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- --Made By Balkus/ISpent
- local Fe = Instance.new("ScreenGui")
- local Open = Instance.new("Frame")
- local OpenGui = Instance.new("TextButton")
- local GuiFrame = Instance.new("Frame")
- local God = Instance.new("TextButton")
- local ShutDown = Instance.new("TextButton")
- local FeBtools = Instance.new("TextButton")
- local Headless = Instance.new("TextButton")
- local Bricks = Instance.new("TextButton")
- local TextBox_2 = Instance.new("TextLabel")
- local p = game.Players.LocalPlayer
- Fe.Name = "Fe"
- Fe.Parent = game.CoreGui
- Open.Name = "Open"
- Open.Parent = Fe
- Open.BackgroundColor3 = Color3.new(0.352941, 0.6, 1)
- Open.Position = UDim2.new(0, 0, 0, 351)
- Open.Size = UDim2.new(0, 105, 0, 117)
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = Open
- OpenGui.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGui.Size = UDim2.new(0, 105, 0, 117)
- OpenGui.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- OpenGui.Font = Enum.Font.SourceSans
- OpenGui.FontSize = Enum.FontSize.Size14
- OpenGui.Text = "Open"
- OpenGui.TextSize = 14
- GuiFrame.Name = "GuiFrame"
- GuiFrame.Parent = Fe
- GuiFrame.Visible = false
- GuiFrame.Active = true
- GuiFrame.BackgroundColor3 = Color3.new(0.415686, 1, 0.254902)
- GuiFrame.Draggable = true
- GuiFrame.Position = UDim2.new(0, 100, 0, 400)
- GuiFrame.Selectable = true
- GuiFrame.Size = UDim2.new(0, 449, 0, 290)
- GuiFrame.Style = Enum.FrameStyle.RobloxSquare
- God.Name = "God"
- God.Parent = GuiFrame
- God.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- God.Size = UDim2.new(0, 200, 0, 50)
- God.Font = Enum.Font.SourceSans
- God.FontSize = Enum.FontSize.Size14
- God.Text = "God"
- God.TextSize = 14
- ShutDown.Name = "ShutDown"
- ShutDown.Parent = GuiFrame
- ShutDown.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- ShutDown.Position = UDim2.new(0, 0, 0, 67)
- ShutDown.Size = UDim2.new(0, 200, 0, 50)
- ShutDown.Font = Enum.Font.SourceSans
- ShutDown.FontSize = Enum.FontSize.Size14
- ShutDown.Text = "Shutdown"
- ShutDown.TextSize = 14
- FeBtools.Name = "FeBtools"
- FeBtools.Parent = GuiFrame
- FeBtools.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- FeBtools.Position = UDim2.new(0, 224, 0, 66)
- FeBtools.Size = UDim2.new(0, 200, 0, 50)
- FeBtools.Font = Enum.Font.SourceSans
- FeBtools.FontSize = Enum.FontSize.Size14
- FeBtools.Text = "FeBtools"
- FeBtools.TextSize = 14
- Headless.Name = "Headless"
- Headless.Parent = GuiFrame
- Headless.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Headless.Position = UDim2.new(0, 224, 0, 0)
- Headless.Size = UDim2.new(0, 200, 0, 50)
- Headless.Font = Enum.Font.SourceSans
- Headless.FontSize = Enum.FontSize.Size14
- Headless.Text = "Headless"
- Headless.TextSize = 14
- Bricks.Name = "Bricks"
- Bricks.Parent = GuiFrame
- Bricks.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Bricks.Position = UDim2.new(0, 0, 0, 145)
- Bricks.Size = UDim2.new(0, 200, 0, 50)
- Bricks.Font = Enum.Font.SourceSans
- Bricks.FontSize = Enum.FontSize.Size14
- Bricks.Text = "Bricks"
- Bricks.TextSize = 14
- TextBox_2.Parent = GuiFrame
- TextBox_2.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- TextBox_2.Position = UDim2.new(0, 0, 0, 254)
- TextBox_2.Size = UDim2.new(0, 200, 0, 19)
- TextBox_2.Font = Enum.Font.SourceSans
- TextBox_2.FontSize = Enum.FontSize.Size14
- TextBox_2.Text = "Made By ISpent/Balkus"
- TextBox_2.TextSize = 14
- God.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject =
- game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- ShutDown.MouseButton1Down:connect(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true end
- end
- end
- end
- end
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = false end
- end
- end
- end
- end
- end)
- FeBtools.MouseButton1Down:connect(function()
- --Ur mom is lesbian if u leak this--
- maind = nil
- if workspace:FindFirstChild'GiveSystem' then
- if workspace.GiveSystem:FindFirstChild'GiveItem' then
- maind = workspace.GiveSystem.GiveItem
- end
- end
- if workspace:FindFirstChild'HandToCentre' then
- if workspace.HandToCentre:FindFirstChild'SendItem' then
- maind = workspace.HandToCentre.SendItem
- end
- end
- if maind == nil then
- print'Try another game.'
- return
- end
- tool = Instance.new'Tool'
- me = game:GetService'Players'.LocalPlayer
- tool.RequiresHandle = false
- tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
- tool.Name = 'Destroy!!!!'
- tool.Parent = me.Backpack
- buttonf = nil
- tool.Equipped:connect(function()
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- buttonf = m.Button1Down:connect(function()
- if m.Target == nil then return end
- local ob = m.Target
- if ob:IsA'BasePart' or ob:IsA'WedgePart' then
- if ob:IsDescendantOf(me.Character) then return end
- m.Icon = 'rbxasset://textures/HammerOverCursor.png'
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 1
- ex.Position = ob.Position
- ex.Parent = workspace
- maind:FireServer(workspace, ob)
- wait(0.1)
- m.Icon = 'rbxasset://textures/HammerCursor.png'
- end
- end)
- end)
- tool.Unequipped:connect(function()
- if buttonf ~= nil then
- buttonf:Disconnect()
- buttonf = nil
- end
- local m = game:GetService'Players'.LocalPlayer:GetMouse()
- m.Icon = ''
- end)
- end)
- Headless.MouseButton1Down:connect(function()
- while true do
- local weld = Instance.new('Weld')
- weld.Parent = game.Players.LocalPlayer.Character.Torso
- weld.Part0 = weld.Parent
- weld.Part1 = weld.Parent.Parent.Head
- weld.C0 = CFrame.new(0, 300, 0)
- weld.Parent.Parent.Head.CanCollide = true
- wait (0.1)
- end
- end)
- Bricks.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local function CreatePart()
- for _,v in pairs(player.Character:GetChildren()) do v:Destroy() end
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name = "Torso";
- Instance.new("Part", prt).Name = "Head";
- Instance.new("Humanoid", prt).Name = "Humanoid";
- player.Character = prt
- end
- local function Test(place, func)
- for _, v in pairs(place:GetChildren()) do
- if v:IsA'Accoutrement' then
- func(v)
- end
- end
- end
- for i=1, 20 do
- wait(1)
- Test(player.Backpack, function(p) p.Parent = player.Character p.Parent = workspace.Terrain end)
- Test(player.Character, function(p)
- for _, h in pairs(p.Handle:GetChildren()) do h:Destroy() end
- wait(0.1)
- p.Parent = player.StarterGear
- end)
- CreatePart()
- repeat wait(1) until player.Character:FindFirstChild'Torso'
- Test(player.Backpack, function(p) p.Parent = player.StarterGear end)
- CreatePart()
- end
- end)
- OpenGui.MouseButton1Down:connect(function()
- game.CoreGui.Fe.Open.Visible = false
- game.CoreGui.Fe.GuiFrame.Visible = true
- end)
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