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Dec 6th, 2024
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  1. ---====== Load spawner ======---
  2.  
  3. local spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Entity%20Spawner/V2/Source.lua"))()
  4.  
  5. ---====== Create entity ======---
  6.  
  7. local entity = spawner.Create({
  8. Entity = {
  9. Name = "WH1T3",
  10. Asset = "rbxassetid://134804582474351",
  11. HeightOffset = 0
  12. },
  13. Lights = {
  14. Flicker = {
  15. Enabled = false,
  16. Duration = 1
  17. },
  18. Shatter = false,
  19. Repair = false
  20. },
  21. Earthquake = {
  22. Enabled = false
  23. },
  24. CameraShake = {
  25. Enabled = true,
  26. Range = 100,
  27. Values = {10.5, 30, 1.1, 5} -- Magnitude, Roughness, FadeIn, FadeOut
  28. },
  29. Movement = {
  30. Speed = 350,
  31. Delay = 6.5,
  32. Reversed = false
  33. },
  34. Rebounding = {
  35. Enabled = true,
  36. Type = "Ambush", -- "Blitz"
  37. Min = 2,
  38. Max = 2,
  39. Delay = 0
  40. },
  41. Damage = {
  42. Enabled = true,
  43. Range = 74,
  44. Amount = 99999
  45. },
  46. Crucifixion = {
  47. Enabled = true,
  48. Range = 40,
  49. Resist = false,
  50. Break = true
  51. },
  52. Death = {
  53. Type = "Guiding", -- "Curious"
  54. Hints = {"H̷̡̡̧̻̼̺̖̫̰̥͚̳͎̣͓͕̼̜̆͐ͅ0̷͇̦̬̟̱̣̠̼̻̱̩̲͇̥̪̙͎̩̈́̌́̈́̓̀̿̍͜Ẃ̵̛̛̏͑̔̏̿͊͐̆̋̈͐̐͘͜", "H̷̡̡̧̻̼̺̖̫̰̥͚̳͎̣͓͕̼̜̆͐ͅ0̷͇̦̬̟̱̣̠̼̻̱̩̲͇̥̪̙͎̩̈́̌́̈́̓̀̿̍͜Ẃ̵̛̛̏͑̔̏̿͊͐̆̋̈͐̐͘͜", "H̷̡̡̧̻̼̺̖̫̰̥͚̳͎̣͓͕̼̜̆͐ͅ0̷͇̦̬̟̱̣̠̼̻̱̩̲͇̥̪̙͎̩̈́̌́̈́̓̀̿̍͜Ẃ̵̛̛̏͑̔̏̿͊͐̆̋̈͐̐͘͜", "H̷̡̡̧̻̼̺̖̫̰̥͚̳͎̣͓͕̼̜̆͐ͅ0̷͇̦̬̟̱̣̠̼̻̱̩̲͇̥̪̙͎̩̈́̌́̈́̓̀̿̍͜Ẃ̵̛̛̏͑̔̏̿͊͐̆̋̈͐̐͘͜"},
  55. Cause = ""
  56. }
  57. })
  58.  
  59. ---====== Debug entity ======---
  60.  
  61. entity:SetCallback("OnSpawned", function()
  62. local sound = Instance.new("Sound")
  63. sound.SoundId = "rbxassetid://131489490"
  64. sound.Looped = false
  65. sound.Parent = workspace
  66. sound.Volume = 3.1
  67. sound:Play()
  68.  
  69. sound.Ended:Connect(function()
  70. wait(1)
  71. sound:Destroy()
  72. end)
  73.  
  74. local function getMainColorCorrection()
  75. local light = game:GetService("Lighting")
  76. for _, effect in ipairs(light:GetChildren()) do
  77. if effect:IsA("ColorCorrectionEffect") and effect.Name == "MainColorCorrection" then
  78. return effect
  79. end
  80. end
  81. end
  82.  
  83. local mainColorCorrection = getMainColorCorrection()
  84. if mainColorCorrection then
  85. local TweenService = game:GetService("TweenService")
  86.  
  87. local contrastTween1 = TweenService:Create(mainColorCorrection, TweenInfo.new(1), {Contrast = 1})
  88. local saturationTween1 = TweenService:Create(mainColorCorrection, TweenInfo.new(1), {Saturation = 1})
  89. local tintColorTween1 = TweenService:Create(mainColorCorrection, TweenInfo.new(1), {TintColor = Color3.fromRGB(255, 0, 0)})
  90.  
  91. local contrastTween2 = TweenService:Create(mainColorCorrection, TweenInfo.new(1), {Contrast = 0.05})
  92. local saturationTween2 = TweenService:Create(mainColorCorrection, TweenInfo.new(1), {Saturation = 0.2})
  93. local tintColorTween2 = TweenService:Create(mainColorCorrection, TweenInfo.new(1), {TintColor = Color3.fromRGB(255, 255, 255)})
  94.  
  95. contrastTween1:Play()
  96. saturationTween1:Play()
  97. tintColorTween1:Play()
  98.  
  99. tintColorTween1.Completed:Connect(function()
  100. wait(4)
  101. contrastTween2:Play()
  102. saturationTween2:Play()
  103. tintColorTween2:Play()
  104. end)
  105. end
  106. end)
  107.  
  108. entity:SetCallback("OnDamagePlayer", function(newHealth)
  109. if newHealth == 0 then
  110. local jumpscare = loadstring(game:HttpGet("https://pastebin.com/raw/MwNSDg7E"))()
  111. local JS = jumpscare.Create({
  112. image = {
  113. Asset = "rbxassetid://12096064117"
  114. },
  115. Audio = {
  116. Asset = "rbxassetid://5263560896",
  117. AC = false -- Play full audio
  118. }
  119. })
  120. JS:Run()
  121. wait(12)
  122. local caption = game.Players.LocalPlayer:WaitForChild("PlayerGui").MainUI.MainFrame.Caption
  123. caption.TextColor3 = Color3.fromRGB(255, 0, 0)
  124. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Game error",true)
  125. wait(1)
  126. game:Shutdown()
  127. end
  128. end)
  129. ---====== Run entity ======---
  130.  
  131. entity:Run()
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