Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local Player = game:GetService("Players").ChristainVsRoblocks --<=== Replace With Your Name
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- ---------Replace All "LocalPlayer" With Your Name.
- --Remove "Mouse =" or "local mouse =" at the start.
- --Replace Kermat161 At The Top Of The Script With You Name.
- -----------------------------Script In The Line's.
- wait(3)
- Player = game:GetService("Players").ChristainVsRoblocks
- Humanoid=Player.Character:FindFirstChildOfClass("Humanoid")
- repStorage = game:GetService("ReplicatedStorage")
- if repStorage:FindFirstChild("mouseFuncChristainVsRoblocks") == nil then
- remote = Instance.new("RemoteEvent", repStorage)
- remote.Name = "mouseFuncChristainVsRoblocks"
- else
- repStorage:WaitForChild("mouseFuncChristainVsRoblocks"):Destroy()
- remote = Instance.new("RemoteEvent", repStorage)
- remote.Name = "mouseFuncChristainVsRoblocks"
- end
- if repStorage:FindFirstChild("keyFuncChristainVsRoblocks") == nil then
- remote2 = Instance.new("RemoteEvent", repStorage)
- remote2.Name = "keyFuncChristainVsRoblocks"
- else
- repStorage:WaitForChild("keyFuncChristainVsRoblocks"):Destroy()
- remote2 = Instance.new("RemoteEvent", repStorage)
- remote2.Name = "keyFuncChristainVsRoblocks"
- end
- if repStorage:FindFirstChild("levelValueChristainVsRoblocks") == nil then
- levelValue = Instance.new("NumberValue", repStorage)
- levelValue.Name = "levelValueChristainVsRoblocks"
- levelValue.Value = 1
- else
- repStorage:WaitForChild("levelValueChristainVsRoblocks"):Destroy()
- levelValue = Instance.new("NumberValue", repStorage)
- levelValue.Name = "levelValueChristainVsRoblocks"
- levelValue.Value = 1
- end
- if repStorage:FindFirstChild("glitched") == nil then
- glitchedFunc = Instance.new("RemoteEvent", repStorage)
- glitchedFunc.Name = "glitched"
- else
- repStorage:WaitForChild("glitched"):Destroy()
- glitchedFunc = Instance.new("RemoteEvent", repStorage)
- glitchedFunc.Name = "glitched"
- end
- if repStorage:FindFirstChild("glitchValue") == nil then
- glitchedValue = Instance.new("BoolValue", repStorage)
- glitchedValue.Name = "glitchValue"
- else
- repStorage:WaitForChild("glitchValue"):Destroy()
- glitchedValue = Instance.new("BoolValue", repStorage)
- glitchedValue.Name = "glitchValue"
- end
- glitchedValue.Value = false
- function guiCheck()
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.PlayerGui:FindFirstChild("charaChristainVsRoblocks") == nil then
- print("lol")
- local avee = script.charaChristainVsRoblocks:Clone()
- avee.Disabled = false
- avee.Parent = v.PlayerGui
- end
- end
- end
- Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
- --//=================================\\
- --|| SAZERENOS' ARTIFICIAL HEARTBEAT
- --\\=================================//
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame = Frame_Speed
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- remote.OnServerEvent:Connect(function(player, request)
- if request == "slash" then
- print("server got slash")
- remote:FireAllClients("slash")
- end
- end)
- remote2.OnServerEvent:Connect(function(player, request, levela)
- if request == "levelUp" then
- levelValue.Value = levela
- remote2:FireAllClients("levelUp")
- end
- if request == "running" then
- remote2:FireAllClients("running")
- end
- if request == "runningStop" then
- remote2:FireAllClients("runningStop")
- end
- end)
- glitchedFunc.OnServerEvent:Connect(function(player, value)
- if player == Player then
- glitchedValue.Value = value
- end
- end)
- hum=Humanoid
- while true do
- swait()
- guiCheck()
- Humanoid:SetStateEnabled("Dead",false)
- Humanoid:SetStateEnabled("GettingUp",true)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, true)
- hum.Health = "inf"
- hum.MaxHealth = "inf"
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement