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RyanDaCoder

Dark Titan Reborn

Jan 29th, 2017
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  1. game.Lighting.FogEnd = 20
  2. local sound = Instance.new("Sound")
  3. sound.SoundId = "rbxassetid://186300924"
  4. sound.Name = "DarkTitan"
  5. sound.Looped = true
  6. sound.Playing = true
  7. sound.Parent = game.Workspace
  8.  
  9. ---------------------------
  10. local MaxMana = 5000000 -- Max Mana You Can Get
  11. local Mana = 5000000 -- Mana You Start With
  12. local ManaGain = 40000 -- How Much Mana You Gain Per Second
  13. ---------------------------
  14. repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character
  15. ----190470714
  16. ----
  17. sit = true
  18. cn = CFrame.new
  19. v3 = Vector3.new
  20. c3 = Color3.new
  21. bn = BrickColor.new
  22. ca2 = CFrame.Angles
  23. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
  24. ud2 = UDim2.new
  25. ----
  26. ----
  27. local Player = game:GetService('Players').LocalPlayer
  28. local Char = Player.Character
  29. local Human = Char.Humanoid
  30. local Mouse = Player:GetMouse()
  31.  
  32. ----
  33. Human.WalkSpeed = 0
  34. print ('Loading...')
  35. wait(0)
  36. ----
  37. ----
  38. local mananum=0
  39. la = Char['Left Arm']
  40. ra = Char['Right Arm']
  41. ll = Char['Left Leg']
  42. rl = Char['Right Leg']
  43. tr = Char['Torso']
  44. hd = Char['Head']
  45. rp = Char['HumanoidRootPart']
  46. ----
  47. ----
  48. ram = tr['Right Shoulder']
  49. lam = tr['Left Shoulder']
  50. llm = tr['Left Hip']
  51. rlm = tr['Right Hip']
  52. hm = tr['Neck']
  53. rj = rp['RootJoint']
  54. ----
  55. ----
  56. InputService = game:GetService('UserInputService')
  57. RunService = game:GetService('RunService')
  58. ----
  59. ----
  60. it=Instance.new
  61. Torso=Char.Torso
  62. local fengui=it("GuiMain")
  63. fengui.Parent=Player.PlayerGui
  64. fengui.Name="WeaponGUI"
  65. local fenframe=it("Frame")
  66. fenframe.Parent=fengui
  67. fenframe.BackgroundColor3=Color3.new(255,255,255)
  68. fenframe.BackgroundTransparency=1
  69. fenframe.BorderColor3=Color3.new(17,17,17)
  70. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  71. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  72. local fenbarmana1=it("TextLabel")
  73. fenbarmana1.Parent=fenframe
  74. fenbarmana1.Text=" "
  75. fenbarmana1.BackgroundTransparency=0
  76. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  77. fenbarmana1.SizeConstraint="RelativeXY"
  78. fenbarmana1.TextXAlignment="Center"
  79. fenbarmana1.TextYAlignment="Center"
  80. fenbarmana1.Position=UDim2.new(0,0,0,0)
  81. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  82. local fenbarmana2=it("TextLabel")
  83. fenbarmana2.Parent=fenframe
  84. fenbarmana2.Text=" "
  85. fenbarmana2.BackgroundTransparency=0
  86. fenbarmana2.BackgroundColor3=Torso.Color
  87. fenbarmana2.SizeConstraint="RelativeXY"
  88. fenbarmana2.TextXAlignment="Center"
  89. fenbarmana2.TextYAlignment="Center"
  90. fenbarmana2.Position=UDim2.new(0,0,0,0)
  91. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
  92. local fenbarmana3=it("TextLabel")
  93. fenbarmana3.Parent=fenframe
  94. fenbarmana3.Text=" "
  95. fenbarmana3.BackgroundTransparency=0
  96. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  97. fenbarmana3.SizeConstraint="RelativeXY"
  98. fenbarmana3.TextXAlignment="Center"
  99. fenbarmana3.TextYAlignment="Center"
  100. fenbarmana3.Position=UDim2.new(0,0,0,0)
  101. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  102. local fenbarmana4=it("TextLabel")
  103. fenbarmana4.Parent=fenframe
  104. fenbarmana4.Text="Energy("..Mana..")"
  105. fenbarmana4.BackgroundTransparency=1
  106. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  107. fenbarmana4.SizeConstraint="RelativeXY"
  108. fenbarmana4.TextXAlignment="Center"
  109. fenbarmana4.TextYAlignment="Center"
  110. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  111. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  112. fenbarmana4.FontSize="Size9"
  113. fenbarmana4.TextStrokeTransparency=0
  114. fenbarmana4.TextColor=BrickColor.new("White")
  115.  
  116. LastMade = nil
  117.  
  118. xNew=function(Table)
  119. local Obj=Instance.new(Table[1])
  120. for Ind,Val in pairs(Table) do
  121. if Ind~=1 and Ind~=2 then
  122. Obj[Ind] = Val
  123. end
  124. end
  125. Obj.Parent=Table[2]
  126. LastMade= Obj
  127. return Obj
  128. end
  129.  
  130. xPart=function(tab)
  131. local v=Instance.new(tab.type or "Part")
  132. if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
  133. v.CanCollide=false
  134. v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
  135. v.Size=v3(tab[2],tab[3],tab[4])
  136. if tab.co then v.BrickColor=bn(tab.co) end
  137. if tab.tr then v.Transparency=tab.tr end
  138. if tab.rf then v.Reflectance=tab.rf end
  139. if tab.cf then v.CFrame=tab.cf end
  140. if tab.an then v.Anchored=tab.an end
  141. if tab.mt then v.Material=tab.mt end
  142. if tab.ca then v.CanCollide=tab.ca end
  143. v.Parent=tab[1]
  144. LastMade= v
  145. return v
  146. end
  147.  
  148. xWeld = function(a,b,between,type)
  149. local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
  150. if between then
  151. Weld.C1 = b.CFrame:inverse() * a.CFrame
  152. else
  153. Weld.C1 = cn()
  154. end
  155. return Weld
  156. end
  157.  
  158. function xSound(id,parent,pitch)
  159. local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
  160. s.Parent = parent
  161. s:Destroy()
  162. if id == 190470714 then
  163. s.Looped = true
  164. s.Name = "Music"
  165. end
  166. end
  167.  
  168. ----
  169. xSound(190470714,workspace,1.5)
  170. ----
  171. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  172. function xlerp(weld,to,tim)
  173. if weld.C1 ~= to then
  174. --weld.C1 = clerp(weld.C1,to,tim)
  175. weld.C1 = weld.C1:lerp(to,tim)
  176. end
  177. end
  178. function lerp(a,b,c)return a+(b-a)*c end
  179. ----
  180. ----
  181. if Char:findFirstChild("Health") then
  182. Char.Health:Destroy()
  183. end
  184. wait(0)
  185. ----
  186. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
  187. ra.Size = ra.Size * 4.5
  188. la.Size = la.Size * 4.5
  189. ll.Size = ll.Size * 4.5
  190. rl.Size = rl.Size * 4.5
  191. tr.Size = tr.Size * 4.5
  192. hd.Size = hd.Size * 4.5
  193. rp.Size = rp.Size * 4.5
  194. --
  195. local tw = xWeld(rp,tr)
  196. tw.C1 = cn(0,0,0)
  197. local law = xWeld(tr,la)
  198. law.C0 = cn(-6.5,.7,0)
  199. law.C1 = cn(0,.7,0)
  200. local raw = xWeld(tr,ra)
  201. raw.C0 = cn(6.5,.7,0)
  202. raw.C1 = cn(0,.7,0)
  203. local llw = xWeld(tr,ll)
  204. llw.C0 = cn(-2.5,-6,0)
  205. llw.C1 = cn(0,3.5,0)
  206. local rlw = xWeld(tr,rl)
  207. rlw.C0 = cn(2.5,-6,0)
  208. rlw.C1 = cn(0,3.5,0)
  209. local hw = xWeld(tr,hd)
  210. hw.C1 = cn(0,-6.5,0)
  211. ras = raw.C1
  212. las = law.C1
  213. lls = llw.C1
  214. rls = rlw.C1
  215. ts = tw.C1
  216. hs = hw.C1
  217. -----
  218. for _,Part in pairs(Char:GetChildren()) do
  219. if Part:IsA('BasePart') then
  220. Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
  221. end
  222. end
  223. --------------------------------------------------------
  224. --------------------------------------------------------
  225. -----------------------CONSTANTS------------------------
  226. --------------------------------------------------------
  227. --------------------------------------------------------
  228. REGEN_SPEED = 5
  229. WEAPON_NAME = 'Grandark'
  230. ----------------------------------------------------
  231. ----------------------------------------------------
  232. -----------------------MODEL------------------------
  233. ----------------------------------------------------
  234. ----------------------------------------------------
  235. local Handle
  236. local Blade
  237. local haw
  238. Pack = Instance.new('Model', Char)
  239. Pack.Name = WEAPON_NAME
  240. do
  241. Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  242.  
  243. end
  244. has = haw.C1
  245.  
  246. for _,v in pairs(Pack:GetChildren()) do
  247. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  248. end
  249. --------------------------------------------------------
  250. --------------------------------------------------------
  251. -----------------------VARIABLES------------------------
  252. --------------------------------------------------------
  253. --------------------------------------------------------
  254. State = 'Idle'
  255. FallTime = 0
  256. Walk = 0
  257. WalkReverse = false
  258. StompDB = false
  259. JumpDB = false
  260. --
  261. function NewHitbox(Radius,Position)
  262. local Returning = {}
  263. for _,v in pairs(workspace:GetChildren()) do
  264. if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  265. local Mag = (v.Torso.Position - Position).magnitude
  266. if Mag < Radius then
  267. table.insert(Returning,v)
  268. end
  269. end
  270. end
  271. return Returning
  272. end
  273. --
  274. function UpdateState()
  275. if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
  276. if State == 'Idle' then State = 'Walking' end
  277. else
  278. if State == 'Walking' then State = 'Idle' end
  279. end
  280. if WalkReverse then
  281. Walk = Walk - .5
  282. else
  283. Walk = Walk + .5
  284. end
  285. if Walk >= 10 then
  286. WalkReverse = true
  287. elseif Walk <= -10 then
  288. WalkReverse = false
  289. end
  290. end
  291. --
  292. function JumpExplode()
  293. local Hit = NewHitbox(35,Char.Torso.Position)
  294. for _,v in pairs(Hit) do
  295. v.Humanoid.MaxHealth = 100
  296. v.Humanoid.Health = v.Humanoid.Health - 1000000000
  297. if sit then
  298. v.Humanoid.Sit = true
  299. end
  300. end
  301. xSound('2233908',tr,1)
  302. coroutine.wrap(function()
  303. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  304. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  305. Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
  306. Mesh.Scale = v3(1,7,1)
  307. repeat
  308. Mesh.Scale = Mesh.Scale + v3(1,0,1)
  309. Explosion.Transparency = Explosion.Transparency + .025
  310. wait()
  311. until Explosion.Transparency >= 1
  312. Explosion:Destroy()
  313. end)()
  314. end
  315. --
  316. function Stomp()
  317. if State == 'Walking' or State == 'Idle' then
  318. if StompDB == false then
  319. StompDB = true
  320. State = 'Attacking'
  321. Human.WalkSpeed = 0
  322. --
  323. xSound('138186576',Char.Head,1)
  324. for _=0,1,.05 do
  325. xlerp(tw,ts,.2)
  326. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  327. xlerp(rlw,rls*ca(20,0,0),.2)
  328. xlerp(llw,lls*cn(0,-2,1.25),.2)
  329. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
  330. xlerp(law,las*ca(20,0,0),.2)
  331. wait()
  332. end
  333. coroutine.wrap(function()
  334. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  335. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
  336. Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
  337. Mesh.Scale = v3(5,5,10)
  338. repeat
  339. Mesh.Scale = Mesh.Scale + v3(2,2,.5)
  340. Explosion.Transparency = Explosion.Transparency + .01
  341. wait()
  342. until Explosion.Transparency >= 1
  343. Explosion:Destroy()
  344. end)()
  345. coroutine.wrap(function()
  346. local Already = {}
  347. for i=1,50,2 do
  348. wait(.1)
  349. local Hit = NewHitbox(i*2,Char.Torso.Position)
  350. for _,v in pairs(Hit) do
  351. if not Already[v] then
  352. v.Humanoid.MaxHealth = 100
  353. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  354. if sit then
  355. v.Humanoid.Sit = true
  356. end
  357. Already[v] = true
  358. end
  359. end
  360. end
  361. end)()
  362. --attack
  363. for _=0,1,.05 do
  364. xlerp(tw,ts,.3)
  365. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
  366. xlerp(rlw,rls*ca(20,0,0),.3)
  367. xlerp(llw,lls*cn(0,0,1.25),.3)
  368. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
  369. xlerp(law,las*ca(20,0,0),.3)
  370. wait()
  371. end
  372. State = 'Idle'
  373. Human.WalkSpeed = 50
  374. coroutine.wrap(function()
  375. wait(0)
  376. StompDB = false
  377. end)()
  378. end
  379. end
  380. end
  381. --
  382. function Charge()
  383. if State == 'Walking' or State == 'Idle' then
  384. State = 'Charge'
  385. for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
  386. controller.Parent = workspace
  387. end
  388. local function Exp()
  389. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
  390. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  391. Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
  392. Mesh.Scale = v3(1,6,1)
  393. repeat
  394. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  395. Mesh.Scale = Mesh.Scale + v3(1,.5,1)
  396. Explosion.Transparency = Explosion.Transparency + .05
  397. wait()
  398. until Explosion.Transparency >= 1
  399. Explosion:Destroy()
  400. end
  401. coroutine.wrap(function()
  402. wait(0)
  403. Human.WalkSpeed = 80
  404. Char.Head.Velocity=Char.Head.CFrame.lookVector*200
  405. for _=1, 10 do
  406. coroutine.wrap(Exp)()
  407. local Hit = NewHitbox(10,Char.Torso.Position)
  408. for _,v in pairs(Hit) do
  409. v.Humanoid.MaxHealth = 100
  410. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  411. end
  412. wait(0)
  413. xSound('10730819',tr,.8)
  414. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  415. end
  416. Human.WalkSpeed = 50
  417. State = 'Idle'
  418. end)()
  419. --
  420. for _=0,1,.05 do
  421. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  422. xlerp(tw,ts*ca(0,-90,0),.4)
  423. xlerp(hw,hs*ca(0,90,0),.4)
  424. xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
  425. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  426. xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
  427. xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
  428. wait()
  429. end
  430. --
  431. end
  432. end
  433. function Combo()
  434. if State == 'Idle' or State == 'Walking' then
  435. State = 'Attacking'
  436. Human.WalkSpeed = 3
  437. for _=0,1,.2 do
  438. xlerp(tw,ts*ca(0,20,0),.4)
  439. xlerp(hw,hs*ca(0,30,0),.4)
  440. xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
  441. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  442. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  443. xlerp(llw,lls*cn(0,0,1.25),.4)
  444. wait()
  445. end
  446. local Already = {}
  447. xSound('231731980',tr,1.3)
  448. for _=0,1,.1 do
  449. xlerp(tw,ts*ca(0,-30,0),.4)
  450. xlerp(hw,hs*ca(0,-50,0),.4)
  451. xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
  452. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  453. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  454. xlerp(llw,lls*cn(0,0,1.25),.4)
  455. xlerp(haw,has*ca(40,0,0),.4)
  456. wait()
  457. local Hit = NewHitbox(15,(Blade.CFrame).p)
  458. for _,v in pairs(Hit) do
  459. if not Already[v] then
  460. v.Humanoid.MaxHealth = 100
  461. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  462. Already[v] = true
  463. end
  464. end
  465. end
  466. ----Combo2
  467. for _=0,1,.2 do
  468. xlerp(tw,ts*ca(0,-35,0),.4)
  469. xlerp(haw,has,.4)
  470. xlerp(hw,hs*ca(0,-30,0),.4)
  471. xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
  472. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  473. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  474. xlerp(llw,lls*cn(0,0,1.25),.4)
  475. wait()
  476. end
  477. xSound('231731980',tr,1)
  478. local Already = {}
  479. for _=0,1,.1 do
  480. xlerp(tw,ts*ca(0,20,0),.4)
  481. xlerp(hw,hs*ca(0,30,0),.4)
  482. xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
  483. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  484. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  485. xlerp(llw,lls*cn(0,0,1.25),.4)
  486. wait()
  487. local Hit = NewHitbox(15,(Blade.CFrame).p)
  488. for _,v in pairs(Hit) do
  489. if not Already[v] then
  490. v.Humanoid.MaxHealth = 100
  491. v.Humanoid.Health = v.Humanoid.Health - 3000000000000
  492. Already[v] = true
  493. end
  494. end
  495. end
  496. --Combo 3
  497. for _=0,1,.1 do
  498. xlerp(tw,ts,.3)
  499. xlerp(hw,hs,.3)
  500. xlerp(haw,has,.3)
  501. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
  502. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
  503. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
  504. xlerp(llw,lls*cn(0,0,1.25),.4)
  505. wait()
  506. end
  507. xSound('231731980',tr,.8)
  508. local Already = {}
  509. for _=0,1,.1 do
  510. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  511. xlerp(hw,hs,.4)
  512. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  513. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  514. xlerp(haw,has*ca(20,0,0),.4)
  515. wait()
  516. local Hit = NewHitbox(10,(Blade.CFrame).p)
  517. for _,v in pairs(Hit) do
  518. if not Already[v] then
  519. v.Humanoid.MaxHealth = 100
  520. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  521. Already[v] = true
  522. end
  523. end
  524. end
  525. wait(.2)
  526. State = 'Idle'
  527. Human.WalkSpeed = 50
  528. end
  529. end
  530. --
  531. function SwordSlam()
  532. if State == 'Walking' or State == 'Idle' then
  533. State = 'Attacking'
  534. Human.WalkSpeed = 0
  535. for _=0,1,.05 do
  536. xlerp(tw,ts,.2)
  537. xlerp(hw,hs,.2)
  538. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
  539. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
  540. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
  541. xlerp(llw,lls*cn(0,0,1.25),.2)
  542. wait()
  543. end
  544. coroutine.wrap(function()
  545. wait()
  546. xSound('10730819',tr,.5)
  547. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
  548. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  549. Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
  550. Mesh.Scale = v3(1,5,1)
  551. repeat
  552. Mesh.Scale = Mesh.Scale + v3(1,1,1)
  553. Explosion.Transparency = Explosion.Transparency + .025
  554. wait()
  555. until Explosion.Transparency >= 1
  556. Explosion:Destroy()
  557. end)()
  558. for _=0,1,.15 do
  559. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  560. xlerp(hw,hs,.4)
  561. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  562. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  563. xlerp(haw,has*ca(20,0,0),.4)
  564. wait()
  565. end
  566. local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
  567. for _,v in pairs(Hit) do
  568. v.Humanoid.MaxHealth = 100
  569. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  570. if sit then
  571. v.Humanoid.Sit = true
  572. end
  573. end
  574. wait(0)
  575. State = 'Idle'
  576. Human.WalkSpeed = 50
  577. end
  578. end
  579. --
  580. CanBoom = true
  581. function Fire(Part)
  582. local Flame = Instance.new("ParticleEmitter",Part)
  583. Flame.LightEmission = 0.21
  584. Flame.Size = NumberSequence.new(15)
  585. Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
  586. Flame.Transparency = NumberSequence.new(0.5)
  587. Flame.LockedToPart = true
  588. Flame.Lifetime = NumberRange.new(0.1,0.8)
  589. Flame.Rate = 40
  590. Flame.VelocitySpread = 2
  591. end
  592. Mouse.KeyDown:connect(function(key)
  593. if key == ' ' then
  594. if State == 'Walking' or State == 'Idle' then
  595. if JumpDB == false then
  596. JumpDB = true
  597. State = 'Jumping'
  598. Human.Jump = true
  599. Human.WalkSpeed = 50
  600. wait(0)
  601. State = 'Falling'
  602. coroutine.wrap(function()
  603. wait(0)
  604. JumpDB = false
  605. end)()
  606. end
  607. end
  608. elseif key == 'z' and Mana >= 400 then
  609. Mana = Mana-400
  610. Combo()
  611. elseif key == 'x' and Mana >= 300 then
  612. Mana = Mana-300
  613. Charge()
  614. elseif key == 'c' and Mana >= 250 then
  615. Mana = Mana-250
  616. SwordSlam()
  617. elseif key == 'v' and Mana >= 100 then
  618. Mana = Mana-100
  619. Stomp()
  620. elseif key == "p" and Mana >= 1000 then
  621. Mana = Mana-1000
  622. Stomp()
  623. wait()
  624. SwordSlam()
  625. wait()
  626. Combo()
  627. wait()
  628. Combo()
  629. elseif key == "f" and Mana >= 800 and CanBoom then
  630. Mana = Mana - 800
  631. CanBoom = false
  632. local P = Instance.new("Part",Char)
  633. P.Name = "Boom"
  634. P.Anchored = true
  635. P.Transparency = 1
  636. Fire(P)
  637. P.Material = "Neon"
  638. P.BrickColor = BrickColor.new("Crimson")
  639. P.TopSurface = "Smooth"
  640. P.CFrame = Torso.CFrame
  641. P.CanCollide = false
  642. xSound(161451748,workspace,0.9)
  643. function Hit(hit)
  644. if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
  645. if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
  646. local Z = Instance.new("StringValue",hit.Parent)
  647. Z.Name = "Flamed"
  648. local Torsoo = hit.Parent:findFirstChild("Torso")
  649. Torsoo.Anchored = true
  650. for i,v in pairs(hit.Parent:GetChildren()) do
  651. Fire(v)
  652. end
  653. if hit.Parent:findFirstChild("Humanoid") then
  654. local H = hit.Parent:findFirstChild("Humanoid")
  655. H.MaxHealth = math.huge
  656. H.WalkSpeed = 0
  657. H.JumpPower = 0
  658. wait()
  659. Torsoo.Anchored = false
  660. H:remove()
  661. if hit.Parent then
  662. hit.Parent:BreakJoints()
  663. end
  664. end
  665. end
  666. end
  667. end
  668. P.Touched:connect(Hit)
  669. for i=1,100 do
  670. wait(0.1)
  671. P.CFrame = Torso.CFrame
  672. P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
  673. P.CFrame = Torso.CFrame
  674. end
  675. P:remove()
  676. wait(0)
  677. CanBoom = true
  678.  
  679. end
  680. end)
  681. --
  682. Human.Changed:connect(function()
  683. if State ~= 'Jumping' then
  684. Human.Jump = false
  685. end
  686. end)
  687.  
  688. Human.FreeFalling:connect(function(a)
  689. if a then
  690. if State == 'Walking' or State == 'Idle' then
  691. State = 'Falling'
  692. end
  693. elseif State == 'Jumping' or State == 'Falling' then
  694. State = 'Idle'
  695. if FallTime > 10 then
  696. print('Boom!')
  697. JumpExplode()
  698. end
  699. Human.WalkSpeed = 50
  700. FallTime = 0
  701. end
  702. end)
  703. --
  704. wait(0)
  705. game:GetService('RunService').RenderStepped:connect(function()
  706. UpdateState()
  707. if State == 'Jumping' or State == 'Falling' then
  708. FallTime = FallTime + .1
  709. xlerp(tw,ts,.3)
  710. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  711. xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
  712. xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
  713. xlerp(rlw,rls*ca(20,0,0),.2)
  714. xlerp(llw,lls*cn(0,-.5,1.25),.2)
  715. elseif State == 'Idle' then
  716. xlerp(tw,ts*ca(0,25,0),.1)
  717. xlerp(hw,hs*ca(0,-25,0),.1)
  718. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  719. xlerp(law,las*ca(20,0,0),.1)
  720. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
  721. xlerp(llw,lls*cn(0,0,1.25),.1)
  722. xlerp(haw,has,.4)
  723. elseif State == 'Walking' then
  724. xlerp(tw,ts,.15)
  725. xlerp(hw,hs,.15)
  726. --xlerp(law,las*ca(30,0,0),.3)
  727. --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
  728. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  729. xlerp(law,las*ca(20,0,0),.1)
  730. if WalkReverse then
  731. xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  732. xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  733. else
  734. xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  735. xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  736. end
  737. end
  738. fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
  739. fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
  740. if Mana>=MaxMana then
  741. Mana=MaxMana
  742. else
  743. if mananum<=8 then
  744. mananum=mananum+1
  745. else
  746. mananum=0
  747. Mana=Mana+ManaGain
  748. Char.Humanoid.Health = Char.Humanoid.Health + 1000
  749. end
  750. end
  751. if Mana <= MaxMana/2 then
  752. fenbarmana2.BackgroundColor = BrickColor.new("Bright red")
  753. Char.Humanoid.MaxHealth = 40000
  754. Human.Health = Human.MaxHealth
  755. else
  756. fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")
  757. Char.Humanoid.MaxHealth = 50000
  758. Human.Health = Human.MaxHealth
  759. end
  760. end)
  761. --
  762. Char.Humanoid.WalkSpeed = 50
  763. Char.Humanoid.JumpPower = 190
  764.  
  765. Human.Health = Human.MaxHealth
  766.  
  767. ---------------------------------------------------------------ExtraMorphing-------------
  768. ----------------------------------------------------------------------------------------
  769.  
  770. Create = function(itemClass,tabl)
  771. local item = Instance.new(itemClass)
  772. for i,v in pairs(tabl) do
  773. local a,b = ypcall(function() return item[i] end)
  774. if a then
  775. item[i] = tabl[i]
  776. end
  777. end
  778. return item
  779. end
  780. function runDummyScript(f,scri)
  781. local oldenv = getfenv(f)
  782. local newenv = setmetatable({}, {
  783. __index = function(_, k)
  784. if k:lower() == 'script' then
  785. return scri
  786. else
  787. return oldenv[k]
  788. end
  789. end
  790. })
  791. setfenv(f, newenv)
  792. ypcall(function() f() end)
  793. end
  794. cors = {}
  795. mas = Instance.new("Model",game:GetService("Lighting"))
  796. mas.Name = "CompiledModel"
  797. o1 = Create("Model",{
  798. ["Name"] = "BETA",
  799. ["Parent"] = mas,
  800. })
  801. o2 = Create("Model",{
  802. ["Name"] = "Chest",
  803. ["Parent"] = o1,
  804. })
  805. o3 = Create("Part",{
  806. ["Name"] = "Middle",
  807. ["Parent"] = o2,
  808. ["Material"] = Enum.Material.Granite,
  809. ["BrickColor"] = BrickColor.new("Really black"),
  810. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
  811. ["Rotation"] = Vector3.new(-0, -90, 0),
  812. ["Anchored"] = true,
  813. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  814. ["CanCollide"] = false,
  815. ["Locked"] = true,
  816. ["FormFactor"] = Enum.FormFactor.Symmetric,
  817. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
  818. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  819. ["TopSurface"] = Enum.SurfaceType.Smooth,
  820. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  821. })
  822. o4 = Create("ParticleEmitter",{
  823. ["Parent"] = o3,
  824. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  825. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  826. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  827. ["Lifetime"] = NumberRange.new(1,1),
  828. ["Rate"] = 40,
  829. ["RotSpeed"] = NumberRange.new(30,30),
  830. ["Speed"] = NumberRange.new(0,0),
  831. })
  832. o5 = Create("ParticleEmitter",{
  833. ["Parent"] = o3,
  834. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  835. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  836. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  837. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  838. ["Lifetime"] = NumberRange.new(2,2),
  839. ["Rate"] = 30,
  840. ["RotSpeed"] = NumberRange.new(400,400),
  841. ["Speed"] = NumberRange.new(3,3),
  842. })
  843. o6 = Create("Part",{
  844. ["Name"] = "Bluesteel Bathelm",
  845. ["Parent"] = o2,
  846. ["Material"] = Enum.Material.Concrete,
  847. ["BrickColor"] = BrickColor.new("Really black"),
  848. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
  849. ["Rotation"] = Vector3.new(-0, -90, 0),
  850. ["Anchored"] = true,
  851. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  852. ["CanCollide"] = false,
  853. ["Locked"] = true,
  854. ["FormFactor"] = Enum.FormFactor.Symmetric,
  855. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
  856. ["TopSurface"] = Enum.SurfaceType.Smooth,
  857. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  858. })
  859. o7 = Create("ParticleEmitter",{
  860. ["Parent"] = o6,
  861. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  862. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  863. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  864. ["Lifetime"] = NumberRange.new(1,1),
  865. ["Rate"] = 40,
  866. ["RotSpeed"] = NumberRange.new(30,30),
  867. ["Speed"] = NumberRange.new(0,0),
  868. })
  869. o8 = Create("ParticleEmitter",{
  870. ["Parent"] = o6,
  871. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  872. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  873. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  874. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  875. ["Lifetime"] = NumberRange.new(2,2),
  876. ["Rate"] = 30,
  877. ["RotSpeed"] = NumberRange.new(400,400),
  878. ["Speed"] = NumberRange.new(3,3),
  879. })
  880. o9 = Create("SpecialMesh",{
  881. ["Parent"] = o6,
  882. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
  883. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
  884. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",
  885. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),
  886. ["MeshType"] = Enum.MeshType.FileMesh,
  887. })
  888. o10 = Create("Part",{
  889. ["Parent"] = o2,
  890. ["BrickColor"] = BrickColor.new("Really black"),
  891. ["Transparency"] = 1,
  892. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  893. ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),
  894. ["Anchored"] = true,
  895. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),
  896. ["CanCollide"] = false,
  897. ["Locked"] = true,
  898. ["Size"] = Vector3.new(4, 1, 2),
  899. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  900. })
  901. o11 = Create("ParticleEmitter",{
  902. ["Parent"] = o10,
  903. ["Size"] = NumberSequence.new(2.5,2.5),
  904. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  905. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  906. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  907. })
  908. o12 = Create("Part",{
  909. ["Parent"] = o2,
  910. ["BrickColor"] = BrickColor.new("Really black"),
  911. ["Transparency"] = 1,
  912. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  913. ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),
  914. ["Anchored"] = true,
  915. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),
  916. ["CanCollide"] = false,
  917. ["Locked"] = true,
  918. ["Size"] = Vector3.new(4, 1, 2),
  919. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  920. })
  921. o13 = Create("ParticleEmitter",{
  922. ["Parent"] = o12,
  923. ["Size"] = NumberSequence.new(2.5,2.5),
  924. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  925. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  926. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  927. })
  928. o14 = Create("Part",{
  929. ["Parent"] = o2,
  930. ["BrickColor"] = BrickColor.new("Really black"),
  931. ["Transparency"] = 1,
  932. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
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  1106. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1126. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1128. o34 = Create("Part",{
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  1141. o35 = Create("ParticleEmitter",{
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  1146. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1148. o36 = Create("Part",{
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  1153. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
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  1159. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1161. o37 = Create("ParticleEmitter",{
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  1165. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1166. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1168. o38 = Create("Part",{
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  1173. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
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  1179. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1181. o39 = Create("ParticleEmitter",{
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  1184. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1185. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1186. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1188. o40 = Create("Part",{
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  1193. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
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  1198. ["Size"] = Vector3.new(4, 1, 2),
  1199. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1201. o41 = Create("ParticleEmitter",{
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  1203. ["Size"] = NumberSequence.new(2.5,2.5),
  1204. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1205. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1206. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1208. o42 = Create("Part",{
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  1210. ["BrickColor"] = BrickColor.new("Really black"),
  1211. ["Transparency"] = 1,
  1212. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1213. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
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  1218. ["Size"] = Vector3.new(4, 1, 2),
  1219. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1221. o43 = Create("ParticleEmitter",{
  1222. ["Parent"] = o42,
  1223. ["Size"] = NumberSequence.new(2.5,2.5),
  1224. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1225. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1226. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1228. o44 = Create("Part",{
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  1230. ["BrickColor"] = BrickColor.new("Really black"),
  1231. ["Transparency"] = 1,
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  1233. ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),
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  1237. ["Locked"] = true,
  1238. ["Size"] = Vector3.new(4, 1, 2),
  1239. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1241. o45 = Create("ParticleEmitter",{
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  1243. ["Size"] = NumberSequence.new(2.5,2.5),
  1244. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1245. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1246. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1247. })
  1248. o46 = Create("Part",{
  1249. ["Parent"] = o2,
  1250. ["BrickColor"] = BrickColor.new("Really black"),
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  1253. ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),
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  1257. ["Locked"] = true,
  1258. ["Size"] = Vector3.new(4, 1, 2),
  1259. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1261. o47 = Create("ParticleEmitter",{
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  1281. o49 = Create("ParticleEmitter",{
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  1286. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1288. o50 = Create("Part",{
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  1290. ["BrickColor"] = BrickColor.new("Really black"),
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  1301. o51 = Create("ParticleEmitter",{
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  1303. ["Size"] = NumberSequence.new(2.5,2.5),
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  1306. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1308. o52 = Create("Part",{
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  1319. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1321. o53 = Create("ParticleEmitter",{
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  1323. ["Size"] = NumberSequence.new(2.5,2.5),
  1324. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1326. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1328. o54 = Create("Part",{
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  1339. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1341. o55 = Create("ParticleEmitter",{
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  1343. ["Size"] = NumberSequence.new(2.5,2.5),
  1344. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1345. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1346. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1348. o56 = Create("Part",{
  1349. ["Parent"] = o2,
  1350. ["BrickColor"] = BrickColor.new("Really black"),
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  1353. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
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  1355. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),
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  1357. ["Locked"] = true,
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  1359. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1361. o57 = Create("ParticleEmitter",{
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  1364. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1366. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1368. o58 = Create("Part",{
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  1370. ["BrickColor"] = BrickColor.new("Really black"),
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  1373. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
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  1379. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1381. o59 = Create("ParticleEmitter",{
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  1383. ["Size"] = NumberSequence.new(2.5,2.5),
  1384. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1385. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1386. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1388. o60 = Create("Part",{
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  1390. ["BrickColor"] = BrickColor.new("Really black"),
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  1393. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
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  1398. ["Size"] = Vector3.new(4, 1, 2),
  1399. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1401. o61 = Create("ParticleEmitter",{
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  1403. ["Size"] = NumberSequence.new(2.5,2.5),
  1404. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1405. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1406. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1408. o62 = Create("Part",{
  1409. ["Parent"] = o2,
  1410. ["BrickColor"] = BrickColor.new("Really black"),
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  1413. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
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  1419. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1421. o63 = Create("ParticleEmitter",{
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  1423. ["Size"] = NumberSequence.new(2.5,2.5),
  1424. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1425. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1426. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1428. o64 = Create("Part",{
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  1430. ["BrickColor"] = BrickColor.new("Really black"),
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  1433. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
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  1439. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1441. o65 = Create("ParticleEmitter",{
  1442. ["Parent"] = o64,
  1443. ["Size"] = NumberSequence.new(2.5,2.5),
  1444. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1445. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1446. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1447. })
  1448. o66 = Create("Part",{
  1449. ["Parent"] = o2,
  1450. ["BrickColor"] = BrickColor.new("Really black"),
  1451. ["Transparency"] = 1,
  1452. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1453. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
  1454. ["Anchored"] = true,
  1455. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
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  1457. ["Locked"] = true,
  1458. ["Size"] = Vector3.new(4, 1, 2),
  1459. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1461. o67 = Create("ParticleEmitter",{
  1462. ["Parent"] = o66,
  1463. ["Size"] = NumberSequence.new(2.5,2.5),
  1464. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1465. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1466. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1467. })
  1468. o68 = Create("Part",{
  1469. ["Parent"] = o2,
  1470. ["BrickColor"] = BrickColor.new("Really black"),
  1471. ["Transparency"] = 1,
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  1473. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
  1474. ["Anchored"] = true,
  1475. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
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  1477. ["Locked"] = true,
  1478. ["Size"] = Vector3.new(4, 1, 2),
  1479. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1480. })
  1481. o69 = Create("ParticleEmitter",{
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  1483. ["Size"] = NumberSequence.new(2.5,2.5),
  1484. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1485. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1486. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1487. })
  1488. o70 = Create("Part",{
  1489. ["Parent"] = o2,
  1490. ["BrickColor"] = BrickColor.new("Really black"),
  1491. ["Transparency"] = 1,
  1492. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1493. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
  1494. ["Anchored"] = true,
  1495. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
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  1497. ["Locked"] = true,
  1498. ["Size"] = Vector3.new(4, 1, 2),
  1499. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1501. o71 = Create("ParticleEmitter",{
  1502. ["Parent"] = o70,
  1503. ["Size"] = NumberSequence.new(2.5,2.5),
  1504. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1505. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1506. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1507. })
  1508. o72 = Create("Part",{
  1509. ["Parent"] = o2,
  1510. ["BrickColor"] = BrickColor.new("Really black"),
  1511. ["Transparency"] = 1,
  1512. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1513. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
  1514. ["Anchored"] = true,
  1515. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
  1516. ["CanCollide"] = false,
  1517. ["Locked"] = true,
  1518. ["Size"] = Vector3.new(4, 1, 2),
  1519. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1520. })
  1521. o73 = Create("ParticleEmitter",{
  1522. ["Parent"] = o72,
  1523. ["Size"] = NumberSequence.new(2.5,2.5),
  1524. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1525. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1526. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1527. })
  1528. o74 = Create("Part",{
  1529. ["Parent"] = o2,
  1530. ["BrickColor"] = BrickColor.new("Really black"),
  1531. ["Transparency"] = 1,
  1532. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1533. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
  1534. ["Anchored"] = true,
  1535. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
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  1537. ["Locked"] = true,
  1538. ["Size"] = Vector3.new(4, 1, 2),
  1539. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1540. })
  1541. o75 = Create("ParticleEmitter",{
  1542. ["Parent"] = o74,
  1543. ["Size"] = NumberSequence.new(2.5,2.5),
  1544. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1545. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1546. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1547. })
  1548. o76 = Create("Part",{
  1549. ["Parent"] = o2,
  1550. ["BrickColor"] = BrickColor.new("Really black"),
  1551. ["Transparency"] = 1,
  1552. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1553. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
  1554. ["Anchored"] = true,
  1555. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
  1556. ["CanCollide"] = false,
  1557. ["Locked"] = true,
  1558. ["Size"] = Vector3.new(4, 1, 2),
  1559. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1560. })
  1561. o77 = Create("ParticleEmitter",{
  1562. ["Parent"] = o76,
  1563. ["Size"] = NumberSequence.new(2.5,2.5),
  1564. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1565. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1566. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1567. })
  1568. o78 = Create("Part",{
  1569. ["Parent"] = o2,
  1570. ["BrickColor"] = BrickColor.new("Really black"),
  1571. ["Transparency"] = 1,
  1572. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1573. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
  1574. ["Anchored"] = true,
  1575. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
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  1577. ["Locked"] = true,
  1578. ["Size"] = Vector3.new(4, 1, 2),
  1579. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1580. })
  1581. o79 = Create("ParticleEmitter",{
  1582. ["Parent"] = o78,
  1583. ["Size"] = NumberSequence.new(2.5,2.5),
  1584. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1585. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1586. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1587. })
  1588. o80 = Create("Model",{
  1589. ["Name"] = "Arm1",
  1590. ["Parent"] = o1,
  1591. })
  1592. o81 = Create("Part",{
  1593. ["Name"] = "Middle",
  1594. ["Parent"] = o80,
  1595. ["Material"] = Enum.Material.Granite,
  1596. ["BrickColor"] = BrickColor.new("Really black"),
  1597. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
  1598. ["Rotation"] = Vector3.new(-0, -90, 0),
  1599. ["Anchored"] = true,
  1600. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1601. ["CanCollide"] = false,
  1602. ["Locked"] = true,
  1603. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1604. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1605. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1606. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1607. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1608. })
  1609. o82 = Create("ParticleEmitter",{
  1610. ["Parent"] = o81,
  1611. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1612. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1613. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1614. ["Lifetime"] = NumberRange.new(1,1),
  1615. ["Rate"] = 40,
  1616. ["RotSpeed"] = NumberRange.new(30,30),
  1617. ["Speed"] = NumberRange.new(0,0),
  1618. })
  1619. o83 = Create("ParticleEmitter",{
  1620. ["Parent"] = o81,
  1621. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1622. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1623. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1624. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1625. ["Lifetime"] = NumberRange.new(2,2),
  1626. ["Rate"] = 30,
  1627. ["RotSpeed"] = NumberRange.new(400,400),
  1628. ["Speed"] = NumberRange.new(3,3),
  1629. })
  1630. o84 = Create("Model",{
  1631. ["Name"] = "Arm2",
  1632. ["Parent"] = o1,
  1633. })
  1634. o85 = Create("Part",{
  1635. ["Name"] = "Middle",
  1636. ["Parent"] = o84,
  1637. ["Material"] = Enum.Material.Granite,
  1638. ["BrickColor"] = BrickColor.new("Really black"),
  1639. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
  1640. ["Rotation"] = Vector3.new(-0, -90, 0),
  1641. ["Anchored"] = true,
  1642. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1643. ["CanCollide"] = false,
  1644. ["Locked"] = true,
  1645. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1646. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1647. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1648. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1649. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1650. })
  1651. o86 = Create("ParticleEmitter",{
  1652. ["Parent"] = o85,
  1653. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1654. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1655. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1656. ["Lifetime"] = NumberRange.new(1,1),
  1657. ["Rate"] = 40,
  1658. ["RotSpeed"] = NumberRange.new(30,30),
  1659. ["Speed"] = NumberRange.new(0,0),
  1660. })
  1661. o87 = Create("ParticleEmitter",{
  1662. ["Parent"] = o85,
  1663. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1664. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1665. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1666. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1667. ["Lifetime"] = NumberRange.new(2,2),
  1668. ["Rate"] = 30,
  1669. ["RotSpeed"] = NumberRange.new(400,400),
  1670. ["Speed"] = NumberRange.new(3,3),
  1671. })
  1672. o88 = Create("Part",{
  1673. ["Parent"] = o84,
  1674. ["Material"] = Enum.Material.Granite,
  1675. ["BrickColor"] = BrickColor.new("Really black"),
  1676. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
  1677. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1678. ["Anchored"] = true,
  1679. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1680. ["CanCollide"] = false,
  1681. ["Locked"] = true,
  1682. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1683. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
  1684. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1685. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1686. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1687. })
  1688. o89 = Create("ParticleEmitter",{
  1689. ["Parent"] = o88,
  1690. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1691. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1692. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1693. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1694. ["Lifetime"] = NumberRange.new(2,2),
  1695. ["Rate"] = 30,
  1696. ["RotSpeed"] = NumberRange.new(400,400),
  1697. ["Speed"] = NumberRange.new(3,3),
  1698. })
  1699. o90 = Create("Part",{
  1700. ["Parent"] = o84,
  1701. ["Material"] = Enum.Material.Neon,
  1702. ["BrickColor"] = BrickColor.new("Institutional white"),
  1703. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
  1704. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1705. ["Anchored"] = true,
  1706. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1707. ["CanCollide"] = false,
  1708. ["Locked"] = true,
  1709. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1710. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
  1711. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1712. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1713. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1714. })
  1715. o91 = Create("ParticleEmitter",{
  1716. ["Parent"] = o90,
  1717. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1718. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1719. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1720. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1721. ["Lifetime"] = NumberRange.new(2,2),
  1722. ["Rate"] = 30,
  1723. ["RotSpeed"] = NumberRange.new(400,400),
  1724. ["Speed"] = NumberRange.new(3,3),
  1725. })
  1726. o92 = Create("Part",{
  1727. ["Parent"] = o84,
  1728. ["Material"] = Enum.Material.Neon,
  1729. ["BrickColor"] = BrickColor.new("Institutional white"),
  1730. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
  1731. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
  1732. ["Anchored"] = true,
  1733. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
  1734. ["CanCollide"] = false,
  1735. ["Locked"] = true,
  1736. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1737. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
  1738. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1739. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1740. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1741. })
  1742. o93 = Create("ParticleEmitter",{
  1743. ["Parent"] = o92,
  1744. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1745. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1746. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1747. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1748. ["Lifetime"] = NumberRange.new(2,2),
  1749. ["Rate"] = 30,
  1750. ["RotSpeed"] = NumberRange.new(400,400),
  1751. ["Speed"] = NumberRange.new(3,3),
  1752. })
  1753. o94 = Create("Model",{
  1754. ["Name"] = "Leg1",
  1755. ["Parent"] = o1,
  1756. })
  1757. o95 = Create("Part",{
  1758. ["Name"] = "Middle",
  1759. ["Parent"] = o94,
  1760. ["Material"] = Enum.Material.Granite,
  1761. ["BrickColor"] = BrickColor.new("Really black"),
  1762. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
  1763. ["Rotation"] = Vector3.new(-0, -90, 0),
  1764. ["Anchored"] = true,
  1765. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1766. ["CanCollide"] = false,
  1767. ["Locked"] = true,
  1768. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1769. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1770. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1771. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1772. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1773. })
  1774. o96 = Create("ParticleEmitter",{
  1775. ["Parent"] = o95,
  1776. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1777. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1778. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1779. ["Lifetime"] = NumberRange.new(1,1),
  1780. ["Rate"] = 40,
  1781. ["RotSpeed"] = NumberRange.new(30,30),
  1782. ["Speed"] = NumberRange.new(0,0),
  1783. })
  1784. o97 = Create("ParticleEmitter",{
  1785. ["Parent"] = o95,
  1786. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1787. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1788. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1789. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1790. ["Lifetime"] = NumberRange.new(2,2),
  1791. ["Rate"] = 30,
  1792. ["RotSpeed"] = NumberRange.new(400,400),
  1793. ["Speed"] = NumberRange.new(3,3),
  1794. })
  1795. o98 = Create("Model",{
  1796. ["Name"] = "Leg2",
  1797. ["Parent"] = o1,
  1798. })
  1799. o99 = Create("Part",{
  1800. ["Name"] = "Middle",
  1801. ["Parent"] = o98,
  1802. ["Material"] = Enum.Material.Granite,
  1803. ["BrickColor"] = BrickColor.new("Really black"),
  1804. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
  1805. ["Rotation"] = Vector3.new(-0, -90, 0),
  1806. ["Anchored"] = true,
  1807. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1808. ["CanCollide"] = false,
  1809. ["Locked"] = true,
  1810. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1811. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1812. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1813. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1814. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1815. })
  1816. o100 = Create("ParticleEmitter",{
  1817. ["Parent"] = o99,
  1818. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1819. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1820. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1821. ["Lifetime"] = NumberRange.new(1,1),
  1822. ["Rate"] = 40,
  1823. ["RotSpeed"] = NumberRange.new(30,30),
  1824. ["Speed"] = NumberRange.new(0,0),
  1825. })
  1826. o101 = Create("ParticleEmitter",{
  1827. ["Parent"] = o99,
  1828. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1829. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1830. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1831. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1832. ["Lifetime"] = NumberRange.new(2,2),
  1833. ["Rate"] = 30,
  1834. ["RotSpeed"] = NumberRange.new(400,400),
  1835. ["Speed"] = NumberRange.new(3,3),
  1836. })
  1837. o102 = Create("Part",{
  1838. ["Name"] = "Head",
  1839. ["Parent"] = o1,
  1840. ["BrickColor"] = BrickColor.new("Really red"),
  1841. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
  1842. ["Rotation"] = Vector3.new(0, 90, 0),
  1843. ["Anchored"] = true,
  1844. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  1845. ["CanCollide"] = false,
  1846. ["Locked"] = true,
  1847. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1848. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
  1849. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1850. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1851. ["Color"] = Color3.new(1, 0, 0),
  1852. })
  1853. o103 = Create("Script",{
  1854. ["Name"] = "Arm1",
  1855. ["Parent"] = o102,
  1856. })
  1857. table.insert(cors,coroutine.create(function()
  1858. wait()
  1859. runDummyScript(function()
  1860. function onTouched(hit)
  1861. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  1862. local g = script.Parent.Parent.Arm1:clone()
  1863. g.Parent = hit.Parent
  1864. local C = g:GetChildren()
  1865. for i=1, #C do
  1866. if C[i].className == "Part" then
  1867. local W = Instance.new("Weld")
  1868. W.Part0 = g.Middle
  1869. W.Part1 = C[i]
  1870. local CJ = CFrame.new(g.Middle.Position)
  1871. local C0 = g.Middle.CFrame:inverse()*CJ
  1872. local C1 = C[i].CFrame:inverse()*CJ
  1873. W.C0 = C0
  1874. W.C1 = C1
  1875. W.Parent = g.Middle
  1876. end
  1877. local Y = Instance.new("Weld")
  1878. Y.Part0 = hit.Parent["Left Arm"]
  1879. Y.Part1 = g.Middle
  1880. Y.C0 = CFrame.new(0, 0, 0)
  1881. Y.Parent = Y.Part0
  1882. end
  1883.  
  1884. local h = g:GetChildren()
  1885. for i = 1, # h do
  1886. if h[i].className == "Part" then
  1887. h[i].Anchored = false
  1888. h[i].CanCollide = false
  1889. end
  1890. end
  1891.  
  1892. end
  1893.  
  1894. end
  1895.  
  1896. script.Parent.Touched:connect(onTouched)
  1897. end,o103)
  1898. end))
  1899. o104 = Create("Script",{
  1900. ["Name"] = "Leg1",
  1901. ["Parent"] = o102,
  1902. })
  1903. table.insert(cors,coroutine.create(function()
  1904. wait()
  1905. runDummyScript(function()
  1906. function onTouched(hit)
  1907. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  1908. local g = script.Parent.Parent.Leg1:clone()
  1909. g.Parent = hit.Parent
  1910. local C = g:GetChildren()
  1911. for i=1, #C do
  1912. if C[i].className == "Part" then
  1913. local W = Instance.new("Weld")
  1914. W.Part0 = g.Middle
  1915. W.Part1 = C[i]
  1916. local CJ = CFrame.new(g.Middle.Position)
  1917. local C0 = g.Middle.CFrame:inverse()*CJ
  1918. local C1 = C[i].CFrame:inverse()*CJ
  1919. W.C0 = C0
  1920. W.C1 = C1
  1921. W.Parent = g.Middle
  1922. end
  1923. local Y = Instance.new("Weld")
  1924. Y.Part0 = hit.Parent["Left Leg"]
  1925. Y.Part1 = g.Middle
  1926. Y.C0 = CFrame.new(0, 0, 0)
  1927. Y.Parent = Y.Part0
  1928. end
  1929.  
  1930. local h = g:GetChildren()
  1931. for i = 1, # h do
  1932. if h[i].className == "Part" then
  1933. h[i].Anchored = false
  1934. h[i].CanCollide = false
  1935. end
  1936. end
  1937.  
  1938. end
  1939.  
  1940. end
  1941.  
  1942. script.Parent.Touched:connect(onTouched)
  1943. end,o104)
  1944. end))
  1945. o105 = Create("Script",{
  1946. ["Name"] = "HatRemover",
  1947. ["Parent"] = o102,
  1948. })
  1949. table.insert(cors,coroutine.create(function()
  1950. wait()
  1951. runDummyScript(function()
  1952. function onTouched(hit)
  1953. local d = hit.Parent:GetChildren()
  1954. for i=1, #d do
  1955. if (d[i].className == "Hat") then
  1956. d[i]:remove()
  1957. end
  1958. end
  1959. end
  1960.  
  1961. script.Parent.Touched:connect(onTouched)
  1962. end,o105)
  1963. end))
  1964. o106 = Create("Script",{
  1965. ["Name"] = "ChangeShirt/Pants",
  1966. ["Parent"] = o102,
  1967. })
  1968. table.insert(cors,coroutine.create(function()
  1969. wait()
  1970. runDummyScript(function()
  1971. --theRal
  1972.  
  1973. worker = false
  1974. part = script.Parent
  1975.  
  1976. function onTouch(hit)
  1977. local human = hit.Parent:FindFirstChild("Humanoid")
  1978. if (human ~= nil) and (worker == false) then
  1979. print ("Success")
  1980. worker = true
  1981. wait(.1)
  1982. local pant = hit.Parent:GetChildren()
  1983. for i=1,#pant do
  1984. if (pant[i].className == "Pants") then
  1985. pant[i].PantsTemplate = ""
  1986. end
  1987. end
  1988. local shirt = hit.Parent:GetChildren()
  1989. for i=1,#shirt do
  1990. if (shirt[i].className == "Shirt") then
  1991. shirt[i].ShirtTemplate = ""
  1992. wait(1)
  1993. worker = false
  1994. end
  1995. end
  1996. end
  1997. end
  1998.  
  1999. script.Parent.Touched:connect(onTouch)
  2000. end,o106)
  2001. end))
  2002. o107 = Create("Script",{
  2003. ["Parent"] = o102,
  2004. })
  2005. table.insert(cors,coroutine.create(function()
  2006. wait()
  2007. runDummyScript(function()
  2008. function onTouch(part)
  2009. local human = part.Parent:findFirstChild("Humanoid")
  2010. if human ~= nil then
  2011. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
  2012. part.Parent:findFirstChild("Head").Transparency = 0
  2013. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  2014. part.Parent:findFirstChild("Torso").Transparency = 1
  2015. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  2016. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2017. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  2018. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2019. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  2020. part.Parent:findFirstChild("Left Leg").CanCollide = true
  2021. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2022. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  2023. part.Parent:findFirstChild("Right Leg").CanCollide = true
  2024. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2025. end
  2026. end
  2027. script.Parent.Touched:connect(onTouch)
  2028.  
  2029. --COLORS
  2030.  
  2031. --1 = white
  2032. --208 = Light stone grey
  2033. --194 = Medium stone grey
  2034. --199 = Dark stone grey
  2035. --26 = Black
  2036. --21 = Bright red
  2037. --24 = Bright yellow
  2038. --226 = Cool yellow
  2039. --23 = Bright blue
  2040. --107 = Bright bluish green
  2041. --102 = Medium blue
  2042. --11 = Pastel blue
  2043. --45 = Light blue
  2044. --135 = Sand blue
  2045. --106 = Bright orange
  2046. --105 = Br. yellowish orange
  2047. --141 = Earth green
  2048. --28 = Dark green
  2049. --37 = Bright green
  2050. --119 = Br. yellowish green
  2051. --29 = Medium green
  2052. --151 = Sand green
  2053. --38 = Dark orange
  2054. --192 = Reddish brown
  2055. --104 = Bright violet
  2056. --9 = Light reddish violet
  2057. --101 = Medium red
  2058. --5 = Brick Yellow
  2059. --153 = Sand red
  2060. --217 = Brown
  2061. --18 = Nougat
  2062. --125 = Light orange
  2063.  
  2064.  
  2065. end,o107)
  2066. end))
  2067. o108 = Create("Script",{
  2068. ["Name"] = "WalkSpeed Script",
  2069. ["Parent"] = o102,
  2070. })
  2071. table.insert(cors,coroutine.create(function()
  2072. wait()
  2073. runDummyScript(function()
  2074. local debounce = false
  2075.  
  2076. function onTouch(part)
  2077.  
  2078. local human = part.Parent:findFirstChild("Humanoid")
  2079. if (human ~= nil) and debounce == false then
  2080.  
  2081. debounce = true
  2082.  
  2083. human.WalkSpeed = 16-- or whatever number
  2084.  
  2085. wait(2)
  2086. debounce = false
  2087. end
  2088. end
  2089.  
  2090.  
  2091. script.Parent.Touched:connect(onTouch)
  2092.  
  2093. end,o108)
  2094. end))
  2095. o109 = Create("Script",{
  2096. ["Name"] = "Leg2",
  2097. ["Parent"] = o102,
  2098. })
  2099. table.insert(cors,coroutine.create(function()
  2100. wait()
  2101. runDummyScript(function()
  2102. function onTouched(hit)
  2103. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2104. local g = script.Parent.Parent.Leg2:clone()
  2105. g.Parent = hit.Parent
  2106. local C = g:GetChildren()
  2107. for i=1, #C do
  2108. if C[i].className == "Part" then
  2109. local W = Instance.new("Weld")
  2110. W.Part0 = g.Middle
  2111. W.Part1 = C[i]
  2112. local CJ = CFrame.new(g.Middle.Position)
  2113. local C0 = g.Middle.CFrame:inverse()*CJ
  2114. local C1 = C[i].CFrame:inverse()*CJ
  2115. W.C0 = C0
  2116. W.C1 = C1
  2117. W.Parent = g.Middle
  2118. end
  2119. local Y = Instance.new("Weld")
  2120. Y.Part0 = hit.Parent["Right Leg"]
  2121. Y.Part1 = g.Middle
  2122. Y.C0 = CFrame.new(0, 0, 0)
  2123. Y.Parent = Y.Part0
  2124. end
  2125.  
  2126. local h = g:GetChildren()
  2127. for i = 1, # h do
  2128. if h[i].className == "Part" then
  2129. h[i].Anchored = false
  2130. h[i].CanCollide = false
  2131. end
  2132. end
  2133.  
  2134. end
  2135.  
  2136. end
  2137.  
  2138. script.Parent.Touched:connect(onTouched)
  2139. end,o109)
  2140. end))
  2141. o110 = Create("Script",{
  2142. ["Name"] = "Arm2",
  2143. ["Parent"] = o102,
  2144. })
  2145. table.insert(cors,coroutine.create(function()
  2146. wait()
  2147. runDummyScript(function()
  2148. function onTouched(hit)
  2149. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2150. local g = script.Parent.Parent.Arm2:clone()
  2151. g.Parent = hit.Parent
  2152. local C = g:GetChildren()
  2153. for i=1, #C do
  2154. if C[i].className == "Part" then
  2155. local W = Instance.new("Weld")
  2156. W.Part0 = g.Middle
  2157. W.Part1 = C[i]
  2158. local CJ = CFrame.new(g.Middle.Position)
  2159. local C0 = g.Middle.CFrame:inverse()*CJ
  2160. local C1 = C[i].CFrame:inverse()*CJ
  2161. W.C0 = C0
  2162. W.C1 = C1
  2163. W.Parent = g.Middle
  2164. end
  2165. local Y = Instance.new("Weld")
  2166. Y.Part0 = hit.Parent["Right Arm"]
  2167. Y.Part1 = g.Middle
  2168. Y.C0 = CFrame.new(0, 0, 0)
  2169. Y.Parent = Y.Part0
  2170. end
  2171.  
  2172. local h = g:GetChildren()
  2173. for i = 1, # h do
  2174. if h[i].className == "Part" then
  2175. h[i].Anchored = false
  2176. h[i].CanCollide = false
  2177. end
  2178. end
  2179.  
  2180. end
  2181.  
  2182. end
  2183.  
  2184. script.Parent.Touched:connect(onTouched)
  2185. end,o110)
  2186. end))
  2187. o111 = Create("Script",{
  2188. ["Name"] = "Torso",
  2189. ["Parent"] = o102,
  2190. })
  2191. table.insert(cors,coroutine.create(function()
  2192. wait()
  2193. runDummyScript(function()
  2194. function onTouched(hit)
  2195. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2196. local g = script.Parent.Parent.Chest:clone()
  2197. g.Parent = hit.Parent
  2198. local C = g:GetChildren()
  2199. for i=1, #C do
  2200. if C[i].className == "Part" then
  2201. local W = Instance.new("Weld")
  2202. W.Part0 = g.Middle
  2203. W.Part1 = C[i]
  2204. local CJ = CFrame.new(g.Middle.Position)
  2205. local C0 = g.Middle.CFrame:inverse()*CJ
  2206. local C1 = C[i].CFrame:inverse()*CJ
  2207. W.C0 = C0
  2208. W.C1 = C1
  2209. W.Parent = g.Middle
  2210. end
  2211. local Y = Instance.new("Weld")
  2212. Y.Part0 = hit.Parent.Torso
  2213. Y.Part1 = g.Middle
  2214. Y.C0 = CFrame.new(0, 0, 0)
  2215. Y.Parent = Y.Part0
  2216. end
  2217.  
  2218. local h = g:GetChildren()
  2219. for i = 1, # h do
  2220. if h[i].className == "Part" then
  2221. h[i].Anchored = false
  2222. h[i].CanCollide = false
  2223. end
  2224. end
  2225.  
  2226. end
  2227. end
  2228.  
  2229. script.Parent.Touched:connect(onTouched)
  2230.  
  2231. end,o111)
  2232. end))
  2233. o112 = Create("Script",{
  2234. ["Name"] = "Cframe",
  2235. ["Parent"] = o102,
  2236. })
  2237. table.insert(cors,coroutine.create(function()
  2238. wait()
  2239. runDummyScript(function()
  2240.  
  2241. wait(2)
  2242.  
  2243. local p = script.Parent
  2244. local me = game.Players.LocalPlayer.Character
  2245.  
  2246.  
  2247. p.Shape = "Ball"
  2248.  
  2249. game:GetService('RunService').Stepped:connect(function()
  2250. p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2251. end)
  2252.  
  2253. wait(0.5)
  2254.  
  2255. me.Head.Transparency = 1
  2256.  
  2257. p:Remove()
  2258. end,o112)
  2259. end))
  2260. mas.Parent = workspace
  2261. mas:MakeJoints()
  2262. local mas1 = mas:GetChildren()
  2263. for i=1,#mas1 do
  2264. mas1[i].Parent = workspace
  2265. ypcall(function() mas1[i]:MakeJoints() end)
  2266. end
  2267. mas:Destroy()
  2268. for i=1,#cors do
  2269. coroutine.resume(cors[i])
  2270. end
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