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- --[[ Keybinds:
- ON Section:
- E = Speed Hacks On
- T = Music On
- F = Fly On
- Q = Aimbot On
- P.S. Everything is permanently On, I cannot think of a way to turn it off. Maybe you can click it again, I just haven't tested yet. But surely it works don't worry about it.
- Script was made by: FR34KY
- Edited and tweaked by: Upscalefanatic3[PRO]
- ]]
- i = (game.Players.LocalPlayer.Name)
- local Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- local Loading = Instance.new("ScreenGui")
- Loading.Parent = game.Players[i].PlayerGui
- local Hover = Instance.new("Sound")
- Hover.Parent = game.Players[i].PlayerGui
- Hover.SoundId = "http://www.roblox.com/asset/?ID=433434991"
- local Open = Instance.new("Sound")
- Open.Parent = game.Players[i].PlayerGui
- Open.SoundId = "http://www.roblox.com/asset/?ID=169154227"
- Open.Pitch = 1.2
- Open.Volume = 1
- local Loaded = Instance.new("TextLabel")
- Loaded.Parent = Loading
- Loaded.Position = UDim2.new(0, 0, 0.2, 0)
- Loaded.Size = UDim2.new(1, 0, 0, 90)
- Loaded.BackgroundColor3 = Color3.new(0,0,0)
- Loaded.BackgroundTransparency = 1
- Loaded.TextScaled = true
- Loaded.Text = 'Loading Modz... (By FR34KY)'
- Loaded.Font = 'SourceSansBold'
- Loaded.TextColor3 = Color3.new(255, 255, 255)
- Loaded.TextStrokeTransparency = 0
- Loaded.TextStrokeColor3 = Color3.new(255,0,0)
- function Animate()
- Loaded.Text = 'Injecting Modz... (By FR34KY)'
- wait(1)
- end
- Animate()
- wait(1)
- Loaded:Destroy()
- local screenGui = Instance.new("ScreenGui")
- screenGui.Parent = game.Players[i].PlayerGui
- local frame = Instance.new("Frame")
- frame.Parent = screenGui
- frame.Position = UDim2.new(0.74, 0, 0, 0)
- frame.Size = UDim2.new(0, 250, 1, 0)
- frame.BackgroundColor3 = Color3.new(0,0,0)
- frame.BorderColor3 = Color3.new(255,0,0)
- frame.BackgroundTransparency = 0
- frame.Visible = false
- local Selector = Instance.new("Frame")
- Selector.Parent = frame
- Selector.Position = UDim2.new(0, 0, 0.4, 0)
- Selector.Size = UDim2.new(1, 0, 0, 50)
- Selector.BackgroundColor3 = Color3.new(255,0,0)
- Selector.BackgroundTransparency = 0.7
- Selector.BorderSizePixel = 0
- local SpeedHackA = Instance.new("TextButton")
- SpeedHackA.Parent = frame
- SpeedHackA.Position = UDim2.new(0, 0, 0.2, 0)
- SpeedHackA.Size = UDim2.new(1, 0, 0, 50)
- SpeedHackA.BackgroundTransparency = 1
- SpeedHackA.Text = 'Speed Hack: ON'
- SpeedHackA.FontSize = 'Size32'
- SpeedHackA.Font = 'ArialBold'
- SpeedHackA.TextStrokeColor3 = Color3.new(255,0,0)
- SpeedHackA.TextStrokeTransparency = 0.5
- SpeedHackA.TextColor3 = Color3.new(255,255,255)
- SpeedHackA.Modal = true
- SpeedHackA.Visible = false
- local Theme = Instance.new("TextLabel")
- Theme.Parent = frame
- Theme.Position = UDim2.new(0, 0, 0, 0)
- Theme.Size = UDim2.new(1, 0, 0, 50)
- Theme.BackgroundTransparency = 1
- Theme.Text = 'CH34T MENU'
- Theme.FontSize = 'Size32'
- Theme.Font = 'ArialBold'
- Theme.TextStrokeColor3 = Color3.new(255,0,0)
- Theme.TextStrokeTransparency = 0.5
- Theme.TextColor3 = Color3.new(255,255,255)
- Theme.TextWrapped = true
- local SpeedHackB = Instance.new("TextButton")
- SpeedHackB.Parent = frame
- SpeedHackB.Position = UDim2.new(0, 0, 0.2, 0)
- SpeedHackB.Size = UDim2.new(1, 0, 0, 50)
- SpeedHackB.BackgroundTransparency = 1
- SpeedHackB.Text = 'Perm Speed Hack: OFF'
- SpeedHackB.FontSize = 'Size32'
- SpeedHackB.Font = 'ArialBold'
- SpeedHackB.TextStrokeColor3 = Color3.new(255,0,0)
- SpeedHackB.TextStrokeTransparency = 0.5
- SpeedHackB.TextColor3 = Color3.new(255,255,255)
- SpeedHackB.Visible = true
- SpeedHackB.Modal = true
- local AimbotScript = Instance.new("TextButton")
- AimbotScript.Parent = frame
- AimbotScript.Position = UDim2.new(0, 0, 0.3, 0)
- AimbotScript.Size = UDim2.new(1, 0, 0, 50)
- AimbotScript.BackgroundTransparency = 1
- AimbotScript.Text = 'Perm Aimbot: OFF'
- AimbotScript.FontSize = 'Size32'
- AimbotScript.Font = 'ArialBold'
- AimbotScript.TextStrokeColor3 = Color3.new(255,0,0)
- AimbotScript.TextStrokeTransparency = 0.5
- AimbotScript.TextColor3 = Color3.new(255,255,255)
- local Fly = Instance.new("TextButton")
- Fly.Parent = frame
- Fly.Position = UDim2.new(0, 0, 0.4, 0)
- Fly.Size = UDim2.new(1, 0, 0, 50)
- Fly.BackgroundTransparency = 1
- Fly.Text = 'Perm Fly: OFF'
- Fly.FontSize = 'Size32'
- Fly.Font = 'ArialBold'
- Fly.TextStrokeColor3 = Color3.new(255,0,0)
- Fly.TextStrokeTransparency = 0.5
- Fly.TextColor3 = Color3.new(255,255,255)
- Fly.Visible = true
- Fly.Modal = true
- local MusicMode = Instance.new("TextButton")
- MusicMode.Parent = frame
- MusicMode.Position = UDim2.new(0, 0, 0.5, 0)
- MusicMode.Size = UDim2.new(1, 0, 0, 50)
- MusicMode.BackgroundTransparency = 1
- MusicMode.Text = 'Music: OFF'
- MusicMode.FontSize = 'Size32'
- MusicMode.Font = 'ArialBold'
- MusicMode.TextStrokeColor3 = Color3.new(255,0,0)
- MusicMode.TextStrokeTransparency = 0.5
- MusicMode.TextColor3 = Color3.new(255,255,255)
- MusicMode.Visible = true
- MusicMode.Modal = true
- Mouse.KeyDown:connect(function(Key)
- if(Key:lower() == "e") then
- if Selector.Position == UDim2.new(0, 0, 0.2, 0) then
- print('Selector Detceted')
- SpeedHackB.Text = 'Perm Speed Hack: ON'
- while true do
- wait(0.001)
- game.Workspace[i].Humanoid.WalkSpeed = 40
- end
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if(Key:lower() == "t") then
- if Selector.Position == UDim2.new(0, 0, 0.5, 0) then
- print('Selector Detceted')
- MusicMode.Text = 'Music: ON'
- local SoundHe = Instance.new("Sound")
- SoundHe.Parent = game.Players[i].PlayerGui
- SoundHe.SoundId = "rbxassetid://257489832"
- SoundHe.Pitch = 1
- SoundHe.Volume = 1
- SoundHe.Name = "Moosic"
- wait(0.001)
- SoundHe.Parent = game.Workspace
- game.Workspace.Moosic:Play()
- end end
- end)
- Mouse.KeyDown:connect(function(Key)
- if(Key:lower() == "f") then
- if Selector.Position == UDim2.new(0, 0, 0.4, 0) then
- print('Selector Detceted')
- Fly.Text = 'Perm Fly: ON'
- repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "f" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if(Key:lower() == "q") then
- if Selector.Position == UDim2.new(0, 0, 0.3, 0) then
- print('Selector Detceted')
- AimbotScript.Text = 'Perm Aimbot: ON'
- _G.HeadSize = 40
- _G.HeadOffset = 20
- _G.Enabled = true
- game:service'RunService'.Stepped:connect(function()
- if _G.Enabled then
- for i,v in pairs(game:service'Players':GetPlayers()) do
- if v.TeamColor ~= game:service'Players'.LocalPlayer.TeamColor then
- --if v.Name ~= game:service'Players'.LocalPlayer.Name then
- pcall(function()
- v.Character.Head.CanCollide = false
- v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.Head.CFrame = v.Character.Torso.CFrame * CFrame.new(0,_G.HeadOffset,0)
- end)
- --end
- end
- end
- end
- end)
- end
- end
- end)
- function enter()
- Selector:TweenPosition(UDim2.new(0,0,0.3,0),'Out','Quad',0.22)
- Hover:Play()
- end
- AimbotScript.MouseEnter:connect(enter)
- function enter()
- Selector:TweenPosition(UDim2.new(0,0,0.2,0),'Out','Quad',0.22)
- Hover:Play()
- end
- SpeedHackB.MouseEnter:connect(enter)
- function enter()
- Selector:TweenPosition(UDim2.new(0,0,0.4,0),'Out','Quad',0.22)
- Hover:Play()
- end
- Fly.MouseEnter:connect(enter)
- function enter()
- Selector:TweenPosition(UDim2.new(0,0,0.5,0),'Out','Quad',0.22)
- Hover:Play()
- end
- MusicMode.MouseEnter:connect(enter)
- Mouse.KeyDown:connect(function(Key)
- if Key:byte() == 32 then
- if frame.Visible == false then
- frame.Visible = true
- Open:Play()
- frame.BackgroundTransparency = 0.9
- wait(0.001)
- frame.BackgroundTransparency = 0.8
- wait(0.001)
- frame.BackgroundTransparency = 0.7
- wait(0.001)
- frame.BackgroundTransparency = 0.6
- wait(0.001)
- frame.BackgroundTransparency = 0.5
- wait(0.001)
- elseif frame.Visible == true then
- frame.BackgroundTransparency = 0.1
- wait(0.001)
- frame.BackgroundTransparency = 0.2
- wait(0.001)
- frame.BackgroundTransparency = 0.3
- wait(0.001)
- frame.BackgroundTransparency = 0.4
- wait(0.001)
- frame.BackgroundTransparency = 0.5
- wait(0.001)
- frame.Visible = false
- end
- end end)
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