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- local StarterGui = game:GetService("StarterGui")
- local player = game.Players.LocalPlayer
- local BroadCastedMessage = game.ReplicatedStorage.DialogueRemotes:WaitForChild("BroadCastMessage")
- local SetMessageSpeaker = game.ReplicatedStorage.DialogueRemotes:WaitForChild("SetMessageSpeaker")
- local HideDialogueEvent = game.ReplicatedStorage.DialogueRemotes:WaitForChild("HideMessageSpeaker")
- local DialogueFrame = player.PlayerGui.DialogueGui.DialogueFrame
- local TextFrame = script.Parent.DialogueFrame.TextFrame
- local RichText = require(game.ReplicatedStorage.Modules:WaitForChild("RichText"))
- HideDialogueEvent.OnClientEvent:Connect(function()
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- DialogueFrame.Visible = false
- end)
- BroadCastedMessage.OnClientEvent:Connect(function(english,spanish) -- activates when called from the Server
- if not player:findFirstChild("secretEnding") then
- if DialogueFrame.Visible == true then
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
- DialogueFrame.Visible = true
- end
- local ln = game:GetService("LocalizationService").RobloxLocaleId
- local content = english
- if ln == "en-us" then
- content = english
- elseif ln == "es-es" then
- if spanish then
- content = spanish
- end
- end
- local TextFrame = RichText:New(TextFrame, content)
- TextFrame:Animate(true)
- DialogueFrame.Visible = true
- script.Click:Play()
- end
- end)
- SetMessageSpeaker.OnClientEvent:Connect(function(name, image_id)
- if not player:findFirstChild("secretEnding") then
- DialogueFrame.ImageLabel.Image = image_id
- DialogueFrame.nameLabel.Text = name
- end
- end)
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