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TheLowSpecGamer

Far Cry Primal Full Config file

Dec 13th, 2018
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  1. <GamerProfile>
  2. <SoundProfile MusicEnabled="1" MasterVolume="100" Language="english" OutOfFocus="0" />
  3. <ProfileSpecificGameProfile Sensitivity="1" Invert_x="0" Invert_y="0" Invert_y_Flying="1" Swap_Triggers="0" Flip_Triggers="0" InvertSticks="0" DefaultFlickFireDirection_y="0" ControllerLayout="0" UseMouseSmooth="0" WeaponWheelHold="1" Smoothness="1" Smoothness_Ironsight="1" HelpCrosshair="1" Gamepad_vibration="1" UseRoadSignHilight="1" SubtitlesLanguage="english" TaggingEnabled="1" MeleeAssistEnabled="1" StoryRecapsEnabled="1" ImmersiveReticleEnabled="0" WikiUpdatedEnabled="0" CollectibleUpdatedEnabled="1" TutorialUpdatedEnabled="1" CraftingTipsEnabled="1" OwlCountdownIconEnabled="1" CompanionIndicatorEnabled="1" ColdBarEnabled="1" InteractionPromptsEnabled="1" DisplayXPEnabled="1" DetectionIndicatorEnabled="1" HitIndicatorEnabled="1" ExplosiveIndicatorEnabled="1" MapIndicatorEnabled="1" HealthIndicatorEnabled="1" CrouchIndicatorEnabled="1" KarmaIndicatorEnabled="0" AmmoIndicatorEnabled="1" MinimapOpacity="2" HostileIcon="1" LootReadoutEnabled="1" CoopPartnerIndicatorEnabled="0" HudIndicatorsEnabled="1" DisableLootAnimations="1" EnableHighLighting="1" CameraTagging="1" CoopFriendlyFire="0" ObjectiveStayOnScreen="0" PlayerTrailEnabled="1" ControlPromptsEnabled="1" HunterVisionDuration="0" ShouldShowTU3Warning="1" HasSeenPrimalMode="0" Autosave="1" Machete="0" UseAimingHelpers="1" DrivingAssistEnabled="1" IronsightToggleMode="0" ShowPVPTips="0" ShowPVPTimer="1" ShowPVPScorebar="1" ShowPVPPlayerTags="1" ShowPVPObituaryMessages="1" ShowPVPNotifications="1" ShowPVPMasterVoiceToggle="1" ShowPVPFactionPowerUpIcons="1" ShowPVPPlayerNames="1" PlayPVPIntroVideo="1" HasVisitedCoopMenu="0" SelectedLanguage="english" Coop_Friends_Only="0" DrivingAutoAimEnabled="1" TouchPadEnabled="1" HasOpenedStash="0" EyeTrackerEnabled="1" EyeTrackerLookEnabled="1" EyeTrackerLookAngleLimitX="45" EyeTrackerLookAngleLimitY="45" EyeTrackerAutoPauseEnabled="1" EyeTrackerAutoPauseDelaySeconds="1" EyeTrackerWeaponSelectionEnabled="1" EyeTrackerAimByClosingLeftEyeEnabled="0" EyeTrackerAimByClosingRightEyeEnabled="0" EyeTrackerDofEnabled="0" MouseAcceleration="1" MouseAccelerationOn="0" MouseInvert_y="0" MouseLookSensitivity="1" RunToggle="0" CrouchToggle="1" TooltipsEnabled="1" BenchmarkStarted="1" MouseDeadZoneEnabled="1" HDTexturesOptionSeen="0" Mouse_Invert_y_Flying="0" DiedInPermaDeath="0">
  4. <FireConfig QualitySetting="VeryHigh" />
  5. <CompressedClasses />
  6. <Statistics>
  7. <Stat Value="0" />
  8. <Stat Value="0" />
  9. <Stat Value="0" />
  10. <Stat Value="0" />
  11. <Stat Value="0" />
  12. <Stat Value="0" />
  13. <Stat Value="0" />
  14. <Stat Value="0" />
  15. <Stat Value="0" />
  16. </Statistics>
  17. </ProfileSpecificGameProfile>
  18. <RenderProfile GPU="0" MainMonitor="0" Version="1" MultimonitorMode="2" MotionBlur="0" Quality="low" QualityEditor="editor" WidescreenLetterbox="0" UseWidescreenFOV="1" FOV="75" ViewCenterOffsetX="0" ViewCenterOffsetY="0" VSync="1" VSyncMode="1" VSyncWindow="0" HDTexturesEnabled="0" DisableLoadingMip0="0" GPUMaxBufferedFrames="0" ShowFPS="0" Brightness="1" Contrast="1" CalibrationScreensShown="0" GammaRamp="1" AllowAsynchShaderLoading="1" SafeFrameAreaWidth="0.85" SafeFrameAreaHeight="0.85">
  19. <VideoMode adapterIndex="0" displayIndex="0" windowMode="0" width="1920" height="1080" refreshRateNumerator="60" refreshRateDenominator="1" />
  20. <CustomQuality />
  21.  
  22. <Water>
  23. <quality
  24. id="low"
  25. DisableSplinesInReflection="0"
  26. ReflectionMaxDistanceScaleModifier="1.0"
  27. WaterReflectionCoverRatioThreshold="0.005"
  28. WaterReflectionQuality="0"
  29. WaterRefraction="0"
  30. ReflectionTextureSizeX="64"
  31. ReflectionTextureSizeY="64"
  32. OceanRealReflection="0"
  33. DisableWater="0"
  34. NumWaterReflectionPlanes="0" />
  35. </Water>
  36.  
  37. <Geometry>
  38. <quality
  39. DetailDistanceScaleModifier="4.0"
  40. KillLodScale="10.0"
  41. LodScale="10.0"
  42. ClustersLodScale="1.0"
  43. ClustersMaxCountMultiplier="1"
  44. RealTreesLodScale="4.0"
  45. RealTreeCapsMaxDistance="100.0f"
  46. RealTreeOcclusionMeshNearDistanceScale="10.0f"
  47. RealTreeOcclusionMeshFarDistanceScale="25.0f"
  48. RealTreeOcclusionMeshNearScale="1.0f"
  49. RealTreeOcclusionMeshFarScale="1.0f"
  50. ClusterZoomFactorScale="1.0"
  51. SceneObjectDepthPassMinSize="0.085"
  52. RealtreeReflectionMinLODLeaf="3"
  53. RealtreeReflectionMinLODTrunk="4"
  54. RealTreeLeafMinSize="0.02"
  55. RealTreeHLeafMinSize="0.015"
  56. RealTreeNodeMinSize="0.002"
  57. ClusterObjectMinSize="0.02"
  58. SceneObjectMinSize="0.01"
  59. RealTreeMinSizeShadowScale="5.0"
  60. ClusterObjectMinSizeShadowScale="5.0"
  61. SceneObjectMinSizeShadowScale="5.0"
  62. MaxDecalCount="1"
  63. MaxDecalCountPerType="1"
  64. DisableGraphicObjectInstancing="1"
  65. MinZoomFactor="0.0"
  66. id="low" />
  67. </Geometry>
  68.  
  69. <Shadow>
  70. <quality
  71. id="low"
  72. SunShadowFadeRange="3"
  73. SunShadowRange0="2"
  74. SunShadowRange1="7"
  75. SunShadowRange2="20"
  76. DisableShadowNightRange="0"
  77. SunShadowNightRange="10"
  78. ShadowMapSize="8"
  79. CascadedShadowMapSize="128"
  80. RainShadowMapSize="16"
  81. SoftShadows="0"
  82. Use16BitFormat="0"
  83. DisableShadow="1"
  84. SunShadowSnap="1"
  85. DisableShadowGeneration="0"
  86. DisableShadowGenTerrain="0"
  87. ForceLeafSingleSlice="0"
  88. DepthBiasCSM0="0.00075"
  89. DepthBiasCSM1="0.00075"
  90. DepthBiasCSM2="0.00075"
  91. SlopeScaleDepthBiasCSM0="2"
  92. SlopeScaleDepthBiasCSM1="2"
  93. SlopeScaleDepthBiasCSM2="2"
  94. SpotDepthBias="0.005"
  95. SpotSlopeScaleDepthBias="20"
  96. RainDepthBias="-0.002"
  97. SpotsCastShadows="0"
  98. ReflectionShadowZBias="1.0f" />
  99. </Shadow>
  100.  
  101. <Texture>
  102. <quality
  103. id="low"
  104. TextureFilteringQuality="10"/>
  105. </Texture>
  106.  
  107. <Environment>
  108. <quality
  109. id="low"
  110. DisableSky="1"
  111. RainNumSplashesPerSecond="25"
  112. ParticleUniformFogRangeThreshold="0.2"
  113. DisableGodRayCloudMasking="1"
  114. HighResCinematicParticles="0" />
  115. </Environment>
  116.  
  117.  
  118. <Vegetation>
  119. <quality
  120. id="low"
  121. RealTreeCsmExcludeMask="0"
  122. ClusterCsmExcludeMask="0"
  123. UsePixelLeafNormals="0"
  124. UseRealTreeHD="0"
  125. UseNextGenLighting="0"/>
  126. </Vegetation>
  127.  
  128. <Terrain>
  129. <quality
  130. id="low"
  131. TerrainLodScale="1.5"
  132. TerrainDetailViewDistance="200"
  133. TerrainDetailBlendViewDistance="64"
  134. TerrainComputeMaxErrorLODs="1"
  135. TerrainAffectedByMuzzleFlash="1"
  136. TerrainMaxErrorTolerance="0.025f"
  137. TerrainToTextureNormalStart="200.0f"
  138. TerrainToTextureNormalTransitionRange="75.0f"
  139. VistaTransitionStart="200.0f"
  140. VistaTransitionSpan="31.0f"
  141. />
  142. </Terrain>
  143.  
  144. <TextureResolution>
  145. <quality
  146. id="low"
  147. SkipMips="1"
  148. AlwaysMip0Loading="0"
  149. />
  150. </TextureResolution>
  151.  
  152. <Ambient>
  153. <quality
  154. id="low"
  155. MaxHemiMapDistance="160"
  156. DisableSectorAmbient="0"
  157. ShadowMapSize="256"
  158. SectorCountX="12"
  159. SectorCountY="12"
  160. SectorTextureSize="48"
  161. BlurQuality="0"
  162. ShadowQuality="0"
  163. SSAOLevel="1"
  164. SSAOMaxDistance="30"
  165. />
  166. </Ambient>
  167. <DeferredAmbient>
  168. <quality
  169. id="low"
  170. Enable="1"
  171. NumTexelsPerEdgeXY="32"
  172. NumTexelsPerEdgeZ="1"
  173. TessellationXY="8"
  174. TessellationZ="8"
  175. EnableDeferredReflectedAmbient="0"
  176. />
  177. </DeferredAmbient>
  178.  
  179. <Lighting>
  180. <quality
  181. id="low"
  182. HighQuality="0"
  183. />
  184. </Lighting>
  185.  
  186. <DepthPass>
  187. <quality
  188. id="low"
  189. DepthPassMode="full"
  190. DepthPassPartial="100"
  191. DepthPassNoPixel="1"
  192. DepthPassXenonAuto="0"
  193. />
  194. </DepthPass>
  195.  
  196. <DeferredShadows>
  197. <quality
  198. id="low"
  199. EnableDeferredShadows="1"
  200. BlurKernelSize="0.0"
  201. />
  202. </DeferredShadows>
  203. </RenderProfile>
  204. <NetworkProfile VoiceChatEnabled="1" CustomMapMaxUploadRateInBitsOnline="10240000" OnlineEnginePort="9000" OnlineServicePort="9001" FileTransferHostPort="9002" FileTransferClientPort="9003" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" SessionProvider="" MaxUploadInbpsOnline="10240000">
  205. <Accounts />
  206. </NetworkProfile>
  207. <GameProfile />
  208. <EngineProfile>
  209. <PhysicConfig QualitySetting="VeryHigh" />
  210. <QcConfig GatherFPS="1" GatherAICnt="1" GatherDialogs="0" IsQcTester="0" />
  211. <InputConfig />
  212. <ZoneConfig />
  213. </EngineProfile>
  214. </GamerProfile>
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