Kaemi

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Jul 30th, 2016
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  1. --MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: JUST RUN IT!
  2.  
  3.  
  4. pos = Vector3.new(20, 10, 20)
  5. cos = CFrame.new(20, 0, -37)
  6. local mos = Instance.new("Model")
  7. mos.Parent = Game.Workspace
  8. local m = Instance.new("Model")
  9. m.Parent = mos
  10. m.Name = "Server Destruct Core Waiting"
  11. local human = Instance.new("Humanoid")
  12. human.Parent = m
  13. human.Health = 0
  14. human.MaxHealth = 0
  15. local p = Instance.new("Part")
  16. p.Parent = mos
  17. p.Position = pos
  18. p.Size = Vector3.new(4, 3, 4)
  19. p.FormFactor = 2
  20. p.Anchored = true
  21. p.Locked = true
  22. p.Transparency = 0
  23. p.Reflectance = 0
  24. p.BrickColor = BrickColor.new(199)
  25. local cy = Instance.new("CylinderMesh")
  26. cy.Scale = Vector3.new(1, 1, 1)
  27. cy.Parent = p
  28. local pl = Instance.new("Part")
  29. pl.Parent = m
  30. pl.Name = "Head"
  31. pl.Position = pos + Vector3.new(0, .5, 0)
  32. pl.Size = Vector3.new(1, 1, 1)
  33. pl.FormFactor = 2
  34. pl.BrickColor = BrickColor.new(23)
  35. pl.Anchored = true
  36. pl.Locked = true
  37. pl.Name = "ClickBrick"
  38. wait(.01)
  39. pl.Size = Vector3.new(1, .4, 1)
  40. pl.Position = pos + Vector3.new(0, .4, 0)
  41. local bp = Instance.new("Part")
  42. bp.Parent = mos
  43. bp.Name = "Head"
  44. bp.Position = pos - Vector3.new(0, 4, 0)
  45. bp.Size = Vector3.new(4, 7, 4)
  46. bp.FormFactor = 2
  47. bp.Anchored = true
  48. bp.Locked = true
  49. bp.Transparency = .6
  50. bp.Reflectance = 0
  51. bp.BrickColor = BrickColor.new(23)
  52. bp.CanCollide = false
  53. for i = 1, 44 do
  54. bp.CFrame = bp.CFrame + Vector3.new(0, .05, 0)
  55. wait()
  56. end
  57. wait(.01)
  58. local cyb = Instance.new("CylinderMesh")
  59. cyb.Scale = Vector3.new(1, 1, 1)
  60. cyb.Parent = bp
  61. local bpp = Instance.new("Part")
  62. bpp.Parent = mos
  63. bpp.CFrame = bp.CFrame - Vector3.new(0, 5, 0)
  64. bpp.Size = Vector3.new(4, 3, 4)
  65. bpp.FormFactor = 2
  66. bpp.Anchored = true
  67. bpp.Locked = true
  68. bpp.Transparency = 0
  69. bpp.Reflectance = 0
  70. bpp.BrickColor = BrickColor.new(199)
  71. local cy = Instance.new("CylinderMesh")
  72. cy.Scale = Vector3.new(1, 1, 1)
  73. cy.Parent = bpp
  74. local cyb = Instance.new("CylinderMesh")
  75. cyb.Scale = Vector3.new(1, 1, 1)
  76. cyb.Parent = bp
  77. local ep = Instance.new("Part")
  78. ep.Parent = mos
  79. ep.CFrame = bp.CFrame - Vector3.new(0, 5, 0)
  80. ep.Size = Vector3.new(.2, .2, .2)
  81. ep.FormFactor = 2
  82. ep.Anchored = true
  83. ep.Locked = true
  84. ep.Transparency = .3
  85. ep.Reflectance = .1
  86. ep.BrickColor = BrickColor.new(23)
  87. wait(.01)
  88. ep.Size = Vector3.new(.2, .2, .2)
  89. ep.TopSurface = "Smooth"
  90. ep.BottomSurface = "Smooth"
  91. local cye = Instance.new("SpecialMesh")
  92. cye.Scale = Vector3.new(1.2, 3.6, 1.2)
  93. cye.Parent = ep
  94. cye.MeshType = 3
  95. local rp = Instance.new("Part")
  96. rp.Parent = mos
  97. rp.Name = "Head"
  98. rp.CFrame = bp.CFrame - Vector3.new(0, 5, 0)
  99. rp.Size = Vector3.new(2, 1, 1)
  100. rp.FormFactor = 2
  101. rp.Anchored = true
  102. rp.Locked = true
  103. rp.Transparency = .3
  104. rp.Reflectance = .1
  105. rp.BrickColor = BrickColor.new(199)
  106. wait(.01)
  107. rp.TopSurface = "Smooth"
  108. rp.BottomSurface = "Smooth"
  109. local cyr = Instance.new("BlockMesh")
  110. cyr.Scale = Vector3.new(1, 1, 1)
  111. cyr.Parent = rp
  112. for i = 1, 32 do
  113. bpp.CFrame = bpp.CFrame + Vector3.new(0, .1, 0)
  114. wait()
  115. end
  116. for i = 1, 37 do
  117. ep.CFrame = ep.CFrame + Vector3.new(0, .1, 0)
  118. wait()
  119. end
  120. for i = 1, 37 do
  121. rp.CFrame = rp.CFrame + Vector3.new(.07, .1, 0)
  122. wait()
  123. end
  124. for i = 1, 20 do
  125. rp.CFrame = rp.CFrame + Vector3.new(0, 0, -.13)
  126. wait()
  127. end
  128. for i = 1, 20 do
  129. rp.CFrame = rp.CFrame + Vector3.new(-.15, 0, 0)
  130. wait()
  131. end
  132. for i = 1, 20 do
  133. rp.CFrame = rp.CFrame + Vector3.new(0, 0, .13)
  134. wait()
  135. end
  136. for i = 1, 20 do
  137. rp.CFrame = rp.CFrame + Vector3.new(.15, 0, 0)
  138. wait()
  139. end
  140. wait(2)
  141. rp:Remove()
  142. local human = Instance.new("Humanoid")
  143. human.Parent = m
  144. human.Health = 0
  145. human.MaxHealth = 0
  146. local cl = Instance.new("ClickDetector")
  147. cl.Parent = pl
  148. cl.MaxActivationDistance = 36
  149. function onClicked()
  150. for i = 1, 100 do
  151. m.Name = "Charging: "..i.."%"
  152. wait(.12)
  153. end
  154. wait(.01)
  155. if m.Name == "Charging: 100%" then
  156. wait(1)
  157. m.Name = "Are you sure?"
  158. wait(3)
  159. m.Name = "Blue Rinse Time!"
  160. wait(2)
  161. ep.CanCollide = false
  162. ep.BrickColor = BrickColor.new(1019)
  163. function onTouched(part)
  164. part.BrickColor = BrickColor.new(1019)
  165. wait(.3)
  166. part.Transparency = .2
  167. wait(.1)
  168. part.Transparency = .4
  169. wait(.1)
  170. part.Transparency = .6
  171. wait(.1)
  172. part.Transparency = .8
  173. wait(.1)
  174. part.Parent = nil
  175. end
  176. wait(.01)
  177. ep.Touched:connect(onTouched)
  178. for i = 1, 200 do
  179. ep.Size = ep.Size + Vector3.new(5, 0, 5)
  180. ep.CFrame = bpp.CFrame
  181. wait()
  182. end
  183. wait(4)
  184. pl:Remove()
  185. mos:Remove()
  186. end
  187. end
  188. cl.MouseClick:connect(onClicked)
  189. --[[local bp = Instance.new("Part")
  190. bp.Parent = mos
  191. bp.CFrame = cos + CFrame.new(0, 1, 0)
  192. bp.Size = Vector3.new(4, 5, 4)
  193. bp.FormFactor = 2
  194. bp.Anchored = true
  195. bp.Locked = true
  196. bp.Transparency = .6
  197. bp.Reflectance = 0
  198. bp.BrickColor = BrickColor.new(23)
  199. local cyb = Instance.new("CylinderMesh")
  200. cyb.Scale = Vector3.new(1, 1, 1)
  201. cyb.Parent = p
  202. --CylinderMesh, anyways, made by kaemi in 50 hours...
  203. me = Game.Players.kaemi
  204. pos = me.Character.Torso.Position + Vector3.new(20, 5, 0)
  205. cos = me.Character.Torso.CFrame + CFrame.new(20, 0, 0)
  206. ]]
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