Dark_EccentricYT

Untitled

Jan 28th, 2018
8,229
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.10 KB | None | 0 0
  1. --//====================================================\\--
  2. --|| CREATED BY SHACKLUSTER
  3. --\\====================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. local sick = Instance.new("Sound",Head)
  32. sick.SoundId = "rbxassetid://397874147"
  33. sick.Looped = true
  34. sick.Pitch = 1
  35. sick.Volume = 1
  36. sick:Play()
  37. local EFFECT = Instance.new("DistortionSoundEffect",sick)
  38. EFFECT.Level = 0
  39.  
  40. IT = Instance.new
  41. CF = CFrame.new
  42. VT = Vector3.new
  43. RAD = math.rad
  44. C3 = Color3.new
  45. UD2 = UDim2.new
  46. BRICKC = BrickColor.new
  47. ANGLES = CFrame.Angles
  48. EULER = CFrame.fromEulerAnglesXYZ
  49. COS = math.cos
  50. ACOS = math.acos
  51. SIN = math.sin
  52. ASIN = math.asin
  53. ABS = math.abs
  54. MRANDOM = math.random
  55. FLOOR = math.floor
  56.  
  57. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  58. local NEWMESH = IT(MESH)
  59. if MESH == "SpecialMesh" then
  60. NEWMESH.MeshType = MESHTYPE
  61. if MESHID ~= "nil" and MESHID ~= "" then
  62. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  63. end
  64. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  65. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  66. end
  67. end
  68. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  69. NEWMESH.Scale = SCALE
  70. NEWMESH.Parent = PARENT
  71. return NEWMESH
  72. end
  73.  
  74. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  75. local NEWPART = IT("Part")
  76. NEWPART.formFactor = FORMFACTOR
  77. NEWPART.Reflectance = REFLECTANCE
  78. NEWPART.Transparency = TRANSPARENCY
  79. NEWPART.CanCollide = false
  80. NEWPART.Locked = true
  81. NEWPART.Anchored = true
  82. if ANCHOR == false then
  83. NEWPART.Anchored = false
  84. end
  85. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  86. NEWPART.Name = NAME
  87. NEWPART.Size = SIZE
  88. NEWPART.Position = Torso.Position
  89. NEWPART.Material = MATERIAL
  90. NEWPART:BreakJoints()
  91. NEWPART.Parent = PARENT
  92. return NEWPART
  93. end
  94.  
  95. --//=================================\\
  96. --|| CUSTOMIZATION
  97. --\\=================================//
  98.  
  99. Player_Size = 1 --Size of the player.
  100. Animation_Speed = 3
  101. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  102.  
  103. local Speed = 16
  104. local Effects2 = {}
  105.  
  106. --//=================================\\
  107. --|| END OF CUSTOMIZATION
  108. --\\=================================//
  109.  
  110. local function weldBetween(a, b)
  111. local weldd = Instance.new("ManualWeld")
  112. weldd.Part0 = a
  113. weldd.Part1 = b
  114. weldd.C0 = CFrame.new()
  115. weldd.C1 = b.CFrame:inverse() * a.CFrame
  116. weldd.Parent = a
  117. return weldd
  118. end
  119.  
  120. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  121. local acs = Instance.new("Part")
  122. acs.CanCollide = false
  123. acs.Anchored = false
  124. acs.Size = Vector3.new(0,0,0)
  125. acs.CFrame = attachmentpart.CFrame
  126. acs.Parent = Character
  127. acs.BrickColor = color
  128. local meshs = Instance.new("SpecialMesh")
  129. meshs.MeshId = mesh
  130. meshs.TextureId = texture
  131. meshs.Parent = acs
  132. meshs.Scale = scale
  133. meshs.Offset = offset
  134. weldBetween(attachmentpart,acs)
  135. end
  136.  
  137. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  138. if TYPE == "Gem" then
  139. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  140. acs.Anchored = false
  141. acs.CanCollide = false
  142. acs.CFrame = PART.CFrame
  143. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  144. weldBetween(PART,acs)
  145. elseif TYPE == "Skull" then
  146. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  147. acs.Anchored = false
  148. acs.CanCollide = false
  149. acs.CFrame = PART.CFrame
  150. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  151. weldBetween(PART,acs)
  152. elseif TYPE == "Eye" then
  153. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  154. acs.Anchored = false
  155. acs.CanCollide = false
  156. acs.CFrame = PART.CFrame
  157. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  158. weldBetween(PART,acs)
  159. end
  160. end
  161.  
  162. --//=================================\\
  163. --|| USEFUL VALUES
  164. --\\=================================//
  165.  
  166. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  167. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  168. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  169. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  170. local CHANGEDEFENSE = 0
  171. local CHANGEDAMAGE = 0
  172. local CHANGEMOVEMENT = 0
  173. local ANIM = "Idle"
  174. local ATTACK = false
  175. local EQUIPPED = false
  176. local HOLD = false
  177. local COMBO = 1
  178. local Rooted = false
  179. local SINE = 0
  180. local KEYHOLD = false
  181. local CHANGE = 2 / Animation_Speed
  182. local WALKINGANIM = false
  183. local WALK = 0
  184. local VALUE1 = false
  185. local VALUE2 = false
  186. local ROBLOXIDLEANIMATION = IT("Animation")
  187. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  188. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  189. --ROBLOXIDLEANIMATION.Parent = Humanoid
  190. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  191. WEAPONGUI.Name = "Weapon GUI"
  192. local Weapon = IT("Model")
  193. Weapon.Name = "Adds"
  194. local Effects = IT("Folder", Weapon)
  195. Effects.Name = "Effects"
  196. local ANIMATOR = Humanoid.Animator
  197. local ANIMATE = Character.Animate
  198. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  199. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  200. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  201. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  202. local UNANCHOR = true
  203.  
  204. local SKILLTEXTCOLOR = C3(0,0,0)
  205.  
  206. --//=================================\\
  207. --\\=================================//
  208.  
  209.  
  210. --//=================================\\
  211. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  212. --\\=================================//
  213.  
  214. ArtificialHB = Instance.new("BindableEvent", script)
  215. ArtificialHB.Name = "ArtificialHB"
  216.  
  217. script:WaitForChild("ArtificialHB")
  218.  
  219. frame = Frame_Speed
  220. tf = 0
  221. allowframeloss = false
  222. tossremainder = false
  223. lastframe = tick()
  224. script.ArtificialHB:Fire()
  225.  
  226. game:GetService("RunService").Heartbeat:connect(function(s, p)
  227. tf = tf + s
  228. if tf >= frame then
  229. if allowframeloss then
  230. script.ArtificialHB:Fire()
  231. lastframe = tick()
  232. else
  233. for i = 1, math.floor(tf / frame) do
  234. script.ArtificialHB:Fire()
  235. end
  236. lastframe = tick()
  237. end
  238. if tossremainder then
  239. tf = 0
  240. else
  241. tf = tf - frame * math.floor(tf / frame)
  242. end
  243. end
  244. end)
  245.  
  246. --//=================================\\
  247. --\\=================================//
  248.  
  249.  
  250.  
  251.  
  252.  
  253. --//=================================\\
  254. --|| SOME FUNCTIONS
  255. --\\=================================//
  256.  
  257. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  258. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  259. end
  260.  
  261. function PositiveAngle(NUMBER)
  262. if NUMBER >= 0 then
  263. NUMBER = 0
  264. end
  265. return NUMBER
  266. end
  267.  
  268. function NegativeAngle(NUMBER)
  269. if NUMBER <= 0 then
  270. NUMBER = 0
  271. end
  272. return NUMBER
  273. end
  274.  
  275. function Swait(NUMBER)
  276. if NUMBER == 0 or NUMBER == nil then
  277. ArtificialHB.Event:wait()
  278. else
  279. for i = 1, NUMBER do
  280. ArtificialHB.Event:wait()
  281. end
  282. end
  283. end
  284.  
  285. function QuaternionFromCFrame(cf)
  286. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  287. local trace = m00 + m11 + m22
  288. if trace > 0 then
  289. local s = math.sqrt(1 + trace)
  290. local recip = 0.5 / s
  291. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  292. else
  293. local i = 0
  294. if m11 > m00 then
  295. i = 1
  296. end
  297. if m22 > (i == 0 and m00 or m11) then
  298. i = 2
  299. end
  300. if i == 0 then
  301. local s = math.sqrt(m00 - m11 - m22 + 1)
  302. local recip = 0.5 / s
  303. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  304. elseif i == 1 then
  305. local s = math.sqrt(m11 - m22 - m00 + 1)
  306. local recip = 0.5 / s
  307. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  308. elseif i == 2 then
  309. local s = math.sqrt(m22 - m00 - m11 + 1)
  310. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  311. end
  312. end
  313. end
  314.  
  315. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  316. local xs, ys, zs = x + x, y + y, z + z
  317. local wx, wy, wz = w * xs, w * ys, w * zs
  318. local xx = x * xs
  319. local xy = x * ys
  320. local xz = x * zs
  321. local yy = y * ys
  322. local yz = y * zs
  323. local zz = z * zs
  324. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  325. end
  326.  
  327. function QuaternionSlerp(a, b, t)
  328. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  329. local startInterp, finishInterp;
  330. if cosTheta >= 0.0001 then
  331. if (1 - cosTheta) > 0.0001 then
  332. local theta = ACOS(cosTheta)
  333. local invSinTheta = 1 / SIN(theta)
  334. startInterp = SIN((1 - t) * theta) * invSinTheta
  335. finishInterp = SIN(t * theta) * invSinTheta
  336. else
  337. startInterp = 1 - t
  338. finishInterp = t
  339. end
  340. else
  341. if (1 + cosTheta) > 0.0001 then
  342. local theta = ACOS(-cosTheta)
  343. local invSinTheta = 1 / SIN(theta)
  344. startInterp = SIN((t - 1) * theta) * invSinTheta
  345. finishInterp = SIN(t * theta) * invSinTheta
  346. else
  347. startInterp = t - 1
  348. finishInterp = t
  349. end
  350. end
  351. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  352. end
  353.  
  354. function Clerp(a, b, t)
  355. local qa = {QuaternionFromCFrame(a)}
  356. local qb = {QuaternionFromCFrame(b)}
  357. local ax, ay, az = a.x, a.y, a.z
  358. local bx, by, bz = b.x, b.y, b.z
  359. local _t = 1 - t
  360. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  361. end
  362.  
  363. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  364. local frame = IT("Frame")
  365. frame.BackgroundTransparency = TRANSPARENCY
  366. frame.BorderSizePixel = BORDERSIZEPIXEL
  367. frame.Position = POSITION
  368. frame.Size = SIZE
  369. frame.BackgroundColor3 = COLOR
  370. frame.BorderColor3 = BORDERCOLOR
  371. frame.Name = NAME
  372. frame.Parent = PARENT
  373. return frame
  374. end
  375.  
  376. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  377. local label = IT("TextLabel")
  378. label.BackgroundTransparency = 1
  379. label.Size = UD2(1, 0, 1, 0)
  380. label.Position = UD2(0, 0, 0, 0)
  381. label.TextColor3 = TEXTCOLOR
  382. label.TextStrokeTransparency = STROKETRANSPARENCY
  383. label.TextTransparency = TRANSPARENCY
  384. label.FontSize = TEXTFONTSIZE
  385. label.Font = TEXTFONT
  386. label.BorderSizePixel = BORDERSIZEPIXEL
  387. label.TextScaled = false
  388. label.Text = TEXT
  389. label.Name = NAME
  390. label.Parent = PARENT
  391. return label
  392. end
  393.  
  394. function NoOutlines(PART)
  395. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  396. end
  397.  
  398.  
  399. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  400. local NEWWELD = IT(TYPE)
  401. NEWWELD.Part0 = PART0
  402. NEWWELD.Part1 = PART1
  403. NEWWELD.C0 = C0
  404. NEWWELD.C1 = C1
  405. NEWWELD.Parent = PARENT
  406. return NEWWELD
  407. end
  408.  
  409. function CreateSound(ID, PARENT, VOLUME, PITCH)
  410. local NEWSOUND = nil
  411. coroutine.resume(coroutine.create(function()
  412. NEWSOUND = IT("Sound", PARENT)
  413. NEWSOUND.Volume = VOLUME
  414. NEWSOUND.Pitch = PITCH
  415. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  416. Swait()
  417. NEWSOUND:play()
  418. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  419. end))
  420. return NEWSOUND
  421. end
  422.  
  423. function CFrameFromTopBack(at, top, back)
  424. local right = top:Cross(back)
  425. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  426. end
  427.  
  428. Debris = game:GetService("Debris")
  429.  
  430. --//=================================\\
  431. --|| WEAPON CREATION
  432. --\\=================================//
  433.  
  434. local Gun = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0, 0, 0),false)
  435. local HandleMesh = CreateMesh("SpecialMesh", Gun, "FileMesh", "430345282", "430345284", VT(0.2,0.2,0.2), VT(0,0, 0))
  436. local Weld = CreateWeldOrSnapOrMotor("Weld", Gun, RightArm, Gun, CF(-0.55, -1.2, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), CF(0, 0, 0))
  437.  
  438. for _, c in pairs(Weapon:GetChildren()) do
  439. if c.ClassName == "Part" then
  440. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  441. end
  442. end
  443.  
  444. Weapon.Parent = Character
  445.  
  446. Humanoid.Died:connect(function()
  447. ATTACK = true
  448. end)
  449.  
  450. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  451.  
  452. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Pizza launcher", SKILLTEXTCOLOR, 6, "Legacy", 0, 2, 1, "Text 1")
  453.  
  454. --//=================================\\
  455. --|| ATTACK FUNCTIONS AND STUFF
  456. --\\=================================//
  457.  
  458. function PizzaLauncher()
  459. local PIZZA = CreatePart(3, Effects, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(1,1,1),false)
  460. PIZZA.CFrame = CF(RootPart.Position,Mouse.Hit.p)*ANGLES(RAD(0),RAD(-90),RAD(0))
  461. local bv = Instance.new("BodyVelocity")
  462. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  463. bv.velocity = CF(PIZZA.Position,Mouse.Hit.p).lookVector*200
  464. bv.Parent = PIZZA
  465. bv.Name = "MOVE"
  466. CreateSound("1058021195", PIZZA, 10, MRANDOM(8,10)/10)
  467. CreateMesh("SpecialMesh", PIZZA, "FileMesh", "22589477", "22589467", VT(1,1,1), VT(0,0, 0))
  468. local HIT = PIZZA.Touched:Connect(function(hit)
  469. if hit.Parent ~= Character and hit.Parent ~= Weapon then
  470. hit.Parent:BreakJoints()
  471. end
  472. end)
  473. Debris:AddItem(PIZZA,5)
  474. end
  475.  
  476. --//=================================\\
  477. --|| ASSIGN THINGS TO KEYS
  478. --\\=================================//
  479.  
  480. function MouseDown(Mouse)
  481. if ATTACK == false then
  482. end
  483. end
  484.  
  485. function MouseUp(Mouse)
  486. HOLD = false
  487. end
  488.  
  489. function KeyDown(Key)
  490. KEYHOLD = true
  491. if Key == "z" and ATTACK == false then
  492. PizzaLauncher()
  493. end
  494.  
  495. if Key == "x" and ATTACK == false then
  496. if sick.Volume == 1 then
  497. sick.Volume = 10
  498. EFFECT.Level = 1
  499. elseif sick.Volume == 10 then
  500. sick.Volume = 1
  501. EFFECT.Level = 0
  502. end
  503. end
  504. end
  505.  
  506. function KeyUp(Key)
  507. KEYHOLD = false
  508. end
  509.  
  510. Mouse.Button1Down:connect(function(NEWKEY)
  511. MouseDown(NEWKEY)
  512. end)
  513. Mouse.Button1Up:connect(function(NEWKEY)
  514. MouseUp(NEWKEY)
  515. end)
  516. Mouse.KeyDown:connect(function(NEWKEY)
  517. KeyDown(NEWKEY)
  518. end)
  519. Mouse.KeyUp:connect(function(NEWKEY)
  520. KeyUp(NEWKEY)
  521. end)
  522.  
  523. --//=================================\\
  524. --\\=================================//
  525.  
  526.  
  527. function unanchor()
  528. if UNANCHOR == true then
  529. g = Character:GetChildren()
  530. for i = 1, #g do
  531. if g[i].ClassName == "Part" then
  532. g[i].Anchored = false
  533. end
  534. end
  535. end
  536. end
  537.  
  538.  
  539. --//=================================\\
  540. --|| WRAP THE WHOLE SCRIPT UP
  541. --\\=================================//
  542.  
  543. Humanoid.Changed:connect(function(Jump)
  544. if Jump == "Jump" and (Disable_Jump == true) then
  545. Humanoid.Jump = false
  546. end
  547. end)
  548.  
  549. Speed = 100
  550.  
  551. while true do
  552. Swait()
  553. ANIMATE.Parent = nil
  554. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  555. IDLEANIMATION:Play()
  556. SINE = SINE + CHANGE
  557. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  558. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  559. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  560. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  561. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  562. ANIM = "Idle"
  563. if ATTACK == false then
  564. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1)
  565. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360))), 1)
  566. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.15, 0) * ANGLES(RAD(180), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1)
  567. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(MRANDOM(-360,360)), RAD(MRANDOM(-360,360)), RAD(-12)) * LEFTSHOULDERC0, 1)
  568. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)), 1)
  569. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)), 1)
  570. end
  571. unanchor()
  572. Humanoid.MaxHealth = "inf"
  573. Humanoid.Health = "inf"
  574. if Rooted == false then
  575. Disable_Jump = false
  576. Humanoid.WalkSpeed = Speed
  577. elseif Rooted == true then
  578. Disable_Jump = true
  579. Humanoid.WalkSpeed = 0
  580. end
  581. sick.Parent = Head
  582. end
  583.  
  584. --//=================================\\
  585. --\\=================================//
  586.  
  587.  
  588.  
  589.  
  590.  
  591. --//====================================================\\--
  592. --|| END OF SCRIPT
  593. --\\====================================================//--
Add Comment
Please, Sign In to add comment