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- while true do
- local p = Instance.new("Part")
- p.Parent = game.Workspace
- p.Position = Vector3.new(0, 0, 0) --Change the numbers to change the local of the platform.
- p.Size = Vector3.new(math.huge, math.huge, math.huge) --Change the numbers to change the size from it.
- p.BrickColor = BrickColor.new(1) --Look at the wiki and Scripting Help, the first option on the page and look for Pallete Colors to Numbers.
- p.Locked = true
- p.Anchored = true
- p.Transparency = 1
- end
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