetid://0"
- SpecialMesh23.MeshType = Enum.MeshType.FileMesh
- Part24.Name = "enchant"
- Part24.Parent = Model9
- Part24.CFrame = CFrame.new(14.5376997, 1.88733995, -1.07900202, -0.0910443887, 0.881099463, 0.464081615, -0.537007689, -0.435893357, 0.72223264, 0.838652134, -0.183459371, 0.512840748)
- Part24.Orientation = Vector3.new(-46.2400017, 42.1399994, -129.070007)
- Part24.Position = Vector3.new(14.5376997, 1.88733995, -1.07900202)
- Part24.Rotation = Vector3.new(-54.6199989, 27.6499996, -95.9000015)
- Part24.Color = Color3.new(0.666667, 0, 0.666667)
- Part24.Size = Vector3.new(1, 0.800000012, 4)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Magenta")
- Part24.CanCollide = false
- Part24.Locked = true
- Part24.Material = Enum.Material.ForceField
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Magenta")
- Part24.FormFactor = Enum.FormFactor.Plate
- Part24.formFactor = Enum.FormFactor.Plate
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshId = "rbxasset://fonts/sword.mesh"
- SpecialMesh25.Scale = Vector3.new(1.04999995, 1.04999995, 1.02499998)
- SpecialMesh25.VertexColor = Vector3.new(1, 0, 1)
- SpecialMesh25.TextureId = "rbxassetid://0"
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- Weld26.Parent = Part1
- Weld26.C0 = CFrame.new(-1.90734863e-06, 0, 4.76837158e-07, -1.00000095, -2.87592411e-06, 5.42402267e-06, 2.71201134e-06, -0.999999583, 3.18139791e-06, 4.94718552e-06, 3.21865082e-06, 0.999999821)
- Weld26.Part0 = Part1
- Weld26.Part1 = Part12
- Weld26.part1 = Part12
- Weld27.Parent = Part1
- Weld27.C0 = CFrame.new(-1.90734863e-06, 4.76837158e-07, 0, -1.00000095, -2.89082527e-06, 5.48362732e-06, 2.7269125e-06, -0.999999464, 3.16649675e-06, 4.91738319e-06, 3.2261014e-06, 0.999999762)
- Weld27.Part0 = Part1
- Weld27.Part1 = Part10
- Weld27.part1 = Part10
- Weld28.Parent = Part1
- Weld28.C0 = CFrame.new(-1.90734863e-06, 9.53674316e-07, 4.76837158e-07, -1.00000095, -2.87592411e-06, 5.48362732e-06, 2.71201134e-06, -0.999999344, 3.18139791e-06, 4.88758087e-06, 3.24100256e-06, 0.999999583)
- Weld28.Part0 = Part1
- Weld28.Part1 = Part20
- Weld28.part1 = Part20
- Weld29.Parent = Part1
- Weld29.C0 = CFrame.new(-1.90734863e-06, 9.53674316e-07, 9.53674316e-07, -1.00000095, -2.86102295e-06, 5.51342964e-06, 2.7269125e-06, -0.999999225, 3.17394733e-06, 4.85777855e-06, 3.25590372e-06, 0.999999464)
- Weld29.Part0 = Part1
- Weld29.Part1 = Part24
- Weld29.part1 = Part24
- Weld30.Parent = Part1
- Weld30.C0 = CFrame.new(-1.90734863e-06, 9.53674316e-07, 9.53674316e-07, -1.00000095, -2.86102295e-06, 5.57303429e-06, 2.7269125e-06, -0.999999106, 3.15904617e-06, 4.82797623e-06, 3.27825546e-06, 0.999999285)
- Weld30.Part0 = Part1
- Weld30.Part1 = Part14
- Weld30.part1 = Part14
- Weld31.Parent = Part1
- Weld31.C0 = CFrame.new(-1.90734863e-06, 9.53674316e-07, 9.53674316e-07, -1.00000095, -2.86102295e-06, 5.57303429e-06, 2.7269125e-06, -0.999999106, 3.15904617e-06, 4.82797623e-06, 3.27825546e-06, 0.999999285)
- Weld31.Part0 = Part1
- Weld31.Part1 = Part16
- Weld31.part1 = Part16
- Weld32.Parent = Part1
- Weld32.C0 = CFrame.new(-1.90734863e-06, 9.53674316e-07, 9.53674316e-07, -1.00000095, -2.86102295e-06, 5.57303429e-06, 2.7269125e-06, -0.999999106, 3.15904617e-06, 4.82797623e-06, 3.27825546e-06, 0.999999285)
- Weld32.Part0 = Part1
- Weld32.Part1 = Part18
- Weld32.part1 = Part18
- Weld33.Parent = Part1
- Weld33.C0 = CFrame.new(-1.90734863e-06, 9.53674316e-07, 9.53674316e-07, -1.00000095, -2.86102295e-06, 5.57303429e-06, 2.7269125e-06, -0.999999106, 3.15904617e-06, 4.82797623e-06, 3.27825546e-06, 0.999999285)
- Weld33.Part0 = Part1
- Weld33.Part1 = Part22
- Weld33.part1 = Part22
- Weld34.Parent = Part1
- Weld34.C0 = CFrame.new(-9.53674316e-07, 0, 4.76837158e-07, 1.00000286, -4.55975533e-06, -6.91413879e-06, -4.06801701e-06, -0.999998391, -2.56299973e-06, -5.06639481e-06, 2.60770321e-06, -0.999999046)
- Weld34.Part0 = Part1
- Weld34.Part1 = Part7
- Weld34.part1 = Part7
- coroutine.wrap(function()
- --By Rufus14
- players = game:GetService("Players")
- runservice = game:GetService("RunService")
- tool = Tool0
- handle = tool.Handle
- hurt = handle.hurt1
- uuhh = handle.uuhh
- slash = handle.slash
- unsteath = handle.unsteath
- print([[Rufus14's 32k sword of ebin
- ----------------------------
- Sharpness enchantment.level.32767
- Unbreaking enchantment.level.32767
- Knockback X
- Fire Aspect enchantment.level.32767
- Looting X
- Sweeping Edge III
- Curse of Vanishing
- Mending
- When in main hand:
- 1.6 Attack Speed
- 81917.5 Attack Damage]])
- equipped = false
- canattack = true
- swinging = false
- local owner
- local character
- tool.Equipped:connect(function()
- equipped = true
- if owner ~= nil then
- if owner ~= players:GetPlayerFromCharacter(tool.Parent) then --curse of vanishing
- tool:destroy()
- end
- end
- owner = players:GetPlayerFromCharacter(tool.Parent)
- character = owner.Character
- unsteath:Play()
- end)
- tool.Unequipped:connect(function()
- equipped = false
- if character.Torso:findFirstChild("RightArmWeld32k") then
- character.Torso.RightArmWeld32k:destroy()
- end
- end)
- tool.Activated:connect(function()
- if not canattack then
- return
- end
- swinging = true
- slash:Play()
- canattack = false
- coroutine.wrap(function()
- local rightarm = Instance.new("Weld", character.Torso)
- rightarm.Part0 = character.Torso
- rightarm.Part1 = character["Right Arm"]
- rightarm.C0 = CFrame.new(1.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
- rightarm.Name = "RightArmWeld32k"
- for i = 0,1 , 0.1 do
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0,0), i)
- runservice.Stepped:wait()
- end
- wait(0.25)
- swinging = false
- for i = 0,1 , 0.06 do
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0), i)
- runservice.Stepped:wait()
- end
- rightarm:destroy()
- end)()
- wait(1.6)
- canattack = true
- end)
- handle.Touched:connect(function(WHAT)
- if swinging then
- local damaged = WHAT.Parent:findFirstChild("32k'd")
- local humsomeone = WHAT.Parent:findFirstChildOfClass("Humanoid")
- if not damaged then
- local dmgd = Instance.new("BoolValue", WHAT.Parent)
- dmgd.Name = "32k'd"
- game.Debris:AddItem(dmgd, 0.5)
- --looting
- for i,v in pairs(humsomeone.Parent:GetChildren()) do
- if v.ClassName == "Tool" then
- v.Archivable = true
- for i = 1,10 do
- local theclone = v:Clone()
- theclone.Parent = workspace
- if theclone:findFirstChildOfClass("Part") then
- theclone:findFirstChildOfClass("Part").CanCollide = true
- theclone:findFirstChildOfClass("Part").CFrame = theclone:findFirstChildOfClass("Part").CFrame * CFrame.new(math.random(-2,2)/2,math.random(-2,2)/2,math.random(-2,2)/2)
- end
- end
- end
- end
- local attackedplr = players:GetPlayerFromCharacter(humsomeone.Parent)
- if attackedplr ~= nil then
- for i,v in pairs(attackedplr:findFirstChildOfClass("Backpack"):GetChildren()) do
- if v.ClassName == "Tool" then
- v.Archivable = true
- for i = 1,10 do
- local theclone = v:Clone()
- theclone.Parent = workspace
- if theclone:findFirstChildOfClass("Part") then
- theclone:findFirstChildOfClass("Part").CanCollide = true
- theclone:findFirstChildOfClass("Part").CFrame = WHAT.CFrame * CFrame.new(math.random(-2,2)/2,math.random(-2,2)/2,math.random(-2,2)/2)
- end
- end
- end
- end
- end
- --knockback X
- for i,v in pairs(WHAT.Parent:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- local velocity = Instance.new("BodyVelocity", v)
- velocity.Velocity = Vector3.new(0,15,0) + character.Head.CFrame.lookVector * 60
- velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- game.Debris:AddItem(velocity, 0.2)
- end
- end
- --damage
- hurt.PlaybackSpeed = 1+(math.random(-10,10)/60)
- hurt:Play()
- --[[uuhh.PlaybackSpeed = 1+(math.random(-10,10)/60)
- uuhh:Play()--]]
- humsomeone.Health = humsomeone.Health - 81917.5
- --fire aspect
- for i,v in pairs(WHAT.Parent:GetChildren()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- local fire = Instance.new("Fire", v)
- game.Debris:AddItem(fire, 4)
- end
- end
- coroutine.wrap(function()
- local hurtclone = hurt:Clone()
- hurtclone.Parent = WHAT
- for i = 1,4 do
- wait(1)
- humsomeone.Health = humsomeone.Health - 327667.5
- if humsomeone.Health > 0 then
- hurtclone:Play()
- end
- end
- end)()
- --sweeping edge III
- humsomeone.Health = humsomeone.Health - (1 + 81917.5 * (3/(3+1)))
- end
- end
- end)
- end)()
- Tool0.Parent = owner.Character
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