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ByeBye V2

May 28th, 2018
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  1.  
  2.  
  3. -- Created by Nebula_Zorua --
  4. -- Bai Bai (Bye bye Remake) --
  5. -- Bye-bye baby blue.. --
  6. -- I wish you could see the wicked truth.. --
  7. -- Caught up in a rush, it's killing you.. --
  8.  
  9. -- Discord: Nebula the Zorua#6969
  10. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  11.  
  12. wait(1/60)
  13.  
  14. --// Shortcut Variables \\--
  15. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  16. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  17. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  18. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  19. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  20. local R3 = {N=Region3.new}
  21. local De = S.Debris
  22. local WS = workspace
  23. local Lght = S.Lighting
  24. local RepS = S.ReplicatedStorage
  25. local IN = Instance.new
  26. local Plrs = S.Players
  27.  
  28. --// Initializing \\--
  29. local Plr = Plrs.LocalPlayer
  30. local Char = Plr.Character
  31. local Hum = Char:FindFirstChildOfClass'Humanoid'
  32. local RArm = Char["Right Arm"]
  33. local LArm = Char["Left Arm"]
  34. local RLeg = Char["Right Leg"]
  35. local LLeg = Char["Left Leg"]
  36. local Root = Char:FindFirstChild'HumanoidRootPart'
  37. local Torso = Char.Torso
  38. local Head = Char.Head
  39. local NeutralAnims = true
  40. local Attack = false
  41. local Debounces = {Debounces={}}
  42. local Mouse = Plr:GetMouse()
  43. local Hit = {}
  44. local Sine = 0
  45. local Change = 1
  46. local GrabbedHead;
  47.  
  48. local Effects = IN("Folder",Char)
  49. Effects.Name = "Effects"
  50.  
  51.  
  52. --// Debounce System \\--
  53.  
  54.  
  55. function Debounces:New(name,cooldown)
  56. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  57. setmetatable(aaaaa,{__index = Debounces})
  58. Debounces.Debounces[name] = aaaaa
  59. return aaaaa
  60. end
  61.  
  62. function Debounces:Use(overrideUsable)
  63. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  64. if(self.Usable or overrideUsable)then
  65. self.Usable = false
  66. self.CoolingDown = true
  67. local LastUse = time()
  68. self.LastUse = LastUse
  69. delay(self.Cooldown or 2,function()
  70. if(self.LastUse == LastUse)then
  71. self.CoolingDown = false
  72. self.Usable = true
  73. end
  74. end)
  75. end
  76. end
  77.  
  78. function Debounces:Get(name)
  79. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  80. for i,v in next, Debounces.Debounces do
  81. if(i == name)then
  82. return v;
  83. end
  84. end
  85. end
  86.  
  87. function Debounces:GetProgressPercentage()
  88. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  89. if(self.CoolingDown and not self.Usable)then
  90. return math.max(
  91. math.floor(
  92. (
  93. (time()-self.LastUse)/self.Cooldown or 2
  94. )*100
  95. )
  96. )
  97. else
  98. return 100
  99. end
  100. end
  101.  
  102. --// Instance Creation Functions \\--
  103.  
  104. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  105. local Sound = IN("Sound")
  106. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  107. Sound.Pitch = pitch or 1
  108. Sound.Volume = volume or 1
  109. Sound.Looped = looped or false
  110. if(autoPlay)then
  111. coroutine.wrap(function()
  112. repeat wait() until Sound.IsLoaded
  113. Sound.Playing = autoPlay or false
  114. end)()
  115. end
  116. if(not looped and effect)then
  117. Sound.Stopped:connect(function()
  118. Sound.Volume = 0
  119. Sound:destroy()
  120. end)
  121. elseif(effect)then
  122. warn("Sound can't be looped and a sound effect!")
  123. end
  124. Sound.Parent =parent or Torso
  125. return Sound
  126. end
  127. function Part(parent,color,material,size,cframe,anchored,cancollide)
  128. local part = IN("Part")
  129. part.Parent = parent or Char
  130. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  131. part.Material = material or Enum.Material.SmoothPlastic
  132. part.TopSurface,part.BottomSurface=10,10
  133. part.Size = size or V3.N(1,1,1)
  134. part.CFrame = cframe or CF.N(0,0,0)
  135. part.CanCollide = cancollide or false
  136. part.Anchored = anchored or false
  137. return part
  138. end
  139.  
  140. function Weld(part0,part1,c0,c1)
  141. local weld = IN("Weld")
  142. weld.Parent = part0
  143. weld.Part0 = part0
  144. weld.Part1 = part1
  145. weld.C0 = c0 or CF.N()
  146. weld.C1 = c1 or CF.N()
  147. return weld
  148. end
  149.  
  150. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  151. local part = IN("SpecialMesh")
  152. part.MeshId = meshid or ""
  153. part.TextureId = textid or ""
  154. part.Scale = scale or V3.N(1,1,1)
  155. part.Offset = offset or V3.N(0,0,0)
  156. part.MeshType = meshtype or Enum.MeshType.Sphere
  157. part.Parent = parent
  158. return part
  159. end
  160.  
  161. NewInstance = function(instance,parent,properties)
  162. local inst = Instance.new(instance)
  163. inst.Parent = parent
  164. if(properties)then
  165. for i,v in next, properties do
  166. pcall(function() inst[i] = v end)
  167. end
  168. end
  169. return inst;
  170. end
  171.  
  172. function Clone(instance,parent,properties)
  173. local inst = instance:Clone()
  174. inst.Parent = parent
  175. if(properties)then
  176. for i,v in next, properties do
  177. pcall(function() inst[i] = v end)
  178. end
  179. end
  180. return inst;
  181. end
  182.  
  183. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  184. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  185. local Sound = IN("Sound")
  186. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  187. Sound.Pitch = pitch or 1
  188. Sound.Volume = volume or 1
  189. Sound.Looped = looped or false
  190. if(autoPlay)then
  191. coroutine.wrap(function()
  192. repeat wait() until Sound.IsLoaded
  193. Sound.Playing = autoPlay or false
  194. end)()
  195. end
  196. if(not looped and effect)then
  197. Sound.Stopped:connect(function()
  198. Sound.Volume = 0
  199. soundPart:destroy()
  200. end)
  201. elseif(effect)then
  202. warn("Sound can't be looped and a sound effect!")
  203. end
  204. Sound.Parent = soundPart
  205. return Sound
  206. end
  207.  
  208.  
  209. --// Extended ROBLOX tables \\--
  210. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  211. --// Require stuff \\--
  212. function CamShake(who,times,intense,origin)
  213. coroutine.wrap(function()
  214. if(script:FindFirstChild'CamShake')then
  215. local cam = script.CamShake:Clone()
  216. cam:WaitForChild'intensity'.Value = intense
  217. cam:WaitForChild'times'.Value = times
  218.  
  219. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  220. cam.Parent = who
  221. wait()
  222. cam.Disabled = false
  223. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  224. local intensity = intense
  225. local cam = workspace.CurrentCamera
  226. for i = 1, times do
  227. local camDistFromOrigin
  228. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  229. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  230. elseif(typeof(origin) == 'Vector3')then
  231. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  232. end
  233. if(camDistFromOrigin)then
  234. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  235. end
  236. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  237. swait()
  238. end
  239. end
  240. end)()
  241. end
  242.  
  243.  
  244. function CamShakeAll(times,intense,origin)
  245. for _,v in next, Plrs:players() do
  246. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  247. end
  248. end
  249.  
  250. function ServerScript(code)
  251. if(script:FindFirstChild'Loadstring')then
  252. local load = script.Loadstring:Clone()
  253. load:WaitForChild'Sauce'.Value = code
  254. load.Disabled = false
  255. load.Parent = workspace
  256. elseif(NS and typeof(NS) == 'function')then
  257. NS(code,workspace)
  258. else
  259. warn("no serverscripts lol")
  260. end
  261. end
  262.  
  263. function LocalOnPlayer(who,code)
  264. ServerScript([[
  265. wait()
  266. script.Parent=nil
  267. if(not _G.Http)then _G.Http = game:service'HttpService' end
  268.  
  269. local Http = _G.Http or game:service'HttpService'
  270.  
  271. local source = ]].."[["..code.."]]"..[[
  272. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  273. local asd = Http:PostAsync(link,source)
  274. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  275. local ID = Http:JSONDecode(asd).Result.Require_ID
  276. local vs = require(ID).VORTH_SCRIPT
  277. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  278. ]])
  279. end
  280.  
  281.  
  282. --// Customization \\--
  283.  
  284. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  285. local Remove_Hats = false
  286. local Remove_Clothing = false
  287. local PlayerSize = 1
  288. local DamageColor = BrickColor.new'Really red'
  289. local MusicID = 947588612
  290. local God = true
  291. local Muted = false
  292.  
  293. local WalkSpeed = 16
  294.  
  295. --// Weapon and GUI creation, and Character Customization \\--
  296.  
  297. local Halo = IN("Model",Char)
  298. Halo.Name = "Halo"
  299. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  300.  
  301. pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
  302.  
  303. for i = 1, 17.5 do
  304. local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
  305. head.Transparency = 0+(i-1)/17.6
  306. Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  307. Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
  308. end
  309.  
  310. for i = 1,320 do
  311. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  312. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  313. end
  314.  
  315. local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  316. local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
  317. Weld(eye1,Head,CF.N(-.09,-.26,.55))
  318.  
  319. local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  320. local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
  321. Weld(eye2,Head,CF.N(.09,-.26,.55))
  322.  
  323. coroutine.wrap(function()
  324. while wait(3) do
  325. Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  326. Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  327. end
  328. end)()
  329.  
  330. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  331. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  332.  
  333.  
  334. for side = 1,2 do
  335. local LastPart = Head;
  336.  
  337. for i = 1,34 do
  338. local mult = (1-(i/38))
  339. if(LastPart == Head)then
  340. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  341. Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
  342. LastPart = Horn
  343. else
  344. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  345. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
  346. LastPart = Horn
  347. end
  348. end
  349. end
  350.  
  351. local Music = Sound(Char,MusicID,1,3,true,false,true)
  352. Music.Name = 'Music'
  353.  
  354. --// Stop animations \\--
  355. for _,v in next, Hum:GetPlayingAnimationTracks() do
  356. v:Stop();
  357. end
  358.  
  359. pcall(game.Destroy,Char:FindFirstChild'Animate')
  360. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  361.  
  362. --// Joints \\--
  363.  
  364. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  365. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  366. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  367. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  368. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  369. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  370. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
  371.  
  372. local LSC0 = LS.C0
  373. local RSC0 = RS.C0
  374. local NKC0 = NK.C0
  375. local LHC0 = LH.C0
  376. local RHC0 = RH.C0
  377. local RJC0 = RJ.C0
  378.  
  379. --// Artificial HB \\--
  380.  
  381. local ArtificialHB = IN("BindableEvent", script)
  382. ArtificialHB.Name = "Heartbeat"
  383.  
  384. script:WaitForChild("Heartbeat")
  385.  
  386. local tf = 0
  387. local allowframeloss = false
  388. local tossremainder = false
  389. local lastframe = tick()
  390. local frame = 1/Frame_Speed
  391. ArtificialHB:Fire()
  392.  
  393. game:GetService("RunService").Heartbeat:connect(function(s, p)
  394. tf = tf + s
  395. if tf >= frame then
  396. if allowframeloss then
  397. script.Heartbeat:Fire()
  398. lastframe = tick()
  399. else
  400. for i = 1, math.floor(tf / frame) do
  401. ArtificialHB:Fire()
  402. end
  403. lastframe = tick()
  404. end
  405. if tossremainder then
  406. tf = 0
  407. else
  408. tf = tf - frame * math.floor(tf / frame)
  409. end
  410. end
  411. end)
  412.  
  413. function swait(num)
  414. if num == 0 or num == nil then
  415. ArtificialHB.Event:wait()
  416. else
  417. for i = 0, num do
  418. ArtificialHB.Event:wait()
  419. end
  420. end
  421. end
  422.  
  423.  
  424. --// Effect Function(s) \\--
  425.  
  426. function Bezier(startpos, pos2, pos3, endpos, t)
  427. local A = startpos:lerp(pos2, t)
  428. local B = pos2:lerp(pos3, t)
  429. local C = pos3:lerp(endpos, t)
  430. local lerp1 = A:lerp(B, t)
  431. local lerp2 = B:lerp(C, t)
  432. local cubic = lerp1:lerp(lerp2, t)
  433. return cubic
  434. end
  435.  
  436. function SphereFX(duration,color,scale,pos,endScale,increment)
  437. return Effect{
  438. Effect='ResizeAndFade',
  439. Color=color,
  440. Size=scale,
  441. Mesh={MeshType=Enum.MeshType.Sphere},
  442. CFrame=pos,
  443. FXSettings={
  444. EndSize=endScale,
  445. EndIsIncrement=increment
  446. }
  447. }
  448. end
  449.  
  450. function BlastFX(duration,color,scale,pos,endScale,increment)
  451. return Effect{
  452. Effect='ResizeAndFade',
  453. Color=color,
  454. Size=scale,
  455. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  456. CFrame=pos,
  457. FXSettings={
  458. EndSize=endScale,
  459. EndIsIncrement=increment
  460. }
  461. }
  462. end
  463.  
  464. function BlockFX(duration,color,scale,pos,endScale,increment)
  465. return Effect{
  466. Effect='ResizeAndFade',
  467. Color=color,
  468. Size=scale,
  469. CFrame=pos,
  470. FXSettings={
  471. EndSize=endScale,
  472. EndIsIncrement=increment
  473. }
  474. }
  475. end
  476.  
  477. function ShootBullet(data)
  478. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  479. local Size = data.Size or V3.N(2,2,2)
  480. local Color = data.Color or BrickColor.new'Crimson'
  481. local StudsPerFrame = data.Speed or 10
  482. local Shape = data.Shape or 'Ball'
  483. local Frames = data.Frames or 160
  484. local Pos = data.Origin or Torso.CFrame
  485. local Direction = data.Direction or Mouse.Hit
  486. local Material = data.Material or Enum.Material.Neon
  487. local OnHit = data.HitFunction or function(hit,pos)
  488. Effect{
  489. Effect='ResizeAndFade',
  490. Color=Color,
  491. Size=V3.N(10,10,10),
  492. Mesh={MeshType=Enum.MeshType.Sphere},
  493. CFrame=CF.N(pos),
  494. FXSettings={
  495. EndSize=V3.N(.05,.05,.05),
  496. EndIsIncrement=true
  497. }
  498. }
  499. for i = 1, 5 do
  500. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  501. Effect{
  502. Effect='Fade',
  503. Frames=65,
  504. Size=V3.N(5,5,10),
  505. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  506. Mesh = {MeshType=Enum.MeshType.Sphere},
  507. Material=Enum.Material.Neon,
  508. Color=Color,
  509. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  510. }
  511. end
  512. end
  513.  
  514. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  515. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  516. if(Shape == 'Ball')then
  517. BMesh.MeshType = Enum.MeshType.Sphere
  518. elseif(Shape == 'Head')then
  519. BMesh.MeshType = Enum.MeshType.Head
  520. elseif(Shape == 'Cylinder')then
  521. BMesh.MeshType = Enum.MeshType.Cylinder
  522. end
  523.  
  524. coroutine.wrap(function()
  525. for i = 1, Frames+1 do
  526. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  527. if(hit)then
  528. OnHit(hit,pos,norm,dist)
  529. break;
  530. else
  531. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  532. end
  533. swait()
  534. end
  535. Bullet:destroy()
  536. end)()
  537.  
  538. end
  539.  
  540.  
  541. function Zap(data)
  542. local sCF,eCF = data.StartCFrame,data.EndCFrame
  543. assert(sCF,"You need a start CFrame!")
  544. assert(eCF,"You need an end CFrame!")
  545. local parts = data.PartCount or 15
  546. local zapRot = data.ZapRotation or {-5,5}
  547. local startThick = data.StartSize or 3;
  548. local endThick = data.EndSize or startThick/2;
  549. local color = data.Color or BrickColor.new'Electric blue'
  550. local delay = data.Delay or 35
  551. local delayInc = data.DelayInc or 0
  552. local lastLightning;
  553. local MagZ = (sCF.p - eCF.p).magnitude
  554. local thick = startThick
  555. local inc = (startThick/parts)-(endThick/parts)
  556.  
  557. for i = 1, parts do
  558. local pos = sCF.p
  559. if(lastLightning)then
  560. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  561. end
  562. delay = delay + delayInc
  563. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  564. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  565. if(parts == i)then
  566. local MagZ = (pos-eCF.p).magnitude
  567. zapPart.Size = V3.N(endThick,endThick,MagZ)
  568. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  569. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  570. else
  571. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  572. end
  573.  
  574. lastLightning = zapPart
  575. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  576.  
  577. thick=thick-inc
  578.  
  579. end
  580. end
  581.  
  582. function Zap2(data)
  583. local Color = data.Color or BrickColor.new'Electric blue'
  584. local StartPos = data.Start or Torso.Position
  585. local EndPos = data.End or Mouse.Hit.p
  586. local SegLength = data.SegL or 2
  587. local Thicc = data.Thickness or 0.5
  588. local Fades = data.Fade or 45
  589. local Parent = data.Parent or Effects
  590. local MaxD = data.MaxDist or 200
  591. local Branch = data.Branches or false
  592. local Material = data.Material or Enum.Material.Neon
  593. local Raycasts = data.Raycasts or false
  594. local Offset = data.Offset or {0,360}
  595. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  596. if((StartPos-EndPos).magnitude > MaxD)then
  597. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  598. end
  599. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  600. if(Raycasts)then
  601. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  602. end
  603. local segments = dist/SegLength
  604. local model = IN("Model",Parent)
  605. model.Name = 'Lightning'
  606. local Last;
  607. for i = 1, segments do
  608. local size = (segments-i)/25
  609. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  610. if(AddMesh)then IN("CylinderMesh",prt) end
  611. if(Last and math.floor(segments) == i)then
  612. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  613. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  614. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  615. elseif(not Last)then
  616. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  617. else
  618. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  619. end
  620. Last = prt
  621. if(Branch)then
  622. local choice = M.RNG(1,7+((segments-i)*2))
  623. if(choice == 1)then
  624. local LastB;
  625. for i2 = 1,M.RNG(2,5) do
  626. local size2 = ((segments-i)/35)/i2
  627. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  628. if(AddMesh)then IN("CylinderMesh",prt) end
  629. if(not LastB)then
  630. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  631. else
  632. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  633. end
  634. LastB = prt
  635. end
  636. end
  637. end
  638. end
  639. if(Fades > 0)then
  640. coroutine.wrap(function()
  641. for i = 1, Fades do
  642. for _,v in next, model:children() do
  643. if(v:IsA'BasePart')then
  644. v.Transparency = (i/Fades)
  645. end
  646. end
  647. swait()
  648. end
  649. model:destroy()
  650. end)()
  651. else
  652. S.Debris:AddItem(model,.01)
  653. end
  654. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  655. end
  656.  
  657. function Tween(obj,props,time,easing,direction,repeats,backwards)
  658. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  659. local tween = S.TweenService:Create(obj, info, props)
  660.  
  661. tween:Play()
  662. end
  663.  
  664. function Effect(data)
  665. local FX = data.Effect or 'ResizeAndFade'
  666. local Parent = data.Parent or Effects
  667. local Color = data.Color or C3.N(0,0,0)
  668. local Size = data.Size or V3.N(1,1,1)
  669. local MoveDir = data.MoveDirection or nil
  670. local MeshData = data.Mesh or nil
  671. local SndData = data.Sound or nil
  672. local Frames = data.Frames or 45
  673. local Manual = data.Manual or nil
  674. local Material = data.Material or nil
  675. local CFra = data.CFrame or Torso.CFrame
  676. local Settings = data.FXSettings or {}
  677. local Shape = data.Shape or Enum.PartType.Block
  678. local Snd,Prt,Msh;
  679. local RotInc = data.RotInc or {0,0,0}
  680. if(typeof(RotInc) == 'number')then
  681. RotInc = {RotInc,RotInc,RotInc}
  682. end
  683. coroutine.wrap(function()
  684. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  685. Prt = Manual
  686. else
  687. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  688. Prt.Shape = Shape
  689. end
  690. if(typeof(MeshData) == 'table')then
  691. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  692. elseif(typeof(MeshData) == 'Instance')then
  693. Msh = MeshData:Clone()
  694. Msh.Parent = Prt
  695. elseif(Shape == Enum.PartType.Block)then
  696. Msh = Mesh(Prt,Enum.MeshType.Brick)
  697. end
  698. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  699. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  700. end
  701. if(Snd)then
  702. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  703. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  704. end
  705. Size = (Msh and Msh.Scale or Size)
  706. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  707.  
  708. local MoveSpeed = nil;
  709. if(MoveDir)then
  710. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  711. end
  712. if(FX ~= 'Arc')then
  713. for Frame = 1, Frames do
  714. if(FX == "Fade")then
  715. Prt.Transparency = (Frame/Frames)
  716. elseif(FX == "Resize")then
  717. if(not Settings.EndSize)then
  718. Settings.EndSize = V3.N(0,0,0)
  719. end
  720. if(Settings.EndIsIncrement)then
  721. if(Msh)then
  722. Msh.Scale = Msh.Scale + Settings.EndSize
  723. else
  724. Prt.Size = Prt.Size + Settings.EndSize
  725. end
  726. else
  727. if(Msh)then
  728. Msh.Scale = Msh.Scale - grow/Frames
  729. else
  730. Prt.Size = Prt.Size - grow/Frames
  731. end
  732. end
  733. elseif(FX == "ResizeAndFade")then
  734. if(not Settings.EndSize)then
  735. Settings.EndSize = V3.N(0,0,0)
  736. end
  737. if(Settings.EndIsIncrement)then
  738. if(Msh)then
  739. Msh.Scale = Msh.Scale + Settings.EndSize
  740. else
  741. Prt.Size = Prt.Size + Settings.EndSize
  742. end
  743. else
  744. if(Msh)then
  745. Msh.Scale = Msh.Scale - grow/Frames
  746. else
  747. Prt.Size = Prt.Size - grow/Frames
  748. end
  749. end
  750. Prt.Transparency = (Frame/Frames)
  751. end
  752. if(Settings.RandomizeCFrame)then
  753. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  754. else
  755. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  756. end
  757. if(MoveDir and MoveSpeed)then
  758. local Orientation = Prt.Orientation
  759. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  760. Prt.Orientation = Orientation
  761. end
  762. swait()
  763. end
  764. Prt:destroy()
  765. else
  766. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  767. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  768. if(start and endP)then
  769. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  770. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  771. for Frame = 0, 1, (Settings.Speed or 0.01) do
  772. if(Settings.Home)then
  773. endP = Settings.Home.CFrame
  774. end
  775. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  776. end
  777. if(Settings.RemoveOnGoal)then
  778. Prt:destroy()
  779. end
  780. else
  781. Prt:destroy()
  782. assert(start,"You need a start position!")
  783. assert(endP,"You need a start position!")
  784. end
  785. end
  786. end)()
  787. return Prt,Msh,Snd
  788. end
  789. function SoulSteal(whom)
  790. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  791. print(torso)
  792. if(torso and torso:IsA'BasePart')then
  793. local Model = Instance.new("Model",Effects)
  794. Model.Name = whom.Name.."'s Soul"
  795. whom:BreakJoints()
  796. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  797. Soul.Name = 'Head'
  798. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  799. Effect{
  800. Effect="Arc",
  801. Manual = Soul,
  802. FXSettings={
  803. Start=torso.CFrame,
  804. Home = Torso,
  805. RemoveOnGoal = true,
  806. }
  807. }
  808. local lastPoint = Soul.CFrame.p
  809.  
  810. for i = 0, 1, 0.01 do
  811. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  812. local mag = (lastPoint - Soul.Position).magnitude
  813. Effect{
  814. Effect = "Fade",
  815. CFrame = point * CF.N(0, mag/2, 0),
  816. Size = V3.N(.5,mag+.5,.5),
  817. Color = Soul.BrickColor
  818. }
  819. lastPoint = Soul.CFrame.p
  820. swait()
  821. end
  822. for i = 1, 5 do
  823. Effect{
  824. Effect="Fade",
  825. Color = BrickColor.new'Really red',
  826. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  827. }
  828. end
  829. end
  830. end
  831.  
  832. --// Other Functions \\ --
  833.  
  834. function CastRay(startPos,endPos,range,ignoreList)
  835. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  836. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  837. return part,pos,norm,(pos and (startPos-pos).magnitude)
  838. end
  839.  
  840. function getRegion(point,range,ignore)
  841. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  842. end
  843.  
  844. function clerp(startCF,endCF,alpha)
  845. return startCF:lerp(endCF, alpha)
  846. end
  847.  
  848. function GetTorso(char)
  849. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  850. end
  851.  
  852.  
  853. function ShowDamage(Pos, Text, Time, Color)
  854. coroutine.wrap(function()
  855. local Rate = (1 / Frame_Speed)
  856. local Pos = (Pos or Vector3.new(0, 0, 0))
  857. local Text = (Text or "")
  858. local Time = (Time or 2)
  859. local Color = (Color or Color3.new(1, 0, 1))
  860. local EffectPart = NewInstance("Part",Effects,{
  861. Material=Enum.Material.SmoothPlastic,
  862. Reflectance = 0,
  863. Transparency = 1,
  864. BrickColor = BrickColor.new(Color),
  865. Name = "Effect",
  866. Size = Vector3.new(0,0,0),
  867. Anchored = true,
  868. CFrame = CF.N(Pos)
  869. })
  870. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  871. Size = UDim2.new(1.25, 0, 1.25, 0),
  872. Adornee = EffectPart,
  873. })
  874. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  875. BackgroundTransparency = 1,
  876. Size = UDim2.new(1, 0, 1, 0),
  877. Text = Text,
  878. Font = "Bodoni",
  879. TextColor3 = Color,
  880. TextStrokeColor3 = Color3.new(0,0,0),
  881. TextStrokeTransparency=0,
  882. TextScaled = true,
  883. })
  884. S.Debris:AddItem(EffectPart, (Time))
  885. EffectPart.Parent = workspace
  886. delay(0, function()
  887. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  888. local Frames = (Time / Rate)
  889. for Frame = 1, Frames do
  890. swait()
  891. local Percent = (Frame / Frames)
  892. TextLabel.TextTransparency = Percent
  893. TextLabel.TextStrokeTransparency = Percent
  894. end
  895. if EffectPart and EffectPart.Parent then
  896. EffectPart:Destroy()
  897. end
  898. end) end)()
  899. end
  900.  
  901. function DealDamage(data)
  902. local Who = data.Who;
  903. local MinDam = data.MinimumDamage or 15;
  904. local MaxDam = data.MaximumDamage or 30;
  905. local MaxHP = data.MaxHP or 1e5;
  906.  
  907. local DB = data.Debounce or .2;
  908.  
  909. local CritData = data.Crit or {}
  910. local CritChance = CritData.Chance or 0;
  911. local CritMultiplier = CritData.Multiplier or 1;
  912.  
  913. local DamageEffects = data.DamageFX or {}
  914. local DamageType = DamageEffects.Type or "Normal"
  915. local DeathFunction = DamageEffects.DeathFunction
  916.  
  917. assert(Who,"Specify someone to damage!")
  918.  
  919. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  920. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  921.  
  922. local canHit = true
  923. if(Humanoid)then
  924. for _, p in pairs(Hit) do
  925. if p[1] == Humanoid then
  926. if(time() - p[2] <= DB) then
  927. canHit = false
  928. else
  929. Hit[_] = nil
  930. end
  931. end
  932. end
  933. if(canHit)then
  934. table.insert(Hit,{Humanoid,time()})
  935. local HitTorso = GetTorso(Who)
  936. local player = S.Players:GetPlayerFromCharacter(Who)
  937. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  938. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  939. print'Got kill'
  940. Humanoid.Health = 0;
  941. Who:BreakJoints();
  942. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  943. else
  944. local c = Instance.new("ObjectValue",Hum)
  945. c.Name = "creator"
  946. c.Value = Plr
  947. S.Debris:AddItem(c,0.35)
  948. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  949. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  950. end
  951. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  952. Humanoid.Health = Humanoid.Health - DoneDamage
  953.  
  954. if(DamageType == 'Knockback' and HitTorso)then
  955. local up = DamageEffects.KnockUp or 25
  956. local back = DamageEffects.KnockBack or 25
  957. local origin = DamageEffects.Origin or Root
  958. local decay = DamageEffects.Decay or .5;
  959.  
  960. local bfos = Instance.new("BodyVelocity",HitTorso)
  961. bfos.P = 20000
  962. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  963. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  964. S.Debris:AddItem(bfos,decay)
  965. end
  966. end
  967. end
  968. end
  969. end
  970. end
  971.  
  972. function AOEDamage(where,range,options)
  973. local hit = {}
  974. for _,v in next, getRegion(where,range,{Char}) do
  975. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  976. local callTable = {Who=v.Parent}
  977. hit[v.Parent] = true
  978. for _,v in next, options do callTable[_] = v end
  979. DealDamage(callTable)
  980. end
  981. end
  982. return hit
  983. end
  984.  
  985. function AOEHeal(where,range,amount)
  986. local healed = {}
  987. for _,v in next, getRegion(where,range,{Char}) do
  988. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  989. if(hum and not healed[hum])then
  990. hum.Health = hum.Health + amount
  991. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  992. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  993. end
  994. end
  995. end
  996. end
  997.  
  998. function ClosestHumanoid(pos,range)
  999. local mag,closest = math.huge;
  1000. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1001. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1002. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1003. mag = (v.CFrame.p-pos).magnitude
  1004. closest = hum
  1005. end
  1006. end
  1007. return closest,(closest and GetTorso(closest.Parent) or nil)
  1008. end
  1009.  
  1010. function ByeBye()
  1011. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1012.  
  1013. if(torso)then
  1014. local who = torso.Parent
  1015. local doAttack = false
  1016. Instance.AllChildren(who,function(v)
  1017. if(v.Name:lower():find"arm")then
  1018. doAttack = true
  1019. end
  1020. end, true)
  1021. if(not doAttack)then return end
  1022. WalkSpeed = 0
  1023. Hum.JumpPower = 0
  1024. Attack = true
  1025. NeutralAnims = false
  1026. Hum.AutoRotate = false
  1027. who.Parent = Char
  1028. local oRoot
  1029. coroutine.resume(coroutine.create(function()
  1030. repeat
  1031. swait()
  1032. torso.Anchored = true
  1033. Root.Anchored = true
  1034. until not Attack
  1035. Root.Anchored = false
  1036. torso.Anchored = false
  1037. Hum.AutoRotate = true
  1038. end))
  1039. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1040. if(humanoid.RigType == Enum.HumanoidRigType.R6)then
  1041. for i = 0, 6, 0.1 do
  1042. swait()
  1043. local Alpha = .1
  1044. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1045. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1046. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1047. LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
  1048. RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
  1049. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1050. end
  1051. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
  1052. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
  1053. Sound(Root,1093102664,.85,5,false,true,true)
  1054. Sound(Root,429400881,1,1,false,true,true)
  1055. local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1056. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1057. local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1058. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1059. local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1060. local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1061. Instance.AllChildren(who,function(v)
  1062. if(v.Name:lower():find"arm")then
  1063. v:destroy()
  1064. end
  1065. end, true)
  1066. for i = 0, 4, 0.1 do
  1067. swait()
  1068. local Alpha = .3
  1069. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1070. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1071. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1072. LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
  1073. RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
  1074. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1075. end
  1076. for i = 0, 6, 0.1 do
  1077. swait()
  1078. local Alpha = .1
  1079. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1080. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1081. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1082. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1083. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1084. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1085. end
  1086. Sound(Root,429400881,1,1,false,true,true)
  1087. torso:destroy()
  1088. who.Parent = workspace
  1089. for i = 0, 4, 0.1 do
  1090. swait()
  1091. local Alpha = .4
  1092. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1093. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1094. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1095. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1096. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1097. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1098. end
  1099. for i = 0, 4, 0.1 do
  1100. swait()
  1101. local Alpha = .1
  1102. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1103. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1104. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1105. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1106. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1107. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1108. end
  1109. FLArm.CanCollide = true
  1110. FRArm.CanCollide = true
  1111. FRArm.Parent = workspace
  1112. FLArm.Parent = workspace
  1113. FRArmW:destroy();
  1114. FLArmW:destroy();
  1115. delay(2, function()
  1116. for i = 0, 1, .05 do
  1117. FLArm.Transparency = i
  1118. FRArm.Transparency = i
  1119. swait()
  1120. end
  1121. FLArm:destroy()
  1122. FRArm:destroy()
  1123. end)
  1124. for i = 0, 3, 0.1 do
  1125. swait()
  1126. local Alpha = .1
  1127. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1128. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1129. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1130. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1131. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1132. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1133. end
  1134. else
  1135. for i = 0, 6, 0.1 do
  1136. swait()
  1137. local Alpha = .1
  1138. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1139. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1140. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1141. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1142. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1143. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1144. end
  1145. Sound(Root,429400881,1,1,false,true,true)
  1146. torso:destroy()
  1147. who.Parent = workspace
  1148. for i = 0, 4, 0.1 do
  1149. swait()
  1150. local Alpha = .4
  1151. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1152. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1153. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1154. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1155. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1156. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1157. end
  1158. end
  1159. WalkSpeed = 16
  1160. Hum.AutoRotate = true
  1161. Hum.JumpPower = 50
  1162. Attack = false
  1163. NeutralAnims = true
  1164. end
  1165. end
  1166.  
  1167. function AttackTemp()
  1168. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1169.  
  1170. if(torso)then
  1171. local who = torso.Parent
  1172. WalkSpeed = 0
  1173. Hum.JumpPower = 0
  1174. Attack = true
  1175. NeutralAnims = false
  1176. Hum.AutoRotate = false
  1177. who.Parent = Char
  1178. local oRoot
  1179. coroutine.resume(coroutine.create(function()
  1180. repeat
  1181. swait()
  1182. torso.Anchored = true
  1183. Root.Anchored = true
  1184. until not Attack
  1185. Root.Anchored = false
  1186. torso.Anchored = false
  1187. Hum.AutoRotate = true
  1188. end))
  1189. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1190. WalkSpeed = 16
  1191. Hum.AutoRotate = true
  1192. Hum.JumpPower = 50
  1193. Attack = false
  1194. NeutralAnims = true
  1195. end
  1196. end
  1197.  
  1198. function Decapitate()
  1199. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1200.  
  1201. if(torso)then
  1202. local who = torso.Parent
  1203. local haed = who:findFirstChild'Head'
  1204. if(not haed)then return end
  1205. WalkSpeed = 0
  1206. Hum.JumpPower = 0
  1207. Attack = true
  1208. NeutralAnims = false
  1209. Hum.AutoRotate = false
  1210. who.Parent = Char
  1211. coroutine.resume(coroutine.create(function()
  1212. repeat
  1213. swait()
  1214. torso.Anchored = true
  1215. Root.Anchored = true
  1216. until not Attack
  1217. Root.Anchored = false
  1218. torso.Anchored = false
  1219. Hum.AutoRotate = true
  1220. end))
  1221. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1222. for i = 0, 4, 0.1 do
  1223. swait()
  1224. local Alpha = .1
  1225. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
  1226. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1227. RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1228. LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
  1229. RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
  1230. NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
  1231. end
  1232. who.Parent = workspace
  1233. Sound(Root,1093102664,.85,5,false,true,true)
  1234. Sound(Root,429400881,1,1,false,true,true)
  1235. GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
  1236. Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  1237. local faic = haed:FindFirstChildOfClass'Decal'
  1238. if(faic)then
  1239. faic:Clone().Parent = GrabbedHead
  1240. end
  1241. haed:destroy()
  1242. local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
  1243. for i = 0, 4, 0.1 do
  1244. swait()
  1245. local Alpha = .4
  1246. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
  1247. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1248. RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1249. LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
  1250. RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
  1251. NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
  1252. end
  1253. WalkSpeed = 16
  1254. Hum.AutoRotate = true
  1255. Hum.JumpPower = 50
  1256. Attack = false
  1257. NeutralAnims = true
  1258. end
  1259. end
  1260.  
  1261. function TahHart()
  1262. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1263.  
  1264. if(torso)then
  1265. local who = torso.Parent
  1266. WalkSpeed = 0
  1267. Hum.JumpPower = 0
  1268. Attack = true
  1269. NeutralAnims = false
  1270. Hum.AutoRotate = false
  1271. who.Parent = Char
  1272. local oRoot
  1273. coroutine.resume(coroutine.create(function()
  1274. repeat
  1275. swait()
  1276. torso.Anchored = true
  1277. Root.Anchored = true
  1278. until not Attack
  1279. Root.Anchored = false
  1280. torso.Anchored = false
  1281. Hum.AutoRotate = true
  1282. end))
  1283. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1284. for i = 0, 5, 0.1 do
  1285. swait()
  1286. local Alpha = .1
  1287. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
  1288. LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
  1289. RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
  1290. LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
  1291. RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
  1292. NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
  1293. end
  1294. who.Parent = workspace
  1295. local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
  1296. local hartM = Mesh(hart,Enum.MeshType.Sphere)
  1297. Weld(hart,RArm,CF.N(0,1,0))
  1298. Sound(torso,429400881,1,1,false,true,true)
  1299. who:breakJoints()
  1300. for i = 0, 6, 0.1 do
  1301. swait()
  1302. local Alpha = .4
  1303. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
  1304. LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
  1305. RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
  1306. LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
  1307. RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
  1308. NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
  1309. end
  1310. for i = 0, 5, 0.1 do
  1311. swait()
  1312. local Alpha = .3
  1313. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1314. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1315. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1316. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1317. RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
  1318. NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
  1319. end
  1320. Sound(torso,429400881,1,1,false,true,true)
  1321. for i = 0, 6, 0.1 do
  1322. swait()
  1323. local Alpha = .3
  1324. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1325. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1326. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1327. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1328. RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
  1329. NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
  1330. end
  1331. hart:destroy()
  1332. WalkSpeed = 16
  1333. Hum.AutoRotate = true
  1334. Hum.JumpPower = 50
  1335. Attack = false
  1336. NeutralAnims = true
  1337. end
  1338. end
  1339.  
  1340. function YaYEET()
  1341. Attack = true
  1342. NeutralAnims = false
  1343. WalkSpeed = 2
  1344. for i = 0, 3, 0.1 do
  1345. swait()
  1346. local Alpha = .3
  1347. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1348. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1349. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1350. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1351. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1352. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1353. end
  1354. repeat swait()
  1355. local Alpha = .3
  1356. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1357. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1358. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1359. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1360. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1361. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1362. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1363. for i = 0, .7, 0.1 do
  1364. swait()
  1365. local Alpha = .3
  1366. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1367. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1368. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1369. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1370. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1371. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1372. end
  1373. GrabbedHead.Parent = workspace
  1374. GrabbedHead.CanCollide = true
  1375. pcall(function() GrabbedHead.Weld:destroy() end)
  1376. GrabbedHead.Velocity = Mouse.Hit.lookVector*250
  1377. local ev;
  1378. local haed = GrabbedHead;
  1379. ev = GrabbedHead.Touched:connect(function(t)
  1380. if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
  1381. t.Parent:breakJoints()
  1382. end
  1383. if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then
  1384. ev:disconnect()
  1385. ev = nil
  1386. delay(2, function()
  1387. for i = 0, 1, .05 do
  1388. haed.Transparency = i
  1389. swait()
  1390. end
  1391. haed:destroy()
  1392. end)
  1393. end
  1394. end)
  1395. GrabbedHead = nil
  1396. for i = 0, 4, 0.1 do
  1397. swait()
  1398. local Alpha = .3
  1399. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1400. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1401. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1402. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1403. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1404. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1405. end
  1406. Attack = false
  1407. NeutralAnims = true
  1408. WalkSpeed = 16
  1409. end
  1410.  
  1411.  
  1412. --// Wrap it all up \\--
  1413.  
  1414. Mouse.KeyDown:connect(function(k)
  1415. if(Attack)then return end
  1416. if(not GrabbedHead)then
  1417. if(k == 'z')then
  1418. ByeBye()
  1419. elseif(k == 'x')then
  1420. Decapitate()
  1421. elseif(k == 'c')then
  1422. TahHart()
  1423. end
  1424. end
  1425. end)
  1426.  
  1427. Mouse.Button1Down:connect(function()
  1428. if(Attack)then return end
  1429. if(GrabbedHead)then
  1430. YaYEET()
  1431. end
  1432. end)
  1433.  
  1434. local deg = 0
  1435. while true do
  1436. swait()
  1437. Sine = Sine + Change
  1438. if(not Music)then
  1439. Music = Sound(Torso,MusicID,1,1,true,false,true)
  1440. Music.Name = 'Music'
  1441. end
  1442. Music.SoundId = "rbxassetid://"..MusicID
  1443. Music.Parent = Torso
  1444. Music.Pitch = 1
  1445. Music.Volume = 1
  1446. if(not Muted)then
  1447. Music:Resume()
  1448. else
  1449. Music:Pause()
  1450. end
  1451.  
  1452.  
  1453. if(God)then
  1454. Hum.MaxHealth = 1e100
  1455. Hum.Health = 1e100
  1456. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1457. Hum.Name = M.RNG()*100
  1458. end
  1459.  
  1460. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1461.  
  1462. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1463. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1464. if(not Effects or not Effects.Parent)then
  1465. Effects = IN("Model",Char)
  1466. Effects.Name = "Effects"
  1467. end
  1468. if(State == 'Run')then
  1469. local wsVal = 7 / (Hum.WalkSpeed/16)
  1470. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1471. Change = 1
  1472. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
  1473. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
  1474. elseif(State == 'Walk')then
  1475. local wsVal = 7 / (Hum.WalkSpeed/16)
  1476. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1477. Change = 1
  1478. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1479. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1480. else
  1481. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1482. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1483. end
  1484. Hum.WalkSpeed = WalkSpeed
  1485. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1486. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1487. local face = Head:FindFirstChild'face'
  1488. if(not face)then
  1489. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1490. else
  1491. face.Texture = "rbxassetid://404306534"
  1492. end
  1493.  
  1494. RArm.Color = C3.N(0.2,0.2,0.2)
  1495. LArm.Color = C3.N(0.2,0.2,0.2)
  1496. RLeg.Color = C3.N(0.2,0.2,0.2)
  1497. LLeg.Color = C3.N(0.2,0.2,0.2)
  1498. Torso.Color = C3.N(0.2,0.2,0.2)
  1499. Head.Color = C3.N(0.2,0.2,0.2)
  1500.  
  1501. deg = deg + 1
  1502. HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
  1503. if(NeutralAnims)then
  1504. if(State == 'Idle')then
  1505. local Alpha = .1
  1506. Change = 1
  1507. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
  1508. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
  1509. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
  1510. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
  1511. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
  1512. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
  1513. -- idle
  1514. elseif(State == 'Run')then
  1515. local wsVal = 7 / (Hum.WalkSpeed/16)
  1516. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1517. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1518. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
  1519. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1520. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1521. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1522. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1523. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1524. elseif(State == 'Walk')then
  1525. local wsVal = 7 / (Hum.WalkSpeed/16)
  1526. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1527. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1528. RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
  1529. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
  1530. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
  1531. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
  1532. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1533. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1534. elseif(State == 'Jump')then
  1535. local Alpha = .1
  1536. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1537. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1538. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1539. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1540. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1541. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1542. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1543. elseif(State == 'Fall')then
  1544. local Alpha = .1
  1545. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1546. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1547. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1548. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1549. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1550. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1551. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1552. elseif(State == 'Paralyzed')then
  1553. -- paralyzed
  1554. elseif(State == 'Sit')then
  1555. -- sit
  1556. end
  1557. end
  1558.  
  1559. end
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