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NoSound

Jun 25th, 2016
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  1. --[[
  2. Since you damned fmers are so enraptured by this script
  3. i might aswell release THIS!
  4. DSSJ3 baby
  5. ]]
  6.  
  7. --[[
  8. User: TheDarkRevenant
  9. Script: DSSJ3
  10. Pass: QNAh3g8U
  11.  
  12. ]]
  13.  
  14. local p = game.Players.LocalPlayer
  15. local char = p.Character
  16. local mouse = p:GetMouse()
  17. local larm = char["Left Arm"]
  18. local rarm = char["Right Arm"]
  19. local lleg = char["Left Leg"]
  20. local rleg = char["Right Leg"]
  21. local hed = char.Head
  22. local torso = char.Torso
  23. local hum = char.Humanoid
  24. local cam = game.Workspace.CurrentCamera
  25. local root = char.HumanoidRootPart
  26. local deb = false
  27. local shot = 0
  28. local debris=game:service"Debris"
  29. local l = game:GetService("Lighting")
  30. local rs = game:GetService("RunService").RenderStepped
  31. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  32. math.randomseed(os.time())
  33. for i,v in pairs(char:children()) do
  34. if v:IsA("Hat") then
  35. v:Destroy()
  36. end
  37. end
  38. for i,v in pairs (hed:GetChildren()) do
  39. if v:IsA("Sound") then
  40. v:Destroy()
  41. end
  42. end
  43. ----------------------------------------------------
  44. Debounces = {
  45. CanAttack = true;
  46. NoIdl = false;
  47. Slashing = false;
  48. Slashed = false;
  49. RPunch = false;
  50. RPunched = false;
  51. LPunch = false;
  52. LPunched = false;
  53. }
  54. local Touche = {char.Name, }
  55. ----------------------------------------------------
  56. hed.face.Texture = "rbxassetid://34668268"
  57. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  58. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  59. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  60. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  61. ----------------------------------------------------
  62. ypcall(function()
  63. char.Shirt:Destroy()
  64. char.Pants:Destroy()
  65. shirt = Instance.new("Shirt", char)
  66. shirt.Name = "Shirt"
  67. pants = Instance.new("Pants", char)
  68. pants.Name = "Pants"
  69. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  70. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  71. end)
  72. ----------------------------------------------------
  73. function lerp(a, b, t) -- Linear interpolation
  74. return a + (b - a)*t
  75. end
  76.  
  77. function slerp(a, b, t) --Spherical interpolation
  78. dot = a:Dot(b)
  79. if dot > 0.99999 or dot < -0.99999 then
  80. return t <= 0.5 and a or b
  81. else
  82. r = math.acos(dot)
  83. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  84. end
  85. end
  86.  
  87. function matrixInterpolate(a, b, t)
  88. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  89. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  90. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  91. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  92. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  93. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  94. local t = v1:Dot(v2)
  95. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  96. return CFrame.new()
  97. end
  98. return CFrame.new(
  99. v0.x, v0.y, v0.z,
  100. v1.x, v1.y, v1.z,
  101. v2.x, v2.y, v2.z,
  102. v3.x, v3.y, v3.z)
  103. end
  104. ----------------------------------------------------
  105. function genWeld(a,b)
  106. local w = Instance.new("Weld",a)
  107. w.Part0 = a
  108. w.Part1 = b
  109. return w
  110. end
  111. function weld(a, b)
  112. local weld = Instance.new("Weld")
  113. weld.Name = "W"
  114. weld.Part0 = a
  115. weld.Part1 = b
  116. weld.C0 = a.CFrame:inverse() * b.CFrame
  117. weld.Parent = a
  118. return weld;
  119. end
  120. ----------------------------------------------------
  121. function Lerp(c1,c2,al)
  122. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  123. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  124. for i,v in pairs(com1) do
  125. com1[i] = v+(com2[i]-v)*al
  126. end
  127. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  128. end
  129. ----------------------------------------------------
  130. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  131. local wld = Instance.new("Weld", wp1)
  132. wld.Part0 = wp0
  133. wld.Part1 = wp1
  134. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  135. end
  136. ----------------------------------------------------
  137. function weld5(part0, part1, c0, c1)
  138. weeld=Instance.new("Weld", part0)
  139. weeld.Part0=part0
  140. weeld.Part1=part1
  141. weeld.C0=c0
  142. weeld.C1=c1
  143. return weeld
  144. end
  145. ----------------------------------------------------
  146. function HasntTouched(plrname)
  147. local ret = true
  148. for _, v in pairs(Touche) do
  149. if v == plrname then
  150. ret = false
  151. end
  152. end
  153. return ret
  154. end
  155. ----------------------------------------------------
  156. newWeld(torso, larm, -1.5, 0.5, 0)
  157. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  158. newWeld(torso, rarm, 1.5, 0.5, 0)
  159. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  160. newWeld(torso, hed, 0, 1.5, 0)
  161. newWeld(torso, lleg, -0.5, -1, 0)
  162. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  163. newWeld(torso, rleg, 0.5, -1, 0)
  164. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  165. newWeld(root, torso, 0, -1, 0)
  166. torso.Weld.C1 = CFrame.new(0, -1, 0)
  167. ----------------------------------------------------
  168. z = Instance.new("Sound", char)
  169. z.SoundId = "rbxassetid://303570180"--303570180
  170. z.Looped = true
  171. z.Pitch = 1
  172. z.Volume = 0
  173. wait(.1)
  174. z:Play()
  175. ----------------------------------------------------
  176. local Transforming = true
  177. hum.WalkSpeed = 0
  178. local fx = Instance.new("Part",torso)
  179. fx.Anchored = true
  180. fx.Material = "Neon"
  181. fx.CanCollide = false
  182. fx.Locked = true
  183. fx.Transparency = 1
  184. fx.Material = "SmoothPlastic"
  185. fx.Size = Vector3.new(1,1,1)
  186. fx.TopSurface = "SmoothNoOutlines"
  187. fx.BottomSurface = "SmoothNoOutlines"
  188. fx.BrickColor = BrickColor.new("Really black")
  189. fxm = Instance.new("SpecialMesh",fx)
  190. fxm.MeshType = "Sphere"
  191. fxm.Scale = Vector3.new(1,1,1)
  192. for i = 1, 20 do rs:wait()
  193. fx.Transparency = fx.Transparency - (1/20)
  194. fx.CFrame = torso.CFrame
  195. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  196. rs:wait()
  197. end
  198. ----------------------------------------------------
  199. local m = Instance.new("Model")
  200. m.Name = "Hair"
  201. p1 = Instance.new("Part", m)
  202. p1.BrickColor = BrickColor.new("Really black")
  203. p1.FormFactor = Enum.FormFactor.Symmetric
  204. p1.Size = Vector3.new(1, 1, 1)
  205. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  206. p1.CanCollide = false
  207. p1.Locked = true
  208. p1.BottomSurface = Enum.SurfaceType.Smooth
  209. p1.TopSurface = Enum.SurfaceType.Smooth
  210. b1 = Instance.new("SpecialMesh", p1)
  211. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  212. b1.TextureId = ""
  213. b1.MeshType = Enum.MeshType.FileMesh
  214. b1.Name = "Mesh"
  215. b1.VertexColor = Vector3.new(0, 0, 0)
  216. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  217. p2 = Instance.new("Part", m)
  218. p2.BrickColor = BrickColor.new("Pastel brown")
  219. p2.Transparency = 1
  220. p2.Name = "Head"
  221. p2.FormFactor = Enum.FormFactor.Symmetric
  222. p2.Size = Vector3.new(2, 1, 1)
  223. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  224. p2.CanCollide = false
  225. p2.Locked = true
  226. p2.TopSurface = Enum.SurfaceType.Smooth
  227. b2 = Instance.new("SpecialMesh", p2)
  228. b2.MeshType = Enum.MeshType.Head
  229. b2.Name = "Mesh"
  230. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  231. p3 = Instance.new("Part", m)
  232. p3.BrickColor = BrickColor.new("Really black")
  233. p3.FormFactor = Enum.FormFactor.Symmetric
  234. p3.Size = Vector3.new(2, 2, 2)
  235. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  236. p3.CanCollide = false
  237. p3.Locked = true
  238. p3.BottomSurface = Enum.SurfaceType.Smooth
  239. p3.TopSurface = Enum.SurfaceType.Smooth
  240. b3 = Instance.new("SpecialMesh", p3)
  241. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  242. b3.TextureId = ""
  243. b3.MeshType = Enum.MeshType.FileMesh
  244. b3.Name = "Mesh"
  245. b3.VertexColor = Vector3.new(0, 0, 0)
  246. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  247. p4 = Instance.new("Part", m)
  248. p4.BrickColor = BrickColor.new("Really black")
  249. p4.FormFactor = Enum.FormFactor.Symmetric
  250. p4.Size = Vector3.new(1, 1, 1)
  251. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  252. p4.CanCollide = false
  253. p4.Locked = true
  254. p4.BottomSurface = Enum.SurfaceType.Smooth
  255. p4.TopSurface = Enum.SurfaceType.Smooth
  256. b4 = Instance.new("SpecialMesh", p4)
  257. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  258. b4.TextureId = ""
  259. b4.MeshType = Enum.MeshType.FileMesh
  260. b4.Name = "Mesh"
  261. b4.VertexColor = Vector3.new(0, 0, 0)
  262. p5 = Instance.new("Part", m)
  263. p5.BrickColor = BrickColor.new("Really black")
  264. p5.FormFactor = Enum.FormFactor.Symmetric
  265. p5.Size = Vector3.new(1, 1, 1)
  266. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  267. p5.CanCollide = false
  268. p5.Locked = true
  269. p5.BottomSurface = Enum.SurfaceType.Smooth
  270. p5.TopSurface = Enum.SurfaceType.Smooth
  271. b5 = Instance.new("SpecialMesh", p5)
  272. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  273. b5.TextureId = ""
  274. b5.MeshType = Enum.MeshType.FileMesh
  275. b5.Name = "Mesh"
  276. b5.VertexColor = Vector3.new(0, 0, 0)
  277. b5.Scale = Vector3.new(1, 0.899999976, 1)
  278. p6 = Instance.new("Part", m)
  279. p6.BrickColor = BrickColor.new("Really black")
  280. p6.FormFactor = Enum.FormFactor.Symmetric
  281. p6.Size = Vector3.new(1, 1, 1)
  282. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  283. p6.CanCollide = false
  284. p6.Locked = true
  285. p6.BottomSurface = Enum.SurfaceType.Smooth
  286. p6.TopSurface = Enum.SurfaceType.Smooth
  287. b6 = Instance.new("SpecialMesh", p6)
  288. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  289. b6.TextureId = ""
  290. b6.MeshType = Enum.MeshType.FileMesh
  291. b6.Name = "Mesh"
  292. b6.VertexColor = Vector3.new(0, 0, 0)
  293. p7 = Instance.new("Part", m)
  294. p7.BrickColor = BrickColor.new("Really black")
  295. p7.FormFactor = Enum.FormFactor.Symmetric
  296. p7.Size = Vector3.new(1, 1, 1)
  297. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  298. p7.CanCollide = false
  299. p7.Locked = true
  300. p7.BottomSurface = Enum.SurfaceType.Smooth
  301. p7.TopSurface = Enum.SurfaceType.Smooth
  302. b7 = Instance.new("SpecialMesh", p7)
  303. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  304. b7.TextureId = ""
  305. b7.MeshType = Enum.MeshType.FileMesh
  306. b7.Name = "Mesh"
  307. b7.VertexColor = Vector3.new(0, 0, 0)
  308. p8 = Instance.new("Part", m)
  309. p8.BrickColor = BrickColor.new("Really black")
  310. p8.FormFactor = Enum.FormFactor.Symmetric
  311. p8.Size = Vector3.new(1, 1, 1)
  312. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  313. p8.CanCollide = false
  314. p8.Locked = true
  315. p8.BottomSurface = Enum.SurfaceType.Smooth
  316. p8.TopSurface = Enum.SurfaceType.Smooth
  317. b8 = Instance.new("SpecialMesh", p8)
  318. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  319. b8.TextureId = ""
  320. b8.MeshType = Enum.MeshType.FileMesh
  321. b8.Name = "Mesh"
  322. b8.VertexColor = Vector3.new(0, 0, 0)
  323. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  324. p9 = Instance.new("Part", m)
  325. p9.BrickColor = BrickColor.new("Really black")
  326. p9.FormFactor = Enum.FormFactor.Symmetric
  327. p9.Size = Vector3.new(2, 1, 2)
  328. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  329. p9.CanCollide = false
  330. p9.Locked = true
  331. p9.BottomSurface = Enum.SurfaceType.Smooth
  332. p9.TopSurface = Enum.SurfaceType.Smooth
  333. b9 = Instance.new("SpecialMesh", p9)
  334. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  335. b9.TextureId = ""
  336. b9.MeshType = Enum.MeshType.FileMesh
  337. b9.Name = "Mesh"
  338. b9.VertexColor = Vector3.new(0, 0, 0)
  339. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  340. p10 = Instance.new("Part", m)
  341. p10.BrickColor = BrickColor.new("Really black")
  342. p10.FormFactor = Enum.FormFactor.Symmetric
  343. p10.Size = Vector3.new(1, 1, 1)
  344. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  345. p10.CanCollide = false
  346. p10.Locked = true
  347. p10.BottomSurface = Enum.SurfaceType.Smooth
  348. p10.TopSurface = Enum.SurfaceType.Smooth
  349. b10 = Instance.new("SpecialMesh", p10)
  350. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  351. b10.TextureId = ""
  352. b10.MeshType = Enum.MeshType.FileMesh
  353. b10.Name = "Mesh"
  354. b10.VertexColor = Vector3.new(0, 0, 0)
  355. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  356. p11 = Instance.new("Part", m)
  357. p11.BrickColor = BrickColor.new("Really black")
  358. p11.FormFactor = Enum.FormFactor.Symmetric
  359. p11.Size = Vector3.new(1, 1, 1)
  360. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  361. p11.CanCollide = false
  362. p11.Locked = true
  363. p11.BottomSurface = Enum.SurfaceType.Smooth
  364. p11.TopSurface = Enum.SurfaceType.Smooth
  365. b11 = Instance.new("SpecialMesh", p11)
  366. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  367. b11.TextureId = ""
  368. b11.MeshType = Enum.MeshType.FileMesh
  369. b11.Name = "Mesh"
  370. b11.VertexColor = Vector3.new(0, 0, 0)
  371. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  372. p12 = Instance.new("Part", m)
  373. p12.BrickColor = BrickColor.new("Really black")
  374. p12.FormFactor = Enum.FormFactor.Custom
  375. p12.Size = Vector3.new(1, 3.5, 1)
  376. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  377. p12.CanCollide = false
  378. p12.Locked = true
  379. p12.BottomSurface = Enum.SurfaceType.Smooth
  380. p12.TopSurface = Enum.SurfaceType.Smooth
  381. b12 = Instance.new("SpecialMesh", p12)
  382. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  383. b12.TextureId = ""
  384. b12.MeshType = Enum.MeshType.FileMesh
  385. b12.Name = "Mesh"
  386. b12.VertexColor = Vector3.new(0, 0, 0)
  387. b12.Scale = Vector3.new(1, 3, 1.29999995)
  388. p13 = Instance.new("Part", m)
  389. p13.BrickColor = BrickColor.new("Really black")
  390. p13.FormFactor = Enum.FormFactor.Custom
  391. p13.Size = Vector3.new(1, 2, 1)
  392. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  393. p13.CanCollide = false
  394. p13.Locked = true
  395. p13.BottomSurface = Enum.SurfaceType.Smooth
  396. p13.TopSurface = Enum.SurfaceType.Smooth
  397. b13 = Instance.new("SpecialMesh", p13)
  398. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  399. b13.TextureId = ""
  400. b13.MeshType = Enum.MeshType.FileMesh
  401. b13.Name = "Mesh"
  402. b13.VertexColor = Vector3.new(0, 0, 0)
  403. b13.Scale = Vector3.new(1, 3, 1.29999995)
  404. p14 = Instance.new("Part", m)
  405. p14.BrickColor = BrickColor.new("Really black")
  406. p14.FormFactor = Enum.FormFactor.Custom
  407. p14.Size = Vector3.new(1, 2, 1)
  408. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  409. p14.CanCollide = false
  410. p14.Locked = true
  411. p14.BottomSurface = Enum.SurfaceType.Smooth
  412. p14.TopSurface = Enum.SurfaceType.Smooth
  413. b14 = Instance.new("SpecialMesh", p14)
  414. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  415. b14.TextureId = ""
  416. b14.MeshType = Enum.MeshType.FileMesh
  417. b14.Name = "Mesh"
  418. b14.VertexColor = Vector3.new(0, 0, 0)
  419. b14.Scale = Vector3.new(1, 3, 1.29999995)
  420. p15 = Instance.new("Part", m)
  421. p15.BrickColor = BrickColor.new("Really black")
  422. p15.FormFactor = Enum.FormFactor.Custom
  423. p15.Size = Vector3.new(1, 2.5, 1)
  424. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  425. p15.CanCollide = false
  426. p15.Locked = true
  427. p15.BottomSurface = Enum.SurfaceType.Smooth
  428. p15.TopSurface = Enum.SurfaceType.Smooth
  429. b15 = Instance.new("SpecialMesh", p15)
  430. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  431. b15.TextureId = ""
  432. b15.MeshType = Enum.MeshType.FileMesh
  433. b15.Name = "Mesh"
  434. b15.VertexColor = Vector3.new(0, 0, 0)
  435. b15.Scale = Vector3.new(1, 3, 1.29999995)
  436. p16 = Instance.new("Part", m)
  437. p16.BrickColor = BrickColor.new("Really black")
  438. p16.FormFactor = Enum.FormFactor.Custom
  439. p16.Size = Vector3.new(1, 2.5, 1)
  440. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  441. p16.CanCollide = false
  442. p16.Locked = true
  443. p16.BottomSurface = Enum.SurfaceType.Smooth
  444. p16.TopSurface = Enum.SurfaceType.Smooth
  445. b16 = Instance.new("SpecialMesh", p16)
  446. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  447. b16.TextureId = ""
  448. b16.MeshType = Enum.MeshType.FileMesh
  449. b16.Name = "Mesh"
  450. b16.VertexColor = Vector3.new(0, 0, 0)
  451. b16.Scale = Vector3.new(1, 3, 1.29999995)
  452. p17 = Instance.new("Part", m)
  453. p17.BrickColor = BrickColor.new("Really black")
  454. p17.FormFactor = Enum.FormFactor.Custom
  455. p17.Size = Vector3.new(1, 2.4000001, 1)
  456. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  457. p17.CanCollide = false
  458. p17.Locked = true
  459. p17.BottomSurface = Enum.SurfaceType.Smooth
  460. p17.TopSurface = Enum.SurfaceType.Smooth
  461. b17 = Instance.new("SpecialMesh", p17)
  462. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  463. b17.TextureId = ""
  464. b17.MeshType = Enum.MeshType.FileMesh
  465. b17.Name = "Mesh"
  466. b17.VertexColor = Vector3.new(0, 0, 0)
  467. b17.Scale = Vector3.new(1, 3, 1.29999995)
  468. p18 = Instance.new("Part", m)
  469. p18.BrickColor = BrickColor.new("Really black")
  470. p18.FormFactor = Enum.FormFactor.Custom
  471. p18.Size = Vector3.new(2, 2, 2)
  472. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  473. p18.CanCollide = false
  474. p18.Locked = true
  475. p18.BottomSurface = Enum.SurfaceType.Smooth
  476. p18.TopSurface = Enum.SurfaceType.Smooth
  477. b18 = Instance.new("SpecialMesh", p18)
  478. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  479. b18.TextureId = ""
  480. b18.MeshType = Enum.MeshType.FileMesh
  481. b18.Name = "Mesh"
  482. b18.VertexColor = Vector3.new(0, 0, 0)
  483. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  484. w1 = Instance.new("Weld", p1)
  485. w1.Name = "Head_Weld"
  486. w1.Part0 = p1
  487. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  488. w1.Part1 = p2
  489. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  490. w2 = Instance.new("Weld", p2)
  491. w2.Name = "Part_Weld"
  492. w2.Part0 = p2
  493. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  494. w2.Part1 = p3
  495. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  496. w3 = Instance.new("Weld", p3)
  497. w3.Name = "Part_Weld"
  498. w3.Part0 = p3
  499. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  500. w3.Part1 = p4
  501. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  502. w4 = Instance.new("Weld", p4)
  503. w4.Name = "Part_Weld"
  504. w4.Part0 = p4
  505. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  506. w4.Part1 = p5
  507. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  508. w5 = Instance.new("Weld", p5)
  509. w5.Name = "Part_Weld"
  510. w5.Part0 = p5
  511. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  512. w5.Part1 = p6
  513. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  514. w6 = Instance.new("Weld", p6)
  515. w6.Name = "Part_Weld"
  516. w6.Part0 = p6
  517. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  518. w6.Part1 = p7
  519. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  520. w7 = Instance.new("Weld", p7)
  521. w7.Name = "Part_Weld"
  522. w7.Part0 = p7
  523. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  524. w7.Part1 = p8
  525. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  526. w8 = Instance.new("Weld", p8)
  527. w8.Name = "Part_Weld"
  528. w8.Part0 = p8
  529. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  530. w8.Part1 = p9
  531. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  532. w9 = Instance.new("Weld", p9)
  533. w9.Name = "Part_Weld"
  534. w9.Part0 = p9
  535. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  536. w9.Part1 = p10
  537. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  538. w10 = Instance.new("Weld", p10)
  539. w10.Name = "Part_Weld"
  540. w10.Part0 = p10
  541. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  542. w10.Part1 = p11
  543. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  544. w11 = Instance.new("Weld", p11)
  545. w11.Name = "Part_Weld"
  546. w11.Part0 = p11
  547. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  548. w11.Part1 = p12
  549. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  550. w12 = Instance.new("Weld", p12)
  551. w12.Name = "Part_Weld"
  552. w12.Part0 = p12
  553. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  554. w12.Part1 = p13
  555. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  556. w13 = Instance.new("Weld", p13)
  557. w13.Name = "Part_Weld"
  558. w13.Part0 = p13
  559. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  560. w13.Part1 = p14
  561. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  562. w14 = Instance.new("Weld", p14)
  563. w14.Name = "Part_Weld"
  564. w14.Part0 = p14
  565. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  566. w14.Part1 = p15
  567. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  568. w15 = Instance.new("Weld", p15)
  569. w15.Name = "Part_Weld"
  570. w15.Part0 = p15
  571. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  572. w15.Part1 = p16
  573. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  574. w16 = Instance.new("Weld", p16)
  575. w16.Name = "Part_Weld"
  576. w16.Part0 = p16
  577. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  578. w16.Part1 = p17
  579. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  580. w17 = Instance.new("Weld", p17)
  581. w17.Name = "Part_Weld"
  582. w17.Part0 = p17
  583. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  584. w17.Part1 = p18
  585. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  586. m.Parent = char
  587. m:MakeJoints()
  588. ----------------------------------------------------
  589. local cor = Instance.new("Part", char.Hair)
  590. cor.Name = "Link"
  591. cor.Locked = true
  592. cor.BottomSurface = 0
  593. cor.CanCollide = false
  594. cor.Size = Vector3.new(1, 9, 1)
  595. cor.Transparency = 1
  596. cor.TopSurface = 0
  597. corw = Instance.new("Weld", cor)
  598. corw.Part0 = hed
  599. corw.Part1 = cor
  600. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  601. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  602. weld1 = Instance.new("Weld", char.Hair)
  603. weld1.Part0 = cor
  604. weld1.Part1 = char.Hair.Head
  605. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  606. ----------------------------------------------------
  607. GroundWave1 = function()
  608. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  609. local Colors = {"Royal purple", "Really black"}
  610. local wave = Instance.new("Part", torso)
  611. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  612. wave.Anchored = true
  613. wave.CanCollide = false
  614. wave.Locked = true
  615. wave.Size = Vector3.new(1, 1, 1)
  616. wave.TopSurface = "Smooth"
  617. wave.BottomSurface = "Smooth"
  618. wave.Transparency = 0.35
  619. wave.CFrame = HandCF
  620. wm = Instance.new("SpecialMesh", wave)
  621. wm.MeshId = "rbxassetid://3270017"
  622. coroutine.wrap(function()
  623. for i = 1, 30, 1 do
  624. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  625. wave.Size = wm.Scale
  626. wave.CFrame = HandCF
  627. wave.Transparency = i/30
  628. wait()
  629. end
  630. wait()
  631. wave:Destroy()
  632. end)()
  633. end
  634. ----------------------------------------------------
  635. GroundWave = function()
  636. if Transforming == true then
  637. local wave = Instance.new("Part", torso)
  638. wave.BrickColor = BrickColor.new("Really black")
  639. wave.Anchored = true
  640. wave.CanCollide = false
  641. wave.Locked = true
  642. wave.Size = Vector3.new(1, 1, 1)
  643. wave.TopSurface = "Smooth"
  644. wave.BottomSurface = "Smooth"
  645. wave.Transparency = 0.35
  646. wave.CFrame = fx.CFrame
  647. wm = Instance.new("SpecialMesh", wave)
  648. wm.MeshType = "Sphere"
  649. wm.Scale = Vector3.new(1,1,1)
  650. coroutine.wrap(function()
  651. for i = 1, 18, 1 do
  652. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  653. --wave.Size = wm.Scale
  654. wave.CFrame = fx.CFrame
  655. wave.Transparency = i/14
  656. wait()
  657. end
  658. wait()
  659. wave:Destroy()
  660. end)()
  661. elseif Transforming == false then
  662. wait()
  663. end
  664. end
  665.  
  666. for i = 1, 100 do rs:wait()
  667. fx.CFrame = torso.CFrame
  668. end
  669.  
  670. Spawn(function()
  671. while wait(1) do
  672. GroundWave()
  673. end
  674. end)
  675.  
  676. wait(4)
  677.  
  678. Transforming = false
  679.  
  680. for i = 1, 20 do rs:wait()
  681. fx.Transparency = fx.Transparency + (1/20)
  682. fx.CFrame = torso.CFrame
  683. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  684. rs:wait()
  685. end
  686.  
  687. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  688. local wave = Instance.new("Part", torso)
  689. wave.BrickColor = BrickColor.new("Institutional white")
  690. wave.Anchored = true
  691. wave.CanCollide = false
  692. wave.Locked = true
  693. wave.Size = Vector3.new(1, 1, 1)
  694. wave.TopSurface = "Smooth"
  695. wave.BottomSurface = "Smooth"
  696. wave.Transparency = 0.35
  697. wave.CFrame = HandCF
  698. wm = Instance.new("SpecialMesh", wave)
  699. wm.MeshId = "rbxassetid://3270017"
  700. coroutine.wrap(function()
  701. for i = 1, 14, 1 do
  702. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  703. wave.Size = wm.Scale
  704. wave.CFrame = HandCF
  705. wave.Transparency = i/14
  706. wait()
  707. end
  708. wait()
  709. wave:Destroy()
  710. end)()
  711. hum.WalkSpeed = 16
  712. ----------------------------------------------------
  713. Blast = function()
  714. local Colors = {"Really black", "Really black"}
  715. local wave = Instance.new("Part", torso)
  716. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  717. wave.Anchored = true
  718. wave.CanCollide = false
  719. wave.Locked = true
  720. wave.Size = Vector3.new(1, 1, 1)
  721. wave.TopSurface = "Smooth"
  722. wave.BottomSurface = "Smooth"
  723. wave.Transparency = 0.35
  724. wave.CFrame = rarm.CFrame
  725. wm = Instance.new("SpecialMesh", wave)
  726. wm.MeshType = "Sphere"
  727. wm.Scale = Vector3.new(1,1,1)
  728. z = Instance.new("Sound",wave)
  729. z.SoundId = "rbxassetid://237035051"
  730. z.Volume = 1
  731. z.Pitch = .9
  732. z:Play()
  733. coroutine.wrap(function()
  734. for i = 1, 30, 1 do
  735. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  736. --wave.Size = wm.Scale
  737. wave.CFrame = rarm.CFrame
  738. wave.Transparency = (1/14)
  739. rs:wait()
  740. end
  741. rs:wait()
  742. wave:Destroy()
  743. z:Destroy()
  744. end)()
  745. end
  746. ----------------------------------------------------
  747. rarm.Touched:connect(function(ht)
  748. hit = ht.Parent
  749. if ht and hit:IsA("Model") then
  750. if hit:FindFirstChild("Humanoid") then
  751. if hit.Name ~= p.Name then
  752. if Debounces.RPunch == true and Debounces.RPunched == false then
  753. Debounces.RPunched = true
  754. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  755. if Debounces.ks==true then
  756. z = Instance.new("Sound",hed)
  757. z.SoundId = "rbxassetid://169380525"
  758. z.Pitch = ptz[math.random(1,#ptz)]
  759. z.Volume = 1
  760. z:Play()
  761. end
  762. wait(.2)
  763. Debounces.RPunched = false
  764. end
  765. end
  766. end
  767. elseif ht and hit:IsA("Hat") then
  768. if hit.Parent.Name ~= p.Name then
  769. if hit.Parent:FindFirstChild("Humanoid") then
  770. if Debounces.RPunch == true and Debounces.RPunched == false then
  771. Debounces.RPunched = true
  772. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  773. if Debounces.ks==true then
  774. z = Instance.new("Sound",hed)
  775. z.SoundId = "rbxassetid://169380525"
  776. z.Pitch = ptz[math.random(1,#ptz)]
  777. z.Volume = 1
  778. z:Play()
  779. end
  780. wait(.2)
  781. Debounces.RPunched = false
  782. end
  783. end
  784. end
  785. end
  786. end)
  787. larm.Touched:connect(function(ht)
  788. hit = ht.Parent
  789. if ht and hit:IsA("Model") then
  790. if hit:FindFirstChild("Humanoid") then
  791. if hit.Name ~= p.Name then
  792. if Debounces.LPunch == true and Debounces.LPunched == false then
  793. Debounces.LPunched = true
  794. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  795. if Debounces.ks2==true then
  796. z = Instance.new("Sound",hed)
  797. z.SoundId = "rbxassetid://169380525"
  798. z.Pitch = ptz[math.random(1,#ptz)]
  799. z.Volume = 1
  800. z:Play()
  801. end
  802. wait(.2)
  803. Debounces.LPunched = false
  804. end
  805. end
  806. end
  807. elseif ht and hit:IsA("Hat") then
  808. if hit.Parent.Name ~= p.Name then
  809. if hit.Parent:FindFirstChild("Humanoid") then
  810. if Debounces.LPunch == true and Debounces.LPunched == false then
  811. Debounces.LPunched = true
  812. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  813. if Debounces.ks2==true then
  814. z = Instance.new("Sound",hed)
  815. z.SoundId = "rbxassetid://169380525"
  816. z.Pitch = ptz[math.random(1,#ptz)]
  817. z.Volume = 1
  818. z:Play()
  819. end
  820. wait(.2)
  821. Debounces.LPunched = false
  822. end
  823. end
  824. end
  825. end
  826. end)
  827. ----------------------------------------------------
  828. mod4 = Instance.new("Model",char)
  829.  
  830. ptez = {0.7, 0.8, 0.9, 1}
  831.  
  832. function FindNearestTorso(Position,Distance,SinglePlayer)
  833. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  834. local List = {}
  835. for i,v in pairs(workspace:GetChildren())do
  836. if v:IsA("Model")then
  837. if v:findFirstChild("Torso")then
  838. if v ~= char then
  839. if(v.Torso.Position -Position).magnitude <= Distance then
  840. table.insert(List,v)
  841. end
  842. end
  843. end
  844. end
  845. end
  846. return List
  847. end
  848.  
  849. function Punch()
  850. part=Instance.new('Part',mod4)
  851. part.Anchored=true
  852. part.CanCollide=false
  853. part.FormFactor='Custom'
  854. part.Size=Vector3.new(.2,.2,.2)
  855. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  856. part.Transparency=.7
  857. part.BrickColor=BrickColor.new('Really black')
  858. mesh=Instance.new('SpecialMesh',part)
  859. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  860. mesh.Scale=Vector3.new(3,3,3)
  861. part2=Instance.new('Part',mod4)
  862. part2.Anchored=true
  863. part2.CanCollide=false
  864. part2.FormFactor='Custom'
  865. part2.Size=Vector3.new(.2,.2,.2)
  866. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  867. part2.Transparency=.7
  868. part2.BrickColor=BrickColor.new('Really black')
  869. mesh2=Instance.new('SpecialMesh',part2)
  870. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  871. mesh2.Scale=Vector3.new(3,1.5,3)
  872. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  873. if v:FindFirstChild('Humanoid') then
  874. v.Humanoid:TakeDamage(math.random(2,6))
  875. end
  876. end
  877. coroutine.resume(coroutine.create(function()
  878. for i=0,0.62,0.4 do
  879. wait()
  880. part.CFrame=part.CFrame
  881. part.Transparency=i
  882. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  883. part2.CFrame=part2.CFrame
  884. part2.Transparency=i
  885. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  886. end
  887. part.Parent=nil
  888. part2.Parent=nil
  889. end))
  890. end
  891. ----------------------------------------------------
  892. rarm.Touched:connect(function(ht)
  893. hit = ht.Parent
  894. if ht and hit:IsA("Model") then
  895. if hit:FindFirstChild("Humanoid") then
  896. if hit.Name ~= p.Name then
  897. if Debounces.RPunch == true and Debounces.RPunched == false then
  898. Debounces.RPunched = true
  899. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  900. if Debounces.ks==true then
  901. z = Instance.new("Sound",hed)
  902. z.SoundId = "rbxassetid://169380525"
  903. z.Pitch = ptz[math.random(1,#ptz)]
  904. z.Volume = 1
  905. z:Play()
  906. end
  907. wait(.2)
  908. Debounces.RPunched = false
  909. end
  910. end
  911. end
  912. elseif ht and hit:IsA("Hat") then
  913. if hit.Parent.Name ~= p.Name then
  914. if hit.Parent:FindFirstChild("Humanoid") then
  915. if Debounces.RPunch == true and Debounces.RPunched == false then
  916. Debounces.RPunched = true
  917. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  918. if Debounces.ks==true then
  919. z = Instance.new("Sound",hed)
  920. z.SoundId = "rbxassetid://169380525"
  921. z.Pitch = ptz[math.random(1,#ptz)]
  922. z.Volume = 1
  923. z:Play()
  924. end
  925. wait(.2)
  926. Debounces.RPunched = false
  927. end
  928. end
  929. end
  930. end
  931. end)
  932. larm.Touched:connect(function(ht)
  933. hit = ht.Parent
  934. if ht and hit:IsA("Model") then
  935. if hit:FindFirstChild("Humanoid") then
  936. if hit.Name ~= p.Name then
  937. if Debounces.LPunch == true and Debounces.LPunched == false then
  938. Debounces.LPunched = true
  939. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  940. if Debounces.ks2==true then
  941. z = Instance.new("Sound",hed)
  942. z.SoundId = "rbxassetid://169380525"
  943. z.Pitch = ptz[math.random(1,#ptz)]
  944. z.Volume = 1
  945. z:Play()
  946. end
  947. wait(.2)
  948. Debounces.LPunched = false
  949. end
  950. end
  951. end
  952. elseif ht and hit:IsA("Hat") then
  953. if hit.Parent.Name ~= p.Name then
  954. if hit.Parent:FindFirstChild("Humanoid") then
  955. if Debounces.LPunch == true and Debounces.LPunched == false then
  956. Debounces.LPunched = true
  957. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  958. if Debounces.ks2==true then
  959. z = Instance.new("Sound",hed)
  960. z.SoundId = "rbxassetid://169380525"
  961. z.Pitch = ptz[math.random(1,#ptz)]
  962. z.Volume = 1
  963. z:Play()
  964. end
  965. wait(.2)
  966. Debounces.LPunched = false
  967. end
  968. end
  969. end
  970. end
  971. end)
  972. ----------------------------------------------------
  973. local player = game.Players.LocalPlayer
  974. local pchar = player.Character
  975. local mouse = player:GetMouse()
  976. local cam = workspace.CurrentCamera
  977.  
  978. local rad = math.rad
  979.  
  980. local keysDown = {}
  981. local flySpeed = 0
  982. local MAX_FLY_SPEED = 150
  983.  
  984. local canFly = false
  985. local flyToggled = false
  986.  
  987. local forward, side = 0, 0
  988. local lastForward, lastSide = 0, 0
  989.  
  990. local floatBP = Instance.new("BodyPosition")
  991. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  992. local flyBV = Instance.new("BodyVelocity")
  993. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  994. local turnBG = Instance.new("BodyGyro")
  995. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  996.  
  997. mouse.KeyDown:connect(function(key)
  998. keysDown[key] = true
  999.  
  1000. if key == "f" then
  1001. flyToggled = not flyToggled
  1002.  
  1003. if not flyToggled then
  1004. stanceToggle = "Normal"
  1005. floatBP.Parent = nil
  1006. flyBV.Parent = nil
  1007. turnBG.Parent = nil
  1008. root.Velocity = Vector3.new()
  1009. pchar.Humanoid.PlatformStand = false
  1010. end
  1011. end
  1012.  
  1013. end)
  1014. mouse.KeyUp:connect(function(key)
  1015. keysDown[key] = nil
  1016. end)
  1017.  
  1018. local function updateFly()
  1019.  
  1020. if not flyToggled then return end
  1021.  
  1022. lastForward = forward
  1023. lastSide = side
  1024.  
  1025. forward = 0
  1026. side = 0
  1027.  
  1028. if keysDown.w then
  1029. forward = forward + 1
  1030. end
  1031. if keysDown.s then
  1032. forward = forward - 1
  1033. end
  1034. if keysDown.a then
  1035. side = side - 1
  1036. end
  1037. if keysDown.d then
  1038. side = side + 1
  1039. end
  1040.  
  1041. canFly = (forward ~= 0 or side ~= 0)
  1042.  
  1043. if canFly then
  1044. stanceToggle = "Floating"
  1045. turnBG.Parent = root
  1046. floatBP.Parent = nil
  1047. flyBV.Parent = root
  1048.  
  1049. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1050. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1051. else
  1052. floatBP.position = root.Position
  1053. floatBP.Parent = root
  1054.  
  1055. flySpeed = flySpeed - 1
  1056. if flySpeed < 0 then flySpeed = 0 end
  1057. end
  1058.  
  1059. local camCF = cam.CoordinateFrame
  1060. local in_forward = canFly and forward or lastForward
  1061. local in_side = canFly and side or lastSide
  1062.  
  1063. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1064. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1065.  
  1066. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1067. 0)
  1068. end
  1069.  
  1070. game:service'RunService'.RenderStepped:connect(function()
  1071. if flyToggled then
  1072. pchar.Humanoid.PlatformStand = true
  1073. end
  1074. updateFly()
  1075. end)
  1076. -------------------------------
  1077. mouse.KeyDown:connect(function(key)
  1078. if key == "q" then
  1079. if Debounces.CanAttack == true then
  1080. Debounces.CanAttack = false
  1081. Debounces.NoIdl = true
  1082. Debounces.on = true
  1083. function FindNearestTorso(Position,Distance,SinglePlayer)
  1084. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1085. local List = {}
  1086. for i,v in pairs(workspace:GetChildren())do
  1087. if v:IsA("Model")then
  1088. if v:findFirstChild("Torso")then
  1089. if v ~= char then
  1090. if(v.Torso.Position -Position).magnitude <= Distance then
  1091. table.insert(List,v)
  1092. end
  1093. end
  1094. end
  1095. end
  1096. end
  1097. return List
  1098. end
  1099. z = Instance.new("Sound",hed)
  1100. z.SoundId = "rbxassetid://232213955"
  1101. z.Pitch = 1
  1102. z.Volume = 1
  1103. wait(0.2)
  1104. z:Play()
  1105. sp = Instance.new("Part",rarm)
  1106. sp.Anchored = true
  1107. sp.CanCollide = false
  1108. sp.Locked = true
  1109. sp.Transparency = 0
  1110. sp.Material = "Neon"
  1111. sp.Size = Vector3.new(1,1,1)
  1112. sp.TopSurface = "SmoothNoOutlines"
  1113. sp.BottomSurface = "SmoothNoOutlines"
  1114. sp.BrickColor = BrickColor.new("Royal purple")
  1115. spm = Instance.new("SpecialMesh",sp)
  1116. spm.MeshType = "Sphere"
  1117. spm.Scale = Vector3.new(21,21,21)
  1118. sp2 = Instance.new("Part", rarm)
  1119. sp2.Name = "Energy"
  1120. sp2.BrickColor = BrickColor.new("Royal purple")
  1121. sp2.Size = Vector3.new(1, 1, 1)
  1122. sp2.Shape = "Ball"
  1123. sp2.CanCollide = false
  1124. sp2.Anchored = true
  1125. sp2.Locked = true
  1126. sp2.TopSurface = 0
  1127. sp2.BottomSurface = 0
  1128. sp2.Transparency = 1
  1129. spm2 = Instance.new("SpecialMesh",sp2)
  1130. spm2.MeshId = "rbxassetid://9982590"
  1131. spm2.Scale = Vector3.new(2,2,2)
  1132. for i = 1, 20 do
  1133. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1134. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1141. if Debounces.on == false then break end
  1142. rs:wait()
  1143. end
  1144. for i = 1, 100, 20 do rs:wait()
  1145. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1146. end
  1147. for i = 1, 20 do
  1148. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1155. if Debounces.on == false then break end
  1156. rs:wait()
  1157. end
  1158. sp.Transparency = 1
  1159. for i = 1, 20 do
  1160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1166. if Debounces.on == false then break end
  1167. rs:wait()
  1168. end
  1169. wait(1)
  1170. sp.Transparency = 0
  1171. sp2.Transparency = 0.84
  1172. for i = 1, 20 do
  1173. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1174. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1175. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1182. if Debounces.on == false then break end
  1183. rs:wait()
  1184. end
  1185. for i = 1, 2880, 50 do
  1186. rs:wait()
  1187. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1188. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1189. rs:wait()
  1190. end
  1191. sp:Destroy()
  1192. sp2:Destroy()
  1193. local X = Instance.new("Part",char)
  1194. local O = Instance.new("ObjectValue",X)
  1195. O.Name = "creator"
  1196. X.Locked = true
  1197. X.Name = "Shell"
  1198. X.Anchored = false
  1199. X.CanCollide = false
  1200. X.Transparency = 0
  1201. X.Reflectance = 0
  1202. X.BottomSurface = 0
  1203. X.TopSurface = 0
  1204. X.Shape = 0
  1205. local V = Instance.new("ObjectValue",X)
  1206. V.Value = char
  1207. V.Name = "creator"
  1208. X.BrickColor = BrickColor.new("Royal purple")
  1209. X.Size = Vector3.new(2,2,2)
  1210. X.Material = "Neon"
  1211. local Z = Instance.new("SpecialMesh",X)
  1212. Z.MeshType = "Sphere"
  1213. Z.Scale = Vector3.new(0.5,0.5,1)
  1214. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1215. local bv = Instance.new("BodyVelocity",X)
  1216. bv.maxForce = Vector3.new(99999,99999,99999)
  1217. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1218. bv.velocity = X.CFrame.lookVector*65
  1219.  
  1220. Explode = X.Touched:connect(function(hit)
  1221. if hit ~= char and hit.Name ~= "Shell" then
  1222. local cf = X.CFrame
  1223. bv:Destroy()
  1224. X.Anchored = true
  1225. Z:Remove()
  1226. Explode:disconnect()
  1227. X.Size = Vector3.new(3,3,3)
  1228. X.Touched:connect(function(hit) end)
  1229. X.CanCollide = false
  1230. local part3 = Instance.new("Part", rarm)
  1231. part3.Anchored=true
  1232. part3.CanCollide=false
  1233. part3.Locked = true
  1234. part3.TopSurface = "SmoothNoOutlines"
  1235. part3.BottomSurface = "SmoothNoOutlines"
  1236. part3.FormFactor='Custom'
  1237. part3.Size=Vector3.new(1,1, 1)
  1238. part3.CFrame=X.CFrame
  1239. part3.Transparency=0
  1240. part3.BrickColor=BrickColor.new("Royal purple")
  1241. local mesh3 = Instance.new("SpecialMesh",part3)
  1242. mesh3.MeshType = "Sphere"
  1243. mesh3.Scale = Vector3.new(1,1,1)
  1244. --debris:AddItem(X,8)
  1245. local part4 = Instance.new("Part", rarm)
  1246. part4.Material = "Neon"
  1247. part4.Anchored=true
  1248. part4.CanCollide=false
  1249. part4.Locked = true
  1250. part4.TopSurface = "SmoothNoOutlines"
  1251. part4.BottomSurface = "SmoothNoOutlines"
  1252. part4.FormFactor='Custom'
  1253. part4.Size=Vector3.new(1,1, 1)
  1254. part4.CFrame=X.CFrame
  1255. part4.Transparency=0
  1256. part4.BrickColor=BrickColor.new("Hot pink")
  1257. local mesh4 = Instance.new("SpecialMesh",part4)
  1258. mesh4.MeshType = "Sphere"
  1259. mesh4.Scale = Vector3.new(.5,.5,.5)
  1260. local part7 = Instance.new("Part", rarm)
  1261. part7.Material = "Neon"
  1262. part7.Anchored=true
  1263. part7.CanCollide=false
  1264. part7.Locked = true
  1265. part7.TopSurface = "SmoothNoOutlines"
  1266. part7.BottomSurface = "SmoothNoOutlines"
  1267. part7.FormFactor='Custom'
  1268. part7.Size=Vector3.new(1,1, 1)
  1269. part7.CFrame=X.CFrame
  1270. part7.Transparency=0
  1271. part7.BrickColor=BrickColor.new("Really black")
  1272. local mesh7 = Instance.new("SpecialMesh",part7)
  1273. mesh7.MeshType = "Sphere"
  1274. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1275. --[[X.Touched:connect(function(ht)
  1276. hit = ht.Parent
  1277. if ht and hit:IsA("Model") then
  1278. if hit:FindFirstChild("Humanoid") then
  1279. if hit.Name ~= p.Name then
  1280. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1281. wait(.3)
  1282. end
  1283. end
  1284. elseif ht and hit:IsA("Hat") then
  1285. if hit.Parent.Name ~= p.Name then
  1286. if hit.Parent:FindFirstChild("Humanoid") then
  1287. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1288. wait(.3)
  1289. end
  1290. end
  1291. end
  1292. end)
  1293. part3.Touched:connect(function(ht)
  1294. hit = ht.Parent
  1295. if ht and hit:IsA("Model") then
  1296. if hit:FindFirstChild("Humanoid") then
  1297. if hit.Name ~= p.Name then
  1298. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1299. wait(.3)
  1300. end
  1301. end
  1302. elseif ht and hit:IsA("Hat") then
  1303. if hit.Parent.Name ~= p.Name then
  1304. if hit.Parent:FindFirstChild("Humanoid") then
  1305. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1306. wait(.3)
  1307. end
  1308. end
  1309. end
  1310. end)]]--
  1311. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1312. if v:FindFirstChild('Humanoid') then
  1313. v.Humanoid:TakeDamage(math.random(60,90))
  1314. v.Humanoid.PlatformStand = true
  1315. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1316. end
  1317. end
  1318.  
  1319. local acos = math.acos
  1320. local sqrt = math.sqrt
  1321. local Vec3 = Vector3.new
  1322. local fromAxisAngle = CFrame.fromAxisAngle
  1323.  
  1324. local function toAxisAngle(CFr)
  1325. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1326. local Angle = math.acos((R00+R11+R22-1)/2)
  1327. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1328. A = A == 0 and 0.00001 or A
  1329. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1330. B = B == 0 and 0.00001 or B
  1331. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1332. C = C == 0 and 0.00001 or C
  1333. local x = (R21-R12)/sqrt(A)
  1334. local y = (R02-R20)/sqrt(B)
  1335. local z = (R10-R01)/sqrt(C)
  1336. return Vec3(x,y,z),Angle
  1337. end
  1338.  
  1339. function ApplyTrig(Num,Func)
  1340. local Min,Max = Func(0),Func(1)
  1341. local i = Func(Num)
  1342. return (i-Min)/(Max-Min)
  1343. end
  1344.  
  1345. function LerpCFrame(CFrame1,CFrame2,Num)
  1346. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1347. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1348. end
  1349.  
  1350. function Crater(Torso,Radius)
  1351. Spawn(function()
  1352. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1353. local Ignore = {}
  1354. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1355. if v.Character ~= nil then
  1356. Ignore[#Ignore+1] = v.Character
  1357. end
  1358. end
  1359. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1360. if Hit == nil then return end
  1361. local Parts = {}
  1362. for i = 1,360,10 do
  1363. local P = Instance.new("Part",Torso.Parent)
  1364. P.Anchored = true
  1365. P.FormFactor = "Custom"
  1366. P.BrickColor = Hit.BrickColor
  1367. P.Material = Hit.Material
  1368. P.TopSurface = "Smooth"
  1369. P.BottomSurface = "Smooth"
  1370. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1371. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1372. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1373. if math.random(0,5) == 0 then -- rubble
  1374. local P = Instance.new("Part",Torso.Parent)
  1375. P.Anchored = true
  1376. P.FormFactor = "Custom"
  1377. P.BrickColor = Hit.BrickColor
  1378. P.Material = Hit.Material
  1379. P.TopSurface = "Smooth"
  1380. P.BottomSurface = "Smooth"
  1381. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1382. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1383. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1384. end
  1385. end
  1386. for i = 0,1,0.05 do
  1387. for i2,v in pairs(Parts) do
  1388. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1389. end
  1390. wait(0.02)
  1391. end
  1392. for i,v in pairs(Parts) do
  1393. if v[1].Size.X > 2.1 then
  1394. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1395. end
  1396. v[1].Anchored = false
  1397. end
  1398. for i = 0,1,0.05 do
  1399. for i2,v in pairs(Parts) do
  1400. v[1].Transparency = i
  1401. if i == 1 then
  1402. v[1]:Destroy()
  1403. elseif i >= 0.25 then
  1404. v[1].CanCollide = false
  1405. end
  1406. end
  1407. wait(0.02)
  1408. end
  1409. Parts = nil
  1410. end)
  1411. end
  1412.  
  1413. ROW = function(out, trans, s, wt, t, ang, plus)
  1414. for i = 1, 360, 360/t do
  1415. local c = Instance.new("Part", game.Workspace)
  1416. c.FormFactor = 3
  1417. c.TopSurface = 0
  1418. c.BottomSurface = 0
  1419. c.Size = s
  1420. c.Anchored = true
  1421. c.CanCollide = wt
  1422. c.Material=workspace.Base.Material
  1423. c.Transparency = trans
  1424. c.BrickColor = workspace.Base.BrickColor
  1425. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1426. c.Locked=true
  1427. game.Debris:AddItem(c,15)
  1428. end
  1429. end
  1430.  
  1431. Part = function(x,y,z,color,tr,cc,an,parent)
  1432. local p = Instance.new('Part',parent or Weapon)
  1433. p.formFactor = 'Custom'
  1434. p.Size = Vector3.new(x,y,z)
  1435. p.BrickColor = BrickColor.new(color)
  1436. p.CanCollide = cc
  1437. p.Transparency = tr
  1438. p.Anchored = an
  1439. p.TopSurface,p.BottomSurface = 0,0
  1440. p.Locked=true
  1441. p:BreakJoints()
  1442. return p end
  1443.  
  1444. Mesh = function(par,num,x,y,z)
  1445. local msh = _
  1446. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1447. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1448. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1449. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1450. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1451. end msh.Scale = Vector3.new(x,y,z)
  1452. return msh end
  1453.  
  1454. function explosion(col1,col2,cfr,sz,rng,dmg)
  1455. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1456. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1457. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1458. v1,v2,v3=sz.x,sz.y,sz.z
  1459. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1460. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1461. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1462. a.CFrame=cfr
  1463. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1464. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1465.  
  1466. Spawn(function()
  1467. while wait() do
  1468. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1469. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1470. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1471. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1472. a.Transparency=a.Transparency+0.05
  1473. a2.Transparency=a2.Transparency+0.05
  1474. a3.Transparency=a3.Transparency+0.05
  1475. end
  1476. end)
  1477. end
  1478.  
  1479. Crater(X,20)
  1480. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1481. z = Instance.new("Sound",X)
  1482. z.SoundId = "rbxassetid://231917744"
  1483. z.Pitch = .5
  1484. z.Volume = 10
  1485. z1 = Instance.new("Sound",X)
  1486. z1.SoundId = "rbxassetid://231917744"
  1487. z1.Pitch = .5
  1488. z1.Volume = 10
  1489. z2 = Instance.new("Sound",X)
  1490. z2.SoundId = "rbxassetid://231917744"
  1491. z2.Pitch = .5
  1492. z2.Volume = 10
  1493. z3 = Instance.new("Sound",X)
  1494. z3.SoundId = "rbxassetid://245537790"
  1495. z3.Pitch = .7
  1496. z3.Volume = 1
  1497. z4 = Instance.new("Sound",X)
  1498. z4.SoundId = "rbxassetid://245537790"
  1499. z4.Pitch = .7
  1500. z4.Volume = 1
  1501. wait(0.1)
  1502. z:Play()
  1503. z1:Play()
  1504. z2:Play()
  1505. z3:Play()
  1506. z4:Play()
  1507.  
  1508. local part=Instance.new('Part',rarm)
  1509. part.Anchored=true
  1510. part.CanCollide=false
  1511. part.Locked = true
  1512. part.FormFactor='Custom'
  1513. part.Size=Vector3.new(1,1,1)
  1514. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1515. part.Transparency=0
  1516. part.BrickColor=BrickColor.new('Really black')
  1517. local mesh=Instance.new('SpecialMesh',part)
  1518. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1519. mesh.Scale=Vector3.new(2,2,2)
  1520. local part2=part:clone()
  1521. part2.Parent = rarm
  1522. part2.BrickColor=BrickColor.new("Royal purple")
  1523. local part5=part:clone()
  1524. part5.Parent = rarm
  1525. part5.BrickColor=BrickColor.new("Magenta")
  1526. local part6=part:clone()
  1527. part6.Parent = rarm
  1528. part6.BrickColor=BrickColor.new("Black")
  1529. local mesh2=mesh:clone()
  1530. mesh2.Parent=part2
  1531. mesh2.Scale=Vector3.new(3, 3, 3)
  1532. local mesh5=mesh:clone()
  1533. mesh5.Parent=part5
  1534. mesh5.Scale=Vector3.new(3, 3, 3)
  1535. local mesh6=mesh:clone()
  1536. mesh6.Parent=part6
  1537. mesh6.Scale=Vector3.new(3, 3, 3)
  1538. local blast = Instance.new("Part", rarm)
  1539. blast.BrickColor = BrickColor.new("Really black")
  1540. blast.Anchored = true
  1541. blast.CanCollide = false
  1542. blast.Locked = true
  1543. blast.Size = Vector3.new(1, 1, 1)
  1544. blast.TopSurface = "Smooth"
  1545. blast.BottomSurface = "Smooth"
  1546. blast.Transparency = 0
  1547. blast.CFrame = HandCF
  1548. local bm = Instance.new("SpecialMesh", blast)
  1549. bm.Scale = Vector3.new(5,1,5)
  1550. bm.MeshId = "rbxassetid://3270017"
  1551. local blast2 = Instance.new("Part", rarm)
  1552. blast2.BrickColor = BrickColor.new("Really black")
  1553. blast2.Anchored = true
  1554. blast2.CanCollide = false
  1555. blast2.Locked = true
  1556. blast2.Size = Vector3.new(1, 1, 1)
  1557. blast2.TopSurface = "Smooth"
  1558. blast2.BottomSurface = "Smooth"
  1559. blast2.Transparency = 0
  1560. blast2.CFrame = HandCF
  1561. local bm2 = Instance.new("SpecialMesh", blast2)
  1562. bm2.Scale = Vector3.new(3,1,3)
  1563. bm2.MeshId = "rbxassetid://3270017"
  1564. local blast3 = Instance.new("Part", rarm)
  1565. blast3.BrickColor = BrickColor.new("Really black")
  1566. blast3.Anchored = true
  1567. blast3.CanCollide = false
  1568. blast3.Locked = true
  1569. blast3.Size = Vector3.new(1, 1, 1)
  1570. blast3.TopSurface = "Smooth"
  1571. blast3.BottomSurface = "Smooth"
  1572. blast3.Transparency = 0
  1573. blast3.CFrame = HandCF
  1574. local bm3 = Instance.new("SpecialMesh", blast3)
  1575. bm3.Scale = Vector3.new(3,1,3)
  1576. bm3.MeshId = "rbxassetid://3270017"
  1577. for i = 1,120 do rs:wait()
  1578. X.Transparency = X.Transparency + (1/120)
  1579. part.Transparency = part.Transparency + (1/120)
  1580. part2.Transparency = part2.Transparency + (1/120)
  1581. part3.Transparency = part3.Transparency + (1/120)
  1582. part4.Transparency = part4.Transparency + (1/120)
  1583. part5.Transparency = part5.Transparency + (1/120)
  1584. part6.Transparency = part6.Transparency + (1/120)
  1585. part7.Transparency = part7.Transparency + (1/120)
  1586. blast.Transparency = blast.Transparency + (1/120)
  1587. blast2.Transparency = blast2.Transparency + (1/120)
  1588. blast3.Transparency = blast3.Transparency + (1/120)
  1589. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1590. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1591. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1592. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1593. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1594. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1595. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1596. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1597. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1598. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1599. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1600. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1601. X.CFrame = cf
  1602. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1603. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1604. part3.CFrame=X.CFrame
  1605. part4.CFrame=X.CFrame
  1606. part7.CFrame=X.CFrame
  1607. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1608. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1609. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1610. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1611. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1612. rs:wait()
  1613. end
  1614. X:Destroy()
  1615. part:Destroy()
  1616. part2:Destroy()
  1617. part3:Destroy()
  1618. part4:Destroy()
  1619. part5:Destroy()
  1620. part6:Destroy()
  1621. blast:Destroy()
  1622. blast2:Destroy()
  1623. blast3:Destroy()
  1624. z:Destroy()
  1625. z1:Destroy()
  1626. z2:Destroy()
  1627. z3:Destroy()
  1628. z4:Destroy()
  1629. end
  1630. end)
  1631. for i = 1, 20 do
  1632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1638. if Debounces.on == false then break end
  1639. rs:wait()
  1640. end
  1641. if Debounces.CanAttack == false then
  1642. Debounces.CanAttack = true
  1643. Debounces.NoIdl = false
  1644. Debounces.on = false
  1645. end
  1646. end
  1647. end
  1648. end)
  1649. ----------------------------------------------------
  1650. mouse.KeyDown:connect(function(key)
  1651. if key == "e" then
  1652. if Debounces.CanAttack == true then
  1653. Debounces.CanAttack = false
  1654. Debounces.on = true
  1655. Debounces.NoIdl = true
  1656. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1657. z = Instance.new("Sound", rarm)
  1658. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1659. z.Volume = .6
  1660. z.Pitch = pt[math.random(1,#pt)]
  1661. z.Looped = false
  1662. z:Play()
  1663. Debounces.RPunch = true
  1664. Debounces.LPunch = true
  1665. Debounces.ks = true
  1666. Debounces.ks2 = true
  1667. for i = 1, 3 do
  1668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1674. if Debounces.on == false then break end
  1675. wait()
  1676. end
  1677. z2 = Instance.new("Sound", larm)
  1678. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1679. z2.Volume = .6
  1680. z2.Pitch = pt[math.random(1,#pt)]
  1681. z2.Looped = false
  1682. z2:Play()
  1683. for i = 1, 3 do
  1684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1690. if Debounces.on == false then break end
  1691. wait()
  1692. end
  1693. z3 = Instance.new("Sound", rarm)
  1694. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1695. z3.Volume = 0.6
  1696. z3.Pitch = pt[math.random(1,#pt)]
  1697. z3.Looped = false
  1698. z3:Play()
  1699. for i = 1, 3 do
  1700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1706. if Debounces.on == false then break end
  1707. wait()
  1708. end
  1709. z4 = Instance.new("Sound", larm)
  1710. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1711. z4.Volume = .6
  1712. z4.Pitch = pt[math.random(1,#pt)]
  1713. z4.Looped = false
  1714. z4:Play()
  1715. for i = 1, 3 do
  1716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1722. if Debounces.on == false then break end
  1723. wait()
  1724. end
  1725. z5 = Instance.new("Sound", rarm)
  1726. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1727. z5.Volume = .6
  1728. z5.Pitch = pt[math.random(1,#pt)]
  1729. z5.Looped = false
  1730. z5:Play()
  1731. for i = 1, 3 do
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1738. if Debounces.on == false then break end
  1739. wait()
  1740. end
  1741. z6 = Instance.new("Sound", larm)
  1742. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1743. z6.Volume = .6
  1744. z6.Pitch = pt[math.random(1,#pt)]
  1745. z6.Looped = false
  1746. z6:Play()
  1747. for i = 1, 3 do
  1748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1754. if Debounces.on == false then break end
  1755. wait()
  1756. end
  1757. z7 = Instance.new("Sound", rarm)
  1758. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1759. z7.Volume = .6
  1760. z7.Pitch = pt[math.random(1,#pt)]
  1761. z7.Looped = false
  1762. z7:Play()
  1763. for i = 1, 3 do
  1764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1770. if Debounces.on == false then break end
  1771. wait()
  1772. end
  1773. z8 = Instance.new("Sound", larm)
  1774. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1775. z8.Volume = .6
  1776. z8.Pitch = pt[math.random(1,#pt)]
  1777. z8.Looped = false
  1778. z8:Play()
  1779. for i = 1, 3 do
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1786. if Debounces.on == false then break end
  1787. wait()
  1788. end
  1789. z9 = Instance.new("Sound", rarm)
  1790. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1791. z9.Volume = 0.6
  1792. z9.Pitch = pt[math.random(1,#pt)]
  1793. z9.Looped = false
  1794. z9:Play()
  1795. for i = 1, 3 do
  1796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1802. if Debounces.on == false then break end
  1803. wait()
  1804. end
  1805. z10 = Instance.new("Sound", larm)
  1806. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1807. z10.Volume = .6
  1808. z10.Pitch = pt[math.random(1,#pt)]
  1809. z10.Looped = false
  1810. z10:Play()
  1811. for i = 1, 3 do
  1812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1818. if Debounces.on == false then break end
  1819. wait()
  1820. end
  1821. z11 = Instance.new("Sound", rarm)
  1822. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1823. z11.Volume = .6
  1824. z11.Pitch = pt[math.random(1,#pt)]
  1825. z11.Looped = false
  1826. z11:Play()
  1827. for i = 1, 3 do
  1828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1834. if Debounces.on == false then break end
  1835. wait()
  1836. end
  1837. z12 = Instance.new("Sound", larm)
  1838. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1839. z12.Volume = .6
  1840. z12.Pitch = pt[math.random(1,#pt)]
  1841. z12.Looped = false
  1842. z12:Play()
  1843. for i = 1, 3 do
  1844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1850. if Debounces.on == false then break end
  1851. wait()
  1852. end
  1853. z13 = Instance.new("Sound", rarm)
  1854. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1855. z13.Volume = 0.6
  1856. z13.Pitch = pt[math.random(1,#pt)]
  1857. z13.Looped = false
  1858. z13:Play()
  1859. for i = 1, 3 do
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1866. if Debounces.on == false then break end
  1867. wait()
  1868. end
  1869. z14 = Instance.new("Sound", larm)
  1870. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1871. z14.Volume = .6
  1872. z14.Pitch = pt[math.random(1,#pt)]
  1873. z14.Looped = false
  1874. z14:Play()
  1875. for i = 1, 3 do
  1876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1882. if Debounces.on == false then break end
  1883. wait()
  1884. end
  1885. z15 = Instance.new("Sound", rarm)
  1886. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1887. z15.Volume = .6
  1888. z15.Pitch = pt[math.random(1,#pt)]
  1889. z15.Looped = false
  1890. z15:Play()
  1891. for i = 1, 3 do
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1898. if Debounces.on == false then break end
  1899. wait()
  1900. end
  1901. z16 = Instance.new("Sound", larm)
  1902. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1903. z16.Volume = .6
  1904. z16.Pitch = pt[math.random(1,#pt)]
  1905. z16.Looped = false
  1906. z16:Play()
  1907. for i = 1, 3 do
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1914. if Debounces.on == false then break end
  1915. wait()
  1916. end
  1917. z17 = Instance.new("Sound", rarm)
  1918. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1919. z17.Volume = .6
  1920. z17.Pitch = pt[math.random(1,#pt)]
  1921. z17.Looped = false
  1922. z17:Play()
  1923. for i = 1, 3 do
  1924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1930. if Debounces.on == false then break end
  1931. wait()
  1932. end
  1933. z18 = Instance.new("Sound", larm)
  1934. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1935. z18.Volume = .6
  1936. z18.Pitch = pt[math.random(1,#pt)]
  1937. z18.Looped = false
  1938. z18:Play()
  1939. for i = 1, 3 do
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1946. if Debounces.on == false then break end
  1947. wait()
  1948. end
  1949. z19 = Instance.new("Sound", rarm)
  1950. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1951. z19.Volume = 0.6
  1952. z19.Pitch = pt[math.random(1,#pt)]
  1953. z19.Looped = false
  1954. z19:Play()
  1955. for i = 1, 3 do
  1956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1962. if Debounces.on == false then break end
  1963. wait()
  1964. end
  1965. z20 = Instance.new("Sound", larm)
  1966. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1967. z20.Volume = .6
  1968. z20.Pitch = pt[math.random(1,#pt)]
  1969. z20.Looped = false
  1970. z20:Play()
  1971. for i = 1, 3 do
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1978. if Debounces.on == false then break end
  1979. wait()
  1980. end
  1981. z:Destroy()
  1982. z2:Destroy()
  1983. z3:Destroy()
  1984. z4:Destroy()
  1985. z5:Destroy()
  1986. z6:Destroy()
  1987. z7:Destroy()
  1988. z8:Destroy()
  1989. z9:Destroy()
  1990. z10:Destroy()
  1991. z11:Destroy()
  1992. z12:Destroy()
  1993. z13:Destroy()
  1994. z14:Destroy()
  1995. z15:Destroy()
  1996. z16:Destroy()
  1997. z17:Destroy()
  1998. z18:Destroy()
  1999. z19:Destroy()
  2000. z20:Destroy()
  2001. Debounces.LPunch = false
  2002. Debounces.RPunch = false
  2003. Debounces.ks = false
  2004. Debounces.ks2 = false
  2005. if Debounces.CanAttack == false then
  2006. Debounces.CanAttack = true
  2007. Debounces.on = false
  2008. Debounces.NoIdl = false
  2009. end
  2010. end
  2011. end
  2012. end)
  2013. -------------------------------
  2014. mouse.KeyDown:connect(function(key)
  2015. if key == "t" then
  2016. if Debounces.CanAttack == true then
  2017. Debounces.CanAttack = false
  2018. Debounces.NoIdl = true
  2019. Debounces.on = true
  2020. Debounces.ks = true
  2021. kik = rleg.Touched:connect(function(ht)
  2022. hit = ht.Parent
  2023. if ht and hit:IsA("Model") then
  2024. if hit:FindFirstChild("Humanoid") then
  2025. if hit.Name ~= p.Name then
  2026. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2027. Debounces.Slashed = true]]--
  2028. if Debounces.ks==true then
  2029. z = Instance.new("Sound",hed)
  2030. z.SoundId = "rbxassetid://169380525"
  2031. z.Volume = 1
  2032. z:Play()
  2033. Debounces.ks=false
  2034. end
  2035. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2036. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2037. --Debounces.Slashed = false
  2038. --end
  2039. end
  2040. end
  2041. elseif ht and hit:IsA("Hat") then
  2042. if hit.Parent.Name ~= p.Name then
  2043. if hit.Parent:FindFirstChild("Humanoid") then
  2044. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2045. Debounces.Slashed = true]]--
  2046. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2047. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2048. --Debounces.Slashed = false
  2049. --end
  2050. end
  2051. end
  2052. end
  2053. end)
  2054. for i = 1,20 do
  2055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2061. if Debounces.on == false then break end
  2062. rs:wait()
  2063. end
  2064. kik:disconnect()
  2065. if Debounces.CanAttack == false then
  2066. Debounces.CanAttack = true
  2067. Debounces.NoIdl = false
  2068. Debounces.on = false
  2069. end
  2070. end
  2071. end
  2072. end)
  2073. ----------------------------------------------------
  2074. mouse.KeyDown:connect(function(key)
  2075. if key == "y" then
  2076. if Debounces.CanAttack == true then
  2077. Debounces.CanAttack = false
  2078. Debounces.on = true
  2079. Debounces.NoIdl = true
  2080. for i = 1, 15 do
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2087. if Debounces.on == false then break end
  2088. rs:wait(2.7)
  2089. end
  2090. x = Instance.new("Sound",char)
  2091. x.SoundId = "rbxassetid://228343271"
  2092. x.Pitch = 1
  2093. x.Volume = .8
  2094. wait(.1)
  2095. x:Play()
  2096. Debounces.on = false
  2097. Debounces.Here = false
  2098. shot = shot + 1
  2099. local rng = Instance.new("Part", larm)
  2100. rng.Anchored = true
  2101. rng.BrickColor = BrickColor.new("Royal purple")
  2102. rng.CanCollide = false
  2103. rng.FormFactor = 3
  2104. rng.Name = "Ring"
  2105. rng.Size = Vector3.new(1, 1, 1)
  2106. rng.Transparency = 0.35
  2107. rng.TopSurface = 0
  2108. rng.BottomSurface = 0
  2109. rng2 = rng:clone()
  2110. rng3 = rng2:clone()
  2111. rng4 = rng2:clone()
  2112. local rngm = Instance.new("SpecialMesh", rng)
  2113. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2114. rngm.Scale = Vector3.new(10, 10, 1)
  2115. rngm2 = rngm:clone()
  2116. rngm2.Scale = Vector3.new(5, 5, 3)
  2117. rngm3=rngm2:clone()
  2118. rngm3.Parent = rng3
  2119. rngm3.Scale = Vector3.new(8, 8, 1)
  2120. rngm4 = rngm2:clone()
  2121. rngm4.Parent = rng4
  2122. rngm4.Scale = Vector3.new(6, 6, 1)
  2123. local bem = Instance.new("Part", larm)
  2124. bem.Anchored = true
  2125. bem.BrickColor = BrickColor.new("Really black")
  2126. bem.CanCollide = false
  2127. bem.FormFactor = 3
  2128. bem.Name = "Beam" .. shot
  2129. bem.Size = Vector3.new(1, 1, 1)
  2130. bem.Transparency = 0.35
  2131. bem.TopSurface = 0
  2132. bem.BottomSurface = 0
  2133. local bemm = Instance.new("SpecialMesh", bem)
  2134. bemm.MeshType = 4
  2135. bemm.Scale = Vector3.new(1, 4, 4)
  2136. local out = Instance.new("Part", larm)
  2137. out.Anchored = true
  2138. out.BrickColor = BrickColor.new("Really black")
  2139. out.CanCollide = false
  2140. out.FormFactor = 3
  2141. out.Name = "Out"
  2142. out.Size = Vector3.new(4, 4, 4)
  2143. out.Transparency = 0.35
  2144. out.TopSurface = 0
  2145. out.BottomSurface = 0
  2146. local outm = Instance.new("SpecialMesh", out)
  2147. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2148. outm.Scale = Vector3.new(6, 4, 6)
  2149. local bnd = Instance.new("Part", larm)
  2150. bnd.Anchored = true
  2151. bnd.BrickColor = BrickColor.new("Really black")
  2152. bnd.CanCollide = false
  2153. bnd.FormFactor = 3
  2154. bnd.Name = "Bend"
  2155. bnd.Size = Vector3.new(1, 1, 1)
  2156. bnd.Transparency = 1
  2157. bnd.TopSurface = 0
  2158. bnd.BottomSurface = 0
  2159. local bndm = Instance.new("SpecialMesh", bnd)
  2160. bndm.MeshType = 3
  2161. bndm.Scale = Vector3.new(8, 8, 8)
  2162. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2163. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2164. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2165. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2166. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2167. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2168. Debounces.Shewt = true
  2169. coroutine.wrap(function()
  2170. for i = 1, 20, 0.2 do
  2171. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2172. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2173. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2174. rng.Transparency = i/20
  2175. rng3.Transparency = 1/24
  2176. rng4.Transparency = i/26
  2177. wait()
  2178. end
  2179. wait()
  2180. rng:Destroy()
  2181. end)()
  2182. if Debounces.Shewt == true then
  2183. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2184. hit = ht.Parent
  2185. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2186. if HasntTouched(hit.Name) == true and deb == false then
  2187. deb = true
  2188. coroutine.wrap(function()
  2189. hit:FindFirstChild("Humanoid").PlatformStand = true
  2190. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2191. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2192. end)()
  2193. table.insert(Touche, hit.Name)
  2194. deb = false
  2195. end
  2196. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2197. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2198. deb = true
  2199. coroutine.wrap(function()
  2200. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2201. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2202. wait(1)
  2203. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2204. end)()
  2205. table.insert(Touche, hit.Parent.Name)
  2206. deb = false
  2207. for i, v in pairs(Touche) do
  2208. print(v)
  2209. end
  2210. end
  2211. end
  2212. end)
  2213. end
  2214. for i = 0, 260, 8 do
  2215. bem.Size = Vector3.new(i, 3, 3)
  2216. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2217. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2218. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2219. bnd.Size = Vector3.new(1,1,1)
  2220. bndm.Scale = Vector3.new(8,8,8)
  2221. if i % 10 == 0 then
  2222. local newRng = rng2:Clone()
  2223. newRng.Parent = larm
  2224. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2225. local newRngm = rngm2:clone()
  2226. newRngm.Parent=newRng
  2227. coroutine.wrap(function()
  2228. for i = 1, 10, 0.2 do
  2229. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2230. newRng.Transparency = i/10
  2231. wait()
  2232. end
  2233. wait()
  2234. newRng:Destroy()
  2235. end)()
  2236. end
  2237. wait()
  2238. end
  2239. wait()
  2240. Debounces.Shewt = false
  2241. bem:Destroy()
  2242. out:Destroy()
  2243. bnd:Destroy()
  2244. Debounces.Ready = false
  2245. for i, v in pairs(Touche) do
  2246. table.remove(Touche, i)
  2247. end
  2248. wait()
  2249. table.insert(Touche, char.Name)
  2250. Debounces.NoIdl = false
  2251. if Debounces.CanAttack == false then
  2252. Debounces.CanAttack = true
  2253. end
  2254. end
  2255. end
  2256. end)
  2257. ----------------------------------------------------
  2258. --[[mouse.KeyDown:connect(function(key)
  2259. if key == "y" then
  2260. if Debounces.CanAttack == true then
  2261. Debounces.CanAttack = false
  2262. Debounces.NoIdl = true
  2263. Debounces.on = true
  2264. local shell = Instance.new("Part",torso)
  2265. shell.BrickColor = BrickColor.new("Royal purple")
  2266. shell.Anchored = false
  2267. shell.CanCollide = false
  2268. shell.Locked = true
  2269. shell.TopSurface = "SmoothNoOutlines"
  2270. shell.BottomSurface = "SmoothNoOutlines"
  2271. shell.Size = Vector3.new(1.2,1.2,1.2)
  2272. shell.FormFactor = 3
  2273. local shellm = Instance.new("SpecialMesh",shell)
  2274. shellm.MeshType = "Sphere"
  2275. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2276. Omega = function()
  2277. local X = Instance.new("Part",char)
  2278. local O = Instance.new("ObjectValue",X)
  2279. O.Name = "creator"
  2280. X.Locked = true
  2281. X.Name = "Shell"
  2282. X.Anchored = false
  2283. X.CanCollide = false
  2284. X.Transparency = 0.5
  2285. X.Reflectance = 0
  2286. X.BottomSurface = 0
  2287. X.TopSurface = 0
  2288. X.Shape = 0
  2289. local V = Instance.new("ObjectValue",X)
  2290. V.Value = char
  2291. V.Name = "creator"
  2292. X.BrickColor = BrickColor.new("Royal purple")
  2293. X.Size = Vector3.new(40,40,40)
  2294. --X.Material = "Neon"
  2295. local Z = Instance.new("SpecialMesh",X)
  2296. Z.MeshType = "Sphere"
  2297. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2298. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2299. local bv = Instance.new("BodyVelocity",X)
  2300. bv.maxForce = Vector3.new(99999,99999,99999)
  2301. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2302. bv.velocity = root.CFrame.lookVector*10
  2303. Explode = X.Touched:connect(function(hit)
  2304. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2305. local cf = X.CFrame
  2306. bv:Destroy()
  2307. X.Anchored = true
  2308. Z:Remove()
  2309. Explode:disconnect()
  2310. X.Size = Vector3.new(3,3,3)
  2311. X.Touched:connect(function(hit) end)
  2312. X.CanCollide = false
  2313. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2314. if v:FindFirstChild('Humanoid') then
  2315. v.Humanoid:TakeDamage(math.random(80,120))
  2316. end
  2317. end
  2318. for i = 1, (40) do rs:wait()
  2319. X.Transparency = X.Transparency + (1/40)
  2320. X.Size = X.Size + Vector3.new(1,1,1)
  2321. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2322. end
  2323. X:Destroy()
  2324. end
  2325. end)
  2326. end
  2327. for i = 1,200 do
  2328. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2335. if Debounces.on == false then break end
  2336. rs:wait()
  2337. end
  2338. for i = 1,30 do
  2339. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2346. if Debounces.on == false then break end
  2347. rs:wait()
  2348. end
  2349. for i = 1,40 do
  2350. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2351. shell.Size = shell.Size + Vector3.new(1,1,1)
  2352. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2356. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2357. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2358. if Debounces.on == false then break end
  2359. rs:wait()
  2360. end
  2361. for i = 1,40 do
  2362. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2369. if Debounces.on == false then break end
  2370. rs:wait()
  2371. end
  2372. for i = 1,60 do
  2373. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2380. if Debounces.on == false then break end
  2381. rs:wait()
  2382. end
  2383. for i = 1,60 do
  2384. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2385. shell.Size = shell.Size + Vector3.new(1,1,1)
  2386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2392. if Debounces.on == false then break end
  2393. rs:wait()
  2394. end
  2395. if Debounces.CanAttack == false then
  2396. Debounces.CanAttack = true
  2397. Debounces.NoIdl = false
  2398. Debounces.on = false
  2399. end
  2400. end
  2401. end
  2402. end)]]--
  2403. ----------------------------------------------------
  2404. Charging = false
  2405. mouse.KeyDown:connect(function(key)
  2406. if key == "r" then
  2407. if Charging == false then
  2408. Charging = true
  2409. if Debounces.CanAttack == true then
  2410. Debounces.CanAttack = false
  2411. Debounces.NoIdl = true
  2412. Debounces.on = true
  2413. for i = 1,20 do
  2414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2420. if Debounces.on == false then break end
  2421. rs:wait()
  2422. end
  2423. --[[for i = 1,20 do
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2430. if Debounces.on == false then break end
  2431. rs:wait()
  2432. end]]--
  2433. pt=Instance.new('Part',torso)
  2434. pt.Anchored=true
  2435. pt.CanCollide=false
  2436. pt.Locked = true
  2437. pt.FormFactor='Custom'
  2438. pt.Size=Vector3.new(1,1,1)
  2439. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2440. pt.Transparency=.6
  2441. pt.BrickColor=BrickColor.new('Really black')
  2442. msh=Instance.new('SpecialMesh',pt)
  2443. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2444. msh.Scale=Vector3.new(8,4,8)
  2445. pt2=pt:clone()
  2446. pt2.Parent = torso
  2447. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2448. pt2.BrickColor=BrickColor.new("Royal purple")
  2449. msh2=msh:clone()
  2450. msh2.Parent=pt2
  2451. msh2.Scale=Vector3.new(10,5,10)
  2452.  
  2453. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2454.  
  2455. bl = Instance.new("Part", char)
  2456. bl.Locked = true
  2457. bl.Name = "Shell"
  2458. bl.BrickColor = BrickColor.new("Really black")
  2459. bl.Anchored = true
  2460. bl.CanCollide = false
  2461. bl.Transparency = 0
  2462. bl.Reflectance = 0
  2463. bl.BottomSurface = 0
  2464. bl.TopSurface = 0
  2465. bl.Shape = 0
  2466. blm = Instance.new("SpecialMesh",bl)
  2467. blm.MeshType = "Sphere"
  2468. blm.Scale = Vector3.new(1,1,1)
  2469. blm.MeshId = "rbxassetid://9982590"
  2470.  
  2471. coroutine.resume(coroutine.create(function()
  2472. for i=1, math.huge, 4 do
  2473. if Charging == true then
  2474. rs:wait()
  2475. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2476. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2477. bl.Transparency = bl.Transparency + 0.005
  2478. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2479. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2480. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2481. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2482. elseif Charging == false then break
  2483. end
  2484. end
  2485. end))
  2486.  
  2487. repeat
  2488. local p = Instance.new('Part',torso)
  2489. p.formFactor = 'Custom'
  2490. p.Size = Vector3.new(1,1,1)
  2491. p.BrickColor = workspace.Base.BrickColor
  2492. p.CanCollide = false
  2493. p.Transparency = 0
  2494. p.Anchored = true
  2495. p.Locked=true
  2496. p.Material = workspace.Base.Material
  2497. s = math.random(1,40)/10
  2498. local m = Instance.new("BlockMesh",p)
  2499. m.Scale = Vector3.new(s,s,s)
  2500. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2501. --[[coroutine.wrap(function()
  2502. wait(2)
  2503. while Charging == true do
  2504. wait(2)
  2505. GroundWave1()
  2506. wait(2)
  2507. end
  2508. end)()]]--
  2509. Spawn(function()
  2510. while rs:wait() do
  2511. if Charging == true then
  2512. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2513. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2514. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2515. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2516. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2517. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2518. elseif Charging == false then break
  2519. end
  2520. end
  2521. end)
  2522. Spawn(function()
  2523. while rs:wait() do
  2524. if p.Transparency >= 1 then p:Destroy() break end
  2525. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2526. p.Transparency = p.Transparency+0.01
  2527. end
  2528. end)
  2529. wait(.3)
  2530. until Charging == false
  2531. end
  2532. end
  2533. end
  2534. end)
  2535. ----------------------------------------------------
  2536. mouse.KeyUp:connect(function(key)
  2537. if key == "r" then
  2538. if Charging == true then
  2539. Charging = false
  2540. pt:Destroy()
  2541. pt2:Destroy()
  2542. bl:Destroy()
  2543. if Debounces.CanAttack == false then
  2544. Debounces.CanAttack = true
  2545. Debounces.NoIdl = false
  2546. Debounces.on = false
  2547. end
  2548. end
  2549. end
  2550. end)
  2551. ----------------------------------------------------
  2552. mouse.KeyDown:connect(function(key)
  2553. if key == "g" then
  2554. if Debounces.CanAttack == true then
  2555. Debounces.CanAttack = false
  2556. Debounces.NoIdl = true
  2557. Debounces.on = true
  2558. local shell = Instance.new("Part",torso)
  2559. shell.BrickColor = BrickColor.new("Royal purple")
  2560. shell.Anchored = true
  2561. shell.CanCollide = false
  2562. shell.Locked = true
  2563. shell.TopSurface = "SmoothNoOutlines"
  2564. shell.BottomSurface = "SmoothNoOutlines"
  2565. shell.Size = Vector3.new(1,1,1)
  2566. shellm = Instance.new("SpecialMesh",shell)
  2567. shellm.MeshType = "Sphere"
  2568. shellm.Scale = Vector3.new(1,1,1)
  2569. local shell2 = Instance.new("Part",torso)
  2570. shell2.BrickColor = BrickColor.new("Royal purple")
  2571. shell2.Anchored = true
  2572. shell2.CanCollide = false
  2573. shell2.Locked = true
  2574. shell2.TopSurface = "SmoothNoOutlines"
  2575. shell2.BottomSurface = "SmoothNoOutlines"
  2576. shell2.Size = Vector3.new(1,1,1)
  2577. shellm2 = Instance.new("SpecialMesh",shell2)
  2578. shellm2.MeshType = "Sphere"
  2579. shellm2.Scale = Vector3.new(1,1,1)
  2580.  
  2581. function FindNearestTorso(Position,Distance,SinglePlayer)
  2582. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2583. local List = {}
  2584. for i,v in pairs(workspace:GetChildren())do
  2585. if v:IsA("Model")then
  2586. if v:findFirstChild("Torso")then
  2587. if v ~= char then
  2588. if(v.Torso.Position -Position).magnitude <= Distance then
  2589. table.insert(List,v)
  2590. end
  2591. end
  2592. end
  2593. end
  2594. end
  2595. return List
  2596. end
  2597.  
  2598. Shell = function()
  2599. local X = Instance.new("Part",char)
  2600. local O = Instance.new("ObjectValue",X)
  2601. O.Name = "creator"
  2602. X.Locked = true
  2603. X.Name = "Shell"
  2604. X.Anchored = false
  2605. X.CanCollide = false
  2606. X.Transparency = 0
  2607. X.Reflectance = 0
  2608. X.BottomSurface = 0
  2609. X.TopSurface = 0
  2610. X.Shape = 0
  2611. local V = Instance.new("ObjectValue",X)
  2612. V.Value = char
  2613. V.Name = "creator"
  2614. X.BrickColor = BrickColor.new("Royal purple")
  2615. X.Size = Vector3.new(1,1,1)
  2616. --X.Material = "Neon"
  2617. local Z = Instance.new("SpecialMesh",X)
  2618. Z.MeshType = "Sphere"
  2619. Z.Scale = Vector3.new(1,1,1)
  2620. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2621. local bv = Instance.new("BodyVelocity",X)
  2622. bv.maxForce = Vector3.new(99999,99999,99999)
  2623. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2624. bv.velocity = root.CFrame.lookVector*65
  2625. Explode = X.Touched:connect(function(hit)
  2626. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2627. local cf = X.CFrame
  2628. bv:Destroy()
  2629. X.Anchored = true
  2630. Z:Remove()
  2631. Explode:disconnect()
  2632. X.Size = Vector3.new(3,3,3)
  2633. X.Touched:connect(function(hit) end)
  2634. X.CanCollide = false
  2635. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2636. if v:FindFirstChild('Humanoid') then
  2637. v.Humanoid:TakeDamage(math.random(6,12))
  2638. end
  2639. end
  2640. for i = 1, (40) do rs:wait()
  2641. X.Transparency = X.Transparency + (1/40)
  2642. X.Size = X.Size + Vector3.new(1,1,1)
  2643. X.CFrame = cf
  2644. end
  2645. X:Destroy()
  2646. end
  2647. end)
  2648. end
  2649. Shell()
  2650. for i = 1, 10 do
  2651. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2652. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2659. if Debounces.on == false then break end
  2660. rs:wait()
  2661. end
  2662. Shell()
  2663. shell.Transparency = 1
  2664. for i = 1, 10 do
  2665. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2666. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2673. if Debounces.on == false then break end
  2674. rs:wait()
  2675. end
  2676. Shell()
  2677. shell.Transparency = 0
  2678. shell2.Transparency = 1
  2679. for i = 1, 10 do
  2680. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2681. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2688. if Debounces.on == false then break end
  2689. rs:wait()
  2690. end
  2691. Shell()
  2692. shell2.Transparency = 0
  2693. shell.Transparency = 1
  2694. for i = 1, 10 do
  2695. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2696. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2703. if Debounces.on == false then break end
  2704. rs:wait()
  2705. end
  2706. Shell()
  2707. shell.Transparency = 0
  2708. shell2.Transparency = 1
  2709. for i = 1, 10 do
  2710. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2711. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2718. if Debounces.on == false then break end
  2719. rs:wait()
  2720. end
  2721. Shell()
  2722. shell2.Transparency = 0
  2723. shell.Transparency = 1
  2724. for i = 1, 10 do
  2725. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2726. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2733. if Debounces.on == false then break end
  2734. rs:wait()
  2735. end
  2736. Shell()
  2737. shell.Transparency = 0
  2738. shell2.Transparency = 1
  2739. for i = 1, 10 do
  2740. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2741. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2748. if Debounces.on == false then break end
  2749. rs:wait()
  2750. end
  2751. Shell()
  2752. shell2.Transparency = 0
  2753. shell.Transparency = 1
  2754. for i = 1, 10 do
  2755. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2756. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2763. if Debounces.on == false then break end
  2764. rs:wait()
  2765. end
  2766. Shell()
  2767. shell.Transparency = 0
  2768. shell2.Transparency = 1
  2769. for i = 1, 10 do
  2770. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2771. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2778. if Debounces.on == false then break end
  2779. rs:wait()
  2780. end
  2781. Shell()
  2782. shell2.Transparency = 0
  2783. shell.Transparency = 1
  2784. for i = 1, 10 do
  2785. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2786. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2793. if Debounces.on == false then break end
  2794. rs:wait()
  2795. end
  2796. Shell()
  2797. shell.Transparency = 0
  2798. shell2.Transparency = 1
  2799. for i = 1, 10 do
  2800. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2801. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2808. if Debounces.on == false then break end
  2809. rs:wait()
  2810. end
  2811. Shell()
  2812. shell2.Transparency = 0
  2813. shell.Transparency = 1
  2814. for i = 1, 10 do
  2815. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2816. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2823. if Debounces.on == false then break end
  2824. rs:wait()
  2825. end
  2826. Shell()
  2827. shell.Transparency = 0
  2828. shell2.Transparency = 1
  2829. for i = 1, 10 do
  2830. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2831. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2838. if Debounces.on == false then break end
  2839. rs:wait()
  2840. end
  2841. shell.Transparency = 1
  2842. if Debounces.CanAttack == false then
  2843. Debounces.CanAttack = true
  2844. Debounces.NoIdl = false
  2845. Debounces.on = false
  2846. end
  2847. end
  2848. end
  2849. end)
  2850. ----------------------------------------------------
  2851. Search = false
  2852. mouse.KeyDown:connect(function(key)
  2853. if key == "n" then
  2854. if Search == false then
  2855. Search = true
  2856. for i,v in pairs(game.Players:getPlayers()) do
  2857. if v.Name~=char.Name then
  2858. for j,k in pairs(v.Character:GetChildren()) do
  2859. if k:IsA("BasePart") and k.Transparency >= 1 then
  2860. bawx=Instance.new("SelectionBox",cam)
  2861. bawx.Color = BrickColor.new("Bright red")
  2862. bawx.Transparency = .5
  2863. bawx.Adornee = k
  2864. end
  2865. end
  2866. end
  2867. end
  2868. elseif Search == true then
  2869. Search = false
  2870. for i, v in pairs(cam:GetChildren()) do
  2871. if v:IsA("SelectionBox") then
  2872. v:Destroy()
  2873. end
  2874. end
  2875. end
  2876. end
  2877. end)
  2878. ----------------------------------------------------
  2879. Grab = false
  2880. mouse.KeyDown:connect(function(key)
  2881. if key == "z" then
  2882. Debounces.on = true
  2883. Debounces.NoIdl = true
  2884. Debounces.ks = true
  2885. if Grab == false then
  2886. gp = nil
  2887. for i = 1, 20 do
  2888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2894. if Debounces.on == false then break end
  2895. rs:wait()
  2896. end
  2897. con1=larm.Touched:connect(function(hit) -- this is grab
  2898. ht = hit.Parent
  2899. hum1=ht:FindFirstChild('Humanoid')
  2900. if hum1 ~= nil then
  2901. if Debounces.ks==true then
  2902. z = Instance.new("Sound",hed)
  2903. z.SoundId = "rbxassetid://169380525"
  2904. z.Volume = 1
  2905. z:Play()
  2906. Debounces.ks=false
  2907. end
  2908. hum1.PlatformStand=true
  2909. gp = ht
  2910. Grab = true
  2911. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2912. asd.Parent = larm
  2913. asd.Name = "asd"
  2914. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2915. --[[elseif hum1 == nil then
  2916. con1:disconnect()
  2917. wait() return]]--
  2918. end
  2919. end)
  2920. for i = 1, 20 do
  2921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2927. if Debounces.on == false then break end
  2928. rs:wait()
  2929. end
  2930. if hum1 == nil then
  2931. Debounces.on = false
  2932. Debounces.NoIdl = false
  2933. end
  2934. con1:disconnect()
  2935. elseif Grab == true then
  2936. Grab = false
  2937. Punch()
  2938. z = Instance.new("Sound",hed)
  2939. z.SoundId = "rbxassetid://169380525"
  2940. z.Pitch = ptz[math.random(1,#ptz)]
  2941. z.Volume = 1
  2942. z:Play()
  2943. for i = 1, 10 do
  2944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2946. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2947. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2948. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2949. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2950. if Debounces.on == false then break end
  2951. rs:wait()
  2952. end
  2953. Punch()
  2954. z = Instance.new("Sound",hed)
  2955. z.SoundId = "rbxassetid://169380525"
  2956. z.Pitch = ptz[math.random(1,#ptz)]
  2957. z.Volume = 1
  2958. z:Play()
  2959. for i = 1, 10 do
  2960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2966. if Debounces.on == false then break end
  2967. rs:wait()
  2968. end
  2969. Punch()
  2970. z = Instance.new("Sound",hed)
  2971. z.SoundId = "rbxassetid://169380525"
  2972. z.Pitch = ptz[math.random(1,#ptz)]
  2973. z.Volume = 1
  2974. z:Play()
  2975. for i = 1, 10 do
  2976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2982. if Debounces.on == false then break end
  2983. rs:wait()
  2984. end
  2985. Punch()
  2986. z = Instance.new("Sound",hed)
  2987. z.SoundId = "rbxassetid://169380525"
  2988. z.Pitch = ptz[math.random(1,#ptz)]
  2989. z.Volume = 1
  2990. z:Play()
  2991. for i = 1, 10 do
  2992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2998. if Debounces.on == false then break end
  2999. rs:wait()
  3000. end
  3001. Punch()
  3002. z = Instance.new("Sound",hed)
  3003. z.SoundId = "rbxassetid://169380525"
  3004. z.Pitch = ptz[math.random(1,#ptz)]
  3005. z.Volume = 1
  3006. z:Play()
  3007. for i = 1, 10 do
  3008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3014. if Debounces.on == false then break end
  3015. rs:wait()
  3016. end
  3017. Punch()
  3018. z = Instance.new("Sound",hed)
  3019. z.SoundId = "rbxassetid://169380525"
  3020. z.Pitch = ptz[math.random(1,#ptz)]
  3021. z.Volume = 1
  3022. z:Play()
  3023. for i = 1, 10 do
  3024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3030. if Debounces.on == false then break end
  3031. rs:wait()
  3032. end
  3033. Punch()
  3034. z = Instance.new("Sound",hed)
  3035. z.SoundId = "rbxassetid://169380525"
  3036. z.Pitch = ptz[math.random(1,#ptz)]
  3037. z.Volume = 1
  3038. z:Play()
  3039. for i = 1, 10 do
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3046. if Debounces.on == false then break end
  3047. rs:wait()
  3048. end
  3049. Punch()
  3050. z = Instance.new("Sound",hed)
  3051. z.SoundId = "rbxassetid://169380525"
  3052. z.Pitch = ptz[math.random(1,#ptz)]
  3053. z.Volume = 1
  3054. z:Play()
  3055. for i = 1, 10 do
  3056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3062. if Debounces.on == false then break end
  3063. rs:wait()
  3064. end
  3065. Punch()
  3066. z = Instance.new("Sound",hed)
  3067. z.SoundId = "rbxassetid://169380525"
  3068. z.Pitch = ptz[math.random(1,#ptz)]
  3069. z.Volume = 1
  3070. z:Play()
  3071. for i = 1, 10 do
  3072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3078. if Debounces.on == false then break end
  3079. rs:wait()
  3080. end
  3081. Punch()
  3082. z = Instance.new("Sound",hed)
  3083. z.SoundId = "rbxassetid://169380525"
  3084. z.Pitch = ptz[math.random(1,#ptz)]
  3085. z.Volume = 1
  3086. z:Play()
  3087. for i = 1, 10 do
  3088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3094. if Debounces.on == false then break end
  3095. rs:wait()
  3096. end
  3097. Punch()
  3098. z = Instance.new("Sound",hed)
  3099. z.SoundId = "rbxassetid://169380525"
  3100. z.Pitch = ptz[math.random(1,#ptz)]
  3101. z.Volume = 1
  3102. z:Play()
  3103. for i = 1, 10 do
  3104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3110. if Debounces.on == false then break end
  3111. rs:wait()
  3112. end
  3113. Punch()
  3114. z = Instance.new("Sound",hed)
  3115. z.SoundId = "rbxassetid://169380525"
  3116. z.Pitch = ptz[math.random(1,#ptz)]
  3117. z.Volume = 1
  3118. z:Play()
  3119. for i = 1, 10 do
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3126. if Debounces.on == false then break end
  3127. rs:wait()
  3128. end
  3129. con1:disconnect()
  3130. Debounces.on = false
  3131. Debounces.NoIdl = false
  3132. if gp ~= nil then
  3133. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3134. for i,v in pairs(larm:GetChildren()) do
  3135. if v.Name == "asd" and v:IsA("Weld") then
  3136. v:Remove()
  3137. end
  3138. end
  3139. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3140. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3141. bv.P = 125000
  3142. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3143. hum1=nil
  3144. ht=nil
  3145. Debounces.on = false
  3146. Debounces.NoIdl = false
  3147. elseif ht == nil then wait()
  3148. Grab = false
  3149. Debounces.on = false
  3150. Debounces.NoIdl = false
  3151. end
  3152. end
  3153. end
  3154. end)
  3155. ----------------------------------------------------
  3156. mouse.KeyDown:connect(function(key)
  3157. if string.byte(key) == 52 then
  3158. char.Humanoid.WalkSpeed = 60
  3159. end
  3160. end)
  3161. mouse.KeyUp:connect(function(key)
  3162. if string.byte(key) == 52 then
  3163. char.Humanoid.WalkSpeed = 8
  3164. end
  3165. end)
  3166. -------------------------------
  3167. local animpose = "Idle"
  3168. local lastanimpose = "Idle"
  3169. local sine = 0
  3170. local change = 1
  3171. local val = 0
  3172. local ffing = false
  3173. -------------------------------
  3174. game:GetService("RunService").RenderStepped:connect(function()
  3175. --[[if char.Humanoid.Jump == true then
  3176. jump = true
  3177. else
  3178. jump = false
  3179. end]]
  3180. char.Humanoid.FreeFalling:connect(function(f)
  3181. if f then
  3182. ffing = true
  3183. else
  3184. ffing = false
  3185. end
  3186. end)
  3187. sine = sine + change
  3188. if jumpn == true then
  3189. animpose = "Jumping"
  3190. elseif ffing == true then
  3191. animpose = "Freefalling"
  3192. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3193. animpose = "Idle"
  3194. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3195. animpose = "Walking"
  3196. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3197. animpose = "Running"
  3198. end
  3199. if animpose ~= lastanimpose then
  3200. sine = 0
  3201. if Debounces.NoIdl == false then
  3202. if animpose == "Idle" then
  3203. for i = 1, 2 do
  3204. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3206. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3207. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3208. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3209. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3210. end
  3211. elseif animpose == "Walking" then
  3212. for i = 1, 2 do
  3213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3219. end
  3220. elseif animpose == "Running" then
  3221. for i = 1, 2 do
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3228. wait()
  3229. end
  3230. end
  3231. else
  3232. end
  3233. end
  3234. lastanimpose = animpose
  3235. if Debounces.NoIdl == false then
  3236. if animpose == "Idle" then
  3237. change = 0.5
  3238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3244. elseif animpose == "Walking" then
  3245. change = 1
  3246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3252. elseif animpose == "Running" then
  3253. change = 1
  3254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3258. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3259. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3260. end
  3261. end
  3262. end)
  3263.  
  3264. hum.MaxHealth = 9001
  3265. wait(3)
  3266. hum.Health = 9001
  3267.  
  3268. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3269. --[[Part0 = Vector3 (Start pos)
  3270. Part1 = Vector3 (End pos)
  3271. Times = number (Amount of lightning parts)
  3272. Offset = number (Offset)
  3273. Color = color (brickcolor value)
  3274. Thickness = number (thickness)
  3275. Trans = number (transparency)
  3276. ]]--
  3277. local magz = (Part0 - Part1).magnitude
  3278. local curpos = Part0
  3279. local trz = {-Offset,Offset}
  3280. for i=1,Times do
  3281. local li = Instance.new("Part", torso)
  3282. li.Name = "Lightning"
  3283. li.TopSurface =0
  3284. li.Material = "Neon"
  3285. li.BottomSurface = 0
  3286. li.Anchored = true
  3287. li.Locked = true
  3288. li.Transparency = Trans or 0.4
  3289. li.BrickColor = BrickColor.new(Color)
  3290. li.formFactor = "Custom"
  3291. li.CanCollide = false
  3292. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3293. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3294. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3295. if Times == i then
  3296. local magz2 = (curpos - Part1).magnitude
  3297. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3298. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3299. else
  3300. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3301. end
  3302. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3303. game.Debris:AddItem(li,.1)
  3304. end
  3305. end
  3306.  
  3307. BodyParts = {} -- Parts to emit lightning effects from
  3308. for _, v in pairs(char:GetChildren()) do
  3309. if v:IsA("Part") then
  3310. table.insert(BodyParts, v)
  3311. end
  3312. end
  3313.  
  3314. Bounding = {} -- Calculate the bounding boxes
  3315. for _, v in pairs(BodyParts) do
  3316. local temp = {X=nil, Y=nil, Z=nil}
  3317. temp.X = v.Size.X/2 * 10
  3318. temp.Y = v.Size.Y/2 * 10
  3319. temp.Z = v.Size.Z/2 * 10
  3320. Bounding[v.Name] = temp
  3321. --table.insert(Bounding, v.Name, temp)
  3322. end
  3323.  
  3324. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3325. local Body1 = BodyParts[math.random(#BodyParts)]
  3326. local Body2 = BodyParts[math.random(#BodyParts)]
  3327. local Pos1 = Vector3.new(
  3328. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3329. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3330. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3331. )
  3332. local Pos2 = Vector3.new(
  3333. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3334. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3335. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3336. )
  3337. local SPos1 = Body1.Position + Pos1
  3338. local SPos2 = Body2.Position + Pos2
  3339. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3340. end
  3341. -- ~CLarramore
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