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- local localplayer = game.Players.LocalPlayer
- local currentcamera = workspace.CurrentCamera
- --local virtualUser = game:GetService("VirtualUser")
- local function teleportBehindTarget(player)
- localplayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + player.Character.HumanoidRootPart.CFrame.lookVector * -4
- end
- local function getRandomEnemyPlayer()
- local list = {}
- for i, player in pairs(game.Players:GetPlayers()) do
- if player.TeamColor ~= localplayer.TeamColor then
- table.insert(list, 1, player)
- end
- end
- return list[math.random(1,#list)]
- end
- while wait(0.3) do
- local enemy = getRandomEnemyPlayer()
- for i = 1,10 do
- if not enemy.Character:FindFirstChild("HumanoidRootPart") then break end
- if enemy == nil then break end
- teleportBehindTarget(enemy)
- wait()
- currentcamera.CFrame = CFrame.new(currentcamera.CFrame.p, enemy.Character.HumanoidRootPart.Position)
- --virtualUser:ClickButton1(Vector2.new(0,0))
- end
- end
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