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- while true do
- wait(1)
- game.ReplicatedStorage.Events.Rebirth:InvokeServer()
- wait()
- for i,v in pairs (workspace:GetDescendants()) do
- game:GetService("RunService").RenderStepped:Wait()
- if v.Name == "Gem" and v:IsA("BasePart") then
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
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