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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Model0 = Instance.new("Model")
- Camera1 = Instance.new("Camera")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Fire6 = Instance.new("Fire")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Part21 = Instance.new("Part")
- SpecialMesh22 = Instance.new("SpecialMesh")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- SpecialMesh33 = Instance.new("SpecialMesh")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Part41 = Instance.new("Part")
- Weld42 = Instance.new("Weld")
- Script43 = Instance.new("Script")
- NumberValue44 = Instance.new("NumberValue")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- Part53 = Instance.new("Part")
- Weld54 = Instance.new("Weld")
- Script55 = Instance.new("Script")
- NumberValue56 = Instance.new("NumberValue")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- SpecialMesh60 = Instance.new("SpecialMesh")
- Part61 = Instance.new("Part")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Seat63 = Instance.new("Seat")
- Model64 = Instance.new("Model")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Part67 = Instance.new("Part")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- Weld72 = Instance.new("Weld")
- Script73 = Instance.new("Script")
- NumberValue74 = Instance.new("NumberValue")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- SpecialMesh78 = Instance.new("SpecialMesh")
- Part79 = Instance.new("Part")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Part81 = Instance.new("Part")
- SpecialMesh82 = Instance.new("SpecialMesh")
- Part83 = Instance.new("Part")
- Weld84 = Instance.new("Weld")
- Script85 = Instance.new("Script")
- NumberValue86 = Instance.new("NumberValue")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Part89 = Instance.new("Part")
- SpecialMesh90 = Instance.new("SpecialMesh")
- Part91 = Instance.new("Part")
- SpecialMesh92 = Instance.new("SpecialMesh")
- Seat93 = Instance.new("Seat")
- Model94 = Instance.new("Model")
- Part95 = Instance.new("Part")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- SpecialMesh98 = Instance.new("SpecialMesh")
- Part99 = Instance.new("Part")
- SpecialMesh100 = Instance.new("SpecialMesh")
- Part101 = Instance.new("Part")
- Weld102 = Instance.new("Weld")
- Script103 = Instance.new("Script")
- NumberValue104 = Instance.new("NumberValue")
- Part105 = Instance.new("Part")
- SpecialMesh106 = Instance.new("SpecialMesh")
- Part107 = Instance.new("Part")
- SpecialMesh108 = Instance.new("SpecialMesh")
- Part109 = Instance.new("Part")
- SpecialMesh110 = Instance.new("SpecialMesh")
- Part111 = Instance.new("Part")
- SpecialMesh112 = Instance.new("SpecialMesh")
- Part113 = Instance.new("Part")
- Weld114 = Instance.new("Weld")
- Script115 = Instance.new("Script")
- NumberValue116 = Instance.new("NumberValue")
- Part117 = Instance.new("Part")
- SpecialMesh118 = Instance.new("SpecialMesh")
- Part119 = Instance.new("Part")
- SpecialMesh120 = Instance.new("SpecialMesh")
- Part121 = Instance.new("Part")
- SpecialMesh122 = Instance.new("SpecialMesh")
- Seat123 = Instance.new("Seat")
- Model124 = Instance.new("Model")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- Weld132 = Instance.new("Weld")
- Script133 = Instance.new("Script")
- NumberValue134 = Instance.new("NumberValue")
- Part135 = Instance.new("Part")
- SpecialMesh136 = Instance.new("SpecialMesh")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- Part139 = Instance.new("Part")
- SpecialMesh140 = Instance.new("SpecialMesh")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Part143 = Instance.new("Part")
- Weld144 = Instance.new("Weld")
- Script145 = Instance.new("Script")
- NumberValue146 = Instance.new("NumberValue")
- Part147 = Instance.new("Part")
- SpecialMesh148 = Instance.new("SpecialMesh")
- Part149 = Instance.new("Part")
- SpecialMesh150 = Instance.new("SpecialMesh")
- Part151 = Instance.new("Part")
- SpecialMesh152 = Instance.new("SpecialMesh")
- Seat153 = Instance.new("Seat")
- Part154 = Instance.new("Part")
- SpecialMesh155 = Instance.new("SpecialMesh")
- Model0.Name = "VTabs"
- Model0.Parent = mas
- Camera1.Parent = mas
- Camera1.CFrame = CFrame.new(-1.12221265, 7.066082, -11.4182186, -0.659971774, 0.00534964586, 0.751271367, 2.32830644e-10, 0.999974728, -0.00712060928, -0.751290441, -0.00469940109, -0.659955025)
- Camera1.CoordinateFrame = CFrame.new(-1.12221265, 7.066082, -11.4182186, -0.659971774, 0.00534964586, 0.751271367, 2.32830644e-10, 0.999974728, -0.00712060928, -0.751290441, -0.00469940109, -0.659955025)
- Camera1.Focus = CFrame.new(-2.62475538, 7.08032322, -10.0983086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera1.focus = CFrame.new(-2.62475538, 7.08032322, -10.0983086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Name = "Baseplate"
- Part2.Parent = mas
- Part2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(0, -10, 0)
- Part2.Color = Color3.new(0.172549, 0.396078, 0.113725)
- Part2.Size = Vector3.new(512, 20, 512)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Parsley green")
- Part2.Locked = true
- Part2.Material = Enum.Material.Grass
- Part2.brickColor = BrickColor.new("Parsley green")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(-15.8749952, 0.025003992, -3.63999963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-15.8749952, 0.025003992, -3.63999963)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Size = Vector3.new(8.55000019, 0.0500000007, 7.74000072)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.Material = Enum.Material.Pebble
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Dark stone grey")
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(-15.8949995, 0.160004005, -3.57500076, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-15.8949995, 0.160004005, -3.57500076)
- Part4.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part4.Size = Vector3.new(4.8300004, 0.219999999, 0.870000124)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Neon orange")
- Part4.Material = Enum.Material.Pebble
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Neon orange")
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(-15.8950005, 0.160004005, -3.575001, -0.258818984, 0, -0.965925872, 0, 1, 0, 0.965925872, 0, -0.258818984)
- Part5.Orientation = Vector3.new(0, -105, 0)
- Part5.Position = Vector3.new(-15.8950005, 0.160004005, -3.575001)
- Part5.Rotation = Vector3.new(-180, -75, -180)
- Part5.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part5.Size = Vector3.new(4.8300004, 0.219999999, 0.870000124)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Neon orange")
- Part5.Material = Enum.Material.Pebble
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Neon orange")
- Fire6.Parent = Part5
- Part7.Parent = mas
- Part7.CFrame = CFrame.new(-15.8950005, 0.160004005, -3.575001, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698)
- Part7.Orientation = Vector3.new(0, -50, 0)
- Part7.Position = Vector3.new(-15.8950005, 0.160004005, -3.575001)
- Part7.Rotation = Vector3.new(0, -50, 0)
- Part7.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part7.Size = Vector3.new(4.8300004, 0.219999999, 0.870000124)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Neon orange")
- Part7.Material = Enum.Material.Pebble
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Neon orange")
- Part8.Parent = mas
- Part8.CFrame = CFrame.new(-15.8950005, 0.160004005, -3.575001, -0.906308293, 0, -0.422617137, 0, 1, 0, 0.422617137, 0, -0.906308293)
- Part8.Orientation = Vector3.new(0, -155, 0)
- Part8.Position = Vector3.new(-15.8950005, 0.160004005, -3.575001)
- Part8.Rotation = Vector3.new(-180, -25, -180)
- Part8.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part8.Size = Vector3.new(4.8300004, 0.219999999, 0.870000124)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Neon orange")
- Part8.Material = Enum.Material.Pebble
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Neon orange")
- Part9.Parent = mas
- Part9.CFrame = CFrame.new(-16.0606441, 1.11542284, -2.35860777, -0.258819073, -4.62804728e-08, -0.965925872, -0.554032147, 0.819152176, 0.148452446, 0.791240156, 0.573576272, -0.212012246)
- Part9.Orientation = Vector3.new(-8.53999996, -102.379997, -34.0699997)
- Part9.Position = Vector3.new(-16.0606441, 1.11542284, -2.35860777)
- Part9.Rotation = Vector3.new(-145, -75, 180)
- Part9.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part9.Size = Vector3.new(3.54999995, 0.219999999, 0.870000124)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Neon orange")
- Part9.Material = Enum.Material.Pebble
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Neon orange")
- Part10.Parent = mas
- Part10.CFrame = CFrame.new(-15.6306429, 1.11542296, -5.13860989, 0.0452119894, -0.148452073, 0.987885594, -0.554031909, 0.819152415, 0.148452163, -0.83126682, -0.554031968, -0.0452116765)
- Part10.Orientation = Vector3.new(-8.53999996, 92.6200027, -34.0699997)
- Part10.Position = Vector3.new(-15.6306429, 1.11542296, -5.13860989)
- Part10.Rotation = Vector3.new(-106.940002, 81.0699997, 73.0599976)
- Part10.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part10.Size = Vector3.new(3.54999995, 0.219999999, 0.870000124)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Neon orange")
- Part10.Material = Enum.Material.Pebble
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Neon orange")
- Model11.Name = "Tent!"
- Model11.Parent = mas
- Part12.Parent = Model11
- Part12.CFrame = CFrame.new(-10.0247965, 5.86852455, -26.3276615, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part12.Orientation = Vector3.new(0, -90, 0)
- Part12.Position = Vector3.new(-10.0247965, 5.86852455, -26.3276615)
- Part12.Rotation = Vector3.new(0, -90, 0)
- Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part12.Transparency = 1
- Part12.Size = Vector3.new(13.3888903, 7.23000097, 0.669444501)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Dark stone grey")
- Part12.CanCollide = false
- Part12.Material = Enum.Material.Slate
- Part12.brickColor = BrickColor.new("Dark stone grey")
- Part13.Parent = Model11
- Part13.CFrame = CFrame.new(-17.0539646, 5.86852455, -32.6873741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-17.0539646, 5.86852455, -32.6873741)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Transparency = 1
- Part13.Size = Vector3.new(13.3888903, 7.23000097, 0.669444501)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.CanCollide = false
- Part13.Material = Enum.Material.Slate
- Part13.brickColor = BrickColor.new("Dark stone grey")
- Part14.Parent = Model11
- Part14.CFrame = CFrame.new(-24.0831375, 5.86852455, -26.3276615, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part14.Orientation = Vector3.new(0, 90, 0)
- Part14.Position = Vector3.new(-24.0831375, 5.86852455, -26.3276615)
- Part14.Rotation = Vector3.new(0, 90, 0)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Transparency = 1
- Part14.Size = Vector3.new(13.3888903, 7.23000097, 0.669444501)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.CanCollide = false
- Part14.Material = Enum.Material.Slate
- Part14.brickColor = BrickColor.new("Dark stone grey")
- Part15.Parent = Model11
- Part15.CFrame = CFrame.new(-22.0748024, 5.86852455, -19.2984982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part15.Orientation = Vector3.new(0, -180, 0)
- Part15.Position = Vector3.new(-22.0748024, 5.86852455, -19.2984982)
- Part15.Rotation = Vector3.new(180, 0, -180)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Transparency = 1
- Part15.Size = Vector3.new(4.68611145, 7.23000097, 0.669444501)
- Part15.Anchored = true
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.CanCollide = false
- Part15.Material = Enum.Material.Slate
- Part15.brickColor = BrickColor.new("Dark stone grey")
- Part16.Parent = Model11
- Part16.CFrame = CFrame.new(-12.0331297, 5.86852455, -19.2984982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part16.Orientation = Vector3.new(0, -180, 0)
- Part16.Position = Vector3.new(-12.0331297, 5.86852455, -19.2984982)
- Part16.Rotation = Vector3.new(180, 0, -180)
- Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part16.Transparency = 1
- Part16.Size = Vector3.new(4.68611145, 7.23000097, 0.669444501)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Dark stone grey")
- Part16.CanCollide = false
- Part16.Material = Enum.Material.Slate
- Part16.brickColor = BrickColor.new("Dark stone grey")
- Part17.Parent = Model11
- Part17.CFrame = CFrame.new(-17.0539646, 7.87685108, -19.2984982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part17.Orientation = Vector3.new(0, -180, 0)
- Part17.Position = Vector3.new(-17.0539646, 7.87685108, -19.2984982)
- Part17.Rotation = Vector3.new(180, 0, -180)
- Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part17.Transparency = 1
- Part17.Size = Vector3.new(5.35555601, 3.21333385, 0.669444501)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Dark stone grey")
- Part17.CanCollide = false
- Part17.Material = Enum.Material.Slate
- Part17.brickColor = BrickColor.new("Dark stone grey")
- Part18.Parent = Model11
- Part18.CFrame = CFrame.new(-17.0539646, 9.08185196, -25.992939, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part18.Orientation = Vector3.new(0, -180, 0)
- Part18.Position = Vector3.new(-17.0539646, 9.08185196, -25.992939)
- Part18.Rotation = Vector3.new(180, 0, -180)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Transparency = 1
- Part18.Size = Vector3.new(13.3888903, 0.803333461, 12.7194452)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.CanCollide = false
- Part18.Material = Enum.Material.Slate
- Part18.brickColor = BrickColor.new("Dark stone grey")
- Part19.Name = "Tent"
- Part19.Parent = Model11
- Part19.CFrame = CFrame.new(-16.7192421, 4.59658098, -25.992939, -1, -0, -0, -0, -0, -1, -0, -1, -0)
- Part19.Orientation = Vector3.new(90, -180, 0)
- Part19.Position = Vector3.new(-16.7192421, 4.59658098, -25.992939)
- Part19.Rotation = Vector3.new(90, 0, 180)
- Part19.Size = Vector3.new(4.68611145, 4.68611145, 4.68611145)
- Part19.Anchored = true
- Part19.CanCollide = false
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- SpecialMesh20.Parent = Part19
- SpecialMesh20.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh20.Scale = Vector3.new(-4.68611193, -4.68611193, -4.68611193)
- SpecialMesh20.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh20.MeshType = Enum.MeshType.FileMesh
- Part21.Name = "Tent"
- Part21.Parent = Model11
- Part21.CFrame = CFrame.new(-16.7192421, 4.59658098, -25.992939, -1, 0, 0, -0, 0, 1, -0, 1, 0)
- Part21.Orientation = Vector3.new(-90, -180, 0)
- Part21.Position = Vector3.new(-16.7192421, 4.59658098, -25.992939)
- Part21.Rotation = Vector3.new(-90, 0, -180)
- Part21.Size = Vector3.new(4.68611145, 4.68611145, 4.68611145)
- Part21.Anchored = true
- Part21.CanCollide = false
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.formFactor = Enum.FormFactor.Custom
- SpecialMesh22.Parent = Part21
- SpecialMesh22.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh22.Scale = Vector3.new(4.68611193, 4.68611193, 4.68611193)
- SpecialMesh22.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh22.MeshType = Enum.MeshType.FileMesh
- Part23.Parent = Model11
- Part23.CFrame = CFrame.new(-10.0223503, 5.86852407, 19.7078781, 0.087155968, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.087155968)
- Part23.Orientation = Vector3.new(0, -85, 0)
- Part23.Position = Vector3.new(-10.0223503, 5.86852407, 19.7078781)
- Part23.Rotation = Vector3.new(0, -85, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Transparency = 1
- Part23.Size = Vector3.new(13.3888903, 7.23000097, 0.669444501)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.CanCollide = false
- Part23.Material = Enum.Material.Slate
- Part23.brickColor = BrickColor.new("Dark stone grey")
- Part24.Parent = Model11
- Part24.CFrame = CFrame.new(-16.4704857, 5.86852407, 26.6560249, -0.996194661, 0, -0.087155968, 0, 1, 0, 0.087155968, 0, -0.996194661)
- Part24.Orientation = Vector3.new(0, -175, 0)
- Part24.Position = Vector3.new(-16.4704857, 5.86852407, 26.6560249)
- Part24.Rotation = Vector3.new(-180, -5, -180)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Transparency = 1
- Part24.Size = Vector3.new(13.3888903, 7.23000097, 0.669444501)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.CanCollide = false
- Part24.Material = Enum.Material.Slate
- Part24.brickColor = BrickColor.new("Dark stone grey")
- Part25.Parent = Model11
- Part25.CFrame = CFrame.new(-12.6356764, 5.86852407, 12.8804989, 0.996194661, 0, 0.087155968, 0, 1, 0, -0.087155968, 0, 0.996194661)
- Part25.Orientation = Vector3.new(0, 5, 0)
- Part25.Position = Vector3.new(-12.6356764, 5.86852407, 12.8804989)
- Part25.Rotation = Vector3.new(0, 5, 0)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Transparency = 1
- Part25.Size = Vector3.new(4.68611145, 7.23000097, 0.669444501)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.CanCollide = false
- Part25.Material = Enum.Material.Slate
- Part25.brickColor = BrickColor.new("Dark stone grey")
- Part26.Parent = Model11
- Part26.CFrame = CFrame.new(-24.0272121, 5.86852407, 20.9331474, -0.087155968, 0, 0.996194661, 0, 1, 0, -0.996194661, 0, -0.087155968)
- Part26.Orientation = Vector3.new(0, 95, 0)
- Part26.Position = Vector3.new(-24.0272121, 5.86852407, 20.9331474)
- Part26.Rotation = Vector3.new(-180, 85, -180)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Transparency = 1
- Part26.Size = Vector3.new(13.3888903, 7.23000097, 0.669444501)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.CanCollide = false
- Part26.Material = Enum.Material.Slate
- Part26.brickColor = BrickColor.new("Dark stone grey")
- Part27.Parent = Model11
- Part27.CFrame = CFrame.new(-22.6391602, 5.86852407, 13.7556744, 0.996194661, 0, 0.087155968, 0, 1, 0, -0.087155968, 0, 0.996194661)
- Part27.Orientation = Vector3.new(0, 5, 0)
- Part27.Position = Vector3.new(-22.6391602, 5.86852407, 13.7556744)
- Part27.Rotation = Vector3.new(0, 5, 0)
- Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Transparency = 1
- Part27.Size = Vector3.new(4.68611145, 7.23000097, 0.669444501)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Dark stone grey")
- Part27.CanCollide = false
- Part27.Material = Enum.Material.Slate
- Part27.brickColor = BrickColor.new("Dark stone grey")
- Part28.Parent = Model11
- Part28.CFrame = CFrame.new(-17.0539551, 9.08185196, 19.987072, 0.996194661, 0, 0.087155968, 0, 1, 0, -0.087155968, 0, 0.996194661)
- Part28.Orientation = Vector3.new(0, 5, 0)
- Part28.Position = Vector3.new(-17.0539551, 9.08185196, 19.987072)
- Part28.Rotation = Vector3.new(0, 5, 0)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Transparency = 1
- Part28.Size = Vector3.new(13.3888903, 0.803333461, 12.7194452)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.CanCollide = false
- Part28.Material = Enum.Material.Slate
- Part28.brickColor = BrickColor.new("Dark stone grey")
- Part29.Parent = Model11
- Part29.CFrame = CFrame.new(-17.6374149, 7.87685108, 13.3180904, 0.996194661, 0, 0.087155968, 0, 1, 0, -0.087155968, 0, 0.996194661)
- Part29.Orientation = Vector3.new(0, 5, 0)
- Part29.Position = Vector3.new(-17.6374149, 7.87685108, 13.3180904)
- Part29.Rotation = Vector3.new(0, 5, 0)
- Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Transparency = 1
- Part29.Size = Vector3.new(5.35555601, 3.21333385, 0.669444501)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Dark stone grey")
- Part29.CanCollide = false
- Part29.Material = Enum.Material.Slate
- Part29.brickColor = BrickColor.new("Dark stone grey")
- Part30.Name = "Tent"
- Part30.Parent = Model11
- Part30.CFrame = CFrame.new(-17.3874168, 4.59658098, 20.0162354, 0.996194661, 0.087155968, 0, 0, 0, -1, -0.087155968, 0.996194661, 0)
- Part30.Orientation = Vector3.new(90, 5, 0)
- Part30.Position = Vector3.new(-17.3874168, 4.59658098, 20.0162354)
- Part30.Rotation = Vector3.new(90, 0, -5)
- Part30.Size = Vector3.new(4.68611145, 4.68611145, 4.68611145)
- Part30.Anchored = true
- Part30.CanCollide = false
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.formFactor = Enum.FormFactor.Custom
- SpecialMesh31.Parent = Part30
- SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh31.Scale = Vector3.new(-4.68611193, -4.68611193, -4.68611193)
- SpecialMesh31.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh31.MeshType = Enum.MeshType.FileMesh
- Part32.Name = "Tent"
- Part32.Parent = Model11
- Part32.CFrame = CFrame.new(-17.3874168, 4.59658098, 20.0162354, 0.996194661, -0.087155968, 0, 0, 0, 1, -0.087155968, -0.996194661, 0)
- Part32.Orientation = Vector3.new(-90, 5, 0)
- Part32.Position = Vector3.new(-17.3874168, 4.59658098, 20.0162354)
- Part32.Rotation = Vector3.new(-90, 0, 5)
- Part32.Size = Vector3.new(4.68611145, 4.68611145, 4.68611145)
- Part32.Anchored = true
- Part32.CanCollide = false
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.formFactor = Enum.FormFactor.Custom
- SpecialMesh33.Parent = Part32
- SpecialMesh33.MeshId = "http://www.roblox.com/asset/?id=56824172"
- SpecialMesh33.Scale = Vector3.new(4.68611193, 4.68611193, 4.68611193)
- SpecialMesh33.TextureId = "http://www.roblox.com/asset/?id=56824061"
- SpecialMesh33.MeshType = Enum.MeshType.FileMesh
- Model34.Name = "Chair"
- Model34.Parent = mas
- Part35.Parent = Model34
- Part35.CFrame = CFrame.new(-3.9942019, 2.98688889, -9.6776762, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(-3.9942019, 2.98688889, -9.6776762)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Size = Vector3.new(1, 1.20000005, 1)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh36.Parent = Part35
- SpecialMesh36.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh36.MeshType = Enum.MeshType.Brick
- Part37.Parent = Model34
- Part37.CFrame = CFrame.new(-2.99419951, 0.777827978, -7.17767715, 0.707106769, 0.707106769, 0, -0.707106769, 0.707106769, 0, 0, 0, 1)
- Part37.Orientation = Vector3.new(0, 0, -45)
- Part37.Position = Vector3.new(-2.99419951, 0.777827978, -7.17767715)
- Part37.Rotation = Vector3.new(0, 0, -45)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Size = Vector3.new(1, 1.20000005, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh38.Parent = Part37
- SpecialMesh38.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh38.MeshType = Enum.MeshType.Brick
- Part39.Parent = Model34
- Part39.CFrame = CFrame.new(-2.99419951, 0.777827978, -7.17767715, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 0, 0, 0, 1)
- Part39.Orientation = Vector3.new(0, 0, 45)
- Part39.Position = Vector3.new(-2.99419951, 0.777827978, -7.17767715)
- Part39.Rotation = Vector3.new(0, 0, 45)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Size = Vector3.new(1, 1.20000005, 1)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh40.Parent = Part39
- SpecialMesh40.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh40.MeshType = Enum.MeshType.Brick
- Part41.Parent = Model34
- Part41.CFrame = CFrame.new(-2.99419951, 2.18688107, -8.17767715, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part41.Orientation = Vector3.new(0, -180, 180)
- Part41.Position = Vector3.new(-2.99419951, 2.18688107, -8.17767715)
- Part41.Rotation = Vector3.new(180, 0, 0)
- Part41.Color = Color3.new(0, 0, 1)
- Part41.Size = Vector3.new(3, 0.400000006, 3)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Really blue")
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Really blue")
- Part41.FormFactor = Enum.FormFactor.Plate
- Part41.formFactor = Enum.FormFactor.Plate
- Weld42.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld42.Parent = Part41
- Script43.Name = "Wormed"
- Script43.Parent = Weld42
- table.insert(cors,sandbox(Script43,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue44.Name = "vic"
- NumberValue44.Parent = Script43
- NumberValue44.Value = 1
- Part45.Parent = Model34
- Part45.CFrame = CFrame.new(-2.99419951, 0.777827978, -9.1776762, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 0, 0, 0, 1)
- Part45.Orientation = Vector3.new(0, 0, 45)
- Part45.Position = Vector3.new(-2.99419951, 0.777827978, -9.1776762)
- Part45.Rotation = Vector3.new(0, 0, 45)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Size = Vector3.new(1, 1.20000005, 1)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh46.Parent = Part45
- SpecialMesh46.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh46.MeshType = Enum.MeshType.Brick
- Part47.Parent = Model34
- Part47.CFrame = CFrame.new(-2.99419951, 0.777827978, -9.1776762, 0.707106769, 0.707106769, 0, -0.707106769, 0.707106769, 0, 0, 0, 1)
- Part47.Orientation = Vector3.new(0, 0, -45)
- Part47.Position = Vector3.new(-2.99419951, 0.777827978, -9.1776762)
- Part47.Rotation = Vector3.new(0, 0, -45)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Size = Vector3.new(1, 1.20000005, 1)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh48.Parent = Part47
- SpecialMesh48.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh48.MeshType = Enum.MeshType.Brick
- Part49.Parent = Model34
- Part49.CFrame = CFrame.new(-3.09419799, 4.08689022, -9.6776762, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part49.Orientation = Vector3.new(-90, 90, 0)
- Part49.Position = Vector3.new(-3.09419799, 4.08689022, -9.6776762)
- Part49.Rotation = Vector3.new(-90, 0, 90)
- Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part49.Size = Vector3.new(1, 1.20000005, 1)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Dark stone grey")
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh50.Parent = Part49
- SpecialMesh50.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh50.MeshType = Enum.MeshType.Brick
- Part51.Parent = Model34
- Part51.CFrame = CFrame.new(-3.9942019, 2.98688889, -6.67767715, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(-3.9942019, 2.98688889, -6.67767715)
- Part51.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Size = Vector3.new(1, 1.20000005, 1)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Dark stone grey")
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh52.Parent = Part51
- SpecialMesh52.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh52.MeshType = Enum.MeshType.Brick
- Part53.Parent = Model34
- Part53.CFrame = CFrame.new(-1.39420044, 3.58689094, -8.17767715, -1.50995803e-07, -1, 4.37113883e-08, -6.14124431e-08, 4.37113989e-08, 1, -1, 1.50995803e-07, -6.14124502e-08)
- Part53.Orientation = Vector3.new(-90, 90, 0)
- Part53.Position = Vector3.new(-1.39420044, 3.58689094, -8.17767715)
- Part53.Rotation = Vector3.new(-90, 0, 90)
- Part53.Color = Color3.new(0, 0, 1)
- Part53.Size = Vector3.new(3, 0.400000006, 3)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Really blue")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Really blue")
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.formFactor = Enum.FormFactor.Plate
- Weld54.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld54.Parent = Part53
- Script55.Name = "Wormed"
- Script55.Parent = Weld54
- table.insert(cors,sandbox(Script55,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue56.Name = "vic"
- NumberValue56.Parent = Script55
- NumberValue56.Value = 1
- Part57.Parent = Model34
- Part57.CFrame = CFrame.new(-2.29420209, 4.08689022, -9.6776762, 8.74227766e-08, -1, 4.37113883e-08, -3.82137093e-15, 4.37113883e-08, 1, -1, -8.74227766e-08, 0)
- Part57.Orientation = Vector3.new(-90, 90, 0)
- Part57.Position = Vector3.new(-2.29420209, 4.08689022, -9.6776762)
- Part57.Rotation = Vector3.new(-90, 0, 90)
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part57.Size = Vector3.new(1, 1.20000005, 1)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Dark stone grey")
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh58.Parent = Part57
- SpecialMesh58.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh58.MeshType = Enum.MeshType.Brick
- Part59.Parent = Model34
- Part59.CFrame = CFrame.new(-2.49419951, 4.08689022, -6.67767715, 8.74227766e-08, -1, 4.37113883e-08, -3.82137093e-15, 4.37113883e-08, 1, -1, -8.74227766e-08, 0)
- Part59.Orientation = Vector3.new(-90, 90, 0)
- Part59.Position = Vector3.new(-2.49419951, 4.08689022, -6.67767715)
- Part59.Rotation = Vector3.new(-90, 0, 90)
- Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part59.Size = Vector3.new(1, 1.20000005, 1)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Dark stone grey")
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh60.Parent = Part59
- SpecialMesh60.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh60.MeshType = Enum.MeshType.Brick
- Part61.Parent = Model34
- Part61.CFrame = CFrame.new(-3.09419799, 4.08689022, -6.67767715, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part61.Orientation = Vector3.new(-90, 90, 0)
- Part61.Position = Vector3.new(-3.09419799, 4.08689022, -6.67767715)
- Part61.Rotation = Vector3.new(-90, 0, 90)
- Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part61.Size = Vector3.new(1, 1.20000005, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Dark stone grey")
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh62.Parent = Part61
- SpecialMesh62.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh62.MeshType = Enum.MeshType.Brick
- Seat63.Parent = Model34
- Seat63.CFrame = CFrame.new(-3.49419951, 2.57807493, -8.17767715, -5.96046448e-08, 2.9039254e-16, 0.99999994, -3.09026365e-16, 1, -2.9039254e-16, -0.99999994, -3.09026365e-16, -5.96046448e-08)
- Seat63.Orientation = Vector3.new(0, 90, 0)
- Seat63.Position = Vector3.new(-3.49419951, 2.57807493, -8.17767715)
- Seat63.Rotation = Vector3.new(180, 89.9800034, -180)
- Seat63.Transparency = 1
- Seat63.Size = Vector3.new(2, 0.400000006, 2)
- Seat63.Anchored = true
- Seat63.BottomSurface = Enum.SurfaceType.Weld
- Seat63.FormFactor = Enum.FormFactor.Plate
- Seat63.formFactor = Enum.FormFactor.Plate
- Model64.Name = "Chair"
- Model64.Parent = mas
- Part65.Parent = Model64
- Part65.CFrame = CFrame.new(-3.9942019, 2.98688889, -1.13767791, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(-3.9942019, 2.98688889, -1.13767791)
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Size = Vector3.new(1, 1.20000005, 1)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Dark stone grey")
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh66.Parent = Part65
- SpecialMesh66.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh66.MeshType = Enum.MeshType.Brick
- Part67.Parent = Model64
- Part67.CFrame = CFrame.new(-2.99419951, 0.777827978, 1.36232305, 0.707106769, 0.707106769, 0, -0.707106769, 0.707106769, 0, 0, 0, 1)
- Part67.Orientation = Vector3.new(0, 0, -45)
- Part67.Position = Vector3.new(-2.99419951, 0.777827978, 1.36232305)
- Part67.Rotation = Vector3.new(0, 0, -45)
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Size = Vector3.new(1, 1.20000005, 1)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Dark stone grey")
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh68.Parent = Part67
- SpecialMesh68.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh68.MeshType = Enum.MeshType.Brick
- Part69.Parent = Model64
- Part69.CFrame = CFrame.new(-2.99419951, 0.777827978, 1.36232305, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 0, 0, 0, 1)
- Part69.Orientation = Vector3.new(0, 0, 45)
- Part69.Position = Vector3.new(-2.99419951, 0.777827978, 1.36232305)
- Part69.Rotation = Vector3.new(0, 0, 45)
- Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part69.Size = Vector3.new(1, 1.20000005, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Dark stone grey")
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh70.Parent = Part69
- SpecialMesh70.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh70.MeshType = Enum.MeshType.Brick
- Part71.Parent = Model64
- Part71.CFrame = CFrame.new(-2.99419951, 2.18688107, 0.362322867, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part71.Orientation = Vector3.new(0, -180, 180)
- Part71.Position = Vector3.new(-2.99419951, 2.18688107, 0.362322867)
- Part71.Rotation = Vector3.new(180, 0, 0)
- Part71.Color = Color3.new(0, 0, 1)
- Part71.Size = Vector3.new(3, 0.400000006, 3)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Really blue")
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Really blue")
- Part71.FormFactor = Enum.FormFactor.Plate
- Part71.formFactor = Enum.FormFactor.Plate
- Weld72.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld72.Parent = Part71
- Script73.Name = "Wormed"
- Script73.Parent = Weld72
- table.insert(cors,sandbox(Script73,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue74.Name = "vic"
- NumberValue74.Parent = Script73
- NumberValue74.Value = 1
- Part75.Parent = Model64
- Part75.CFrame = CFrame.new(-2.99419951, 0.777827978, -0.637677073, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 0, 0, 0, 1)
- Part75.Orientation = Vector3.new(0, 0, 45)
- Part75.Position = Vector3.new(-2.99419951, 0.777827978, -0.637677073)
- Part75.Rotation = Vector3.new(0, 0, 45)
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Size = Vector3.new(1, 1.20000005, 1)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Dark stone grey")
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh76.Parent = Part75
- SpecialMesh76.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh76.MeshType = Enum.MeshType.Brick
- Part77.Parent = Model64
- Part77.CFrame = CFrame.new(-2.99419951, 0.777827978, -0.637677073, 0.707106769, 0.707106769, 0, -0.707106769, 0.707106769, 0, 0, 0, 1)
- Part77.Orientation = Vector3.new(0, 0, -45)
- Part77.Position = Vector3.new(-2.99419951, 0.777827978, -0.637677073)
- Part77.Rotation = Vector3.new(0, 0, -45)
- Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part77.Size = Vector3.new(1, 1.20000005, 1)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Dark stone grey")
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh78.Parent = Part77
- SpecialMesh78.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh78.MeshType = Enum.MeshType.Brick
- Part79.Parent = Model64
- Part79.CFrame = CFrame.new(-3.09419799, 4.08689022, -1.13767791, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part79.Orientation = Vector3.new(-90, 90, 0)
- Part79.Position = Vector3.new(-3.09419799, 4.08689022, -1.13767791)
- Part79.Rotation = Vector3.new(-90, 0, 90)
- Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part79.Size = Vector3.new(1, 1.20000005, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Dark stone grey")
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh80.Parent = Part79
- SpecialMesh80.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh80.MeshType = Enum.MeshType.Brick
- Part81.Parent = Model64
- Part81.CFrame = CFrame.new(-3.9942019, 2.98688889, 1.86232305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part81.Position = Vector3.new(-3.9942019, 2.98688889, 1.86232305)
- Part81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part81.Size = Vector3.new(1, 1.20000005, 1)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Dark stone grey")
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh82.Parent = Part81
- SpecialMesh82.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh82.MeshType = Enum.MeshType.Brick
- Part83.Parent = Model64
- Part83.CFrame = CFrame.new(-1.39420044, 3.58689094, 0.362322867, -1.50995803e-07, -1, 4.37113883e-08, -6.14124431e-08, 4.37113989e-08, 1, -1, 1.50995803e-07, -6.14124502e-08)
- Part83.Orientation = Vector3.new(-90, 90, 0)
- Part83.Position = Vector3.new(-1.39420044, 3.58689094, 0.362322867)
- Part83.Rotation = Vector3.new(-90, 0, 90)
- Part83.Color = Color3.new(0, 0, 1)
- Part83.Size = Vector3.new(3, 0.400000006, 3)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Really blue")
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Really blue")
- Part83.FormFactor = Enum.FormFactor.Plate
- Part83.formFactor = Enum.FormFactor.Plate
- Weld84.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld84.Parent = Part83
- Script85.Name = "Wormed"
- Script85.Parent = Weld84
- table.insert(cors,sandbox(Script85,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue86.Name = "vic"
- NumberValue86.Parent = Script85
- NumberValue86.Value = 1
- Part87.Parent = Model64
- Part87.CFrame = CFrame.new(-2.29420209, 4.08689022, -1.13767791, 8.74227766e-08, -1, 4.37113883e-08, -3.82137093e-15, 4.37113883e-08, 1, -1, -8.74227766e-08, 0)
- Part87.Orientation = Vector3.new(-90, 90, 0)
- Part87.Position = Vector3.new(-2.29420209, 4.08689022, -1.13767791)
- Part87.Rotation = Vector3.new(-90, 0, 90)
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part87.Size = Vector3.new(1, 1.20000005, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Dark stone grey")
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh88.Parent = Part87
- SpecialMesh88.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh88.MeshType = Enum.MeshType.Brick
- Part89.Parent = Model64
- Part89.CFrame = CFrame.new(-2.49419951, 4.08689022, 1.86232305, 8.74227766e-08, -1, 4.37113883e-08, -3.82137093e-15, 4.37113883e-08, 1, -1, -8.74227766e-08, 0)
- Part89.Orientation = Vector3.new(-90, 90, 0)
- Part89.Position = Vector3.new(-2.49419951, 4.08689022, 1.86232305)
- Part89.Rotation = Vector3.new(-90, 0, 90)
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part89.Size = Vector3.new(1, 1.20000005, 1)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Dark stone grey")
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh90.Parent = Part89
- SpecialMesh90.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh90.MeshType = Enum.MeshType.Brick
- Part91.Parent = Model64
- Part91.CFrame = CFrame.new(-3.09419799, 4.08689022, 1.86232305, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part91.Orientation = Vector3.new(-90, 90, 0)
- Part91.Position = Vector3.new(-3.09419799, 4.08689022, 1.86232305)
- Part91.Rotation = Vector3.new(-90, 0, 90)
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part91.Size = Vector3.new(1, 1.20000005, 1)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Dark stone grey")
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh92.Parent = Part91
- SpecialMesh92.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh92.MeshType = Enum.MeshType.Brick
- Seat93.Parent = Model64
- Seat93.CFrame = CFrame.new(-3.49419951, 2.57807493, 0.362322867, -5.96046448e-08, 2.9039254e-16, 0.99999994, -3.09026365e-16, 1, -2.9039254e-16, -0.99999994, -3.09026365e-16, -5.96046448e-08)
- Seat93.Orientation = Vector3.new(0, 90, 0)
- Seat93.Position = Vector3.new(-3.49419951, 2.57807493, 0.362322867)
- Seat93.Rotation = Vector3.new(180, 89.9800034, -180)
- Seat93.Transparency = 1
- Seat93.Size = Vector3.new(2, 0.400000006, 2)
- Seat93.Anchored = true
- Seat93.BottomSurface = Enum.SurfaceType.Weld
- Seat93.FormFactor = Enum.FormFactor.Plate
- Seat93.formFactor = Enum.FormFactor.Plate
- Model94.Name = "Chair"
- Model94.Parent = mas
- Part95.Parent = Model94
- Part95.CFrame = CFrame.new(-30.2141991, 2.98688889, 1.86231697, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Position = Vector3.new(-30.2141991, 2.98688889, 1.86231697)
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Size = Vector3.new(1, 1.20000005, 1)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Dark stone grey")
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh96.Parent = Part95
- SpecialMesh96.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh96.MeshType = Enum.MeshType.Brick
- Part97.Parent = Model94
- Part97.CFrame = CFrame.new(-31.2141991, 0.777827978, -0.637676001, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, -1)
- Part97.Orientation = Vector3.new(0, 180, -45)
- Part97.Position = Vector3.new(-31.2141991, 0.777827978, -0.637676001)
- Part97.Rotation = Vector3.new(-180, 0, 135)
- Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part97.Size = Vector3.new(1, 1.20000005, 1)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Dark stone grey")
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh98.Parent = Part97
- SpecialMesh98.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh98.MeshType = Enum.MeshType.Brick
- Part99.Parent = Model94
- Part99.CFrame = CFrame.new(-31.2141991, 0.777827978, -0.637676001, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, -1)
- Part99.Orientation = Vector3.new(0, 180, 45)
- Part99.Position = Vector3.new(-31.2141991, 0.777827978, -0.637676001)
- Part99.Rotation = Vector3.new(-180, 0, -135)
- Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part99.Size = Vector3.new(1, 1.20000005, 1)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Dark stone grey")
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh100.Parent = Part99
- SpecialMesh100.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh100.MeshType = Enum.MeshType.Brick
- Part101.Parent = Model94
- Part101.CFrame = CFrame.new(-31.2141972, 2.18688107, 0.362322986, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part101.Orientation = Vector3.new(0, 0, 180)
- Part101.Position = Vector3.new(-31.2141972, 2.18688107, 0.362322986)
- Part101.Rotation = Vector3.new(0, 0, -180)
- Part101.Color = Color3.new(0, 0, 1)
- Part101.Size = Vector3.new(3, 0.400000006, 3)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Really blue")
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Really blue")
- Part101.FormFactor = Enum.FormFactor.Plate
- Part101.formFactor = Enum.FormFactor.Plate
- Weld102.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld102.Parent = Part101
- Script103.Name = "Wormed"
- Script103.Parent = Weld102
- table.insert(cors,sandbox(Script103,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue104.Name = "vic"
- NumberValue104.Parent = Script103
- NumberValue104.Value = 1
- Part105.Parent = Model94
- Part105.CFrame = CFrame.new(-31.2141972, 0.777827978, 1.36232197, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, -1)
- Part105.Orientation = Vector3.new(0, 180, 45)
- Part105.Position = Vector3.new(-31.2141972, 0.777827978, 1.36232197)
- Part105.Rotation = Vector3.new(-180, 0, -135)
- Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part105.Size = Vector3.new(1, 1.20000005, 1)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Dark stone grey")
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh106.Parent = Part105
- SpecialMesh106.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh106.MeshType = Enum.MeshType.Brick
- Part107.Parent = Model94
- Part107.CFrame = CFrame.new(-31.2141972, 0.777827978, 1.36232197, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, -1)
- Part107.Orientation = Vector3.new(0, 180, -45)
- Part107.Position = Vector3.new(-31.2141972, 0.777827978, 1.36232197)
- Part107.Rotation = Vector3.new(-180, 0, 135)
- Part107.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part107.Size = Vector3.new(1, 1.20000005, 1)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Dark stone grey")
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh108.Parent = Part107
- SpecialMesh108.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh108.MeshType = Enum.MeshType.Brick
- Part109.Parent = Model94
- Part109.CFrame = CFrame.new(-31.1142006, 4.08689022, 1.86232197, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part109.Orientation = Vector3.new(-90, -90, 0)
- Part109.Position = Vector3.new(-31.1142006, 4.08689022, 1.86232197)
- Part109.Rotation = Vector3.new(-90, 0, -90)
- Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part109.Size = Vector3.new(1, 1.20000005, 1)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Dark stone grey")
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh110.Parent = Part109
- SpecialMesh110.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh110.MeshType = Enum.MeshType.Brick
- Part111.Parent = Model94
- Part111.CFrame = CFrame.new(-30.2141991, 2.98688889, -1.13767505, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part111.Orientation = Vector3.new(0, 180, 0)
- Part111.Position = Vector3.new(-30.2141991, 2.98688889, -1.13767505)
- Part111.Rotation = Vector3.new(-180, 0, -180)
- Part111.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part111.Size = Vector3.new(1, 1.20000005, 1)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Dark stone grey")
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh112.Parent = Part111
- SpecialMesh112.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh112.MeshType = Enum.MeshType.Brick
- Part113.Parent = Model94
- Part113.CFrame = CFrame.new(-32.8141937, 3.58689094, 0.362323999, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part113.Orientation = Vector3.new(-90, -90, 0)
- Part113.Position = Vector3.new(-32.8141937, 3.58689094, 0.362323999)
- Part113.Rotation = Vector3.new(-90, 0, -90)
- Part113.Color = Color3.new(0, 0, 1)
- Part113.Size = Vector3.new(3, 0.400000006, 3)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Really blue")
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Really blue")
- Part113.FormFactor = Enum.FormFactor.Plate
- Part113.formFactor = Enum.FormFactor.Plate
- Weld114.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld114.Parent = Part113
- Script115.Name = "Wormed"
- Script115.Parent = Weld114
- table.insert(cors,sandbox(Script115,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue116.Name = "vic"
- NumberValue116.Parent = Script115
- NumberValue116.Value = 1
- Part117.Parent = Model94
- Part117.CFrame = CFrame.new(-31.9141903, 4.08689022, 1.86232305, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part117.Orientation = Vector3.new(-90, -90, 0)
- Part117.Position = Vector3.new(-31.9141903, 4.08689022, 1.86232305)
- Part117.Rotation = Vector3.new(-90, 0, -90)
- Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part117.Size = Vector3.new(1, 1.20000005, 1)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Dark stone grey")
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh118.Parent = Part117
- SpecialMesh118.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh118.MeshType = Enum.MeshType.Brick
- Part119.Parent = Model94
- Part119.CFrame = CFrame.new(-31.7141953, 4.08689022, -1.13767004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part119.Orientation = Vector3.new(-90, -90, 0)
- Part119.Position = Vector3.new(-31.7141953, 4.08689022, -1.13767004)
- Part119.Rotation = Vector3.new(-90, 0, -90)
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Size = Vector3.new(1, 1.20000005, 1)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Dark stone grey")
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh120.Parent = Part119
- SpecialMesh120.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh120.MeshType = Enum.MeshType.Brick
- Part121.Parent = Model94
- Part121.CFrame = CFrame.new(-31.1142006, 4.08689022, -1.13767898, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part121.Orientation = Vector3.new(-90, -90, 0)
- Part121.Position = Vector3.new(-31.1142006, 4.08689022, -1.13767898)
- Part121.Rotation = Vector3.new(-90, 0, -90)
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part121.Size = Vector3.new(1, 1.20000005, 1)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Dark stone grey")
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh122.Parent = Part121
- SpecialMesh122.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh122.MeshType = Enum.MeshType.Brick
- Seat123.Parent = Model94
- Seat123.CFrame = CFrame.new(-30.7141991, 2.57807493, 0.362320006, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat123.Orientation = Vector3.new(0, -90, 0)
- Seat123.Position = Vector3.new(-30.7141991, 2.57807493, 0.362320006)
- Seat123.Rotation = Vector3.new(0, -90, 0)
- Seat123.Transparency = 1
- Seat123.Size = Vector3.new(2, 0.400000006, 2)
- Seat123.Anchored = true
- Seat123.BottomSurface = Enum.SurfaceType.Weld
- Seat123.FormFactor = Enum.FormFactor.Plate
- Seat123.formFactor = Enum.FormFactor.Plate
- Model124.Name = "Chair"
- Model124.Parent = mas
- Part125.Parent = Model124
- Part125.CFrame = CFrame.new(-30.2141991, 2.98688889, -5.78768301, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part125.Orientation = Vector3.new(0, 180, 0)
- Part125.Position = Vector3.new(-30.2141991, 2.98688889, -5.78768301)
- Part125.Rotation = Vector3.new(-180, 0, -180)
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Size = Vector3.new(1, 1.20000005, 1)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Dark stone grey")
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh126.Parent = Part125
- SpecialMesh126.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh126.MeshType = Enum.MeshType.Brick
- Part127.Parent = Model124
- Part127.CFrame = CFrame.new(-31.2141991, 0.777827978, -8.28767681, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, -1)
- Part127.Orientation = Vector3.new(0, 180, -45)
- Part127.Position = Vector3.new(-31.2141991, 0.777827978, -8.28767681)
- Part127.Rotation = Vector3.new(-180, 0, 135)
- Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part127.Size = Vector3.new(1, 1.20000005, 1)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Dark stone grey")
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh128.Parent = Part127
- SpecialMesh128.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh128.MeshType = Enum.MeshType.Brick
- Part129.Parent = Model124
- Part129.CFrame = CFrame.new(-31.2141991, 0.777827978, -8.28767681, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, -1)
- Part129.Orientation = Vector3.new(0, 180, 45)
- Part129.Position = Vector3.new(-31.2141991, 0.777827978, -8.28767681)
- Part129.Rotation = Vector3.new(-180, 0, -135)
- Part129.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part129.Size = Vector3.new(1, 1.20000005, 1)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Dark stone grey")
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh130.Parent = Part129
- SpecialMesh130.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh130.MeshType = Enum.MeshType.Brick
- Part131.Parent = Model124
- Part131.CFrame = CFrame.new(-31.2141972, 2.18688107, -7.28767729, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part131.Orientation = Vector3.new(0, 0, 180)
- Part131.Position = Vector3.new(-31.2141972, 2.18688107, -7.28767729)
- Part131.Rotation = Vector3.new(0, 0, -180)
- Part131.Color = Color3.new(0, 0, 1)
- Part131.Size = Vector3.new(3, 0.400000006, 3)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Really blue")
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Really blue")
- Part131.FormFactor = Enum.FormFactor.Plate
- Part131.formFactor = Enum.FormFactor.Plate
- Weld132.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld132.Parent = Part131
- Script133.Name = "Wormed"
- Script133.Parent = Weld132
- table.insert(cors,sandbox(Script133,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue134.Name = "vic"
- NumberValue134.Parent = Script133
- NumberValue134.Value = 1
- Part135.Parent = Model124
- Part135.CFrame = CFrame.new(-31.2141972, 0.777827978, -6.28767776, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0, 0, 0, -1)
- Part135.Orientation = Vector3.new(0, 180, 45)
- Part135.Position = Vector3.new(-31.2141972, 0.777827978, -6.28767776)
- Part135.Rotation = Vector3.new(-180, 0, -135)
- Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part135.Size = Vector3.new(1, 1.20000005, 1)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Dark stone grey")
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh136.Parent = Part135
- SpecialMesh136.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh136.MeshType = Enum.MeshType.Brick
- Part137.Parent = Model124
- Part137.CFrame = CFrame.new(-31.2141972, 0.777827978, -6.28767776, -0.707106829, -0.707106829, 0, -0.707106829, 0.707106829, 0, 0, 0, -1)
- Part137.Orientation = Vector3.new(0, 180, -45)
- Part137.Position = Vector3.new(-31.2141972, 0.777827978, -6.28767776)
- Part137.Rotation = Vector3.new(-180, 0, 135)
- Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part137.Size = Vector3.new(1, 1.20000005, 1)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Dark stone grey")
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh138.Parent = Part137
- SpecialMesh138.Scale = Vector3.new(0.300000012, 3, 0.300000012)
- SpecialMesh138.MeshType = Enum.MeshType.Brick
- Part139.Parent = Model124
- Part139.CFrame = CFrame.new(-31.1142006, 4.08689022, -5.78767776, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part139.Orientation = Vector3.new(-90, -90, 0)
- Part139.Position = Vector3.new(-31.1142006, 4.08689022, -5.78767776)
- Part139.Rotation = Vector3.new(-90, 0, -90)
- Part139.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part139.Size = Vector3.new(1, 1.20000005, 1)
- Part139.Anchored = true
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.BrickColor = BrickColor.new("Dark stone grey")
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh140.Parent = Part139
- SpecialMesh140.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh140.MeshType = Enum.MeshType.Brick
- Part141.Parent = Model124
- Part141.CFrame = CFrame.new(-30.2141991, 2.98688889, -8.78767586, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part141.Orientation = Vector3.new(0, 180, 0)
- Part141.Position = Vector3.new(-30.2141991, 2.98688889, -8.78767586)
- Part141.Rotation = Vector3.new(-180, 0, -180)
- Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part141.Size = Vector3.new(1, 1.20000005, 1)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Dark stone grey")
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh142.Parent = Part141
- SpecialMesh142.Scale = Vector3.new(0.300000012, 1.5, 0.300000012)
- SpecialMesh142.MeshType = Enum.MeshType.Brick
- Part143.Parent = Model124
- Part143.CFrame = CFrame.new(-32.8141937, 3.58689094, -7.28767633, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part143.Orientation = Vector3.new(-90, -90, 0)
- Part143.Position = Vector3.new(-32.8141937, 3.58689094, -7.28767633)
- Part143.Rotation = Vector3.new(-90, 0, -90)
- Part143.Color = Color3.new(0, 0, 1)
- Part143.Size = Vector3.new(3, 0.400000006, 3)
- Part143.Anchored = true
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.BrickColor = BrickColor.new("Really blue")
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.brickColor = BrickColor.new("Really blue")
- Part143.FormFactor = Enum.FormFactor.Plate
- Part143.formFactor = Enum.FormFactor.Plate
- Weld144.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- Weld144.Parent = Part143
- Script145.Name = "Wormed"
- Script145.Parent = Weld144
- table.insert(cors,sandbox(Script145,function()
- if script:findFirstChild("vic") == nil then
- local count = Instance.new("NumberValue")
- count.Parent = script
- count.Name = "vic"
- count.Value = 1
- end
- if numberwormed == nil then
- _G.numberwormed = script.vic.Value
- end
- script.vic.Value = numberwormed
- if wormmed == nil then
- _G.wormmed = {}
- end
- if requestworm == nil then
- _G.requestworm = function (obj)
- local ok = false
- for i=1, #wormmed do
- if obj == wormmed[i] then
- ok = true
- end
- end
- return ok
- end
- end
- if addwormmed == nil then
- _G.addwormmed = function (obj)
- table.insert(wormmed, obj)
- end
- end
- classes = {"Snap", "Weld"}
- function checkParent()
- local ok = false
- for i=1, #classes do
- if script.Parent.className == classes[i] then
- ok = true
- end
- end
- return ok
- end
- function checkScriptIsMe(scr)
- if scr.className == "Script" then
- if scr.Source == script.Source then
- return true
- end
- end
- return false
- end
- function checkPart(part)
- local ok = false
- local c = part:GetChildren()
- for i=1, #c do
- if c[i].className == "Weld" then
- local b = c[i]:GetChildren()
- for z=1, #b do
- if checkScriptIsMe(b[z]) then
- ok = true
- end
- end
- end
- end
- return ok
- end
- function cloneToBrick(part)
- if not checkPart(part) then
- local weld = Instance.new("Weld")
- weld.Parent = part
- weld.Name = "OH SNAP YOU GOT INFECTED XD XD XD"
- local new = script:clone()
- new.Parent = weld
- end
- end
- function worm(model)
- if requestworm(model) then return end
- addwormmed(model)
- local c = model:GetChildren()
- for i=1, #c do
- if c[i].className == "Part" then
- cloneToBrick(c[i])
- end
- worm(c[i])
- end
- end
- wait(math.random() / 4)
- worm(workspace)
- if not checkParent() then
- script:remove()
- end
- end))
- NumberValue146.Name = "vic"
- NumberValue146.Parent = Script145
- NumberValue146.Value = 1
- Part147.Parent = Model124
- Part147.CFrame = CFrame.new(-31.9141903, 4.08689022, -5.78767681, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part147.Orientation = Vector3.new(-90, -90, 0)
- Part147.Position = Vector3.new(-31.9141903, 4.08689022, -5.78767681)
- Part147.Rotation = Vector3.new(-90, 0, -90)
- Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part147.Size = Vector3.new(1, 1.20000005, 1)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Dark stone grey")
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh148.Parent = Part147
- SpecialMesh148.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh148.MeshType = Enum.MeshType.Brick
- Part149.Parent = Model124
- Part149.CFrame = CFrame.new(-31.7141953, 4.08689022, -8.78767014, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part149.Orientation = Vector3.new(-90, -90, 0)
- Part149.Position = Vector3.new(-31.7141953, 4.08689022, -8.78767014)
- Part149.Rotation = Vector3.new(-90, 0, -90)
- Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part149.Size = Vector3.new(1, 1.20000005, 1)
- Part149.Anchored = true
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.BrickColor = BrickColor.new("Dark stone grey")
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh150.Parent = Part149
- SpecialMesh150.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh150.MeshType = Enum.MeshType.Brick
- Part151.Parent = Model124
- Part151.CFrame = CFrame.new(-31.1142006, 4.08689022, -8.78767967, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part151.Orientation = Vector3.new(-90, -90, 0)
- Part151.Position = Vector3.new(-31.1142006, 4.08689022, -8.78767967)
- Part151.Rotation = Vector3.new(-90, 0, -90)
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Size = Vector3.new(1, 1.20000005, 1)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Dark stone grey")
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh152.Parent = Part151
- SpecialMesh152.Scale = Vector3.new(0.300000012, 1.70000005, 0.300000012)
- SpecialMesh152.MeshType = Enum.MeshType.Brick
- Seat153.Parent = Model124
- Seat153.CFrame = CFrame.new(-30.7141991, 2.57807493, -7.28768015, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat153.Orientation = Vector3.new(0, -90, 0)
- Seat153.Position = Vector3.new(-30.7141991, 2.57807493, -7.28768015)
- Seat153.Rotation = Vector3.new(0, -90, 0)
- Seat153.Transparency = 1
- Seat153.Size = Vector3.new(2, 0.400000006, 2)
- Seat153.Anchored = true
- Seat153.BottomSurface = Enum.SurfaceType.Weld
- Seat153.FormFactor = Enum.FormFactor.Plate
- Seat153.formFactor = Enum.FormFactor.Plate
- Part154.Name = "Sky"
- Part154.Parent = mas
- Part154.CFrame = CFrame.new(-8.65605354, 20.9335594, -7.59400892, 0.996193647, 3.18191233e-05, -0.0871658623, -2.91564302e-05, 1, 3.18191233e-05, 0.0871658623, -2.91564302e-05, 0.996193647)
- Part154.Orientation = Vector3.new(0, -5, 0)
- Part154.Position = Vector3.new(-8.65605354, 20.9335594, -7.59400892)
- Part154.Rotation = Vector3.new(0, -5, 0)
- Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part154.Size = Vector3.new(26.9087601, 2.37279153, 2.34366703)
- Part154.Anchored = true
- Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.BrickColor = BrickColor.new("Really black")
- Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.Material = Enum.Material.SmoothPlastic
- Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part154.brickColor = BrickColor.new("Really black")
- Part154.FormFactor = Enum.FormFactor.Symmetric
- Part154.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh155.Parent = Part154
- SpecialMesh155.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh155.Scale = Vector3.new(-468.119629, -478.829346, -472.952026)
- SpecialMesh155.MeshType = Enum.MeshType.FileMesh
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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