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kuraikitsune12

tep for roleplay

Nov 26th, 2018
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  1. +Regeneration
  2. 1~6 HP healing each 20 seconds icly, if you ‘cap out’ your physical HP, the regrown limb wouldn’t be at ‘max’ until after a while, you’d have a fully functional weaker limb, however. Seraph Limbs and Organs also keep their regenerative properties, though unless connect to something they effectively ‘die’.
  3.  
  4. +Adapting body
  5. Type B Dracians scales and body are constantly adapting to changes, while normal Dracian scales might be uniform in pattern, Type B's might be plate-like and segmented, and while initially weaker they tend to grow stronger as you grow more endurant, claws sharpening with strength, becoming less bulky with agility, capable of processing your element with focus, etc
  6.  
  7. +Elemental Resistance
  8. Fire Resistance
  9.  
  10. Draconic Traits
  11. every part but the face not covered in dermal armor Is covered in scales
  12.  
  13. +Animal Traits.
  14. https://en.wikipedia.org/wiki/Dynastinae
  15. the rhinoceros beetle
  16.  
  17. +Heat Absorb Scales
  18. Dracians scales and claws are capable of absorbing the heat from fire and storing it, causing them to stand pointed at an angle and give off a red-orange glow.
  19.  
  20. +Lightning Absorption
  21. Machai is capable of absorbing natural and magical lightning, though as with any element, Auran lightning is unable to be converted.
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