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Party Dance Leaked

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Mar 16th, 2018
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  1. ---[LEAKED] By - Forbidden_Guy
  2.  
  3. ---Share this fucking script pls
  4.  
  5.  
  6. m = game.Players.LocalPlayer
  7. char = m.Character
  8. local txt = Instance.new("BillboardGui", char)
  9. txt.Adornee = char .Head
  10. txt.Name = "_status"
  11. txt.Size = UDim2.new(2, 0, 1.2, 0)
  12. txt.StudsOffset = Vector3.new(-9, 8, 0)
  13. local text = Instance.new("TextLabel", txt)
  14. text.Size = UDim2.new(10, 0, 7, 0)
  15. text.FontSize = "Size24"
  16. text.TextScaled = true
  17. text.TextTransparency = 0
  18. text.BackgroundTransparency = 1
  19. text.TextTransparency = 0
  20. text.TextStrokeTransparency = 0
  21. text.Font = "Bodoni"
  22. text.TextStrokeColor3 = Color3.new(0,255,255)
  23.  
  24. v=Instance.new("Part")
  25. v.Name = "ColorBrick"
  26. v.Parent=m.Character
  27. v.FormFactor="Symmetric"
  28. v.Anchored=true
  29. v.CanCollide=false
  30. v.BottomSurface="Smooth"
  31. v.TopSurface="Smooth"
  32. v.Size=Vector3.new(10,5,3)
  33. v.Transparency=1
  34. v.CFrame=char.Torso.CFrame
  35. v.BrickColor=BrickColor.new("Really black")
  36. v.Transparency=1
  37. text.TextColor3 = Color3.new(255,0,255)
  38. v.Shape="Block"
  39. text.Text = ""
  40.  
  41.  
  42. pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
  43. local plr = game.Players.LocalPlayer
  44. repeat wait() until plr.Character
  45. plr = game.Players.LocalPlayer
  46. char = plr.Character
  47. Character=plr.Character
  48. torso = char.Torso
  49. head = char.Head
  50. neck = torso.Neck
  51. vt=Vector3.new
  52. Humanoid=Character.Humanoid
  53. cf=CFrame.new
  54. cn=CFrame.new
  55. shake = true
  56. RootPart=Character.HumanoidRootPart
  57. RootJoint=RootPart.RootJoint
  58. euler=CFrame.fromEulerAnglesXYZ
  59. angles=CFrame.Angles
  60. sound = Instance.new("Sound", torso)
  61. sound.SoundId = "rbxassetid://144901116"
  62. sound.Parent = char
  63. sound.Volume = 50
  64. sound.Pitch = 1
  65. sound:Play()
  66. sound.Looped = true
  67. RootCF=euler(-1.57,0,3.14)
  68. plr.Chatted:connect(function(message)
  69. if message:sub(1,4) == "play" then
  70. sound:Stop()
  71. sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
  72. sound:Play()
  73. end
  74. if message:sub(1,7) == "noshake" then
  75. shake = false
  76. coroutine.resume(coroutine.create(function()
  77. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  78. Text = 'Shake off';
  79. Color = Color3.new(0,0,0);
  80. Color = Color3.new(0,255,255);
  81. Font = Enum.Font.Bodoni;
  82. FontSize = Enum.FontSize.Size24;
  83. })
  84. end))
  85. end
  86. if message:sub(1,2) == "KQ" then
  87. sound:Stop()
  88. sound.SoundId = "http://www.roblox.com/asset/?id=615990065"
  89. sound:Play()
  90. end
  91.  
  92. if message:sub(1,8) == "MEGALOUD" then
  93. sound:Stop()
  94. sound.SoundId = "http://www.roblox.com/asset/?id=970111053"
  95. sound:Play()
  96. end
  97.  
  98. if message:sub(1,5) == "Sweet" then
  99. sound:Stop()
  100. sound.SoundId = "rbxassetid://881545277"
  101. sound:Play()
  102. end
  103.  
  104. if message:sub(1,5) == "Curse" then
  105. sound:Stop()
  106. sound.SoundId = "http://www.roblox.com/asset/?id=486598641"
  107. sound:Play()
  108. end
  109.  
  110.  
  111. if message:sub(1,3) == "CN" then
  112. sound:Stop()
  113. sound.SoundId = "rbxassetid://677465179"
  114. sound:Play()
  115. end
  116.  
  117. if message:sub(1,6) == "Spooky" then
  118. sound:Stop()
  119. sound.SoundId = "http://www.roblox.com/asset/?id=160442087"
  120. sound:Play()
  121. end
  122.  
  123. if message:sub(1,6) == "HB" then
  124. sound:Stop()
  125. sound.SoundId = "rbxassetid://516339448"
  126. sound:Play()
  127. end
  128.  
  129. if message:sub(1,3) == "MLG" then
  130. sound:Stop()
  131. sound.SoundId = "http://www.roblox.com/asset/?id=177080835"
  132. sound:Play()
  133. end
  134.  
  135. if message:sub(1,3) == "SN" then
  136. sound:Stop()
  137. sound.SoundId = "rbxassetid://149029787"
  138. sound:Play()
  139. end
  140. if message:sub(1,3) == "TO" then
  141. sound:Stop()
  142. sound.SoundId = "rbxassetid://1278397847"
  143. sound:Play()
  144. end
  145. if message:sub(1,3) == "PY" then
  146. sound:Stop()
  147. sound.SoundId = "rbxassetid://402093702"
  148. sound:Play()
  149. end
  150.  
  151. if message:sub(1,5) == "pitch" then
  152. sound.Pitch = ""..message:sub(1,2)
  153. end
  154.  
  155. if message:sub(1,4) == "vol" then
  156. sound.Volume = ""..message:sub(1,3)
  157. end
  158.  
  159.  
  160. if message:sub(1,6) == "noglob" then
  161. sound.Parent = torso
  162. coroutine.resume(coroutine.create(function()
  163. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  164. Text = 'Global music off';
  165. Color = Color3.new(0,0,0);
  166. Color = Color3.new(0,255,255);
  167. Font = Enum.Font.Bodoni;
  168. FontSize = Enum.FontSize.Size24;
  169. })
  170. end))
  171. end
  172.  
  173. if message:sub(1,4) == "glob" then
  174.  
  175. sound.Parent = char
  176. coroutine.resume(coroutine.create(function()
  177. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  178. Text = 'Global music on';
  179. Color = Color3.new(0,0,0);
  180. Color = Color3.new(0,255,255);
  181. Font = Enum.Font.Bodoni;
  182. FontSize = Enum.FontSize.Size24;
  183. })
  184. end))
  185.  
  186. end
  187.  
  188.  
  189. if message:sub(1,5) == "shake" then
  190. shake = true
  191. coroutine.resume(coroutine.create(function()
  192. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  193. Text = 'Shake on';
  194. Color = Color3.new(0,0,0);
  195. Color = Color3.new(0,255,255);
  196. Font = Enum.Font.Bodoni;
  197. FontSize = Enum.FontSize.Size24;
  198. })
  199. end))
  200. end
  201. end)
  202.  
  203. mouse=plr:GetMouse()
  204.  
  205.  
  206.  
  207.  
  208.  
  209.  
  210.  
  211. coroutine.resume(coroutine.create(function()
  212. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  213. Text = 'Hello, Welcome to my dancer edit!';
  214. Color = Color3.new(0,0,0);
  215. Color = Color3.new(0,255,255);
  216. Font = Enum.Font.Bodoni;
  217. FontSize = Enum.FontSize.Size24;
  218. })
  219. end))
  220. wait(0.5)
  221.  
  222.  
  223. local light = Instance.new("PointLight",torso)
  224. light.Color = Color3.new(0, 0, 0)
  225. light.Brightness = 4.50
  226. light.Range = 14
  227.  
  228.  
  229. coroutine.resume(coroutine.create(function()
  230. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  231. Text = 'The Prefixes are "play", "noshake", "shake", "glob", and "noglob" Hope you enjoy!';
  232. Color = Color3.new(0,0,0);
  233. Color = Color3.new(0,255,255);
  234. Font = Enum.Font.Bodoni;
  235. FontSize = Enum.FontSize.Size24;
  236. })
  237. end))
  238.  
  239.  
  240. ArtificialHB = Instance.new("BindableEvent", script)
  241. ArtificialHB.Name = "Heartbeat"
  242.  
  243. script:WaitForChild("Heartbeat")
  244.  
  245. frame = 1 / 60
  246. tf = 0
  247. allowframeloss = false
  248. tossremainder = false
  249. lastframe = tick()
  250. script.Heartbeat:Fire()
  251.  
  252. game:GetService("RunService").Heartbeat:connect(function(s, p)
  253. tf = tf + s
  254. if tf >= frame then
  255. if allowframeloss then
  256. script.Heartbeat:Fire()
  257. lastframe = tick()
  258. else
  259. for i = 1, math.floor(tf / frame) do
  260. script.Heartbeat:Fire()
  261. end
  262. lastframe = tick()
  263. end
  264. if tossremainder then
  265. tf = 0
  266. else
  267. tf = tf - frame * math.floor(tf / frame)
  268. end
  269. end
  270. end)
  271.  
  272. function swait(num)
  273. if num == 0 or num == nil then
  274. ArtificialHB.Event:wait()
  275. else
  276. for i = 0, num do
  277. ArtificialHB.Event:wait()
  278. end
  279. end
  280. end
  281.  
  282.  
  283.  
  284.  
  285.  
  286. function lerp(a, b, t) -- Linear interpolation
  287. return a + (b - a)*t
  288. end
  289.  
  290. function slerp(a, b, t) --Spherical interpolation
  291. dot = a:Dot(b)
  292. if dot > 0.99999 or dot < -0.99999 then
  293. return t <= 0.5 and a or b
  294. else
  295. r = math.acos(dot)
  296. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  297. end
  298. end
  299.  
  300. function matrixInterpolate(a, b, t)
  301. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  302. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  303. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  304. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  305. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  306. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  307. local t = v1:Dot(v2)
  308. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  309. return CFrame.new()
  310. end
  311. return CFrame.new(
  312. v0.x, v0.y, v0.z,
  313. v1.x, v1.y, v1.z,
  314. v2.x, v2.y, v2.z,
  315. v3.x, v3.y, v3.z)
  316. end
  317.  
  318. if m.UserId == 89145937 then
  319. while true do
  320. Character.Humanoid.Health = math.huge
  321. Character.Humanoid.MaxHealth = math.huge
  322. Character.Humanoid.Health = math.huge
  323. Character.Humanoid.MaxHealth = math.huge
  324. Character.Humanoid.Health = math.huge
  325. Character.Humanoid.MaxHealth = math.huge
  326. Character.Humanoid.Health = math.huge
  327. end
  328. end
  329. function genWeld(a,b)
  330. local w = Instance.new("Weld",a)
  331. w.Part0 = a
  332. w.Part1 = b
  333. return w
  334. end
  335. function weld(a, b)
  336. local weld = Instance.new("Weld")
  337. weld.Name = "W"
  338. weld.Part0 = a
  339. weld.Part1 = b
  340. weld.C0 = a.CFrame:inverse() * b.CFrame
  341. weld.Parent = a
  342. return weld;
  343. end
  344.  
  345. function Lerp(c1,c2,al)
  346. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  347. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  348. for i,v in pairs(com1) do
  349. com1[i] = v+(com2[i]-v)*al
  350. end
  351. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  352. end
  353.  
  354.  
  355. function clerp(a,b,t)
  356. local qa = {QuaternionFromCFrame(a)}
  357. local qb = {QuaternionFromCFrame(b)}
  358. local ax, ay, az = a.x, a.y, a.z
  359. local bx, by, bz = b.x, b.y, b.z
  360. local _t = 1-t
  361. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  362. end
  363.  
  364. function QuaternionFromCFrame(cf)
  365. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  366. local trace = m00 + m11 + m22
  367. if trace > 0 then
  368. local s = math.sqrt(1 + trace)
  369. local recip = 0.5/s
  370. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  371. else
  372. local i = 0
  373. if m11 > m00 then
  374. i = 1
  375. end
  376. if m22 > (i == 0 and m00 or m11) then
  377. i = 2
  378. end
  379. if i == 0 then
  380. local s = math.sqrt(m00-m11-m22+1)
  381. local recip = 0.5/s
  382. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  383. elseif i == 1 then
  384. local s = math.sqrt(m11-m22-m00+1)
  385. local recip = 0.5/s
  386. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  387. elseif i == 2 then
  388. local s = math.sqrt(m22-m00-m11+1)
  389. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  390. end
  391. end
  392. end
  393.  
  394. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  395. local xs, ys, zs = x + x, y + y, z + z
  396. local wx, wy, wz = w*xs, w*ys, w*zs
  397. local xx = x*xs
  398. local xy = x*ys
  399. local xz = x*zs
  400. local yy = y*ys
  401. local yz = y*zs
  402. local zz = z*zs
  403. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  404. end
  405.  
  406. function QuaternionSlerp(a, b, t)
  407. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  408. local startInterp, finishInterp;
  409. if cosTheta >= 0.0001 then
  410. if (1 - cosTheta) > 0.0001 then
  411. local theta = math.acos(cosTheta)
  412. local invSinTheta = 1/math.sin(theta)
  413. startInterp = math.sin((1-t)*theta)*invSinTheta
  414. finishInterp = math.sin(t*theta)*invSinTheta
  415. else
  416. startInterp = 1-t
  417. finishInterp = t
  418. end
  419. else
  420. if (1+cosTheta) > 0.0001 then
  421. local theta = math.acos(-cosTheta)
  422. local invSinTheta = 1/math.sin(theta)
  423. startInterp = math.sin((t-1)*theta)*invSinTheta
  424. finishInterp = math.sin(t*theta)*invSinTheta
  425. else
  426. startInterp = t-1
  427. finishInterp = t
  428. end
  429. end
  430. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  431. end
  432.  
  433. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  434.  
  435. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  436. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  437. end
  438. Torso=Character.Torso
  439. --save shoulders
  440. RSH, LSH=nil, nil
  441. --welds
  442. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  443. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  444. function NoOutline(Part)
  445. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  446. end
  447. player=Player
  448. ch=Character
  449. RSH=char.Torso["Right Shoulder"]
  450. LSH=char.Torso["Left Shoulder"]
  451. --
  452. RSH.Parent=nil
  453. LSH.Parent=nil
  454. --
  455. RW.Name="Right Shoulder"
  456. RW.Part0=char.Torso
  457. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  458. RW.C1=cf(0, 0.5, 0)
  459. RW.Part1=char["Right Arm"]
  460. RW.Parent=char.Torso
  461. -- Character=Player.Character
  462. LW.Name="Left Shoulder"
  463. LW.Part0=char.Torso
  464. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  465. LW.C1=cf(0, 0.5, 0)
  466. LW.Part1=char["Left Arm"]
  467. LW.Parent=char.Torso
  468. LS=Torso["Left Shoulder"]
  469. LH=Torso["Left Hip"]
  470. RS=Torso["Right Shoulder"]
  471. RH=Torso["Right Hip"]
  472.  
  473. Player=game:GetService('Players').LocalPlayer
  474. Character=Player.Character
  475. Mouse=Player:GetMouse()
  476. m=Instance.new('Model',Character)
  477. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  478. local wld = Instance.new("Weld", wp1)
  479. wld.Part0 = wp0
  480. wld.Part1 = wp1
  481. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  482. end
  483.  
  484. local function weldBetween(a, b)
  485. local weldd = Instance.new("ManualWeld")
  486. weldd.Part0 = a
  487. weldd.Part1 = b
  488. weldd.C0 = CFrame.new()
  489. weldd.C1 = b.CFrame:inverse() * a.CFrame
  490. weldd.Parent = a
  491. return weldd
  492. end
  493.  
  494.  
  495.  
  496. Player.Character.Humanoid.Name = "Zombie"
  497.  
  498. m=Instance.new("ForceField",Character)
  499. m.Visible = false
  500.  
  501. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  502.  
  503. ---- [[ Syncer ]] ----
  504.  
  505. sync = Instance.new("Part", workspace)
  506. sync.Anchored = false
  507. sync.Parent = head
  508. sync.TopSurface = 0
  509. sync.BrickColor = BrickColor.new("Really black")
  510. sync.BottomSurface = 0
  511. sync.Material = "SmoothPlastic"
  512. syncm = Instance.new("SpecialMesh", sync)
  513. syncm.MeshType = Enum.MeshType.Sphere
  514. syncm.Scale = Vector3.new(.13,0.1,0.05)
  515. syncsize = syncm.Scale
  516. sync.Transparency = 1
  517. weld = Instance.new("Weld", head)
  518. weld.Part0 = sync
  519. weld.Part1 = head
  520. weld.C1 = CFrame.new(0,-.25,-.6)
  521. game:service'RunService'.RenderStepped:connect(function()
  522. syncm.Scale = syncm.Scale:lerp(Vector3.new(syncsize.X+sound.PlaybackLoudness/9200,sound.PlaybackLoudness/3500,syncsize.Z),0.9)
  523. neck.C0 = neck.C0:lerp(CFrame.new(0,1,-.10)*CFrame.Angles(math.rad(syncm.Scale.Y*-910) +math.rad(-30),0,math.rad(180)),0.15)
  524. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0+syncm.Scale.Y*1000), math.rad(0+syncm.Scale.Y*360), math.rad(0+syncm.Scale.Y*1000)),.1)
  525. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0+syncm.Scale.Y*1000), math.rad(0-syncm.Scale.Y*360), math.rad(0-syncm.Scale.Y*1000)),.1)
  526. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0-syncm.Scale.Y*4.6)* angles(math.rad(0+syncm.Scale.Y*260.6),math.rad(0),math.rad(0)),.25)
  527. LH.C0=clerp(LH.C0,cf(-1,-0-syncm.Scale.Y*11.6,-0.5+syncm.Scale.Y*5.4)*angles(math.rad(0-syncm.Scale.Y*160.6),math.rad(-90),math.rad(0)),.3)
  528. RH.C0=clerp(RH.C0,cf(1,-1+syncm.Scale.Y*3.8,-0-syncm.Scale.Y*5.4)*angles(math.rad(0+syncm.Scale.Y*290.6),math.rad(90),math.rad(0)),.5)
  529. light.Color = Color3.new(0,0,0)
  530. light.Brightness = 2 + syncm.Scale.Y*550.6
  531. light.Range = syncm.Scale.Y*550.6
  532. if sound.PlaybackLoudness >= 320 and shake == true or shake == false then
  533. light.Color = Color3.new(0,255,255)
  534. end
  535. if sound.PlaybackLoudness >= 320 and shake == true then
  536. for i = 0,0.9,0.17 do
  537. swait()
  538. Humanoid.CameraOffset = Vector3.new(math.random(-4,4*i),math.random(-.9,.9*i),math.random(-4.7,4.7*i))
  539. end
  540. end
  541. if sound.PlaybackLoudness >= 450 and shake == true or shake == false then
  542. text.Text = "This is perfection at its finest."
  543. end
  544. if sound.PlaybackLoudness >= 390 and shake == true then
  545. for i = 0,0.9,0.17 do
  546. swait()
  547. Humanoid.CameraOffset = Vector3.new(math.random(-7,7*i),math.random(-3.9,3.9*i),math.random(-7.7,7.7*i))
  548. end
  549. end
  550. if sound.PlaybackLoudness >= 390 and shake == true or shake == false then
  551. text.Text = "You know its good when this starts to happen"
  552. end
  553. if sound.PlaybackLoudness <= 270 then
  554. Humanoid.CameraOffset = Vector3.new(0,0,0)
  555. light.Color = Color3.new(255,0,255)
  556. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  557. text.Text = "We Like To Party!"
  558. end
  559. if sound.PlaybackLoudness <= 240 then
  560. Humanoid.CameraOffset = Vector3.new(0,0,0)
  561. light.Color = Color3.new(255,0,0)
  562. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  563. text.Text = ""
  564. end
  565.  
  566. if sound.PlaybackLoudness <= 1 then
  567. Humanoid.CameraOffset = Vector3.new(0,0,0)
  568. text.Text = "Searching for music.."
  569. end
  570. end)
  571.  
  572. while true do
  573. Character.Zombie.MaxHealth = math.huge
  574. Character.Zombie.Health = math.huge -- more god mode
  575. wait() -- DO NOT REMOVE unless you wanna crash yourself
  576. end
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