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Flovv

fs_race.pwn

Feb 7th, 2012
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  1. /*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  2. #                                           #
  3. #           FS races v1.1 by Flovv          #
  4. #                                           #
  5. #              Filterscript for             #
  6. #               automated Races             #
  7. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=*/
  8.  
  9. #include <a_samp>
  10. #include <streamer>
  11. #include <sscanf2>
  12.  
  13.  
  14.  
  15.  
  16. //needed plugins, Streamer Plugin by Incognito, sscanf2 by Y_Less
  17.  
  18.  
  19.  
  20. //********************************************************************
  21. /////////////////////////////// SETTINGS /////////////////////////////
  22. //********************************************************************
  23.  
  24. //use this to increase performance if your server has less than 500 slots or change it if your server has more than 500 slots
  25. #undef MAX_PLAYERS
  26. #define MAX_PLAYERS 500     //set to your max number of players
  27.  
  28.  
  29. //set the maximum number of races to be loaded
  30. #define MAX_RACES 50        //max number of races
  31. #define MAX_CPS 201     //max number of checkpoints in a race
  32.  
  33.  
  34. //use this function for whatever method you use to determine if a player is admin (just make sure to return true if player is admin or false if not)
  35. PlayerIsAdmin(playerid)
  36. {
  37.     if(IsPlayerAdmin(playerid) == 1) return true;
  38.     else return false;
  39. }
  40.  
  41. //******************************************************************
  42. ////////////////////////// SETTINGS END ////////////////////////////
  43. //******************************************************************
  44.  
  45.  
  46.  
  47.  
  48.  
  49.  
  50. #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
  51.  
  52. //functions that have to be forwarded for use in timers
  53. forward Countdown(delay);
  54. forward HideCountdown();
  55. forward HideRaceStartedMsg();
  56. forward HidePlayerFinishMsg(playerid);
  57. forward HideWinMsg(playerid);
  58. forward ShowPlayerFinishMsgDelayed(playerid);
  59. forward GetBack(playerid);
  60. forward AutoStart1();
  61. forward AutoStart2();
  62. forward AutoEnd1();
  63. forward AutoEnd2();
  64. forward HideTimeRemaining();
  65.  
  66. //OnPlayerExitVehicleEx vars
  67. new playerveh[MAX_VEHICLES];        //save the playerid for every vehicle
  68. new vehplayer[MAX_PLAYERS];         //save the vehicleid for player
  69.  
  70. //general
  71. new autotimer[8];                                   //[0]autostart on(1) off(0), [1]timerid, [2]time(min), [3]join timerid, [4]join time(min), [5]counter, [6]autoend time, [7]autoend timerid
  72. new rettime = 15;                                   //time to get back to vehicle
  73. new exittimer[MAX_PLAYERS];                         //timer id for timer that starts when player leaves vehicle
  74. new exitcounter[MAX_PLAYERS] = 0;
  75. new timer;                                          //countdown timer id
  76. new count = 0;                                      //counter for Countdown
  77. new scount = 5;                                     //start countdown time(sec)
  78. new drace = 0;                                      //race to be deleted
  79. new spawnarea;                                      //id of the race spawn area
  80. new bool:freeze;                                    //freeze var for race start-freeze
  81. new bool:sfreeze = true;                            //start freeze on/off
  82. new bool:winmsg;                                    //is the race winner msg shown atm?
  83. new bool:noveh[MAX_PLAYERS];                        //player is in race without vehicle
  84. new bool:cprepair = true;                           //repair veh every cp?
  85. new Float:playerkoords[MAX_PLAYERS * 2][3];         //saving playerkoords
  86. new weapons[MAX_PLAYERS][13][2];                    //saving weapons
  87. new Text:textdraws[MAX_PLAYERS+1][5];               //textdraws [pid][0]race position, [pid][1]race cp, [m_pl][0]raceinfo 1, [m_pl][1]raceinfo 2, [m_pl][2]race started msg line1, [m_]pl[3]line2, [m_pl][4]line3
  88.  
  89. //race vars
  90. new race_editor[5];     //editor vars [0]->cp id, [1]->(0)editor free,(1) editor in use, [2]->checkpoint counter, [3]->playerid of the player using the editor, [4]->(0)cp placing disabled, (1)cp placing spawn, (2)cp placing race cps
  91. new race_count = 0;     //race counter
  92. new race[MAX_PLAYERS+1][3];         //race values
  93. /*
  94. [playerid][0] -> cp id
  95. [playerid][1] -> passed cp
  96. [playerid][2] -> player joined race
  97. [MAX_PLAYERS][0] -> joins
  98. [MAX_PLAYERS][1] -> race initialized
  99. [MAX_PLAYERS][2] -> race started
  100. */
  101. new rid = 0; //raceid
  102. new rname[MAX_RACES + 1][64];       //race name
  103. new rfilename[MAX_RACES + 1][64];   //race filename
  104. new Float:rcp[MAX_RACES + 1][MAX_CPS + 1][5]; /*
  105. rcp[raceID][checkpoint][vars]
  106.  
  107. [rid][checkpoint][0] -> x-koord (float)
  108. [rid][checkpoint][1] -> y-koord (float)
  109. [rid][checkpoint][2] -> z-koord (float)
  110. [rid][checkpoint][3] -> how many players passed this cp (floatround)
  111. [rid][checkpoint][4] -> parameters
  112.  
  113. [rid][0][4] -> cp diameter (float)
  114. [rid][1][4] -> cp type (floatround)
  115. [rid][2][4] -> number of cps (floatround)
  116. [rid][3][4] -> world id (floatround)
  117. [rid][4][4] -> max participants (floatround)
  118. [rid][5][4] -> needed vehicle(0=no vehicle needed; 1=land vehicle; 2=car; 3=motorbike; 4=truck; 5=plane; 6=helicopter; 7=boat; 8=bike) (floatround)
  119. [rid][6][4] -> future functions(unused atm)
  120. [rid][7][4] -> future functions(unused atm)
  121. [rid][8][4] -> future functions(unused atm)
  122. [rid][9][4] -> future functions(unused atm)
  123. [rid][MAX_CPS][0] -> enter spawn X (float)
  124. [rid][MAX_CPS][1] -> enter spawn Y (float)
  125. [rid][MAX_CPS][2] -> enter spawn Z (float)
  126. [MAX_RACES][][]....-> Race Editor
  127. */
  128. new rmapicons[MAX_PLAYERS];     //display mapicons for next cp, just in case the cp is to far away to be shown on minimap
  129.  
  130. public OnFilterScriptInit()
  131. {
  132.     printf("++++++++++++++++++++++++");
  133.     printf("+       fs_race        +");
  134.     printf("+   race filterscript  +");
  135.     printf("+    v1.1 by Flovv     +");
  136.     printf("++++++++++++++++++++++++\n");
  137.     LoadRaces();
  138.     InitTextdraws();
  139.     race_editor[3] = -1;
  140.     //initialize race autostart default values
  141.     autotimer[2] = 30;
  142.     autotimer[4] = 5;
  143.     autotimer[6] = 15;
  144.     return 1;
  145.    
  146. }
  147.  
  148. public OnFilterScriptExit()
  149. {
  150.     DestroyTextdraws();
  151.     return 1;
  152. }
  153.  
  154. //*************************************************************
  155. //************************ commands ***************************
  156. //*************************************************************
  157.  
  158. public OnPlayerCommandText(playerid, cmdtext[])
  159. {
  160.     if(PlayerIsAdmin(playerid))
  161.     {
  162.         dcmd(start, 5, cmdtext);            //start race
  163.         dcmd(end, 3,  cmdtext);             //end race
  164.         dcmd(reload, 6, cmdtext);           //reload races
  165.     }
  166.     dcmd(race, 4, cmdtext);             //enter race
  167.     dcmd(exit, 4, cmdtext);                 //exit race
  168.     return 0;
  169. }
  170.  
  171. dcmd_start(playerid, params[])      //start race
  172. {
  173.     new sel[32];
  174.     if(sscanf(params, "s[32]", sel))        //start race
  175.     {
  176.         SendClientMessage(playerid, 0xFF0000FF, "SERVER: /start race        ?????");
  177.     }
  178.     else if(!strcmp(sel, "race", true))     //initialize race
  179.     {
  180.         if(autotimer[0] == 1) return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Not possible with autostart enabled");
  181.         if(race[MAX_PLAYERS][1]==1)
  182.         {
  183.             race[MAX_PLAYERS][1]=0;     //set race status from "initilized"
  184.             race[MAX_PLAYERS][2]=1;     //to "running"
  185.             CreateFirstCP();
  186.             timer = SetTimerEx("Countdown", 1000, true, "i", scount);
  187.         }
  188.         else if(race[MAX_PLAYERS][2]==1) SendClientMessage(playerid, 0xFF0000FF, "SERVER: Race already started.");
  189.         else
  190.         {
  191.             if(race_count == 0) SendClientMessage(playerid, 0xFF0000FF, "SERVER: No races found! Check your race folder or create/import races.");
  192.             else
  193.             {
  194.                 new race_sel[MAX_RACES * 64];       //63 char limitation to race name
  195.                 new race_ins[64];
  196.                 for(new i = 0; i < race_count; i++)     //read race names and creat race selection dialog
  197.                 {
  198.                     format(race_ins, sizeof(race_ins), "%s\r\n",rname[i]);
  199.                     strins(race_sel, race_ins, strlen(race_sel));
  200.                 }
  201.                 ShowPlayerDialog(playerid,2201,DIALOG_STYLE_LIST,"Select Race",race_sel,"Start", "Cancel");
  202.             }
  203.         }
  204.     }
  205.     return 1;
  206. }
  207.  
  208. dcmd_reload(playerid,params[])
  209. {
  210.     new sel[32];
  211.     if(sscanf(params, "s[32]", sel))
  212.     {
  213.         SendClientMessage(playerid, 0xFF0000FF, "SERVER: /reload races      ???");
  214.     }
  215.     else if(!strcmp(sel, "races"))
  216.     {
  217.         if(LoadRaces() != 1)
  218.         {
  219.             SendClientMessage(playerid, 0xFF0000FF, "SERVER: Error loading race files.");
  220.             SendClientMessage(playerid, 0xFF0000FF, "See logfile for detailled information.");
  221.         }
  222.         else SendClientMessage(playerid, 0xFF0000FF, "SERVER: Racefiles reloaded.");
  223.     }
  224.     return 1;
  225. }
  226.  
  227. dcmd_end(playerid,params[])     //cancel race
  228. {
  229.     new par[64];
  230.     if(sscanf(params, "s[64]", par))
  231.     {
  232.         if(race_editor[1] == 1) SendClientMessage(playerid, 0xFF0000FF, "SERVER: Race Editor running. Type /end redit to close");
  233.         if(race[MAX_PLAYERS][1] + race[MAX_PLAYERS][2] != 0) SendClientMessage(playerid, 0xFF0000FF, "SERVER: Race running. Type /end race to close");
  234.     }
  235.     else if(!strcmp(par, "redit"))
  236.     {
  237.         if(race_editor[1] == 1)
  238.         {
  239.             RaceEditorClose(playerid);
  240.             SendClientMessage(playerid, 0xFF0000FF, "SERVER: Race Editor closed.");
  241.         }
  242.         else SendClientMessage(playerid, 0xFF0000FF, "ERROR: Race Editor not running");
  243.     }
  244.     else if(!strcmp(par, "race"))
  245.     {
  246.         if(race[MAX_PLAYERS][1] + race[MAX_PLAYERS][2] != 0)
  247.         {
  248.             if(autotimer[0] == 1) return SendClientMessage(playerid, 0xFF0000FF, "ERROR: Not possible with autostart enabled");
  249.             for (new i = 0; i < MAX_PLAYERS; i++)
  250.             {
  251.                 if(race[i][2] == 1)     //kick players out of race
  252.                 {
  253.                     SetKoords(i);
  254.                     noveh[i] = false;
  255.                     RemovePlayerMapIcon(i, rmapicons[i]);
  256.                     SendClientMessage(i, 0xFF0000FF, "SERVER: This race was closed!");
  257.                 }
  258.             }
  259.             EndRace();
  260.             SendClientMessage(playerid, 0xFF0000FF, "SERVER: The race was closed!");
  261.         }
  262.         else SendClientMessage(playerid, 0xFF0000FF, "ERROR: No race running.");
  263.     }
  264.     return 1;
  265. }
  266.  
  267. dcmd_race(playerid, params[])       //join race
  268. {
  269.     new par[64];
  270.     if(sscanf(params, "s[64]", par))
  271.     {
  272.         EnterRace(playerid);
  273.     }
  274.     else if(!strcmp(par, "editor"))     //start editor
  275.     {
  276.         if(race_editor[1] == 0)
  277.         {
  278.             race_editor[1] = 1;
  279.             race_editor[3] = playerid;
  280.             RaceEditor1(playerid);
  281.         }
  282.         else SendClientMessage(playerid, 0xFF0000, "SERVER: Editor allready in use.");
  283.     }
  284.     else if(!strcmp(par, "settings") && PlayerIsAdmin(playerid))
  285.     {
  286.         RaceSettings(playerid);
  287.     }
  288.     else if(PlayerIsAdmin(playerid)) SendClientMessage(playerid, 0xFF0000FF, "SERVER: Use /race settings to edit races");
  289.     else SendClientMessage(playerid, 0xFF0000FF, "This command doesn't have parameters.");
  290.     return 1;
  291. }
  292.  
  293. dcmd_exit(playerid, params[])       //exit race
  294. {
  295.     if(!strcmp(params, ""))
  296.     {
  297.         if(race[playerid][2] == 1) ExitRace(playerid);
  298.         else SendClientMessage(playerid, 0xFF0000FF, "SERVER: You are not in any race.");
  299.     }
  300.     else
  301.     {
  302.         SendClientMessage(playerid, 0xFF0000FF, "This command doesn't have parameters.");
  303.     }
  304.     return 1;
  305. }
  306.  
  307. //************************************************************
  308. //*********************** dialogs ****************************
  309. //************************************************************
  310.  
  311. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  312. {
  313.     switch(dialogid) // dialogid
  314.     {
  315.         case 2201:      // initialize race
  316.         {
  317.             if(!response) return 1; // cancel
  318.  
  319.             rid = listitem;     //set race ID
  320.             race[MAX_PLAYERS][1] = 1;   //race initialized
  321.             ShowRaceStartedMsg(10);
  322.             race[MAX_PLAYERS][0] = 0;
  323.             spawnarea = CreateDynamicCircle(rcp[rid][MAX_CPS][0], rcp[rid][MAX_CPS][1], 55.0, floatround(rcp[rid][3][4]));      //create race start boundaries
  324.         }
  325.         //case 2241-2255 -> Race Editor
  326.         case 2202:  //set vehicle
  327.         {
  328.             if(race_editor[1] == 0) return 1;
  329.             if(!response)
  330.             {
  331.                 RaceEditorClose(playerid);
  332.                 return 1; // cancel
  333.             }
  334.             rcp[MAX_RACES][5][4] = listitem;
  335.             if(listitem == 5 || listitem == 6 || listitem == 7) rcp[MAX_RACES][1][4] = 3.0; //cp type air
  336.             else rcp[MAX_RACES][1][4] = 0.0;        //cp type normal
  337.             RaceEditor2(playerid);
  338.         }
  339.         case 2203:  //cp diameter
  340.         {
  341.             if(race_editor[1] == 0) return 1;
  342.             if(!response)
  343.             {
  344.                 //DestroyDynamicRaceCP(race_editor[0]);
  345.                 DisablePlayerRaceCheckpoint(playerid);
  346.                 RaceEditor1(playerid);
  347.             }
  348.             else if(listitem == 0)
  349.             {
  350.                 rcp[MAX_RACES][0][4] += 0.5;
  351.                 //DestroyDynamicRaceCP(race_editor[0]);
  352.                 DisablePlayerRaceCheckpoint(playerid);
  353.                 RaceEditor2(playerid);
  354.             }
  355.             else if(listitem == 1)
  356.             {
  357.                 rcp[MAX_RACES][0][4] -= 0.5;
  358.                 //DestroyDynamicRaceCP(race_editor[0]);
  359.                 DisablePlayerRaceCheckpoint(playerid);
  360.                 RaceEditor2(playerid);
  361.             }
  362.             else
  363.             {
  364.                 //DestroyDynamicRaceCP(race_editor[0]);
  365.                 DisablePlayerRaceCheckpoint(playerid);
  366.                 RaceEditor3(playerid);
  367.             }
  368.         }
  369.         case 2204:  //max. participants
  370.         {
  371.             if(race_editor[1] == 0) return 1;
  372.             new part = 0;
  373.             if(!response) RaceEditor2(playerid);
  374.             else if(sscanf(inputtext, "d", part))
  375.             {
  376.                 SendClientMessage(playerid, 0xFF0000FF, "SERVER: Please enter a valid number!");
  377.                 RaceEditor3(playerid);
  378.             }
  379.             else
  380.             {
  381.                 rcp[MAX_RACES][4][4] = float(part);
  382.                 RaceEditor4(playerid);
  383.             }
  384.         }
  385.         case 2205:  //virtual world
  386.         {
  387.             if(race_editor[1] == 0) return 1;
  388.             new vworld = 0;
  389.             if(!response) RaceEditor3(playerid);
  390.             else if(sscanf(inputtext, "d", vworld))
  391.             {
  392.                 SendClientMessage(playerid, 0xFF0000FF, "SERVER: Please enter a valid number!");
  393.                 RaceEditor4(playerid);
  394.             }
  395.             else
  396.             {
  397.                 if(vworld < 0)
  398.                 {
  399.                     SendClientMessage(playerid, 0xFF0000FF, "SERVER: Please enter a valid number!");
  400.                     RaceEditor4(playerid);
  401.                 }
  402.                 else
  403.                 {
  404.                     rcp[MAX_RACES][3][4] = float(vworld);
  405.                     SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),vworld);
  406.                     SetPlayerVirtualWorld(playerid,vworld);
  407.                     RaceEditor5(playerid);
  408.                 }
  409.             }
  410.         }
  411.         case 2206:  //set checkpoints
  412.         {
  413.             if(race_editor[1] == 0) return 1;
  414.             if(!response) RaceEditor4(playerid);
  415.             else race_editor[4] = 1;
  416.             return 1;
  417.         }
  418.         case 2207:  //race name
  419.         {
  420.             if(race_editor[1] == 0) return 1;
  421.             if(!response)
  422.             {
  423.                 RaceEditorClose(playerid);
  424.                 return 1; // cancel
  425.             }
  426.             else
  427.             {
  428.                 new check[64];
  429.                 if(sscanf(inputtext,"s[64]",check))
  430.                 {
  431.                     SendClientMessage(playerid, 0xFF0000FF, "SERVER: Please enter a valid Race name!");
  432.                     RaceEditor6(playerid);
  433.                 }
  434.                 else
  435.                 {
  436.                     format(rname[MAX_RACES], sizeof(rname[]), "%s", inputtext);
  437.                     RaceEditor7(playerid);
  438.                 }
  439.             }
  440.         }
  441.         case 2208:  //save
  442.         {
  443.             if(race_editor[1] == 0) return 1;
  444.             if(!response) RaceEditor6(playerid);
  445.             else RacefileCheck(playerid);
  446.         }
  447.         case 2209:  //overwrite
  448.         {
  449.             if(race_editor[1] == 0) return 1;
  450.             if(!response) RaceEditor7(playerid);
  451.             else RaceToFile(playerid);
  452.         }
  453.         case 2210:  //race settings
  454.         {
  455.             if(!response) return 1;     //cancel
  456.             switch(listitem)
  457.             {
  458.                 case 0:     //delete races
  459.                 {
  460.                     if(!response) RaceSettings(playerid);
  461.                     else
  462.                     {
  463.                         new race_sel[MAX_RACES * 64];       //63 char limitation to race name
  464.                         new race_ins[64];
  465.                         for(new i = 0; i < race_count; i++)     //read race names and creat race selection dialog
  466.                         {
  467.                             format(race_ins, sizeof(race_ins), "%s (%s)\r\n",rname[i],rfilename[i]);
  468.                             strins(race_sel, race_ins, strlen(race_sel));
  469.                         }
  470.                         ShowPlayerDialog(playerid,2211,DIALOG_STYLE_LIST,"Select Race",race_sel,"Delete", "Cancel");
  471.                     }
  472.                 }
  473.                 case 1:     //cp autorepair
  474.                 {
  475.                     if(cprepair) cprepair = false;
  476.                     else cprepair = true;
  477.                     RaceSettings(playerid);
  478.                 }
  479.                 case 2:     //start countdown
  480.                 {
  481.                     ShowPlayerDialog(playerid, 2213, DIALOG_STYLE_INPUT, "start countdown", "Please enter a start countdown (seconds)", "Ok", "Cancel");
  482.                 }
  483.                 case 3:     //back to veh countdown
  484.                 {
  485.                     ShowPlayerDialog(playerid, 2214, DIALOG_STYLE_INPUT, "return countdown", "Please enter a \"back to vehicle\" countdown (seconds)", "Ok", "Cancel");
  486.                 }
  487.                 case 4:     //start freeze
  488.                 {
  489.                     if(sfreeze) sfreeze = false;
  490.                     else sfreeze = true;
  491.                     RaceSettings(playerid);
  492.                 }
  493.                 case 5:     //autostart
  494.                 {
  495.                     if(race[MAX_PLAYERS][1] + race[MAX_PLAYERS][2] == 0)
  496.                     {
  497.                         if(autotimer[0] == 1)
  498.                         {
  499.                             autotimer[0] = 0;
  500.                             KillTimer(autotimer[1]);
  501.                         }
  502.                         else
  503.                         {
  504.                             autotimer[0] = 1;
  505.                             if(race_count == 0)
  506.                             {
  507.                                 SendClientMessage(playerid, 0xFF0000FF, "SERVER: No races found! Check your race folder or create/import races.");
  508.                                 autotimer[0] = 0;
  509.                             }
  510.                             else AutoStart1();
  511.                         }
  512.                     }
  513.                     else SendClientMessage(playerid, 0xFF0000FF, "SERVER: Please wait till the current race is over.");
  514.                     RaceSettings(playerid);
  515.                 }
  516.                 case 6:     //autostart time
  517.                 {
  518.                     ShowPlayerDialog(playerid, 2215, DIALOG_STYLE_INPUT, "Autostart Time", "Please enter an autostart interval (minutes)", "Ok", "Cancel");
  519.                 }
  520.                 case 7:     //join time
  521.                 {
  522.                     ShowPlayerDialog(playerid, 2216, DIALOG_STYLE_INPUT, "Join Time", "Please enter a join time (minutes)", "Ok", "Cancel");
  523.                 }
  524.                 case 8:     //autoend time
  525.                 {
  526.                     ShowPlayerDialog(playerid, 2217, DIALOG_STYLE_INPUT, "Autoend Time", "Please enter an autoend time (minutes)", "Ok", "Cancel");
  527.                 }
  528.             }
  529.         }
  530.         case 2211:  //delete races confirm
  531.         {
  532.             if(!response) RaceSettings(playerid);
  533.             else
  534.             {
  535.                 drace = listitem;
  536.                 new msg[128];
  537.                 format(msg, sizeof(msg), "Really delete\r\n %s (%s)\r\n???", rfilename[drace], rname[drace]);
  538.                 ShowPlayerDialog(playerid, 2212, DIALOG_STYLE_MSGBOX, "{FF0000}DELETE", msg, "Delete", "Cancel");
  539.             }
  540.         }
  541.         case 2212:  //delete
  542.         {
  543.             if(!response) RaceSettings(playerid);
  544.             else if(fremove(rfilename[drace]))
  545.             {
  546.                 new msg[128];
  547.                 format(msg, sizeof(msg), "SERVER: %s (%s) succesfully deleted.", rfilename[drace], rname[drace]);
  548.                 printf("Racefile ..%s deleted", rfilename[drace]);
  549.                 SendClientMessage(playerid, 0xFF0000FF, msg);
  550.                 LoadRaces();
  551.             }
  552.             else
  553.             {
  554.                 new msg[128];
  555.                 format(msg, sizeof(msg), "ERROR: %s (%s) could not be deleted.", rfilename[drace], rname[drace]);
  556.                 SendClientMessage(playerid, 0xFF0000FF, msg);
  557.             }
  558.         }
  559.         case 2213:  //start countdown
  560.         {
  561.             if(!response) RaceSettings(playerid);
  562.             else
  563.             {
  564.                 if(sscanf(inputtext, "d", scount)) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Please use a valid time.");
  565.             }
  566.             RaceSettings(playerid);
  567.         }
  568.         case 2214:  //back to veh countdown
  569.         {
  570.             if(!response) RaceSettings(playerid);
  571.             else
  572.             {
  573.                 if(sscanf(inputtext, "d", rettime)) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Please use a valid time.");
  574.             }
  575.             RaceSettings(playerid);
  576.         }
  577.         case 2215:  //autostart time
  578.         {
  579.             if(!response) RaceSettings(playerid);
  580.             else
  581.             {
  582.                 if(sscanf(inputtext, "d", autotimer[2])) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Please use a valid time.");
  583.             }
  584.             RaceSettings(playerid);
  585.         }
  586.         case 2216:  //join time
  587.         {
  588.             if(!response) RaceSettings(playerid);
  589.             else
  590.             {
  591.                 if(sscanf(inputtext, "d", autotimer[4])) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Please use a valid time.");
  592.             }
  593.             RaceSettings(playerid);
  594.         }
  595.         case 2217:  //autoend time
  596.         {
  597.             if(!response) RaceSettings(playerid);
  598.             else
  599.             {
  600.                 if(sscanf(inputtext, "d", autotimer[6])) SendClientMessage(playerid, 0xFF0000FF, "ERROR: Please use a valid time.");
  601.             }
  602.             RaceSettings(playerid);
  603.         }
  604.     }
  605.     return 0;
  606. }
  607.  
  608. //***************************************************************************
  609. //******************** textdraw related functions ***************************
  610. //***************************************************************************
  611.  
  612. InitTextdraws()     //the info and announcement textdraws
  613. {
  614.     textdraws[MAX_PLAYERS][0] = TextDrawCreate(320.0, 10.0, ".");
  615.     ftextdraw(textdraws[MAX_PLAYERS][0], 2);
  616.     textdraws[MAX_PLAYERS][1] = TextDrawCreate(320.0, 20.0, ".");
  617.     ftextdraw(textdraws[MAX_PLAYERS][1], 2);
  618.     textdraws[MAX_PLAYERS][2] = TextDrawCreate(320.0, 100.0, ".");
  619.     ftextdraw(textdraws[MAX_PLAYERS][2], 1);
  620.     textdraws[MAX_PLAYERS][3] = TextDrawCreate(320.0, 140.0, ".");
  621.     ftextdraw(textdraws[MAX_PLAYERS][3], 1);
  622.     textdraws[MAX_PLAYERS][4] = TextDrawCreate(320.0, 180.0, ".");
  623.     ftextdraw(textdraws[MAX_PLAYERS][4], 1);
  624.     return 1;
  625. }
  626.  
  627. DestroyTextdraws()
  628. {
  629.     TextDrawHideForAll(textdraws[MAX_PLAYERS][0]);
  630.     TextDrawDestroy(textdraws[MAX_PLAYERS][0]);
  631.     TextDrawHideForAll(textdraws[MAX_PLAYERS][1]);
  632.     TextDrawDestroy(textdraws[MAX_PLAYERS][1]);
  633.     TextDrawHideForAll(textdraws[MAX_PLAYERS][2]);
  634.     TextDrawDestroy(textdraws[MAX_PLAYERS][2]);
  635.     TextDrawHideForAll(textdraws[MAX_PLAYERS][3]);
  636.     TextDrawDestroy(textdraws[MAX_PLAYERS][3]);
  637.     TextDrawHideForAll(textdraws[MAX_PLAYERS][4]);
  638.     TextDrawDestroy(textdraws[MAX_PLAYERS][4]);
  639.     return 1;
  640. }
  641.  
  642. ShowRaceStartedMsg(time)
  643. {
  644.     TextDrawSetString(textdraws[MAX_PLAYERS][2], rname[rid]);
  645.     TextDrawSetString(textdraws[MAX_PLAYERS][3], "started");
  646.     TextDrawSetString(textdraws[MAX_PLAYERS][4], "join with /race");
  647.     TextDrawShowForAll(textdraws[MAX_PLAYERS][2]);
  648.     TextDrawShowForAll(textdraws[MAX_PLAYERS][3]);
  649.     TextDrawShowForAll(textdraws[MAX_PLAYERS][4]);
  650.     SetTimer("HideRaceStartedMsg", 1000 * time, false);
  651.     return 1;
  652. }
  653.  
  654. public HideRaceStartedMsg()
  655. {
  656.     TextDrawHideForAll(textdraws[MAX_PLAYERS][2]);
  657.     TextDrawHideForAll(textdraws[MAX_PLAYERS][3]);
  658.     TextDrawHideForAll(textdraws[MAX_PLAYERS][4]);
  659.     ShowRaceInfo();
  660.     return 1;
  661. }
  662.  
  663. ShowRaceInfo()
  664. {
  665.     new msg[128];
  666.     format(msg, sizeof(msg), "%s started", rname[rid]);
  667.     TextDrawSetString(textdraws[MAX_PLAYERS][0], msg);
  668.     TextDrawSetString(textdraws[MAX_PLAYERS][1], "Join with /race");
  669.     TextDrawShowForAll(textdraws[MAX_PLAYERS][0]);
  670.     TextDrawShowForAll(textdraws[MAX_PLAYERS][1]);
  671.     return 1;
  672. }
  673.  
  674. HideRaceInfo()
  675. {
  676.     TextDrawHideForAll(textdraws[MAX_PLAYERS][0]);
  677.     TextDrawHideForAll(textdraws[MAX_PLAYERS][1]);
  678.     return 1;
  679. }
  680.  
  681. public Countdown(delay)  //race Countdown
  682. {
  683.     if(count == delay)
  684.     {
  685.         TextDrawSetString(textdraws[MAX_PLAYERS][3], "GO!");
  686.         KillTimer(timer);
  687.         count = 0;
  688.         freeze = false;
  689.         SetTimer("HideCountdown", 3000, false);
  690.     }
  691.     else
  692.     {
  693.         new string[4];
  694.         format(string, sizeof(string), "%d", delay - count);
  695.         if(count == 0)
  696.         {
  697.             TextDrawSetString(textdraws[MAX_PLAYERS][3], string);
  698.             for (new i = 0; i < MAX_PLAYERS; i++)
  699.             {
  700.                 if(race[i][2] == 1)
  701.                 {
  702.                     TextDrawShowForPlayer(i, textdraws[MAX_PLAYERS][3]);
  703.                 }
  704.             }
  705.         }
  706.         TextDrawSetString(textdraws[MAX_PLAYERS][3], string);
  707.         count++;
  708.     }
  709.     return 1;
  710. }
  711.  
  712. public HideCountdown()
  713. {
  714.     TextDrawHideForAll(textdraws[MAX_PLAYERS][3]);
  715.     return 1;
  716. }
  717.  
  718. ShowPlayerFinishMsg(playerid)
  719. {
  720.     new position = floatround(rcp[rid][(race[playerid][1] - 1)][3]);
  721.     switch(position)
  722.     {
  723.         case 1:
  724.         {
  725.             winmsg = true;
  726.             new pName[MAX_PLAYER_NAME];
  727.             GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  728.             textdraws[playerid][2] = TextDrawCreate(320.0, 100.0, pName);
  729.             ftextdraw(textdraws[playerid][2],1);
  730.             textdraws[playerid][3] = TextDrawCreate(320.0, 140.0, "] won the race ]");
  731.             ftextdraw(textdraws[playerid][3],1);
  732.             textdraws[playerid][4] = TextDrawCreate(320.0, 180.0, "] You ] won ]");
  733.             ftextdraw(textdraws[playerid][4],1);
  734.             TextDrawShowForAll(textdraws[playerid][2]);
  735.             TextDrawShowForAll(textdraws[playerid][3]);
  736.             TextDrawHideForPlayer(playerid, textdraws[playerid][2]);
  737.             TextDrawHideForPlayer(playerid, textdraws[playerid][3]);
  738.             TextDrawShowForPlayer(playerid, textdraws[playerid][4]);
  739.             SetTimerEx("HideWinMsg", 3000, false, "d", playerid);
  740.         }
  741.         case 2:
  742.         {
  743.             new pName[MAX_PLAYER_NAME];
  744.             GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  745.             textdraws[playerid][2] = TextDrawCreate(320.0, 100.0, pName);
  746.             ftextdraw(textdraws[playerid][2],1);
  747.             textdraws[playerid][3] = TextDrawCreate(320.0, 140.0, "] placed 2nd ]");
  748.             ftextdraw(textdraws[playerid][3],1);
  749.             textdraws[playerid][4] = TextDrawCreate(320.0, 180.0, "you placed 2nd");
  750.             ftextdraw(textdraws[playerid][4],1);
  751.             if(!winmsg)
  752.             {
  753.                 winmsg = true;
  754.                 TextDrawShowForAll(textdraws[playerid][2]);
  755.                 TextDrawShowForAll(textdraws[playerid][3]);
  756.                 TextDrawHideForPlayer(playerid, textdraws[playerid][2]);
  757.                 TextDrawHideForPlayer(playerid, textdraws[playerid][3]);
  758.                 SetTimerEx("HideWinMsg", 3000, false, "d", playerid);
  759.             }
  760.             else SetTimerEx("ShowPlayerFinishMsgDelayed", 500, false, "d", playerid);
  761.             TextDrawShowForPlayer(playerid, textdraws[playerid][4]);
  762.         }
  763.         case 3:
  764.         {
  765.             new pName[MAX_PLAYER_NAME];
  766.             GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  767.             textdraws[playerid][2] = TextDrawCreate(320.0, 100.0, pName);
  768.             ftextdraw(textdraws[playerid][2],1);
  769.             textdraws[playerid][3] = TextDrawCreate(320.0, 140.0, "] placed 3rd ]");
  770.             ftextdraw(textdraws[playerid][3],1);
  771.             textdraws[playerid][4] = TextDrawCreate(320.0, 180.0, "you placed 3rd");
  772.             ftextdraw(textdraws[playerid][4],1);
  773.             if(!winmsg)
  774.             {
  775.                 winmsg = true;
  776.                 TextDrawShowForAll(textdraws[playerid][2]);
  777.                 TextDrawShowForAll(textdraws[playerid][3]);
  778.                 TextDrawHideForPlayer(playerid, textdraws[playerid][2]);
  779.                 TextDrawHideForPlayer(playerid, textdraws[playerid][3]);
  780.                 SetTimerEx("HideWinMsg", 3000, false, "d", playerid);
  781.             }
  782.             else SetTimerEx("ShowPlayerFinishMsgDelayed", 1000, false, "d", playerid);
  783.             TextDrawShowForPlayer(playerid, textdraws[playerid][4]);
  784.         }
  785.         default :
  786.         {
  787.             new string[32];
  788.             format(string, sizeof(string), "You placed %dth", position);
  789.             textdraws[playerid][4] = TextDrawCreate(320.0, 180.0, string);
  790.             ftextdraw(textdraws[playerid][4],1);
  791.             TextDrawShowForPlayer(playerid, textdraws[playerid][4]);
  792.         }
  793.     }
  794.     SetTimerEx("HidePlayerFinishMsg", 3000, false, "d", playerid);
  795.     return 1;
  796. }
  797.  
  798. public ShowPlayerFinishMsgDelayed(playerid)
  799. {
  800.     if(winmsg) SetTimerEx("ShowPlayerFinishMsgDelayed", 500, false, "d", playerid);
  801.     else
  802.     {
  803.         winmsg = true;
  804.         TextDrawShowForAll(textdraws[playerid][2]);
  805.         TextDrawShowForAll(textdraws[playerid][3]);
  806.         TextDrawHideForPlayer(playerid, textdraws[playerid][2]);
  807.         TextDrawHideForPlayer(playerid, textdraws[playerid][3]);
  808.         SetTimerEx("HideWinMsg", 3000, false, "d", playerid);
  809.     }
  810.     return 1;
  811. }
  812.  
  813. public HideWinMsg(playerid)
  814. {
  815.     TextDrawHideForAll(textdraws[playerid][2]);
  816.     TextDrawHideForAll(textdraws[playerid][3]);
  817.     TextDrawDestroy(textdraws[playerid][2]);
  818.     TextDrawDestroy(textdraws[playerid][3]);
  819.     winmsg = false;
  820.     return 1;
  821. }
  822.  
  823. public HidePlayerFinishMsg(playerid)
  824. {
  825.     TextDrawHideForPlayer(playerid, textdraws[playerid][4]);
  826.     TextDrawDestroy(textdraws[playerid][4]);
  827.     return 1;
  828. }
  829.  
  830. ftextdraw(Text:drawID, style)
  831. {
  832.     switch(style)
  833.     {
  834.         case 0:             //checkpoint & pos racing style
  835.         {
  836.             TextDrawFont(drawID, 1);
  837.             TextDrawAlignment(drawID, 2);
  838.             TextDrawColor(drawID, 0xFF0000FF);
  839.             TextDrawSetOutline(drawID, 1);
  840.             TextDrawSetShadow(drawID, 0);
  841.             TextDrawTextSize(drawID, 60, 170);
  842.             TextDrawSetProportional(drawID, 1);
  843.         }
  844.         case 1:         //race enter & finish style
  845.         {
  846.             TextDrawAlignment(drawID, 2);
  847.             TextDrawColor(drawID, 0xFF0000FF);
  848.             TextDrawSetOutline(drawID, 1);
  849.             TextDrawSetShadow(drawID, 0);
  850.             TextDrawFont(drawID, 2);
  851.             TextDrawLetterSize(drawID,0.8, 2.4);
  852.             TextDrawSetProportional(drawID, 1);
  853.         }
  854.         case 2:     //race info style
  855.         {
  856.             TextDrawAlignment(drawID, 2);
  857.             TextDrawColor(drawID, 0xFF0000FF);
  858.             TextDrawSetOutline(drawID, 1);
  859.             TextDrawSetShadow(drawID, 0);
  860.             TextDrawFont(drawID, 2);
  861.             TextDrawLetterSize(drawID, 0.4, 1.2);
  862.             TextDrawSetProportional(drawID, 1);
  863.         }
  864.     }
  865.     return 1;
  866. }
  867.  
  868. public GetBack(playerid)        //get back to your car
  869. {
  870.     new string[4];
  871.     format(string, sizeof(string), "%d", rettime - exitcounter[playerid]);
  872.     if(exitcounter[playerid] == 0)
  873.     {
  874.         noveh[playerid] = true;
  875.         textdraws[playerid][2] = TextDrawCreate(320.0, 100.0, "Get back to");
  876.         ftextdraw(textdraws[playerid][2],1);
  877.         textdraws[playerid][3] = TextDrawCreate(320.0, 140.0, "your vehicle");
  878.         ftextdraw(textdraws[playerid][3],1);
  879.         textdraws[playerid][4] = TextDrawCreate(320.0, 180.0, string);
  880.         ftextdraw(textdraws[playerid][4],1);
  881.         TextDrawShowForPlayer(playerid, textdraws[playerid][2]);
  882.         TextDrawShowForPlayer(playerid, textdraws[playerid][3]);
  883.         TextDrawShowForPlayer(playerid, textdraws[playerid][4]);
  884.     }
  885.     else TextDrawSetString(textdraws[playerid][4], string);
  886.     exitcounter[playerid]++;
  887.     if(exitcounter[playerid] - 1 == rettime)
  888.     {
  889.         ExitRace(playerid);
  890.     }
  891.     if(!noveh[playerid])
  892.     {
  893.         TextDrawHideForPlayer(playerid, textdraws[playerid][2]);
  894.         TextDrawHideForPlayer(playerid, textdraws[playerid][3]);
  895.         TextDrawHideForPlayer(playerid, textdraws[playerid][4]);
  896.         TextDrawDestroy(textdraws[playerid][2]);
  897.         TextDrawDestroy(textdraws[playerid][3]);
  898.         TextDrawDestroy(textdraws[playerid][4]);
  899.         exitcounter[playerid] = 0;
  900.         KillTimer(exittimer[playerid]);
  901.     }
  902.     return 1;
  903. }
  904.  
  905. ShowTimeRemaining()     //displays the time left to race start
  906. {
  907.     new msg[32];
  908.     format(msg, sizeof(msg), "race starts in %d min", autotimer[4] - autotimer[5]);
  909.     TextDrawSetString(textdraws[MAX_PLAYERS][3], msg);
  910.     TextDrawShowForAll(textdraws[MAX_PLAYERS][3]);
  911.     SetTimer("HideTimeRemaining", 3000, false);
  912.     return 1;
  913. }
  914.  
  915. public HideTimeRemaining()
  916. {
  917.     TextDrawHideForAll(textdraws[MAX_PLAYERS][3]);
  918.     return 1;
  919. }
  920.  
  921. //***************************************************************************
  922. //***************************** joining the race ****************************
  923. //***************************************************************************
  924.  
  925. EventCheck(playerid,vehtype)  //see if the player has the right vehicle
  926. {
  927.     if(vehtype == 0) return 1;      //no veh needed
  928.     else
  929.     {
  930.         switch(GetVehicleModel(GetPlayerVehicleID(playerid)))
  931.         {
  932.             //cars
  933.             case 400, 401, 402, 404, 405, 409, 410, 411, 412, 413, 415, 416, 418, 419, 420, 421, 422, 424, 426, 429, 434, 436, 438,
  934.                  439, 440, 442, 445, 451, 458, 459, 466, 467, 470, 474, 475, 477, 478, 479, 480, 482, 483, 489, 490, 491, 492, 494,
  935.                  495, 496, 500, 502, 503, 504, 505, 506, 507, 516, 517, 518, 525, 526, 527, 528, 529, 531, 533, 534, 535, 536, 540,
  936.                  541, 542, 543, 545, 546, 547, 549, 550, 551, 552, 554, 555, 556, 557, 558, 559, 560, 561, 562, 565, 567, 568, 571,
  937.                  572, 573, 574, 575, 576, 579, 580, 582, 583, 585, 587, 589, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605 :
  938.             {
  939.                 if(vehtype == 1) return 1;      // motorbikes, trucks, cars
  940.                 else if(vehtype == 2) return 1;    //  cars
  941.                 else return 0;      //wrong veh
  942.             }
  943.             //motorbikes
  944.             case 462, 448, 581, 522, 461, 521, 523, 463, 586, 468, 471 :
  945.             {
  946.                 if(vehtype == 1) return 1;      // bikes, trucks, cars
  947.                 else if(vehtype == 3) return 1;     // bikes
  948.                 else return 0;      //wrong veh
  949.             }
  950.             //trucks
  951.             case 403, 406, 407, 408, 414, 427, 431, 433, 437, 443, 455, 456, 498, 514, 515, 524, 544, 578, 609, 423, 428, 508, 588 :
  952.             {
  953.                 if(vehtype == 1) return 1;      // bikes, trucks, cars
  954.                 else if(vehtype == 4) return 1;     // trucks
  955.                 else return 0;      //wrong veh
  956.             }
  957.             //planes
  958.             case 460, 476, 511, 512, 513, 519, 553, 593 :
  959.             {
  960.                 if(vehtype == 5) return 1;      // planes
  961.                 else return 0;      //wrong veh
  962.             }
  963.             //helis
  964.             case 548, 417, 487, 488, 497, 563, 469 :
  965.             {
  966.                 if(vehtype == 6) return 1;      // heli
  967.                 else return 0;      //wrong veh
  968.             }
  969.             //boats
  970.             case 472, 473, 493, 595, 484, 430, 453, 452, 446, 454 :
  971.             {
  972.                 if(vehtype == 7) return 1;      // boat
  973.                 else return 0;      //wrong veh
  974.             }
  975.             //bikes
  976.             case 509, 481, 510 :
  977.             {
  978.                 if(vehtype == 8) return 1;      // bikes
  979.                 else return 0;      //wrong veh
  980.             }
  981.             default : return 0;
  982.         }
  983.     }
  984.     return 1;
  985. }
  986.  
  987. WVehicleMsg(playerid,vehtype)       //errormessage for wrong veh
  988. {
  989.     switch(vehtype)
  990.     {
  991.         case 1:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a land vehicle to enter! (Car/Bike/Truck)");}
  992.         case 2:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a car to enter! (better use a fast one)");}
  993.         case 3:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a motorbike to enter! (better use a fast one)");}
  994.         case 4:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a truck to enter!");}
  995.         case 5:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a plane to enter! (No hydra/at400/andromeda)");}
  996.         case 6:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a helicopter to enter! (No hunter/seasparrow)");}
  997.         case 7:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a boat to enter!");}
  998.         case 8:{SendClientMessage(playerid, 0xFF0000FF, "SERVER: You need a bike to enter!");}
  999.     }
  1000.     return 1;
  1001. }
  1002.  
  1003. EnterRace(playerid)     //enter a race
  1004. {
  1005.     if(race[MAX_PLAYERS][1]==1)
  1006.     {
  1007.         if(race[playerid][2] == 1)
  1008.         {
  1009.             SendClientMessage(playerid, 0xFF0000FF, "ERROR: You already are in this race!~n~/exit to exit");
  1010.         }
  1011.         else if(race[MAX_PLAYERS][0] == floatround(rcp[rid][4][4]))  //race full
  1012.         {
  1013.             SendClientMessage(playerid, 0xFF0000FF, "SERVER: The race has reached its max players, try again next time.");
  1014.             return 0;
  1015.         }
  1016.         else
  1017.         {
  1018.             if(EventCheck(playerid,floatround(rcp[rid][5][4])) == 1)
  1019.             {
  1020.                 SaveKoords(playerid);
  1021.                 DisArm(playerid);
  1022.                 race[MAX_PLAYERS][0]++;
  1023.                 race[playerid][2]=1;
  1024.                 if(floatround(rcp[rid][5][4]) == 0)
  1025.                 {
  1026.                     SetPlayerPos(playerid,rcp[rid][MAX_CPS][0],rcp[rid][MAX_CPS][1],rcp[rid][MAX_CPS][2]);      //race spawn
  1027.                     SetPlayerVirtualWorld(playerid,floatround(rcp[rid][3][4]));
  1028.                 }
  1029.                 else
  1030.                 {
  1031.                     new Float:zangle;
  1032.                     zangle = atan2((rcp[rid][0][1] - rcp[rid][MAX_CPS][1]), (rcp[rid][0][0] - rcp[rid][MAX_CPS][0])) - 90.0;
  1033.                     SetVehicleZAngle(GetPlayerVehicleID(playerid), zangle);     //set vehicle direction towards first cp
  1034.                     SetVehiclePos(GetPlayerVehicleID(playerid),rcp[rid][MAX_CPS][0],rcp[rid][MAX_CPS][1],rcp[rid][MAX_CPS][2] + 2.0);       //race spawn
  1035.                     SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),floatround(rcp[rid][3][4]));
  1036.                     SetPlayerVirtualWorld(playerid,floatround(rcp[rid][3][4]));
  1037.                     AddVehicleComponent(GetPlayerVehicleID(playerid),1010);     //nitro
  1038.                     RepairVehicle(GetPlayerVehicleID(playerid));                //repair veh
  1039.                     for(new i=0; i < MAX_PLAYERS; i++)
  1040.                     {
  1041.                         if(i != playerid) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,0,1);
  1042.                     }
  1043.                     PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1044.                 }
  1045.             }
  1046.             else
  1047.             {
  1048.                 WVehicleMsg(playerid,floatround(rcp[rid][5][4]));
  1049.             }
  1050.         }
  1051.     }
  1052.     else if(race[MAX_PLAYERS][2]==1)
  1053.     {
  1054.         SendClientMessage(playerid, 0xFF0000FF, "SERVER: The race allready started.");
  1055.     }
  1056.     else
  1057.     {
  1058.         SendClientMessage(playerid, 0xFF0000FF, "SERVER: No race running at the moment.");
  1059.     }
  1060.     return 1;
  1061. }
  1062.  
  1063. //*************************************************************************
  1064. //**************************** race checkpoints ***************************
  1065. //*************************************************************************
  1066.  
  1067. CreateFirstCP()     //creates the 1st checkpoint
  1068. {
  1069.     HideRaceInfo();
  1070.     new playerid = 0;
  1071.     for(new i = 0; i < MAX_PLAYERS; i++)
  1072.     {
  1073.         if(race[i][2] == 1)
  1074.         {
  1075.             playerid = i;
  1076.             new Float:x, Float:y, Float:z;
  1077.             GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);      //save in-race coordinates for start-freeze
  1078.             playerkoords[playerid+MAX_PLAYERS][0] = x;
  1079.             playerkoords[playerid+MAX_PLAYERS][1] = y;
  1080.             playerkoords[playerid+MAX_PLAYERS][2] = z;
  1081.             race[playerid][0] = CreateDynamicRaceCP(floatround(rcp[rid][1][4]),rcp[rid][race[playerid][1]][0],rcp[rid][race[playerid][1]][1],rcp[rid][(race[playerid][1])][2],rcp[rid][((race[playerid][1])+1)][0],rcp[rid][((race[playerid][1])+1)][1],rcp[rid][((race[playerid][1])+1)][2],rcp[rid][0][4],floatround(rcp[rid][3][4]),-1, playerid,300.0);
  1082.             SetPlayerMapIcon(playerid, rmapicons[playerid], rcp[rid][race[playerid][1]][0],rcp[rid][race[playerid][1]][1],rcp[rid][race[playerid][1]][2], 0, 0xFF0000FF, 1);
  1083.             new string[128];
  1084.             //textdraw with cp & position
  1085.             format(string, sizeof(string), "Position    %2d/%d",floatround(rcp[rid][race[playerid][1]][3]),race[MAX_PLAYERS][0]);
  1086.             textdraws[playerid][0] = TextDrawCreate(510, 360, string);
  1087.             ftextdraw(textdraws[playerid][0],0);
  1088.             format(string, sizeof(string), "Checkpoint   0/%d",floatround(rcp[rid][2][4]));
  1089.             textdraws[playerid][1] = TextDrawCreate(510, 380, string);
  1090.             ftextdraw(textdraws[playerid][1],0);
  1091.             TextDrawShowForPlayer(playerid, textdraws[playerid][0]);
  1092.             TextDrawShowForPlayer(playerid, textdraws[playerid][1]);
  1093.         }
  1094.     }
  1095.     freeze = true;      //activate freeze
  1096.     return 1;
  1097. }
  1098.  
  1099. public OnPlayerEnterDynamicRaceCP(playerid, checkpointid)
  1100. {
  1101.     if(race[playerid][2] == 1)
  1102.     {
  1103.         new string[128];
  1104.         rcp[rid][(race[playerid][1])][3]++;
  1105.         format(string, sizeof(string), "Position    %2d/%d",floatround(rcp[rid][race[playerid][1]][3]),race[MAX_PLAYERS][0]);
  1106.         TextDrawSetString(textdraws[playerid][0], string);
  1107.         format(string, sizeof(string), "Checkpoint %3d/%d",(race[playerid][1]) + 1,floatround(rcp[rid][2][4]));
  1108.         TextDrawSetString(textdraws[playerid][1], string);
  1109.         PlayerPlaySound(playerid,1138,0.0,0.0,0.0);
  1110.         race[playerid][1]++;
  1111.         RemovePlayerMapIcon(playerid, rmapicons[playerid]);
  1112.         if(race[playerid][1] == floatround(rcp[rid][2][4])) ShowPlayerFinishMsg(playerid);
  1113.         else SetPlayerMapIcon(playerid, rmapicons[playerid], rcp[rid][race[playerid][1]][0],rcp[rid][race[playerid][1]][1],rcp[rid][race[playerid][1]][2], 0, 0xFF0000FF, 1);
  1114.     }
  1115.     return 1;
  1116. }
  1117.  
  1118. public OnPlayerLeaveDynamicRaceCP(playerid, checkpointid)
  1119. {
  1120.     if(race[playerid][2] == 1)
  1121.     {
  1122.         if(cprepair)
  1123.         {
  1124.             new Float:chealth = 0;
  1125.             GetVehicleHealth(GetPlayerVehicleID(playerid),chealth);
  1126.             if(chealth < 1000.0){RepairVehicle(GetPlayerVehicleID(playerid));PlayerPlaySound(playerid,1133,0.0,0.0,0.0);}       //repair vehicle at every cp
  1127.         }
  1128.         if(race[playerid][1] < floatround(rcp[rid][2][4]))  //not last cp
  1129.         {
  1130.             DestroyDynamicRaceCP(race[playerid][0]);
  1131.             if((race[playerid][1] + 1) == floatround(rcp[rid][2][4])) race[playerid][0] = CreateDynamicRaceCP((floatround(rcp[rid][1][4])+1),rcp[rid][race[playerid][1]][0],rcp[rid][race[playerid][1]][1],rcp[rid][race[playerid][1]][2],rcp[rid][(race[playerid][1])+1][0],rcp[rid][(race[playerid][1])+1][1],rcp[rid][(race[playerid][1])+1][2],rcp[rid][0][4],floatround(rcp[rid][3][4]),-1, playerid,300.0);
  1132.             else race[playerid][0] = CreateDynamicRaceCP(floatround(rcp[rid][1][4]),rcp[rid][race[playerid][1]][0],rcp[rid][race[playerid][1]][1],rcp[rid][race[playerid][1]][2],rcp[rid][(race[playerid][1])+1][0],rcp[rid][(race[playerid][1])+1][1],rcp[rid][(race[playerid][1])+1][2],rcp[rid][0][4],floatround(rcp[rid][3][4]),-1, playerid,300.0);
  1133.         }
  1134.         else    //last cp
  1135.         {
  1136.             rcp[rid][floatround(rcp[rid][2][4])][3]++;
  1137.             DestroyDynamicRaceCP(race[playerid][0]);
  1138.             SetKoords(playerid);
  1139.             if(race[MAX_PLAYERS][0] == floatround(rcp[rid][floatround(rcp[rid][2][4])][3]))     //last player ends race
  1140.             {
  1141.                 if(autotimer[0] == 1) KillTimer(autotimer[7]);
  1142.                 EndRace();
  1143.             }
  1144.         }
  1145.     }
  1146.     return 1;
  1147. }
  1148.  
  1149. //*************************************************************************
  1150. //************************ exiting / ending race **************************
  1151. //*************************************************************************
  1152.  
  1153. EndRace()  //resets race variables at race end
  1154. {
  1155.     if(race[MAX_PLAYERS][1] == 1) HideRaceInfo();
  1156.     for (new i = 0; i < (floatround(rcp[rid][2][4])+1); i++)
  1157.     {
  1158.         rcp[rid][i][3]=0;
  1159.     }
  1160.     race[MAX_PLAYERS][0]=0;
  1161.     race[MAX_PLAYERS][1]=0;
  1162.     race[MAX_PLAYERS][2]=0;
  1163.     rid = 0;
  1164.     DestroyDynamicArea(spawnarea);
  1165.     if(autotimer[0] == 1) autotimer[1] = SetTimer("AutoStart1", 60000 * autotimer[2], false);
  1166.     return 1;
  1167. }
  1168.  
  1169. ExitRace(playerid)
  1170. {
  1171.     SetKoords(playerid);
  1172.     if(noveh[playerid]) noveh[playerid] = false;
  1173.     race[MAX_PLAYERS][0]--;
  1174.     RemovePlayerMapIcon(playerid, rmapicons[playerid]);
  1175.     if(race[MAX_PLAYERS][0] == 0 && race[MAX_PLAYERS][2] == 1)
  1176.     {
  1177.         if(autotimer[0] == 1) KillTimer(autotimer[7]);
  1178.         EndRace();
  1179.     }
  1180.     return 1;
  1181. }
  1182.  
  1183. //*********************************************************************************
  1184. //********************** race file related ****************************************
  1185. //*********************************************************************************
  1186.  
  1187. LoadRaces()     //load races from files
  1188. {
  1189.     new filename[32];       //filename
  1190.     new line[64];           //stores a line read from a file
  1191.     new errormsg[64];       //used for errormessages
  1192.     new string[64];         //used for other messages
  1193.     race_count = 0;         //reset race counter
  1194.  
  1195.    
  1196.     for(new i = 0; i < MAX_RACES; i++)
  1197.     {
  1198.         new cp_count = 0;       //checkpoint counter
  1199.         if(i < 10)
  1200.         {
  1201.             format(filename, sizeof(filename), "/races/race0%d.txt", i);
  1202.             format(rfilename[race_count], sizeof(rfilename[]), "/races/race0%d.txt", i);
  1203.         }
  1204.         else
  1205.         {
  1206.             format(filename, sizeof(filename), "/races/race%d.txt", i);
  1207.             format(rfilename[race_count], sizeof(rfilename[]), "/races/race%d.txt", i);
  1208.         }
  1209.         if(fexist(filename))    //check if the racefile exists
  1210.         {
  1211.             new lines_read = 0;
  1212.             new File:racefile = fopen(filename, io_read);       //open file
  1213.             format(string, sizeof(string), "...Loading %s",filename);
  1214.             print(string);
  1215.             while(fread(racefile, line))        //read from file
  1216.             {
  1217.                 switch(lines_read)
  1218.                 {
  1219.                     case 0:         //racename
  1220.                     {
  1221.                         new tempstr[64];
  1222.                         for(new z = 0; z < 64; z++)
  1223.                         {
  1224.                             new tempchar[2];
  1225.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1226.                             if(!strcmp(tempchar, ";")) break;
  1227.                             tempstr[z] = tempchar[0];
  1228.                         }
  1229.                         format(errormsg, sizeof(errormsg), "Error reading racename in %s",filename);
  1230.                         if(sscanf(tempstr, "s[64]", rname[race_count])) return print(errormsg);
  1231.                         format(string, sizeof(string), " <%s>",rname[race_count]);
  1232.                         print(string);
  1233.                     }
  1234.                     case 1:         //cp diameter
  1235.                     {
  1236.                         new tempstr[32];
  1237.                         for(new z = 0; z < 32; z++)
  1238.                         {
  1239.                             new tempchar[2];
  1240.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1241.                             if(!strcmp(tempchar, ";")) break;
  1242.                             tempstr[z] = tempchar[0];
  1243.                         }
  1244.                         format(errormsg, sizeof(errormsg), "Error reading cp diameter in %s",filename);
  1245.                         if(sscanf(tempstr, "f", rcp[race_count][0][4])) return print(errormsg);
  1246.                     }
  1247.                     case 2:         //cp type
  1248.                     {
  1249.                         new tempstr[32];
  1250.                         for(new z = 0; z < 32; z++)
  1251.                         {
  1252.                             new tempchar[2];
  1253.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1254.                             if(!strcmp(tempchar, ";")) break;
  1255.                             tempstr[z] = tempchar[0];
  1256.                         }
  1257.                         format(errormsg, sizeof(errormsg), "Error reading cp type in %s",filename);
  1258.                         if(sscanf(tempstr, "f", rcp[race_count][1][4])) return print(errormsg);
  1259.                     }
  1260.                     case 3:         //number of cps
  1261.                     {
  1262.                         new tempstr[32];
  1263.                         for(new z = 0; z < 32; z++)
  1264.                         {
  1265.                             new tempchar[2];
  1266.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1267.                             if(!strcmp(tempchar, ";")) break;
  1268.                             tempstr[z] = tempchar[0];
  1269.                         }
  1270.                         format(errormsg, sizeof(errormsg), "Error reading number of cps in %s",filename);
  1271.                         if(sscanf(tempstr, "f", rcp[race_count][2][4])) return print(errormsg);
  1272.                     }
  1273.                     case 4:         //virtual world
  1274.                     {
  1275.                         new tempstr[32];
  1276.                         for(new z = 0; z < 32; z++)
  1277.                         {
  1278.                             new tempchar[2];
  1279.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1280.                             if(!strcmp(tempchar, ";")) break;
  1281.                             tempstr[z] = tempchar[0];
  1282.                         }
  1283.                         format(errormsg, sizeof(errormsg), "Error reading virtual world in %s",filename);
  1284.                         if(sscanf(tempstr, "f", rcp[race_count][3][4])) return print(errormsg);
  1285.                     }
  1286.                     case 5:         //max participants
  1287.                     {
  1288.                         new tempstr[32];
  1289.                         for(new z = 0; z < 32; z++)
  1290.                         {
  1291.                             new tempchar[2];
  1292.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1293.                             if(!strcmp(tempchar, ";")) break;
  1294.                             tempstr[z] = tempchar[0];
  1295.                         }
  1296.                         format(errormsg, sizeof(errormsg), "Error reading max participants in %s",filename);
  1297.                         if(sscanf(tempstr, "f", rcp[race_count][4][4])) return print(errormsg);
  1298.                     }
  1299.                     case 6:         //vehicle requirement
  1300.                     {
  1301.                         new tempstr[32];
  1302.                         for(new z = 0; z < 32; z++)
  1303.                         {
  1304.                             new tempchar[2];
  1305.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1306.                             if(!strcmp(tempchar, ";")) break;
  1307.                             tempstr[z] = tempchar[0];
  1308.                         }
  1309.                         format(errormsg, sizeof(errormsg), "Error reading vehicle requirements in %s",filename);
  1310.                         if(sscanf(tempstr, "f", rcp[race_count][5][4])) return print(errormsg);
  1311.                     }
  1312.                     case 7:         //free
  1313.                     {
  1314.                         new tempstr[32];
  1315.                         for(new z = 0; z < 32; z++)
  1316.                         {
  1317.                             new tempchar[2];
  1318.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1319.                             if(!strcmp(tempchar, ";")) break;
  1320.                             tempstr[z] = tempchar[0];
  1321.                         }
  1322.                         format(errormsg, sizeof(errormsg), "Error reading unused var 1 in %s",filename);
  1323.                         if(sscanf(tempstr, "f", rcp[race_count][6][4])) return print(errormsg);
  1324.                     }
  1325.                     case 8:         //free
  1326.                     {
  1327.                         new tempstr[32];
  1328.                         for(new z = 0; z < 32; z++)
  1329.                         {
  1330.                             new tempchar[2];
  1331.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1332.                             if(!strcmp(tempchar, ";")) break;
  1333.                             tempstr[z] = tempchar[0];
  1334.                         }
  1335.                         format(errormsg, sizeof(errormsg), "Error reading unused var 2 in %s",filename);
  1336.                         if(sscanf(tempstr, "f", rcp[race_count][7][4])) return print(errormsg);
  1337.                     }
  1338.                     case 9:         //free
  1339.                     {
  1340.                         new tempstr[32];
  1341.                         for(new z = 0; z < 32; z++)
  1342.                         {
  1343.                             new tempchar[2];
  1344.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1345.                             if(!strcmp(tempchar, ";")) break;
  1346.                             tempstr[z] = tempchar[0];
  1347.                         }
  1348.                         format(errormsg, sizeof(errormsg), "Error reading unused var 3 in %s",filename);
  1349.                         if(sscanf(tempstr, "f", rcp[race_count][8][4])) return print(errormsg);
  1350.                     }
  1351.                     case 10:            //free
  1352.                     {
  1353.                         new tempstr[32];
  1354.                         for(new z = 0; z < 32; z++)
  1355.                         {
  1356.                             new tempchar[2];
  1357.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1358.                             if(!strcmp(tempchar, ";")) break;
  1359.                             tempstr[z] = tempchar[0];
  1360.                         }
  1361.                         format(errormsg, sizeof(errormsg), "Error reading unused var 4 in %s",filename);
  1362.                         if(sscanf(tempstr, "f", rcp[race_count][9][4])) return print(errormsg);
  1363.                     }
  1364.                     case 11:            //race spawn
  1365.                     {
  1366.                         new index = 0;
  1367.                         new tempstrx[32];       //spawn X
  1368.                         for(new z = 0; z < 14; z++)
  1369.                         {
  1370.                             new tempchar[2];
  1371.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1372.                             if(!strcmp(tempchar, ",")) break;
  1373.                             tempstrx[z] = tempchar[0];
  1374.                         }
  1375.                         index += (strlen(tempstrx) + 1);
  1376.                         format(errormsg, sizeof(errormsg), "Error reading X-spawn in %s",filename);
  1377.                         if(sscanf(tempstrx, "f", rcp[race_count][MAX_CPS][0])) return print(errormsg);
  1378.                        
  1379.                         new tempstry[32];       //spawn Y
  1380.                         for(new z = 0; z < 14; z++)
  1381.                         {
  1382.                             new tempchar[2];
  1383.                             format(tempchar, sizeof(tempchar), "%c",line[z + index]);
  1384.                             if(!strcmp(tempchar, ",")) break;
  1385.                             tempstry[z] = tempchar[0];
  1386.                         }
  1387.                         index += (strlen(tempstry) + 1);
  1388.                         format(errormsg, sizeof(errormsg), "Error reading Y-spawn in %s",filename);
  1389.                         if(sscanf(tempstry, "f", rcp[race_count][MAX_CPS][1])) return print(errormsg);
  1390.                        
  1391.                         new tempstrz[32];       //spawn Z
  1392.                         for(new z = 0; z < 14; z++)
  1393.                         {
  1394.                             new tempchar[2];
  1395.                             format(tempchar, sizeof(tempchar), "%c",line[z + index]);
  1396.                             if(!strcmp(tempchar, ";")) break;
  1397.                             tempstrz[z] = tempchar[0];
  1398.                         }
  1399.                         format(errormsg, sizeof(errormsg), "Error reading Z-spawn in %s",filename);
  1400.                         if(sscanf(tempstrz, "f", rcp[race_count][MAX_CPS][2])) return print(errormsg);
  1401.                     }
  1402.                     default :       //race checkpoints
  1403.                     {
  1404.                         new index = 0;
  1405.                         new tempstrx[32];       //cp X
  1406.                         for(new z = 0; z < 14; z++)
  1407.                         {
  1408.                             new tempchar[2];
  1409.                             format(tempchar, sizeof(tempchar), "%c",line[z]);
  1410.                             if(!strcmp(tempchar, ",")) break;
  1411.                             tempstrx[z] = tempchar[0];
  1412.                         }
  1413.                         index += (strlen(tempstrx) + 1);
  1414.                         format(errormsg, sizeof(errormsg), "Error reading X at cp %d in %s",cp_count,filename);
  1415.                         if(sscanf(tempstrx, "f", rcp[race_count][cp_count][0])) return print(errormsg);
  1416.                        
  1417.                         new tempstry[32];       //cp Y
  1418.                         for(new z = 0; z < 14; z++)
  1419.                         {
  1420.                             new tempchar[2];
  1421.                             format(tempchar, sizeof(tempchar), "%c",line[z + index]);
  1422.                             if(!strcmp(tempchar, ",")) break;
  1423.                             tempstry[z] = tempchar[0];
  1424.                         }
  1425.                         index += (strlen(tempstry) + 1);
  1426.                         format(errormsg, sizeof(errormsg), "Error reading Y at cp %d in %s",cp_count,filename);
  1427.                         if(sscanf(tempstry, "f", rcp[race_count][cp_count][1])) return print(errormsg);
  1428.                        
  1429.                         new tempstrz[32];       //cp Z
  1430.                         for(new z = 0; z < 14; z++)
  1431.                         {
  1432.                             new tempchar[2];
  1433.                             format(tempchar, sizeof(tempchar), "%c",line[z + index]);
  1434.                             if(!strcmp(tempchar, ";")) break;
  1435.                             tempstrz[z] = tempchar[0];
  1436.                         }
  1437.                         format(errormsg, sizeof(errormsg), "Error reading Z at cp %d in %s",cp_count,filename);
  1438.                         if(sscanf(tempstrz, "f", rcp[race_count][cp_count][2])) return print(errormsg);
  1439.                         cp_count++;
  1440.                     }
  1441.                 }
  1442.                 lines_read++;
  1443.             }
  1444.             fclose(racefile);
  1445.             format(errormsg, sizeof(errormsg), "Wrong number of checkpoints in %s", filename);
  1446.             if(cp_count != floatround(rcp[race_count][2][4])) return print(errormsg);
  1447.             print("...Done");
  1448.             race_count++;
  1449.         }
  1450.     }
  1451.     format(string, sizeof(string), "Loaded %d Races",race_count);
  1452.     print(string);
  1453.     return 1;
  1454. }
  1455.  
  1456. RaceToFile(playerid)
  1457. {
  1458.     SendClientMessage(playerid, 0x00FF00FF, "...writing racefile");
  1459.     new filename[32];       //filename
  1460.     new line[64];           //stores a line read from a file
  1461.     //set filename
  1462.     for(new i = 0; i < MAX_RACES; i++)
  1463.     {
  1464.         if(i < 10) format(filename, sizeof(filename), "/races/race0%d.txt", i);
  1465.         else format(filename, sizeof(filename), "/races/race%d.txt", i);
  1466.         if(!fexist(filename)) break;        //check if the racefile exists
  1467.     }      
  1468.     new File:racefile = fopen(filename, io_readwrite);      //open file
  1469.     format(line,sizeof(line),"%s;   Racename\r\n", rname[MAX_RACES]);   //racename
  1470.     fwrite(racefile,line);
  1471.     format(line,sizeof(line),"%f;   Checkpoint size\r\n", rcp[MAX_RACES][0][4]);    //cp size
  1472.     fwrite(racefile,line);
  1473.     format(line,sizeof(line),"%f;   Checkpoint type\r\n", rcp[MAX_RACES][1][4]);    //cp type
  1474.     fwrite(racefile,line);
  1475.     format(line,sizeof(line),"%f;   number of cps\r\n", rcp[MAX_RACES][2][4])//cp number
  1476.     fwrite(racefile,line);
  1477.     format(line,sizeof(line),"%f;   worldid\r\n", rcp[MAX_RACES][3][4]);    //worldid
  1478.     fwrite(racefile,line);
  1479.     format(line,sizeof(line),"%f;   max players\r\n", rcp[MAX_RACES][4][4]);    //max players
  1480.     fwrite(racefile,line);
  1481.     format(line,sizeof(line),"%f;   needed vehicle\r\n", rcp[MAX_RACES][5][4]); //needed veh
  1482.     fwrite(racefile,line);
  1483.     format(line,sizeof(line),"%f;   unused 1\r\n", rcp[MAX_RACES][6][4]);   //unused atm
  1484.     fwrite(racefile,line);
  1485.     format(line,sizeof(line),"%f;   unused 2\r\n", rcp[MAX_RACES][7][4]);   //unused atm
  1486.     fwrite(racefile,line);
  1487.     format(line,sizeof(line),"%f;   unused 3\r\n", rcp[MAX_RACES][8][4]);   //unused atm
  1488.     fwrite(racefile,line);
  1489.     format(line,sizeof(line),"%f;   unused 4\r\n", rcp[MAX_RACES][9][4]);   //unused atm
  1490.     fwrite(racefile,line);
  1491.     format(line,sizeof(line),"%f,", rcp[MAX_RACES][MAX_CPS][0]);    //spawn x
  1492.     fwrite(racefile,line);
  1493.     format(line,sizeof(line),"%f,", rcp[MAX_RACES][MAX_CPS][1]);    //spawn y
  1494.     fwrite(racefile,line);
  1495.     format(line,sizeof(line),"%f;   Race Spawn\r\n", rcp[MAX_RACES][MAX_CPS][2]);   //spawn z
  1496.     fwrite(racefile,line);
  1497.     for(new i = 0; i < rcp[MAX_RACES][2][4]; i++)       //write checkpoints
  1498.     {
  1499.         format(line,sizeof(line),"%f,", rcp[MAX_RACES][i][0])//cp x
  1500.         fwrite(racefile,line);
  1501.         format(line,sizeof(line),"%f,", rcp[MAX_RACES][i][1])//cp y
  1502.         fwrite(racefile,line);
  1503.         format(line,sizeof(line),"%f;\r\n", rcp[MAX_RACES][i][2])//cp z
  1504.         fwrite(racefile,line);
  1505.     }
  1506.     fclose(racefile);
  1507.     SendClientMessage(playerid, 0x00FF00FF, "...Done");
  1508.     print("...Done");
  1509.     if(LoadRaces() != 1)
  1510.     {
  1511.         SendClientMessage(playerid, 0xFF0000FF, "SERVER: Error loading race files.");
  1512.         SendClientMessage(playerid, 0xFF0000FF, "See logfile for detailled information.");
  1513.     }
  1514.     else SendClientMessage(playerid, 0xFF0000FF, "SERVER: Racefiles reloaded.");
  1515.     RaceEditorClose(playerid);
  1516.     return 1;
  1517. }
  1518.  
  1519. RacefileCheck(playerid)
  1520. {
  1521.     new filename[32];       //filename
  1522.     if((race_count - 1) < 10) format(filename, sizeof(filename), "/races/race0%d.txt", race_count);
  1523.     else format(filename, sizeof(filename), "/races/race%d.txt", race_count);
  1524.     if(fexist(filename)) ShowPlayerDialog(playerid,2209,DIALOG_STYLE_MSGBOX,"Overwrite?","The racefile allready exists, want to overwrite?\r\nCheck your Racefile folder.","Overwrite","Back");
  1525.     else RaceToFile(playerid);
  1526. }
  1527.  
  1528. //*******************************************************************************
  1529. //*************************** race editor related *******************************
  1530. //*******************************************************************************
  1531.  
  1532. RaceEditor1(playerid)       //veh class
  1533. {
  1534.     if(race_count == MAX_RACES) return SendClientMessage(playerid, 0xFF0000FF, "SERVER: Too many races. Increase MAX_RACES in your filterscript or delete some races");
  1535.     rcp[MAX_RACES][0][4] = 8.0;
  1536.     SendClientMessage(playerid, 0xFF0000FF, "SERVER: You can leave the editor anytime with /end");
  1537.     ShowPlayerDialog(playerid,2202,DIALOG_STYLE_LIST,"Select Vehicle Class","No Vehicle (e.g. Vehicle in race)\r\nLand Vehicle (Car,Motorbike,Truck)\r\nCar\r\nMotorbike\r\nTruck\r\nPlane\r\nHelicopter\r\nBoat\r\nBike","Continue","Cancel");
  1538.     return 1;
  1539. }
  1540.  
  1541. RaceEditor2(playerid)       //cp diameter
  1542. {
  1543.     new caption[32];
  1544.     new Float:x, Float:y, Float:z;
  1545.     if(IsPlayerInAnyVehicle(playerid) == 1)
  1546.     {
  1547.         new Float:ang;
  1548.         GetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  1549.         GetVehicleZAngle(GetPlayerVehicleID(playerid),ang);
  1550.         x += ((floatsin(ang, degrees)) * -15.0);
  1551.         y += ((floatcos(ang, degrees)) * 15.0);
  1552.     }
  1553.     else
  1554.     {
  1555.         new Float:ang;
  1556.         GetPlayerPos(GetPlayerVehicleID(playerid),x,y,z);
  1557.         GetPlayerFacingAngle(playerid,ang);
  1558.         x += ((floatsin(ang, degrees)) * -5.0);
  1559.         y += ((floatcos(ang, degrees)) * 5.0);
  1560.     }
  1561.     SetPlayerRaceCheckpoint(playerid, floatround(rcp[MAX_RACES][1][4]) + 1, x, y, z, x+10, y+10, z, rcp[MAX_RACES][0][4]);
  1562.     //CreateDynamicRaceCP(floatround(rcp[MAX_RACES][1][4]) + 1,x,y,z,x+10,y+10,z,rcp[MAX_RACES][0][4],0,-1,playerid,300.0);
  1563.     format(caption, sizeof(caption), "Checkpoint Size {FF0000}%.1f",rcp[MAX_RACES][0][4]);
  1564.     ShowPlayerDialog(playerid,2203,DIALOG_STYLE_LIST,caption,"Bigger <->\r\nSmaller >-<\r\nSave Size","Continue","Back");
  1565.     return 1;
  1566. }
  1567.  
  1568. RaceEditor3(playerid)       //max. participants
  1569. {
  1570.     ShowPlayerDialog(playerid,2204,DIALOG_STYLE_INPUT,"Max. Participants","Please enter the max. number of participants.","Continue","Back");
  1571.     return 1;
  1572. }
  1573.  
  1574. RaceEditor4(playerid)       //set virtual world
  1575. {
  1576.     ShowPlayerDialog(playerid,2205,DIALOG_STYLE_INPUT,"Virtual World","Please enter the Virtual World for this race. (0 is the normal VWorld)","Continue","Back");
  1577.     return 1;
  1578. }
  1579.  
  1580. RaceEditor5(playerid)       //place cps
  1581. {
  1582.     ShowPlayerDialog(playerid,2206,DIALOG_STYLE_MSGBOX,"Setting Checkpoints","Ready for Checkpoint placement.","Continue","Back");
  1583.     SendClientMessage(playerid, 0x0000FFFF, "Use  ~k~~VEHICLE_FIREWEAPON~  to place a checkpoint. (First CP is Race Spawn)");
  1584.     SendClientMessage(playerid, 0x0000FFFF, "Use  ~k~~VEHICLE_HORN~  to place the last checkpoint.");
  1585.     return 1;
  1586. }
  1587.  
  1588. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  1589. {
  1590.     if((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE) && race_editor[3] == playerid && race_editor[4] != 0)      //place cps
  1591.     {
  1592.         if(race_editor[4] == 1)
  1593.         {
  1594.             new Float:x,Float:y,Float:z;
  1595.             GetPlayerPos(playerid,x,y,z);
  1596.             rcp[MAX_RACES][MAX_CPS][0] = x;
  1597.             rcp[MAX_RACES][MAX_CPS][1] = y;
  1598.             rcp[MAX_RACES][MAX_CPS][2] = z - 0.5;
  1599.             race_editor[4]++;
  1600.             SendClientMessage(playerid, 0x00FF00FF, "EDITOR: Placed race spawn.");
  1601.         }
  1602.         else
  1603.         {
  1604.             new msg[32];
  1605.             new Float:x,Float:y,Float:z;
  1606.             GetPlayerPos(playerid,x,y,z);
  1607.             rcp[MAX_RACES][race_editor[2]][0] = x;
  1608.             rcp[MAX_RACES][race_editor[2]][1] = y;
  1609.             rcp[MAX_RACES][race_editor[2]][2] = z - 0.5;
  1610.             race_editor[2]++;
  1611.             format(msg,sizeof(msg),"EDITOR: Placed Checkpoint %d.",race_editor[2]);
  1612.             SendClientMessage(playerid, 0x00FF00FF, msg);
  1613.         }
  1614.     }
  1615.     if((newkeys & KEY_CROUCH) && !(oldkeys & KEY_CROUCH) && race_editor[3] == playerid && race_editor[4] == 2)      //place last cp
  1616.     {
  1617.         race_editor[4] = 0;     //disable checkpoint placing
  1618.         new Float:x,Float:y,Float:z;
  1619.         GetPlayerPos(playerid,x,y,z);
  1620.         rcp[MAX_RACES][race_editor[2]][0] = x;
  1621.         rcp[MAX_RACES][race_editor[2]][1] = y;
  1622.         rcp[MAX_RACES][race_editor[2]][2] = z - 0.5;
  1623.         race_editor[2]++;
  1624.         rcp[MAX_RACES][2][4] = race_editor[2];      //set number of checkpoints
  1625.         SendClientMessage(playerid, 0x00FF00FF, "EDITOR: Placed last Checkpoint");
  1626.         RaceEditor6(playerid);
  1627.     }      
  1628.     return 1;
  1629. }
  1630.  
  1631. RaceEditor6(playerid)       //race name
  1632. {
  1633.     ShowPlayerDialog(playerid,2207,DIALOG_STYLE_INPUT,"Racename","Please enter a racename. (max. 63 chars)","Continue","Cancel");
  1634.     return 1;
  1635. }
  1636.  
  1637. RaceEditor7(playerid)       //save race
  1638. {
  1639.     ShowPlayerDialog(playerid,2208,DIALOG_STYLE_MSGBOX,"Save","Save race to file now?","Continue","Back");
  1640.     return 1;
  1641. }
  1642.  
  1643. RaceEditorClose(playerid)
  1644. {
  1645.     for(new i = 0; i < race_editor[2]; i++)     //reset temp race values
  1646.     {
  1647.         for(new z = 0; z < 5; z++)
  1648.         {
  1649.             rcp[MAX_RACES][i][z] = 0.0;
  1650.         }
  1651.     }
  1652.    
  1653.     for(new i = 0; i < 3; i++)      //reset temp race spawn
  1654.     {
  1655.         rcp[MAX_RACES][MAX_CPS][i] = 0.0;
  1656.     }
  1657.  
  1658.     for(new i = 0; i < 5; i++)      //reset race ed values
  1659.     {
  1660.         race_editor[i] = 0;
  1661.     }
  1662.     race_editor[3] = -1;
  1663.     race_editor[1] = 0;
  1664.    
  1665.     format(rname[MAX_RACES],sizeof(rname[]),"");        //reset race name
  1666.     SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),0);
  1667.     SetPlayerVirtualWorld(playerid,0);
  1668.     SendClientMessage(playerid, 0xFF0000FF, "SERVER: Editor closed.");
  1669.     return 1;
  1670. }
  1671.  
  1672. //**************************************************************************************
  1673. //****************************** automatic race control*********************************
  1674. //**************************************************************************************
  1675.  
  1676. public AutoStart1()
  1677. {
  1678.     rid = random(race_count);       //set race ID
  1679.     race[MAX_PLAYERS][1] = 1;   //race initialized
  1680.     ShowRaceStartedMsg(10);
  1681.     spawnarea = CreateDynamicCircle(rcp[rid][MAX_CPS][0], rcp[rid][MAX_CPS][1], 55.0, floatround(rcp[rid][3][4]));      //create race start boundaries
  1682.     race[MAX_PLAYERS][0] = 0;
  1683.     autotimer[3] = SetTimer("AutoStart2", 60000, true);
  1684.     return 1;
  1685. }
  1686.  
  1687. public AutoStart2()
  1688. {
  1689.     autotimer[5]++;
  1690.     if(autotimer[5] == autotimer[4])
  1691.     {
  1692.         if(race[MAX_PLAYERS][0] > 1)
  1693.         {
  1694.             KillTimer(autotimer[3]);
  1695.             autotimer[5] = 0;
  1696.             race[MAX_PLAYERS][1]=0;     //set race status from "initilized"
  1697.             race[MAX_PLAYERS][2]=1;     //to "running"
  1698.             CreateFirstCP();
  1699.             timer = SetTimerEx("Countdown", 1000, true, "i", scount);
  1700.             autotimer[7] = SetTimer("AutoEnd1", (60000 * autotimer[6]) - 30000, false);
  1701.         }
  1702.         else
  1703.         {
  1704.             count = 30;
  1705.             KillTimer(autotimer[3]);
  1706.             autotimer[5] = 0;
  1707.             AutoEnd1();
  1708.         }
  1709.     }
  1710.     else ShowTimeRemaining();
  1711.     return 1;
  1712. }
  1713.  
  1714. public AutoEnd1()
  1715. {
  1716.     if(race[MAX_PLAYERS][2] == 1 || race[MAX_PLAYERS][1] == 1) timer = SetTimer("AutoEnd2", 1000, true);
  1717.     return 1;
  1718. }
  1719.  
  1720. public AutoEnd2()
  1721. {
  1722.     new delay = 30;
  1723.     if(race[MAX_PLAYERS][2] == 1 || race[MAX_PLAYERS][1] == 1)
  1724.     {
  1725.         if(count == delay)
  1726.         {
  1727.             KillTimer(timer);
  1728.             count = 0;
  1729.             TextDrawHideForAll(textdraws[MAX_PLAYERS][2]);
  1730.             TextDrawHideForAll(textdraws[MAX_PLAYERS][3]);
  1731.             for (new i = 0; i < MAX_PLAYERS; i++)
  1732.             {
  1733.                 if(race[i][2] == 1)     //kick players out of race
  1734.                 {
  1735.                     SetKoords(i);
  1736.                     noveh[i] = false;
  1737.                     RemovePlayerMapIcon(i, rmapicons[i]);
  1738.                     SendClientMessage(i, 0xFF0000FF, "SERVER: This race was closed!");
  1739.                 }
  1740.             }
  1741.             EndRace();
  1742.         }
  1743.         else
  1744.         {
  1745.             new string[32];
  1746.             format(string, sizeof(string), "in %d seconds", delay - count);
  1747.             if(count == 0)
  1748.             {
  1749.                 TextDrawSetString(textdraws[MAX_PLAYERS][2], "Race will end");
  1750.                 TextDrawSetString(textdraws[MAX_PLAYERS][3], string);
  1751.                 for (new i = 0; i < MAX_PLAYERS; i++)
  1752.                 {
  1753.                     if(race[i][2] == 1)
  1754.                     {
  1755.                         TextDrawShowForPlayer(i, textdraws[MAX_PLAYERS][2]);
  1756.                         TextDrawShowForPlayer(i, textdraws[MAX_PLAYERS][3]);
  1757.                     }
  1758.                 }
  1759.             }
  1760.             TextDrawSetString(textdraws[MAX_PLAYERS][3], string);
  1761.             count++;
  1762.         }
  1763.     }
  1764.     else
  1765.     {
  1766.         KillTimer(timer);
  1767.         TextDrawHideForAll(textdraws[MAX_PLAYERS][2]);
  1768.         TextDrawHideForAll(textdraws[MAX_PLAYERS][3]);
  1769.     }
  1770.     return 1;
  1771. }
  1772.  
  1773. //***************************************************************
  1774. //****************************** misc ***************************
  1775. //***************************************************************
  1776.  
  1777. RaceSettings(playerid)
  1778. {
  1779.     new list[256],set1[16],set2[16],set3[16];
  1780.     if(cprepair) format(set1, sizeof(set1), "{00FF00}ON");      //auto repair
  1781.     else format(set1, sizeof(set1), "{FF0000}OFF");
  1782.     if(sfreeze) format(set2, sizeof(set2), "{00FF00}ON");       //start freeze
  1783.     else format(set2, sizeof(set2), "{FF0000}OFF");
  1784.     if(autotimer[0] == 1) format(set3, sizeof(set3), "{00FF00}ON");     //race autostart
  1785.     else format(set3, sizeof(set3), "{FF0000}OFF");
  1786.     format(list, sizeof(list), "Delete Races\r\nRepair in CP        %s\r\nStart Countdown   %d sec\r\nGet back to car       %d sec\r\nStart Freeze      %s\r\nRace Autostart        %s\r\nAutostart every       %d min\r\nAutostart Jointime    %d min\r\nAutoend after     %d min",set1,scount,rettime,set2,set3,autotimer[2],autotimer[4],autotimer[6]);
  1787.     ShowPlayerDialog(playerid, 2210, DIALOG_STYLE_LIST, "Race Settings", list, "Select", "Cancel");
  1788.     return 1;
  1789. }
  1790.  
  1791. DisArm(playerid)        //DisArms a player before entering race
  1792. {
  1793.     for (new i = 0; i < 13; i++)
  1794.     {
  1795.         GetPlayerWeaponData(playerid, i, weapons[playerid][i][0], weapons[playerid][i][1]);
  1796.     }
  1797.     ResetPlayerWeapons(playerid);
  1798.     return 1;
  1799. }
  1800.  
  1801. ReArm(playerid)     //returns player weapons
  1802. {
  1803.     for (new i = 0; i < 13; i++)
  1804.     {
  1805.         GivePlayerWeapon(playerid, weapons[playerid][i][0], weapons[playerid][i][1]);
  1806.         weapons[playerid][i][0] = 0;
  1807.         weapons[playerid][i][1] = 0;
  1808.     }
  1809.     return 1;
  1810. }
  1811.  
  1812. SaveKoords(playerid)  //save playercoordinates
  1813. {
  1814.     new Float:x, Float:y, Float:z;
  1815.     GetPlayerPos(playerid, x, y, z);
  1816.     playerkoords[playerid][0] = x;
  1817.     playerkoords[playerid][1] = y;
  1818.     playerkoords[playerid][2] = z;
  1819.  
  1820.     return 1;
  1821. }
  1822.  
  1823. SetKoords(playerid)  //sets player back to where he was before entering the race and returns the weapons
  1824. {
  1825.     if(floatround(rcp[rid][5][4]) == 0 || IsPlayerInAnyVehicle(playerid) == 0)
  1826.     {
  1827.         SetPlayerPos(playerid, playerkoords[playerid][0], playerkoords[playerid][1], playerkoords[playerid][2]);
  1828.         SetPlayerVirtualWorld(playerid,0);
  1829.     }
  1830.     else
  1831.     {
  1832.         SetVehiclePos(GetPlayerVehicleID(playerid), playerkoords[playerid][0], playerkoords[playerid][1], playerkoords[playerid][2]);
  1833.         SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), 0);
  1834.         SetPlayerVirtualWorld(playerid, 0);
  1835.         RepairVehicle(GetPlayerVehicleID(playerid));                //repair veh
  1836.         for(new i=0; i < MAX_PLAYERS; i++)      //unlock
  1837.         {
  1838.             if(i != playerid) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,0,0);
  1839.         }
  1840.     }
  1841.     ReArm(playerid);
  1842.     if(race[MAX_PLAYERS][2] == 1)
  1843.     {
  1844.         TextDrawHideForPlayer(playerid, textdraws[playerid][0]);
  1845.         TextDrawHideForPlayer(playerid, textdraws[playerid][1]);
  1846.         TextDrawDestroy(textdraws[playerid][0]);
  1847.         TextDrawDestroy(textdraws[playerid][1]);
  1848.     }
  1849.     race[playerid][0]=0;
  1850.     race[playerid][1]=0;
  1851.     race[playerid][2]=0;
  1852.     return 1;
  1853. }
  1854.  
  1855. public OnPlayerConnect(playerid)
  1856. {
  1857.     if(race[MAX_PLAYERS][1] == 1)       //show race info on player connect
  1858.     {
  1859.         TextDrawShowForPlayer(playerid, textdraws[MAX_PLAYERS][0]);
  1860.         TextDrawShowForPlayer(playerid, textdraws[MAX_PLAYERS][1]);
  1861.     }
  1862.     return 1;
  1863. }
  1864.  
  1865. public OnPlayerDeath(playerid,killerid,reason)      //kick player out of race on death
  1866. {
  1867.     if(race[playerid][2] == 1)
  1868.     {
  1869.         ExitRace(playerid);
  1870.     }
  1871.     if(race_editor[3] == playerid) RaceEditorClose(playerid);
  1872.     return 1;
  1873. }
  1874.  
  1875. public OnPlayerDisconnect(playerid, reason)     //kick player out of race on dc
  1876. {
  1877.     if(race[playerid][2] == 1)
  1878.     {
  1879.         ExitRace(playerid);
  1880.     }
  1881.     if(race_editor[3] == playerid) RaceEditorClose(playerid);
  1882.     return 1;
  1883. }
  1884.  
  1885. public OnPlayerUpdate(playerid)
  1886. {
  1887.     //freeze at race start
  1888.     if(race[playerid][2] == 1 && freeze && sfreeze) SetVehiclePos(GetPlayerVehicleID(playerid),playerkoords[playerid+MAX_PLAYERS][0], playerkoords[playerid+MAX_PLAYERS][1], playerkoords[playerid+MAX_PLAYERS][2]);
  1889.  
  1890.    
  1891.     return 1;
  1892. }
  1893.  
  1894.  
  1895. public OnPlayerStateChange(playerid, newstate, oldstate)
  1896. {
  1897.     if(newstate == PLAYER_STATE_DRIVER)
  1898.     {
  1899.         playerveh[GetPlayerVehicleID(playerid)] = playerid;
  1900.         vehplayer[playerid] = GetPlayerVehicleID(playerid);
  1901.     }
  1902.     if(oldstate == PLAYER_STATE_DRIVER)
  1903.     {
  1904.         OnPlayerExitVehicleEx(playerid,vehplayer[playerid]);
  1905.         playerveh[vehplayer[playerid]] = -1;
  1906.         vehplayer[playerid] = -1;
  1907.     }
  1908.     return 1;
  1909. }
  1910.  
  1911. OnPlayerExitVehicleEx(playerid, vehicleid)      //is called when a player exits a vehicle in any way (including falling off a motorbike & dying)
  1912. {
  1913.     if(race[playerid][2] == 1) exittimer[playerid] = SetTimerEx("GetBack", 1000, true, "d", playerid);
  1914.     if(vehicleid == vehicleid) return 1;
  1915.     return 1;
  1916. }
  1917.        
  1918. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  1919. {
  1920.     if(noveh[playerid]) noveh[playerid] = false;
  1921.     return 1;
  1922. }
  1923.  
  1924. public OnPlayerLeaveDynamicArea(playerid, areaid)       //don't leave spawn area
  1925. {
  1926.     if(areaid == spawnarea && race[MAX_PLAYERS][1] == 1 && race[playerid][2] == 1)
  1927.     {
  1928.         SendClientMessage(playerid, 0xFF0000FF, "SERVER: Please don't leave the race spawn.");
  1929.         if(floatround(rcp[rid][5][4]) == 0)
  1930.         {
  1931.             SetPlayerPos(playerid,rcp[rid][MAX_CPS][0],rcp[rid][MAX_CPS][1],rcp[rid][MAX_CPS][2]);      //race spawn
  1932.         }
  1933.         else
  1934.         {
  1935.             new Float:zangle;
  1936.             zangle = atan2((rcp[rid][0][1] - rcp[rid][MAX_CPS][1]), (rcp[rid][0][0] - rcp[rid][MAX_CPS][0])) - 90.0;
  1937.             SetVehicleZAngle(GetPlayerVehicleID(playerid), zangle);     //set vehicle direction towards first cp
  1938.             SetVehiclePos(GetPlayerVehicleID(playerid),rcp[rid][MAX_CPS][0],rcp[rid][MAX_CPS][1],rcp[rid][MAX_CPS][2] + 2.0);       //race spawn
  1939.             RepairVehicle(GetPlayerVehicleID(playerid));
  1940.         }
  1941.     }
  1942.     return 1;
  1943. }
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