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- --Remember that Black Ghost Script? I made something like this v (By Rufus14) (SCREECH IDEA: jerrychan123)
- ma = math.random(1,999999)
- mouse = game.Players.LocalPlayer:GetMouse()
- ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
- ff.Visible = false
- reering = false
- game.Players.LocalPlayer.Character.Head.Running.Volume = 0
- shirt = game.Players.LocalPlayer.Character:findFirstChildOfClass("ShirtGraphic")
- found = false
- if shirt then
- idd = shirt.Graphic
- found = true
- end
- isinvisible = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
- game.Players.LocalPlayer.Character.Archivable = true
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.ClassName == "Accessory" or v.ClassName == "Hat" then
- v:destroy()
- end
- end
- killi = false
- function reeeee(key)
- if key == "f" then
- if not reering then
- reering = true
- REEEEEEEE = Instance.new("Sound", workspace)
- REEEEEEEE.SoundId = "rbxassetid://429400881"
- REEEEEEEE.Volume = 8
- REEEEEEEE:Play()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name == game.Players.LocalPlayer.Name then
- --nuthin.
- else
- v.Character.Humanoid.Health = v.Character.Humanoid.Health - math.random(45, 78)
- end
- end
- wait(8)
- reering = false
- end
- end
- end
- mouse.KeyDown:connect(reeeee)
- function kill(part)
- local humanoid = part.Parent:findFirstChild("Humanoid")
- if humanoid and not killi then
- killi = true
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "Part" then
- for i = 1,20 do
- wait()
- humanoid.Parent.Head.face.Transparency = humanoid.Parent.Head.face.Transparency + 0.05
- v.Transparency = v.Transparency + 0.05
- end
- end
- end
- killi = false
- humanoid.Health = 0
- end
- end
- game.Players.LocalPlayer.Character.Torso.Touched:connect(kill)
- game.Players.LocalPlayer.Character.Head.face.Transparency = 1
- game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
- game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
- game.Players.LocalPlayer.Character.Parent = workspace.Camera
- function isinvi(key)
- if key == "z" then
- isinvisible = not isinvisible
- end
- end
- mouse.KeyDown:connect(isinvi)
- while true do
- wait()
- cl = game.Players.LocalPlayer.Character:Clone()
- cl.Parent = workspace
- cl.Humanoid:destroy()
- for i,v in pairs(cl:GetChildren()) do
- if v.ClassName == "Part" then
- if v.Name == "HumanoidRootPart" then
- v.Transparency = 1
- v.CanCollide = false
- v.Anchored = true
- else
- v.CanCollide = false
- v.Transparency = 0.6
- v.Material = "Neon"
- v.Anchored = true
- end
- end
- end
- if found then
- shirt.Graphic = idd
- end
- for i,v in pairs(cl:GetChildren()) do
- if v.ClassName == "Accessory" or v.ClassName == "Hat" then
- v:destroy()
- end
- end
- for i,v in pairs(cl:GetChildren()) do
- if v.ClassName == "Part" then
- --nothin'
- else
- v:destroy()
- end
- end
- cl.Head.face.Transparency = 0.6
- if isinvisible then
- for i,v in pairs(cl:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- end
- cl.Head.face.Transparency = 1
- if found then
- shirt.Graphic = 0
- end
- end
- cl["Left Arm"].CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame
- cl["Right Arm"].CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame
- cl["Left Leg"].CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
- cl["Right Leg"].CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
- if game.Players.LocalPlayer.Character.Humanoid.Health < 1 then
- game.Players.LocalPlayer.Character:destroy()
- end
- game.Debris:AddItem(cl,0.07)
- end
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