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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local VH2 = Instance.new("Frame")
- local money = Instance.new("TextButton")
- local level = Instance.new("TextButton")
- local more2 = Instance.new("TextButton")
- local godmode = Instance.new("TextButton")
- local title = Instance.new("TextLabel")
- local made = Instance.new("TextLabel")
- local more = Instance.new("TextButton")
- local pro = Instance.new("Frame")
- local giver2 = Instance.new("TextButton")
- local giver1 = Instance.new("TextButton")
- local title2 = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local noob = Instance.new("Frame")
- local giver2_2 = Instance.new("TextButton")
- local giver1_2 = Instance.new("TextButton")
- local title2_2 = Instance.new("TextLabel")
- local close_2 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- VH2.Name = "VH2"
- VH2.Parent = ScreenGui
- VH2.BackgroundColor3 = Color3.new(1, 1, 1)
- VH2.Position = UDim2.new(0.0602526739, 0, 0.223529413, 0)
- VH2.Size = UDim2.new(0, 424, 0, 264)
- VH2.Style = Enum.FrameStyle.DropShadow
- money.Name = "money"
- money.Parent = VH2
- money.BackgroundColor3 = Color3.new(0, 0, 0)
- money.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- money.Position = UDim2.new(0.0769271329, 0, 0.298128337, 0)
- money.Size = UDim2.new(0, 148, 0, 50)
- money.Font = Enum.Font.Highway
- money.Text = "Give Money"
- money.TextColor3 = Color3.new(1, 0, 0)
- money.TextSize = 14
- level.Name = "level"
- level.Parent = VH2
- level.BackgroundColor3 = Color3.new(0, 0, 0)
- level.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- level.Position = UDim2.new(0.0769271329, 0, 0.675525844, 0)
- level.Size = UDim2.new(0, 148, 0, 50)
- level.Font = Enum.Font.Highway
- level.Text = "Give Level"
- level.TextColor3 = Color3.new(1, 0, 0)
- level.TextSize = 14
- level.TextWrapped = true
- more2.Name = "more2"
- more2.Parent = VH2
- more2.BackgroundColor3 = Color3.new(0, 0, 0)
- more2.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- more2.Position = UDim2.new(0.403301895, 0, 0.537878811, 0)
- more2.Size = UDim2.new(0, 78, 0, 27)
- more2.Font = Enum.Font.Highway
- more2.Text = "Noob Tools"
- more2.TextColor3 = Color3.new(1, 0, 0)
- more2.TextSize = 14
- godmode.Name = "godmode"
- godmode.Parent = VH2
- godmode.BackgroundColor3 = Color3.new(0, 0, 0)
- godmode.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- godmode.Position = UDim2.new(0.55416739, 0, 0.298128307, 0)
- godmode.Size = UDim2.new(0, 148, 0, 50)
- godmode.Font = Enum.Font.Highway
- godmode.Text = "God Mode"
- godmode.TextColor3 = Color3.new(1, 0, 0)
- godmode.TextSize = 14
- title.Name = "title"
- title.Parent = VH2
- title.BackgroundColor3 = Color3.new(0, 0, 0)
- title.Position = UDim2.new(-0.0199360047, 0, -0.0302584618, 0)
- title.Size = UDim2.new(0, 424, 0, 50)
- title.Font = Enum.Font.Highway
- title.Text = "Vampire Hunters 2 Gui"
- title.TextColor3 = Color3.new(1, 0, 0)
- title.TextScaled = true
- title.TextSize = 14
- title.TextWrapped = true
- made.Name = "made"
- made.Parent = VH2
- made.BackgroundColor3 = Color3.new(1, 1, 1)
- made.BackgroundTransparency = 1
- made.Position = UDim2.new(-0.0175775141, 0, 0.911399305, 0)
- made.Size = UDim2.new(0, 424, 0, 28)
- made.Font = Enum.Font.Highway
- made.Text = "Made By baldiwrds"
- made.TextColor3 = Color3.new(0.333333, 1, 1)
- made.TextSize = 24
- more.Name = "more"
- more.Parent = VH2
- more.BackgroundColor3 = Color3.new(0, 0, 0)
- more.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- more.Position = UDim2.new(0.554167449, 0, 0.675525844, 0)
- more.Size = UDim2.new(0, 148, 0, 50)
- more.Font = Enum.Font.Highway
- more.Text = "Pro Tools"
- more.TextColor3 = Color3.new(1, 0, 0)
- more.TextSize = 14
- pro.Name = "pro"
- pro.Parent = ScreenGui
- pro.BackgroundColor3 = Color3.new(1, 1, 1)
- pro.Position = UDim2.new(0.546161294, 0, 0.534117639, 0)
- pro.Size = UDim2.new(0, 374, 0, 94)
- pro.Visible = false
- pro.Style = Enum.FrameStyle.DropShadow
- giver2.Name = "giver2"
- giver2.Parent = pro
- giver2.BackgroundColor3 = Color3.new(0, 0, 0)
- giver2.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- giver2.Position = UDim2.new(0.0695187151, 0, 0.244680852, 0)
- giver2.Size = UDim2.new(0, 151, 0, 50)
- giver2.Font = Enum.Font.Highway
- giver2.Text = "Give Diamond Destiny Gun"
- giver2.TextColor3 = Color3.new(1, 0, 0)
- giver2.TextSize = 14
- giver1.Name = "giver1"
- giver1.Parent = pro
- giver1.BackgroundColor3 = Color3.new(0, 0, 0)
- giver1.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- giver1.Position = UDim2.new(0.541235566, 0, 0.237790927, 0)
- giver1.Size = UDim2.new(0, 141, 0, 50)
- giver1.Font = Enum.Font.Highway
- giver1.Text = "Give Morphine Tool"
- giver1.TextColor3 = Color3.new(1, 0, 0)
- giver1.TextSize = 14
- title2.Name = "title2"
- title2.Parent = pro
- title2.BackgroundColor3 = Color3.new(0.192157, 1, 0.14902)
- title2.Position = UDim2.new(-0.023357451, 0, -0.426608264, 0)
- title2.Size = UDim2.new(0, 374, 0, 38)
- title2.Font = Enum.Font.SourceSans
- title2.Text = "Pro Tools"
- title2.TextColor3 = Color3.new(0.0823529, 0.152941, 0.807843)
- title2.TextScaled = true
- title2.TextSize = 14
- title2.TextWrapped = true
- close.Name = "close"
- close.Parent = pro
- close.BackgroundColor3 = Color3.new(1, 0, 0)
- close.Position = UDim2.new(0.887700498, 0, -0.414893627, 0)
- close.Size = UDim2.new(0, 48, 0, 37)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextScaled = true
- close.TextSize = 14
- close.TextWrapped = true
- noob.Name = "noob"
- noob.Parent = ScreenGui
- noob.BackgroundColor3 = Color3.new(1, 1, 1)
- noob.Position = UDim2.new(0.546161294, 0, 0.119999945, 0)
- noob.Size = UDim2.new(0, 374, 0, 94)
- noob.Visible = false
- noob.Style = Enum.FrameStyle.DropShadow
- giver2_2.Name = "giver2"
- giver2_2.Parent = noob
- giver2_2.BackgroundColor3 = Color3.new(0, 0, 0)
- giver2_2.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- giver2_2.Position = UDim2.new(0.0695187151, 0, 0.244680852, 0)
- giver2_2.Size = UDim2.new(0, 151, 0, 50)
- giver2_2.Font = Enum.Font.Highway
- giver2_2.Text = "Give Posterity Gun"
- giver2_2.TextColor3 = Color3.new(1, 0, 0)
- giver2_2.TextSize = 14
- giver1_2.Name = "giver1"
- giver1_2.Parent = noob
- giver1_2.BackgroundColor3 = Color3.new(0, 0, 0)
- giver1_2.BorderColor3 = Color3.new(0.141176, 0.219608, 0.278431)
- giver1_2.Position = UDim2.new(0.541235566, 0, 0.237790927, 0)
- giver1_2.Size = UDim2.new(0, 141, 0, 50)
- giver1_2.Font = Enum.Font.Highway
- giver1_2.Text = "Give Flare"
- giver1_2.TextColor3 = Color3.new(1, 0, 0)
- giver1_2.TextSize = 14
- title2_2.Name = "title2"
- title2_2.Parent = noob
- title2_2.BackgroundColor3 = Color3.new(0.192157, 1, 0.14902)
- title2_2.Position = UDim2.new(-0.023357451, 0, -0.426608264, 0)
- title2_2.Size = UDim2.new(0, 374, 0, 38)
- title2_2.Font = Enum.Font.SourceSans
- title2_2.Text = "Noob Tools"
- title2_2.TextColor3 = Color3.new(0.0823529, 0.152941, 0.807843)
- title2_2.TextScaled = true
- title2_2.TextSize = 14
- title2_2.TextWrapped = true
- close_2.Name = "close"
- close_2.Parent = noob
- close_2.BackgroundColor3 = Color3.new(1, 0, 0)
- close_2.Position = UDim2.new(0.887700498, 0, -0.414893568, 0)
- close_2.Size = UDim2.new(0, 48, 0, 37)
- close_2.Font = Enum.Font.SourceSans
- close_2.Text = "X"
- close_2.TextColor3 = Color3.new(0, 0, 0)
- close_2.TextScaled = true
- close_2.TextSize = 14
- close_2.TextWrapped = true
- -- Scripts:
- more.MouseButton1Down:connect(function()
- pro.Visible = true
- end)
- more2.MouseButton1Down:connect(function()
- noob.Visible = true
- end)
- money.MouseButton1Down:connect(function()
- game.Workspace.Events.GiveCR:FireServer(1000000) --The credit script, incase you just want that.
- end)
- level.MouseButton1Down:connect(function()
- game.Workspace.Events.GivePTS:FireServer(1000000) --The exp script, incase you just came for that.
- end)
- godmode.MouseButton1Down:connect(function()
- game.Workspace.Events.ChangeHealth:FireServer("9999999")
- end)
- giver2.MouseButton1Down:connect(function()
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Diamond Destiny"])
- end)
- giver1.MouseButton1Down:connect(function()
- workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.Store.Sabils.Taser.Gear, Amount)
- end)
- giver2_2.MouseButton1Down:connect(function()
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Posterity"])
- end)
- giver1_2.MouseButton1Down:connect(function()
- workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.Store.Sabils.Flare.Gear, Amount)
- end)
- close.MouseButton1Down:connect(function()
- pro.Visible = false
- end)
- close_2.MouseButton1Down:connect(function()
- noob.Visible = false
- end)
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