Advertisement
DaOMEGAa32

fe slender

Jun 11th, 2019
340
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.89 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153.  
  154. if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") ~= nil then
  155. game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").HeadColor = BrickColor.new("White")
  156. game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").LeftArmColor = BrickColor.new("Really black")
  157. game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").LeftLegColor = BrickColor.new("Really black")
  158. game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").RightArmColor = BrickColor.new("Really black")
  159. game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").RightLegColor = BrickColor.new("Really black")
  160. game.Players.LocalPlayer.Character:FindFirstChild("Body Colors").TorsoColor = BrickColor.new("Really black")
  161. end
  162.  
  163. BigTorso=Instance.new("SpecialMesh",game.Players.LocalPlayer.Character.Torso)
  164. BigTorso.Offset=Vector3.new(0,0,0)
  165. BigTorso.MeshType="Brick"
  166. BigTorso.Scale=Vector3.new(1,2,1)
  167.  
  168. a=game.Players.LocalPlayer.Character["Right Arm"]
  169. aa=game.Players.LocalPlayer.Character.Torso["Right Shoulder"]
  170. a.Size=Vector3.new(1,4,1)
  171. aa.C0 = CFrame.new(1.5,(a.Size.y/2)-0.5,0) * CFrame.Angles(0,math.pi/2,0)
  172. aa.C1 = CFrame.new(0,(a.Size.y/2)-0.5,0) * CFrame.Angles(0,math.pi/2,0)
  173. aa.Parent=game.Players.LocalPlayer.Character.Torso
  174.  
  175. b=game.Players.LocalPlayer.Character["Right Leg"]
  176. bb=game.Players.LocalPlayer.Character.Torso["Right Hip"]
  177. b.Size=Vector3.new(1,7,1)
  178. bb.C0 = CFrame.new(0.5,-b.Size.y/2+(BigTorso.Scale.y)-0.5,0) * CFrame.Angles(0,math.pi/2,0)
  179. bb.C1 = CFrame.new(0,b.Size.y/2,0) * CFrame.Angles(0,math.pi/2,0)
  180. bb.Parent=game.Players.LocalPlayer.Character.Torso
  181.  
  182. c=game.Players.LocalPlayer.Character["Left Arm"]
  183. cc=game.Players.LocalPlayer.Character.Torso["Left Shoulder"]
  184. c.Size=Vector3.new(1,4,1)
  185. cc.C0 = CFrame.new(-1.5,(c.Size.y/2)-0.5,0) * CFrame.Angles(0,-math.pi/2,0)
  186. cc.C1 = CFrame.new(0,(c.Size.y/2)-0.5,0) * CFrame.Angles(0,-math.pi/2,0)
  187. cc.Parent=game.Players.LocalPlayer.Character.Torso
  188.  
  189. d=game.Players.LocalPlayer.Character["Left Leg"]
  190. dd=game.Players.LocalPlayer.Character.Torso["Left Hip"]
  191. d.Size=Vector3.new(1,7,1)
  192. dd.C0 = CFrame.new(-0.5,-(d.Size.y/2)+(BigTorso.Scale.y)-0.5,0) * CFrame.Angles(0,-math.pi/2,0)
  193. dd.C1 = CFrame.new(0,d.Size.y/2,0) * CFrame.Angles(0,-math.pi/2,0)
  194. dd.Parent=game.Players.LocalPlayer.Character.Torso
  195.  
  196. e=game.Players.LocalPlayer.Character["Head"]
  197. ee=game.Players.LocalPlayer.Character.Torso["Neck"]
  198. ee.C0=CFrame.new(0,2,0,-1,-0,-0,0,0,1,0,1,0)
  199. ee.Parent=game.Players.LocalPlayer.Character.Torso
  200.  
  201.  
  202. v = game.Players.LocalPlayer
  203. coroutine.resume(coroutine.create(function()
  204. if v and v.Character and v.Character:findFirstChild("Head") then
  205. for c,b in pairs(v.Character:findFirstChild("Head"):GetChildren()) do
  206. if b.ClassName == "Decal" then
  207. b:Remove()
  208. end
  209. end
  210. for a, moda in pairs(v.Character:children()) do if moda:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 moda:Destroy() end end
  211. local char = v.Character
  212. local moda = Instance.new("Model", char) moda.Name = "FHEAD"
  213. local cl = char.Head:Clone() cl.Transparency = 0 cl.Parent = moda cl.Name = "Head"
  214. local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
  215. char.Head.Transparency = 1
  216. end
  217. end))
  218.  
  219. ab = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
  220. ab.Name = "Slender"
  221. abu = Instance.new("TextButton",ab)
  222. abu.Text = "Invisible"
  223. abu.Position = UDim2.new(0,0,1,-30)
  224. abu.Size = UDim2.new(0,100,0,30)
  225. abu.MouseButton1Click:connect(function()
  226. if abu.Text == "Invisible" then
  227. abu.Text = "Visible"
  228. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  229. if v.ClassName == "Part" then
  230. v.Transparency = 1
  231. elseif v.Name == "FHEAD" then
  232. v.Head.Transparency = 1
  233. end
  234. end
  235. elseif abu.Text == "Visible" then
  236. abu.Text = "Invisible"
  237. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  238. if v.ClassName == "Part" then
  239. if v.Name == "Head" or v.Name == "HumanoidRootPart" then else
  240. v.Transparency = 0
  241. end
  242. elseif v.Name == "FHEAD" then
  243. v.Head.Transparency = 0
  244. end
  245. end
  246. end
  247. end)
  248. mouse=game.Players.LocalPlayer:GetMouse()
  249. mouse.KeyDown:connect(function(key) local key=key:lower()
  250. if key=="g" then
  251. if abu.Text == "Invisible" then
  252. abu.Text = "Visible"
  253. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  254. if v.ClassName == "Part" then
  255. v.Transparency = 1
  256. elseif v.Name == "FHEAD" then
  257. v.Head.Transparency = 1
  258. end
  259. end
  260. elseif abu.Text == "Visible" then
  261. abu.Text = "Invisible"
  262. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  263. if v.ClassName == "Part" then
  264. if v.Name == "Head" or v.Name == "HumanoidRootPart" then else
  265. v.Transparency = 0
  266. end
  267. elseif v.Name == "FHEAD" then
  268. v.Head.Transparency = 0
  269. end
  270. end
  271. end
  272. end
  273. end)
  274.  
  275.  
  276. local Player = game.Players.LocalPlayer
  277. local Mouse = Player:GetMouse()
  278. Mouse.KeyDown:connect(function(key)
  279. if key:byte() == 50 or key:byte() == 49 then
  280. if Mouse.Target ~= nil then
  281. Player.Character.HumanoidRootPart.CFrame = Mouse.Hit+Vector3.new(0,9,0)
  282. end
  283. end
  284. end)
  285.  
  286. while true do
  287. for i,a in pairs(game.Players:GetChildren()) do
  288. local v = a.Character
  289. if v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') and Player.Character:FindFirstChild('HumanoidRootPart') then
  290. if v ~= Player.Character then
  291. if (Player.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude < 10 and Player.Character.Torso.Transparency ~= 1 then
  292. v.Humanoid.Health = 0
  293. end
  294. end
  295. end
  296. end
  297. wait()
  298. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement