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buildermanwannabe

sad noob

Jun 28th, 2018
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  1. --[[
  2. Created by Guest 666!
  3. Finally! You are next!!!
  4. Finally! I learned how to switch between animations depending on what bool is activated!
  5. Hope you enjoy the new Ultimate Guest script.
  6. --]]
  7. char = game.Players.LocalPlayer.Character
  8. cananimate = true
  9. wait(1)
  10. for i,v in pairs(char:GetChildren()) do
  11. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "CharacterMesh" then
  12. v:Destroy()
  13. end
  14. end
  15. print([[
  16. made by themissinglink101 credits to jonathanlloyd1 for teaching me how to edit and finding the templates and assets
  17. - themissinglink101
  18. User is: ]] .. char.Name)
  19. kills = 0
  20. local Shirt = Instance.new("Shirt",char)
  21. Shirt.ShirtTemplate = "rbxassetid://149630470"
  22. local Pants = Instance.new("Pants",char)
  23. Pants.PantsTemplate = "rbxassetid://305920904"
  24. local skin = Instance.new("Skin")
  25. skin.Parent = game.Players.LocalPlayer.Character.Torso
  26. skin.SkinColor = BrickColor.new("bright yellow")
  27. -- Bodycolors!
  28.  
  29. -- Sounds
  30. local music = Instance.new("Sound",char)
  31. music.SoundId = "rbxassetid://155772047"
  32. music.Volume = 4
  33. music.Looped = true
  34. music:Play()
  35. -- Hats
  36. for i,v in pairs(char:GetChildren()) do
  37. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  38. v:Destroy()
  39. end
  40. end
  41. local Classicred = Instance.new("Part",char.Head)
  42. Classicred.Name = ""
  43. local Classicredmesh = Instance.new("FileMesh",Classicred)
  44. Classicredmesh.MeshId = ""
  45. Classicredmesh.TextureId = ""
  46. Classicredmesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  47. local Classicredweld = Instance.new("Weld",Classicred)
  48. Classicredweld.Part0 = Classicred
  49. Classicredweld.Part1 = char.Head
  50. Classicredweld.C0 = CFrame.new(0.00257301331, -0.508233547, 0.112071037, 0.998388648, 0, -0.0567459799, 0, 1, 0, 0.0567459799, 0, 0.998388648)
  51. Classicred.CanCollide = false
  52. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  53. game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Remove()
  54. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  55. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  56. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  57. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  58. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  59. game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Remove()
  60. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  61. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  62. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  63. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  64. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  65. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  66. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  67. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  68. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  69. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  70. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  71. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  72. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  73. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  74. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  75. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  76. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  77. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  78. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  79. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  80. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  81. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  82. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  83. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  84. wait()
  85. function swait(num)
  86. if num == 0 or num == nil then
  87. game:service("RunService").Stepped:wait(0)
  88. else
  89. for i = 0, num do
  90. game:service("RunService").Stepped:wait(0)
  91. end
  92. end
  93. end
  94. function swait(num)
  95. if num==0 or num==nil then
  96. game:service'RunService'.Stepped:wait(0)
  97. else
  98. for i=0,num do
  99. game:service'RunService'.Stepped:wait(0)
  100. end
  101. end
  102. end
  103.  
  104. function chatfunc(text)
  105. local chat = coroutine.wrap(function()
  106. if char:FindFirstChild("TalkingBillBoard")~= nil then
  107. char:FindFirstChild("TalkingBillBoard"):destroy()
  108. end
  109. local naeeym2 = Instance.new("BillboardGui",char)
  110. naeeym2.Size = UDim2.new(0,100,0,40)
  111. naeeym2.StudsOffset = Vector3.new(0,3,0)
  112. naeeym2.Adornee = char.Head
  113. naeeym2.Name = "TalkingBillBoard"
  114. local tecks2 = Instance.new("TextLabel",naeeym2)
  115. tecks2.BackgroundTransparency = 1
  116. tecks2.BorderSizePixel = 0
  117. tecks2.Text = ""
  118. tecks2.Font = "Fantasy"
  119. tecks2.TextSize = 30
  120. tecks2.TextStrokeTransparency = 0
  121. tecks2.TextColor3 = Color3.new(.6,0,0)
  122. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  123. tecks2.Size = UDim2.new(1,0,0.5,0)
  124. local tecks3 = Instance.new("TextLabel",naeeym2)
  125. tecks3.BackgroundTransparency = 1
  126. tecks3.BorderSizePixel = 0
  127. tecks3.Text = ""
  128. tecks3.Font = "Fantasy"
  129. tecks3.TextSize = 30
  130. tecks3.TextStrokeTransparency = 0
  131. tecks3.TextColor3 = Color3.new(1,1,1)
  132. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  133. tecks3.Size = UDim2.new(1,0,0.5,0)
  134. for i = 1,string.len(text),1 do
  135. tecks2.Text = string.sub(text,1,i)
  136. tecks3.Text = string.sub(text,1,i)
  137. wait(0.01)
  138. end
  139. wait(2)
  140. for i = 1, 50 do
  141. swait()
  142. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  143. tecks2.Rotation = tecks2.Rotation - .8
  144. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  145. tecks2.TextTransparency = tecks2.TextTransparency + .04
  146. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  147. tecks3.Rotation = tecks2.Rotation + .8
  148. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  149. tecks3.TextTransparency = tecks2.TextTransparency + .04
  150. end
  151. naeeym2:Destroy()
  152. end)
  153. chat()
  154. end
  155. function onChatted(msg)
  156. chatfunc(msg)
  157. end
  158. local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
  159. txtfag.Adornee = suckadick
  160. txtfag.Name = "kys nigga"
  161. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  162. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  163. local textfag = Instance.new("TextLabel", txtfag)
  164. textfag.Size = UDim2.new(6, 0, 1, 0)
  165. textfag.FontSize = "Size8"
  166. textfag.TextScaled = true
  167. textfag.TextTransparency = 0
  168. textfag.BackgroundTransparency = 1
  169. textfag.TextTransparency = 0
  170. textfag.TextStrokeTransparency = 0
  171. textfag.Font = "SourceSans"
  172. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  173. v = Instance.new("Part")
  174. v.Name = "ColorBrick"
  175. v.Parent = part
  176. v.FormFactor = "Symmetric"
  177. v.Anchored = true
  178. v.CanCollide = false
  179. v.BottomSurface = "Smooth"
  180. v.TopSurface = "Smooth"
  181. v.Size = Vector3.new(10, 5, 3)
  182. v.Transparency = 0.7
  183. v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
  184. v.Transparency = 1
  185. textfag.TextColor3 = BrickColor.new("Bright yellow").Color
  186. textfag.TextStrokeColor3 = BrickColor.new("Bright yellow").Color
  187. v.Shape = "Block"
  188. textfag.Text = "Sad Noob"
  189. coroutine.resume(coroutine.create(function()
  190. while textfag ~= nil do
  191. swait()
  192. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  193. textfag.Rotation = math.random(-3,3)
  194. end
  195. end))
  196. human = humanoidrootpart
  197. neck = headweld
  198. lhand = lhandweld
  199. rhand = rhandweld
  200. rleg = rlegweld
  201. lleg = llegweld
  202. char.Head.face.Texture = "http://www.roblox.com/asset/?id=1430746354"
  203. transformation = false
  204. local kills2 = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) -- This will make a ScreenGui, which shows how much kills ya got.
  205. local text = Instance.new("TextLabel",kills2)
  206. text.Text = "Kills: " .. kills -- Changes the text to "Kills: 0" since the value is 0.
  207. text.Position = UDim2.new(0.728, 0,0.793, 0) -- This position failed, don't know why.
  208. text.Size = UDim2.new(0.271, 0,0.207, 0)
  209. text.TextColor3 = textfag.TextColor3
  210. text.TextScaled = true
  211. text.BackgroundTransparency = 1
  212. local number = Instance.new("NumberValue",char) -- Creates a NumberValue, which is the Kills value.
  213. number.Name = "Kills"
  214. number.Value = kills -- Changes the value to 0.
  215. coroutine.wrap(function() -- Changes value.
  216. while true do
  217. wait(0.01)
  218. number.Value = kills
  219. text.Text = "Kills: " .. number.Value -- Allows text to change.
  220. end
  221. end)()
  222. function Transform(key)
  223. if key == "e" and not transformation then
  224. transformation = true
  225. cananimate = false
  226. for i = 0,1 , 0.03 do
  227. lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  228. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
  229. rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  230. rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
  231. neck.C0 = neck.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
  232. human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
  233. game:GetService("RunService").RenderStepped:wait()
  234. end
  235. wait(1)
  236. char.Humanoid.WalkSpeed = 0
  237. chatfunc("...")
  238. wait(2)
  239. chatfunc("guests must die")
  240. wait(2)
  241.  
  242. local Part = Instance.new("Part", char)
  243. Part.Anchored = true
  244. Part.CanCollide = false
  245. Part.Position = char.Torso.Position
  246. Part.Size = Vector3.new(1,1,1)
  247. Part.Material = "Neon"
  248. local Mesh = Instance.new("SpecialMesh", Part)
  249. Mesh.MeshType = "Sphere"
  250.  
  251. for i = 1,10 do
  252. game:GetService("RunService").RenderStepped:wait()
  253. for i = 1,30 do
  254. game:GetService("RunService").RenderStepped:wait(0.00000001)
  255. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  256. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  257. end
  258.  
  259. for i = 1,30 do
  260. game:GetService("RunService").RenderStepped:wait(0.00000001)
  261. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  262. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  263. end
  264. end
  265. Mesh.MeshType = "Cylinder"
  266. Part.Position = char.Torso.Position
  267. Part.Orientation = Vector3.new(0,0,90)
  268. music.SoundId = "http://www.roblox.com/asset/?id=276873987"
  269. music:Play()
  270. for i = 1,200 do
  271. game:GetService("RunService").RenderStepped:wait(0.00000001)
  272. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  273. Part.Transparency = Part.Transparency + 0.005
  274. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  275. end
  276. Part:Destroy()
  277. textfag.Text = "Ultimate Noob v2"
  278. cananimate = true
  279. char.Humanoid.WalkSpeed = 16
  280. chatfunc("Get READY!")
  281. char.Head.face.Texture = "http://www.roblox.com/asset/?id=49493144"
  282. function onTouched(brick)
  283. local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
  284. if humn then
  285. kills = kills + 1
  286. for i,v in pairs(humn.Parent:GetChildren()) do
  287. if v.ClassName == "Part" then
  288. v.Anchored = true
  289. v.Transparency = 0.5
  290. v.Color = BrickColor.new("Really black").Color
  291. v.CanCollide = false
  292. humn:Destroy()
  293. end
  294. end
  295. end
  296. end
  297. char.Torso.Touched:connect(onTouched)
  298. end
  299. end
  300.  
  301. game.Players.LocalPlayer:GetMouse().KeyDown:connect(Transform)
  302. while true do
  303. wait(0.01)
  304. for i,v in pairs(char:GetChildren()) do
  305. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  306. v:Destroy()
  307. end
  308. end
  309. if cananimate and not transformation then
  310. --Walking animation
  311. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  312. for i = 0.1,0.3 , 0.008 do
  313. if cananimate and not transformation and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate and not transformation then
  314. human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
  315. neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
  316. lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
  317. rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
  318. rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
  319. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
  320. game:GetService("RunService").Stepped:wait()
  321. end
  322. end
  323. for i = 0.1,0.3 , 0.008 do
  324. if cananimate and not transformation and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate and not transformation then
  325. human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
  326. neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
  327. rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
  328. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
  329. lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
  330. rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
  331. game:GetService("RunService").Stepped:wait()
  332. end
  333. end
  334. -- Idle animation
  335. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  336. for i = 0,1 , 0.03 do
  337. if cananimate and not transformation and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate and not transformation then
  338. neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
  339. lhand.C0 = lhand.C0:lerp(CFrame.new(-0.999992371, 0.403417587, -0.400690079, 0.978886008, -0.198669523, -0.0480909608, -0.0489091128, 0.000789985002, -0.99880302, 0.198469713, 0.98006618, -0.00894344598),i)
  340. rhand.C0 = rhand.C0:lerp(CFrame.new(0.999992371, 0.401778936, -0.300704002, 0.995004237, 0.0998337567, 2.21675634e-07, -8.0173304e-05, 0.000801276532, -0.999999762, -0.0998337343, 0.995003879, 0.000805277436),i)
  341. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.500003815, -0.302405119, -1.00209045, 0.998795688, 1.07394217e-05, 0.0490646139, 0.0144870952, 0.955350697, -0.295119137, -0.0468770824, 0.295474499, 0.954199851),i)
  342. rleg.C0 = rleg.C0:lerp(CFrame.new(0.499988556, -0.299546719, -1.00121117, 0.999991715, 1.10380352e-05, -3.05008143e-06, -1.13286078e-05, 0.955351293, -0.295472056, -2.51282472e-07, 0.295474589, 0.955343246),i)
  343. human.C0 = human.C0:lerp(CFrame.new(0, 1.98613644, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1):inverse(),i)
  344. game:GetService("RunService").RenderStepped:wait()
  345. end
  346. end
  347. end
  348. end
  349. wait()
  350. if cananimate and transformation then
  351. --Walking animation
  352. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate and transformation then
  353. for i = 0.1,0.3 , 0.008 do
  354. if cananimate and transformation and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate and transformation then
  355. neck.C0 = neck.C0:lerp(CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
  356. human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
  357. lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
  358. rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
  359. rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
  360. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
  361. game:GetService("RunService").Stepped:wait()
  362. end
  363. end
  364. for i = 0.1,0.3 , 0.008 do
  365. if cananimate and transformation and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate and transformation then
  366. neck.C0 = neck.C0:lerp(CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
  367. human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
  368. rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
  369. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
  370. lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
  371. rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
  372. game:GetService("RunService").Stepped:wait()
  373. end
  374. end
  375. -- Idle animation
  376. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  377. for i = 0,1 , 0.03 do
  378. if cananimate and transformation and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate and transformation then
  379. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.939692736, 2.65673535e-22, -0.342019886, -1.42512683e-22, 1, 3.85227261e-22, 0.342019916, -3.13253081e-22, 0.939692736),i)
  380. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.866025388, -3.86706633e-22, -0.500000238, 2.65673535e-22, 1, -3.13253081e-22, 0.500000238, 1.38448295e-22, 0.866025388):inverse(),i)
  381. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  382. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.790345192, -1.96068549, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
  383. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.65210819, 0.0268206596, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
  384. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805298, 0.00370526314, -0.166603565, 0.984807849, -0.173648134, -3.13053391e-07, 0.171009988, 0.969846368, -0.173648238, 0.0301539954, 0.171010062, 0.984807789),i)
  385. game:GetService("RunService").RenderStepped:wait()
  386. end
  387. end
  388. end
  389. end
  390. wait()
  391. end
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