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ArcDesLHK

Draco Knight

Jun 2nd, 2023
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  1. Draco Knight Draconem
  2. Level 4 DARK Dragon/Effect
  3. 1600/1200
  4. If the effect activation of a Dragon monster you control is negated (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Draco Knight Draconem" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 "Draco Knight" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. A Dragon Fusion Monster that was Summoned using this card on the field as Fusion Material cannot be destroyed by your opponent's card effects.
  5.  
  6. Draco Knight Draconuy
  7. Level 3 DARK Dragon/Effect
  8. 1400/600
  9. When this card is Normal Summoned: You can Special Summon 1 "Draco Knight" monster from your hand. Once per turn, during your Main Phase: You can Fusion Summon 1 "Draco Knight" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. A Dragon Fusion Monster that was Summoned using this card on the field as Fusion Material cannot be destroyed by battle.
  10.  
  11. Draco Knight Dracodude
  12. Level 2 DARK Dragon/Effect
  13. 800/1600
  14. If you control a "Draco Knight" monster, you can Special Summon this card (from your hand). You can only Special Summon "Draco Knight Dracodude" once per turn this way. Once per turn, during your Main Phase: You can Fusion Summon 1 "Draco Knight" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. A Dragon Fusion Monster that was Summoned using this card on the field as Fusion Material gains 1000 ATK/DEF.
  15.  
  16. Draco Knight Dracobuddy
  17. Level 5 DARK Dragon/Effect
  18. 2200/1600
  19. If you control no monsters, or all monsters you control are "Draco Knight" monsters, you can Normal Summon this card without Tributing. If this card attacks a Defense Position monster, inflict piercing battle damage. Once per turn, during your Main Phase: You can Fusion Summon 1 "Draco Knight" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. If a Dragon Fusion Monster that was Summoned using this card on the field as Fusion Material battles, any battle damage your opponent takes from that battle is doubled.
  20.  
  21. Draco Knight Dracochap
  22. Level 6 DARK Dragon/Effect
  23. 2400/2000
  24. If you control no monsters, or all monsters you control are "Draco Knight" monsters, you can Special Summon this card (from your hand). You can only Special Summon "Draco Knight Dracochap" once per turn this way. Once per turn, during your Main Phase: You can Fusion Summon 1 "Draco Knight" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. If a Dragon Fusion Monster that was Summoned using this card on the field as Fusion Material attacks a Defense Position monster, inflict piercing battle damage.
  25.  
  26. Draco Knight Dracofellow
  27. Level 1 DARK Dragon/Effect
  28. 0/800
  29. You can Tribute this card; Special Summon 1 "Draco Knight" monster from your Deck, except "Draco Knight Dracofellow". While this card is in your GY, if a face-up "Draco Knight" Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Draco Knight Dracofellow" once per turn.
  30.  
  31. Draco Knight Dracomigo
  32. Level 7 DARK Dragon/Fusion/Effect
  33. 2400/2000
  34. 2 "Draco Knight" monsters
  35. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Draco Knight" monster from your GY. You can only use this effect of "Draco Knight Dracomigo" once per turn.
  36.  
  37. Draco Knight Dracomrade
  38. Level 7 DARK Dragon/Fusion/Effect
  39. 2500/2500
  40. 2 "Draco Knight" monsters
  41. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Draco Knight" monster from your GY. You can only use each effect of "Draco Knight Dracomrade" once per turn.
  42.  
  43. Draco Knight Dracomate
  44. Level 8 DARK Dragon/Fusion/Effect
  45. 2800/2000
  46. 1 "Draco Knight" Fusion Monster + 1 DARK Dragon monster
  47. When your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 7 or lower "Draco Knight" monster from your GY. You can only use each effect of "Draco Knight Dracomate" once per turn.
  48.  
  49. Draco Knight Dracobro
  50. Level 6 DARK Dragon/Fusion/Effect
  51. 2400/0
  52. 2 "Draco Knight" monsters
  53. (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, you can destroy 1 Spell/Trap your opponent controls. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 5 or lower "Draco Knight" monster from your GY. You can only use each effect of "Draco Knight Dracobro" once per turn.
  54.  
  55. Draco Knight Fusion
  56. Normal Spell
  57. Fusion Summon 1 "Draco Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials mentioned on it from your GY into your Deck. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters. You can only activate 1 "Draco Knight Fusion" per turn.
  58.  
  59. Draco Knight Boost
  60. Continuous Spell
  61. If your "Draco Knight" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. The first time each Dragon Fusion Monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 "Draco Knight" monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Draco Knight Boost" once per turn.
  62.  
  63. Draco Knight Friendship
  64. Normal Spell
  65. Target 2 "Draco Knight" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Draco Knight Friendship" per turn.
  66.  
  67. Draco Knight Ability
  68. Counter Trap
  69. When a Spell/Trap Card, or monster effect, is activated while you control a "Draco Knight" Fusion Monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Draco Knight Ability" per turn.
  70.  
  71. Draco Knight Barrier
  72. Normal Trap
  73. When a monster declares an attack: Negate the attack, then you can apply this effect.
  74. ● Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY, including at least 1 "Draco Knight" monster you control.
  75. You can only activate 1 "Draco Knight Barrier" per turn.
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