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builderman_build

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Dec 3rd, 2016
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  1. me = game.Players.builderman_build --add your name here CLICK "Q" to see the settings
  2.  
  3. if script.Parent.className ~= "HopperBin" then
  4. h = Instance.new("HopperBin")
  5. h.Parent = me.Backpack
  6. h.Name = "Build IT"
  7. script.Parent = h
  8. end
  9.  
  10. bin = script.Parent
  11. hold = false
  12. sel = false
  13.  
  14. color = "Black"
  15. material = "Plastic"
  16. x = 1
  17. y = 1
  18. tran = 0
  19. ref = 0
  20.  
  21. colours = {}
  22. materials = {"Plastic", "Wood", "Slate", "CorrodedMetal", "Concrete", "Ice", "Foil", "Grass", "DiamondPlate"}
  23. floor = {}
  24.  
  25. for i=1,1032 do
  26. if BrickColor.new(i) ~= BrickColor.new("Medium stone grey") then
  27. table.insert(colours, tostring(BrickColor.new(i)))
  28. end
  29. end
  30.  
  31. brick = Instance.new("Part")
  32. brick.Parent = bin
  33. brick.formFactor = 0
  34. brick.Size = Vector3.new(1,1,1)
  35. brick.Anchored = true
  36. brick.BrickColor = BrickColor.new(color)
  37. brick.TopSurface = 0
  38. brick.BottomSurface = 0
  39. brick.Material = material
  40. brick.CanCollide = false
  41. brick.Transparency = tran
  42. brick.Reflectance = ref
  43. brick.Size = Vector3.new(x,y,1)
  44. sph = Instance.new("SpecialMesh",brick)
  45. sph.MeshType = "Brick"
  46. sph.Scale = Vector3.new(x,y,1)
  47.  
  48. mode = "Build"
  49. gui = false
  50.  
  51. function lollero(vector)
  52. return Vector3.new(math.ceil(vector.x - 0.5), math.ceil(vector.y - 0.5), math.ceil(vector.z - 0.5))
  53. end
  54.  
  55. function makegui()
  56. if gui == true then return end
  57. screen = Instance.new("ScreenGui")
  58. screen.Parent = me.PlayerGui
  59. screen.Name = "Build GUI"
  60. frame = Instance.new("Frame")
  61. frame.Parent = screen
  62. frame.Size = UDim2.new(1,0,0.078,0)
  63. frame.Position = UDim2.new(0,0,0,-1)
  64. frame.BackgroundColor3 = Color3.new(0.05,0.05,0.05)
  65. frame.BorderColor3 = Color3.new(0.17,0.17,0.17)
  66. local xx = 0.045
  67. local yy = 0.1
  68. for i=1, #colours do
  69. local button = Instance.new("TextButton",frame)
  70. button.Size = UDim2.new(0.014,0,0.26,0)
  71. button.Position = UDim2.new(xx,0,yy,0)
  72. button.BackgroundColor = BrickColor.new(colours[i])
  73. button.BorderSizePixel = 0
  74. button.Text = ""
  75. button.MouseButton1Click:connect(function()
  76. color = colours[i]
  77. end)
  78. xx = xx + 0.016
  79. if xx > 0.8 then
  80. xx = 0.045
  81. yy = yy + 0.3
  82. end
  83. end
  84. frame2 = Instance.new("Frame")
  85. frame2.Parent = screen
  86. frame2.Size = UDim2.new(0.1,0,1,0)
  87. frame2.Position = UDim2.new(0.9,0,0,-1)
  88. frame2.BackgroundColor3 = Color3.new(0.05,0.05,0.05)
  89. frame2.BorderColor3 = Color3.new(0.17,0.17,0.17)
  90. local yyy = 0.14
  91. for i=1, #materials do
  92. local butta = Instance.new("TextButton",frame2)
  93. butta.Size = UDim2.new(0.8,0,0.06,0)
  94. butta.Position = UDim2.new(0.1,0,yyy,0)
  95. butta.BackgroundColor3 = Color3.new(0.1,0.1,0.1)
  96. butta.Text = materials[i]
  97. butta.BorderColor3 = Color3.new(0.2,0.2,0.2)
  98. butta.TextColor3 = Color3.new(1,1,1)
  99. butta.MouseButton1Click:connect(function()
  100. material = materials[i]
  101. end)
  102. yyy = yyy + 0.067
  103. end
  104. floorbutton = Instance.new("TextButton",frame2)
  105. floorbutton.Size = UDim2.new(0.9,0,0.07,0)
  106. floorbutton.Position = UDim2.new(0.05,0,0.8,0)
  107. floorbutton.BackgroundColor3 = Color3.new(0.1,0.1,0.1)
  108. floorbutton.Text = "Done"
  109. floorbutton.BorderColor3 = Color3.new(0.2,0.2,0.2)
  110. floorbutton.TextColor3 = Color3.new(1,1,1)
  111. floorbutton.FontSize = "Size14"
  112. floorbutton.MouseButton1Click:connect(function()
  113. for i=1, #floor do
  114. floor[i].Parent = workspace
  115. end
  116. for i=1, #floor do
  117. table.remove(floor,1)
  118. end
  119. end)
  120. instructions = Instance.new("Frame",screen)
  121. instructions.Size = UDim2.new(1,0,0.08,0)
  122. instructions.Position = UDim2.new(0,0,0.92,0)
  123. instructions.BackgroundColor3 = Color3.new(0.1,0.1,0.1)
  124. text1 = Instance.new("TextLabel",instructions)
  125. text1.Size = UDim2.new(1,0,0.4,0)
  126. text1.Position = UDim2.new(0,0,0,0)
  127. text1.BackgroundTransparency = 1
  128. text1.FontSize = "Size18"
  129. text1.TextColor3 = Color3.new(1,1,1)
  130. text1.Text = "R, T, Z, X to resize, Y and U for transparency, E to remove gui."
  131. text2 = Instance.new("TextLabel",instructions)
  132. text2.Size = UDim2.new(1,0,0.4,0)
  133. text2.Position = UDim2.new(0,0,0.5,0)
  134. text2.BackgroundTransparency = 1
  135. text2.FontSize = "Size18"
  136. text2.TextColor3 = Color3.new(1,1,1)
  137. text2.Text = "B for build mode, F for deleting mode, M for edit mode."
  138. gui = true
  139. end
  140.  
  141. bin.Selected:connect(function(mouse)
  142. sel = true
  143. brick.Parent = me.Character
  144. brick.CFrame = CFrame.new(mouse.Hit.p)
  145. coroutine.resume(coroutine.create(function()
  146. while sel do
  147. wait()
  148. brick.CFrame = CFrame.new(lollero(mouse.Hit.p)) * CFrame.new(0,y/2,0)
  149. brick.BrickColor = BrickColor.new(color)
  150. brick.Material = material
  151. brick.Transparency = tran
  152. brick.Reflectance = ref
  153. sph.Scale = Vector3.new(x,y,1)
  154. end
  155. end))
  156. mouse.KeyDown:connect(function(key)
  157. key = key:lower()
  158. if key == "q" then
  159. makegui()
  160. elseif key == "e" then
  161. local a = me.PlayerGui:GetChildren()
  162. for _,v in pairs(a) do
  163. if v.Name == "Build GUI" then
  164. v:remove()
  165. gui = false
  166. end
  167. end
  168. elseif key == "z" then
  169. if x > 1 then
  170. x = x - 1
  171. end
  172. elseif key == "x" then
  173. x = x + 1
  174. elseif key == "r" then
  175. if y > 1 then
  176. y = y - 1
  177. end
  178. elseif key == "t" then
  179. y = y + 1
  180. elseif key == "f" then
  181. mode = "Delete"
  182. elseif key == "b" then
  183. mode = "Build"
  184. elseif key == "m" then
  185. mode = "Edit"
  186. elseif key == "y" then
  187. tran = tran - 0.1
  188. if tran < 0 then
  189. tran = 0
  190. end
  191. elseif key == "u" then
  192. tran = tran + 0.1
  193. if tran > 1 then
  194. tran = 1
  195. end
  196. end
  197. end)
  198. mouse.Button1Down:connect(function()
  199. if mode == "Build" then
  200. if mouse.Target == nil then return end
  201. hold = true
  202. holdem = lollero(mouse.Hit.p)
  203. holdposition = holdem + Vector3.new(0,y/2,0)
  204. possa = holdposition
  205. local buildbrick = Instance.new("Part",me.Character)
  206. buildbrick.Name = "BuildBrick"
  207. buildbrick.formFactor = "Custom"
  208. buildbrick.Size = Vector3.new(x,y,1)
  209. buildbrick.TopSurface = 0
  210. buildbrick.BottomSurface = 0
  211. buildbrick.Anchored = true
  212. buildbrick.BrickColor = BrickColor.new(color)
  213. buildbrick.Transparency = tran
  214. buildbrick.Reflectance = ref
  215. buildbrick.Material = material
  216. buildbrick.CFrame = CFrame.new(holdposition)
  217. table.insert(floor,buildbrick)
  218. while hold do
  219. holdposition = holdem + Vector3.new(0,y/2,0)
  220. local poo = lollero(mouse.Hit.p)
  221. possa = poo + Vector3.new(0,y/2,0)
  222. local distance = (holdposition - possa).magnitude
  223. if distance > 600 then
  224. distance = 600
  225. end
  226. buildbrick.Size = Vector3.new(x,y,distance)
  227. buildbrick.CFrame = CFrame.new((possa + holdposition)/2, holdposition)
  228. wait()
  229. end
  230. elseif mode == "Delete" then
  231. if mouse.Target then
  232. local targ = mouse.Target
  233. if targ.Name == "BuildBrick" then
  234. targ:remove()
  235. end
  236. end
  237. elseif mode == "Edit" then
  238. if mouse.Target then
  239. local targ = mouse.Target
  240. if targ.Name == "BuildBrick" then
  241. targ.BrickColor = BrickColor.new(color)
  242. targ.Material = material
  243. targ.Transparency = tran
  244. targ.Reflectance = ref
  245. end
  246. end
  247. end
  248. end)
  249. mouse.Button1Up:connect(function()
  250. hold = false
  251. end)
  252. end)
  253.  
  254. bin.Deselected:connect(function()
  255. hold = false
  256. sel = false
  257. brick.Parent = bin
  258. end)
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