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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: UnionOperation
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o1 = Instance.new("Model")
- o2 = Instance.new("Model")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("SurfaceGui")
- o13 = Instance.new("TextLabel")
- o14 = Instance.new("Part")
- o15 = Instance.new("Decal")
- o16 = Instance.new("Decal")
- o17 = Instance.new("ManualWeld")
- o18 = Instance.new("Model")
- o19 = Instance.new("Part")
- o20 = Instance.new("Part")
- o21 = Instance.new("Part")
- o22 = Instance.new("Part")
- o23 = Instance.new("Part")
- o24 = Instance.new("Part")
- o25 = Instance.new("Part")
- o26 = Instance.new("Part")
- o27 = Instance.new("Model")
- o28 = Instance.new("Part")
- o29 = Instance.new("SurfaceGui")
- o30 = Instance.new("TextLabel")
- o31 = Instance.new("Humanoid")
- o32 = Instance.new("Part")
- o33 = Instance.new("Part")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("Decal")
- o37 = Instance.new("Part")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("Part")
- o41 = Instance.new("ManualWeld")
- o42 = Instance.new("Part")
- o43 = Instance.new("ManualWeld")
- o44 = Instance.new("Model")
- o45 = Instance.new("Model")
- o46 = Instance.new("Model")
- o47 = Instance.new("Part")
- o48 = Instance.new("SpecialMesh")
- o49 = Instance.new("Weld")
- o50 = Instance.new("Decal")
- o51 = Instance.new("Part")
- o52 = Instance.new("Part")
- o53 = Instance.new("Motor6D")
- o54 = Instance.new("Motor6D")
- o55 = Instance.new("Motor6D")
- o56 = Instance.new("Motor6D")
- o57 = Instance.new("Weld")
- o58 = Instance.new("Motor6D")
- o59 = Instance.new("Part")
- o60 = Instance.new("Part")
- o61 = Instance.new("Part")
- o62 = Instance.new("BodyColors")
- o63 = Instance.new("Humanoid")
- o64 = Instance.new("Pants")
- o65 = Instance.new("Shirt")
- o66 = Instance.new("Part")
- o67 = Instance.new("SpecialMesh")
- o68 = Instance.new("Script")
- o69 = Instance.new("Part")
- o70 = Instance.new("Decal")
- o71 = Instance.new("WedgePart")
- o72 = Instance.new("Part")
- o73 = Instance.new("ManualWeld")
- o74 = Instance.new("Model")
- o75 = Instance.new("Part")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("Part")
- o79 = Instance.new("Part")
- o80 = Instance.new("Part")
- o81 = Instance.new("Part")
- o82 = Instance.new("Part")
- o83 = Instance.new("Model")
- o84 = Instance.new("Part")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Part")
- o89 = Instance.new("Part")
- o90 = Instance.new("Part")
- o91 = Instance.new("Part")
- o92 = Instance.new("Model")
- o93 = Instance.new("Part")
- o94 = Instance.new("Part")
- o95 = Instance.new("ManualWeld")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Part")
- o100 = Instance.new("Part")
- o101 = Instance.new("Part")
- o102 = Instance.new("ManualWeld")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Decal")
- o106 = Instance.new("Model")
- o107 = Instance.new("Part")
- o108 = Instance.new("Part")
- o109 = Instance.new("Part")
- o110 = Instance.new("Part")
- o111 = Instance.new("Part")
- o112 = Instance.new("Part")
- o113 = Instance.new("Part")
- o114 = Instance.new("Part")
- o115 = Instance.new("Part")
- o116 = Instance.new("Model")
- o117 = Instance.new("Part")
- o118 = Instance.new("Part")
- o119 = Instance.new("Part")
- o120 = Instance.new("Part")
- o121 = Instance.new("Part")
- o122 = Instance.new("Part")
- o123 = Instance.new("Part")
- o124 = Instance.new("Part")
- o125 = Instance.new("Model")
- o126 = Instance.new("Part")
- o127 = Instance.new("Part")
- o128 = Instance.new("Part")
- o129 = Instance.new("Part")
- o130 = Instance.new("Part")
- o131 = Instance.new("Part")
- o132 = Instance.new("Part")
- o133 = Instance.new("Part")
- o134 = Instance.new("Model")
- o135 = Instance.new("Part")
- o136 = Instance.new("Part")
- o137 = Instance.new("Part")
- o138 = Instance.new("Part")
- o139 = Instance.new("Part")
- o140 = Instance.new("Part")
- o141 = Instance.new("Part")
- o142 = Instance.new("Part")
- o143 = Instance.new("Part")
- o144 = Instance.new("ManualWeld")
- o145 = Instance.new("Part")
- o146 = Instance.new("Part")
- o147 = Instance.new("Part")
- o148 = Instance.new("ManualWeld")
- o149 = Instance.new("Part")
- o150 = Instance.new("ManualWeld")
- o151 = Instance.new("Model")
- o152 = Instance.new("Part")
- o153 = Instance.new("SurfaceGui")
- o154 = Instance.new("TextLabel")
- o155 = Instance.new("Part")
- o156 = Instance.new("Part")
- o157 = Instance.new("Part")
- o158 = Instance.new("Part")
- o159 = Instance.new("Part")
- o160 = Instance.new("SurfaceGui")
- o161 = Instance.new("TextLabel")
- o162 = Instance.new("Model")
- o163 = Instance.new("Part")
- o164 = Instance.new("CylinderMesh")
- o165 = Instance.new("PointLight")
- o166 = Instance.new("Part")
- o167 = Instance.new("CylinderMesh")
- o168 = Instance.new("Part")
- o169 = Instance.new("Part")
- o170 = Instance.new("Sound")
- o171 = Instance.new("SpecialMesh")
- o172 = Instance.new("Fire")
- o173 = Instance.new("Sound")
- o174 = Instance.new("ManualWeld")
- o175 = Instance.new("Part")
- o176 = Instance.new("Model")
- o177 = Instance.new("Part")
- o178 = Instance.new("Part")
- o179 = Instance.new("Part")
- o180 = Instance.new("Part")
- o181 = Instance.new("Part")
- o1.Parent = mas
- o2.Name = "Cash Register"
- o2.Parent = o1
- o8.Parent = o2
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-37.7509346, 3.62383032, -25.1402321)
- o8.Rotation = Vector3.new(1.86000001, -0.00999999978, 0.170000002)
- o8.Anchored = true
- o8.CanCollide = false
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.872925997, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(-37.7509346, 3.62383032, -25.1402321, 0.999995768, -0.00290465588, -0.000188859514, 0.00289699924, 0.99946934, -0.0324446969, 0.000282999943, 0.0324440114, 0.999473572)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(-37.7509346, 3.62383032, -25.1402321)
- o9.Parent = o8
- o9.Scale = Vector3.new(1, 0.484958947, 0.678942502)
- o11.Name = "H8XI is a complete idiot tho"
- o11.Parent = o1
- o11.BrickColor = BrickColor.new("Sand red")
- o11.Transparency = 1
- o11.Position = Vector3.new(-14.5404711, 4.51495886, -20.3346481)
- o11.Rotation = Vector3.new(0, 90, 0)
- o11.Anchored = true
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(2.27000022, 1.82000029, 1)
- o11.CFrame = CFrame.new(-14.5404711, 4.51495886, -20.3346481, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o11.Color = Color3.new(0.584314, 0.47451, 0.466667)
- o11.Position = Vector3.new(-14.5404711, 4.51495886, -20.3346481)
- o12.Parent = o11
- o12.CanvasSize = Vector2.new(200, 100)
- o13.Name = "SIGN"
- o13.Parent = o12
- o13.Size = UDim2.new(1,0,1,0)
- o13.Text = "H8XI is a noob"
- o13.BackgroundColor3 = Color3.new(1, 1, 1)
- o13.BackgroundTransparency = 1
- o13.Font = Enum.Font.SourceSansBold
- o13.FontSize = Enum.FontSize.Size48
- o13.TextColor3 = Color3.new(1, 1, 0)
- o13.TextScaled = true
- o13.TextStrokeTransparency = 0
- o13.TextWrapped = true
- o14.Parent = o1
- o14.Material = Enum.Material.Concrete
- o14.BrickColor = BrickColor.new("Fossil")
- o14.Position = Vector3.new(-23.7641106, 3.77000761, -34.3293266)
- o14.Anchored = true
- o14.Size = Vector3.new(7.79000425, 7.43000317, 2.03999996)
- o14.CFrame = CFrame.new(-23.7641106, 3.77000761, -34.3293266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o14.Position = Vector3.new(-23.7641106, 3.77000761, -34.3293266)
- o15.Parent = o14
- o15.Texture = "http://www.roblox.com/asset/?id=254948121"
- o16.Parent = o14
- o16.Texture = "http://www.roblox.com/asset/?id=254948121"
- o16.Face = Enum.NormalId.Back
- o17.Name = "Part-to-Part Strong Joint"
- o17.Parent = o14
- o17.C0 = CFrame.new(3.89500213, -3.71500158, 1.01999998, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o17.C1 = CFrame.new(14.5958881, 0.0250060279, -23.1893272, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o17.Part0 = o14
- o17.Part1 = o145
- o18.Name = "Shelf"
- o18.Parent = o1
- o19.Parent = o18
- o19.Material = Enum.Material.WoodPlanks
- o19.BrickColor = BrickColor.new("Brown")
- o19.Position = Vector3.new(-52.8899727, 0.100428998, -15.3649559)
- o19.Rotation = Vector3.new(0, -90, 0)
- o19.Anchored = true
- o19.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o19.CFrame = CFrame.new(-52.8899727, 0.100428998, -15.3649559, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o19.Position = Vector3.new(-52.8899727, 0.100428998, -15.3649559)
- o20.Parent = o18
- o20.Material = Enum.Material.WoodPlanks
- o20.BrickColor = BrickColor.new("Brown")
- o20.Position = Vector3.new(-52.8899612, 3.80525804, -11.7392244)
- o20.Rotation = Vector3.new(0, -90, 0)
- o20.Anchored = true
- o20.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o20.CFrame = CFrame.new(-52.8899612, 3.80525804, -11.7392244, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o20.Position = Vector3.new(-52.8899612, 3.80525804, -11.7392244)
- o21.Parent = o18
- o21.Material = Enum.Material.WoodPlanks
- o21.BrickColor = BrickColor.new("Brown")
- o21.Position = Vector3.new(-52.8899612, 3.80525804, -18.9905891)
- o21.Rotation = Vector3.new(0, -90, 0)
- o21.Anchored = true
- o21.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o21.CFrame = CFrame.new(-52.8899612, 3.80525804, -18.9905891, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o21.Position = Vector3.new(-52.8899612, 3.80525804, -18.9905891)
- o22.Parent = o18
- o22.Material = Enum.Material.WoodPlanks
- o22.BrickColor = BrickColor.new("Brown")
- o22.Position = Vector3.new(-52.8899727, 7.50987482, -15.3649559)
- o22.Rotation = Vector3.new(0, -90, 0)
- o22.Anchored = true
- o22.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o22.CFrame = CFrame.new(-52.8899727, 7.50987482, -15.3649559, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o22.Position = Vector3.new(-52.8899727, 7.50987482, -15.3649559)
- o23.Parent = o18
- o23.Material = Enum.Material.WoodPlanks
- o23.BrickColor = BrickColor.new("Brown")
- o23.Position = Vector3.new(-54.0088806, 3.79450107, -15.3649778)
- o23.Rotation = Vector3.new(0, -90, 0)
- o23.Anchored = true
- o23.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o23.CFrame = CFrame.new(-54.0088806, 3.79450107, -15.3649778, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o23.Position = Vector3.new(-54.0088806, 3.79450107, -15.3649778)
- o24.Parent = o18
- o24.Material = Enum.Material.WoodPlanks
- o24.BrickColor = BrickColor.new("Brown")
- o24.Position = Vector3.new(-52.8756142, 5.80282116, -15.3649778)
- o24.Rotation = Vector3.new(0, -90, 0)
- o24.Anchored = true
- o24.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o24.CFrame = CFrame.new(-52.8756142, 5.80282116, -15.3649778, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o24.Position = Vector3.new(-52.8756142, 5.80282116, -15.3649778)
- o25.Parent = o18
- o25.Material = Enum.Material.WoodPlanks
- o25.BrickColor = BrickColor.new("Brown")
- o25.Position = Vector3.new(-52.8756142, 3.70842791, -15.3649778)
- o25.Rotation = Vector3.new(0, -90, 0)
- o25.Anchored = true
- o25.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o25.CFrame = CFrame.new(-52.8756142, 3.70842791, -15.3649778, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o25.Position = Vector3.new(-52.8756142, 3.70842791, -15.3649778)
- o26.Parent = o18
- o26.Material = Enum.Material.WoodPlanks
- o26.BrickColor = BrickColor.new("Brown")
- o26.Position = Vector3.new(-52.8756142, 1.77183998, -15.3649778)
- o26.Rotation = Vector3.new(0, -90, 0)
- o26.Anchored = true
- o26.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o26.CFrame = CFrame.new(-52.8756142, 1.77183998, -15.3649778, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o26.Position = Vector3.new(-52.8756142, 1.77183998, -15.3649778)
- o27.Name = " "
- o27.Parent = o1
- o28.Name = "Sign"
- o28.Parent = o27
- o28.Material = Enum.Material.Wood
- o28.BrickColor = BrickColor.new("CGA brown")
- o28.Position = Vector3.new(-30.6501503, 6.9501009, 18.7275486)
- o28.Rotation = Vector3.new(180, 0, -180)
- o28.Anchored = true
- o28.Size = Vector3.new(5, 3, 1)
- o28.CFrame = CFrame.new(-30.6501503, 6.9501009, 18.7275486, -1.00000465, 3.04941516e-10, 8.67257313e-06, 3.0963182e-10, 1, -2.74553713e-10, -8.70237545e-06, -2.61593414e-10, -1.00000453)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.666667, 0.333333, 0)
- o28.Position = Vector3.new(-30.6501503, 6.9501009, 18.7275486)
- o29.Parent = o28
- o29.Adornee = o28
- o29.CanvasSize = Vector2.new(500, 300)
- o30.Name = "Made by timetodie and H8xi"
- o30.Parent = o29
- o30.Size = UDim2.new(1,0,1,0)
- o30.Text = "buy stuff here"
- o30.BackgroundColor3 = Color3.new(1, 1, 1)
- o30.BackgroundTransparency = 1
- o30.BorderSizePixel = 0
- o30.Font = Enum.Font.Cartoon
- o30.FontSize = Enum.FontSize.Size14
- o30.TextColor3 = Color3.new(1, 1, 1)
- o30.TextScaled = true
- o30.TextStrokeTransparency = 0
- o30.TextWrapped = true
- o31.Parent = o27
- o31.RightLeg = o38
- o31.LeftLeg = o32
- o31.Torso = o33
- o31.MaxHealth = 0
- o32.Name = "Left Leg"
- o32.Parent = o27
- o32.BrickColor = BrickColor.new("Br. yellowish green")
- o32.Position = Vector3.new(-30.250248, 1.00002956, 18.577734)
- o32.Rotation = Vector3.new(180, 0, -180)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Symmetric
- o32.Size = Vector3.new(1, 2, 1)
- o32.CFrame = CFrame.new(-30.250248, 1.00002956, 18.577734, -1.00000906, 2.92988467e-10, 1.6197695e-05, 2.71716566e-10, 1, -1.89271316e-06, -1.6197695e-05, -1.89270418e-06, -1.00000906)
- o32.BottomSurface = Enum.SurfaceType.Smooth
- o32.TopSurface = Enum.SurfaceType.Smooth
- o32.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o32.Position = Vector3.new(-30.250248, 1.00002956, 18.577734)
- o33.Name = "Torso"
- o33.Parent = o27
- o33.BrickColor = BrickColor.new("Bright blue")
- o33.Position = Vector3.new(-30.7507381, 3.00010395, 18.5774822)
- o33.Rotation = Vector3.new(180, 0, -180)
- o33.Anchored = true
- o33.FormFactor = Enum.FormFactor.Symmetric
- o33.Size = Vector3.new(2, 2, 1)
- o33.CFrame = CFrame.new(-30.7507381, 3.00010395, 18.5774822, -1.00000906, 2.92988467e-10, 1.6197695e-05, 2.71716566e-10, 1, -1.89271316e-06, -1.6197695e-05, -1.89270418e-06, -1.00000906)
- o33.BottomSurface = Enum.SurfaceType.Smooth
- o33.TopSurface = Enum.SurfaceType.Smooth
- o33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o33.Position = Vector3.new(-30.7507381, 3.00010395, 18.5774822)
- o34.Name = "Head"
- o34.Parent = o27
- o34.BrickColor = BrickColor.new("Bright yellow")
- o34.Position = Vector3.new(-30.7507381, 4.50008869, 18.5774784)
- o34.Rotation = Vector3.new(180, 0, -180)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Symmetric
- o34.Size = Vector3.new(2, 1, 1)
- o34.CFrame = CFrame.new(-30.7507381, 4.50008869, 18.5774784, -1.00000453, 2.53556481e-10, 1.61974604e-05, 1.23802218e-10, 1.00000393, -7.31674481e-06, -1.61974604e-05, -7.62969103e-06, -1.00000584)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o34.Position = Vector3.new(-30.7507381, 4.50008869, 18.5774784)
- o35.Parent = o34
- o35.Scale = Vector3.new(1.25, 1.25, 1.25)
- o36.Name = "face"
- o36.Parent = o34
- o36.Texture = "rbxasset://textures/face.png"
- o37.Name = "Left Arm"
- o37.Parent = o27
- o37.BrickColor = BrickColor.new("Bright yellow")
- o37.Position = Vector3.new(-29.2487793, 4.45009136, 18.576889)
- o37.Rotation = Vector3.new(0, 0, 180)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Symmetric
- o37.Size = Vector3.new(1, 2, 1)
- o37.CFrame = CFrame.new(-29.2487793, 4.45009136, 18.576889, -1.00000906, -2.92988467e-10, -1.6197695e-05, 2.71716566e-10, -1, 1.89271316e-06, -1.6197695e-05, 1.89270418e-06, 1.00000906)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o37.Position = Vector3.new(-29.2487793, 4.45009136, 18.576889)
- o38.Name = "Right Leg"
- o38.Parent = o27
- o38.BrickColor = BrickColor.new("Br. yellowish green")
- o38.Position = Vector3.new(-31.2497635, 1.00001049, 18.5774765)
- o38.Rotation = Vector3.new(180, 0, -180)
- o38.Anchored = true
- o38.FormFactor = Enum.FormFactor.Symmetric
- o38.Size = Vector3.new(1, 2, 1)
- o38.CFrame = CFrame.new(-31.2497635, 1.00001049, 18.5774765, -1.00000906, 2.92988467e-10, 1.6197695e-05, 2.71716566e-10, 1, -1.89271316e-06, -1.6197695e-05, -1.89270418e-06, -1.00000906)
- o38.BottomSurface = Enum.SurfaceType.Smooth
- o38.TopSurface = Enum.SurfaceType.Smooth
- o38.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o38.Position = Vector3.new(-31.2497635, 1.00001049, 18.5774765)
- o39.Name = "Right Arm"
- o39.Parent = o27
- o39.BrickColor = BrickColor.new("Bright yellow")
- o39.Position = Vector3.new(-32.2497787, 4.45009136, 18.5767193)
- o39.Rotation = Vector3.new(180, 0, -180)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Symmetric
- o39.Size = Vector3.new(1, 2, 1)
- o39.CFrame = CFrame.new(-32.2497787, 4.45009136, 18.5767193, -1.00000906, 2.92988467e-10, 1.6197695e-05, 2.71716566e-10, 1, -1.89271316e-06, -1.6197695e-05, -1.89270418e-06, -1.00000906)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.TopSurface = Enum.SurfaceType.Smooth
- o39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o39.Position = Vector3.new(-32.2497787, 4.45009136, 18.5767193)
- o40.Parent = o1
- o40.Material = Enum.Material.Wood
- o40.BrickColor = BrickColor.new("Brown")
- o40.Position = Vector3.new(-35.2299919, 1.66000569, -24.7999954)
- o40.Anchored = true
- o40.Size = Vector3.new(7.56000042, 3.20999932, 1.71999967)
- o40.CFrame = CFrame.new(-35.2299919, 1.66000569, -24.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.TopSurface = Enum.SurfaceType.Smooth
- o40.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o40.Position = Vector3.new(-35.2299919, 1.66000569, -24.7999954)
- o41.Name = "Part-to-Part Strong Joint"
- o41.Parent = o40
- o41.C0 = CFrame.new(3.78000021, -1.60499966, 0.859999835, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o41.C1 = CFrame.new(3.01500511, 0.0250060279, -13.8199949, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o41.Part0 = o40
- o41.Part1 = o145
- o42.Parent = o1
- o42.Material = Enum.Material.Concrete
- o42.BrickColor = BrickColor.new("Fossil")
- o42.Position = Vector3.new(-13.9600029, 7.48999739, -9.64500046)
- o42.Anchored = true
- o42.Size = Vector3.new(2.15999985, 14.8799953, 48.0100021)
- o42.CFrame = CFrame.new(-13.9600029, 7.48999739, -9.64500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o42.Position = Vector3.new(-13.9600029, 7.48999739, -9.64500046)
- o43.Name = "Part-to-Part Strong Joint"
- o43.Parent = o42
- o43.C0 = CFrame.new(1.07999992, -7.43999767, 24.0050011, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o43.C1 = CFrame.new(21.5849934, 0.0199997146, 24.4799995, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o43.Part0 = o42
- o43.Part1 = o145
- o44.Parent = o1
- o45.Name = "NPC dude"
- o45.Parent = o44
- o46.Name = "Charlie"
- o46.Parent = o45
- o47.Name = "Head"
- o47.Parent = o46
- o47.BrickColor = BrickColor.new("Pastel brown")
- o47.Position = Vector3.new(-36.3920898, 4.55996513, -29.3742924)
- o47.Rotation = Vector3.new(-180, 0, -180)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Symmetric
- o47.Friction = 0
- o47.Size = Vector3.new(2, 1, 1)
- o47.CFrame = CFrame.new(-36.3920898, 4.55996513, -29.3742924, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o47.Color = Color3.new(1, 0.8, 0.6)
- o47.Position = Vector3.new(-36.3920898, 4.55996513, -29.3742924)
- o48.Parent = o47
- o48.Scale = Vector3.new(1.25, 1.25, 1.25)
- o49.Name = "HeadWeld"
- o49.Parent = o47
- o49.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o49.C1 = CFrame.new(0, -0.0700000003, 0.0599999987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o50.Parent = o47
- o50.Texture = "http://www.roblox.com/asset/?id=144763383"
- o51.Name = "Left Arm"
- o51.Parent = o46
- o51.BrickColor = BrickColor.new("Pastel brown")
- o51.Position = Vector3.new(-34.8920746, 3.060009, -29.3742867)
- o51.Rotation = Vector3.new(-180, 0, -180)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Symmetric
- o51.Size = Vector3.new(1, 2, 1)
- o51.CFrame = CFrame.new(-34.8920746, 3.060009, -29.3742867, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o51.Color = Color3.new(1, 0.8, 0.6)
- o51.Position = Vector3.new(-34.8920746, 3.060009, -29.3742867)
- o52.Name = "Torso"
- o52.Parent = o46
- o52.BrickColor = BrickColor.new("Pastel brown")
- o52.Position = Vector3.new(-36.3920898, 3.060009, -29.3742924)
- o52.Rotation = Vector3.new(-180, 0, -180)
- o52.Anchored = true
- o52.FormFactor = Enum.FormFactor.Symmetric
- o52.Friction = 0
- o52.Size = Vector3.new(2, 2, 1)
- o52.CFrame = CFrame.new(-36.3920898, 3.060009, -29.3742924, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o52.BottomSurface = Enum.SurfaceType.Weld
- o52.LeftSurface = Enum.SurfaceType.Weld
- o52.RightSurface = Enum.SurfaceType.Weld
- o52.Color = Color3.new(1, 0.8, 0.6)
- o52.Position = Vector3.new(-36.3920898, 3.060009, -29.3742924)
- o53.Name = "Right Shoulder"
- o53.Parent = o52
- o53.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o53.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o53.DesiredAngle = -0.036493502557278
- o53.MaxVelocity = 0.5
- o54.Name = "Left Hip"
- o54.Parent = o52
- o54.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o54.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o54.DesiredAngle = 0.036493502557278
- o54.MaxVelocity = 0.5
- o55.Name = "Left Shoulder"
- o55.Parent = o52
- o55.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o55.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o55.DesiredAngle = -0.036493502557278
- o55.MaxVelocity = 0.5
- o56.Name = "Right Hip"
- o56.Parent = o52
- o56.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o56.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o56.DesiredAngle = 0.036493502557278
- o56.MaxVelocity = 0.5
- o57.Name = "HeadWeld"
- o57.Parent = o52
- o57.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o57.C1 = CFrame.new(0, -0.0700000003, 0.0599999987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o58.Name = "Neck"
- o58.Parent = o52
- o58.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o58.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o58.MaxVelocity = 0.10000000149012
- o59.Name = "Right Arm"
- o59.Parent = o46
- o59.BrickColor = BrickColor.new("Pastel brown")
- o59.Position = Vector3.new(-37.8920746, 3.060009, -29.3742847)
- o59.Rotation = Vector3.new(-180, 0, -180)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Symmetric
- o59.Size = Vector3.new(1, 2, 1)
- o59.CFrame = CFrame.new(-37.8920746, 3.060009, -29.3742847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o59.Color = Color3.new(1, 0.8, 0.6)
- o59.Position = Vector3.new(-37.8920746, 3.060009, -29.3742847)
- o60.Name = "Right Leg"
- o60.Parent = o46
- o60.BrickColor = BrickColor.new("Pastel brown")
- o60.Position = Vector3.new(-36.892086, 1.06001401, -29.3742867)
- o60.Rotation = Vector3.new(-180, 0, -180)
- o60.Anchored = true
- o60.FormFactor = Enum.FormFactor.Symmetric
- o60.Size = Vector3.new(1, 2, 1)
- o60.CFrame = CFrame.new(-36.892086, 1.06001401, -29.3742867, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o60.Color = Color3.new(1, 0.8, 0.6)
- o60.Position = Vector3.new(-36.892086, 1.06001401, -29.3742867)
- o61.Name = "Left Leg"
- o61.Parent = o46
- o61.BrickColor = BrickColor.new("Pastel brown")
- o61.Position = Vector3.new(-35.8920784, 1.06001401, -29.3742733)
- o61.Rotation = Vector3.new(-180, 0, -180)
- o61.Anchored = true
- o61.FormFactor = Enum.FormFactor.Symmetric
- o61.Size = Vector3.new(1, 2, 1)
- o61.CFrame = CFrame.new(-35.8920784, 1.06001401, -29.3742733, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o61.Color = Color3.new(1, 0.8, 0.6)
- o61.Position = Vector3.new(-35.8920784, 1.06001401, -29.3742733)
- o62.Parent = o46
- o62.HeadColor = BrickColor.new("Pastel brown")
- o62.LeftArmColor = BrickColor.new("Pastel brown")
- o62.LeftLegColor = BrickColor.new("Pastel brown")
- o62.RightArmColor = BrickColor.new("Pastel brown")
- o62.RightLegColor = BrickColor.new("Pastel brown")
- o62.TorsoColor = BrickColor.new("Pastel brown")
- o63.Parent = o46
- o63.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o63.RightLeg = o60
- o63.LeftLeg = o61
- o63.Torso = o52
- o63.Health = 0
- o63.MaxHealth = 0
- o63.WalkSpeed = 0
- o64.Name = "Pants"
- o64.Parent = o46
- o64.PantsTemplate = "http://www.roblox.com/asset/?id=136506009"
- o65.Name = "Shirt"
- o65.Parent = o46
- o65.ShirtTemplate = "http://www.roblox.com/asset/?id=77133805"
- o66.Name = "DapperHair"
- o66.Parent = o44
- o66.Position = Vector3.new(-36.400753, 5.00996113, -29.374258)
- o66.Rotation = Vector3.new(-180, 0, -180)
- o66.Anchored = true
- o66.FormFactor = Enum.FormFactor.Symmetric
- o66.Size = Vector3.new(1, 1, 1)
- o66.CFrame = CFrame.new(-36.400753, 5.00996113, -29.374258, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.TopSurface = Enum.SurfaceType.Smooth
- o66.Position = Vector3.new(-36.400753, 5.00996113, -29.374258)
- o67.Parent = o66
- o67.MeshId = "http://www.roblox.com/asset/?id=74879498"
- o67.Scale = Vector3.new(1.02499998, 1, 1.07500005)
- o67.TextureId = "http://www.roblox.com/asset/?id=74879471"
- o67.MeshType = Enum.MeshType.FileMesh
- o68.Name = "HatHelperGuideGiverScript"
- o68.Parent = o66
- runDummyScript(function()
- -- Guide to how to make a hat giver.
- -- To adjust where your hat will be postioned on your head, go to the script line that says "h.AttachmentPos = Vector3.new(0,0,0)
- -- The first number in the (0,0,0) will make your hat go to the left, or to the right, making the number positive will make your hat be
- -- placed to the left, making it negative( ex. "-1") will make it be placed to the right. If your hat is pretty semetrical, you wont have to
- -- adjust the first number, it stays usually in the middle, a zero.
- -- The middle number adjusts how high/low the hat will be placed on the head. The higher the number is, the lower the hat will be
- -- placed. If you are at zero, and you want the hat to go lower, make the number a negative. Negative numbers will make the hat
- -- be place higher on your robloxian head.
- -- The third number determines how far ahead/back your hat will be placed. Making the number positive will place the hat ahead of
- -- you, while making the number negative will place the hat behind you some.
- -- NOTE, on the first, and last numbers, the ones that make your hat go left/right/ahead/back shouldn't be changed by whole numbers
- -- to make your hat giver perfect, if you have to use those two numbers, move it slowly by ".1's"
- -- This can also go for the middle number. If your hat is slightly higher than its supposed to be, than edit the number slightly.
- -- Do not change the numbers by whole numbers, or else it will go really far off. Change the numbers by ".1's" and ".2's"
- -- If you want to after how many seconds can you get another hat on your head, change the line that says "wait(5)"
- -- Changing this will change after how many seconds can someone touch the giver, and get a hat. It's best to leave it as it is,
- -- Changing it really doesnt matter.
- -- In build mode, after every time you change this script, copy the script, delete it, and paste it back into your hat, if you don't,
- -- nothing will change, I don't know why, but this is how I make my givers.
- -- If you want to change the hat that you are trying on, change the "Mesh" Just delete the one in the brick that this script is in,
- -- and copy a mesh from a different hat, that you want to try on with this script.
- -- Do not rename the name of the "Mesh", leave it saying Mesh, or the giver wont work.
- -- Ask any questions here: http://www.roblox.com/Forum/ShowPost.aspx?PostID=13178947
- -- If you want to know how to retexture a hat, read this: http://www.roblox.com/Forum/ShowPost.aspx?PostID=10502388
- debounce = true
- function onTouched(hit)
- if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
- debounce = false
- h = Instance.new("Hat")
- p = Instance.new("Part")
- h.Name = "Hat" -- It doesn't make a difference, but if you want to make your place in Explorer neater, change this to the name of your hat.
- p.Parent = h
- p.Position = hit.Parent:findFirstChild("Head").Position
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(-0,-0,-1)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- script.Parent.Mesh:clone().Parent = p
- h.Parent = hit.Parent
- h.AttachmentPos = Vector3.new(0,0.075,0) -- Change these to change the positiones of your hat, as I said earlier.
- wait(5) debounce = true
- end
- end
- script.Parent.Touched:connect(onTouched)
- -- Script Guide by HatHelper
- end,o68)
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("White")
- o69.Reflectance = 0.5
- o69.Position = Vector3.new(-47.1609344, 9.37999821, -33.426506)
- o69.Rotation = Vector3.new(-90, 0, -180)
- o69.Anchored = true
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(8, 0.400000006, 8)
- o69.CFrame = CFrame.new(-47.1609344, 9.37999821, -33.426506, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o69.Position = Vector3.new(-47.1609344, 9.37999821, -33.426506)
- o70.Parent = o69
- o70.Texture = "http://www.roblox.com/asset/?id=12200956"
- o70.Face = Enum.NormalId.Top
- o71.Parent = o1
- o71.Material = Enum.Material.Brick
- o71.BrickColor = BrickColor.new("Bright red")
- o71.Position = Vector3.new(-34.5377884, 18.4728107, -10.2112045)
- o71.Rotation = Vector3.new(-180, 0, -180)
- o71.Anchored = true
- o71.Size = Vector3.new(43.1299896, 6.75, 50.1500053)
- o71.CFrame = CFrame.new(-34.5377884, 18.4728107, -10.2112045, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o71.Position = Vector3.new(-34.5377884, 18.4728107, -10.2112045)
- o72.Parent = o1
- o72.Material = Enum.Material.Concrete
- o72.BrickColor = BrickColor.new("Fossil")
- o72.Position = Vector3.new(-55.1649933, 7.59500265, -10.364995)
- o72.Anchored = true
- o72.Size = Vector3.new(1.85000074, 15.0800056, 46.5699883)
- o72.CFrame = CFrame.new(-55.1649933, 7.59500265, -10.364995, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o72.BottomSurface = Enum.SurfaceType.Smooth
- o72.TopSurface = Enum.SurfaceType.Smooth
- o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o72.Position = Vector3.new(-55.1649933, 7.59500265, -10.364995)
- o73.Name = "Part-to-Part Strong Joint"
- o73.Parent = o72
- o73.C0 = CFrame.new(0.92500037, -7.54000282, 23.2849941, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o73.C1 = CFrame.new(-19.7749977, 0.024999829, 23.039999, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o73.Part0 = o72
- o73.Part1 = o145
- o74.Name = "Shelf"
- o74.Parent = o1
- o75.Parent = o74
- o75.Material = Enum.Material.WoodPlanks
- o75.BrickColor = BrickColor.new("Brown")
- o75.Position = Vector3.new(-16.8899689, 0.100429296, -25.3649597)
- o75.Rotation = Vector3.new(0, 90, 0)
- o75.Anchored = true
- o75.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o75.CFrame = CFrame.new(-16.8899689, 0.100429296, -25.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o75.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o75.Position = Vector3.new(-16.8899689, 0.100429296, -25.3649597)
- o76.Parent = o74
- o76.Material = Enum.Material.WoodPlanks
- o76.BrickColor = BrickColor.new("Brown")
- o76.Position = Vector3.new(-16.8899689, 3.80525851, -28.9906998)
- o76.Rotation = Vector3.new(0, 90, 0)
- o76.Anchored = true
- o76.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o76.CFrame = CFrame.new(-16.8899689, 3.80525851, -28.9906998, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o76.Position = Vector3.new(-16.8899689, 3.80525851, -28.9906998)
- o77.Parent = o74
- o77.Material = Enum.Material.WoodPlanks
- o77.BrickColor = BrickColor.new("Brown")
- o77.Position = Vector3.new(-16.8899689, 3.80525851, -21.7393475)
- o77.Rotation = Vector3.new(0, 90, 0)
- o77.Anchored = true
- o77.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o77.CFrame = CFrame.new(-16.8899689, 3.80525851, -21.7393475, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o77.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o77.Position = Vector3.new(-16.8899689, 3.80525851, -21.7393475)
- o78.Parent = o74
- o78.Material = Enum.Material.WoodPlanks
- o78.BrickColor = BrickColor.new("Brown")
- o78.Position = Vector3.new(-16.8899689, 7.5098753, -25.3649597)
- o78.Rotation = Vector3.new(0, 90, 0)
- o78.Anchored = true
- o78.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o78.CFrame = CFrame.new(-16.8899689, 7.5098753, -25.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o78.Position = Vector3.new(-16.8899689, 7.5098753, -25.3649597)
- o79.Parent = o74
- o79.Material = Enum.Material.WoodPlanks
- o79.BrickColor = BrickColor.new("Brown")
- o79.Position = Vector3.new(-15.7710533, 3.79450107, -25.3649597)
- o79.Rotation = Vector3.new(0, 90, 0)
- o79.Anchored = true
- o79.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o79.CFrame = CFrame.new(-15.7710533, 3.79450107, -25.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o79.Position = Vector3.new(-15.7710533, 3.79450107, -25.3649597)
- o80.Parent = o74
- o80.Material = Enum.Material.WoodPlanks
- o80.BrickColor = BrickColor.new("Brown")
- o80.Position = Vector3.new(-16.9043198, 5.80282116, -25.3649597)
- o80.Rotation = Vector3.new(0, 90, 0)
- o80.Anchored = true
- o80.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o80.CFrame = CFrame.new(-16.9043198, 5.80282116, -25.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o80.Position = Vector3.new(-16.9043198, 5.80282116, -25.3649597)
- o81.Parent = o74
- o81.Material = Enum.Material.WoodPlanks
- o81.BrickColor = BrickColor.new("Brown")
- o81.Position = Vector3.new(-16.9043198, 3.70842814, -25.3649597)
- o81.Rotation = Vector3.new(0, 90, 0)
- o81.Anchored = true
- o81.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o81.CFrame = CFrame.new(-16.9043198, 3.70842814, -25.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o81.Position = Vector3.new(-16.9043198, 3.70842814, -25.3649597)
- o82.Parent = o74
- o82.Material = Enum.Material.WoodPlanks
- o82.BrickColor = BrickColor.new("Brown")
- o82.Position = Vector3.new(-16.9043198, 1.77183986, -25.3649597)
- o82.Rotation = Vector3.new(0, 90, 0)
- o82.Anchored = true
- o82.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o82.CFrame = CFrame.new(-16.9043198, 1.77183986, -25.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o82.Position = Vector3.new(-16.9043198, 1.77183986, -25.3649597)
- o83.Name = "Shelf"
- o83.Parent = o1
- o84.Parent = o83
- o84.Material = Enum.Material.WoodPlanks
- o84.BrickColor = BrickColor.new("Brown")
- o84.Position = Vector3.new(-16.8899689, 0.100429296, 4.63504028)
- o84.Rotation = Vector3.new(0, 90, 0)
- o84.Anchored = true
- o84.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o84.CFrame = CFrame.new(-16.8899689, 0.100429296, 4.63504028, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o84.Position = Vector3.new(-16.8899689, 0.100429296, 4.63504028)
- o85.Parent = o83
- o85.Material = Enum.Material.WoodPlanks
- o85.BrickColor = BrickColor.new("Brown")
- o85.Position = Vector3.new(-16.8899689, 3.80525851, 1.00929832)
- o85.Rotation = Vector3.new(0, 90, 0)
- o85.Anchored = true
- o85.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o85.CFrame = CFrame.new(-16.8899689, 3.80525851, 1.00929832, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o85.Position = Vector3.new(-16.8899689, 3.80525851, 1.00929832)
- o86.Parent = o83
- o86.Material = Enum.Material.WoodPlanks
- o86.BrickColor = BrickColor.new("Brown")
- o86.Position = Vector3.new(-16.8899689, 3.80525851, 8.26065254)
- o86.Rotation = Vector3.new(0, 90, 0)
- o86.Anchored = true
- o86.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o86.CFrame = CFrame.new(-16.8899689, 3.80525851, 8.26065254, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o86.Position = Vector3.new(-16.8899689, 3.80525851, 8.26065254)
- o87.Parent = o83
- o87.Material = Enum.Material.WoodPlanks
- o87.BrickColor = BrickColor.new("Brown")
- o87.Position = Vector3.new(-16.8899689, 7.5098753, 4.63504028)
- o87.Rotation = Vector3.new(0, 90, 0)
- o87.Anchored = true
- o87.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o87.CFrame = CFrame.new(-16.8899689, 7.5098753, 4.63504028, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o87.Position = Vector3.new(-16.8899689, 7.5098753, 4.63504028)
- o88.Parent = o83
- o88.Material = Enum.Material.WoodPlanks
- o88.BrickColor = BrickColor.new("Brown")
- o88.Position = Vector3.new(-15.7710533, 3.79450107, 4.63504028)
- o88.Rotation = Vector3.new(0, 90, 0)
- o88.Anchored = true
- o88.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o88.CFrame = CFrame.new(-15.7710533, 3.79450107, 4.63504028, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o88.Position = Vector3.new(-15.7710533, 3.79450107, 4.63504028)
- o89.Parent = o83
- o89.Material = Enum.Material.WoodPlanks
- o89.BrickColor = BrickColor.new("Brown")
- o89.Position = Vector3.new(-16.9043198, 5.80282116, 4.63504028)
- o89.Rotation = Vector3.new(0, 90, 0)
- o89.Anchored = true
- o89.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o89.CFrame = CFrame.new(-16.9043198, 5.80282116, 4.63504028, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o89.Position = Vector3.new(-16.9043198, 5.80282116, 4.63504028)
- o90.Parent = o83
- o90.Material = Enum.Material.WoodPlanks
- o90.BrickColor = BrickColor.new("Brown")
- o90.Position = Vector3.new(-16.9043198, 3.70842814, 4.63504028)
- o90.Rotation = Vector3.new(0, 90, 0)
- o90.Anchored = true
- o90.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o90.CFrame = CFrame.new(-16.9043198, 3.70842814, 4.63504028, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o90.Position = Vector3.new(-16.9043198, 3.70842814, 4.63504028)
- o91.Parent = o83
- o91.Material = Enum.Material.WoodPlanks
- o91.BrickColor = BrickColor.new("Brown")
- o91.Position = Vector3.new(-16.9043198, 1.77183986, 4.63504028)
- o91.Rotation = Vector3.new(0, 90, 0)
- o91.Anchored = true
- o91.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o91.CFrame = CFrame.new(-16.9043198, 1.77183986, 4.63504028, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o91.Position = Vector3.new(-16.9043198, 1.77183986, 4.63504028)
- o92.Name = "Shelf"
- o92.Parent = o1
- o93.Parent = o92
- o93.Material = Enum.Material.WoodPlanks
- o93.BrickColor = BrickColor.new("Brown")
- o93.Position = Vector3.new(-16.8899689, 0.100429296, -15.3649597)
- o93.Rotation = Vector3.new(0, 90, 0)
- o93.Anchored = true
- o93.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o93.CFrame = CFrame.new(-16.8899689, 0.100429296, -15.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o93.Position = Vector3.new(-16.8899689, 0.100429296, -15.3649597)
- o94.Parent = o92
- o94.Material = Enum.Material.WoodPlanks
- o94.BrickColor = BrickColor.new("Brown")
- o94.Position = Vector3.new(-16.8899689, 3.80525851, -18.9907017)
- o94.Rotation = Vector3.new(0, 90, 0)
- o94.Anchored = true
- o94.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o94.CFrame = CFrame.new(-16.8899689, 3.80525851, -18.9907017, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o94.Position = Vector3.new(-16.8899689, 3.80525851, -18.9907017)
- o95.Name = "Part-to-Part Strong Joint"
- o95.Parent = o94
- o95.C0 = CFrame.new(-0.125519812, -3.60420752, -1.22292018, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o95.C1 = CFrame.new(-0.917144775, -2.17120457, -1.00759888, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o95.Part0 = o94
- o95.Part1 = o146
- o96.Parent = o92
- o96.Material = Enum.Material.WoodPlanks
- o96.BrickColor = BrickColor.new("Brown")
- o96.Position = Vector3.new(-16.8899689, 3.80525851, -11.7393475)
- o96.Rotation = Vector3.new(0, 90, 0)
- o96.Anchored = true
- o96.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o96.CFrame = CFrame.new(-16.8899689, 3.80525851, -11.7393475, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o96.Position = Vector3.new(-16.8899689, 3.80525851, -11.7393475)
- o97.Parent = o92
- o97.Material = Enum.Material.WoodPlanks
- o97.BrickColor = BrickColor.new("Brown")
- o97.Position = Vector3.new(-16.8899689, 7.5098753, -15.3649597)
- o97.Rotation = Vector3.new(0, 90, 0)
- o97.Anchored = true
- o97.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o97.CFrame = CFrame.new(-16.8899689, 7.5098753, -15.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o97.Position = Vector3.new(-16.8899689, 7.5098753, -15.3649597)
- o98.Parent = o92
- o98.Material = Enum.Material.WoodPlanks
- o98.BrickColor = BrickColor.new("Brown")
- o98.Position = Vector3.new(-15.7710533, 3.79450107, -15.3649597)
- o98.Rotation = Vector3.new(0, 90, 0)
- o98.Anchored = true
- o98.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o98.CFrame = CFrame.new(-15.7710533, 3.79450107, -15.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o98.Position = Vector3.new(-15.7710533, 3.79450107, -15.3649597)
- o99.Parent = o92
- o99.Material = Enum.Material.WoodPlanks
- o99.BrickColor = BrickColor.new("Brown")
- o99.Position = Vector3.new(-16.9043198, 5.80282116, -15.3649597)
- o99.Rotation = Vector3.new(0, 90, 0)
- o99.Anchored = true
- o99.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o99.CFrame = CFrame.new(-16.9043198, 5.80282116, -15.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o99.Position = Vector3.new(-16.9043198, 5.80282116, -15.3649597)
- o100.Parent = o92
- o100.Material = Enum.Material.WoodPlanks
- o100.BrickColor = BrickColor.new("Brown")
- o100.Position = Vector3.new(-16.9043198, 3.70842814, -15.3649597)
- o100.Rotation = Vector3.new(0, 90, 0)
- o100.Anchored = true
- o100.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o100.CFrame = CFrame.new(-16.9043198, 3.70842814, -15.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o100.Position = Vector3.new(-16.9043198, 3.70842814, -15.3649597)
- o101.Parent = o92
- o101.Material = Enum.Material.WoodPlanks
- o101.BrickColor = BrickColor.new("Brown")
- o101.Position = Vector3.new(-16.9043198, 1.77183986, -15.3649597)
- o101.Rotation = Vector3.new(0, 90, 0)
- o101.Anchored = true
- o101.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o101.CFrame = CFrame.new(-16.9043198, 1.77183986, -15.3649597, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o101.Position = Vector3.new(-16.9043198, 1.77183986, -15.3649597)
- o102.Name = "Part-to-Part Strong Joint"
- o102.Parent = o101
- o102.C0 = CFrame.new(-3.50737834, 0.100415751, 1.20857513, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o102.C1 = CFrame.new(1.49999905, -0.5, 6.00000095, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o102.Part0 = o101
- o102.Part1 = o146
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Maroon")
- o103.Position = Vector3.new(-52.7717857, 4.35991144, -13.0884352)
- o103.Anchored = true
- o103.Size = Vector3.new(0.840000629, 1, 1.07000029)
- o103.CFrame = CFrame.new(-52.7717857, 4.35991144, -13.0884352, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o103.BottomSurface = Enum.SurfaceType.Smooth
- o103.TopSurface = Enum.SurfaceType.Smooth
- o103.Color = Color3.new(0.458824, 0, 0)
- o103.Position = Vector3.new(-52.7717857, 4.35991144, -13.0884352)
- o104.Parent = o1
- o104.Material = Enum.Material.Concrete
- o104.BrickColor = BrickColor.new("Fossil")
- o104.Position = Vector3.new(-23.6649799, 8.79499817, -33.2699928)
- o104.Anchored = true
- o104.Size = Vector3.new(2.8500011, 2.14999962, 0.12000002)
- o104.CFrame = CFrame.new(-23.6649799, 8.79499817, -33.2699928, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o104.BottomSurface = Enum.SurfaceType.Smooth
- o104.TopSurface = Enum.SurfaceType.Smooth
- o104.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o104.Position = Vector3.new(-23.6649799, 8.79499817, -33.2699928)
- o105.Parent = o104
- o105.Texture = "http://www.roblox.com/asset/?id=26928668"
- o105.Face = Enum.NormalId.Back
- o106.Name = "Shelf"
- o106.Parent = o1
- o107.Parent = o106
- o107.Material = Enum.Material.WoodPlanks
- o107.BrickColor = BrickColor.new("Brown")
- o107.Position = Vector3.new(-16.8899689, 0.100429296, -5.36495972)
- o107.Rotation = Vector3.new(0, 90, 0)
- o107.Anchored = true
- o107.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o107.CFrame = CFrame.new(-16.8899689, 0.100429296, -5.36495972, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o107.Position = Vector3.new(-16.8899689, 0.100429296, -5.36495972)
- o108.Parent = o106
- o108.Material = Enum.Material.WoodPlanks
- o108.BrickColor = BrickColor.new("Brown")
- o108.Position = Vector3.new(-16.8899689, 3.80525851, -8.99070168)
- o108.Rotation = Vector3.new(0, 90, 0)
- o108.Anchored = true
- o108.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o108.CFrame = CFrame.new(-16.8899689, 3.80525851, -8.99070168, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o108.Position = Vector3.new(-16.8899689, 3.80525851, -8.99070168)
- o109.Parent = o106
- o109.Material = Enum.Material.WoodPlanks
- o109.BrickColor = BrickColor.new("Brown")
- o109.Position = Vector3.new(-16.8899689, 3.80525851, -1.73934746)
- o109.Rotation = Vector3.new(0, 90, 0)
- o109.Anchored = true
- o109.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o109.CFrame = CFrame.new(-16.8899689, 3.80525851, -1.73934746, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o109.Position = Vector3.new(-16.8899689, 3.80525851, -1.73934746)
- o110.Parent = o106
- o110.Material = Enum.Material.WoodPlanks
- o110.BrickColor = BrickColor.new("Brown")
- o110.Position = Vector3.new(-16.8899689, 7.5098753, -5.36495972)
- o110.Rotation = Vector3.new(0, 90, 0)
- o110.Anchored = true
- o110.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o110.CFrame = CFrame.new(-16.8899689, 7.5098753, -5.36495972, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o110.Position = Vector3.new(-16.8899689, 7.5098753, -5.36495972)
- o111.Parent = o106
- o111.Material = Enum.Material.WoodPlanks
- o111.BrickColor = BrickColor.new("Brown")
- o111.Position = Vector3.new(-15.7710533, 3.79450107, -5.36495972)
- o111.Rotation = Vector3.new(0, 90, 0)
- o111.Anchored = true
- o111.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o111.CFrame = CFrame.new(-15.7710533, 3.79450107, -5.36495972, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o111.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o111.Position = Vector3.new(-15.7710533, 3.79450107, -5.36495972)
- o112.Parent = o106
- o112.Material = Enum.Material.WoodPlanks
- o112.BrickColor = BrickColor.new("Brown")
- o112.Position = Vector3.new(-16.9043198, 5.80282116, -5.36495972)
- o112.Rotation = Vector3.new(0, 90, 0)
- o112.Anchored = true
- o112.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o112.CFrame = CFrame.new(-16.9043198, 5.80282116, -5.36495972, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o112.Position = Vector3.new(-16.9043198, 5.80282116, -5.36495972)
- o113.Parent = o106
- o113.Material = Enum.Material.WoodPlanks
- o113.BrickColor = BrickColor.new("Brown")
- o113.Position = Vector3.new(-16.9043198, 3.70842814, -5.36495972)
- o113.Rotation = Vector3.new(0, 90, 0)
- o113.Anchored = true
- o113.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o113.CFrame = CFrame.new(-16.9043198, 3.70842814, -5.36495972, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o113.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o113.Position = Vector3.new(-16.9043198, 3.70842814, -5.36495972)
- o114.Parent = o106
- o114.Material = Enum.Material.WoodPlanks
- o114.BrickColor = BrickColor.new("Brown")
- o114.Position = Vector3.new(-16.9043198, 1.77183986, -5.36495972)
- o114.Rotation = Vector3.new(0, 90, 0)
- o114.Anchored = true
- o114.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o114.CFrame = CFrame.new(-16.9043198, 1.77183986, -5.36495972, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o114.Position = Vector3.new(-16.9043198, 1.77183986, -5.36495972)
- o115.Parent = o1
- o115.Material = Enum.Material.Concrete
- o115.BrickColor = BrickColor.new("Fossil")
- o115.Position = Vector3.new(-34.5300217, 14.5977898, -10.0899963)
- o115.Anchored = true
- o115.Size = Vector3.new(43.1200027, 1, 50)
- o115.CFrame = CFrame.new(-34.5300217, 14.5977898, -10.0899963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o115.BottomSurface = Enum.SurfaceType.Smooth
- o115.TopSurface = Enum.SurfaceType.Smooth
- o115.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o115.Position = Vector3.new(-34.5300217, 14.5977898, -10.0899963)
- o116.Name = "Shelf"
- o116.Parent = o1
- o117.Parent = o116
- o117.Material = Enum.Material.WoodPlanks
- o117.BrickColor = BrickColor.new("Brown")
- o117.Position = Vector3.new(-52.8899689, 0.100428998, -5.36495781)
- o117.Rotation = Vector3.new(0, -90, 0)
- o117.Anchored = true
- o117.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o117.CFrame = CFrame.new(-52.8899689, 0.100428998, -5.36495781, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o117.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o117.Position = Vector3.new(-52.8899689, 0.100428998, -5.36495781)
- o118.Parent = o116
- o118.Material = Enum.Material.WoodPlanks
- o118.BrickColor = BrickColor.new("Brown")
- o118.Position = Vector3.new(-52.8899727, 3.80525804, -1.73923302)
- o118.Rotation = Vector3.new(0, -90, 0)
- o118.Anchored = true
- o118.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o118.CFrame = CFrame.new(-52.8899727, 3.80525804, -1.73923302, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o118.Position = Vector3.new(-52.8899727, 3.80525804, -1.73923302)
- o119.Parent = o116
- o119.Material = Enum.Material.WoodPlanks
- o119.BrickColor = BrickColor.new("Brown")
- o119.Position = Vector3.new(-52.8899765, 3.80525804, -8.99057007)
- o119.Rotation = Vector3.new(0, -90, 0)
- o119.Anchored = true
- o119.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o119.CFrame = CFrame.new(-52.8899765, 3.80525804, -8.99057007, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o119.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o119.Position = Vector3.new(-52.8899765, 3.80525804, -8.99057007)
- o120.Parent = o116
- o120.Material = Enum.Material.WoodPlanks
- o120.BrickColor = BrickColor.new("Brown")
- o120.Position = Vector3.new(-52.8899689, 7.50987482, -5.36495781)
- o120.Rotation = Vector3.new(0, -90, 0)
- o120.Anchored = true
- o120.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o120.CFrame = CFrame.new(-52.8899689, 7.50987482, -5.36495781, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o120.Position = Vector3.new(-52.8899689, 7.50987482, -5.36495781)
- o121.Parent = o116
- o121.Material = Enum.Material.WoodPlanks
- o121.BrickColor = BrickColor.new("Brown")
- o121.Position = Vector3.new(-54.0088997, 3.79450107, -5.36496592)
- o121.Rotation = Vector3.new(0, -90, 0)
- o121.Anchored = true
- o121.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o121.CFrame = CFrame.new(-54.0088997, 3.79450107, -5.36496592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o121.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o121.Position = Vector3.new(-54.0088997, 3.79450107, -5.36496592)
- o122.Parent = o116
- o122.Material = Enum.Material.WoodPlanks
- o122.BrickColor = BrickColor.new("Brown")
- o122.Position = Vector3.new(-52.8756256, 5.80282116, -5.36496592)
- o122.Rotation = Vector3.new(0, -90, 0)
- o122.Anchored = true
- o122.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o122.CFrame = CFrame.new(-52.8756256, 5.80282116, -5.36496592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o122.Position = Vector3.new(-52.8756256, 5.80282116, -5.36496592)
- o123.Parent = o116
- o123.Material = Enum.Material.WoodPlanks
- o123.BrickColor = BrickColor.new("Brown")
- o123.Position = Vector3.new(-52.8756256, 3.70842791, -5.36496592)
- o123.Rotation = Vector3.new(0, -90, 0)
- o123.Anchored = true
- o123.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o123.CFrame = CFrame.new(-52.8756256, 3.70842791, -5.36496592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o123.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o123.Position = Vector3.new(-52.8756256, 3.70842791, -5.36496592)
- o124.Parent = o116
- o124.Material = Enum.Material.WoodPlanks
- o124.BrickColor = BrickColor.new("Brown")
- o124.Position = Vector3.new(-52.8756256, 1.77183998, -5.36496592)
- o124.Rotation = Vector3.new(0, -90, 0)
- o124.Anchored = true
- o124.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o124.CFrame = CFrame.new(-52.8756256, 1.77183998, -5.36496592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o124.Position = Vector3.new(-52.8756256, 1.77183998, -5.36496592)
- o125.Name = "Shelf"
- o125.Parent = o1
- o126.Parent = o125
- o126.Material = Enum.Material.WoodPlanks
- o126.BrickColor = BrickColor.new("Brown")
- o126.Position = Vector3.new(-52.8899727, 0.100428998, -25.3649616)
- o126.Rotation = Vector3.new(0, -90, 0)
- o126.Anchored = true
- o126.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o126.CFrame = CFrame.new(-52.8899727, 0.100428998, -25.3649616, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o126.Position = Vector3.new(-52.8899727, 0.100428998, -25.3649616)
- o127.Parent = o125
- o127.Material = Enum.Material.WoodPlanks
- o127.BrickColor = BrickColor.new("Brown")
- o127.Position = Vector3.new(-52.8899765, 3.80525804, -21.7392368)
- o127.Rotation = Vector3.new(0, -90, 0)
- o127.Anchored = true
- o127.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o127.CFrame = CFrame.new(-52.8899765, 3.80525804, -21.7392368, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o127.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o127.Position = Vector3.new(-52.8899765, 3.80525804, -21.7392368)
- o128.Parent = o125
- o128.Material = Enum.Material.WoodPlanks
- o128.BrickColor = BrickColor.new("Brown")
- o128.Position = Vector3.new(-52.8899574, 3.80525804, -28.9906025)
- o128.Rotation = Vector3.new(0, -90, 0)
- o128.Anchored = true
- o128.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o128.CFrame = CFrame.new(-52.8899574, 3.80525804, -28.9906025, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o128.Position = Vector3.new(-52.8899574, 3.80525804, -28.9906025)
- o129.Parent = o125
- o129.Material = Enum.Material.WoodPlanks
- o129.BrickColor = BrickColor.new("Brown")
- o129.Position = Vector3.new(-52.8899727, 7.50987482, -25.3649616)
- o129.Rotation = Vector3.new(0, -90, 0)
- o129.Anchored = true
- o129.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o129.CFrame = CFrame.new(-52.8899727, 7.50987482, -25.3649616, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o129.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o129.Position = Vector3.new(-52.8899727, 7.50987482, -25.3649616)
- o130.Parent = o125
- o130.Material = Enum.Material.WoodPlanks
- o130.BrickColor = BrickColor.new("Brown")
- o130.Position = Vector3.new(-54.0088844, 3.79450107, -25.3649731)
- o130.Rotation = Vector3.new(0, -90, 0)
- o130.Anchored = true
- o130.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o130.CFrame = CFrame.new(-54.0088844, 3.79450107, -25.3649731, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o130.Position = Vector3.new(-54.0088844, 3.79450107, -25.3649731)
- o131.Parent = o125
- o131.Material = Enum.Material.WoodPlanks
- o131.BrickColor = BrickColor.new("Brown")
- o131.Position = Vector3.new(-52.8756142, 5.80282116, -25.3649902)
- o131.Rotation = Vector3.new(0, -90, 0)
- o131.Anchored = true
- o131.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o131.CFrame = CFrame.new(-52.8756142, 5.80282116, -25.3649902, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o131.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o131.Position = Vector3.new(-52.8756142, 5.80282116, -25.3649902)
- o132.Parent = o125
- o132.Material = Enum.Material.WoodPlanks
- o132.BrickColor = BrickColor.new("Brown")
- o132.Position = Vector3.new(-52.8756142, 3.70842791, -25.3649902)
- o132.Rotation = Vector3.new(0, -90, 0)
- o132.Anchored = true
- o132.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o132.CFrame = CFrame.new(-52.8756142, 3.70842791, -25.3649902, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o132.Position = Vector3.new(-52.8756142, 3.70842791, -25.3649902)
- o133.Parent = o125
- o133.Material = Enum.Material.WoodPlanks
- o133.BrickColor = BrickColor.new("Brown")
- o133.Position = Vector3.new(-52.8756142, 1.77183998, -25.3649902)
- o133.Rotation = Vector3.new(0, -90, 0)
- o133.Anchored = true
- o133.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o133.CFrame = CFrame.new(-52.8756142, 1.77183998, -25.3649902, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o133.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o133.Position = Vector3.new(-52.8756142, 1.77183998, -25.3649902)
- o134.Name = "Shelf"
- o134.Parent = o1
- o135.Parent = o134
- o135.Material = Enum.Material.WoodPlanks
- o135.BrickColor = BrickColor.new("Brown")
- o135.Position = Vector3.new(-52.8899689, 0.100428998, 4.6350112)
- o135.Rotation = Vector3.new(0, -90, 0)
- o135.Anchored = true
- o135.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o135.CFrame = CFrame.new(-52.8899689, 0.100428998, 4.6350112, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o135.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o135.Position = Vector3.new(-52.8899689, 0.100428998, 4.6350112)
- o136.Parent = o134
- o136.Material = Enum.Material.WoodPlanks
- o136.BrickColor = BrickColor.new("Brown")
- o136.Position = Vector3.new(-52.8899727, 3.80525804, 8.26075077)
- o136.Rotation = Vector3.new(0, -90, 0)
- o136.Anchored = true
- o136.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o136.CFrame = CFrame.new(-52.8899727, 3.80525804, 8.26075077, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o136.Position = Vector3.new(-52.8899727, 3.80525804, 8.26075077)
- o137.Parent = o134
- o137.Material = Enum.Material.WoodPlanks
- o137.BrickColor = BrickColor.new("Brown")
- o137.Position = Vector3.new(-52.8899689, 3.80525804, 1.00940299)
- o137.Rotation = Vector3.new(0, -90, 0)
- o137.Anchored = true
- o137.Size = Vector3.new(0.251039624, 7.20841503, 2.44584036)
- o137.CFrame = CFrame.new(-52.8899689, 3.80525804, 1.00940299, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o137.Position = Vector3.new(-52.8899689, 3.80525804, 1.00940299)
- o138.Parent = o134
- o138.Material = Enum.Material.WoodPlanks
- o138.BrickColor = BrickColor.new("Brown")
- o138.Position = Vector3.new(-52.8899689, 7.50987482, 4.6350112)
- o138.Rotation = Vector3.new(0, -90, 0)
- o138.Anchored = true
- o138.Size = Vector3.new(7.50249052, 0.200831503, 2.44584036)
- o138.CFrame = CFrame.new(-52.8899689, 7.50987482, 4.6350112, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o138.Position = Vector3.new(-52.8899689, 7.50987482, 4.6350112)
- o139.Parent = o134
- o139.Material = Enum.Material.WoodPlanks
- o139.BrickColor = BrickColor.new("Brown")
- o139.Position = Vector3.new(-54.0088959, 3.79450107, 4.63501406)
- o139.Rotation = Vector3.new(0, -90, 0)
- o139.Anchored = true
- o139.Size = Vector3.new(7.01475716, 7.24427795, 0.208004013)
- o139.CFrame = CFrame.new(-54.0088959, 3.79450107, 4.63501406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o139.Position = Vector3.new(-54.0088959, 3.79450107, 4.63501406)
- o140.Parent = o134
- o140.Material = Enum.Material.WoodPlanks
- o140.BrickColor = BrickColor.new("Brown")
- o140.Position = Vector3.new(-52.8756142, 5.80282116, 4.63501406)
- o140.Rotation = Vector3.new(0, -90, 0)
- o140.Anchored = true
- o140.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o140.CFrame = CFrame.new(-52.8756142, 5.80282116, 4.63501406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o140.Position = Vector3.new(-52.8756142, 5.80282116, 4.63501406)
- o141.Parent = o134
- o141.Material = Enum.Material.WoodPlanks
- o141.BrickColor = BrickColor.new("Brown")
- o141.Position = Vector3.new(-52.8756142, 3.70842791, 4.63501406)
- o141.Rotation = Vector3.new(0, -90, 0)
- o141.Anchored = true
- o141.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o141.CFrame = CFrame.new(-52.8756142, 3.70842791, 4.63501406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o141.Position = Vector3.new(-52.8756142, 3.70842791, 4.63501406)
- o142.Parent = o134
- o142.Material = Enum.Material.WoodPlanks
- o142.BrickColor = BrickColor.new("Brown")
- o142.Position = Vector3.new(-52.8756142, 1.77183998, 4.63501406)
- o142.Rotation = Vector3.new(0, -90, 0)
- o142.Anchored = true
- o142.Size = Vector3.new(7.01475668, 0.200831503, 2.41715026)
- o142.CFrame = CFrame.new(-52.8756142, 1.77183998, 4.63501406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o142.Position = Vector3.new(-52.8756142, 1.77183998, 4.63501406)
- o143.Parent = o1
- o143.Material = Enum.Material.Concrete
- o143.BrickColor = BrickColor.new("Fossil")
- o143.Position = Vector3.new(-24.0850258, 7.5749979, 13.9200029)
- o143.Anchored = true
- o143.Size = Vector3.new(22.0100098, 15.050005, 2.02000022)
- o143.CFrame = CFrame.new(-24.0850258, 7.5749979, 13.9200029, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o143.BottomSurface = Enum.SurfaceType.Smooth
- o143.TopSurface = Enum.SurfaceType.Smooth
- o143.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o143.Position = Vector3.new(-24.0850258, 7.5749979, 13.9200029)
- o144.Name = "Part-to-Part Strong Joint"
- o144.Parent = o143
- o144.C0 = CFrame.new(11.0050049, -7.52500248, 1.01000011, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o144.C1 = CFrame.new(21.3849754, 0.019995423, 25.0500031, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o144.Part0 = o143
- o144.Part1 = o145
- o145.Parent = o1
- o145.BrickColor = BrickColor.new("Fossil")
- o145.Position = Vector3.new(-34.4649963, 0.0299999993, -10.1199999)
- o145.Anchored = true
- o145.Size = Vector3.new(42.9300003, 0.0500000007, 50.2400017)
- o145.CFrame = CFrame.new(-34.4649963, 0.0299999993, -10.1199999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o145.BottomSurface = Enum.SurfaceType.Smooth
- o145.TopSurface = Enum.SurfaceType.Smooth
- o145.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o145.Position = Vector3.new(-34.4649963, 0.0299999993, -10.1199999)
- o146.Parent = o1
- o146.BrickColor = BrickColor.new("Shamrock")
- o146.Position = Vector3.new(-17.1957436, 2.37225556, -17.8575821)
- o146.Anchored = true
- o146.Size = Vector3.new(1, 1, 2)
- o146.CFrame = CFrame.new(-17.1957436, 2.37225556, -17.8575821, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o146.BottomSurface = Enum.SurfaceType.Smooth
- o146.TopSurface = Enum.SurfaceType.Smooth
- o146.Color = Color3.new(0.356863, 0.603922, 0.298039)
- o146.Position = Vector3.new(-17.1957436, 2.37225556, -17.8575821)
- o147.Parent = o1
- o147.Material = Enum.Material.Concrete
- o147.BrickColor = BrickColor.new("Fossil")
- o147.Position = Vector3.new(-34.4949875, 7.5199995, -34.3299942)
- o147.Anchored = true
- o147.Size = Vector3.new(43.2499809, 14.9400015, 2)
- o147.CFrame = CFrame.new(-34.4949875, 7.5199995, -34.3299942, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o147.BottomSurface = Enum.SurfaceType.Smooth
- o147.TopSurface = Enum.SurfaceType.Smooth
- o147.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o147.Position = Vector3.new(-34.4949875, 7.5199995, -34.3299942)
- o148.Name = "Part-to-Part Strong Joint"
- o148.Parent = o147
- o148.C0 = CFrame.new(21.6249905, -7.47000074, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o148.C1 = CFrame.new(21.5949993, 0.0199987609, -23.2099953, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o148.Part0 = o147
- o148.Part1 = o145
- o149.Parent = o1
- o149.Material = Enum.Material.Concrete
- o149.BrickColor = BrickColor.new("Fossil")
- o149.Position = Vector3.new(-48.5900116, 7.50499773, 13.9100037)
- o149.Anchored = true
- o149.Size = Vector3.new(15, 14.9099989, 2)
- o149.CFrame = CFrame.new(-48.5900116, 7.50499773, 13.9100037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o149.BottomSurface = Enum.SurfaceType.Smooth
- o149.TopSurface = Enum.SurfaceType.Smooth
- o149.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o149.Position = Vector3.new(-48.5900116, 7.50499773, 13.9100037)
- o150.Name = "Part-to-Part Strong Joint"
- o150.Parent = o149
- o150.C0 = CFrame.new(7.5, -7.45499945, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o150.C1 = CFrame.new(-6.62501526, 0.0199982841, 25.0300026, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- o150.Part0 = o149
- o150.Part1 = o145
- o151.Name = "County Property Sign"
- o151.Parent = o1
- o152.Name = "Sign"
- o152.Parent = o151
- o152.BrickColor = BrickColor.new("Institutional white")
- o152.Position = Vector3.new(-38.1312561, 10.8113317, 15.0022898)
- o152.Rotation = Vector3.new(-180, 0, -180)
- o152.Anchored = true
- o152.Size = Vector3.new(5.07999992, 4.02999735, 0.290000409)
- o152.CFrame = CFrame.new(-38.1312561, 10.8113317, 15.0022898, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o152.BottomSurface = Enum.SurfaceType.Smooth
- o152.TopSurface = Enum.SurfaceType.Smooth
- o152.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o152.Position = Vector3.new(-38.1312561, 10.8113317, 15.0022898)
- o153.Parent = o152
- o154.Name = "boi"
- o154.Parent = o153
- o154.Position = UDim2.new(0,0,0,100)
- o154.Size = UDim2.new(0,795,0,400)
- o154.Text = "Charlie's Food's"
- o154.Position = UDim2.new(0,0,0,100)
- o154.Position = UDim2.new(0,0,0,100)
- o154.BackgroundColor3 = Color3.new(1, 1, 1)
- o154.BackgroundTransparency = 1
- o154.BorderSizePixel = 0
- o154.Font = Enum.Font.SourceSansBold
- o154.FontSize = Enum.FontSize.Size14
- o154.TextScaled = true
- o154.TextWrapped = true
- o155.Parent = o151
- o155.BrickColor = BrickColor.new("Black")
- o155.Position = Vector3.new(-40.7602654, 10.8113317, 15.0044165)
- o155.Rotation = Vector3.new(-180, 0, -180)
- o155.Anchored = true
- o155.Size = Vector3.new(0.170000002, 4.02999735, 0.290000409)
- o155.CFrame = CFrame.new(-40.7602654, 10.8113317, 15.0044165, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o155.BottomSurface = Enum.SurfaceType.Smooth
- o155.TopSurface = Enum.SurfaceType.Smooth
- o155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o155.Position = Vector3.new(-40.7602654, 10.8113317, 15.0044165)
- o156.Parent = o151
- o156.BrickColor = BrickColor.new("Black")
- o156.Position = Vector3.new(-38.1378632, 12.8893604, 15.0022917)
- o156.Rotation = Vector3.new(-180, 0, -180)
- o156.Anchored = true
- o156.Size = Vector3.new(5.42000151, 0.119999997, 0.290000409)
- o156.CFrame = CFrame.new(-38.1378632, 12.8893604, 15.0022917, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o156.BottomSurface = Enum.SurfaceType.Smooth
- o156.TopSurface = Enum.SurfaceType.Smooth
- o156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o156.Position = Vector3.new(-38.1378632, 12.8893604, 15.0022917)
- o157.Parent = o151
- o157.BrickColor = BrickColor.new("Black")
- o157.Position = Vector3.new(-35.5128632, 10.8113317, 15.0023136)
- o157.Rotation = Vector3.new(-180, 0, -180)
- o157.Anchored = true
- o157.Size = Vector3.new(0.170000002, 4.02999735, 0.290000409)
- o157.CFrame = CFrame.new(-35.5128632, 10.8113317, 15.0023136, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o157.BottomSurface = Enum.SurfaceType.Smooth
- o157.TopSurface = Enum.SurfaceType.Smooth
- o157.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o157.Position = Vector3.new(-35.5128632, 10.8113317, 15.0023136)
- o158.Parent = o151
- o158.BrickColor = BrickColor.new("Black")
- o158.Position = Vector3.new(-38.1378632, 8.7374239, 15.0022917)
- o158.Rotation = Vector3.new(-180, 0, -180)
- o158.Anchored = true
- o158.Size = Vector3.new(5.42000151, 0.119999997, 0.290000409)
- o158.CFrame = CFrame.new(-38.1378632, 8.7374239, 15.0022917, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o158.BottomSurface = Enum.SurfaceType.Smooth
- o158.TopSurface = Enum.SurfaceType.Smooth
- o158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o158.Position = Vector3.new(-38.1378632, 8.7374239, 15.0022917)
- o159.Name = "Sign"
- o159.Parent = o1
- o159.BrickColor = BrickColor.new("Sand red")
- o159.Transparency = 1
- o159.Position = Vector3.new(-35.7096138, 7.7450881, -33.8047256)
- o159.Rotation = Vector3.new(-180, 0, -180)
- o159.Anchored = true
- o159.FormFactor = Enum.FormFactor.Symmetric
- o159.Size = Vector3.new(5.7999959, 4.28000021, 1)
- o159.CFrame = CFrame.new(-35.7096138, 7.7450881, -33.8047256, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o159.Color = Color3.new(0.584314, 0.47451, 0.466667)
- o159.Position = Vector3.new(-35.7096138, 7.7450881, -33.8047256)
- o160.Parent = o159
- o160.CanvasSize = Vector2.new(200, 100)
- o161.Name = "SIGN"
- o161.Parent = o160
- o161.Size = UDim2.new(1,0,1,0)
- o161.Text = "made by H8XI and timetodie23232223"
- o161.BackgroundColor3 = Color3.new(1, 1, 1)
- o161.BackgroundTransparency = 1
- o161.Font = Enum.Font.SourceSansBold
- o161.FontSize = Enum.FontSize.Size48
- o161.TextColor3 = Color3.new(1, 1, 1)
- o161.TextScaled = true
- o161.TextStrokeTransparency = 0
- o161.TextWrapped = true
- o162.Name = "Light"
- o162.Parent = o1
- o163.Name = "Light"
- o163.Parent = o162
- o163.Material = Enum.Material.SmoothPlastic
- o163.BrickColor = BrickColor.new("Cool yellow")
- o163.Reflectance = 0.40000000596046
- o163.Position = Vector3.new(-36.3179588, 14.042038, -12.0267782)
- o163.Anchored = true
- o163.FormFactor = Enum.FormFactor.Custom
- o163.Size = Vector3.new(2, 0.200000003, 2)
- o163.CFrame = CFrame.new(-36.3179588, 14.042038, -12.0267782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o163.BottomSurface = Enum.SurfaceType.Smooth
- o163.TopSurface = Enum.SurfaceType.Smooth
- o163.Color = Color3.new(0.992157, 0.917647, 0.552941)
- o163.Position = Vector3.new(-36.3179588, 14.042038, -12.0267782)
- o164.Parent = o163
- o164.Scale = Vector3.new(1, 1.00999999, 1)
- o165.Parent = o163
- o165.Range = 40
- o166.Parent = o162
- o166.Material = Enum.Material.SmoothPlastic
- o166.BrickColor = BrickColor.new("Dark stone grey")
- o166.Position = Vector3.new(-36.3179588, 14.042038, -12.0267782)
- o166.Anchored = true
- o166.FormFactor = Enum.FormFactor.Custom
- o166.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- o166.CFrame = CFrame.new(-36.3179588, 14.042038, -12.0267782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o166.BottomSurface = Enum.SurfaceType.Smooth
- o166.TopSurface = Enum.SurfaceType.Smooth
- o166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o166.Position = Vector3.new(-36.3179588, 14.042038, -12.0267782)
- o167.Parent = o166
- o168.Parent = o1
- o168.Material = Enum.Material.Concrete
- o168.BrickColor = BrickColor.new("Fossil")
- o168.Position = Vector3.new(-38.1900139, 11.539999, 13.9194288)
- o168.Anchored = true
- o168.Size = Vector3.new(6.50000238, 7.01999617, 1.97000003)
- o168.CFrame = CFrame.new(-38.1900139, 11.539999, 13.9194288, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o168.BottomSurface = Enum.SurfaceType.Smooth
- o168.TopSurface = Enum.SurfaceType.Smooth
- o168.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o168.Position = Vector3.new(-38.1900139, 11.539999, 13.9194288)
- o169.Name = "Handle"
- o169.Parent = o1
- o169.Material = Enum.Material.Metal
- o169.BrickColor = BrickColor.new("Black")
- o169.Position = Vector3.new(-35.7735367, 0.59787935, -25.7231655)
- o169.Rotation = Vector3.new(0, -90, 0)
- o169.Anchored = true
- o169.FormFactor = Enum.FormFactor.Custom
- o169.Size = Vector3.new(0.26000005, 1.1099999, 4.84999323)
- o169.CFrame = CFrame.new(-35.7735367, 0.59787935, -25.7231655, -1.44932727e-07, -2.98023224e-08, -1, -6.18825453e-08, 1, -2.08616257e-07, 1.00000024, -2.13162821e-14, -5.24867829e-08)
- o169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o169.Position = Vector3.new(-35.7735367, 0.59787935, -25.7231655)
- o170.Name = "FireSound"
- o170.Parent = o169
- o170.Pitch = 0.69999998807907
- o170.SoundId = "http://www.roblox.com/asset/?id=94191736"
- o171.Parent = o169
- o171.MeshId = "http://www.roblox.com/asset/?id=94219391"
- o171.Scale = Vector3.new(0.75, 0.75, 0.75)
- o171.TextureId = "http://www.roblox.com/asset/?id=94219470"
- o171.MeshType = Enum.MeshType.FileMesh
- o172.Parent = o169
- o172.Size = 2
- o172.Color = Color3.new(0.145098, 0.145098, 0.164706)
- o172.Enabled = false
- o172.Heat = 0
- o172.SecondaryColor = Color3.new(0, 0, 0)
- o173.Name = "PumpSound"
- o173.Parent = o169
- o173.Pitch = 0.69999998807907
- o173.SoundId = "http://www.roblox.com/asset/?id=94191778"
- o174.Name = "Handle-to-Part Strong Joint"
- o174.Parent = o169
- o174.C0 = CFrame.new(0.130000025, -0.554999948, 2.42499661, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- o174.C1 = CFrame.new(-3.73353577, 0.0128789265, -15.4731665, -1.44932713e-07, -1, 2.98023206e-08, -6.18825382e-08, -2.08616257e-07, -0.99999994, 1.00000012, -5.24867829e-08, 2.13162804e-14)
- o174.Part0 = o169
- o174.Part1 = o145
- o175.Parent = o1
- o175.Material = Enum.Material.SmoothPlastic
- o175.BrickColor = BrickColor.new("Forest green")
- o175.Position = Vector3.new(-17.1581879, 2.39082599, 2.88747501)
- o175.Anchored = true
- o175.Size = Vector3.new(0.920000076, 1, 0.970000029)
- o175.CFrame = CFrame.new(-17.1581879, 2.39082599, 2.88747501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o175.BottomSurface = Enum.SurfaceType.Smooth
- o175.TopSurface = Enum.SurfaceType.Smooth
- o175.Color = Color3.new(0.121569, 0.501961, 0.113725)
- o175.Position = Vector3.new(-17.1581879, 2.39082599, 2.88747501)
- o176.Name = "Simple Door"
- o176.Parent = o1
- o177.Parent = o176
- o177.Material = Enum.Material.Wood
- o177.BrickColor = BrickColor.new("Burlap")
- o177.Position = Vector3.new(-40.7527122, 3.95530701, 14.2760801)
- o177.Rotation = Vector3.new(-180, 0, -180)
- o177.Anchored = true
- o177.CanCollide = false
- o177.Locked = true
- o177.FormFactor = Enum.FormFactor.Custom
- o177.Size = Vector3.new(0.600000024, 8, 0.600000024)
- o177.CFrame = CFrame.new(-40.7527122, 3.95530701, 14.2760801, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o177.BottomSurface = Enum.SurfaceType.Hinge
- o177.LeftSurface = Enum.SurfaceType.Weld
- o177.TopSurface = Enum.SurfaceType.Hinge
- o177.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o177.Position = Vector3.new(-40.7527122, 3.95530701, 14.2760801)
- o178.Parent = o176
- o178.Material = Enum.Material.Wood
- o178.BrickColor = BrickColor.new("Burlap")
- o178.Position = Vector3.new(-37.8527184, 3.95530701, 14.2760801)
- o178.Rotation = Vector3.new(-180, 0, -180)
- o178.Anchored = true
- o178.FormFactor = Enum.FormFactor.Custom
- o178.Size = Vector3.new(5.20000029, 8, 0.600000024)
- o178.CFrame = CFrame.new(-37.8527184, 3.95530701, 14.2760801, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o178.BottomSurface = Enum.SurfaceType.Smooth
- o178.TopSurface = Enum.SurfaceType.Smooth
- o178.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o178.Position = Vector3.new(-37.8527184, 3.95530701, 14.2760801)
- o179.Parent = o176
- o179.Material = Enum.Material.Wood
- o179.BrickColor = BrickColor.new("Burlap")
- o179.Position = Vector3.new(-35.1527367, 3.95530701, 14.2760801)
- o179.Rotation = Vector3.new(-180, 0, -180)
- o179.Anchored = true
- o179.CanCollide = false
- o179.Locked = true
- o179.FormFactor = Enum.FormFactor.Custom
- o179.Size = Vector3.new(0.200000003, 8, 0.600000024)
- o179.CFrame = CFrame.new(-35.1527367, 3.95530701, 14.2760801, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o179.BottomSurface = Enum.SurfaceType.Smooth
- o179.RightSurface = Enum.SurfaceType.Weld
- o179.TopSurface = Enum.SurfaceType.Smooth
- o179.Color = Color3.new(0.780392, 0.67451, 0.470588)
- o179.Position = Vector3.new(-35.1527367, 3.95530701, 14.2760801)
- o180.Name = "Simple Handle"
- o180.Parent = o176
- o180.Material = Enum.Material.Metal
- o180.BrickColor = BrickColor.new("Hurricane grey")
- o180.Position = Vector3.new(-36.2527122, 2.75530529, 14.7760792)
- o180.Rotation = Vector3.new(-180, 0, -180)
- o180.Anchored = true
- o180.Locked = true
- o180.FormFactor = Enum.FormFactor.Custom
- o180.Size = Vector3.new(0.400000274, 0.400000036, 0.400000036)
- o180.CFrame = CFrame.new(-36.2527122, 2.75530529, 14.7760792, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o180.BackSurface = Enum.SurfaceType.Weld
- o180.BottomSurface = Enum.SurfaceType.Smooth
- o180.TopSurface = Enum.SurfaceType.Smooth
- o180.Color = Color3.new(0.584314, 0.537255, 0.533333)
- o180.Position = Vector3.new(-36.2527122, 2.75530529, 14.7760792)
- o181.Name = "Simple Handle"
- o181.Parent = o176
- o181.Material = Enum.Material.Metal
- o181.BrickColor = BrickColor.new("Hurricane grey")
- o181.Position = Vector3.new(-36.2527122, 2.75530529, 13.7760792)
- o181.Anchored = true
- o181.Locked = true
- o181.FormFactor = Enum.FormFactor.Custom
- o181.Size = Vector3.new(0.400000274, 0.400000036, 0.400000036)
- o181.CFrame = CFrame.new(-36.2527122, 2.75530529, 13.7760792, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o181.BackSurface = Enum.SurfaceType.Weld
- o181.BottomSurface = Enum.SurfaceType.Smooth
- o181.TopSurface = Enum.SurfaceType.Smooth
- o181.Color = Color3.new(0.584314, 0.537255, 0.533333)
- o181.Position = Vector3.new(-36.2527122, 2.75530529, 13.7760792)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = script
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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